Imagine how mad I was when I accidentally stepped into a gap on the expedition. It was the first time I've ever seen it and the sprite didn't look like it was a bottomless hole.
The Minibopmb moment made me cackle, The single frame sound of the bomb going off followed by silence then the perplexed 'What the hell' was peak comedic timing
Zombification is also a vector for round removal, can't be revived normally. But luckily you can still be cloned or cyberized, so if zombies happen to get robusted before the majority of crew are dead you can still play should the round continue. One of the major annoyances I've had honestly isn't being round removed it's science not making any of the 3-4 ghost role items they have access to at all.
To be fair, zombie rounds often cascade into an automatic shuttle call or so many being dead that the shuttle gets called after everything is safe anyway. Plus a lot of people opt to take zombie ghost roles removing themselves from the round as their initial character.
Positronic brains and two kinds of small robots. One can transport players and the other can transport supplies such as materials. I'm fairly sure both of which can talk and I know they can move about freely anywhere that's passenger level access. They're not overly complicated but they do get you back in the round and interacting with people. Almost like upgraded pAIs, or maybe a sidegrade. The fourth is a drone, but they're disabled on Wizden servers. For what reason I don't know. Probably something to do with their coding.
@@DoktorGears thanks for the answer :) maybe an idea for the coders: once the server has x number of ghosts, there could an automatic signal so that science knows that there is the demand for cyborgs and bots, not sure how but it could be like an automated announcement on the science channel or a visor located at the science department showing colors to know if there no ghosts, some ghosts or many ghosts around...
A fun fact: "gib" sounds very similar to a russian verb "гибнуть", which literally means "to die". So mentioning this mechanic in russian felt a little unusual at first, hhaha.
I experienced the mini bomb gib being so powerful it shot my brain straight through a wall. I was being taught science and the guy teaching me found everything except my brain
I disagree that it should be removed, its not an issue and Syndicate needs a way to silence their targets - a cyborg can tattle on an agent indirectly after all, they might not remember what killed them but they can remember who was around them before that happened. Prion diseases are also extremely rare, i could accept it as a chance based disease but wouldn't like it as a guarantee. Medical needs more cool shit and strange things to diagnose and work with.
@@diaawayon the server i play (and i'm sure it is on many others) it's stated in the rules that borg brains don't have long-term memory on their own, so they shouldn't remember who killed them or else that's metagame and are punished by admins
Apparently the toxin round removal is reversible with a *lot* of effort with defibs. Though my information on this is second hand. Supposedly when being zapped the body is able to metabolize for one tick.
@Chordgaille I did this myself about 2 days ago after science accidentally let out an artifact that casually strolled through medical and killed a lot of people due to radiation. Fortunately it was a low pop shift but we burned through a lot of Artihnazine and many batteries.
@@admiralobviousi once let out an artifact like.that. It started randomly moving through walls and create extreme radiation after just the second node. Surprisingly only 3 people died from it as far as i'm aware, two of them being me and my assistant.
5:08 Actually its still possible to revive people as long as you can inject them with chems, it will require a lot of defib shocking though so you might want to use 2 per doctor when doing so and probably require chem to already have mesh production chain going so you do not get spanked by CMO for investing ointments into "permadead" player.
@@Terraspark4941 They will, thats the point. Shock can be fixed wish meshes/oints. Question is how many you can spare and how far victim is from 195 total non-brute/burn/asphyxiation damage.
On some SS13 servers, you can actually shove a brain in a cloning scanner and clone a person that way. If you got the brain, you can make a completely new body for them.
One thing I've been wondering is how you get a server to yourself like in these videos? I'm like to test some stuff, but I'm not sure hopping onto a 0 pop public server and mucking around is a good idea.
There are cryo medicines like necrosol lets you heal corpse bodies and another that reverts them to non rotting, and also it can heal toxin damage, but this is dependent on having cryo set up and a CMO or anyone who knows cryo
Funny enough, if they add genetics you could get new body. Same with borgs in some 13 servers if borg contantly dies in his metal brain some people do a punishment of putting robot in cloned human monkey body. some servers had it where borg brain in human body wouldnt need to eat while others did.
This is gonna be a hot take, but accidental round removal (e.g. rotting) should be MUCH more common. I see too many people complaining about antags gibbing or round removing them, and while I get that it's frustrating, it should also be part of the game that your character dying has permanent and lasting consequences for that round. Simply defibbing a literal corpse to bring them back is way too easy.
I'd be cool with round removal being more common if there were actually fun ghost roles to play. Only like one or two people a round get a good ghost role while the rest get to be hydroponic trays.
Humans eating human brains should be allowed in my opinion. Cannibals have existed (and still do), so personally I do not think it makes sense to remove it. I think the discussion should be around possible consequences, since prion diseases (kuru) does exist. I don't think it should be a guarantee though. Honestly I think that every part you gib should be consumable, perhaps with some possible, chance based, side effects.
eating a human brain, if I recall correctly, is only an issue when it has a prion in it typically found in uncured pork 9this is from a biology class like 8 years ago so please forgive any inaccuracies) so eating a healthy first world person's brain is likely safe for your health. Granted it wouldn't be a bad idea to cook it to be safe (removing any possible prions or parasites)
Go to the forums, and cry like the little bitch you are! - Cloaker PayDay 2 Use the forums, your ss14 account autocreates a forum account with the same credentials.
7:30 The minibomb also allows the brain to quantum tunnel through walls into another room. Good2know
Makes retrieval for a MMI _Even More_ unlikely.
This nifty little device turns you into a substation! Forever.
Imagine how mad I was when I accidentally stepped into a gap on the expedition. It was the first time I've ever seen it and the sprite didn't look like it was a bottomless hole.
that is a way too relatable feeling
My first encounter with one was while I was mining, broke a block and right behind it was a hole I didn't see.
Admins can also hide them under carpets. They do that sometimes when doing funny admin things at CC.
Oh my fucking god the exact same thing happened to me on my first cave expedition
That minibomb moment was so weird lol
Always gotta expect the unexpected in Space Station
The Minibopmb moment made me cackle, The single frame sound of the bomb going off followed by silence then the perplexed 'What the hell' was peak comedic timing
Zombification is also a vector for round removal, can't be revived normally. But luckily you can still be cloned or cyberized, so if zombies happen to get robusted before the majority of crew are dead you can still play should the round continue. One of the major annoyances I've had honestly isn't being round removed it's science not making any of the 3-4 ghost role items they have access to at all.
True I forgot about zombies to be honest. I think my brain defaulted to zombies = rotting already so I just blanked it out.
To be fair, zombie rounds often cascade into an automatic shuttle call or so many being dead that the shuttle gets called after everything is safe anyway. Plus a lot of people opt to take zombie ghost roles removing themselves from the round as their initial character.
What are the 3-4 roles that science can make for ghosts? A cyborg, and what else?
Positronic brains and two kinds of small robots. One can transport players and the other can transport supplies such as materials. I'm fairly sure both of which can talk and I know they can move about freely anywhere that's passenger level access.
They're not overly complicated but they do get you back in the round and interacting with people. Almost like upgraded pAIs, or maybe a sidegrade.
The fourth is a drone, but they're disabled on Wizden servers. For what reason I don't know. Probably something to do with their coding.
@@DoktorGears thanks for the answer :) maybe an idea for the coders: once the server has x number of ghosts, there could an automatic signal so that science knows that there is the demand for cyborgs and bots, not sure how but it could be like an automated announcement on the science channel or a visor located at the science department showing colors to know if there no ghosts, some ghosts or many ghosts around...
A fun fact: "gib" sounds very similar to a russian verb "гибнуть", which literally means "to die". So mentioning this mechanic in russian felt a little unusual at first, hhaha.
it comes from "giblets" from the old Quake 2 days with games like Half Life 1.
Не, не логично. Хотя всё может быть.
"Giblets" is hundreds of years old. It's a butchering term. It means little pieces of meat. Usually it is used for bits like organ meat from birds.
-what the hell?
Ahh yes hell of substation
One step closer to a MMI i guess
There's also throwing a party in the singulo!
the minibomb lol
I experienced the mini bomb gib being so powerful it shot my brain straight through a wall. I was being taught science and the guy teaching me found everything except my brain
Wall's get hungry too.
I remember getting gibbed in a minibomb accident. The scientist found my Brain and… accidentally ate it.
@@mikakuhn958 yum
to be honest, I'm somewhat hoping that prion diseases get added if they don't patch out the eating brains thing
I disagree that it should be removed, its not an issue and Syndicate needs a way to silence their targets - a cyborg can tattle on an agent indirectly after all, they might not remember what killed them but they can remember who was around them before that happened.
Prion diseases are also extremely rare, i could accept it as a chance based disease but wouldn't like it as a guarantee. Medical needs more cool shit and strange things to diagnose and work with.
@@diaawayon the server i play (and i'm sure it is on many others) it's stated in the rules that borg brains don't have long-term memory on their own, so they shouldn't remember who killed them or else that's metagame and are punished by admins
Apparently the toxin round removal is reversible with a *lot* of effort with defibs. Though my information on this is second hand. Supposedly when being zapped the body is able to metabolize for one tick.
I have heard that is true, but it seems really unreliable and tedious
@Chordgaille I did this myself about 2 days ago after science accidentally let out an artifact that casually strolled through medical and killed a lot of people due to radiation.
Fortunately it was a low pop shift but we burned through a lot of Artihnazine and many batteries.
@@admiralobviousi once let out an artifact like.that. It started randomly moving through walls and create extreme radiation after just the second node. Surprisingly only 3 people died from it as far as i'm aware, two of them being me and my assistant.
5:08 Actually its still possible to revive people as long as you can inject them with chems, it will require a lot of defib shocking though so you might want to use 2 per doctor when doing so and probably require chem to already have mesh production chain going so you do not get spanked by CMO for investing ointments into "permadead" player.
Defib deals 5 shock and will instantly kill
@@Jetstream_Toster even so, shouldn't they stay alive for just long enough to process some chems? 🤔
@@Terraspark4941 They will, thats the point. Shock can be fixed wish meshes/oints. Question is how many you can spare and how far victim is from 195 total non-brute/burn/asphyxiation damage.
@@prophetcrow does atmos hardsuit have shock resist?
@@prophetcrow defib deals shock damage, so it don't help you
On some SS13 servers, you can actually shove a brain in a cloning scanner and clone a person that way. If you got the brain, you can make a completely new body for them.
7:22 ah yes, i love this game's physics engine
Master of funny explosions
YEah minibomb seems to be effective not only it gibs. but ALSO hides the brain by teleporting into the random place in tech's
Worth noting future versions of the game may have organ damage, preventing borging as well
Just wait till they drop the surgery update next week
One thing I've been wondering is how you get a server to yourself like in these videos? I'm like to test some stuff, but I'm not sure hopping onto a 0 pop public server and mucking around is a good idea.
He has a video on the channel explaining server hosting, give it a look!
There are cryo medicines like necrosol lets you heal corpse bodies and another that reverts them to non rotting, and also it can heal toxin damage, but this is dependent on having cryo set up and a CMO or anyone who knows cryo
The beginning of the gibbing incident
My favourite is _that_ Ninja that goes around gibbing/removing everyone they come across, for literally no reason.
Funny enough, if they add genetics you could get new body.
Same with borgs in some 13 servers if borg contantly dies in his metal brain some people do a punishment of putting robot in cloned human monkey body.
some servers had it where borg brain in human body wouldnt need to eat while others did.
"SS14 is a sandbox"
I agree it is a sandbox. The sandbox that all the neighborhood cats use.
Eating a brain should make you have some weird kirk like laughing at random or hallucinations
still waiting on opporozine
This is gonna be a hot take, but accidental round removal (e.g. rotting) should be MUCH more common. I see too many people complaining about antags gibbing or round removing them, and while I get that it's frustrating, it should also be part of the game that your character dying has permanent and lasting consequences for that round. Simply defibbing a literal corpse to bring them back is way too easy.
I'd be cool with round removal being more common if there were actually fun ghost roles to play. Only like one or two people a round get a good ghost role while the rest get to be hydroponic trays.
@@Liltenheadwe had a hydroponics tray be promoted to be the new QM so honestly, sometimes it can be a vibe
another one is when someone decides to space walk just as a spaceship appears in the very same space
what is the name of that weapon you were using?
The green stick stick is a bang ded
@@Liltenheadfuni admin arrow
me gibbing the greytide that spilled drinks in front of me when i was a syndie janitor
Kuro spawn where you spawn as a split personality for the person who ate your brain when?
For salvage you get round removed if you stay on a salvage when the magnet loses it, your body is unrecoverable
Yo, I wanna get turned into a cyborg
Is there no way to take a brain and put it into another corpse in this game yet?
nope, just cyborgs.
Humans eating human brains should be allowed in my opinion. Cannibals have existed (and still do), so personally I do not think it makes sense to remove it. I think the discussion should be around possible consequences, since prion diseases (kuru) does exist. I don't think it should be a guarantee though.
Honestly I think that every part you gib should be consumable, perhaps with some possible, chance based, side effects.
eating a human brain, if I recall correctly, is only an issue when it has a prion in it typically found in uncured pork 9this is from a biology class like 8 years ago so please forgive any inaccuracies) so eating a healthy first world person's brain is likely safe for your health. Granted it wouldn't be a bad idea to cook it to be safe (removing any possible prions or parasites)
Day 38 of asking Liltenhead to unban me in his comments
Go to the forums, and cry like the little bitch you are! - Cloaker PayDay 2
Use the forums, your ss14 account autocreates a forum account with the same credentials.