Thank you...yeah, it was a good start, but I have to be careful not to spend to many SO Points. Still I think it was the right decision here. My other problem is, there are only three fast pilots in the squadron..and one of them is a Starfighter:( It´s gonna be interesting how I can handle the stress of these guys... Thanks for watching :)
Another question:In the first part you said that the -xWP in each zone stands for weight points you have to subtract from the max weight of the planes to simulate the extra fuel they need to travel the distance.But you didn't do that, so did you simply forgot it?
I think you forgot to subtract 6 OP for using the +1 on dice rolls for the two pilots. It cost 1 'stress' but also 3 OP per pilot for a 'long' campaign it would be total of 6 OP.
pencilpauli Exactly, as they *all* do now (well "modern" AA anyway). But, I did not see the "R" on that last gun site ( 25:45 ). Was it Radar controlled? Should the ECM pod work against it if it was not?
I hunk you made a mistake with stress. Your home bound card gave you a -1 but you apply that before your end stress. So it would only remove the stress you had on the mission not the post mission stress. But I am not looking at the rules right now so I could be wrong.
Another question:In the first part you said that the -xWP in each zone stands for weight points you have to subtract from the max weight of the planes to simulate the extra fuel they need to travel the distance.But you didn't do that, so did you simply forgot it?
I know this is an old video, but thank you for posting this. I just bought this game and it makes it easy to jump into.
Another enjoyable video! Congratulations on your successful mission! It looks like your campaign is off to a good start!
You convinced me to pre-order the deluxe edition... Probably it will become my favorite dvg game
Thank you...yeah, it was a good start, but I have to be careful not to spend to many SO Points. Still I think it was the right decision here. My other problem is, there are only three fast pilots in the squadron..and one of them is a Starfighter:(
It´s gonna be interesting how I can handle the stress of these guys...
Thanks for watching :)
Great! I hope you´ll enjoy it!! :-)
Another question:In the first part you said that the -xWP in each zone stands for weight points you have to subtract from the max weight of the planes to simulate the extra fuel they need to travel the distance.But you didn't do that, so did you simply forgot it?
I think you forgot to subtract 6 OP for using the +1 on dice rolls for the two pilots. It cost 1 'stress' but also 3 OP per pilot for a 'long' campaign it would be total of 6 OP.
yes, I think you might be right...
So, ECM stands for Electronic Counter Measure, but the aa shoots with bullets, how does that work I wonder
Maybe some electro magnetic field to deflect the bullets :-p
pencilpauli Exactly, as they *all* do now (well "modern" AA anyway).
But, I did not see the "R" on that last gun site ( 25:45 ). Was it Radar controlled? Should the ECM pod work against it if it was not?
cheater, cheater pumkin eater! :-)
I hunk you made a mistake with stress. Your home bound card gave you a -1 but you apply that before your end stress. So it would only remove the stress you had on the mission not the post mission stress. But I am not looking at the rules right now so I could be wrong.
Why didn't you use attack angles?
Never heard about those...Maybe part of the deluxe Edition?
@@johannesepple7980 Ohh I see, it must be. I just assumed this was the deluxe edition.
Another question:In the first part you said that the -xWP in each zone stands for weight points you have to subtract from the max weight of the planes to simulate the extra fuel they need to travel the distance.But you didn't do that, so did you simply forgot it?
I don´t remember anymore, but I might have used the air to air refuelling option: You pay SO points to ignore the WP penalty....
Oh,you did,missed that