NEW UPDATES that WOULD CHANGE Doors FOREVER...

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  • Опубліковано 17 лис 2022
  • NEW UPDATES that WOULD CHANGE Doors FOREVER...
    NEW UPDATES that WOULD CHANGE Roblox Doors FOREVER... These are INSANE UPDATES that DOORS PLAYERS have been asking for awhile and with the latest DOORS 2 TRAILER, these could be a possibility very soon!
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  • Ігри

КОМЕНТАРІ • 2,1 тис.

  • @CaptainJackAttack
    @CaptainJackAttack  Рік тому +207

    WHAT would be YOUR UPDATE for DOORS? 👀

  • @BlackBloodEntertainment
    @BlackBloodEntertainment Рік тому +6

    7:43 I saw my Entity (Knock)

  • @leslip5211
    @leslip5211 Рік тому +144

    Hey Jack (not the entity lol), Entrances isn't actually gone forever. It's just been retitled "Hub of Dreams" and you can find Rainbow Friends chapter 2 in it as well.

  • @sulymazing
    @sulymazing Рік тому +1

    Hey CaptainJack I have a question, If you were a Doors Developer, What would you add first?

  • @AJgaming-ce1ln
    @AJgaming-ce1ln Рік тому +3

    I got an idea for a cafeteria area with a large kitchen, with a new monster called, "Furnace", so how it goes out is essentially, there will be two cafeteria doors, that once you open the doors, a loud, almost human scream will echo through the cafeteria, the cafeteria is completely bursted with flames, with smoke disorienting your vision as you go in it whilst a fire alarm comes from the kitchen, you will have to navigate tables, fire, occasional knocked over trash bins on fire, and flaming piles of ash before you can reach a emergency fire alarm lever, once you pulled the lever, sprinklers will activate and finally spray the fire out, to which you can see the room more clearly, as there is way less smoke, decorations you may of not pay'd attention to are plates scattered around the place, with spoiled or burnt food, with ash around the place, and a slightly burnt wet floor sign to warn of a now evaporated puddle, most disturbing about is a few slightly robloxian shaped ashed, with a few charred corpses that are mainly covered in ash, some are clearer to see whilst others are not, there will be one corpse that's not in an ash pile, and holds the key to the locked freezer in the kitchen, which window area has a metal grate closed, preventing you from seeing inside it. You will have to do slight navigation to the kitchen doors, which upon opening, a cutscenes plays, you are shown smoke flooding out the kitchen as the camera is engulfed in smoke, as it clears up it is shown that on the opposite side, zoomed in on, is a humanoid creature, which is slightly smaller the seek, which appears to wear a stained, ash covered, slightly burnt chef outfit, it's skin appears to be gray with ash on it, especially on the hands which actually appear to be slightly charred, they also seem to wear pants and shoes, which is way more covered in ash, it has a brown spot on the middle of their torso, on the shirt, which is dry'd up blood, which the abdomen area has been torn to show a furnace with three viewing grates, it is producing smoke but you can still look into the furnace, the creature let's out a furious human-like scream with a average sized mouth while staring directly into the camera with gray eyes and pitch black pupils, the camera warps back to you now, as you have a speed boost, you need to to use this as the guiding light highlights a counter with a cupboard, which you much hide in, then you lose you speed boost as footsteps echo by, the real level begins now. You have to get out before hide kicked you out, you then need to navigate the kitchen, hiding occasionally, the monster doesn't have the greatest vision, as it's fogged up a tiny bit, but is alarmingly fast when it fully spots you, which is indicated by a meter on the side, which rises the longer it sees you, which only takes three seconds to fill up at maximum, two and a half seconds at medium, and one second at minimum, if it even spots you but you quickly get out of it's view, it will move to the location it saw you, and another thing is it's faster then the player, even with vitamins when it spots you, and it will run directly at you, knocking obstacles out of it's way, you can't hide at this point and are doomed. If it catches you, it will let out a loud animalistic roar while it directly faces, it will then grab you with it's left arm, use it's right arm to open it's furnace in their abdomen, and then grab you with both hands and pull you inside the furnace, killing you with a loud fire burst sound. By the way the creature constantly has the sounds of fire crackling loudly come from the insides of it's furnace, the fire roars louder when the creature makes any sounds with it's voice. Back to the kitchen, once you unlock and go into the freezer, it will be very hard to see as it's dark in there, you will need to navigate, opening fridges, containers, and crates, the freezer is a safe haven as there is no monsters and the main monster won't even go near the door of the freezer, or inside. Once you found the key to progress into the next room, you have to repeat the process of sneaking around, trying to not get spotted, and hiding, untill you get to the kitchen door and leave, then you can simply walk around freely in the cafeteria, and leave. Sounds like a good idea, doesn't it?

    • @chrysta5627
      @chrysta5627 Рік тому

      🎉 The new update has came🎉

  • @classfailing_loser
    @classfailing_loser Рік тому +55

    What if doors took the effort of quality and made it more harder with lag, more furniture, and more monster animations AND light.

    • @alfaalcala2766
      @alfaalcala2766 Рік тому +4

      This is my first time ever making in the first hour wow

    • @Crazayman4ever
      @Crazayman4ever Рік тому +1

      @@alfaalcala2766 why are you saying that in a reply?

    • @RudisBasement
      @RudisBasement Рік тому

      Isn’t doors in a good quality already? It has beautiful lights, textures, furniture and monsters.

    • @stormking99
      @stormking99 Рік тому

      No I'm new to doors

    • @Stripytigersforever
      @Stripytigersforever Рік тому

      @VimPrixSlu But how do you beat halt if you can't walk backwards on IPads and phones?

  • @yourlocalfloofdog6229
    @yourlocalfloofdog6229 Рік тому +20

    Item idea! (Anti-Tim spray)
    Do you find yourself trying to go through drawers to find a key to open the next door to progress further, or you're in need of a light source or a lock pick or you're just after those sweet coins/knobs.. but you're too scared to open any drawers because of that pesky spider timothy? Well don't you worry my friend ive got just the thing for you! The anti-Tim spray! Super easy to use you just go into the room you're going to search in wip out your anti-Tim spray it in the room you just entered and it makes all the drawers within a certain radius completely Timothy free! :D But it can only be used x amount of times and only lasts for a little while or it could be permanent :) (The devs will make that decision)

    • @strawberryloveyou982
      @strawberryloveyou982 Рік тому

      I think thats a good idea ive gotten tim once it was last night but great idea

    • @yeildishere
      @yeildishere Рік тому +3

      This one feels like an advertisement for a product

    • @combive8744
      @combive8744 Рік тому

      @@yeildishere he’s been watching too many infomercials

    • @yeildishere
      @yeildishere Рік тому

      @@combive8744 lol

    • @Astrocat_roblox
      @Astrocat_roblox Рік тому

      I like timothy dont you?
      Timothy:no I told you before💀

  • @NatAndPJ
    @NatAndPJ Рік тому +4

    Honestly i think these would be better for floor 1 revamp, and if they were to add a hardcore mode just make seek run faster more books to be found like for example add some books that are useless shapes, make hide activate faster, make ambush make more laps, make heartbeat minigame longer and faster, make the power box longer, eyes jack and timothy spawn more and etc

    • @Exxecer
      @Exxecer Рік тому

      I saw u in another channel

  • @timecoils
    @timecoils Рік тому +5

    5:06 screech is either on the toilet or the world is ending.

  • @Doge846
    @Doge846 Рік тому +18

    The hardcore mode would really challenge speed runners if it was out it would be really funny to see speed runners deal with burn lol 😂

  • @TheC4t5kul11
    @TheC4t5kul11 Рік тому +10

    I think it would be very cool if they added more stuff to the Seek chase. Maybe more things to slide through and things to maybe even jump over?

    • @icalledamongusat3am
      @icalledamongusat3am Рік тому +2

      You can't jump in doors, and jumping would probably bug out multiple things

    • @TheC4t5kul11
      @TheC4t5kul11 Рік тому +1

      @@icalledamongusat3am that is true, but what if they added that mechanic and made it not bug out? Like I'm not saying they added obbies to the seek chase, but maybe you can jump over the desk and climb shelves and hop over it.

    • @icalledamongusat3am
      @icalledamongusat3am Рік тому +1

      @@TheC4t5kul11 i mean a couple of invisible walls would work
      r i g h t ?

    • @TheC4t5kul11
      @TheC4t5kul11 Рік тому +1

      @@icalledamongusat3am lmao that would suck, maybe though

  • @EmirGD8
    @EmirGD8 Рік тому +15

    The PVP mode could have 2 different modes:
    1. Classic Mode - Each player has the same rooms and cannot interact with each other. It's essentially a race of who can beat the hotel the fastest.
    2. Battle Mode - Each player can send an entity to an other or can stun them. Really cool because it's more of a competition.

  • @ssneakyandfriends1626
    @ssneakyandfriends1626 Рік тому +51

    Sole pads: makes your foot steps quieter. Figure cannot hear you when walking and has a harder time hearing you when running.
    Though could have a downside by making a new entity harder to deal with, due to it needing to hear you for some reason (perhaps to scare it away, so you ither have to make alot of noise or a bit more if in a group)

    • @ThyEndIsNOW.1
      @ThyEndIsNOW.1 Рік тому +3

      Hi

    • @SpriteCranberryReal
      @SpriteCranberryReal Рік тому +3

      How about, it makes footsteps quiter, but you become slower

    • @zocritter
      @zocritter Рік тому +1

      Maybe it makes figure smarter, like it can follow you better and cut you off

    • @ShonaPakhii
      @ShonaPakhii Рік тому +1

      @@SpriteCranberryReal coruching

    • @eaglestrike9572
      @eaglestrike9572 Рік тому +1

      @@SpriteCranberryReal no what about makes footstep quiet an ends in 1 minute

  • @TheRedCatAnimator
    @TheRedCatAnimator Рік тому +2

    What about a pvp mode but instead of like players being put into separate rooms one person is an entity called “betraying light”? Like, they can spawn entities at any time possible when available, knock down cabinets, knock on doors, fake flickers, etc. there would be a cool down on this of course but I think it would be pretty fun

  • @Disco_Seek
    @Disco_Seek Рік тому +2

    Some more for the hardcore update that I think you didn’t say: both seek chases are longer and eyes has a small chance of spawning, screech attacks faster, figure’s mini game is a lot faster or has a lot more notes, half teleports a lot more, figure has a time limit until he breaks the door to get you hit if you do it fast enough he will automatically break the door, etc

  • @BlixYTube
    @BlixYTube Рік тому +31

    Depth is a really good concept, because he looks so good and if he was added in the game that would be so cool! If he gets added, I want him to go to one door of the room for a few seconds to give the player time to check some drawers and then they have to go back in the closet after a few seconds. Kind of like Ambush, but in the same room.

    • @playgameswithkhoitran8805
      @playgameswithkhoitran8805 Рік тому +3

      DUDE THATS IN DOORS FLOOR 2

    • @LightOutOFStock
      @LightOutOFStock Рік тому +1

      @@playgameswithkhoitran8805 Who tf cares

    • @steph1660
      @steph1660 Рік тому +3

      Doesnt depth act like rush, but repeats until you go backwards?

    • @belugatales
      @belugatales Рік тому +2

      @@playgameswithkhoitran8805 same as A-60! Right?

    • @qwerty977
      @qwerty977 Рік тому +1

      @@playgameswithkhoitran8805 floor 2 isnt the next update

  • @GEDADIDIAGAGAGOIBEENMARRIEDLON

    4:59 AAAAAAAAAAAAAÆH

  • @nicoletham2102
    @nicoletham2102 Рік тому +3

    A abonded office which has my doors entity concept plain. Its the same as figure but harder. Plain can see only in a staright line where he is looking at.he is deaf so you can run around so that you can run faster. Its jumpscare will be like figures.with a another one using 1/20 of the time could take a item and crashing u with it. Its could get even common if you die next to a item. The room will happen after the courtyard. Like couldnt catch a break after the courtyard lol

    • @nicoletham2102
      @nicoletham2102 Рік тому

      He looks like seek but with a mask saying plain.and it is fully white.(and the body too)

  • @Flembeled
    @Flembeled Рік тому +4

    Whenever a shake happens in the room, an earthquake happens. Go back to the previous rooms, as Shake will destroy the next 2 rooms aswell. You'll have to avoid falling in the void since Shake leaves a bit of floor for you to walk on. He can only appear once in a run and is slightly rarer than Halt. Some shakes are fake, as shakes only happen in long rooms. (Can happen on door 50, which gives you the badge Quiet Construction, and figure doesn't fall nor can you lead him to fall, as he will know.)

    • @thegreensinatras9683
      @thegreensinatras9683 Рік тому

      But does that mean if figure's on one side of a crack in the floor and you're on the other than he can't get you?

  • @C0mmand0MPG
    @C0mmand0MPG Рік тому +4

    My idea for doors is. New item in shop. You cant get this in a run and only in shop. Its a walkie-talkie that spawns a team. The screen will start to fade black in about 2-4 seconds. When the black fading disappeared the game will go from 100 doors to 75 doors. A team will lend you a hand from one of seeks window you will have to hold the hand and they will pull you out. As the game is over.

  • @ptero6606
    @ptero6606 Рік тому +15

    What about the feature of the paintings?
    You know how in the trailers, there was a picture of greed depth, and maybe silence,
    I think once they spawn, it has a 30% chance of one of them spawning.
    I think it would be cool to see some new entities appear in doors, especially the ones the fans made.

  • @finalyt219
    @finalyt219 Рік тому +5

    I have an ideas
    #1
    Entity’s
    Flasher
    Entering a room gives 1% more chance for it to spawn and spawns once
    Upon entering a room there is 1 light flickering for 0.5 seconds in the room will spawn flasher and flasher will come extremely fast after about 3 seconds and will go through the room 3 times
    The broken
    .
    #2 modes
    Hardmode
    Main ones
    Rush will come back 4 times breaking the room and making it hard getting across especially fire with a new coming animation with hands sticking out of the fog and when encounters you you will die with a jump scare of rush slowly peaking in his hands into you
    Screech will come more often but won’t make the psst sound but light will effect them harshly they won’t come near you if you have light but does half of your heath with his new design wil more drippy goop and his tentacles will stab you then eat part of you
    Jack
    He will come more often in closets will do 1/15 heath
    Timothy will do 1/10 heath
    Halt will come more faster and more often in a run
    Items will be harder to find
    Ambush will do the same thing as rush but 10 times in a row and faster and fire
    Bosses
    Seek chase you will encounter more fire longer hallways and more hands with seek’s model looking like his mouth has opened with goop everywhere and more side hallways with the end being 2x as long with more hands fire crouching spots and you have to drift then the end with the jump scare being him ripping you spine out and 2nd is harder
    Figure Libary ver will have better hearing harder mini game 7 book he will be faster and you will need to get in the drawers and find a burnt up key in one of them while figure can hold a book in his possession and put it somewhere else with there will be 12 books and he might drop it on the ground with his model being the same but there’s some stitches around him his jump scare will be able to crush your head or devour it
    Figure ending ver you will have to handle 5 things figure will be able to do harder mini games and he will be faster and will never leave the room so you better go while he is checking the stuff and you have the key it will be at different spots and key pieces to fix it will make noise and the noise will attract figure once finished go to the room and remember the close it and lock it or else figure will come in and the mini game you have to do it 5 times and the tine to look at the number is really fast and the ending will be figure busting through the door you will be scared and you will go down the elevator lucking up feared and figure will come down and smack the elevator top fist to fist and finally will be caught hit by something a flew on to the underground wall when thing might seem ok the elevator rope breaks and yea
    #3 items
    Radio will be able the distract figure
    Lantern will lighten dark rooms more
    Holy bible will be cross but better won’t be able to destroy eyes ambush or rush but will be able to banish figure for a while until the Bible spell disappears and seek will be held off for a second
    A lot of vitamns will make you invincible for 10 seconds and speedy
    That’s all I have

  • @KingFrosty_
    @KingFrosty_ Рік тому +1

    I would want different boss rooms, because the same old seek chase is just too easy. Or in the library, figure might have another weak entity to help him and make it more difficult, like a few eyes in the wall that could see for him.

  • @SkyCubess
    @SkyCubess Рік тому +1

    I think they should make an entity, kinda like rush but instead of hiding in the closet, you need to crouch onto the ground and he will come 3x, not randomised everytime you encounter him. Like ambush, but it’s always 3x.

  • @colinliggett9585
    @colinliggett9585 Рік тому +2

    Love it. I would 100% add depth hardcore mode,greed,stare and floors 2-3

  • @celestxrz
    @celestxrz Рік тому +2

    i haven’t watched the whole video yet, but i think these updates would be a banger! i think there should be a speedrun mode for peopl who want to try to speedrun the game!

  • @WaterCathaa
    @WaterCathaa Рік тому +1

    After figure (door 50) you would get a 1/750 to get to the lookman rooms, they would be normal rooms, but with a strange sound effect, courtyard song but pitched down and also the rooms would be gray, the lookman would appear when the rooms become darker, then he would appear, your screen would put arrows, so if your screen put left, you have to look left on 3 seconds or get the lookman jumpscare and lose 60 health

  • @huggysvideos223
    @huggysvideos223 Рік тому +1

    A good idea to tell co dev is to make new screech entitys,like like a screech that you can't look at

  • @mdanielmirzariduan893
    @mdanielmirzariduan893 Рік тому +56

    Pov: You're here after 7 seconds💀

    • @orangevee9545
      @orangevee9545 Рік тому

      @Bunny Squad 1 reply and 4 likes? I'll fix that!

    • @awhhxdeema
      @awhhxdeema Рік тому

      @@orangevee9545 2 replies and 6 likes? I’ll fix That!

    • @itzaestheticparadise4690
      @itzaestheticparadise4690 Рік тому

      @@awhhxdeema 3 replies and 7 likes? I’ll fix that!

    • @MissCircleOffical11
      @MissCircleOffical11 Рік тому

      @@itzaestheticparadise4690 4 replies and 7 likes? I’ll fix that!

    • @Meowdy12f
      @Meowdy12f Рік тому

      @@MissCircleOffical11 5 replies and 7 like I will fix that

  • @novathe_user
    @novathe_user Рік тому

    i like the PVP concept, the fact that u can race to the end with ur friends would be really fun
    and maybe for getting 1st place u could get 3x or 2x coins idk

  • @ASock-cf7wq
    @ASock-cf7wq Рік тому

    I would love to see my entity concept right now I haven’t thought of it’s final name but currently it’s called “the creature”. It’s basically just jack except for beds and not closets. It’s jumpscare would be a bunch of black hands waving from underneath the bed.

    • @ASock-cf7wq
      @ASock-cf7wq Рік тому

      I haven’t thought of audio either but right now it’s just jacks audio

  • @wolf-.things
    @wolf-.things Рік тому +4

    0:34 its my clip

  • @gdeuq3
    @gdeuq3 Рік тому +2

    bro think i got shadow 2 TIMES in the SAME game with rush opening both doors containing shadow. HUH!? if rush spawns on average every 12 doors, than it would be a 1/48,000,000 chance 😮

    • @gdeuq3
      @gdeuq3 Рік тому

      again video on my yt

    • @MrDrAxolotl
      @MrDrAxolotl Рік тому

      Cool I got shadow and eyes in a key room

  • @epicporkapis0959
    @epicporkapis0959 Рік тому +2

    My update idea is this:
    Having a mode where someone random is the host and he decides when entities appear and where items are hidden from the start as he tries to stop teh rest players from winning (he cant change figure or the new entity burn or seek or hide) but he can summon halt, rush, ambush, eyes, screech and other similar entities (but entities would have a cooldown like rush having 12 second cooldown and ambush 31 second cooldown and goes on and also the host HAS to put at least 6 items on teh map before the players start and he has to put at least 1 vitamin, 1 lockpick and 1 lighter with 50%+ fuel

  • @kateflannary9597
    @kateflannary9597 Рік тому +1

    4:34 Rush has a pretty rare chance of laughing at you when you get caught by him

  • @VisitorA.K.AZeronil
    @VisitorA.K.AZeronil Рік тому +3

    6:41 all the monsters have eyebrows and all ugly when they have it

  • @Kaboom837
    @Kaboom837 Рік тому +3

    An axolotl for trolling streamers it's faster and it does follow the player there's a chance it'll help you threw the game but the developers have to spawn it.

    • @Kaboom837
      @Kaboom837 Рік тому +1

      I forgot if you wanna know when it spawns water will appear and will try to kill you and you have a 20 second countdown to get an water suit

    • @Kaboom837
      @Kaboom837 Рік тому +1

      And there are 5 types of the axolotl 1:Pink (regular form) 2:Blue (Helping form) 3:Black (spawns inside closets, hallways,drawers and beds)
      4:Yellow (Gives you 10000 knobs) 5:Purple (stuns you for 5 seconds and teleporting you to door 50) these are very op very troll 2d or 3d axolotls.

  • @jihadbazzi7509
    @jihadbazzi7509 Рік тому +2

    Depress. Basically upon a random door, Depress has a 1/6000 chance to replace Jack in any way. If Depress does replace Jack, it will have your character slow down, and your screen will become blurry for 10-30 seconds. Aka, depressed.

    • @jihadbazzi7509
      @jihadbazzi7509 Рік тому +1

      AINT NO WAY I ACTUALLY GOT HEARTED BY THIS MAN

  • @MamatheFox
    @MamatheFox Рік тому +1

    How about a new kind of hideing spot? Like a filling cabinet or a big vault. and why about a new idem that’s a self built tent that you can hide in

  • @jihadbazzi7509
    @jihadbazzi7509 Рік тому +5

    The Paintists (Depth, Greed and Silence.), if a picture appears of one the Paintists, they will appear in the next room. I will list each paintist.
    Depth - Will create 2 doors. Go into the wrong one, you will be transported to the right one, then die by depth rushing through the halls. Their hitbox is infinite, so there is no way to avoid them, even hiding in beds or vents or even closets.
    Silence - Upon entering the next room, Silence will moderate a guaranteed hallway, similar to Halt’s. Soon, objects will float and later a purple hue will fill up the room and Silence will appear. You cannot move or chat/talk in any way possible, or else Silence will catch you, and decapitate you. There are 3 mini-rooms in Silence’s hall.
    Greed - Upon entering the next room, you will be prompted with an item catalog. In order to proceed, you must get an item, but beware. Greed will take control of a certain item, and if it catches you, you’ll get jumpscared, and you get dismembered.
    In order to know when a Paintist is in the next room, their painting will appear on the wall. If two paintings of Paintists appear, you can go. You can avoid them by doing their certain “rituals.” Oh and these can’t be gotten rid of with the Crucifix.
    Depth’s Ritual - Wait until the light above the next door goes from blue to normal which will take about 20-60 seconds.
    Silence’s Ritual - You must use a Cursed Crucifix on Silence. A Cursed Crucifix has a chance to appear in a drawer, or pop out of a closet or window when passing them.
    Greed’s Ritual - You need to craft a special Greed Key using special items that will have a special red/purple light surrounding them, which when collected, will morph into a Greed Key Piece. 5 GKPs are required to craft a Greed Key.
    Now, for some of you who didn’t really understand what I meant by Item Catalog, the Item Catalog would be a room full of drawers to collect items from. Also, Greed will have a larger red/purple light then GKP lights, and both types of lights would be disabled in hardcore mode.
    I hope you enjoyed my idea.

    • @evoluhero
      @evoluhero Рік тому +2

      Her before this blows up

    • @jihadbazzi7509
      @jihadbazzi7509 Рік тому +1

      @@evoluhero it never will

    • @evoluhero
      @evoluhero Рік тому +1

      @@jihadbazzi7509 k💀

    • @C-o.o.k.i.e
      @C-o.o.k.i.e Рік тому

      Bruh u need to spend money for greed???

  • @Prosiman.
    @Prosiman. Рік тому +4

    Am I the only Ukrainian here?

  • @Batim72017RBLX
    @Batim72017RBLX 11 місяців тому

    Dread added in the second part of the hotel + update on Labor day with floor 2 releasing on Halloween this year

  • @mxls.crvb4by
    @mxls.crvb4by Рік тому +1

    at 4:40, i just wanted to say how ambush has 4 different jumpscares. They almost look super similar!

  • @screechv2254
    @screechv2254 Рік тому +1

    I think there shloud be a new items names *invisible blanket* that if u dont find a closet or figure came close u can use it and it makes u invisible for 10 secs so they cant kill u

  • @lxzrrcr1mxzz477
    @lxzrrcr1mxzz477 Рік тому +1

    I have an entity idea, it’s called “amalgamation” and it’s a big blob of furniture, with its head being a closet, it has uneven proportions, made of drawers, windows, glass shards, wooden planks, and the way you beat it, is to actually kill it, by using these hanging ropes to tie a bunch of things together to it, it’s also blind, and you need to be quiet when pushing furniture and tying them together to form a huge wrecking ball, when you kill it, it’s corpse will be laying on the ground, the way you get out of the room is to enter the door in amalgamation’s chest, it’s basically a portal to the next room, it’s Jump-scare has a bunch of hands reach out of the closet head, and pull you in, eliminating you.
    To find the pieces of furniture to form the wrecking ball, you need to search the drawers that constantly fall off amalgamation for a key, there are 10 keys in total, one for each furniture, there will be ropes hanging all around this really huge room, you need to climb a mound of debris and rubble, once you tie everything to the “wrecking ball” you lure him over by throwing a small piece of cement, once he starts rushing over, remove the rope you had previously tied to the bookshelf behind you, and watch as the wrecking ball hits the entity, and it dies after its head gets crushed by a bookshelf after landing on the ground, since this entity is quite massive, the room will be accustomed to it. After the head is crushed, you can either loot the entire room, or climb up to its chest cavity and enter the door, which also doubles as a portal to the next room.
    End of amalgamation information text

  • @ghost_fighter2628
    @ghost_fighter2628 Рік тому

    A seek chase but also taking some inspiration from level ! runs (basically an infinite seek chase or one that lasts around 10km) but with some other chase rooms.

  • @nahhboy
    @nahhboy Рік тому

    If I had to make an entity, it would be named follower usually pops up to door 20 or 40 he’s basically an entity that’s behind you, and if you don’t find him in a certain amount of time, he’ll jump scare you kind of like screech

  • @Flembeled
    @Flembeled Рік тому

    This is a new entity concept!
    How this works is that in the courtyard, it's not fully safe, theres a 35% chance an entity called Plant will lurk. He is different because the bush texture is slightly darker, and when it sees you (or you touch it), run for your life.
    I don't know what the jumpscare is though

  • @yippee110
    @yippee110 Рік тому

    What about this, dialog, there can be talking (for example rush, ambush, figure, players ect.) so that it will make it harder for door 50 or 100 because you can talk while trying to find books or, here me out, more boss fights or mini games. The boss fight can be with ether with rush or ambush but that will be a 1/21 chance of getting one. For mini games instead of getting pushed out by hide, you will have a strength meter and try to out power hide instead of just being pushed out.

  • @Trustful4Life
    @Trustful4Life Рік тому

    I like the scene when you were telling that there will be a usable computer and figure was watching u! 😂

  • @Rick_meme247
    @Rick_meme247 Рік тому

    My update is that although rare, you can find a lot of coins behind paintings and this will only happen when rush/ambush/halt happens in that room

  • @disqualify.
    @disqualify. Рік тому

    Silent keys : has a 1/1000 chance of being in a drawer makes figure cant hear you sometimes when walking but can her you when using vitamins(also figure has a 25% chance to hear you so it's still balanced a bit) can only be used once as a downside though a new monster FASTER then ambush will arise at doors 51-76.

  • @idk-hz2ph
    @idk-hz2ph Рік тому +2

    that entity idea at 0:08 was quite good tbh

  • @bilguunmgl8095
    @bilguunmgl8095 Рік тому

    in jumpscares for rush id like the whole room to go dark for while when you get caught by rush and then boom jumpscare

  • @rxverdahispanic
    @rxverdahispanic Рік тому +1

    I love these ideas but the problem is my friend is scared of doors as it is and i want to show her how to play properly but if this update did happen that would never happen, i also love how the library is now so the change would break my heart.

  • @agent_kokos6989
    @agent_kokos6989 Рік тому

    When he showed the new animation for schreech and slowed it Down it sounded super scary🌗

  • @maribelpekitpekit4708
    @maribelpekitpekit4708 Рік тому

    hey captainjackattack there IS other types of jumpscares but its only in ue of ambush

  • @merp9015
    @merp9015 Рік тому +12

    damn jack is growing and i have a feeling he is gonna hit 1 million next year

    • @JacobDavey12
      @JacobDavey12 Рік тому +1

      He has 450k I’m not hating on jack but I dont think he would hit it cause he needs 600k in 2 months

    • @merp9015
      @merp9015 Рік тому

      @@JacobDavey12 yea ik but maybe like at june or july he might hit the milestone if he continues making interesting doors content

    • @ShonaPakhii
      @ShonaPakhii Рік тому

      @@JacobDavey12 he means inside of 2023, not by 2023

    • @JacobDavey12
      @JacobDavey12 Рік тому

      His channel will hit its peak probably when the new update comes out

    • @ShonaPakhii
      @ShonaPakhii Рік тому

      @@JacobDavey12 yeah probably

  • @yourlocalfloofdog6229
    @yourlocalfloofdog6229 Рік тому +2

    What about an entity that is a fail safe for if a player ends up losing items? :)

  • @safkaable
    @safkaable Рік тому

    6:41 the characters in human body like figure look so good

  • @SkylerIsAGoner
    @SkylerIsAGoner Рік тому

    Ambush actually does have different variations of its jumpscare, but only the jumpscare noises.

  • @TheIdiotDoggoIsHere...
    @TheIdiotDoggoIsHere... Рік тому +2

    3:16 it would be nice for dealing with "WUSH"

  • @idk_itsme.
    @idk_itsme. Рік тому

    I think it would be the PVP mode revamp you can choose items/entities to fight with other players you can choose maps like library or garden

  • @real_gay_bowser
    @real_gay_bowser Рік тому +1

    Hardcore Mode idea:
    Hardcore mode will change the mechanic of almost every single entity. The rooms will be changed and Items would be modified.
    Monsters:
    Rush: Rush will have a 50% chance of going back in the room and will be faster.
    Ambush: Ambush will have a higher chance of replacing Rush and will go through the room 4-12 times. Ambush will see you in the vents and will also go faster.
    Screech: Screech would only appear after the “PSST”. The player will have 3 seconds to react and will have a 20% chance more of spawning.
    Seek: The chase will have falling object and random black puddles that will kill you instantly. Seek is as fast as the player and the player will die if they make mistakes. Seek will have a 0.2% chance of spawning a little hand in one of the normal rooms. That hand will also kill you instantly.
    Halt: Halt will force you to turn around and NOT go backwards. If you do, Halt will start turning into a type of Halt-Nado and you will lose 85% of your health.
    Figure: Figure will lock on to you when he hears you. The only way to escape is to get in a locker and do the minigame. Figure will change his path depending on the place he heard you.
    Timothy: Timothy will be able to kill you and will poison you which will cause you to lose 10% of your health.
    Window: Window will be able to break the window in a 0.5% chance and if the fragments hit you they will cause you to lose 15% of your health.
    Eyes: Eyes will be able to move at certain times and has a special ability that will cause you to lose 2X the normal health when you are looking at Eyes. The ability has a 10 second cooldown.
    Items:
    Lighter: Lighters will have a lower fuel and will not cause you to get more items if the fuel is above 50%.
    Flashlight: Flashlights will have a chance of getting jammed and will be useless after getting jammed.
    Vitamins: You are only able to hold 2 Vitamins instead of 3.
    Lockpick: You are only able to hold 1 Lockpick instead of 3.
    Crucifix: The Crucifix will be able to hold the monster for 3 seconds. Crucifix will only able to hold Rush, Ambush and Seek (Seek will only be holded for 1 second).
    Rooms:
    Door 50: Door 50 will be bigger and 9 books will be requiered to be collected. There is 12 collectible books and only 9 is needed. As a 0.01% chance the room will have a earthquake. You will get stunned along with Figure. Some floorboards will fall down but Figure won’t fall in. You will get stuck if you try to step in the mising floorboards.
    Door 30-40 and 80-90: The Chase will have falling wood pieces, cabinets and a pile of books. There is black puddles and will kill you instantly if you touch them. The chase will be 2-3 rooms longer.

  • @smolsenpai6380
    @smolsenpai6380 Рік тому

    I once had a dream that i was in a seek chase but in a completely different layout : seek would chase you through 4 rooms that you would usually see during normal gameplay then going around and jumping over and under some funature and a fast paced puzzle room and it was way cooler and scarier then the original

  • @mrevald3777
    @mrevald3777 Рік тому +1

    Something crazy happend to me... At door 5 i got ambush and A-60,😳 saddly i dont have the recording😭

  • @Cattack_on_titan
    @Cattack_on_titan Рік тому

    I have an idea for an entity called *depth* it has a long corridor like halt and it zig zags three times instead of closets youre hiding in boxes

  • @fbesonia
    @fbesonia Рік тому

    The second floor idea for door 50 is perfect except without the fire and a different entity. The YouPhone is a super great update for the doors + update.

  • @Robl0x_Yurei
    @Robl0x_Yurei Рік тому

    Hardcore mode is basically using a certain level in apeirophobia for the 2 floor library

  • @lisabree80
    @lisabree80 Рік тому

    when rush comes all players hurry to find a closet as fast as possible. what if you had to slow down, and pay attention to detail, even in dire moments. introducing shy. shy would spawn as a wardrobe with a crack on its surface. when you open up shy's wardrobe you immediately die (or -50% health, but I don't know how not dying to rush would work). shy would force you to pay attention to the wardrobes because if you open the wrong one, it over.

  • @gamerisme3582
    @gamerisme3582 Рік тому

    i have somthing in my mind rn after beating the game you see a cutseen and your elevator is going dow so how we will get floor two instead of the basement I think

  • @Muggie_11
    @Muggie_11 Рік тому +1

    I like the crucifix, But it would be cool if you could use it on a specific entity. Take this for example, you can use the crucifix on rush but not on ambush.

  • @Cubic_Potato
    @Cubic_Potato Рік тому

    My idea for a new entity: it’s called ghost and it rarely spawns in rooms where the door to the next room is locked. It’s like figure but it can see. You can go behind it to hide but it will be able to hear you if you’re not crouching. Any noise will alert it and it will kill any player it sees. It’s jumpscare takes 10 seconds to end so for those ten seconds, it will be easier to avoid. Also lights in the the room it’s in will be red. And finally it has a 1/50 chance to spawn and it can’t spawn in room 50 or room 100 or any room that only one entity can spawn in whare the door to the next room is locked.

  • @ggianna3315
    @ggianna3315 6 місяців тому

    For the floor 2 update there is also a fanmade game of it considering entites like depth silence smile stalk

  • @phantomraimundo
    @phantomraimundo Рік тому

    i think if there add a hardmode i think I'd be fair to add perhapts an easy mode or rather a tutorial mode since im sure somepeople dont know or refuse to look up what to do against certan entetys when they first play the game so what could happen in easy/tutorial mode is that when one of the entetys spawns it gives you a hint or tells you how you can deal with them since whe only get to know what to do by ethher observing other players or when the entety kills us and perhapts add a lvl system along that so that at a certan lvl the game stops giving the player a notice/recomendation to play easy/tutorial mode or easy/tutorial mode could stop being playable for players at a certain lvl and if they add a hardcore mode players could unlock it at a certain lvl

  • @proglitcher1231
    @proglitcher1231 Рік тому

    4:38 accutally ambush's pitch is infinite and background changes color so its infinite jumpscares for ambush

  • @ignatiusfabriziobunyamin7456

    New entity idea:trap trap is a entry that lure players in like funitures,closets and even entites trap Will look like a mouse trap but 3d it only look like that if is now infect something

  • @soundwavesuperior11
    @soundwavesuperior11 Рік тому

    Tactic Ideas for Doors Entities:
    Rush: Would do like Ambush but only 2 times, before disappearing, so the player would have to use the same thing as Ambush.
    Timothy: Would jumpscare you, take 5 HP and take 3 resistance (or smth) from your item (unless it is a key).
    Ambush: Would only go 4 times, before doing a last screech and leaving.
    Seek: Would add an extanded chase, which means: Harder door choosing, Longer Rooms. Seek would give up at Door 46 or 47/94 or 67
    Figure: Would add a second floor, you'll have find the double of books normally. The code would have a 10 digits, making it harder, and you would need to be silent, as Figure can also go upstairs. 10 books downstair, 10 books upstair.
    Shadow: Would take 1 HP once appearing.
    Jack: Once appears, will take 5 HP and kick you out of the closet for 5 seconds, stunning you.
    Guiding Light: Would move/fly in the air and perform a "Infinite" symbol.
    Halt: Would be faster, and would make the static louder as you go on.
    Eyes: Will take 5 HP if you look at it, and would disappear right after. (basically easier but eh)
    Glitch: Won't make you take any damage when lagging, and will directly teleport you to the nearest player.
    Screech: Will PSST 4 or 5 times, if looked at, would scream at you, if not, would bite you, taking 10 HP before hitting you and going away, taking 5 HP. Will never attack if you hold a flashlight.
    Hide: Would get faster the more you go on: for exemple, if you are at Door 100, Hide will give you 5 seconds, unless Figure is trying to find you.
    Window: Would appear more times out of the windows, would appear before and after every Seek chase, would jumpscare you if you see it and take 1 HP.
    New Items and their obstacles:
    Lighter: Dark Rooms
    Flashlight: Screech
    Lockpick: Doors with no key / Unable to find key
    Vitamins: Mostly for Seek chase
    Crucifix: Every Entities + Window & Shadow
    Guiding Candle: Dark Rooms + Shadow
    Skeleton Key: Would open a chest, deciding your fate : If it says "Entity Summoned", it will spawn any sorts of entity including:
    Rush
    Ambush
    Screech
    Jack
    If it says "Chest Opened", you will get the skeleton key and will be able to open 5 locked doors without breaking OR could unlock the skeleton door.
    Shears: Vines or Wires (Wires to add a difficulty to Door 50)
    Phone: Will warn you and everyone else of coming entities. (can not warn screech or figure: screech for no wifi, and figure: to make you silent.)
    Difficulties:
    Normal: Normal Mode
    Hard: Will have all the ideas up there
    HardCORE: Will have more entities that I will put down there
    Insane: Will have whole lots of hardness to almost fully make the player fail to win.
    HardCORE Entities:
    Rush: doing the same technique as Ambush, but this time coming 8 times and appearing every 10 doors, except for the Seek Chases and Figure Finding.
    Ambush: doing his technique, but 2x faster and coming back 10 times
    Seek: re-extended chase + more difficulties such as Timothy jumping on you at certain times.
    Jack: BloodRooms making you lose 2 HP the more you stay in there, will stun you for 5 seconds when appearing in a closet.
    Shadow: Will appear, take 5 HP and take you back to the last 2 doors.
    Glitch: Will take 50 HP if lagged back from your friends.
    Screech: Will take 5 HP even if looked at.
    Eyes: Will appear every 5 doors and damage you 5x more.
    Window: Will appear at every window and damage you 10 HP if looked at.
    Guiding Light: Will be very weak to see
    Figure: Will be the fastest (not buff) even when you have 0 books. Will have 12 books, 10 digits for the code and no help paper nor monitor.
    That's all, I hope you like these ideas

  • @chrisantolamban2246
    @chrisantolamban2246 Рік тому

    The entity that I want is attacker which it can only spawn if you see a bloody door which gives you a sword. like a boss fight to fight. But when lights flicker and closest's appear hide. Because that's the time when he attacks. and when he's done attacking attack him.

  • @THISCHANNELISGONE614
    @THISCHANNELISGONE614 Рік тому

    When you slowed down the screech scream from made it gave me nightmares

  • @raiderkailik100
    @raiderkailik100 Рік тому

    Update idea: The custom challenges.
    The player needs to complete floor 1 under 15 minutes, to unlock the custom challenges. In the custom challenges, you have to SURVIVE normally, but there can be multiple monsters (like 2 rushes) so the player has a challenge.
    Update idea 2: troll mode.
    In troll mode, Rush or ambush can appear even when lights dont flicker, same as halt. SCREECH can sometimes become eyes, and eyes can sometimes become SCREECH, and figure will see, but not hear, and Seek will teleport in front of the correct door, making it incorrect. Rush will be sometimes SWAPPED with troll face that goes and goes back and then does the same in the next 3 rooms. Halt will change by that, that he will run away but you have to stay WITHIN his light radius. Shadow will call ambush, but that ambush will look like Rush. If you look at window, he will attack you like eyes. If you meet Jack, he will DELETE the closet. Timothy will get you to 1 hp. Guiding light is sometimes WRONG, making the players confused. Glitch will now teleport you to a room with 10 screeches (if room generation is bugged, this wont happen).
    I would be really Happy if this would have Been added to the game.
    Doors fan
    raiderkailik100

  • @belugatales
    @belugatales Рік тому

    How about doubling the appearance of entities for hard mode?

    • @aguiyinwachukwu5721
      @aguiyinwachukwu5721 Рік тому

      the devs said they did not like the idea of making hardmode just increasing entities spawn chances

    • @belugatales
      @belugatales Рік тому

      @@aguiyinwachukwu5721 ok thank you for the info. I missed that one out

  • @StoodSta1
    @StoodSta1 Рік тому

    "warning!! Rush is coming."
    me: "Yeah, not like the lights tell you that."

  • @Epic_ability
    @Epic_ability Рік тому

    I was thinking rushes jumpscare would be him grabbing you with his large shadow hands into the void... then eating you [ which is an instakill ]

  • @tristannente1380
    @tristannente1380 Рік тому

    But death it’s just even crazier it’s circles around you the jump scares you surround you with its friends and all of them jump scare you at the same time

  • @DaniloSTeles
    @DaniloSTeles Рік тому +1

    My luckiest moment was when i got eyes on door 18 shadow (White image) on door 20 and ambush at door 22

  • @cindyanndegollon7266
    @cindyanndegollon7266 Рік тому

    Like there’s a room on door 75 (locker room) and new entity in some of the lockers the entity name is looker and if you get him you will take 30 damage

  • @sharisphoneisusedonmultipl410

    Item idea: Book Drone! You use it, and it finds the closest useful book, but here's the thing, It has your player icon, yes, but it also has a picture of the drone next to it, And it makes you lose 15 knobs for each drone used from what you get when you die or when you get to the end

  • @MamatheFox
    @MamatheFox Рік тому +1

    A other idea is roll. He will home by when the room glows purple. You gotta crouch.

  • @yvonneyong6792
    @yvonneyong6792 Рік тому

    Imagine fire on the walls of the seek chase and seek speeding up in the middle of the chase and the roof crumbling. Just a cool idea

  • @erkanyilmaz5637
    @erkanyilmaz5637 Рік тому

    You're really good, but I have a request from you: In a game called Doors Concepts, the hide had a physical body, and when you get the achievement of the hide, there is an eye in the closet, so in short, I would like you to research the physical body of the hide character, please.

  • @samanthavilarino368
    @samanthavilarino368 Рік тому +1

    More props in figure's library + 2nd floor?

  • @huskybotie1552
    @huskybotie1552 Рік тому +1

    Honestly that hardcore mode version of the library sounds fun.

  • @johnnjemanze709
    @johnnjemanze709 Рік тому

    Vent Jack Entity
    [Basically jumpscares you in the vent]
    {Deleting any monsters coming}

  • @juliastimson1562
    @juliastimson1562 Рік тому

    G21 G2 one is a entity that can go small and big he can crawl through vents even through closets

  • @hyplexgalixite3496
    @hyplexgalixite3496 Рік тому

    1. New Mob called: Shifter; It Moves objects around the room blocking your path, If you use the candle, You will have to throw it in the opposite direction for the Shifter to be distracted that way you will be able to walk into the next room.
    2. Throwing Ability: You can throw items wherever and whenever you want.
    3 New Rooms: Cemetery, Thrown Room (Boss Room), Infirmary, Skeleton Key Room, Silences Room, Greed's Room.
    4. New Boss: Shape-Shifter; It looks like a black orb, Morphing into any type of monster which is living in the hotel.

  • @ucjcookie1904
    @ucjcookie1904 Рік тому

    I have a cool idea for Timothy went it jumpscares you it grabs on to you and you have to shake your screen to shake it off:)

  • @burger7675
    @burger7675 Рік тому

    2:52 Thank you for Mentioning my Creation! i worked pretty Hard on it!

  • @Gunfenetic
    @Gunfenetic Рік тому

    One of my idea is something like a item where if your holding the item a the item touch you you respawn without using any revive like the totem from Minecraft so something

  • @levii501smith
    @levii501smith Рік тому

    Well I was hoping that they,d be adding a room which is A 4 roomed Hall way with flower pots, statue, and a fire place with One of the fanmade pictures