It makes sense that Reggie would be a Comrade but Woolie wouldn't be. Woolie is the decadent owner of the channel and Reggie is his hired help after all.
it's neat how woolie says he thinks Joyce has high Conceptualisation, when the game explicitly has the player's Conceptualisation skill and Joyce's dialogue reach the exact same description of the later-game fishing village - "pornographically poor". he's speaking the story's language!
I have watched several playthroughs of DE, but you guys are on par, the most engaging. The fact that two of you are playing it allows you to riff on eachother. And your perspective as french-canadian on the culture/history of DE and as black people on the fictional rasism of DE is facinating I got to this episode on one day of listening to you guys! Keep up the good work!
The black pill comes later. During a nap. Hopefully, you will see it. As for Joyce's willingness and patience to explain the basics of the world to you, imagine if you had the opportunity AND the education to speak to someone with that kind of mental damage and be their window to the world. See someone experience this information for the first time. It's a rewarding experience and an interesting mental exercise. Especially when you talk to her WITHOUT Kim.
For wanting to see more Shivers they really like to skip every dialogue with Shivers. The bottom options are usually the ones to leave or skip conversations; don't click them without thinking.
@@onimaxblade8988 Yeah, I feel you. And from their perspective I'd rather have them pick the options they like over options for content. It's just kind of a core, recurring UI quirk of the game that's kind of important to learn if you wanna go down the full dialogue trees. Between this and the pop up bubbles that they skip over they're shooting themselves in the foot in both content and actual in-game experience. If that's how it rolls then that's just the playthrough, I'll love it regardless, but it feels like something they'd do if they knew about them.
@@carvotheboss It is often that when a voice pops up to chime in, the follow-up to it is usually one of the top options, but to be fair, it seemed more like it was just generally chiming in, and all options were a follow-up to what both it and Inland Empire said. The derealization in general
@@onimaxblade8988 Fair. And not altogether their "fault" or anything. I guess it was basically just an unfortunate coincidence...the writing of Shivers is my favorite and if I remember correctly that particular dialogue on the pier was one of the best ones. Suppose it's sad they missed it but ah well.
Woolie absolutely hit the nail on the head by saying that Joyce had high conceptualization. You can think about these characters in terms of what stats and thoughts they posses, and it's almost always possible to deduce.
many internalized thoughts give you a net increase of at least 1 skill point, in addition to other effects. some thoughts give you as many as 3 skill points, or reduce the difficulty of checks, which is like having all of your stats increased. they can be a lot more powerful than levelling skills but the problem is knowing which thoughts to internalize.
I missed basically all mention of the pale in my playthrough, didn't do much exploring in the church or anything. So mad to read about after finishing the game.
@Waricck I think that's sort of a charming part of the game though. You can miss a literally *fundamental* part of the game's reality and proceed as normal. Frankly, the world probably doesn't seem as bleak that way (ignoring the dead bodies and "ex-things"). A lot of the heavy stuff in the game really comes down to humans being human ("a bunch of apes just dukin' it out"). The Pale being "a mysterious, third thing," that stands aside from the political, human drama is neat; a massive bit of setting fluff that has *almost* nothing to do with the policeman and his goofy police walk. That said, I do think it emphasizes one of the messages you can take away from it, particularly related to the ending; that there can still be beauty in all that ugliness.
Honestly, being fluent in french doesn't rub off the magic that much. I could see it changing the magic, or dampening it a bit, but really, knowing the language makes me feel warm, and cozy, and french just sounds cool and fancy. I love it.
So kinda like the English accent in America and Canada is appealing and "exotic" but in England he's probably a strip club custodian that saved up enough to go on holiday.
Woolie! It's not "the game is telling me to come back later", it's "Kim is telling me this because he wants certain things". You don't have to do what he says, he's not "the game". Pushing against what different people want from you is totally fine.
I heard the words BESCHERELLE and blacked out. That was definitely a French Immersion trigger word and now I just woke up in a trashed hotel room, hungover to shit.
The world of disco elysium is so big and varied, even if my native language is french, i still found it super interesting to see how it's used, and even if revachol is mostly french coded, there's a lot more language and culture being talked about
It was joyce that sold me on the setting even more. I want to see more of it. It became good magical realism cop novel, it can stand there with torment. Its funny seeing Woolie on this first playthrough. You really miss tons of stuff. I dont think he game was made to be replayed more than twice, so I gave my MC 5\5\5\5 editing the save file, and guess what you can still miss stuff even with broken xp thoughts like art cop. But the game becomes even more enjoyable seeing the different thoughts interacting with each other. I guess the devs want to see you FAIL stuff but fuck seeing the FULL autopsy the second time was fucking great. And the story of HDB becomes even better. I hope I made you proud kim.
Yeah, a edited playthrough is impressive for your last run in the game. I went with 20/20/20/20 and max money to see ALL the interactions and they get absurdly complex. Yeah, you lose out on all the impressive failures, since in this game failures are just another road, but to see your stats having conversation with each other is an unique experience. It is also really easy to do for anyone interested, at least in PC, is just open your savefile in notepad and change your 4 base stats and your money. Done.
If you put her against Evrart when you're comparing the competing forces of Wild Pines vs the Union, then it's basically impossible to not like Joyce more. She has a job to do and does it while being completely honest about your usefulness in regards to her goals, whereas Evrart constantly abuses whatever power he has over you while stringing you along as long as he possibly can. Joyce also has the patience of a saint for indulging in your childlike exploration of the greater concepts of the world and is a genuine pleasure to talk to, whereas dealing with Evrart always leaves a bad taste in my mouth
@@Legacy0901 why would you put her against Evrart as if the are in the same position? Joice does not own Wild Pines, she is just a worker in the end, even if she is rich. Now you don't even know her bosses to compare to Evrart do you? If I had to guess they are probably similar to the God Hand from Berserk.
@@sena167 They're both representatives of their ideologies, they may not be literally identical but narratively they are in direct opposition to each other
It ALWAYS freaks me out when Woolie name drops Ronkonkoma, a town maybe 40 minutes from me. I ALWAYS wonder how he knows about it. It's a decently sized but not at all special town on Long Island. I can only figure that he once was in New York's Penn Station and spent some time looking at the rail road destinations?
I'm not sure what it is about the old woman who understands how the world works in brilliantly written games (cough cough kotor 2, planescape) but they are always my favourite characters.
@@NotSolutha nah, he has 6 slots unlocked, 3 of those in use. He never internalized his communism thing and now has that new one too. Plus you can unlock more free thought slots with skill points and he has 1 sitting around
@@Ookler gotcha, thought the ones without a + in the middle were the unlocked ones.. Well anyway it still seems he thinks they are just there, cause he has 1 skill point that he could use to unlock one, since forever
Just as foreign words can sound exotic to some I get this fantasy vibe when I hear about feet, pounds and miles. Wonder if Americans feels something like that in relation to metric system.
Nah, we hate the metric system because Europeans & Canadians won't stop obnoxiously browbeating us about it & trying to get us to use it just because they can't handle the fact that there's a part of the world that uses a different system from theirs, even though it functions perfectly fine.
@@butterbean9354 Dickriding the metric system is obnoxious as hell. In practice, it's no better or worse than Imperial; it's all just petty fetishization.
I really liked the conversation about french fanciness. Before you mentioned where you're from, I was definitely wondering why your pronunciation of all the french was so good. I think we got really lucky with your particular cultural mix for reacting to this game.
Woolie! I don't know if you got my Twitch donation along with a message about how you're missing additional info everytime there is a white circle hovering over your character's head. It's happened a bunch during the playthrough. It's area and situational specific so if you move too far away, it will disapear. You just need to hover you mouse over the circle and click. Hope you see this! Love your vids. Take care.
Oh shit you're totally right. I bet he's worried that Harry being in such an unstable state means that learning about the Pale might push him over the edge into pure insanity, as opposed to the regular, more manageable insanity he'd dealt with up to that point
I have to figure that is intentional. The devs have been very vocal about their personal political leanings (“shockingly” left, to use their own words), but they make a point of painting Evrart as a Machiavellian slime ball who, if your Empathy checks are to be believed, really has his heart set on helping the Union while also painting Joyce as a fundamentally more likable person who serves a company that calls in mercenary death squads to solve labor disputes. The point being, perhaps, that ideology is useless when tainted by corruption and that you can still find good people in fundamentally exploitative systems. For as over the top and clearly satirical as the politics of this game are, I think they are still rather astute.
Wow that's such a good fucking point about French. I'm not a fluent speaker but not far from it, and god damn you are so right. My mind is definitely a little blown
a genuine communist would want to expose Tiananmen Square. the unrest began as a protest against the CCP abandoning socialism after the death of Mao and implementing capitalist economic reforms. then it grew into a general pro-democracy movement and the military crushed it.
Woolie: *spends 3 skill points randomly on skills in first 6 hours of control, not even for specific checks* Also Woolie: "I doubt the game will be generous enough to do that (give enough skill points)" Thought Cabinet: *only has 9 paid-for slots* Also Thought Cabinet: *hasn't revealed the extra XP thoughts yet, which pretty much just print skill points*
28:26 Not with French but 100% with Spanish. Took one year of it for grad requirements (didn't take french), and now I'm incapable of really being able to speak it, but I have ruined all those fun Spanish words that work their way into the English vernacular. 49:41 Thoughts are a lot stronger then putting points into skills IMO. Forgetting thoughts is only good for real trash ones. Either way unlocking a slot or forgetting a thought is just a skill point and you'll find more useful thought bonuses then single skill points (unless direly needed). And there's enough slots that unless you go nuts you'll be able to get what you want. Also if you thought Joyce was a verbal boss battle then YOU AIN'T SEEN SHIT YET
@30:00 I won't deny it, a factor for me is that you are two French Canadian Black* Dudes. That ain't common in LP's. That french rant in Dokapon hooked me. * And V
On the how knowing French ruins that experience... Knowing Spanish does something similar. It means the "romance" of Spanish phrases is tired, and especially in music? The random Spanish word or phrase is just so corny. Nothing "exotic" or "hot" about dropping a line like "La chica muy bonita" Like man that's kindergarten level.
Woolie: "So, we finished up Disco Elysium this week. Wanna do a spoilercast?" Pat: "Oh, sure. I mean I beat the game like 6 months ago so I might not remember things but I'm down."
Idk french but I perceive it as obnoxious and pretentious as fuck. A language that really screams "I'm super full of shit and I thin- NO I AM better than you" -posh laughter 😐
It makes sense that Reggie would be a Comrade but Woolie wouldn't be. Woolie is the decadent owner of the channel and Reggie is his hired help after all.
Seize the Minh of Production.
@@onimaxblade8988 LMAO
@@onimaxblade8988 Oh that's good
Look if this channel doesn't end with Reggie and Minh cannibalizing Woolie live on Camera then we were robbed
Reggie will start the WoolieVersus' employees' union and Woolie will plant scabs in it
it's neat how woolie says he thinks Joyce has high Conceptualisation, when the game explicitly has the player's Conceptualisation skill and Joyce's dialogue reach the exact same description of the later-game fishing village - "pornographically poor". he's speaking the story's language!
Joyce is always a treat, I'm very excited to see the further explanation of "reality"
I have watched several playthroughs of DE, but you guys are on par, the most engaging.
The fact that two of you are playing it allows you to riff on eachother.
And your perspective as french-canadian on the culture/history of DE and as black people on the fictional rasism of DE is facinating
I got to this episode on one day of listening to you guys!
Keep up the good work!
The black pill comes later. During a nap. Hopefully, you will see it.
As for Joyce's willingness and patience to explain the basics of the world to you, imagine if you had the opportunity AND the education to speak to someone with that kind of mental damage and be their window to the world. See someone experience this information for the first time. It's a rewarding experience and an interesting mental exercise.
Especially when you talk to her WITHOUT Kim.
For wanting to see more Shivers they really like to skip every dialogue with Shivers. The bottom options are usually the ones to leave or skip conversations; don't click them without thinking.
It's one I might've picked too, really. In that moment, it felt very... Well, momentous. All of the choices were good though, really.
@@onimaxblade8988 Yeah, I feel you. And from their perspective I'd rather have them pick the options they like over options for content. It's just kind of a core, recurring UI quirk of the game that's kind of important to learn if you wanna go down the full dialogue trees.
Between this and the pop up bubbles that they skip over they're shooting themselves in the foot in both content and actual in-game experience. If that's how it rolls then that's just the playthrough, I'll love it regardless, but it feels like something they'd do if they knew about them.
@@carvotheboss It is often that when a voice pops up to chime in, the follow-up to it is usually one of the top options, but to be fair, it seemed more like it was just generally chiming in, and all options were a follow-up to what both it and Inland Empire said. The derealization in general
@@onimaxblade8988 Fair. And not altogether their "fault" or anything. I guess it was basically just an unfortunate coincidence...the writing of Shivers is my favorite and if I remember correctly that particular dialogue on the pier was one of the best ones. Suppose it's sad they missed it but ah well.
@@carvotheboss Ah, that's a shame.
Woolie absolutely hit the nail on the head by saying that Joyce had high conceptualization. You can think about these characters in terms of what stats and thoughts they posses, and it's almost always possible to deduce.
Conceptualization and rhetoric for sure
Cuno is all Authority, Half Light, and Electochemistry
Hour long conversations? This is going to be a long LP!
oh don't you worry, they're still on the very first day lol (which is honestly par for the course for this game)
Honestly those were some of my favorite episodes of Kotor 2, so lets go
120 parts!
many internalized thoughts give you a net increase of at least 1 skill point, in addition to other effects. some thoughts give you as many as 3 skill points, or reduce the difficulty of checks, which is like having all of your stats increased. they can be a lot more powerful than levelling skills but the problem is knowing which thoughts to internalize.
This is one of those games, where you stop watching the Lp because you bought the game yourself and is currently playing it.
Specially now that is on discount on Nintendo Eshop!
Man I can't wait for them to discover what The Pale is.
I missed basically all mention of the pale in my playthrough, didn't do much exploring in the church or anything. So mad to read about after finishing the game.
@Waricck I think that's sort of a charming part of the game though. You can miss a literally *fundamental* part of the game's reality and proceed as normal. Frankly, the world probably doesn't seem as bleak that way (ignoring the dead bodies and "ex-things"). A lot of the heavy stuff in the game really comes down to humans being human ("a bunch of apes just dukin' it out"). The Pale being "a mysterious, third thing," that stands aside from the political, human drama is neat; a massive bit of setting fluff that has *almost* nothing to do with the policeman and his goofy police walk. That said, I do think it emphasizes one of the messages you can take away from it, particularly related to the ending; that there can still be beauty in all that ugliness.
@@tristanlonneker6412 edited comment, this is no longer relevant
@@JJJJJJJJJAAAAAA Edited
@@tristanlonneker6412 The Pale isn't actually all that bleak once you discover a particular detail about it.
Honestly, being fluent in french doesn't rub off the magic that much. I could see it changing the magic, or dampening it a bit, but really, knowing the language makes me feel warm, and cozy, and french just sounds cool and fancy. I love it.
it really makes all the slurs POP ya know?
So kinda like the English accent in America and Canada is appealing and "exotic" but in England he's probably a strip club custodian that saved up enough to go on holiday.
Wuh oh Mask off Woolie actually hates his proletari-bros.
Woolie! It's not "the game is telling me to come back later", it's "Kim is telling me this because he wants certain things". You don't have to do what he says, he's not "the game". Pushing against what different people want from you is totally fine.
its both tbh. the writers know that most players go through all dialogue trees in order and don't want to dump THAT much exposition at once.
Yes but Kim has the patience of a Saint to put up with us, I dont wanna be that much of a headache for him
You’re right. Kim is not the game. But he is the GOAT, and he gets what he wants.
I heard the words BESCHERELLE and blacked out. That was definitely a French Immersion trigger word and now I just woke up in a trashed hotel room, hungover to shit.
Ah, my favorite Let’s Playing French Canadian Black Dudes; back at it in Disco Elysium.
10/10
The world of disco elysium is so big and varied, even if my native language is french, i still found it super interesting to see how it's used, and even if revachol is mostly french coded, there's a lot more language and culture being talked about
It was joyce that sold me on the setting even more. I want to see more of it. It became good magical realism cop novel, it can stand there with torment. Its funny seeing Woolie on this first playthrough. You really miss tons of stuff. I dont think he game was made to be replayed more than twice, so I gave my MC 5\5\5\5 editing the save file, and guess what you can still miss stuff even with broken xp thoughts like art cop. But the game becomes even more enjoyable seeing the different thoughts interacting with each other. I guess the devs want to see you FAIL stuff but fuck seeing the FULL autopsy the second time was fucking great. And the story of HDB becomes even better. I hope I made you proud kim.
Yeah, a edited playthrough is impressive for your last run in the game. I went with 20/20/20/20 and max money to see ALL the interactions and they get absurdly complex. Yeah, you lose out on all the impressive failures, since in this game failures are just another road, but to see your stats having conversation with each other is an unique experience.
It is also really easy to do for anyone interested, at least in PC, is just open your savefile in notepad and change your 4 base stats and your money. Done.
After the autopsy I was ALL IN on Inland Empire. Such a *cool* moment.
Who else is ready for the Reggiedomor?
Can't corner him lol
I like Joyce. Sure, she has her own agenda but who doesn't. Maybe my biases are showing but I appreciate her collected profesionalism.
If you put her against Evrart when you're comparing the competing forces of Wild Pines vs the Union, then it's basically impossible to not like Joyce more. She has a job to do and does it while being completely honest about your usefulness in regards to her goals, whereas Evrart constantly abuses whatever power he has over you while stringing you along as long as he possibly can.
Joyce also has the patience of a saint for indulging in your childlike exploration of the greater concepts of the world and is a genuine pleasure to talk to, whereas dealing with Evrart always leaves a bad taste in my mouth
@@Legacy0901 why would you put her against Evrart as if the are in the same position? Joice does not own Wild Pines, she is just a worker in the end, even if she is rich. Now you don't even know her bosses to compare to Evrart do you? If I had to guess they are probably similar to the God Hand from Berserk.
@@Legacy0901 Yeah, got stuck in a quest with him where i have to kick ppl out of their homes hes a smooth fucker that one
@@sena167 They're both representatives of their ideologies, they may not be literally identical but narratively they are in direct opposition to each other
@@sena167 >>Joyce doesn't own Wild Pines.
About that...
"2 French Canadian black dudes"
...
.
.
*_WOOLIES BLACK!?_*
It ALWAYS freaks me out when Woolie name drops Ronkonkoma, a town maybe 40 minutes from me. I ALWAYS wonder how he knows about it. It's a decently sized but not at all special town on Long Island. I can only figure that he once was in New York's Penn Station and spent some time looking at the rail road destinations?
YES I KNEW THIS CONVERSATION WOULD BE LIKE 3 EPISODES LETS FUCKING GO
Jamais Vu is legit
How so?
Oh silly Woolie.
That wasn't a boss battle, a boss battle would inflict damage.
Feel free to keep spending those points all willie nillie though.
I'm not sure what it is about the old woman who understands how the world works in brilliantly written games (cough cough kotor 2, planescape) but they are always my favourite characters.
These nerds bringing up the goddamn bescherel sent me back to middle school.
Bescherel? Ain’t that a flour and butter sauce?
No seriously, the students were the ones trying to fight for a better communism and the tanks were in the process of ending it.
Did woolie forget that he has to actually internalize thoughts and not just find them?
Woolie's megaelixering himself
I think you only start with 3 slots for thoughts so...
@@NotSolutha nah, he has 6 slots unlocked, 3 of those in use. He never internalized his communism thing and now has that new one too. Plus you can unlock more free thought slots with skill points and he has 1 sitting around
@@MrStatistx you only have 3 slots at the start. Woolie literally has to unlock the fourth near the end of the video...
@@Ookler gotcha, thought the ones without a + in the middle were the unlocked ones.. Well anyway it still seems he thinks they are just there, cause he has 1 skill point that he could use to unlock one, since forever
Just as foreign words can sound exotic to some I get this fantasy vibe when I hear about feet, pounds and miles. Wonder if Americans feels something like that in relation to metric system.
The only thing I feel in relation to the metric system is self-loathing over the fact that we don’t use it instead of Imperial.
I’ll just say I have some choice opinions on it.
Nah, we hate the metric system because Europeans & Canadians won't stop obnoxiously browbeating us about it & trying to get us to use it just because they can't handle the fact that there's a part of the world that uses a different system from theirs, even though it functions perfectly fine.
@@butterbean9354 Dickriding the metric system is obnoxious as hell. In practice, it's no better or worse than Imperial; it's all just petty fetishization.
@@Harril8265 No, metrics just makes more sense and is easier to use.
I really liked the conversation about french fanciness. Before you mentioned where you're from, I was definitely wondering why your pronunciation of all the french was so good. I think we got really lucky with your particular cultural mix for reacting to this game.
Woolie! I don't know if you got my Twitch donation along with a message about how you're missing additional info everytime there is a white circle hovering over your character's head. It's happened a bunch during the playthrough. It's area and situational specific so if you move too far away, it will disapear. You just need to hover you mouse over the circle and click. Hope you see this! Love your vids. Take care.
woolie doesn't read the youtube comments, you'd be better off hitting him up on twitter
@@Sethar1234 He does he just pretends he doesn't
@@cyberninjazero5659 what makes you say that? any knowledge he's expressed about comments probably comes from Minh, who *does* read the comments
@@Sethar1234 He admitted to reading comments on the podcast
@@cyberninjazero5659 Oh, good. Hopefully he sees it as I don't have Twitter.
kim keeps you away from asking or talking to people who deal with the pale :D
Oh shit you're totally right. I bet he's worried that Harry being in such an unstable state means that learning about the Pale might push him over the edge into pure insanity, as opposed to the regular, more manageable insanity he'd dealt with up to that point
Thanks for the early upload !
For Ultra Liberals being touted as heartless beings of pure greed they sure gave us a rather kind representative.
We found her immense charisma efficient for the task of representing us. Nothing more than PURE DIVISION OF LABOR AND JOB SPECIALIZATION
Its to filter for true lefties. Healthcare for all. Even nazis, racists, and bigots. This game just makes it real hard to sympathize that route.
I have to figure that is intentional. The devs have been very vocal about their personal political leanings (“shockingly” left, to use their own words), but they make a point of painting Evrart as a Machiavellian slime ball who, if your Empathy checks are to be believed, really has his heart set on helping the Union while also painting Joyce as a fundamentally more likable person who serves a company that calls in mercenary death squads to solve labor disputes. The point being, perhaps, that ideology is useless when tainted by corruption and that you can still find good people in fundamentally exploitative systems. For as over the top and clearly satirical as the politics of this game are, I think they are still rather astute.
@@CaptainMorganThe3rd I'd say that's very well put.
@@janefkrbtt why should they not get healthcare lol?
I really wish “I don’t want to have an opinion on these things” was replaced with “I genuinely don’t know enough about them to make a decision”
The MC isn't that kind of guy, he has *opinions* on things.
Wow that's such a good fucking point about French. I'm not a fluent speaker but not far from it, and god damn you are so right. My mind is definitely a little blown
"Nothin' happened in Tiananmen Square on June 4, 1989" - Reggie 'Big Communism Builder', 2021.
a genuine communist would want to expose Tiananmen Square. the unrest began as a protest against the CCP abandoning socialism after the death of Mao and implementing capitalist economic reforms. then it grew into a general pro-democracy movement and the military crushed it.
free to internalize but have to use skill points to unlock them or unlearn one you have full embraced into your personality
Woolie: *spends 3 skill points randomly on skills in first 6 hours of control, not even for specific checks*
Also Woolie: "I doubt the game will be generous enough to do that (give enough skill points)"
Thought Cabinet: *only has 9 paid-for slots*
Also Thought Cabinet: *hasn't revealed the extra XP thoughts yet, which pretty much just print skill points*
I didn't know Margaret Thatcher was a sailor.
The tank won't be damaged...
28:26 Not with French but 100% with Spanish. Took one year of it for grad requirements (didn't take french), and now I'm incapable of really being able to speak it, but I have ruined all those fun Spanish words that work their way into the English vernacular.
49:41 Thoughts are a lot stronger then putting points into skills IMO. Forgetting thoughts is only good for real trash ones. Either way unlocking a slot or forgetting a thought is just a skill point and you'll find more useful thought bonuses then single skill points (unless direly needed). And there's enough slots that unless you go nuts you'll be able to get what you want.
Also if you thought Joyce was a verbal boss battle then YOU AIN'T SEEN SHIT YET
love the observation about being robbed of the chance to experience the fanciness of french as an outsider
37:26 funny, I’m the sort the allow a silence to continue
Tuesday, Ocobter 31, 2023 Halloween! 1:37pm
25:04 2:02pm that would be cool
26:40 aww
28:50 probably the same with all languages, like Latin
34:30-34:40 ‘translation convention’ as tv tropes would put it
36:28 “we’re in Jersey’ LMAO
Let's goo!!
28:15 "Les Enfants Terribles..."
Joyce Messier
@30:00 I won't deny it, a factor for me is that you are two French Canadian Black* Dudes. That ain't common in LP's. That french rant in Dokapon hooked me.
* And V
On the how knowing French ruins that experience...
Knowing Spanish does something similar. It means the "romance" of Spanish phrases is tired, and especially in music? The random Spanish word or phrase is just so corny. Nothing "exotic" or "hot" about dropping a line like "La chica muy bonita" Like man that's kindergarten level.
Why does the voice in your head sound like Venom? Lol
anybody else feel like this is going to take literally forever for them to finish?
Woolie: "So, we finished up Disco Elysium this week. Wanna do a spoilercast?"
Pat: "Oh, sure. I mean I beat the game like 6 months ago so I might not remember things but I'm down."
@@priceyyeti4058 6 months would be quickly at this pace.
@@priceyyeti4058 THAT'S EXACTLY WHAT I'M TALKING ABOUT!
I hope so
Haha, jsuis pret n'importe quand a vous écouter en francais!
Welcome to the dark souls of talking games
So does Measurehead hate drugs or...just alcohol? Cuz you know coalition building is important...Grow the party Comerade!
Woolie's QA skill too high, it's starting to control the LP a bit with its constant checks
Yo wtf man don't spoil me on this
To me French just sounds stupid tbh. But for fairness I also have to say that I don't like my native language, German.
@@Nemesis_T-Type French: "What le fuck is a consonant?"
Idk french but I perceive it as obnoxious and pretentious as fuck.
A language that really screams "I'm super full of shit and I thin- NO I AM better than you" -posh laughter
😐
no progress in the first day this hurts