Kinda surprised you didn't talk about the T34's back plate on the turret, it's very thick and heavy to counterbalance the 120mm gun, and is over 190mm thick, if things get super dicey and a tiger or panther or T-44 is trying to roll up behind you, you can just point the back of the turret at them. It's a super inviting target for the unaware and they will be unable to hurt you, and you can try to swing your gun around after they fire if you aren't disabled. Not reliable but just hilarious
Yea, i can't remember anymore how many times a t44 just drift-flanked me, shot the back of the turret point blank (multiple times), and miserably died. I still laugh at those whenever they come across my mind
American tanks at this area in the tech tree also come with a passive negative effect that slowly drains your silver lions per match if you don't do amazingly well.
Unfortunately, he doesn’t really mention that, for two reasons: number 1, he’s one of the best and can make all the SL he wants with no problems and number 2 he’s a Gaijin employee and can’t really talk about their more… interesting decisions such as high repair costs.
@@zanaduz2018 high repair isn’t unique, but America’s is definitely up there with the French. Repair cost Is not evenly distributed throughout tiers 4/5. It’s bad for everyone but definitely much worse for some
T25 got absolutely gutted in the past few years. Used to be 5.7, used to have a short stop stab. Then they added the new Pershing and made its armor irrelevant too. As always though, fantastic video man, keep up the astounding work.
So much stuff around this BR for the US is overtiered. T20, T25, Jumbo 76mm, Super Pershing, maybe the M4A3 76mm. The T20 has a better reverse than the M4A2 76mm and a lower profile and it's 0.7 higher? I don't know what the T25 does better than the Pershing to be at 6.3 since they took it's stab away..
@@michaelbeale559 short space mobility due to its neutral steering and top notch reverse speed. And I guess you could technically argue that it has a smaller silhouette/profile, which might be a plus depending on who's asking. other than that tho? wompwomp :( I'd like to see everything you listed move back down by .3/.4 to more appropriate BRs. I enjoy playing all of em, and you can make em work decently at their current BR placements, but being able to "make them work" isn't a particularly good justification for their increased BR imo.
@@michaelbeale559 IMO the T25 should be at 6.0, since it's alot like a Sherman with a direct upgrade to the gun. It has the useless armour of the Sherman's, the good armour of the Sherman's but with the upgraded gun of the Pershing. If so, the 6.0 set would be slightly better for America, even if it's been ass fucked in the lass few updates.
@@dunamoose3446 i played that set ALOT while I was grinding out the 6.0-6.7 range, atleast until I got sick of the tanks. Didn't revisit it until after the T25 lost its Stab, but still had fun until the Jumbo got moved up.
Too bad Russia is forced to fight bs proto US tanks from 5.7+ -7.7 which are just op and always have been, I love vs T29 in my t44 which can't pen it from the front unless Mg port
Sorry, but that’s simply not true. I am a Russian main, and I can’t remember having trouble penning American tanks at that br range. And the t44 just needs to flank so it can pen the heavies, that’s just the way it is.
The M42 works well as a “surprise” that hangs out near stronger teammates. When trouble strikes you can pop out and pour in some damage, especially side shots, and of course track and barrel. It wipes away ERBs and the like with ease. I have saved many teammates this way.
Seems to me like it's a good scout killer. Not the greatest scout because it's pretty big and slow comparatively, but it's still fast enough to find an enemy scout, get to a good sniping position, and take them out safely.
Like he suggested it's also a great "escort" for late game when there's not too much running around the map and you can save your teammate assuming he takes and survives the first hit
Personally, I think the jumbo is way over tiered but I admit you had some good points (especially the armor of 7.3). But 49:36, just no. *Some* maps let you get close-quarters with Tiger 2's but even in that scenario the long 88 will rip you to shreds. Don't get me wrong I love playing the jumbo and fighting against the odds (with decent results), but it's objectively not a fair match-up.
I get what he's saying but I think most of its issue is that at 6.3 you are more likely to see tiger 2s than you are anything else. If you're in an uptier, you'll have a lot of Germany players running tiger 2s and it wouldn't be so bad if you had apcr that could pen its turret but you can't. I mean I am usually fine in 6.3 but I see why ppl don't think it should be at 6.3
@@devanmcghee6123 I thought it was fine at 6.0, but putting it at 6.3 gives way for direct comparisons to the T26E5 and Tiger 2 p. Which to put it mildly is ridiculous
@@rhystaylor851 you are correct. I think 6.0 was balanced, at 6.3 you just see way too many king tiger Hs to be comfortable. I do think it's a good tank and definitely usable bc it is somewhat mobile, but a panther can still take you out from the front, it's not like it's armor got any better with the full br increase
@@rhystaylor851 yeah, and when it fights at 6.0, 5.7 and 6.3 its fine, but 6.7 and up are painful due to things like tiger 2 H's, Leopards (regardless of what he said its still the issue of point click on a heavy tank), t-54's, the british heavy tanks, etc. its just not competitive above 6.3, and as such it should fight above 6.7 or 7.0 and 7.0 is pushing it. what do you do against an IS-3 in this thing?
@@devanmcghee6123 youre a "heavy" tank that has absolutly no way to pen the front of an enemy heavy tank from the front. A heavy tank which can pen you literaly anywhere. A heavu tank that is more manuverable then yours.
This is perfect timing. I just got into Rank IV tanks of Americans, this came right on queue! Keep up the good work, hopefully rank V before I get into rank V(wouldn't be surprised if it takes me a few months to get there though and I wants jets by that time)
@@michaelbeale559 I am researching the M4A3E2 (76) W, but only because it's for progression. It truly is a shame 76 jumbo is 6.3, I recall it once was 6.0 which was still nasty, but more manageable. The buff for jumbo being 5.3 is fair, facing it as a 4.0 can be painful as most countries for example do not have 76 cannons, 88mm cannons etc.
@@ryeo9907 It was perfect at 6.0. It had counters a you could do well with it if you knew how to work it. 6.3 is doable but once you get into 6.7 and above matches it's pointless to bring out. Long 88mm, 122mm, 100mm pretty much anything British just doesn't have to aim. Just point and click at anywhere on the hull and you die. The lower hull armor can be over matched very easily so you can't angle in it either.
People compare the Sherman jumbo at 6.3 to other tanks in the line, which is foolish. Saying it's good at 6.3 is insane to me when you compare it any other tank at the BR. Just because stats aren't everything doesn't mean they aren't relevant - the jumbo dies to everything at any angle. "Prominent weak spots" lmao the entire vehicle is a weak spot. Just because the jumbo can shoot barrels doesn't mean it's serviceable at all, any vehicle in the entire game can do that.
@@lennynull-funf-zehn5416 right, I see what you mean. I completely disagree with the idea vehicles should be balanced based on their players skill. That is nonsensical. They need to be balanced around their own merits. Balancing them around who plays them creates a recurring issue - the vehicle can only be used by high skill players and sees dwindling play until it's gone. That's also how you get broken monsters like anything in the German line 5.3-6.3
@@iain-duncan the panther A is better in basically every way than the 76 Jumbo, yet it sits at 5.7 I say let Germany suffer, give them fair BRs and eventually they will get good on their own
To be fair, I'll probably be T7 once your guides for that come out, but then I can pick and choose great decks and not uptier my poor M60 all the time. :D Great videos!
The 76 Jumbo is one of my favs and given no real 6.0 lineup I take it to 6.3 anyway, however the whole thing of the Jumbo is being a brawler, and the 76 just isn't that anymore. It still works, just not as intended
Love the fact you are keeping this series going - its been so much help! The thing is, once you have finished, things have changed so much that you'll have to start again! Keep up the good work (forever??)
My problem with the jumbo is how it fails as a heavy tank. When looking at its peers the jumbo is hopelessly outclassed in nearly every way besides getting the first shot off. Yeah the jumbo has good armor but it doesn't mean anything when anything German can just point and click on you. The firepower is good but when you're constantly fighting king tigers it ceases to be impressive. And the mobility that really wasn't great in the first place sucks even more since the 76 is heavier. The jumbo 76 was never something I picked up at 6.0 because it just seemed like a shitty panther with a stabilizer without a lineup. And now there is no way in hell I'm going to play that turd a 6.3 especially after the t26e5 was moved up.
It was fantastic at 6.0 even though it was outclassed, but it certainly didn’t deserve to move up. Unfortunately, the amount of incompetent German mains is rather high and remains so, so Gaijin will keep nerfing US vehicles into the ground until they’re able to win without even thinking about it. Even then, they’ll probably still lose half the time :/
Honestly, most time I play it, I get downtiered. I fount if you play it decently, German players dump their shot into your heavily sloped upper plate, and tiger players don't even bother angling. Your screwed if your sniping vs Germany tho.
"i am imagining not many of you get this far" i have watched literally every single tech tree video til the complete end. Your voice is so soothing and your videos are so informative.
'Tom and Jumbo sitting in a tree...'. Great to have you back doing these. really insightful. Yours are the only WT guides I pin. Re T25-E5, I think most players like the idea that at least 1 tank in your lineup should excel, as this does at 6.3. If everything is perfectly balanced, it can become less enjoyable as effectively your choice of vehicle becomes somewhat redundant I feel.
As someone who was playing on an original xbox one with keyboard and mouse, the viability of the 76 jumbo honestly also depends on your frame rate. In a lot of situations, my game would get as low as 15-20 fps, and hitting a gun barrel is really hard at that speed. I'm now on the Series X, so it's easier to fine-tune my aim, but its still a factor.
The M4A3 76 (W) is a beast. Had my best battle ever in it with something like 18 kills and 5 caps (I think) with 0 deaths. The stab and extra mobility really helps
the absolute state of german teams :D all they had to do is to sneeze in your general direction but that is too much to ask sometimes. good job by the way, well played.
I do agree with your compassion with the jumbo 76 and the leopard, but what about the German M48? It can fairly easily kill the 76 jumbo with heat while the jumbo can try to aim for the lower glacis and maybe pen it.
@@novkorova2774 the 76 jumbo is fine. It plays like the 3.7 shermans. meh gun, and armor that works most of the time. The 75 jumbo is what is overtiered. Its a side grade to the 76 shermans but is a higher br
In the jumbo segment I heard "Matchups are made purely on performance" and it kinda drove me up the wall. It's a pretty incorrect statement. It's pure *numbers* according to what little was said to us through people like Smin and Stona. Not *actual performance*. It's not a secret either, it's blatantly not a secret just like the soft little lie by omission about 10% of top tiers in a match being "in a match" and not "in a team". Wording is important there and it also is important here. We all know about the recent occurrence of a certain clan statpadding a BR increase on an already considered badly performing jet and we can draw conclusions from that without much hassle. Can a Jumbo deal with a Leo? Sure. It can. If the Jumbo is piloted by a decently skilled person and the Leo is stupid enough to not outposition the Jumbo to begin with. And that's where the dog is buried, so to speak. The skill of the player involved is what drives the BR situation, not the raw performance of the vehicle itself. If there's only a handful of people sweating their asses off making this tank work - it will stay there. If a blatantly undertiered tank is piloted by a horde of pillocks - it will stay there. To compare tanks on their characteristics in this situation is missing the point and playing into snail's little bullshit charade. Stop doing that and start focusing on the real crux of the issue. Many vehicles need a proper, player-driven playtest and a significant BR reassessment, the two mentioned in that segment being probably the biggest example only surpassed by Panther vs. Pershing comparison.
He works for gayjin now He wont bring up anything bad and will defend them. And the omly fair way to compare a vehicle is to have 2 vehicles driven by the ssme player and compare their performance.
I was playing my t26e5 a few weeks ago stock and got 6 kills before dying because 2 AA’s caught my gun and engine. My first 3 kills were panthers shooting into my turret thinking I was a regular Pershing and when they did shoot my hull they bounced, this thing is a monster especially now that it has more upgrades
@@Alex-ff1mk even today I was playing and I killed 2 tigers 1s, a tiger 2 p, 3 panthers and didn’t die until the last panther I killed knocked out my engine before I killed him and a tiger got my sides as I was scanning for targets like these guy are brain dead, don’t even know how to use the armor views or look for weak spots
I think you completely missed the point with the Jumbo. It is not that It can’t do well at 6.3 the issue is that it is another step WarThunder has taken away from the armour meta towards point and click without thinking.
A true Gaijin moment, move it up to 6.3 because of the mobility and stabilizer, remove the stab, nerf the transmission, and leave it at 6.3. Used to be my favorite tank in the game, now it’s just bad. The *only* things you have going for you are a great reverse gear but are fairly slow to accelerate to a uniquely high speed (as compared to the M26 with a still perfectly good reverse speed and decent acceleration), and that the T25 is one of very few WWII American tanks where the .50 cal traverse angles are actually correct (360 degree rotation, almost completely vertical elevation).
My favorite thing about the Jumbo is that it's the first American tank where you can basically turn off your brain and just roll into a fight and brawl with everyone. You won't always survive the engagement, but it feels like the first really very solid tank the US gets.
Thanks Oxy, for this great video, very inspiring and educational. Thanks also to all your smaller contributions to making War Thunder a better place for us, such as the wiki work, giving feedback about how to make the game better. I am sure there is a lot we aren't even aware of that you have had an influence on, so thanks a lot. I was really happy to add your decal to my collection. I needed to see and hear these tips because as I am getting into the 6.0 range I feel that I am struggling pretty hard. Though I am not sure it can be helped. I just do not see people. Sometimes it is blatant, sometimes it is because of visual obstruction but it is really frustrating. One can learn where enemies might be sitting, feels like it comes over time, just really frustrating because it encourages passive play and many games I am not making an impact either way. That or maybe I have a decent grip on a map and then I get a 1 or two cap and it is all out the window.
So sadly the T26E5 did get moves to 6.7, but I have a wonderful time with it. I have even been able to kill M103s and even an IS-6, who surprisingly ricochet off of my turret when I was angling. (The IS-6 engagement took place on Sinai, btw)
thanks so much .. even after 8 yrs and playing this nation and br being one of my favourites you provide insights and tips that make your vids so watchable. cheers
I absolutely love the T26E5. The armor is fantastic and consistently blocks the strongest guns at its BR apart from HEAT and sabot. The gun is also still potent at 6.7, with the APCR being able to pen a Tiger 2's turret. As someone who used the king tiger a lot I find it plays very similarly. You can basically just push forward with some friendly tanks and tank shots while the others make sure your sides are protected. The gun can reliably pen pretty much anything except for soviet heavy tanks, but thankfully most of them can't pen you either, which means that you are typically able to shoot their barrel and immobilize them while they reload.
You are off your rocker with the jumbo 76. You literally can't do anything with the 76 mm as a heavy tank against other heavy tanks at your br. Sure ANY tank can kill those squishy tanks at 7.3 how does that add to your point at all. It faces heatfs and apfsds wich are all on tanks that get to positions before you. And you face heavy tanks that are literally impossible for you to pen. Pros: stabilizer, first shot ability, ok mobility. Cons: bad armor for the br, bad gun, ok mobility That would have been objective and imo honest. I think your emotional attachment to this tank definitely clouded your judgment. Just my opinion though. I dont mind the 76 jumbo but it is definitely over br'd. what playstyle does it accel at that objectively places it at its br? Genuinely curious, and willing to try.
@@Baso-sama literally any sherman can do that but better and at a lower br.an m24 can do that. That's my point. His defense of that tank is willfully ignorant at worst and emotionally driven at best
Ironically enough, in the Asia servers the T26E5’s reaction time is substantial, against every single tank they always bounce or shoot without aiming and it’s always easy to hit the second shot right on… unless you get paired to fight against BMPs and Marauders
Worth mentioning with the T34 and T29 is that the triple .50s absolutely shred lighter vehicles, not just tracks. There's been several times where I've surprised a cocky BMP that got my barrel/breach by just unloading all the MGs
I’ve gotten 3 nukes on the M26 T99. I usually empty the top ammo rack, and just use the bottoms. If you learn to use it you can overpressure heavy tanks from underneath, and many other tactics. I also learned a method of launching the rockets onto points, and If it is far away enough, the rockets land on the roof areas of tanks and overpressure them.
5:00 THIS IS SOMETHING I POSTED ON REDDIT AND PEOPLE CALLED ME CRAZY, SAYING IT'S IMPOSSIBLE TO GET SUCH SEVERE SHOT DEVIATION WITH SABOT AND HEATFS THANK YOU OXY, THANK YOU FOR BRINGING BACK MY SANITY
I still get excited everytime an oxy video comes out. I started watching when the Final russia video released. I watch and rewatch every warthunder video he’s done because they’re entertaining to watch and great to listen to
Oxy, working with gaijin forces you to lick their boots don't you? Or are you just drunk? 51:30 let me fix this. PROS -fast reload -stabilizer CONS -lack of firepower that even Panther which sits at 5.7 has better armaments -unreliable armor -cannon fodder for literally anything in 6.3-7.3 Sure, in an uptier it will meet Leopard with thin armor unlike King Tiger but you forgot that not all German players are dumb like what the statistics said. Leopard HAS long scope and it can snipe Jumbo from afar and pen it with its HEATFS like a hot knife through butter. SO no, it's not balanced at all if one must try so hard to use it (basically sums up the entire US Ground tech tree) while the others can just go point-and-click easily (biased German tech tree in a nutshell)
you cant try hard with it because it gives you a handicap which is the stabilizer. Yeah it will be bad but people suck and it will make you perform better if you arent a top tier godsend that one shots on the move. also just shoot side
@@brandoncrooks1681 "aLso JUst shOot SidE" While the opposing team can just one shot you literally anywhere from any range? That's what you call balanced? You forgot that open-field maps existed. You forgot that even in urban maps, there are some hills that can overview the entire map and German tanks can just easily spot you with their long scope. The entire reason why the US statistics are so good because the players literally got good but here's the catch; Many ppl who play the Panthers and Tigers are not very good or experienced as they rush up there to play them, thinking they will be invincible. As a result, average player performance drops along with win ratio. At the same time, the Americans have some trouble taking out these vehicles. So Murican players git gud to deal with this, so their average performance and win rate increase. So, when Gaijin sees this, they go, "Huh, the Panthers and Tigers are nOT dOiNg VEry weLL. Let's lower the BR to help them. Oh look, the Freedom toonks are doing ToO wELL, let's raise the BR to bALanS Dis" Gaijin being biased as always. Most German tanks that got their BR lowered are not necessarily a bad tank, it's just the players behind it being dumb af don't know how to use them YET and instead of forcing them to get good, Gaijin just spoiled them and whenever the wehraboos faces some inconvenience they can just cry on forums asking for their certain tank to get a lower BR or raise the enemy one AND GAIJIN WILL LISTEN. And that's how the Jumbo got its 6.3 BR and how the Panthers that used to be 6.0 are now 5.7 including the Jagdpanther that is supposed to be a 6.3 tank destroyer is now 6.0 because the wehranoobs used them like a fkin Panther A rushing around in a turretless tank. So please, if you want to have an argument, make sure you didn't ignore this HUGE biased treatment and just telling us to "jUSt shOoT thE siDEs" we fkin did that and whenever we won against these damn stupid wehraboos we got our tanks moved up to higher BR despite the tank itself not performing as good as theirs. Gaijin rly thought that 76mm Jumbo is equal to Tiger II P even tho the 76mm Jumbo must aim at the Tiger's turret cheeks while the Tiger can just one-shot the Jumbo literally anywhere at any range lol
4:25 Correction, it doesn’t have any of the downsides of APCR save for post pen damage and angles, and even then, it is still no where near as bad as APCR in these regards. In addition, it also work great at range thanks to its high velocity and it retains a lot of penetration at range, even compared to APBC shells.
I disagree with your stabilizer argument on the Jumbo 76 and E8 entirely. If you were fighting an opponent with a gun that's as effective as yours I could agree with you but you're not in these tanks. In the case of the Sherman Jumbo, it will face Tiger 2Ps. When these two face each other in an engagement the Jumbo is almost entirely squishy to the Tiger 2Ps 230mm penning 88 however, in return your gun can only pen his turret cheeks as its entire hull is invulnerable to all of your ammunition. In a real engagement the time it takes for you to aim at a Tiger 2Ps weak spot with your stabilized 76 and shoot is negated by its ability to shoot you almost everywhere. The Tiger 2P can also shoot you center mass on the hull and kill you in 1 shot. To make matters worse from my experience there's very little chance a frontal turret shot will kill a Tiger 2P in one shot which means you will need follow up shots. In the E8s case the tank is in even worse shape. It has to contend with an even worse weak spot problem as it has nearly no armor at all to tanks it faces. Even most 4.3 tanks can kill you easily while having better or similar cannons/mobility. Also comparing this to a tank at its BR like the Panther A is almost criminal. It beats the E8 in almost all aspects and even has better turret traverse. These two tanks are certainly able to do work provided you have the skill to use them but that can be said about any tank at any BR. In my opinion there's no reason for the tanks to be at their current BRs and I can say that as a German/Russian main. The E8 should be 5.0-5.3 and the 76 Jumbo either 5.7 or 6.0. In any case I guess I'll just have to feel bad while farming them because Gaijin will never fix them. And don't get me started on the Super Pershing lol.18000 is just ridiculous for a tank like that.
I always say. A game is balanced around *average* player. Not the best. to do anything else is objectivly bad game design. Its why i love cryteks handling of hunt showdown.
Hiya, many thanks for these videos I have found them all really useful. cheers fella. also great comments about the Sherman 76. I will give it a try now.
And of course you put this out the very day that Gaijin announces the T26E5 and the M26 are getting bumped up to 6.7, which now gives the M26 T99 an advantage of remaining a 6.3 tank where the standard Pershing are now 6.7. Man... American 6.7 is going to have an absolute glut of a lineup. Edit: Correction, M26 only going to 6.7 in Arcade, so not an issue for Realistic. T26E5 is going up for both though.
I would agree with most of your points, except for your argument for the 76mm Jumbo. I get that it’s reactivity gives it an edge over its contemporaries, but considering that it’s armour can be easily dealt with in any location by the enemies at your tier, you can get near identical performance if not better with for example the M4A2 (76) W (which sits at an entire br lower) given the higher top speed. It is certainly an excellent tank which can get a definite advantage over the tanks it faces in certain situations, but it’s currently br is unjustifiable.
I honestly got better results dragging just about any tank up to 6.3 including the 75mm jumbo because if the 76 could pen where i was shooting a 6.3-7.3 tank so could the 75mm
I honestly find that the M26 has way better mobility than the T25. I think the T25 might be bugged but it is excruciatingly slow on basically any surface and takes forever to get up to speed.
Thx for all the effort . I consider myself as a casual beginner and this series is the best i could find to get an overview over the vehicles. Only problem.. now i want to start all the nations at once. Future video idea: The same format for every nation, but not how to play the vehicles. This time a weakspot and how to take the vehicles out - guide. That would be awesome.
Lineups don't apply to most players. Tanks mid tier to high are so expensive to spade and repair that most will more often bring one vehicle only and leave once killed. Most players are killed very early on as well which means short one sided matches. The game is, from a game play and player quality of life standpoint, poorly implemented, overly frustrating, and far too grind focused to ever be fun to more than a niche handful of players who know every vehicle backwards and forwards and every maps sweet spots and exploits. Moving the jumbo 76 to a higher br is a prime example of this. It's performance on a spread sheet might support your argument, but in game it is not, by the majority of players, that effective. And it's repair cost means even if you do manage a kill or two you still wont break even. WarThunder hates it's players. It sadistically punishes failure, it meagerly rewards success, it's game modes do not play to the strengths of the vehicles used. It's a tedious toxic predatory pyramid scheme. You have to really try to be more sleezy than WarGaming but Gaijin managed to out slime them by a mile. No wonder their mascot is a snail. Do not give Gaijin money. Ever.
A word of advice to all Scorpion players. Russian dshk's have 360 traverse regardless of the turrets position, and move incredibly fast unlike American m2's. Be warned and stay safe
Great Vid as alwaya, Oxy! Talking about the jumbo and the other American Heavies it just feels real bad that the US heavy tanks rarely get to be played as heavy tanks. A tiger can angle his armor and block *most* contemporary shells and put down almost any opponent. IS-2 has semi reliable armor and a gun that will nuke anything in its BR. While with US stuff like the Jumbo is heavily reliant on shooting barrels/tracks out. It just doesnt feel like a heavy tank. It feels like I could do the same thing with an M4A1(75) with enough practice. Its not the power fantasy many other nations get with their heavies (or even their mediums). While things are definitely balanced with the US tree now, it isn't nearly as fun as playing other nations that require far less thought.
Never touched the base Pershing since I was fortunate enough to use the T25 back when it still had stab. Now I don't use it anymore and switched to the Pershing, I can see why its rep cost is quite high (around 11k SL spaded for those unaware, which is similar to the M1A2's spaded rep cost of 12k at top tier). It's great in a downtier and is still quite capable at 6.3. Man, did I miss out on this thing when I was still playing Rank 4. Also, a Super Pershing with American white stars and German crosses. Historically accurate :D And... *H E W G E*
Just recently started playing War Thunder, maybe played it for about a month now and Im in the 6.7 tier. This vid helps a lot and I didn't really use the hypershot the US tech tree gets in the previous tier because I never really found a use for it, but in this tier I found that it is really helpful with knocking out gunners in tigers and ferdinands.
I was following up until you decided to defend the 76 Jumbo being moved to 6.3. No sane US main enjoys having their tanks constantly uptiered every single patch, and getting skullfucked by point and click German/Russian APHE. The reason the 76 Jumbo is at 6.3, isn't due to its actual on paper performance like you make it seem. It's due to the performance and skill level of the players playing it. US/British/French players tend to be more skilled than German/Russian players, because we aren't used to the point and click one shots that German and Russian mains are used to. We also don't hold this godlike worship of certain tanks, and assume they're unkillable monsters the way their players do. German and Russian mains tend to be players who rush tanks like the IS2 and Tiger E, then suck horribly while using the vehicles, lowering the overall player stats to the point that Gaijin notices and drops the BR. The opposite generally happens for the US tanks. Most players learn to do things like angle, and aim for weak spots, very early on in the tech tree, and those skills stick with them by the time they hit the 5.0-7.0 range. So US tanks get a br increase nearly every patch. The M36 actually getting a decrease was shocking to everyone, most of all the US players.
The AU-1 is rank 4 i think and its a real bane for tank no one is safe from him but i dont have it but the AD-4 is good for CAS anyway thx you for this helping video good job man keep going 👍
"Pros: okay accuracy, sub par armor." "Cons: burns like a trash can, punctures like a soda can, very bad ammo choice." "I would.... still get it." 🤣 Very educational my dude! Thank you!
T26E5 is the best 6.3 vehicle right now even with that mobility which is not that bad. I am actually afraid to see the repair cost it's going to have in a few month or less.
I remember when I was playing with the 76mm jumbo whem it was at 6.0... I could hold a point and survive for a while, after it got to 6.3 I just couldn't play it, it feels bad for an average player, not every player can hit a jagdpanther's machine gun port from a long distance I loved this tank...
The jumbo 76 is essentially in almost every way a worse normal Sherman 76 when played at 6.3. The armor is useless and frankly the speed on the normal 76 is preferable at that point. The armor will save you in max down tiers and only max down tiers really. So if you want to play the jumbo 76 take the M4A3 76 in that lineup. If you get a down tier take out the jumbo, if you get a up tier then take out the normal sherman. The armor is quite literally useless at 7.3 so just cut off that fat and you will probably have a better experience.
I would have agreed with the point on the Jumbo when this video was made but in the last year barrels have become much harder to knock out (it is entirely possible, even common, to put a shell into the side of the barrel and do no damage) this significantly decreases the Jumbo's effectiveness as there are now a number of common tanks such as the KTH which you cannot consistently disable but which can easily go through your armour.
"I'm really not the air plane / CAS-guy" __ Casually shoots a bomb instead of the plane to bring it down (1:43:55) -- Oxy: The master of distinguished understatement...
I believe another factor in people thinking the 6.3 jumbo is bad is it’s classification as a heavy tank. A simple thought of if it’s heavy, it has to have good armor.
It's supposed to be an assault tank. Same uses as a heavy while not as armored. They're closer to mediums and they're so cost should reflect that. I wouldn't mind the jumbo or T14 at those brs if they didn't cost so much to spawn.
Kinda surprised you didn't talk about the T34's back plate on the turret, it's very thick and heavy to counterbalance the 120mm gun, and is over 190mm thick, if things get super dicey and a tiger or panther or T-44 is trying to roll up behind you, you can just point the back of the turret at them. It's a super inviting target for the unaware and they will be unable to hurt you, and you can try to swing your gun around after they fire if you aren't disabled. Not reliable but just hilarious
Yea, i can't remember anymore how many times a t44 just drift-flanked me, shot the back of the turret point blank (multiple times), and miserably died. I still laugh at those whenever they come across my mind
Eehhh, usually you just get one shot in lower glacies
This also applies to the Super Pershing and Jumbo to an extent.
Or you can fuck the engine and then the barrel.
You know, that explains a lot. I'll have to keep that in mind lol
Oxy: *roasts the hell out of a tank*
Also Oxy:”eeeehh I’d still get it”
I feel like that's how most people talk about war thunder in general
This guy could not be any wrong about the jumbo 76
@@boomboomyourdoomdoom1767 He most definitely could, as he openly admitted in the video.
@@vaclav_fejt it’s become the least played tank for the USA now
i mean he gives the cons and pros of a tank
American tanks at this area in the tech tree also come with a passive negative effect that slowly drains your silver lions per match if you don't do amazingly well.
Unfortunately, he doesn’t really mention that, for two reasons: number 1, he’s one of the best and can make all the SL he wants with no problems and number 2 he’s a Gaijin employee and can’t really talk about their more… interesting decisions such as high repair costs.
That’s not unique to American tanks; tier IV/V is where the game gets very grindy, especially in SL costs.
@@zanaduz2018 high repair isn’t unique, but America’s is definitely up there with the French. Repair cost Is not evenly distributed throughout tiers 4/5. It’s bad for everyone but definitely much worse for some
@@hugenerd8994 Super Pershing is the worst offender in this regard for the US tree. 18k SL is just outrageous
@@cheesuschrist5017 oh so that’s why he doesn’t say jumbo at 6.3 is silly, it’s cause the snail is borderline ready to digest him, poor man
T25 got absolutely gutted in the past few years. Used to be 5.7, used to have a short stop stab. Then they added the new Pershing and made its armor irrelevant too. As always though, fantastic video man, keep up the astounding work.
So much stuff around this BR for the US is overtiered. T20, T25, Jumbo 76mm, Super Pershing, maybe the M4A3 76mm. The T20 has a better reverse than the M4A2 76mm and a lower profile and it's 0.7 higher? I don't know what the T25 does better than the Pershing to be at 6.3 since they took it's stab away..
@@michaelbeale559 short space mobility due to its neutral steering and top notch reverse speed. And I guess you could technically argue that it has a smaller silhouette/profile, which might be a plus depending on who's asking. other than that tho? wompwomp :( I'd like to see everything you listed move back down by .3/.4 to more appropriate BRs. I enjoy playing all of em, and you can make em work decently at their current BR placements, but being able to "make them work" isn't a particularly good justification for their increased BR imo.
@@michaelbeale559 IMO the T25 should be at 6.0, since it's alot like a Sherman with a direct upgrade to the gun. It has the useless armour of the Sherman's, the good armour of the Sherman's but with the upgraded gun of the Pershing. If so, the 6.0 set would be slightly better for America, even if it's been ass fucked in the lass few updates.
@@cookiecraze1310 6.0 and with the stabilizer, as it should be
I remember playing M18/T25/76 Jumbo at 6.0 and it was perfect
@@dunamoose3446 i played that set ALOT while I was grinding out the 6.0-6.7 range, atleast until I got sick of the tanks. Didn't revisit it until after the T25 lost its Stab, but still had fun until the Jumbo got moved up.
“The 7.3 tanks are really squishy”
I honestly feel pity when I kill jumbos with my T 54
To be fair, t 54 is good agains every 6.3 tank that fires conventional shell.
@@rain-er6537 against any tank that fires conventional shell
I don’t
Too bad Russia is forced to fight bs proto US tanks from 5.7+ -7.7 which are just op and always have been, I love vs T29 in my t44 which can't pen it from the front unless Mg port
Sorry, but that’s simply not true. I am a Russian main, and I can’t remember having trouble penning American tanks at that br range. And the t44 just needs to flank so it can pen the heavies, that’s just the way it is.
Certifiable masterpiece of a decal
Any idea what sound mod Oxy uses?
@@Rags-Sgar why are you asking this in the comments of a comment that doesn't relate to it?
I'm sure some thirsty people will do something horrible to it
Yes indeed, absolutely
@@gre3nishsinx0Rgold4 someone already has... It's been like, not even 72 hours
"Good vehicle for older players who may have slower reaction times" Oxy is a man of compassion and true understanding heh.
The M42 works well as a “surprise” that hangs out near stronger teammates. When trouble strikes you can pop out and pour in some damage, especially side shots, and of course track and barrel. It wipes away ERBs and the like with ease. I have saved many teammates this way.
I'll have to remember that.
Seems to me like it's a good scout killer.
Not the greatest scout because it's pretty big and slow comparatively, but it's still fast enough to find an enemy scout, get to a good sniping position, and take them out safely.
Like he suggested it's also a great "escort" for late game when there's not too much running around the map and you can save your teammate assuming he takes and survives the first hit
Somewhat surprised you didn’t talk about repair costs. The Pershing having an 11k repair cost compared to the T26E5’s max 3k-4K feels criminal
Bro super Pershing have a fantastic gun and heat protection.
repair cost is the number one reason I don't play this tier, I have to get 6-7 kills minimum to break even
@@Mistrzu_Yoda the M26. Not the T26E1-1. I haven’t played the latter enough to judge it.
@@fidelski2019 ah, sorry man - then you're right 👍 repair costs are really strange. Russian T-10 is for 1,200 :D
He works for gayjin now. His opinions are biased AF.
Personally, I think the jumbo is way over tiered but I admit you had some good points (especially the armor of 7.3). But 49:36, just no. *Some* maps let you get close-quarters with Tiger 2's but even in that scenario the long 88 will rip you to shreds. Don't get me wrong I love playing the jumbo and fighting against the odds (with decent results), but it's objectively not a fair match-up.
I get what he's saying but I think most of its issue is that at 6.3 you are more likely to see tiger 2s than you are anything else. If you're in an uptier, you'll have a lot of Germany players running tiger 2s and it wouldn't be so bad if you had apcr that could pen its turret but you can't. I mean I am usually fine in 6.3 but I see why ppl don't think it should be at 6.3
@@devanmcghee6123 I thought it was fine at 6.0, but putting it at 6.3 gives way for direct comparisons to the T26E5 and Tiger 2 p. Which to put it mildly is ridiculous
@@rhystaylor851 you are correct. I think 6.0 was balanced, at 6.3 you just see way too many king tiger Hs to be comfortable. I do think it's a good tank and definitely usable bc it is somewhat mobile, but a panther can still take you out from the front, it's not like it's armor got any better with the full br increase
@@rhystaylor851 yeah, and when it fights at 6.0, 5.7 and 6.3 its fine, but 6.7 and up are painful due to things like tiger 2 H's, Leopards (regardless of what he said its still the issue of point click on a heavy tank), t-54's, the british heavy tanks, etc. its just not competitive above 6.3, and as such it should fight above 6.7 or 7.0 and 7.0 is pushing it. what do you do against an IS-3 in this thing?
@@devanmcghee6123 youre a "heavy" tank that has absolutly no way to pen the front of an enemy heavy tank from the front. A heavy tank which can pen you literaly anywhere. A heavu tank that is more manuverable then yours.
Oxy: This tank is horrible
Also Oxy: Bullying ennemy team with horrible tank
Just need to keep in mind how many terrible games he had with a horrible tank before that good one.
@@bighobo7745 He also has mad skills. Def a WT veteran.
@@HnK_Alex No doubt about that.
@@HnK_Alex I usually play wt after work, so I'm usually tired which affects my skill and reaction time.
This is perfect timing. I just got into Rank IV tanks of Americans, this came right on queue!
Keep up the good work, hopefully rank V before I get into rank V(wouldn't be surprised if it takes me a few months to get there though and I wants jets by that time)
Ayyy, same goes here
Get ready for the pain worst br that I can think of
@@aedenwright1994 They took so much fun away from the US 6.0/6.3 lineups by unnecessarily nerfing the Jumbo and Super Pershing.
@@michaelbeale559 I am researching the M4A3E2 (76) W, but only because it's for progression. It truly is a shame 76 jumbo is 6.3, I recall it once was 6.0 which was still nasty, but more manageable. The buff for jumbo being 5.3 is fair, facing it as a 4.0 can be painful as most countries for example do not have 76 cannons, 88mm cannons etc.
@@ryeo9907 It was perfect at 6.0. It had counters a you could do well with it if you knew how to work it. 6.3 is doable but once you get into 6.7 and above matches it's pointless to bring out. Long 88mm, 122mm, 100mm pretty much anything British just doesn't have to aim. Just point and click at anywhere on the hull and you die. The lower hull armor can be over matched very easily so you can't angle in it either.
People compare the Sherman jumbo at 6.3 to other tanks in the line, which is foolish. Saying it's good at 6.3 is insane to me when you compare it any other tank at the BR. Just because stats aren't everything doesn't mean they aren't relevant - the jumbo dies to everything at any angle. "Prominent weak spots" lmao the entire vehicle is a weak spot. Just because the jumbo can shoot barrels doesn't mean it's serviceable at all, any vehicle in the entire game can do that.
Skill based matchmaking has nothing to do with the vehicle itself...
Edit: I am stupid, I actually meant *statistics based balancing...*
@@lennynull-funf-zehn5416 I'm confused, when did I mention skill based matchmaking?
@@iain-duncan that's the reason it's at 6.3
@@lennynull-funf-zehn5416 right, I see what you mean. I completely disagree with the idea vehicles should be balanced based on their players skill. That is nonsensical. They need to be balanced around their own merits. Balancing them around who plays them creates a recurring issue - the vehicle can only be used by high skill players and sees dwindling play until it's gone. That's also how you get broken monsters like anything in the German line 5.3-6.3
@@iain-duncan the panther A is better in basically every way than the 76 Jumbo, yet it sits at 5.7
I say let Germany suffer, give them fair BRs and eventually they will get good on their own
To be fair, I'll probably be T7 once your guides for that come out, but then I can pick and choose great decks and not uptier my poor M60 all the time. :D
Great videos!
I personally recommend researching the XM-803 and M551 Sheridan. It’s very fun shooting down unsuspecting helicopters with them :)
@@strumvappyii161 Currently researching the HSTVL, after that only missing M1A1 and the remainder of the Abrams line after that. ^^
@@truenitron nice. I have the M1A1 and I’m researching the Stryker
oxy's videos
PROS : has a length of a movie
CONS: has a length of a movie
Verdict: Watch it !
The 76 Jumbo is one of my favs and given no real 6.0 lineup I take it to 6.3 anyway, however the whole thing of the Jumbo is being a brawler, and the 76 just isn't that anymore.
It still works, just not as intended
That shot on the panther with the bulldog going over the hill was INSANE
Coming out on thanksgiving, a truly American list
absolutely based pfp
better dead than red
Love the fact you are keeping this series going - its been so much help! The thing is, once you have finished, things have changed so much that you'll have to start again!
Keep up the good work (forever??)
I asked about that during one of the tea with oxy streams and he has plans to redo Italy and Britain after the US series is done iirc
One thing that super importznt he never talks about is repair cost. Dont waste time with anything with like 7k+ repair cost
@@robertharris6092 this!!!! People don’t realize this! This guy has to work for the greedy snail.
@@Taser1-1 he does.
@@robertharris6092 ah…
The T-92 is a lot of fun in desert maps, it provides easy cover in the dunes and using the HEAT round you can become a very effective RnG sniper.
Man I thought this was going to take a lot of time for OXY to make because of the amount of vehicles in this rank.
This makes me a little sad. USA 6.3 was one of my most played BRs. Now that the super Pershing is 6.7 that lineup just isn’t the same :(
Noq you can actually profit at 6.3.
6.0 used to be mine but now its been cucked
@@astro_119 just go to 7.0 and getting AD2
My problem with the jumbo is how it fails as a heavy tank. When looking at its peers the jumbo is hopelessly outclassed in nearly every way besides getting the first shot off. Yeah the jumbo has good armor but it doesn't mean anything when anything German can just point and click on you. The firepower is good but when you're constantly fighting king tigers it ceases to be impressive. And the mobility that really wasn't great in the first place sucks even more since the 76 is heavier. The jumbo 76 was never something I picked up at 6.0 because it just seemed like a shitty panther with a stabilizer without a lineup. And now there is no way in hell I'm going to play that turd a 6.3 especially after the t26e5 was moved up.
It was fantastic at 6.0 even though it was outclassed, but it certainly didn’t deserve to move up. Unfortunately, the amount of incompetent German mains is rather high and remains so, so Gaijin will keep nerfing US vehicles into the ground until they’re able to win without even thinking about it. Even then, they’ll probably still lose half the time :/
@@cheesuschrist5017 unfortunately most people prefer Germany for various reasons but lamo you sound mad.
@@AksamRafiz that's his point. More people play Germany, so more retards are in Germany, so more German players complain about it, so it gets moved up
Honestly, most time I play it, I get downtiered. I fount if you play it decently, German players dump their shot into your heavily sloped upper plate, and tiger players don't even bother angling. Your screwed if your sniping vs Germany tho.
@@karl_franz_prince_and_emperor yeah the panther d is a menace at long ranges
I am so excited for the rank 5 review, as a mainly patton tank player I can’t wait to hear what you have to say on them. Keep it up man!
Please tell me how to stop suffering playing them stock. I always play in 8.0+ upteirs 😭
@@michaelbeale559 which tanks do you have the most trouble playing
@@Luke-tj6co Shit, all of them stock. The Pattons especially.
Love the M60, but the M48 I just can't touch because of the horrible APCR grind..
@@dav6758 I killed an IS-4 with a stock M48 and I still haven't came down from the high
"i am imagining not many of you get this far" i have watched literally every single tech tree video til the complete end. Your voice is so soothing and your videos are so informative.
T29 is my favorite tank of all time irl. Looks so good and intimidating too
I hope I can get the T30 one day
'Tom and Jumbo sitting in a tree...'.
Great to have you back doing these. really insightful. Yours are the only WT guides I pin.
Re T25-E5, I think most players like the idea that at least 1 tank in your lineup should excel, as this does at 6.3. If everything is perfectly balanced, it can become less enjoyable as effectively your choice of vehicle becomes somewhat redundant I feel.
As someone who was playing on an original xbox one with keyboard and mouse, the viability of the 76 jumbo honestly also depends on your frame rate. In a lot of situations, my game would get as low as 15-20 fps, and hitting a gun barrel is really hard at that speed. I'm now on the Series X, so it's easier to fine-tune my aim, but its still a factor.
Heh, i am still on the xbox 1…..
When too many bombs land i feel like my console woll explode!
Feel your pain. Played on a PS4 slim for years before I got a PC.
The M4A3 76 (W) is a beast. Had my best battle ever in it with something like 18 kills and 5 caps (I think) with 0 deaths. The stab and extra mobility really helps
Got 3 nukes in it, dropped only 1 though. free ace crew on it too.
the absolute state of german teams :D all they had to do is to sneeze in your general direction but that is too much to ask sometimes. good job by the way, well played.
I do agree with your compassion with the jumbo 76 and the leopard, but what about the German M48? It can fairly easily kill the 76 jumbo with heat while the jumbo can try to aim for the lower glacis and maybe pen it.
The German M48 is also lower BR than the American one even though it's objectively better lmao
The 76 jumbo does deserve compassion indeed.
@@novkorova2774 the 76 jumbo is fine. It plays like the 3.7 shermans. meh gun, and armor that works most of the time. The 75 jumbo is what is overtiered. Its a side grade to the 76 shermans but is a higher br
In the jumbo segment I heard "Matchups are made purely on performance" and it kinda drove me up the wall.
It's a pretty incorrect statement.
It's pure *numbers* according to what little was said to us through people like Smin and Stona.
Not *actual performance*.
It's not a secret either, it's blatantly not a secret just like the soft little lie by omission about 10% of top tiers in a match being "in a match" and not "in a team". Wording is important there and it also is important here.
We all know about the recent occurrence of a certain clan statpadding a BR increase on an already considered badly performing jet and we can draw conclusions from that without much hassle.
Can a Jumbo deal with a Leo? Sure. It can. If the Jumbo is piloted by a decently skilled person and the Leo is stupid enough to not outposition the Jumbo to begin with.
And that's where the dog is buried, so to speak. The skill of the player involved is what drives the BR situation, not the raw performance of the vehicle itself.
If there's only a handful of people sweating their asses off making this tank work - it will stay there. If a blatantly undertiered tank is piloted by a horde of pillocks - it will stay there.
To compare tanks on their characteristics in this situation is missing the point and playing into snail's little bullshit charade.
Stop doing that and start focusing on the real crux of the issue.
Many vehicles need a proper, player-driven playtest and a significant BR reassessment, the two mentioned in that segment being probably the biggest example only surpassed by Panther vs. Pershing comparison.
He works for gayjin now
He wont bring up anything bad and will defend them. And the omly fair way to compare a vehicle is to have 2 vehicles driven by the ssme player and compare their performance.
I was playing my t26e5 a few weeks ago stock and got 6 kills before dying because 2 AA’s caught my gun and engine. My first 3 kills were panthers shooting into my turret thinking I was a regular Pershing and when they did shoot my hull they bounced, this thing is a monster especially now that it has more upgrades
I love how german mains cry about it😂 finally america has something that can easily fight tiger 2
@@Alex-ff1mk even today I was playing and I killed 2 tigers 1s, a tiger 2 p, 3 panthers and didn’t die until the last panther I killed knocked out my engine before I killed him and a tiger got my sides as I was scanning for targets like these guy are brain dead, don’t even know how to use the armor views or look for weak spots
@@Alex-ff1mk anyone with a brain can shoot the turret plate of the tiger 2s lmao
@@thethreerocks6983 too bad tge pershing can only pen it with APCR.
I think you completely missed the point with the Jumbo. It is not that It can’t do well at 6.3 the issue is that it is another step WarThunder has taken away from the armour meta towards point and click without thinking.
2 years later, the T25 remains the american tank to have received the rawest deal remaining at 6.3
I grabbed it thinking it would be a good idea to help pad my lineup into 6.3 but I’m having regrets. The M36 at 5.3 is a better performer imo.
A true Gaijin moment, move it up to 6.3 because of the mobility and stabilizer, remove the stab, nerf the transmission, and leave it at 6.3. Used to be my favorite tank in the game, now it’s just bad. The *only* things you have going for you are a great reverse gear but are fairly slow to accelerate to a uniquely high speed (as compared to the M26 with a still perfectly good reverse speed and decent acceleration), and that the T25 is one of very few WWII American tanks where the .50 cal traverse angles are actually correct (360 degree rotation, almost completely vertical elevation).
My favorite thing about the Jumbo is that it's the first American tank where you can basically turn off your brain and just roll into a fight and brawl with everyone. You won't always survive the engagement, but it feels like the first really very solid tank the US gets.
51:48 caught me so off-guard loll
Thanks Oxy, for this great video, very inspiring and educational. Thanks also to all your smaller contributions to making War Thunder a better place for us, such as the wiki work, giving feedback about how to make the game better. I am sure there is a lot we aren't even aware of that you have had an influence on, so thanks a lot. I was really happy to add your decal to my collection.
I needed to see and hear these tips because as I am getting into the 6.0 range I feel that I am struggling pretty hard. Though I am not sure it can be helped. I just do not see people. Sometimes it is blatant, sometimes it is because of visual obstruction but it is really frustrating. One can learn where enemies might be sitting, feels like it comes over time, just really frustrating because it encourages passive play and many games I am not making an impact either way. That or maybe I have a decent grip on a map and then I get a 1 or two cap and it is all out the window.
So sadly the T26E5 did get moves to 6.7, but I have a wonderful time with it. I have even been able to kill M103s and even an IS-6, who surprisingly ricochet off of my turret when I was angling. (The IS-6 engagement took place on Sinai, btw)
Light has returned to this dark realm
I feel like the M42 could use proxy round and uptier it to 6.3 or something. the M42 used proxy rounds in korea and vietnam, i think.
It was also given a radar.
@@robertharris6092 it was used with seperate mobile radar when it was AA'ing but VT shells don't need radar to use.
thanks so much .. even after 8 yrs and playing this nation and br being one of my favourites you provide insights and tips that make your vids so watchable. cheers
I absolutely love the T26E5. The armor is fantastic and consistently blocks the strongest guns at its BR apart from HEAT and sabot. The gun is also still potent at 6.7, with the APCR being able to pen a Tiger 2's turret. As someone who used the king tiger a lot I find it plays very similarly. You can basically just push forward with some friendly tanks and tank shots while the others make sure your sides are protected. The gun can reliably pen pretty much anything except for soviet heavy tanks, but thankfully most of them can't pen you either, which means that you are typically able to shoot their barrel and immobilize them while they reload.
Very informative. Thank you.
You are off your rocker with the jumbo 76. You literally can't do anything with the 76 mm as a heavy tank against other heavy tanks at your br. Sure ANY tank can kill those squishy tanks at 7.3 how does that add to your point at all. It faces heatfs and apfsds wich are all on tanks that get to positions before you. And you face heavy tanks that are literally impossible for you to pen. Pros: stabilizer, first shot ability, ok mobility. Cons: bad armor for the br, bad gun, ok mobility
That would have been objective and imo honest. I think your emotional attachment to this tank definitely clouded your judgment. Just my opinion though. I dont mind the 76 jumbo but it is definitely over br'd. what playstyle does it accel at that objectively places it at its br? Genuinely curious, and willing to try.
play it as a light tank except you dont get to scout
@@Baso-sama and you don't get the mobility or pen of other 6.3 LTs or SP cost ....
@@princessapplestrach6327 exactly :D just shoot the barrel though bro, just shoot the barrel
@@Baso-sama literally any sherman can do that but better and at a lower br.an m24 can do that. That's my point. His defense of that tank is willfully ignorant at worst and emotionally driven at best
@@watersjaws lol i know, im being sarcastic
Ironically enough, in the Asia servers the T26E5’s reaction time is substantial, against every single tank they always bounce or shoot without aiming and it’s always easy to hit the second shot right on… unless you get paired to fight against BMPs and Marauders
perfect video to listen to while I go through all my lineups applying a new decal
I love just havin these videos play in the back ground and learn stuff I didn't know. Great videos man. I love them.
Your explanations are getting way better!!
Worth mentioning with the T34 and T29 is that the triple .50s absolutely shred lighter vehicles, not just tracks. There's been several times where I've surprised a cocky BMP that got my barrel/breach by just unloading all the MGs
That's what I love about the T-series heavies, even if your commander is knocked out you can still use your .50 x2
The T26E5 got upBRd from 6.3 to 6.7
fantastic video, thanks for all the effort you put into these!
I’ve gotten 3 nukes on the M26 T99. I usually empty the top ammo rack, and just use the bottoms. If you learn to use it you can overpressure heavy tanks from underneath, and many other tactics. I also learned a method of launching the rockets onto points, and If it is far away enough, the rockets land on the roof areas of tanks and overpressure them.
Finally you'll be covering my favourite vehicle!! The t92 :D
I'm so excited to watch it
5:00 THIS IS SOMETHING I POSTED ON REDDIT AND PEOPLE CALLED ME CRAZY, SAYING IT'S IMPOSSIBLE TO GET SUCH SEVERE SHOT DEVIATION WITH SABOT AND HEATFS
THANK YOU OXY, THANK YOU FOR BRINGING BACK MY SANITY
I still get excited everytime an oxy video comes out. I started watching when the Final russia video released. I watch and rewatch every warthunder video he’s done because they’re entertaining to watch and great to listen to
Oxy, working with gaijin forces you to lick their boots don't you? Or are you just drunk?
51:30 let me fix this.
PROS
-fast reload
-stabilizer
CONS
-lack of firepower that even Panther which sits at 5.7 has better armaments
-unreliable armor
-cannon fodder for literally anything in 6.3-7.3
Sure, in an uptier it will meet Leopard with thin armor unlike King Tiger but you forgot that not all German players are dumb like what the statistics said. Leopard HAS long scope and it can snipe Jumbo from afar and pen it with its HEATFS like a hot knife through butter.
SO no, it's not balanced at all if one must try so hard to use it (basically sums up the entire US Ground tech tree) while the others can just go point-and-click easily (biased German tech tree in a nutshell)
you cant try hard with it because it gives you a handicap which is the stabilizer. Yeah it will be bad but people suck and it will make you perform better if you arent a top tier godsend that one shots on the move. also just shoot side
@@brandoncrooks1681
"aLso JUst shOot SidE"
While the opposing team can just one shot you literally anywhere from any range? That's what you call balanced?
You forgot that open-field maps existed.
You forgot that even in urban maps, there are some hills that can overview the entire map and German tanks can just easily spot you with their long scope.
The entire reason why the US statistics are so good because the players literally got good but here's the catch;
Many ppl who play the Panthers and Tigers are not very good or experienced as they rush up there to play them, thinking they will be invincible. As a result, average player performance drops along with win ratio.
At the same time, the Americans have some trouble taking out these vehicles. So Murican players git gud to deal with this, so their average performance and win rate increase.
So, when Gaijin sees this, they go, "Huh, the Panthers and Tigers are nOT dOiNg VEry weLL. Let's lower the BR to help them. Oh look, the Freedom toonks are doing ToO wELL, let's raise the BR to bALanS Dis"
Gaijin being biased as always. Most German tanks that got their BR lowered are not necessarily a bad tank, it's just the players behind it being dumb af don't know how to use them YET and instead of forcing them to get good, Gaijin just spoiled them and whenever the wehraboos faces some inconvenience they can just cry on forums asking for their certain tank to get a lower BR or raise the enemy one AND GAIJIN WILL LISTEN.
And that's how the Jumbo got its 6.3 BR and how the Panthers that used to be 6.0 are now 5.7 including the Jagdpanther that is supposed to be a 6.3 tank destroyer is now 6.0 because the wehranoobs used them like a fkin Panther A rushing around in a turretless tank.
So please, if you want to have an argument, make sure you didn't ignore this HUGE biased treatment and just telling us to "jUSt shOoT thE siDEs" we fkin did that and whenever we won against these damn stupid wehraboos we got our tanks moved up to higher BR despite the tank itself not performing as good as theirs.
Gaijin rly thought that 76mm Jumbo is equal to Tiger II P even tho the 76mm Jumbo must aim at the Tiger's turret cheeks while the Tiger can just one-shot the Jumbo literally anywhere at any range lol
Don't worry oxy, i treat this series as a movies so i grab some snacks and watch it in full lengths 🔥
4:25 Correction, it doesn’t have any of the downsides of APCR save for post pen damage and angles, and even then, it is still no where near as bad as APCR in these regards. In addition, it also work great at range thanks to its high velocity and it retains a lot of penetration at range, even compared to APBC shells.
I disagree with your stabilizer argument on the Jumbo 76 and E8 entirely. If you were fighting an opponent with a gun that's as effective as yours I could agree with you but you're not in these tanks. In the case of the Sherman Jumbo, it will face Tiger 2Ps. When these two face each other in an engagement the Jumbo is almost entirely squishy to the Tiger 2Ps 230mm penning 88 however, in return your gun can only pen his turret cheeks as its entire hull is invulnerable to all of your ammunition. In a real engagement the time it takes for you to aim at a Tiger 2Ps weak spot with your stabilized 76 and shoot is negated by its ability to shoot you almost everywhere. The Tiger 2P can also shoot you center mass on the hull and kill you in 1 shot. To make matters worse from my experience there's very little chance a frontal turret shot will kill a Tiger 2P in one shot which means you will need follow up shots. In the E8s case the tank is in even worse shape. It has to contend with an even worse weak spot problem as it has nearly no armor at all to tanks it faces. Even most 4.3 tanks can kill you easily while having better or similar cannons/mobility. Also comparing this to a tank at its BR like the Panther A is almost criminal. It beats the E8 in almost all aspects and even has better turret traverse.
These two tanks are certainly able to do work provided you have the skill to use them but that can be said about any tank at any BR. In my opinion there's no reason for the tanks to be at their current BRs and I can say that as a German/Russian main. The E8 should be 5.0-5.3 and the 76 Jumbo either 5.7 or 6.0. In any case I guess I'll just have to feel bad while farming them because Gaijin will never fix them. And don't get me started on the Super Pershing lol.18000 is just ridiculous for a tank like that.
I always say. A game is balanced around *average* player. Not the best. to do anything else is objectivly bad game design. Its why i love cryteks handling of hunt showdown.
OMG YOU HAVE KNOW IDEA HOW LONG IVE BEEN WAITING FOR THIS VIDEO THANKYOU
I use this video to help me sleep. not that its boring, it's just kinda soothing
Hiya, many thanks for these videos I have found them all really useful. cheers fella. also great comments about the Sherman 76. I will give it a try now.
And of course you put this out the very day that Gaijin announces the T26E5 and the M26 are getting bumped up to 6.7, which now gives the M26 T99 an advantage of remaining a 6.3 tank where the standard Pershing are now 6.7.
Man... American 6.7 is going to have an absolute glut of a lineup.
Edit: Correction, M26 only going to 6.7 in Arcade, so not an issue for Realistic. T26E5 is going up for both though.
I knew the germans woukd cry abput the m26e5 and get ut uptiered.
I would agree with most of your points, except for your argument for the 76mm Jumbo. I get that it’s reactivity gives it an edge over its contemporaries, but considering that it’s armour can be easily dealt with in any location by the enemies at your tier, you can get near identical performance if not better with for example the M4A2 (76) W (which sits at an entire br lower) given the higher top speed. It is certainly an excellent tank which can get a definite advantage over the tanks it faces in certain situations, but it’s currently br is unjustifiable.
I honestly got better results dragging just about any tank up to 6.3 including the 75mm jumbo because if the 76 could pen where i was shooting a 6.3-7.3 tank so could the 75mm
I honestly find that the M26 has way better mobility than the T25. I think the T25 might be bugged but it is excruciatingly slow on basically any surface and takes forever to get up to speed.
Next one comes out on Christmas. Now that would be the best gift
Great content man super helpful. Also I love your decal LOL
Love these videos. Definitely worth the wait!
"This video is longer than a feature length film"
*Perfect*
Thx for all the effort . I consider myself as a casual beginner and this series is the best i could find to get an overview over the vehicles. Only problem.. now i want to start all the nations at once.
Future video idea:
The same format for every nation, but not how to play the vehicles. This time a weakspot and how to take the vehicles out - guide. That would be awesome.
I love this channel so much. That tangent about your awful joke about the scorpion made my day.
Lineups don't apply to most players. Tanks mid tier to high are so expensive to spade and repair that most will more often bring one vehicle only and leave once killed. Most players are killed very early on as well which means short one sided matches. The game is, from a game play and player quality of life standpoint, poorly implemented, overly frustrating, and far too grind focused to ever be fun to more than a niche handful of players who know every vehicle backwards and forwards and every maps sweet spots and exploits. Moving the jumbo 76 to a higher br is a prime example of this. It's performance on a spread sheet might support your argument, but in game it is not, by the majority of players, that effective. And it's repair cost means even if you do manage a kill or two you still wont break even. WarThunder hates it's players. It sadistically punishes failure, it meagerly rewards success, it's game modes do not play to the strengths of the vehicles used. It's a tedious toxic predatory pyramid scheme. You have to really try to be more sleezy than WarGaming but Gaijin managed to out slime them by a mile. No wonder their mascot is a snail. Do not give Gaijin money. Ever.
He works for gayjin now. Dont expect him to acknowledge this.
Now THIS is what I’m thankful for
Oxy: Talking about recommended aircraft.
Me: Coming in heavy with the AU-1 "haha bomb go boom"
A word of advice to all Scorpion players. Russian dshk's have 360 traverse regardless of the turrets position, and move incredibly fast unlike American m2's. Be warned and stay safe
Great Vid as alwaya, Oxy! Talking about the jumbo and the other American Heavies it just feels real bad that the US heavy tanks rarely get to be played as heavy tanks. A tiger can angle his armor and block *most* contemporary shells and put down almost any opponent. IS-2 has semi reliable armor and a gun that will nuke anything in its BR. While with US stuff like the Jumbo is heavily reliant on shooting barrels/tracks out. It just doesnt feel like a heavy tank. It feels like I could do the same thing with an M4A1(75) with enough practice. Its not the power fantasy many other nations get with their heavies (or even their mediums). While things are definitely balanced with the US tree now, it isn't nearly as fun as playing other nations that require far less thought.
Never touched the base Pershing since I was fortunate enough to use the T25 back when it still had stab. Now I don't use it anymore and switched to the Pershing, I can see why its rep cost is quite high (around 11k SL spaded for those unaware, which is similar to the M1A2's spaded rep cost of 12k at top tier). It's great in a downtier and is still quite capable at 6.3. Man, did I miss out on this thing when I was still playing Rank 4.
Also, a Super Pershing with American white stars and German crosses. Historically accurate :D
And... *H E W G E*
I dont even play war thunder but your videos are so detailed and entertaining that i cant help myself but to watch it
15:15 Everyone else is playing War Thunder while Oxy's out here playing Girls Und Panzer: Dream Tank Match
I just got to 6.3 USA and I have to say the Jumbo 76 is criminally underrated it is so much fun to play when u learn to play it correctly
Just recently started playing War Thunder, maybe played it for about a month now and Im in the 6.7 tier. This vid helps a lot and I didn't really use the hypershot the US tech tree gets in the previous tier because I never really found a use for it, but in this tier I found that it is really helpful with knocking out gunners in tigers and ferdinands.
I was following up until you decided to defend the 76 Jumbo being moved to 6.3. No sane US main enjoys having their tanks constantly uptiered every single patch, and getting skullfucked by point and click German/Russian APHE. The reason the 76 Jumbo is at 6.3, isn't due to its actual on paper performance like you make it seem. It's due to the performance and skill level of the players playing it. US/British/French players tend to be more skilled than German/Russian players, because we aren't used to the point and click one shots that German and Russian mains are used to. We also don't hold this godlike worship of certain tanks, and assume they're unkillable monsters the way their players do. German and Russian mains tend to be players who rush tanks like the IS2 and Tiger E, then suck horribly while using the vehicles, lowering the overall player stats to the point that Gaijin notices and drops the BR. The opposite generally happens for the US tanks. Most players learn to do things like angle, and aim for weak spots, very early on in the tech tree, and those skills stick with them by the time they hit the 5.0-7.0 range. So US tanks get a br increase nearly every patch. The M36 actually getting a decrease was shocking to everyone, most of all the US players.
Near 2 hours when it could be summed up as everything is horridly overtiered and you'll have to outplay your enemies
Exactly, American tier 4 sucks.
The AU-1 is rank 4 i think and its a real bane for tank no one is safe from him but i dont have it but the AD-4 is good for CAS anyway thx you for this helping video good job man keep going 👍
Funny thing is, in real life Pershing and Jackson's 90mm AP (not HVAP) could penetrate Panther's upper front armor easily. but in this game..
"Pros: okay accuracy, sub par armor."
"Cons: burns like a trash can, punctures like a soda can, very bad ammo choice."
"I would.... still get it."
🤣
Very educational my dude! Thank you!
T26E5 is the best 6.3 vehicle right now even with that mobility which is not that bad. I am actually afraid to see the repair cost it's going to have in a few month or less.
I remember when I was playing with the 76mm jumbo whem it was at 6.0... I could hold a point and survive for a while, after it got to 6.3 I just couldn't play it, it feels bad for an average player, not every player can hit a jagdpanther's machine gun port from a long distance
I loved this tank...
Yeah he lost me at that. 6.3 Jumbo is just ass lol
He says that the jumbo stab is a huge advantage but the tiger 2p can shot accurately at 40kph
@@humanhuman5024 It...can't.
He works for gayjin. Hes never going to actually say anything is bad.
@@liviuganea4108 it can I have done it many times
Really like these kinds of videos and overviews.
"Screw my past self, i'm going Rogue"
Me, everytime I tell myself to go to sleep earlier and wake up dead tired the day after because I didn't.
The jumbo 76 is essentially in almost every way a worse normal Sherman 76 when played at 6.3. The armor is useless and frankly the speed on the normal 76 is preferable at that point. The armor will save you in max down tiers and only max down tiers really. So if you want to play the jumbo 76 take the M4A3 76 in that lineup. If you get a down tier take out the jumbo, if you get a up tier then take out the normal sherman. The armor is quite literally useless at 7.3 so just cut off that fat and you will probably have a better experience.
Recently, I’ve been finding myself very stoutly saying “B O N K” when using the T34.
I would have agreed with the point on the Jumbo when this video was made but in the last year barrels have become much harder to knock out (it is entirely possible, even common, to put a shell into the side of the barrel and do no damage) this significantly decreases the Jumbo's effectiveness as there are now a number of common tanks such as the KTH which you cannot consistently disable but which can easily go through your armour.
"I'm really not the air plane / CAS-guy" __ Casually shoots a bomb instead of the plane to bring it down (1:43:55)
-- Oxy: The master of distinguished understatement...
I believe another factor in people thinking the 6.3 jumbo is bad is it’s classification as a heavy tank. A simple thought of if it’s heavy, it has to have good armor.
It's supposed to be an assault tank. Same uses as a heavy while not as armored. They're closer to mediums and they're so cost should reflect that. I wouldn't mind the jumbo or T14 at those brs if they didn't cost so much to spawn.
@@jonathanallen3688 ah, I did not know that. I just go off of what war thunder tells me.
Oxy. "please don't do anything weird with the decal."
Rule 34 artists. *laughs*
love these videos, they are very helpful
oxy thank you so much for these videos. they really are amazing
thanks for your effort, your work is appreciated ♥️
I love how Oxys opinion on tanks and the game are nearly identical to mine :3
Dude, lets go, i was watching the british review last night lol and thinking when this would be out.