Are the Numbers in Sols RNG FAKE?
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- Опубліковано 29 бер 2024
- Very different video than I normally do, wanted to try it out :D
Thumbnail by @backjump
Discord - / discord
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car - me (azu/myler)
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aboutibo - blazewing
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Oh gg it uploaded. I’m currently in a massive rainforest greenhouse
Sounds nice
Like jungle exploration from the hit game flood escape 2 😮
E
i suggest you play Balls.RNG its better
me getting bounded on 6k rolls: ok… getting lunar full moon on 20k: WHY NOT SOLAR?! (AND ALSO THERES A RANDOM AMOUNT OF LUCK DFOR EVERY PLAYER, BEACUSE SOME PEOPLE HAVE LUCK 2 IN GAME CODES WHILE OTHERS HAVE LUCK 1. SO ITS BASED OFF WHAT NUMBER YOU HAVE IN THE CODE)
im 100% sure theres some kind of secret beginner's luck feature that the devs are hiding, most of the 10m+ finds (that show up on the discord) are players with under a million rolls.
edit: its been months bro why are people still replying to this 💀
i believe they do this to grab players into the game by giving them cool stuff early, keeping them in the game longer because they think they'll get more crazy numbers.
they said in their suggestions channel that they arent adding beginner luck 🤷♂️
there is no beginners luck thing bruh I got my first 100k+ at ~230k rolls
@@mur7sseci think beginner’s luck exists, because i got a galaxy (breakthrough which is 1/7.5m) at 7k rolls.
i got 2 nautilus at less than first 2k rolls, now im on 520k+ and all i got is 2 hyper volt, hades, poseidon, sailor (like at 100k or less), arcane, 3 undefined bt, 2 twilight
Sol’s Rng is a casino of envy reference 🤯🤯😳
Real
fe2 mentioned?!??
99.9% of flood escapers quit before escaping big 🤯🤯🤯
@@ultraepikLMFAO 😂😂😂
its not gambling unless u put money down so rn its like were playing a free slot to win nothing therefore this game is a waste of time
I think the numbers aren’t necessarily boosted because there are way more players under 100k rolls than there are above 100k, and the same thing for 1M+ which means a larger sample size and therefore more chances happening per second for a crazy roll
Exactly what I've been saying. For every 1 player with 1m+ rolls, there are 25 without 1m+, so there's just a much higher likelihood that you'd see players with less rolls having better stuff, just because there ARE more players with less rolls.
@@CircusReactopia that isn't how that works bro
bro is not mathing my guy
@@GariPlayz But it is lol, if you have 100 people in a room with less than 100,000 scratch off tickets scratched, and then 5 people with more than 100,000 and you give them tickets, it's more likely that the group of 100 people will win big first because 100>5
@@Youngy Ah, I see what you mean now, Youngy. Thanks for your input. So, if I understand correctly, it's more about the sheer number of players with fewer rolls compared to those with higher rolls, rather than the individual probability changing. In your analogy, the group with more players and fewer tickets scratched has a higher chance of winning big simply because of their larger size (meaning more rolls in total if added up). I understood differently. That makes sense, however I still don't see how the numbers are not boosted from this analogy. The sample size in the video is obviously much less than a hundred, even if it was, the set number of rolls attest to the fact that the numbers are indeed boosted, since again this is RNG, and not a set number of lottery tickets or something. There is obviously some beginner luck going into play to get people hooked to the game and continue playing. In fact, real life casinos encourage newer players to play low-stake options and easy-to-win games in order to make a positive first experience and the likelihood that they would continue playing. Roblox games make their money off of retention and premium plays and etc, I'm sure the owner is well aware of this fact and is just using it to their advantage. 5th roll in this game I got diablo, and if I look to players with little to no rolls too, I mostly see all of them having rarer or as rare auras. From what I see, beginners have boosted luck, and thats it.
I played the game when it had about 200 players, I DID NOT think that shjt would even pass 3k 💀
I tried that game at 5 players but i leaved that game and back when it got 50k players
i was playing before it got popular and said "this looks like a cool game, im sure the community would be small",
fuck no
i visited the game when it had around the same player count and was like
"wow i thought this was a cool and interesting game cuz the thumbnail looked cool, is this really just a fuckin reroll simulator ?!? ???? surely no one would stoop so low as to play such a shitty game right?"
*100k players*
I thought this was a small game with 5k players, kept getting confused why my recommendations were showing a lot of sols rng (i never played it back then…)
@@nuggethewarrior279 I mean like compared to the average (boring and repetitive) simulators, toilet tower defense and other brainrot games, sol's rng is actually decent
Ah, the video I anticipated. Absolutely insane drops
The fact you found a way to make content of a game that whole gameplay is 5 seconds is insane.
Eclipse and Ev_n so far are the only people who made actually enjoyable videos on this """"game""""
Me when I randomly get undead and undead devil within the same 20 second span 💀
STOP 😭
@@backjump never 😈
@@backjumpbros going to said "cuz i know u poison"
Bro imagine getting undead devil and diaboli void every time…
That’s me for real
As a person who has 1.8 million rolls and my best is sailor i can confirm that the numbers aren't fake
Bro insane luck💀
im worse than u at 1.8m lol
@@AcTiMa2 thats beyond cooked luck 💀
sailor is 1/3m and you only have 1.8m rolls and you probably have other good auras which means they are probably fake or you just got lucky who knows
im 300K rolls and my best is aquatic:flame,this game is legit racist
I don't think the numbers are 100% fake because remember there are at least 70-40k active players on sols rng and for a beginner or even just an average player they can get extremely lucky because of the active players and the amount of luck modifiers those players are using and also how fast they roll can affect that too, the name suggests it's an rng which is basically random so yeah..
Facts
Cap
Didn't get anything higher than 10k at 10k rolls
@@engxuanwenmoe1482 can you even read 😭
@@TheNoobEpic He's too high on copium to read the comment properly, pay him no mind.
@@engxuanwenmoe1482 theoretical probability is what you're thinking of, but it's Theoretical. it's not actually how probability works
I Really Like The New Style Of Video! Keep Up The Good Work!
The way it works is, the game will list all the available auras in list of their least rare to the most rare. The game will then run a number 1 - (the rarity) of each aura. If the number lands on 1, then that aura gets selected. If multiple auras land on 1, then the game randomly chooses in that pool which aura to give the player.
That is how it works and the devs have backed this up. This is why some auras can pop up instantly for lower level players and some can never pop up at all for players over 4 million.
For me I JUST hit 1 million roles and have multiple 10m+ auras, around 5 or 6 I believe. Meanwhile my friend at almost 2 million roles just got his second 10mil aura today.
It’s all numbers, some people are just insanely lucky
If we set all chances to 1/1b, then the common auras add up to:
Common 500m
Uncommon 250m
Good 200m
Natural 125m
Rare 62.5m
This already adds up to more than 1b...
Dang bro, I remembered when you had only 100 subs making fe2 content. Keep up the grind, but never forgot the fe2 community!
I enjoyed this video alot surprisingly, try making more of this type !!
Since when did you start this game?
YOUR MAP GOT HIGHLIGHTED (CASADE RIFT!) CONGRATS
oh yeah you might wanna add who is who
anyways
Flep429 - kitlmao
car - me (azu/myler)
Obsol - saber
GiveImpeachedPls - ev_n
aboutibo - blazewing
Bro got that youtuber luck 💀
@@LightningLover2763 fr
Oh hi azu
@@LightningLover2763bro they're a UA-camr themselves
@@SarahSuzuki43 ik I'm not dumb I'm just saying every youtuber is lucky
HOW DO YOU GET ARCANE I HAVE LIKE EVERYTHINGBUT THAT I COULD GET ARCHANGEL BEFORE ARCANE
i literally got a galaxy breakthrough at around 600 rolls, and now anything i get, at 700k rolls, is always under 5M :/
What I think is going on iis that new accounts have boosted luck, since on my main account it took me way longer to get even magnetic.
I have no idea how you keep uploading such high quality videos so fast, but keep it up is all I can say 😎
Idk how he uploads so fast
The rolls also roll multiple times, but they're skipped, so it hurts to see them go away.
Making it not purely 1/(some number) but (multiple)/(number).
Though you might argue that it skips, it still does roll multpile times before hitting that one last tick.
its cause of inflation whenever they add more auras and also because there are so many auras above 1m which is why it seems like 1m+ auras are kinda common, combined with the fact people roll hundreds of thousands of times and use heavenly potions along the way
i absolutly love when he shows why the numbers in sol's rng are fake. poetic, almost.
for real, i loved the part where he showcased getting absurd luck getting 1/100k and 1/200k in less than 500 rolls, it was quite poetic
what is the chance of rolling glacier breakthrough at the same time as you? like in the exact same second. i was scared cause the video was playing in my background and i was playing and then you read the name in perfect sync
Same pfp
the funny thing is since they added new gears i couldn't get any of the auras that i needed they took a lot of rolling but as soon as i got all the auras i needed i started getting them really frequently..
273 rolls and i got gravitatonal, its what kept me into the game. I still remember the joy i felt. than in 500k rolls, the best i got is galaxy breakthrough. I stop. BUT NOW IM BACK, getting galactic device rn has im typing
I was watching this while eating a sandwich and came back to my computer and I got an impeached
I see the word "game" misused in this video, this isn't a game
Im glad my friends arent seeing this but tbh sols rng is essentially a casino that somehow people like more than pet sim 99. i literally lost a friend to it bcus they got so addicteddddd 😭😭😭
@@somerobloxdude3699samee
Tbf, anything can be a game. Doesnt mean it has to be elaborate or detailed
@@somerobloxdude3699tfym, both Pet Sim X and 99 are pay to win, Sols RNG only got a few gamepasses and yet it's f2p friendly. There's NO way you enjoy simulators if they're the same as cash grabs
@@ji17O it's not a game, it's genuinely nothing like there's nothing you do, you just sit there and watch, it's closer to a video than to a game
This felt like a documentary. See? I am civilized.
What font did you use for youe text?
Russel Square
@@Ev_nlol thanks
CASCADE GOT HIGHLIGHTED LETS GOOOOOOOOOOOOOOOOOOO
i got Diaboli: Void within my first 10k rolls on an alt. it took me around 150k rolls to get it on my main.
My alt got diaboli void at 97 rolls
Wtf diaboli void comes by daily
i was afking sols rng while watching this and when you guys got starfall i got starfall too lol
thank you for having me in the vdideo!' woahhhn!!!
What’s the song name? Damn it has some tunes
Which one?
@@Ev_nlol the bit where they got 100k
@@Ev_nlol so mid-video
@@Istoleyourtoast101i believe your talking about Aqua-Flame Base by @Lemmylada
If you’d like to use it yourself, you must credit him in the description
Alright, thanks.
*Me who got Celestial at roll 500:* "Mere mortals.."
someone has gotten sailor breakthrough at 1 roll...
Luigi:
@@Abyssal_Entity that was a dev's alt
@@trueterrablade3416 ik
Aright i would like to mention something. In a game called "Slap Battles" (I think a lot of people know this already), there is an actual rng system for a specific glove called "Bob". Which is 1/7500 to get every replica ability usage. It took me a week to get it, A WEEK. You don't even know how many people get 100k auras in a week.
Yeah sols rng is definitely dishonest about the odds
well, in sb replica cooldown is much longer than a roll and you have no luck boosts
in sols tho, the complete amount of luck boosts the average person has and the low cooldown for rolls compared to bob results in much better odds.
I took like 20 minutes
It took me 4 hrs to get bob
speedran bob 5 minutes after getting replica
The numbers could be fake but more than likely not because of the issue there is a "Were Sorry" buff in the bottom right corner which gives you extra luck +100 to be exact so thats why you got all of those rare auras so early into the game
That's far from enough to explain this level of luck
another way to test this theory is to get a fresh account vs an account with exo gauntlets and over a mil rolls, make them roll for an hour to see if beginners luck boost really exist
begginer's luck doesn't exist
fr@@gespnit
Keep in mind there are thousands playing in the same moment so all the afking adds up
I got bounded in 4k rolls and everyone in the server was saying "bro is cooking🔥"
Alright, let me get this straight for once and all. The sol's rng rarity system is a bit more unique than others, if you wanna know about it, read the page luck in the wiki. If you have 10 auras and they are all 1 in 1 million and you roll, no matter what aura you get of them, people are probably gonna be congratulating you for getting it and sometimes saying you only have 100k rolls. But the thing is, the outcome is almost always the same when you get any of the 10 auras. So that means you have a 10 in 1 million chance to get this outcome. Now, add all the 1m+ auras in sol's rng together. You will definetely have a chance higher than 1 in 1 million to get an outcome that ppl are stunned that you got a 1m+ aura, even tho, if you add the chances together, you probably have a 1 in 230k chance.(That's just guessed, I didn't rlly calculate it, but you get the point.)
aint readin allat 💀
@@saintchr1s xd
I could've made it even longer and included how the entire luck system works too.
@@Insan3_Script3r do it
@@saintchr1s tl;dr 10 1M auras = 1/1M times 10 = 1/100K
It basically works like in every roll you have like an 1/_ chance it get it but on your next roll it resets so let’s say you are trying to get precious with is 1/1024 chance, even if you roll 1025 times you are not guaranteed to get it
:O nah reeeeeellyyy
dam
wooow didn't know that!!
theres 2 types of random in games, one that u mentioned and another that quarantees it
The likelihood of event A is P(A). Then, the likelihood of event A _not_ occurring is P(~A) = 1 - P(A). If we take that the likelihood of A occurring multiple times, n, in a row to be P(A)^n, then it follows logically that the likelihood of an event A occurring after n tries is given by 1 - P(~A)^n. Therefore, the likelihood of an event of 1 in 1024 probability occurring after 1024 attempts is ~63.2%.
yeah pretty much feels the same to me, i was trying to get commons and stuff for crafting, and kept getting 1 in like 5000s, even a 1/300,000 without getting a common, which is 1/2 lol
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Bro, you had the 100% luck boost no kidding
When ya get over 20k rolls , the shit is over
RNG = Random Number Generator. The number of generated numbers in sols rng keep generating that's why alot of the play it. It's not about luck. It's all RNG
The Rarities are correct btw they're not like 1 in 1k is 1 in 50. It's like shindo life's roll system
I've also noticed it's more likely to get anything above 1-1000 in private servers than in public one's
To be fair, the We’re Sorry luck boost was active during this, so the results from this video are a bit inaccurate
i think there is a beginners luck but its range is around below 10k rolls and not many hours played since i played it on released but quit cus no auto roll for free but came back when it was free and got hades ,twilight, celestial 2x, undefined not even 5k rolls (said below 5k rolls cus forgot the specific rolls i got them all) i also said that below 10k rolls cus i got some 100ks alot like undead devil breakthroughs diaboli void etc...
i wouldn’t be suprised if theres a system to give worse luck to those over 1 mil rolls bc they are very addicted and low chance that they quit until they get something good to keep them playing
wouldn't it be a higher chance? makes absolutely no sense for devs to kill off a dedicated fanbase, wether they are addicted or not.
@@official_gay_pride_allythe devs know we ain’t gonna quit, I’ve got 1.3m rolls and my best is aquatic flame (1/4m) and I don’t plan on quitting till I get smth better
What Music He use in The video Pls answer i love the music
Sunsetter’s Park and Aqua-Flame Base both by @Lemmylada
Thank You so much i appreciate it
While it is randomly generated, its still possible to get stuff like impeached at 27 rolls, though likely gaurnteed at 250M rolls.
thats not how it works
bro does not understand anything
@@orcasrock ai
I got my first exotic (1/99999) at my 90k rolls. And exotic was my new rarest when I finally got it with eclipse glove. So yes the numbers is rng.
You was just lucky guys.
buddy I have over 105k rolls and I still have eclipse device
but you are one person... someone needs to test it in a lot of accounts
so you watched the video or nah. CUZ THIS KID GOT BOUNDED AT 500 ROLLS BRO
@@user-dk2zu1xn6s yeah this game is p$#"ing me off when literally had 100%+ luck extra cuz of the "event" and i got bounded after like 10k rolls *WORST THING IS THAT I ACCIDENTALY SKIPPED IT BC OF THIS DUM AUTO SKIP SYSTEM*
At 90k rolls I have unbounded and undefined (my best 2) Am I cooked?
Does it even matter, not knowing is fine as long as you get the dopamine rush you are trying to get.
you guys are indeed just unfathomably lucky. bounded is crazy bruh!
underated vid!
It took me 4.3k rolls for a diaboli that I had to manually roll because before era 5 auto roll wasn’t free. I didn’t use an auto clicker too since I was on mobile at that time. And like 10,000 rolls to get a first star. It took me around 35k rolls to get my first 1 in 100,000 aura and 36k rolls for a 1 in 500,000 aura. I am now at 48k rolls and have gotten nothing that is above 69,999. Ok so, I just did a similar experiment (just not to the full extent) and the results are stupid. In my first 100 rolls I got a Magnetic and an Emerald (a 1 in 500 and the magnetic being A 1 IN 2,048!) and on my second 100 rolls (200 total now) I got a sapphire (1 in 800) AND ANOTHER MAGNETIC (again, 1 in 2,048)… I only used one lucky potion and one speed potion on the first 100 rolls btw.
The results just show… My main account took 4k+ rolls for a 1 in 1,004 and an account with 200 rolls total got 2! MAGNETICS in 200 rolls.
you do know mobile has auto clickers too right?
@@Nadirofeverything Yes but now auto roll exists
Yo great video i was wondoring what are the name of the song that you played because they were great and i wanna litsen to them somme time when i play sol's or other game
give me the timestamps
@@Ev_nlol 4:48 / 10:15 this one pls ty
@@Tomydestwo different songs- Sunsetter’s Park and Aqua-Flame Base by Lemmylada
@@Ev_nlol Ty so much!
My explanation is that there is so much other things in this game that the more they add the more variety there is which makes things easier to find. It’s with a lot of other luck games.
Every like this gets I swear I’m gonna play an hour (not lying I have 105 hours already)
I got 55 been playing dince like 4d ago
You liar its 17 likes and i didn’t like, not 105 likes
@@Lisa.IlikefnafOk.he meant he already has 105 hours of playtime already
I have nearly 1K hours
@@RPG-9 dang
bro l have 13k rolls and only rage heated
Same but until 24.1k rolls
Bru i have 6k and comet (120k)
You play fe2 right? I wanna play with u
2:50 this is due to the game using a tactic used in many casinos
Y'all really don't understand how RNG works? Everyone saying the numbers are fake, inflated, or something else. There's over 100,000 concurrent players on the game, it's not surprising that 1 of them will get a super crazy rare roll eventually given that you can roll once every second basically.
True, they don't understand how rng works. I know a bit about coding and rng's so I can think how the creators probably made the rng to certain auras like for example the undead devil, in one of the times you get undead it moves you to a list of 10 undeads and 1 of them being undead : devil so once you get undead you have a 1 in 10 chance to get undead : devil thats why its rarity is 100000 because 10000 x 10 is equal to that.
@@IFEE_EEFIOk either I’m the unluckiest luckiest person alive because I keep getting Undead:Devil when I need normal undead 😭😭 the game loves me and hates me
Plus the description says the coding for sol’s servers are random, and during that test they had 100% luck boost from the sorry update, you can see it in the corner
@@galaxyedits1111thats not what it means, just because it's 1 in 10 does nor mean you'll get it on your 10th try, the number is random as that's what the random number generator does
My theory is that the game rolls for each aura individually and chooses the rarest one every roll. Basically if there are 2 1/1m auras then you have double the chance to get a 1/1m.
thats cap because i ran pass an archangel at 250 rolls
why do breakthroughs not work for me??
comet being one of the most common 10k's both breakthrough and normal variant already proved it
finally someone doing a wraparound and not doing that using the long way
How did I roll 3 jades and diaboli void at 25k
The numbers probably aren't fake, because while the chance of getting a specific thing is rare, getting a rare aura in general isn't that uncommon just because of how many there are. It's not like you just have a set chance that you're going to get a rare aura in general, you have multiple chances at a ton of different auras. Let's say you consider arcane+ rare, you don't only have a 1/1m chance you get something good, it's the 1/1m chance and a 1/2m and a 1/2.5m etc and on top of having things like the gauntlets, we're sorry, and luck potions everything isn't as rare as it seems.
I do admit the numbers on the auras are much rarer than they appear to be but there is also a great deal of luck in it because I didn't get flushed lobotomy till about 120,000 rolls and my friend got it at like 10,000 rolls
I feel like theres a secret luck boost for people until you get a 10m+ aura, before i got arcane dark, i got goodies, after i got arcane dark, a 1 in 30m, i got nothing good escept for virtual and celestial.
Bro i have 370k Rolls and my best is twilight, i also used heavenly potion 2 plus all other luck and Got permafrost.
i have a arcane+arcane legacy and got sailor bt at like 89k rolls (i somehow got arcane legacy at 14k)
Bassicly Sol's RNG is a casino refrence
i think there is added luck when you are a beginner and it slowly dissipates as you roll more to make the game more realistic
They definitely give early luck and later on decrease that luck so that desire grows for a better aura so you keep playing. I think that’s what happens imo though.
6:17 bros cooking 🔥🔥🔥🔥🔥
ive got 50k rolls and i still havent gotten comet once
numbers are not really a factor
its just luck
It’s the gambler’s mindset, the kid feels lucky so they’ll keep rolling. They’re manipulating gullible children into wasting hundreds in electricity bills.
as a luck based rng, everything can happen, depends on the rng you have
imagine someone getting 1 in 1 Billion as soon as they get 2 rolls
First Arcane at 23 000+- rolls, and then second on the 23 800+- rolls
technically, yes (this comes from a scripter btw) but it isnt what you think it is, they are coded the same way that they are displayed with the same numbers and everything, although i think the reason is there arent enough in between. so 250m with all the others (in new update) works out about to about 65m! but all of the lower numbers below 10m are roughly accurate due to many low auras! hope this helped!
No way, you guys got so lucky, it took me like 400k rolls to get a black screen, and about 40k rolls to get a 100k rarity aura
I have less then 750 rolls and when i poped every potion i had in my inv. I got unbounded meaning. I have the ugc. And ofc did the quest for the heavenly potions.
Their must be some beginners luck thing, as I got flushed twice within my first 100 rolls, and I got undefined, which I think is like 1 in 1 million, somewhere around 500 rolls
I think what this sums up to is particularly a luck system and the google number generator
i think the trick is give you good stuff at the start to get you engaged then the higher u get the lower chances are
I got undefined on my alt at 800 rolls (non bt💀)
Is it normal to get Hyper-Volt on your 4th roll?
Edit: I saw a star and freaked out
no.
no way
@@RFM__ I mean I have 1.51M rolls now but if you want I still have the Hyper
@@user-ii2kk3lj8b
what's ur user, so i can check it
@@user-ii2kk3lj8bI know this is unrelated but I have 3 hypervolts on
Well i got 15 k with full moon,celestial,the 100k void,100k undead and a 200k i forgot the name, is this lucky? (Also i got the full moon(500k) in 200 rolls)
bro
I am 100% certain the devs give newer players rarer auras to keep people playing, praying to God that they get that aura too.
at 2.5k rolls, i got aquatic: flame (1 in 4m) i had eclipse device at the time i think. then at 6k rolls i got virtual (1 in 2.5m) i still had eclipse device. so in total i had +150% luck from the event and eclipse device. im at 70k now. from 6k-70k i only got kyawanite and gravitational as my good ones.
my 3 best in 71k is poseidon undefined and flushd lobotomy😭😭😭😭
@@help_imI’m at 70k and my best is bounded😭 what ya meannnnn
I rmemeber i played this game before it blew up becuase i saw my friend on it and i did not get a single thing in like 500 rolls, the best i got was ruby. But when i joined back like this week i got wayy better stuff, i feel like the devs increased the luck
1:47 i think one of my friends is in the first server
I legitimately think luck in Sols RNG is rigged. I got Exotic: APEX at 16k rolls whereas people with 2M rolls don't even have anything close to that. I knew I was never going to get anything better but I still play it a lot.
Aqua flame base hits hard 🎉
It's rng after all - completely unpredictable and able to somewhat bend the displayed odds to either make a player happier when he rolls something rare keeping him in the game longer, or make something much harder to get that displayed