DAZ3D GENESIS 9 Enhancement in CC4

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 32

  • @worldofzen3d
    @worldofzen3d  11 місяців тому

    Here is a UA-cam short for the eyebrow normal issue, please check it out.
    ua-cam.com/users/shortsh36_oIIndgw?si=3aTw_-yM5691i4r4

  • @WillyCash69
    @WillyCash69 6 місяців тому

    Learned allot from this video, like pointing to the textures folder directly, otherwise it was importing with only the base map

  • @lemini4k
    @lemini4k 11 місяців тому +1

    Great tip with the clothing not being applied, everything seems to just about work from DAZ 9 over to CC4 when they are not dressed yet.

  • @vracademy7115
    @vracademy7115 10 місяців тому

    I tried as the tutorial,but for head and body only textures are imported not bump,roughness & AO.Where I am wrong?

    • @worldofzen3d
      @worldofzen3d  10 місяців тому

      Is this your CC4 upto date or using old version ? Which version is this could you mention ?

  • @Nuverotic
    @Nuverotic 11 місяців тому

    I can import clothing just fine from Daz Gen 8's to CC4. The weigh painting is usually off with pants but otherwise it works perfectly.

    • @worldofzen3d
      @worldofzen3d  11 місяців тому

      For me I usually spread the leg a bit before exporting as fbx from daz3d this way it gets enough space not to tangle the meshes into both legs in terms of pants.

    • @Nuverotic
      @Nuverotic 11 місяців тому +1

      @@worldofzen3d Oh man that’s so obvious! Genius! I honestly always assumed if they weren’t in the perfect T pose they’d have issues. Will definitely try this tonight. Thanks

  • @HarryClipzFilmz
    @HarryClipzFilmz 11 місяців тому +1

    You have to apply the face with no brows bump and specular to face and lips in your ini profile to get rid of the bumped eyebrow on your model i saw at @4:05

    • @worldofzen3d
      @worldofzen3d  11 місяців тому

      It was intentional for me as I am placing another identical brows (or closer) so the normal map will help to enhance the visual. But yes if someone don't want the eyebrow normals they can either use the non normal maps through daz3d (if the model provides one) or can photoshop it. Thank you for pointing this out.

  • @satyajitroutray282
    @satyajitroutray282 4 місяці тому

    Can you make a tutorial on How you apply groom to hair on UE5?I didnt find any video on Yt on this topic

    • @worldofzen3d
      @worldofzen3d  4 місяці тому

      There are actually a lot of tutorials on yt regarding using metahuman or any supported 3rd party groom that can be used on cc4 or daz3d character. Check the link below, hope it helps.
      ua-cam.com/video/_FjBY0JvYCE/v-deo.html

  • @LegendaryTunes
    @LegendaryTunes 11 місяців тому +1

    Ok, so I'm an absolute fresh baby boy beginner in this stuff, but am I understanding correctly that you can import DAZ's 'uniquely created' character models into CC4 (without clothing), and you can then use CC4's hair, make-up and clothes, etc? Or is that a gross oversimplification and is this actually much harder than it looks? If I'm wrong, could you briefly explain why you wouldn't just generate the entire character in CC4?

    • @worldofzen3d
      @worldofzen3d  11 місяців тому

      Daz3d have various kinds of characters and skin and morphs that brings versatility on storytelling with high poly and quality characters that you can use as a hero characters (main and protagonists) that can be combined with reallusion marketplace clothing and hairs and if you got extra bucks to spare you can get a bit more push with skingen for a bit more edge on your character, for now if you bring G9 with clothing it distorts and no clothing there, I had tested there are once of twice of luck in terms of clothing but in general doesn't work. Hope it helps.

  • @icloneCreation3d-kw3rg
    @icloneCreation3d-kw3rg 11 місяців тому +3

    if you say this is functional then show this character HID Mia for Genesis 9 and we'll see if you bring genesis 9 characters in cc4 only victoria 9 is functional for the moment

  • @viralsplus675
    @viralsplus675 11 місяців тому

    great one ... please make more

  • @Nuverotic
    @Nuverotic 11 місяців тому

    Thanks for your video's man. Just wondering if you'll ever make a video on how to properly add gens and shells from Daz characters into CC4 or iC8? If I ever have gens on a character, it won't import to CC4 without the crash. I've got around this by exporting the gens separately and then attaching them to the character in CC4 and hiding polygons but that seems like a huge roundabout way of doing things.

    • @worldofzen3d
      @worldofzen3d  11 місяців тому +1

      I think that's how it supposed to be since reallusion itself don't have gens support on their mesh and models.

  • @icloneCreation3d-kw3rg
    @icloneCreation3d-kw3rg 11 місяців тому +3

    genesis9 is not functional in cc4 why mark this in the title.there is only victoria9 yes

    • @worldofzen3d
      @worldofzen3d  11 місяців тому

      Check your CC4 version, I already mentioned it need to be the November updated version which is 4.33.2315.1

  • @farukhossain6156
    @farukhossain6156 11 місяців тому

    Sir , When I import using cc3+ , its not showing me advanched option.

    • @worldofzen3d
      @worldofzen3d  11 місяців тому

      At this moment G9 have issues with cloth so you can only import G9 without clothing, I checked the email photo and it seems one of your body part is hidden so that's why you are getting this error. Import it without any clothing and it will be fine.

  • @thekhakimov023
    @thekhakimov023 11 місяців тому

    👍👍👍

  • @henryqprodllc
    @henryqprodllc 11 місяців тому

    Zen, can this be done with Gen 8 characters as well or is this technique just for Gen 9 characters only?

    • @worldofzen3d
      @worldofzen3d  11 місяців тому +1

      Absolutely.

    • @henryqprodllc
      @henryqprodllc 11 місяців тому

      @@worldofzen3dDo you happen to have a Discord channel?

    • @worldofzen3d
      @worldofzen3d  11 місяців тому +1

      @@henryqprodllc unfortunately no, I haven't started any discord group for this channel as I don't have enough time outside my work life.

    • @henryqprodllc
      @henryqprodllc 11 місяців тому

      @@worldofzen3d Ok. I tried this technique and it works great. The only thing was the normals for the eyebrows on the skin was poking out.

    • @worldofzen3d
      @worldofzen3d  11 місяців тому +1

      @@henryqprodllc Best way to get rid of it is if the model have another set of face normal with no eyebrows, it will have no brows normal, or else you can always use any kind of image editing software such as photoshop to just paint it out and use it.