The Sega Genesis vs The Sega 32X - Part 3 - Enter the Sega CD

Поділитися
Вставка
  • Опубліковано 12 вер 2024
  • So far we have concentrated on Sega Genesis and 32X cartridges. Now we look at the CD side of things.
    I'm now on Patreon! Help support the channel.
    / segalordx
    Check out my Sega Lord X merchandise page!
    segalordx.thre...
    If you would like to support the channel directly:
    www.paypal.me/...
    Head over to Facebook to hear me ramble about various things:
    / segalordx
    I'm now on Twitter!
    / sega_lord_x
    Opening 3D Logo By:
    Jan Neves
    UA-cam Page - / jan3d
    Opening 2D Animation By:
    Kevin Bhall
    Facebook - / kevin.bhall.14
    Episode Notes:
    1. All 32X games captured on real hardware. Sega CD games on the Mega SG.
    2. There are notable differences between the FMV games for the two platforms. Sometimes camera views are mirrored. Sometimes sets change. Sometimes you get a different zoom on the camera.
    3. Music used in this episode in order of appearance:
    Batman Returns Sega CD
    Ninja Warriors Sega CD
    Eternal Champions Sega CD
    Ecco Sega CD
    Terminator Sega CD
    Lords of Thunder Sega CD
    Final Fight Sega CD
    Black Hole Assault Sega CD
    Sonic CD Sega CD
    4. During the making of this episode, my Model 1 "everyday use" Sega CD stopped working. It just sits grinding and never loads the game. Luckily I had finished capturing the 32X CD games before this happened.
    5. One game I wanted on the 32X CD? Road Rash 32-Bit. Coulda been awesome.

КОМЕНТАРІ • 519

  • @Goatspammer
    @Goatspammer 3 роки тому +37

    I just want you to know that your videos have helped me through my depression. Thank you so much.

  • @Estorium
    @Estorium 3 роки тому +18

    Dude I have no idea how you pump out so much quality content so quickly, but I am not compaining. Outstanding work dude!

  • @JLAvey
    @JLAvey 3 роки тому +9

    It seems to me that developers didn't really know what to do with all the extra space in the CDs or the extra processing power of the tower of power. There looks to be some potential for great games for the 32X if only a game developer wanted to pursue it. Seeing how the Saturn and Playstation were on the horizon, they didn't have much of an incentive.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +1

      That's just it at the end of the day it would have been better for everyone if they had just moved directly on from the Genesis straight to the Saturn. Both the CD and 32X we're ill-fated ways to keep the console relevant. They completely destroyed people's confidence or faith in Sega for an entire generation and pretty much single-handedly helped PlayStation dominate.

    • @CPUjunkie
      @CPUjunkie 3 роки тому +4

      The pc engine cd/ turbografx CD used the extra space well. Redbook audio and animated cut scenes. It added niceties to the 16bit experience.

    • @JLAvey
      @JLAvey 3 роки тому +1

      I know; Sega ended up competing with itself in the 32 bit market when they tried to make a quick buck before the Saturn. The success of the Genesis seemed to have given them the attitude that they couldn't possibly fail and guess what happened.

    • @bifftannen1598
      @bifftannen1598 2 роки тому

      I think if Sega had decided to either go all-in on the 32X/Genesis hybrid (with Genesis backward compatibility) or the Saturn (also with Genesis backward compatibility) from the start as a stopgap system until the Dreamcast, it could've worked out for them. Obviously if they would've gone the hybrid route, load times would've been nonexistent but game space would be greatly reduced. As long as they could've made an least 64 megabit games (double what the Genesis could do well) they could've competed until '99. They could've taken the time to really improve on the Genesis sound chip for the hybrid system & it would've been a kind of mix between the 16 bit systems & the 32 bit CD systems, which would sound just fine. Word was they already had Konami working on either Rondo of Blood or what became Symphony of the Night for the 32X but that got scrapped when everything went to hell at Sega & it moved to Sony. If you think of how good Castlevania 4 & Bloodlines were, those were no more than 8-12 megs. With how good Konami was at getting everything out of a system, even just a 32 meg Castlevania game on the new system would've been huge & would've helped to sell systems. Add in better versions of Star Wars Arcade, Virtua Fighter, Virtua Racing, MK2 or MK3, Doom, maybe a Contra game & some sports games in addition to maybe beating Sony to market could've given them a good head start. I thought the hybrid system looked cool & was planning to buy it. Then it all blew up on Sega

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      @@bifftannen1598why does everyone think backwards compatibility was plausible? It’s totally different architecture, it’s not like the Master System-Genesis transition where all you needed was a special adapter cart to play MS games. In order to have backwards compatibility with the Genesis that Saturn would have to have an entire second console’s worth of guts to do so.

  • @martinevans1206
    @martinevans1206 3 роки тому +24

    Golden Axe: Revenge of Death Adder would have been a banger on the 32X

    • @djstyles97
      @djstyles97 3 роки тому +10

      Yeah, or on the Sega CD, Saturn, Dreamcast, N64, Gameboy Advance, Nintendo DS, Gamecube, Wii, Wii U, Switch PS1, PS2, PS3, PS4, PS5, Xbox, Xbox 360, Xbox One, Xbox Series etc... Why was it only JUST released at home on the Astro City Mini 28 years later?!?

    • @DontrelleRoosevelt
      @DontrelleRoosevelt 3 роки тому +3

      On any system for Pete's sake! lol

    • @DontrelleRoosevelt
      @DontrelleRoosevelt 3 роки тому

      @@FloridaEbikes That's one of the reasons why I'm not fond of it.

    • @SonofSethoitae
      @SonofSethoitae 2 роки тому

      @@FloridaEbikes ...yes it can?

  • @denraimei32
    @denraimei32 3 роки тому +80

    I feel the homebrew community is sleeping on the 32X.
    Just imagine the impressive tech demos.

    • @denraimei32
      @denraimei32 3 роки тому +21

      Actually, let's not stop there.
      Imagine from-the-ground-up-ports of Saturn games with BOTH the CD and 32X like NiGHTS Into Dreams... and Sonic Jam.

    • @Sulcuryalt_Inone
      @Sulcuryalt_Inone 3 роки тому +4

      @@denraimei32 you're saying to make ports of Nights Into Dreams and Sonic Jam that run on the 32x and also versions for the Sega CD?

    • @skins4thewin
      @skins4thewin 3 роки тому +24

      I agree, but in a different sense. Imagine the RPG that could be produced using both the Sega CD and 32X hardware combined? That's the sort of game that belongs on the combined system without question, not some bs FMV crap.

    • @iciousvid
      @iciousvid 3 роки тому +6

      @@skins4thewin like using the cd side to play music and certain sprites/fmvs, while the 32x side takes care of gameplay?

    • @skins4thewin
      @skins4thewin 3 роки тому +7

      @@iciousvid Well not quite... I was thinking more in terms of how huge RPG's are in general. They take up a massive amount of space usually, thus someone could really create a great big proper RPG with the data on the actual CD, with the 32X handling some of the processing power.
      The game would likely need to be a 3D title if the 32X is to handle it, since it is clearly geared towards 3D and not so much for 2D. The CD could be used for all of the data really, while the 32X gives it the polygon crunching power it needs. It obviously wouldn't be the most gorgeous looking game, but it could be pretty legit if done correctly.
      It could use 3D for the environment and sprites for the characters and other objects. Could maybe do a 3D isometric view of sorts, something similar to like what Breath of Fire 3 did. It's 3D graphics are fairly simplistic while everything else is done in 2D sprites. Something like that could work on the 32X I think.

  • @wavy-mcgrady5191
    @wavy-mcgrady5191 3 роки тому +24

    Lol those FMV games were so far ahead for the time, blew my mind at the time, was so impressed with my sega cd and 3DO way back!!

    • @martinevans1206
      @martinevans1206 3 роки тому +7

      Sorry man, but as a teenage gamer back then, these games were dogshit and still are.

    • @jonbourgoin182
      @jonbourgoin182 3 роки тому

      Hold up, you had $700 to spend on a 3D0 back then?

    • @wavy-mcgrady5191
      @wavy-mcgrady5191 3 роки тому +1

      @@jonbourgoin182 no I traded all my sega CD games and consoles to get the Panasonic 3DO. I had a massive sega CD collection, totally regret today because it’s worth $$$ now lol

    • @wavy-mcgrady5191
      @wavy-mcgrady5191 3 роки тому +2

      @@martinevans1206 I agree but at the time we’re a few excellent games like Lunar, Vay, snatcher, etc. Compared to what I was playing before it blew my mind, same when I got to try Mario 64 the first time.

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      @@wavy-mcgrady5191those aren’t fmv games though. There are only a few actually good FMV games. They’re like QTE’s making up the entire game.

  • @djstyles97
    @djstyles97 3 роки тому +7

    Great series! We need 32X vs Saturn versions next.

  • @Novapoid
    @Novapoid 3 роки тому +5

    IMO The 32X was the beginning of the end for Sega. That continued with the Saturn and when they released their best console ever (Dreamcast), the damage to the brand was already too big.

    • @MaxAbramson3
      @MaxAbramson3 8 місяців тому

      Yup, the Sega CD was already powerful enough, could handle arcade perfect ports of everything up to about mid-1993, could support 256 colors out of 3,375 (in Shadow/Highlight Mode), support the 320x448i mode, and give us arcade quality music and sound effects. Worse, since a CD cost about $1 to make (version around $15 for a cartridge), SEGA could've moved their entire library over to the Sega CD, added better audio, cut scenes, and some minor VFX, sold the same games for $10 less, and still made more money off of each title.

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      @@MaxAbramson3the CD never got enough games that really took full advantage of the tech. It had a few that did, but that made the vast majority that didn’t even more obviously lacking.

    • @MaxAbramson3
      @MaxAbramson3 20 днів тому

      @@Thor-Orion But imagine the $10 million in R&D for the 32X going into Metal Gear, GTA, jRPGs, Gran Turismo type games for the Sega CD, plus arcade perfect conversions and the same $10 million in marketing. SEGA would've owned the 90s.

  • @NaldinhoGX
    @NaldinhoGX 3 роки тому +3

    Hello from Brazil, Lord! Thanks for making us some great videos such as this one. :)

  • @willeysingleton3057
    @willeysingleton3057 3 роки тому +5

    Hmmmm. I still can't look the 32X in the face plate and say you weren't a disappointment.

    • @buckroger6456
      @buckroger6456 3 роки тому +2

      I love my 32X but damn is that so true.

  • @ShadowArtist
    @ShadowArtist 3 роки тому +40

    the 32X versions of most of these games do look considerably better IMO

    • @joefawley9264
      @joefawley9264 3 роки тому +5

      Big time

    • @lkjs-si2sr
      @lkjs-si2sr 2 роки тому

      Yea.. too bad FMV games suck

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 Рік тому

      FMV games were gonna suck regardless of video quality

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      @@lkjs-si2srat least nighttrap had some nice 80’s/early-90’s babes in it.

  • @alanlee67
    @alanlee67 3 роки тому +1

    Man, you are the hardest working guy in show business. Definitely deserve a sub.

  • @stoltobot
    @stoltobot 3 роки тому +5

    NBA Jam is probably my most played Mega CD game. I loved that it backed up my winning streak - I haven’t lost in over two decades

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      You paying off the refs?!

  • @spicybrad
    @spicybrad 3 роки тому +39

    Yay! Loving this series.

    • @JimboJones99
      @JimboJones99 3 роки тому +3

      _Don't worry about me Ace, I've got a ride_ 💀💀💀

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      @@JimboJones99makes me sick to my stomach

  • @andreavassallo1058
    @andreavassallo1058 3 роки тому +8

    ...Now you must do "Genesis + Sega CD + 32X vs Saturn" 👍😬

  • @OrfinMusik
    @OrfinMusik 3 роки тому +30

    Supreme warrior needs a wu tang soundtrack

  • @freddiejohnson6137
    @freddiejohnson6137 3 роки тому +16

    The combination of all three systems combined on paper was always something that had potential but much like the 32X on it's own no publishers were even interested in making games for it with new systems just about to release. I know if SOA had their way the combination of these three systems would have been Sega's flagship system over the Saturn for a few years. Looking at it from that point of view they would have had to combine the three into one system since the set up was impractical going forward anyway. Part of me is sad no software was ever really released to show what all three working together could have achieved but can't say I blame that no publishers were interested in releasing games on something that only a small fraction of the main systems user base had access to all three at once. It looked like a beast of a system when all combined but still overkill.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +4

      I'm pretty sure that's what the cancelled Neptune was meant to be.
      Essentially a Genesis, 32X and Sega CD in one sleek console package very similar to the Saturn.

    • @freddiejohnson6137
      @freddiejohnson6137 3 роки тому +4

      @@JohnDoe-wq5eu wasn't the Neptune only supposed to be a cartridge based system? From what I have ever read it was never supposed to have any CD functionality at all

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +4

      @@freddiejohnson6137
      Yeah I think it was more a combination of the Genesis and the 32X and you could still hook up the Sega CD separately. Although was there one that combined the 32X and CD functionality together into an add-on I can't remember.

    • @DenkyManner
      @DenkyManner 3 роки тому +5

      3 systems together is too complicated to bother developing for. And each additional piece of hardware was interior to the Mega Drive in certain areas, so it was compromised and difficult to make games for.

    • @supersexysega
      @supersexysega 3 роки тому +2

      SOA was never, never going to make or thought of making the Genesis/CD/32x its flagship console. How the hell would that even work? The CD had been on the market 2 full years and sold about 2 million units. So the requirement of having a Sega CD would exclude about 28 million users. Not to mention needing a 32x.
      Let's not even go over software development the idea somehow becomes more asinine

  • @mscottjohnson3424
    @mscottjohnson3424 3 роки тому +2

    Again, look at the 2 add ons that were actually successful: the Famicom Disk System and the PC Engine CD. They had two things in common.
    1) Both were Japanese. The Japanese market for add ons seem to have been bigger.
    2) Both the Disk System and PC Engine CD came out fairly early in their base consoles' lives and aimed to largely replace the original ROM format.
    Super Mario Bros. was supported to be the last Famicim cart game, with all future games being Disk games. (That didn't happen because Nintendo had to improve their cartridge tech for the NES market that lacked a disk system. Improved cart storage and chips made the disks moot.)
    There were still Hu Card games for the PC Engine after the CD launch, but most good new games were on CD. The PC Engine had more CD games than Hu Card games.
    Both also eventually launched cheaper combined versions. There was the Sharp Twin Famicom and the PC Engine DUO.
    For the 32X to succeed, it needed an earlier launch, maybe 1992 or 1993 with the 3DO, it needed nearly all new Genesis games from that point to be 32X exclusives to encourage development time and money, and they needed to launch the Neptune shortly after. The 32X needed to compete with the SNES in its prime and with early 5th gen consoles. Then wait on the Saturn and launch it later and better than the PlayStation.

    • @lazarushernandez5827
      @lazarushernandez5827 3 роки тому +1

      The thing was Sega fell behind Nintendo and NEC in Japan. They launched the Mega CD to compete with the PC Engine's CD Rom attachment, but that didn't really help them there.
      In the western markets though, the Genesis was doing just fine against the SNES. They were even doing some of the same things; Nintendo would often add chips to carts to give them a graphical boost ( DSP chip in Pilotwings, SuperFX chip in StarFox and Yoshi's Island) and Sega started to with the SVP chip in Virtua Racing.
      This helped lead to the 32X; the SVP enhanced Virtua Racing was a $100 game back then, it made sense (to them) that a one time add on purchase that would enhance future games for a bit more ($149), would be more attractive to consumers.
      The SVP chipped Virtua Racing and the 32X attachment were both released in 94 (Virtua Racing in March, the 32X in November), I don't know that Sega would've been able to release either in 92 at a decent price, that's when Virtua Racing came out in the arcade.
      I had fun with the games that came out on the 32X at the time, but looking back it wasn't Sega's finest moment, a simultaneous release of a Neptune would have been better, but ideally the best would have been just having the Saturn, The Genesis could have likely held out longer with the same strategy the SNES employed (SMW2 Yoshi's Island came out in 95), the threat from the Atari Jaguar (one of the primary reasons the 32X existed) never really surfaced,

    • @mscottjohnson3424
      @mscottjohnson3424 3 роки тому +1

      @@lazarushernandez5827 For sure. I was just thinking how the 32X could have possibly succeeded. I agree, best would have been no add ons and just compete with great games and a lower price point.

  • @Chris-Courage
    @Chris-Courage 3 роки тому +20

    I was just about to start recapping some sega gamegears when I noticed you uploaded a new video. Looks like I'll be starting repair work 23 minutes and 39 seconds later.

  • @Creativemnds
    @Creativemnds 3 роки тому +1

    I never knew about 32x games for the CD. Thank you for all the amazing content you put out

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      It’s not 32x games for the CD, they’re games that require both add ons, aka the Tower of Power.

  • @chrislaustin
    @chrislaustin 3 роки тому +14

    What's so amazing is how SEGA released all these add-ons with very little to no plan to deliver any quality titles. I guess they were of the mind set "if you build it, they will come", and this is why they failed(again, and again).

    • @roldanrosario8292
      @roldanrosario8292 3 роки тому +3

      That’s a half truth. Genesis did excellent in the US. Saturn did well in Japan. Where they dropped the ball was with the 32x. The time and money they invested on this add on could have been spent on building a Saturn that was backwards compatible with both the Genesis and Sega CD.

    • @MaxAbramson3
      @MaxAbramson3 2 роки тому +1

      For the money spent on the 32X, 40 games, 29 canceled games, and $10 million marketing campaign, SEGA could've released and marketed 40 titles for the Sega CD that actually use the powerful ASIC and 3D graphics, minting money all the way. A $50-60 one SH-2 addon with 128KB of RAM similar to to SVP in Virtua Racer would've sold like hotcakes. Releasing the Saturn on Black Friday, 1995, would've helped SEGA keep the budget Megadrive going for a few more years.

    • @charlieparks2015
      @charlieparks2015 2 роки тому

      Sega should had created something like the fx chip or N64 expansion pack instead of the s ga cd and 32x. Especially, if there were duplicate titles

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 Рік тому

      The 32X/CD can cripple a citys power grid with its 3 huge power adaptors

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      @@charlieparks2015the CD was good, the 32x was a mistake.

  • @GeomancerHT
    @GeomancerHT 3 роки тому +1

    Go go Sega Lord X, this is the year for the 100k subs, keep on the excellent work, love your videos!

  • @JamesChessman
    @JamesChessman 3 роки тому +28

    I love this series like how Amy Rose loves Sonic at the start of Sonic CD

  • @ZEKESPILLEDINKMUSIC
    @ZEKESPILLEDINKMUSIC 3 роки тому +15

    Man, a lot of the Sega/Digital Pictures FMV "games" have not aged well. At all. I grew up in the 90s, and I still can't believe that gamers spent lots of money on stuff like that... 😑

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +13

      It's incredible just how poorly and how quickly they aged. By the time the Saturn and especially the PlayStation came out they looked absolutely horrible in comparison.
      It's essentially all the bad parts of movies from the 80s and 90s with none of the good stuff.

    • @lazarushernandez5827
      @lazarushernandez5827 3 роки тому +1

      @@JohnDoe-wq5eu I was just thinking, I'd would watch that martial arts game but wouldn't play it.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +2

      @Benjamin Owuye Jagun
      That's the thing even the 32X versions that had a bigger viewable video area and better quality video quality couldn't make up for the facts that the actual products sucked. They were all gimmick and once they gimmick or off they were just pure garbage.

    • @mattnova18
      @mattnova18 3 роки тому +2

      I can admit I NEVER fell for the sega cd fmv garbage. I did want it for Final Fight CD and Sonic CD, but I never saw a sega cd for a good price. The sega cd was a pioneering device, but man it was and still is expensive.

    • @Oysterblade84
      @Oysterblade84 3 роки тому

      @Benjamin Owuye Jagun Completely agree with you Ben, excellent comment.

  • @jamesstaggs4160
    @jamesstaggs4160 3 роки тому +4

    "Time to shake and bake"...who else would play an FMV game starring Ricky Bobby?

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      No FMV.
      Super scaler racing game.

  • @MANOFGOD9000
    @MANOFGOD9000 3 роки тому +2

    Knuckles Chaotix and Cosmic...Carnage. That was the 32X for me.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +1

      From my minimal interactions with the 32X yeah it's the only game that I really went oh cool. It does seem like I was mostly right.

  • @joegutierrez8248
    @joegutierrez8248 3 роки тому +1

    I absolutely loved watching this series. It felt like taking a stroll down memory lane with a friend. Ahh, the 16-bit days, when I was a young teen... Great memories. I always knew the 32X wasn't that much of an upgrade, but man, I didn't know some games were just straight up rips of their Genesis counterparts. In fact, several of the Genesis versions were actually better. Thank you for making this series of videos. I and many others enjoyed the heck out of it. Cheers and Happy New Year, SLX! 🎉

  • @STR82DVD
    @STR82DVD 7 місяців тому

    Your comments at the end of your video are absolutely on the mark. Oddly, given I'm older than you, I came to every çoin-op, console and handheld as a fully formed adult. I've seen the entire gaming revolution/evolution and it's been brilliant lad. Of all the systems I've owned(too many and too old to remember now) I miss my Colecovision and my Sega Master System most I think. Thanks for letting me remember kid.

  • @angrynorway
    @angrynorway 3 роки тому +7

    I still think the Mega Drive 2 is the best looking console ever made.

    • @wrmusic8736
      @wrmusic8736 3 роки тому +4

      Too bad the sound on it is awful

    • @michael-zg5fq
      @michael-zg5fq 3 роки тому +2

      Yh its between the MD2 and the Dreamcast

    • @Hektols
      @Hektols 3 роки тому

      @Benjamin Owuye Jagun Agree, we have to take account that many TVs of that time didn't have headphone jacks, Yuzo Koshiro's music sounded terrific with them.

  • @MidwestCombatServicesLLC
    @MidwestCombatServicesLLC 3 роки тому +1

    My friends and family including myself all had so much fun playing these games. We all were dying to see the next cut scene and would spend literally days playing these taking turns. Mom included! Great video

  • @samelliot4439
    @samelliot4439 3 роки тому +16

    7:12 could’ve sworn he was gonna say, “All I wanna do is zoom-a-zoom-zoom-zoom”

  • @joefawley9264
    @joefawley9264 3 роки тому +2

    Love the videos exploring the 32x and cd because I only owned the genesis growing up but it's one of my favorite consoles of all time. I recently learned that indie studios have been creating physical cartridges with brand new games that work on the genesis in recent years. Are they any good? Which ones are worth checking out if any? Could be cool to add some 2020 genesis games to the collection haha

    • @buckroger6456
      @buckroger6456 3 роки тому

      There has been quite a few new genesis games made that aren't bad. I believe SLX has even covered one or two of them. GameSack just did a review on the newest one that came out called Paprium. I've seen beat em up, rpgs, top down run and guns, and even a side scrolling puzzle game.

  • @JaredConnell
    @JaredConnell 3 роки тому +1

    It was such a strange situation when sega had a console with 2 add ons so there 4 combinations of hardware you could have, with games on genesis, some on sega cd, some on 32x and some requiring both eega cd and 32x. Then some games were released on 2, 3, or even 4 of the platforms made it so confusing and made it so hard to rationalize getting the add ons when many games were available without requiring them. You're right that the 32x should've just been the Neptune and not an add on at all.

  • @roldanrosario243
    @roldanrosario243 3 роки тому +4

    Sega CD yes. 32x ? Nah. Had they skipped that system they’d probably still be making hardware right now.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +1

      It's literally Japan versus the US.
      Sega CD was Japan, 32X came from Sega of America. Sega was always going to prioritize the Saturn over anything else that might have been in the pipeline. The US Branch would have done well to just sit on their thumbs instead of trying to come up with some clever way to extend the then popular Genesis lifespan. It probably would have done them the most good as opposed to what did happen where Japan pulled the plug on the 32X and the Sega CD in favor of the Saturn guaranteeing anyone who bought both or either would feel burned.

    • @voteDC
      @voteDC 3 роки тому +2

      @@JohnDoe-wq5eu Sega of America should have given the budget they had for the 32x and given it to developers to make games for the base Genesis. I can't help but feel that would have put them in a far better space going forward.

    • @roldanrosario243
      @roldanrosario243 3 роки тому +2

      Agree with both of you. Throwing the budget into developing genesis games and focusing on the Saturn would have made more sense. Had the Sega CD been more affordable it would have flown off the shelves with a pack in game like Mk1 on Mortal Monday. Having the the entire series sounding arcade perfect with the titles being Sega CD exclusives would have been even better. All the system really used was the extra storage of the discs. Selling it as just a disc reader without the extra chips would have significantly lowered the price. Heck, they could have sold it with MK1 packed in for $125 and still turned some profit.

    • @maroon9273
      @maroon9273 3 роки тому

      @@voteDC even they could use some of the budget for the SVP games and scaler/2.5D games for the sega cd.

  • @ChaoticHoly
    @ChaoticHoly 3 роки тому +1

    Rumour has it that Pippen was so desperate to get a game deal to stroke his ego after Jordan (Chaos in the Windy City) & Shaq (Fu) got game deals that he didn't bother to read the contract first. All three games were released within a month of each other, and only one was worth a damn.

  • @mazonemayu
    @mazonemayu 3 роки тому +1

    That last part you said is so true...I catch myself playing 8, 16 & 32 bit almost all the time nowadays...

    • @buckroger6456
      @buckroger6456 3 роки тому

      Some of the best games ever made came from those systems.

  • @TheMultiGunMan
    @TheMultiGunMan 3 роки тому +1

    Great video man! I appreciate this series of videos because I've started collecting for the 32X and CD.

  • @joshuawelker8831
    @joshuawelker8831 3 роки тому +2

    I loved corpse killer as a kid. You got the zombie poison in ya brah!

  • @jaymzfilkoski223
    @jaymzfilkoski223 3 роки тому +1

    Awesome video as usual. You have been pumping out some seriously great content. Hands down my favorite gaming channel. Thank you, SLX.

  • @TheRealSillyGooseGaming
    @TheRealSillyGooseGaming 3 роки тому

    Dude I love your series, it’s because of you I been collecting again for Sega. Every time I think of a topic, you cover it. Lol I put your videos to play when I am busy doing stuff around the house like I am watching Netflix but more entertaining, I just let the whole playlist play even if I’ve seen it before, you have become a rerun in my home and I look forward to new seasons and episodes lmao. Keep up the great work, big fan here.

  • @doodoobrn
    @doodoobrn 3 роки тому +24

    I wish they would've made just one damn real game. I wonder how much total RAM the three could access at once. Could someone actually make something that used all 4 or 5 processors?

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 Рік тому

      Would be tough to use all 3 systems in tandem to create an Ultimate 32XCD game. Its interesting to wonder how far they could go in terms of processing power
      of course nobody owned all 3 systems so the user base was never large enough to warrant the effort. Check out SOUL STAR on Sega CD its pretty dope

    • @MaxAbramson3
      @MaxAbramson3 8 місяців тому

      About 1.3MB in total, IIRC. The Sega CD already had a powerful ASIC-DSP capable of scaling, rotation, and warping of almost the entire screen at 20fps, while the Genesis overlayed prerendered graphics on top of that at 60fps.

  • @gamernaut8864
    @gamernaut8864 3 роки тому

    Great job on this 3 part series. Thank you for all the excellent work you do for the UA-cam gaming community. Love the show.

  • @DJJustJayOK
    @DJJustJayOK 3 роки тому +5

    Thanks for the great series! 💪🏾 💪🏾 💪🏾

  • @kungfuteer
    @kungfuteer 3 роки тому +3

    Awesome! Can't get enough of retro gaming! 👍

  • @psirensongs
    @psirensongs 3 роки тому

    Coming from an outside-in perspective, I've only played a handful of 32X games, and it's been a mixed bag, but I'm really appreciative of people covering this content in depth (namely you and Jenovi) because it's lead me to some really fun 32X games, such as that After Burner port, and Kolibri.
    I, myself, was a Super Nintendo kid (and then a PS1 kid) growing up, and always "preferred" it (see also: was ignorant) to Sega's machine, mostly because the only time I ever got to play the Genesis (that I can remember) was at a friend's house, and the only game I played on it was Sonic Spinball. I quite like that game now (in moderate doses), but the music made me wanna rip my ears off as a kid. I missed out on the Dreamcast even though I genuinely wanted one, and didn't get to experience one outside of demo units at Toys-R-Us back in the day until December 2018.
    I've got a modded Genesis Mini these days, and your videos are responsible for a number of the games I've put on it, so for that I say thank you!

  • @58jharris
    @58jharris 3 роки тому +1

    It seems like the problem with the Genesis 32X though is that it would have given a lot of people the mistaken impression that it was Sega's next gen console rather than being just a current gen expansion of the Genesis .

  • @gametourny4ever627
    @gametourny4ever627 3 роки тому +1

    Awesome video! This series is great. Any chance we could get the 32X and 32XCd Vs Saturn. There would be some cool comparisons there especially with Doom and MK2 but others as well.

  • @shyguy1630
    @shyguy1630 3 роки тому +21

    I remember trading in my games to get a swag CD and playing that Scottie Pippen game. That’s the first time as kid i felt like I had taken advantage of. That game was absolutely dumpster juice. I didn’t even see Scottie. Lol

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому +8

      We've all made some that trades in retrospect we really wish we hadn't.
      I'm just glad I was too poor as a kid to ever get the Sega CD or 32X.
      I pretty much went straight from 16-bit straight to N64 and PlayStation. I was definitely much more of a game boy,game gear portable handheld console kid.

    • @TDW2364
      @TDW2364 3 роки тому

      Slam City!

    • @mattb9664
      @mattb9664 3 роки тому

      We now know how Scotty was treated by the Bulls, for various reasons, so understandable why he would allow himself to be featured in a crappy game.

    • @ultimateman55
      @ultimateman55 3 роки тому +1

      swag CD would have been a pretty cool name for Sega's add-on.

    • @kentuckyjerk323
      @kentuckyjerk323 3 роки тому

      I love Ricardo comment. I was a Nintendo fanboy back then. Several of my friends got the Sega CD and 32x only to complain about games like Slam City.

  • @jt0l3r
    @jt0l3r 2 роки тому +2

    I had big hopes for the 32XCD combo when I owned it back in the 90's. 😢

  • @jaymzx2587
    @jaymzx2587 3 роки тому +3

    At the end of every Sega Lord X video I’m always scared that He will catch me next time 😰

  • @JohnnyThousand605
    @JohnnyThousand605 3 роки тому

    I had the great fortune to not only own a Mega Drive, a 32X and a Mega CD, but I was also working at a video game store in time to see 32X versions of Night Trap and Corpse Killer. I didn't end up buying them but knowing that all three components were being used to display these games and the fact they did indeed look better than their 16-bit counterparts, I was pretty impressed.... for a moment and then went back to playing Snatcher =D

  • @jeffreys431
    @jeffreys431 3 роки тому +1

    So pleased you covered NBA Jam, CD version is the best. Also glad you covered other non FMV games, never cared for them on any platform. And without a doubt, After Burner 32x is the definitive console version, probably the platform’s best game. Nice job

  • @RengaBeats
    @RengaBeats 3 роки тому

    I remember seeing pictures of the MegaDrive+32X+MegaCD setup..
    and I thought (or maybe just hoped) it would turn the old MegaDrive into the NEX GEN Saturn..
    Nope haha...
    Great video though! I hope you keep 'em coming in 2021!
    Greetings from NL!

  • @skankcor3
    @skankcor3 3 роки тому +5

    I wish 32x support would come to FPGA solutions but I think the tiny library is holding it back.

    • @WalrusFPGA
      @WalrusFPGA 3 роки тому +4

      some day it will be there =)

    • @SegaLordX
      @SegaLordX  3 роки тому +4

      Almost certainly. The market for such a thing would be tiny.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому

      With Sega stuff I think it's pretty much arcade first, Saturn and Dreamcast second atomiswave third. And then everything else.

  • @skaneverdies
    @skaneverdies 3 роки тому +2

    I like that the standard of quality for the Sega CD is being able to see the graphics.

    • @Thor-Orion
      @Thor-Orion 20 днів тому

      What does that even mean?

  • @jeffwalker9122
    @jeffwalker9122 3 роки тому +1

    My Sega collection is nearly complete! I own a model 1 and 2 Genesis, Menacer, Dreamland, and hundreds of assorted carts and burnt games. I now need a 32x.🤣👊

    • @jeffwalker9122
      @jeffwalker9122 3 роки тому

      DreamCast I meant. New dumb phone..

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому

      @A Spirit
      A light gun peripheral for the Sega Genesis/Mega Drive.

  • @totemlordreviews7242
    @totemlordreviews7242 3 роки тому

    I chuckled when you said your daughter said she could see why the Sega CD failed. My friend showed me some of the FMV games of the Sega CD and I told him the same thing lol

  • @gam85191
    @gam85191 2 роки тому

    I've got almost every console from the 1970s onwards but I love my 32x and sega cd the most.

  • @juliansmith4153
    @juliansmith4153 3 роки тому

    Name something more iconic than Sega Lord ending his sentence with "as hell"

  • @swooperd
    @swooperd 3 роки тому +2

    Loved this series.
    As much as I enjoy my 32X I come to a similar conclusion, though I think the stop gap Neptune would have also been as disappointing and hurtful to Sega.
    All efforts should have been on the Saturn. Imagine the Saturn launching in 1995 with its usual lineup, but also the 32X games. Star Wars Arcade as well as Sega produced versions of Virtua Racing and Doom for the Saturn would have made the line up very special. You could probably throw Chaotix in that window too.

    • @bifftannen1598
      @bifftannen1598 2 роки тому

      I agree. If they had used software enhancement chips in Genesis games to bridge the generation gap a little & just focused on getting the Saturn ready (except with a cartridge slot for backward compatibility of Genesis games) & had all those 32X games (now with CD quality sound) you mentioned ready for a Saturn launch, we just might still have Sega competing on the hardware level today, which would be cool. Heck, it's possible they would've got an MK3 port along with the Playstation, which really helped that system early on

  • @billcook4768
    @billcook4768 3 роки тому

    For the curious, Night Trap and Corpse Killer have be re-released on Steam and modern consoles. These new version play much better than they did on the Genesis. Doesn’t make them good games or anything, but they can be fun in a “what were they thinking” way.

  • @Unquestionable
    @Unquestionable 3 роки тому

    One of my favorite memories of childhood was my friend up the street hyping up the Sega CD to the point I was absolutely convinced it was going to be a giant step forward. Come Christmas on the year of launch and he invites me over to experience the thrill of FMV gaming, needless to say my expectations immediately got squashed. At least he made up for it by getting Lunar and we had a hell of a time with it.

  • @doctorrobotnik4209
    @doctorrobotnik4209 3 роки тому

    I've really enjoyed the 32x vs Genesis comparison series, thank you Sega Lord X, you're too cool :)

  • @Dark2Reaper
    @Dark2Reaper 3 роки тому

    Loving this series! Would love to see more comparisons in the future, maybe even against its Nintendo counterpart

  • @lifeonleo1074
    @lifeonleo1074 3 роки тому

    Great video as usual. You deserve 200k subs at least. Hope you can get your SegaCD working again

  • @maximumjesus
    @maximumjesus 3 роки тому +1

    I always wished that they made a 32x cd game that was not an FMV game. I had slam city and NIght trap on 32x cd when I was a kid and then I sold them in 2014 to a retro video game store. Every time I went to that store after that, I would see my old 32x cd games sitting on the shelf. They went out of business a couple of years later, and those 32x cd games stay on the shelf until they went closed

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому

      Compared to the Genesis, Dreamcast and Saturn both the CD and 32X were definitely the stepchildren of Sega. They never got loved the way they should and I feel like both the US and Japanese branches really screwed both of them over.

  • @Clandestinemonkey
    @Clandestinemonkey Рік тому

    great content as usual. I'm getting days worth of viewing out of your back-library.

  • @gamebit9063
    @gamebit9063 3 роки тому +1

    Despite the fmv being grainy, at the time it was a show stopper and something we never seen before on a video game console. Sega really had poor leadership thru its reign and it showed.

  • @philmason9653
    @philmason9653 3 роки тому +1

    I still remember how disappointed I was when I looked up which games used both the Sega CD and the 32X. But I think in the end we are kind of lucky, because we did get the answer to most of the "what ifs" around the 32X in the form of the Saturn.

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu 3 роки тому

      The Neptune with all the features of the CD, Genesis and 32X would have been an interesting product or at least much more compelling than the ridiculous hodgepodge they created having to stick all three together separately.

  • @KaneRobot
    @KaneRobot 3 роки тому +2

    How could you cut it off right when Kamala was about to start grunting and groaning

  • @arcticridge
    @arcticridge 3 роки тому +1

    that intro song brings me back to the good old days of AVGN, I think he used it as his outro to part 1

  • @GregsGameRoom
    @GregsGameRoom 3 роки тому +2

    While the Neptune would have been cool to have, I don't think it would have done any better than the 32X. Especially with the PS1 and Saturn waiting in the wings. What WOULD have helped the 32X would have been to make it less expensive. $159 USD was just too outrageous of a price. Maybe go the route of the Aladdin Deck Enhancer and make it a cartridge with an SVP chip in it to cut costs? Anyway, the 32X is what I consider to be the "beginning of the end" for Sega. Had they avoided this monstrosity they might have been able to compete longer against Sony & Nintendo.

    • @maroon9273
      @maroon9273 3 роки тому

      SVP with or withoutlock on chip would have fare better than the 32x along with the sega cd and genesis. Thus, adding more 32-bit software to the Saturn (Cart and CD)

  • @NotVance
    @NotVance 3 роки тому

    Sega CD version of NBA Jam rules, that soundtrack is INCREDIBLE. IMO that's the best Jam game until the Wii reboot.

  • @shaunmattson8935
    @shaunmattson8935 3 роки тому

    Crazy to see cartridges still hold up kinda like the switch Sega had so much to offer but messed up still love the sega game's new and old today thank u for the videos keep um coming

  • @MrZerakian
    @MrZerakian Рік тому

    The Night Trap improvements are incredible.

  • @LupusRexRgis
    @LupusRexRgis 3 роки тому

    The closing argument was gold! 🔝💪

  • @ariusdegaldri2413
    @ariusdegaldri2413 3 роки тому

    Oh man, Supreme Warrior... Used to play this on my 3DO all the time. Speaking of, it would be cool to see a video comparing versions of games that appeared on both the Sega CD and 3DO. I've seen some comparisons pop up in your other videos (Road Rash and this one come to mind, with Night Trap and Supreme Warrior). I'm not even sure how many games released on both systems.

  • @SegaCDUniverse
    @SegaCDUniverse 3 роки тому

    Really enjoyed this series! Great job!

  • @bobinestoroski8880
    @bobinestoroski8880 3 роки тому

    Nice vid bro I more impressed with these 2 consoles than what they are doing with the ps4 and 5 using real life people with these old school games

  • @TheRealDustinNunn
    @TheRealDustinNunn 3 роки тому +1

    You should do a Virtua Fighter 1 comparison video. The different versions of Virtua Fighter 1 are the arcade versions -- both original and remix, the 32X version, the Saturn versions -- both original and remix, Windows 95 remix version and the PS2 version which is the 10th anniversary remake of Virtua Fighter 1.

  • @BabusGameRoom
    @BabusGameRoom 3 роки тому

    I always try to like the video as soon as I open it so I don't forget. I already know I'm going to actually like/enjoy the video, and I don't want to forget when I (almost inevitably) click towards the next SLX video! lol
    This time I started typing the comment early, too!
    I really wanted to play Sega CD games as a kid. And then Saturn games. But I got to play 3DO games instead. And maybe it's my nostalgia speaking, but I think I got a pretty good deal there. Especially when my next two CD consoles were the Playstation and the Dreamcast!

  • @Lorfarius
    @Lorfarius 3 роки тому

    This has been a great series, thanks!

  • @baronhausenpheffer
    @baronhausenpheffer 2 роки тому

    I always wished that Sega had made more "32X CD" titles for genres other than FMV. Allowing the Sega CD to give next-gen quality audio while the 32X provided "32-bit lite" graphics and beautiful, vibrant color could have resulted in arcade-perfect versions of many popular titles. I especially think fighters like the Mortal Kombat games, Super Street Fighter II Turbo, and SNK's 2D fighters would have looked and sounded great with that combo. I'm sure it just was never cost-effective, though, because such a small user base happened to own both add-ons at once... one of the many pitfalls of releasing the 32X as a separate add-on.

  • @bogd555
    @bogd555 3 роки тому

    I played BC Racers on a Raspberry Pi, and I'm not sure what kind of miracle the emulator is pulling, but it runs really smoothly (maybe even 60fps).

  • @mdgersper
    @mdgersper 3 роки тому

    This video series has got me thinking about current analogues- and the only true apples to apples comparison would be the New 3DS, which came out as part of an aging platform, near the launch of the Switch, and only had a couple of “””real”” exclusives. I guess the family of Microsoft xboxes could be analogous as well, except that they occupy the same gaming ecosystem as PC and seem to me to be released in a similar way a PC gamer might upgrade their PC (although, to be fair, you’re getting a reliable machine that can play the latest games for no effort (beyond the price of entry)).

  • @Michael-im5mq
    @Michael-im5mq 3 роки тому +1

    I wonder why Knuckles' Chaotix on the 32x had smoother scrolling (seems like 60fps at a glance) than some other 32x games. So did the 32x do all of its scrolling in software rather than hardware like the genesis did?

  • @gowdysretroroom6070
    @gowdysretroroom6070 3 роки тому

    Hey SLX love the show been watching for the longest, superior series this is.

  • @Irochi
    @Irochi 3 роки тому

    Corpse Killer and Night TRap are currently on Steam with an absolute upgrade in video quality. I wonder how they managed to get a hand on the original footage.

  • @Onering80
    @Onering80 3 роки тому

    Full motion video games: the one fad from the 90s I was glad to see die out. I never shed a tear when that dog was put to sleep.

  • @Digiflower5
    @Digiflower5 3 роки тому +1

    Awesome series, is there a sega CD version of this too?

    • @SegaLordX
      @SegaLordX  3 роки тому +1

      I’ve considered a Sega CD vs Genesis episode, but while I was comparing them, it became clear that the games are nearly identical, visually. I’m not sure a series of videos comparing identical graphics would be entertaining.

    • @Digiflower5
      @Digiflower5 3 роки тому

      @@SegaLordX Very true, that could become dry. While watching this video I did find myself skipping some gameplay footage as the side by side was enough.
      Maybe a shorter list with games that got new soundtracks or extra content only. Like Ecco and earthworm jim.

  • @byost83
    @byost83 3 роки тому

    Really enjoying this series 🙏🏻👍🏻

  • @jasoneverett
    @jasoneverett 3 роки тому

    Imagine your daughter is in a burning house and the fireman thinks he Stallone "Let's shake and bake!"

  • @neoclassic09
    @neoclassic09 3 роки тому

    i loved Knuckles Chaotix and Shadow Squadron. My buddy and I played those for hours and hours.

  • @KTJohnsonkidThunder
    @KTJohnsonkidThunder 3 роки тому +1

    The Neptune definitely should've been what the 32X was. Then again, SEGA would've juggled with too many systems by that point.
    As for CD-32X, games like Road Avenger and even Dragon's Lair would've been definitive ports. We would have seen a lot more cleaned up artifacts. Even shmups like Hyper Duel would've shined well as a CD-32X title.

  • @rjhisle1973
    @rjhisle1973 3 роки тому +2

    This is kinda sad to watch. I loved the Sega CD. I had Lunar I & II for it along with Terminator CD. Those games represented the system well, but unfortunately it was the early nineties. Developers at this time were so stuck on "Interactive" movies instead of just practical applications of the tech such as the Lunar series did:.
    Thankfully this only lasted for a few years in the nineties and industry moved on, for the most part.
    The 32X well it was a total waste. There was no point to it with the Saturn coming out just around the corner.

  • @RGF
    @RGF 3 роки тому +3

    Its a great set of videos 😀

  • @RapideWombaticus
    @RapideWombaticus 3 роки тому

    Your last sentiment captured the meaning entirely. Those games we adored as children take us to a place of wonder and fun. SEGA Forever 😎

  • @VGSuite
    @VGSuite Рік тому

    SegaCD was using 16 colours in the most cases for FMV. laters sometimes 32 or 64 colours with hacks from 512 palette. 32x CD was using 256 colours from a 15Bit palette for FMV. Videocodec was always cinepack, may be more CPU power from 32x the compressionsratio was better and because this it looks better too.The datarate was evertime the same,only Singlespeed CDRom with 150kbyte/s = 1,2Mbit/s for streaming video and audio!!

  • @videogamepolak0
    @videogamepolak0 3 роки тому +1

    What was the reasoning behind the 32x making the graphics darker? was it some contrast thing to make more colors appear on screen. I noticed this the most about the 32x playing certain games or I think even regular genesis games. I noticed it in your videos as well. I always wondered why the games were visibly darker.
    Also did the 32x really do any improvements for regular genesis games? I thought there was some mention during when it came out that it said it would somehow improve regular base genesis games slightly. IDK maybe its just a confused memory.

    • @maroon9273
      @maroon9273 3 роки тому

      Genesis was doing the background colors while adding more colors from the 32x frambuffer and the 32x took care coloring the sprites.

  • @99Vood99
    @99Vood99 3 роки тому

    SLX thank you for these videos - I was around 10 when the FMV games started dropping and I thought they were garbage then and it's the same in 2021. Side note, it's disappointing how the 32X had such minor graphical improvements but offered reduced frame rates.