Post-Processing your renders in V-Ray for 3ds Max
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- Опубліковано 27 лис 2024
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New to V-Ray for 3ds Max? You're in the perfect place! Our beginner-friendly tutorials will take you through the essentials, equipping you with the knowledge to craft stunning stills and animations for your projects.
Download this practice scene: bit.ly/454Bl1D
Fine-tune your images right from the V-Ray Frame Buffer. Explore how to color-correct your renders, quickly shift between different lighting scenarios, and edit individual lights in Light Mix without re-rendering. Put the finishing touches on compositing, leverage Chaos Cloud Collaboration to easily share your work and gather valuable feedback, and more.
If you have any questions or suggestions for future tutorial topics, please let us know in the comments section below.
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kesinlikle çook faydalı ve muhteşem bir eğitim videosu olmuş! kaç yıldır frame buffer kullanıyorum hiç bilmediğim şeyler öğrendim sayenizde. ve siz yaparken her şey o kadar kolay ve eğlenceli görünüyor ki :) ben yaparken ise işler hiç bu kadar da basitmiş gibi olmuyor :)) daha çok video yayınlayın lütfen...
wouldn't you put ALL the adjustment layers UNDER the filmic tonemap layer, not just the exposure?
so nice
Is it ok to use filmic tone mapping if im using acescg color space?
Quand on a plusieurs vues de rendu ces modifications s applique telles a l'ensemble ou peut on avoir la main sur chaque?
Thank you
When i made some changes with the lightmix, i usually use "to composite"; once inside the composite, i switch on the back to beauy layers. The render will be overexposed; i finally add an rgb layer in substract mode to fix it, so light mix and back to beauty are able to work at the same time without rerender the image again. Isn't it ok?
This workflow also works well and avoids having to bake your lightmix adjustments into the scene.
Vray rendering setup plz say
neat-o
Amazing, you entirely skip the need of photoshop!!