Very well done. As a 10 or 11 years old kid around 1983, long before the internet, I knew what the last level icon was because I managed to reach it. Only once. And I never forgot what it was. Those who played it back then with the original (awful) controller and side buttons know how hard that game actually was. Thanks for uploading.
It was hard alright, and those side buttons hurt. But to be fair so did the classic NES dpad, most controllers had very stiff buttons growing up until the SNES and Genesis came along.
One thing I will credit this game for is improving on the arcade in every way. The visuals are nice and chunky, the colors are vibrant, and those blasted red doors work as intended, unlike the arcade version where they go up wherever behind the cop giving chase.
This was originally a bootleg of Pac-Man by Data East, the same people who made BurgerTime. It’s weird to see this on the Intellivision. (Or any home console for that matter)
I'd say it's better than the original. I owned this along with Thin Ice (Disco 9) and Burgertime, bought one of those cheaply made Atgames flashbacks on clearance specifically because it had the arcade versions of those games, and man they are so different from the Intelivision I remember. Visually and control wise they actually seem a step back.
@@docsavage4921 in my opinion the arcade version isn't great at all...the Intellivision version is MUCH better in graphics and in gameplay...in the arcade version they give you a REALLY short time to get the money in the middle where it makes it no fun
Tbh I never had that problem with the 16 way disc, most games never really needed precision. The cord length on the other hand. And those inserts that would always get lost.
Very well done. As a 10 or 11 years old kid around 1983, long before the internet, I knew what the last level icon was because I managed to reach it. Only once. And I never forgot what it was. Those who played it back then with the original (awful) controller and side buttons know how hard that game actually was. Thanks for uploading.
It was hard alright, and those side buttons hurt.
But to be fair so did the classic NES dpad, most controllers had very stiff buttons growing up until the SNES and Genesis came along.
One thing I will credit this game for is improving on the arcade in every way. The visuals are nice and chunky, the colors are vibrant, and those blasted red doors work as intended, unlike the arcade version where they go up wherever behind the cop giving chase.
Thank you for posting.
I have wondered for many, many years what prize came after the camera. I never could pass that level.
This was an awesome little game. Right in the midst of PacMan "fever"! Thanks for posting.
Putting this on as background noise and casual looking at. Great vid
I used to skip school to stay home and play this
A trick is to lock the cops in the corners with both doors for extra points
This was originally a bootleg of Pac-Man by Data East, the same people who made BurgerTime. It’s weird to see this on the Intellivision. (Or any home console for that matter)
it was one of the best ports, if not THE best port ever taken to Intellivision.
I'd say it's better than the original. I owned this along with Thin Ice (Disco 9) and Burgertime, bought one of those cheaply made Atgames flashbacks on clearance specifically because it had the arcade versions of those games, and man they are so different from the Intelivision I remember. Visually and control wise they actually seem a step back.
@@docsavage4921 in my opinion the arcade version isn't great at all...the Intellivision version is MUCH better in graphics and in gameplay...in the arcade version they give you a REALLY short time to get the money in the middle where it makes it no fun
I played the hell out of this game back in the early 80s on intellivision
Better than the original Pac-Man on the Atari 2600.
Best Game ever growing up before NES
Great game!
I played this to death, i got up to the diamond level and after that it it just stays on that level, it goes so fast.
I was always bad at these games from Intellivisions bad controls.
Tbh I never had that problem with the 16 way disc, most games never really needed precision.
The cord length on the other hand. And those inserts that would always get lost.
The inspiration for Dark Deception?
Where did you get the game