I'm all for releasing a game later than originally planned, as long as it gives them enough time to make the game closer to the creator's vision of what that game should be. More studios should delay their games for the sake of making it better and bring an even more fun experience, and personally, I think Pokémon is the biggest series that should do this
You do realize that some Pokémon games take over 3 to 4 years to develop games. GameFreak has publicly opened up in a conference on how they make their games. It’s super interesting. Watch Aero who covers it.
I heard that this was actually supposed to originally be a dlc expansion to BotW, but the creator's imagination was too amazing so they had to settle on making it a full game
@@mrpendayho that alone should tell people that this won't just have incremental changes. If that were the case, we'd have more BOTW DLC instead of waiting on the sequel.
I'm all for them taking their time to make the best game possible, but honestly the longer this wait goes on the higher the expectations get. An asset flip sequal taking place in the same world was perfectly acceptable when the wait time was 2 to 3 years. But now we're reaching almost 6 years, which is how long they took to make Breath of the Wild after Skyward Sword. That means I'm now expecting that big of a jump from BOTW to BOTW2. Everyone should keep in mind the pandemic tho. I never expected a half game or a DLC style game, but I was expecting something more similar to Majora's mask. Still a full game, but clearly more limited in scope and utilizing the reuse of assets as best as possible. It seems that BOTW2 is moving far beyond what Majora's mask sought to accomplish with Ocarina of Time's assets.
w.r.t your last sentence, yeah I would hope this is the case, but right now it's really not clear. The trailer the zelda team gave us has given a lot of people a feeling of unease. They make it seem like little has changed beyond some floating islands and new abilities. They showed clips of the same overworld with the same, slightly upgraded enemies, and I think that gives off the wrong message if this really is going to be a game with it's own identity entirely.
I understand the delay, I wouldn't want them to shove it out before it was ready. It just sucks. I wish they'd engage with the fans a little more, cuz even if you count the ten seconds of new footage from the delay video, we've only had three trailers in three years of knowing about the game, and in five years of dev time. Even if they think more trailers would spoil it too much, I'd appreciate an interview or two, maybe some promotional artwork. Something. It's just an agonizing wait to be sitting here for years desperately awaiting news on something. But oh well. At the end of the day, it's just a video game.
I agree, I understand that the delay will give them more time to make the game better, but its horrible to have such little information in such a long time
I’m really excited for this game! I can’t wait to see all the new mechanics and the new storyline, I think it will change the series forever. I hope we get playable Zelda!
I'm well acquainted with long Zelda development times, but I will say since this game was basically pitched as a majora's mask to botw, this timeline is approaching absurdity
It's so strange to see people favour expedience over allowing developers to take as much time as they possibly can to make this game the best it can be
I think it’s because when something is revealed people get excited and then Nintendo goes silent for years at times and does not say anything for years and then people get burnt out on the silence and waiting for their favorite game. No one wants to wait a year or more for new content for their favorite series and then have nothing said about it.
@@octokraken6359 As Nayru said, this is expected of Zelda. It's practically an informal tradition. I also stand behind the belief that the people who complain about these things are individuals who were introduced to Zelda through BOTW.
Wouldn’t it be funny if all of the delays were because the development team now has to scramble to think of something different because all the theorists guessed everything, and that they’re going to be completely silent until the release date in Spring of 2023 in order to keep the theorists from ruining it.
i just think they never should have released information about this game so early. 2019 was WAY too early to release a trailer, the fact that “BOTW 2 development has begun” could have been a tweet and it would have been fine. but when nintendo releases trailers, that tells the audience that it’s possibly further along in development than it really is because look!! they have footage already!! so it can’t be that far off right?? then later they release trailers with gameplay footage and that REALLY makes fans think that development must be close to completion. definitely would have been better for nintendo to be more sparing with announcements and trailers until they had a release date confirmed. but it’s nintendo, so…
@@NayruYT I really want to see a magic meter return. I feel that a magic meter will spice up the game play a lot for breath of the wild 2. It was cut from BOTW but a lot of elements cut from the first game are being fully utilized in the second. Also, I hope we get dungeon items that dont break, really tired of that mechanic. TFW the master sword breaks in mid fight against beast Ganon and it forces you to beat him with any regular blade. Stuff like that feels lore breaking in my opinion. Industructable master sword with no 10 minute charge, really feels kinda pointless when I can keep just reusing every other weapon I find and come across. That's why magical items need to return, they cant break and require magic to use. Master Sword requiring the use of magic would be interesting.
I think by calling it a sequel was probably where a lot of people got the idea. The thing not mentioned is that BOTW is already stressing the switch's framerate. This means if they are going to add more complex mechanics, they are probably going to have to do a bunch of efficiency aids on the engine, or release on a new console. Also, added to COVID is a chip shortage.
I don’t care how long it takes, BUT they do need to give us a little more than 6 seconds of footage once every other year! Just throw us some bones to snack on, Nintendo!
This is my first time waiting in anticipation for a new game, so it’s a bit hard. I did think that it would have gone faster since they are using the same engine. Also, I’m willing to write a year off because of Covid, so the 6 year wait was only 5 years worth of development. I hope BotW2 can live up to its rising expectations.
I dunno, I don't buy the argument honesty. For one, the 2D Zelda entries *absolutely* count for this. In the past, the long wait between 3D entries was much less frustrating because we had 2D Zeldas in-between. But the last single player 2D Zelda was 9 years ago! That makes the wait between 3D entries way worse. I think you really understate the relevance of the re-use of the engine, assets, and overworld. We know that a huge portion of the development time for BoTW was spent on the engine. A lot of it will also have been spent on the basic gameplay, developing the art style, 'rethinking the conventions of Zelda'. We know the sequel is using the same engine, assets, and overworld. Everything we've seen from marketing so far implies that the basic gameplay will also be the same, albeit with some new mechanics on top and maybe some tweaks to pre-existing elements here and there. That's a gargantuan chunk of development time dealt with. And I also think people are massively setting themsleves up for disappointment if they think BoTW2 will be as revoutionary as BoTW was; those genre-defining games like OoT and BoTW are a once-in-a-generation phenomenon, and everything we've seen of BoTW2 implies they're building on this solid foundation, not rethinking everything from scratch again. Ultimately, a game with a 50% head start as a conservative estimate is taking longer than building the original completely from scratch. That just makes no sense. Yes, Covid is certainly a factor, but frankly I don't think it would have been *at all* unreasonable to have expected the game out before Covid was even a thing. I really disagree with the false dichotomy you put forward of choosing between Zelda taking 6 years for every new game and it being like Call of Duty. Obviously I don't want Zelda to be like CoD. But I also think that Nintendo doesn't need to reinvent the wheel every time if they have a foundation as solid as BoTW was. Wind Waker, TP, and SS are all games that felt complete enough by themselves that I could absolutely understand Nintendo doing something completely new after them. But BoTW is *screaming* for another game building on and improving it, and that's exactly I thought we were going to get. In that scenario it's far more than reasonable to expect the game to take much less time than it has. Again, a release before Covid wouldn't have been at all unreasonable based on what they have telergaphed the game to be so far. Majora's Mask is an excellent example of making an acclaimed game with another as a basis. Would I want or expect BoTW2 to only take a year? Absolutely not. But 3-4 years for a game that is to BoTW as MM was to OoT? That's very, very reasonable. 6 years is just ridiculous for a game that, from what we've been shown so far, looks *more similar to BoTW than MM was to OoT*. If this game really is so different to BoTW to justify such a long dev cycle, honestly, I'd prefer them to just take an extra year to redo the overworld entirely. It's already been 6 years; might as well make it 7, put in on new hardware with less limitations, and make a truly *new* game. But far better than that would have been a game that took less time and was akin to MM. Exploration was such a gargantuan part of BoTW and the re-use of the overworld remains a pretty big concern for me. The entire point of an asset-reusing sequel should be that we get new high-quality content out faster. At this point, having waited so long, especially with no 2D Zeldas to make up for it, I'd want an *entirely* new game, not a sequel using the same engine, assets, overworld, and core gameplay. If Nintendo have been underselling the game and it really is so different, for one their marketing for it sucked, but more importantly, I think that was a massive waste of the potential of a MM-like timely sequel. Ultimately, the problem with such a long wait is that it has raised expectations to a level higher than is reasonable to expect based on what Nintendo has been showing the game to be. I don't mind a long wait if it's an entirely new experience. I don't mind a less original experience if the wait is longer. But if you look at the only gameplay trailer Nintendo have released? That does not look like a 6-year project, not even close. And a sequel that is looking so similar to the original taking the amount of time as it'd normally take for an entirely new game? Yeah, sorry, that does frustrate me.
We've been down this road before.... I think it's safe to assume Nintendo wants to also put this on the Switch successor or at the least develop it to take full advantage of the next system if it's backwards compatible. It wouldn't make sense for Nintendo to release this EXCLUSIVELY on Switch only to release the Switch successor 6-10 months later. This is another Twilight Princess/ BOTW cross platform release
@@NayruYT Yea I don't think Switch Pro is happening anymore...maybe it was at some point but chip shortages saw to that. The next hardware they release will be the true successor
My only question is what game will Nintendo use to fill in the gap? I've heard a lot of twilight princess and wind waker theories but I really don't think they're coming to switch
Honestly, I don't think they really have a gap to fill. Between Kirby, Pokémon, Xenoblade Chronicles 3, Mario Kart DLC, SWiitch Sports... This year is already kind of stacked with Nintendo releases
@@housingfungus2843 Ohh gotcha. I agree with @Fire and Ice, a Minish Cap remake would be dope, never got to play it. And of course, I cry for WWHD or TPHD on Switch :( Please Nintendo
when i ask "whats taking so long?" its oftentimes of wondering what they could be doing to fulfill the game in a way where its unique enough. How will the world change? New enemies? Etc.
This will be a very interesting Discussion, once the Game is out and we had a chance to see for ourselfs how much "original" content is there, and how much is "recycled"
They wouldn’t be so cautious about keeping the name secret if it was just some sort of DLC. I honestly never even contemplated that they wouldn’t make it their next mainline Zelda game, and I am a fan who came in with botw.
Well, the Zelda team confirmed that they began development on the next Zelda game a few days after The Champions' Ballad released in December of 2017, so it is technically a 5 year gap.
Extended World = Hyrule Air Space + Underground Hyrule + Hyrule to the Past (Time Travel) + North Hyrule Expansion (Heck all Areas Expansion) + Dark World Hyrule. Each taking a year or so... yeah sounds like it is right on schedule... haha. Seriously it is going to be a great game, in any case, #Nintendo is one of the most creative companies, even if they don't use the theories and fanmade ideas I think it will go in the right direction, surprising everyone and appealing to most. I just hope is as good as the first one. #NoHighExpectations #HonorSpectations
My brother and I realized how much COVID disrupted our sense of time when we realized two of the five years of the Switch's existence was the pandemic. It's crazy...
This is the same situation as OoT to MM. They reused the same engine and yet they made the game so unique and different and it's a lot of people's favorite Zelda game
I’ve never waited for a game before. Don’t count COD when I was in middle and high school since they used to drop a new one every year. Other than that, I don’t really game much anymore, not since I was like 18, I’m 26 so the appeal isn’t really there for me anymore. But I’ve always been a Zelda fan and BOTW was awesome so as much as the wait sucks, not hearing anything is what annoys me. Also, I been thinking that maybe the team knew they were cutting it too close to finishing development so that’s why they didn’t give us a more specific release date. With the earthquake that just happened, this probably interrupted things enough that November or December 2022 wasn’t going to happen.
I think you seriously understated the importance of the head start. Breath of the Wild was only an active development for about 4 years, with at least 1 of those years being spent on the physics engine alone. 90% of the games in the Zelda series are built from the ground up for each new entry, this is to give each game its own unique identity. But Breath of the Wild 2 is not doing this, It's reusing countless assets from the original game, such as the entire engine that took up a large portion of the originals dev time, mechanics, character models, And even the entire first game's overworld. The entire point of making a sequel that reuses assets, aside from expanding on the ideas from the original, is to save time and effort. That's why Majora's Mask only took about a year to make. Yeah it was rushed but it was only possible to get it out that quickly in the first place because half of the work was already done. Same goes for something like Super Mario Galaxy 2. When you consider that the Breath of the Wild 2 was already halfway there from the get-go, it's going to be extremely difficult to justify a development cycle twice as long as the original game. It would need to be OVER twice as large, which is practically impossible.
The Majora's Mask comparison so odd to me. MM has four temples, and the rest of the game is largely fetch quests. That is why it took so little time to make, because it contains about half the content, if that, of Ocarina of Time. Is that what you are hoping for for Breath of the Wiild 2? I'm sure if you are hoping for a sequel with half the scope, they would be able to get it out as quick as Majora's Mask.
@@NayruYT I was never expecting nor wishing for a turnaround time as quick as Majora's Mask. But it's a good example for the point I'm trying to make. Even an equal dev time for a bigger game would have made since considering just how much was already finished from the start. But a LONGER dev time, significantly longer in fact, is hard to understand.
@@SSL_2004 it just isn't a good comparison though. You are equating development of a small four-dungeon game which is explicitly smaller than the original, to a game which is touting itself as more expansive. If Majora's Mask was of equivalent size to Ocarina, then it would make sense to use as an example. But it isn't, it is quite a bit smaller, intentionally so. And Aonuma himself said in the update video that they are planning on making the game much bigger than the first. So if MM is smaller than OoT, and BotW 2 is bigger than BotW, a cross comparison doesn't make sense. In an ideal world, the development time would have probably been equal. But the game wasn't developed in an ideal world.
Great video. This made me even more okay with the delay and I was already quite okay with it because there are already so many games coming out this year that I need and in that way it's very okay for my wallet to wait a few months extra for Botw 2. I also think the wait will be absolutely worth it and I agree that I'm quite certain covid had a part in the delay too. I also think that the Zelda-team has learned from experience because I've read that they had ideas in Wind Waker they had to scrap and Majoras Mask made them very stressed with the short development time and I think they now have this admirable goal of not having to scrap any great ideas or get stressed, but take their time to make certain that the game they end up with is everything they want and more, even if that does mean a bit of understandable disappontement because waiting a long time still isn't very fun.
im really excited to see what botw2 will become, precisely because not having to create a whole new world from scratch might free their creativity to make that world much more real and alive...i think the comparison with albw is suggestive of this game allowing to discover new dimensions to places we have already seem
I'm glad about how the general fans took the news. Of course some persons will act like "why is it taking so looong?!" But I'm happy that most of the fans I've seen acted in an adult way
While I appreciate and agree with you pointing out that this isn't the longest we've gone between main line zelda games, and I also was not surprised at the delay. What I find frustrating is that the dev team stated that the elements they are using were originally designed to be DLC for BOTW, but they felt it was massive enough that it warranted it's own game. That says to me that they had a vast majority of the new assets at or near finished by the time they announced the sequel. Now we know that the physics engine is the same as BOTW. they put so much thought into where the center of balance for pots from different areas in the game, so with that being said, I dont think much else needed to be done in that vein with the exception of the new patents that were recently found. Aside from that, costumes/armor, new Mobs, and the possibility of two additional areas should have been all that was left to design, render, test and then locking into the final game. So if you go off of them having started work on this as DLC, they started in 2017, not when they announced the sequel in 2019. That puts us at 8 years of development, not 6.
I doubt they even started working on the assets by the time they decided to make it its own game. That decision was likely made in the design period, not halfway through development.
I agree. I will never understand why people don't get that art takes time. The pandemic interrupted so much in my life, such as promoting my first novel (which came out with very unfortunate timing, Dec. 2019 HAHA I'll see myself out) and I don't see how people can be so impacted on an individual level and then not understand how it impacts society at large. We can tell by the trailers that they've added a lot of new game mechanics, and I don't mind waiting for them to fine-tune it and release a good game without having unreasonable demands for their workers during these times.
Lovely video! However, the way I see it, is that Nintendo had a set date until “something” happened that made them push that deadline overdue. What that something is, I don’t know, maybe adding a new area or a new mechanic, who knows
Clearly we are gonna a the biggest Zelda game in existence! Just with that one clip alone Link is gonna play a bigger role same with the master sword,The story seems to be going to be a bit more darker and I'm honestly down with a darker Zelda story hoping Breath of the Wild 2 ends up like Majoras Mask but much darker. I already had a feeling it was gonna be delayed it's just so big and it's coming in Spring of 2023.
Great video! I'm honestly not that upset about the delay because now we are least know what the release window is. Although I'm a little confused about the part where you brought up a link between worlds, I think it's a pretty apt comparison all things considered. albw used the same general overworld layout as alttp (but with a lot of small changes to make it feel different even to someone familiar with alttp) but the story, characters, dungeons, sidequests, traversal, they were all completely new. To my knowledge none of the developers ever called it a remake, but a sequel set in the same world. And isn't that exactly what botw 2 is, just on a much larger scale?
The comparison doesn't work, in my opinion, specifically because of what you said. It had a lot of small changes. Breath of the wild 2 isn't going to have a bunch of small changes, I am pretty certain that it is going to be hugely different.
I think I mostly agree. - The series has a reputation of quality to uphold. - It's not as simple as "they're using the botw engine". They're taking the botw engine, giving it a major overhaul with new mechanics and using that. I'm hoping we don't see all the mechanics until launch. - It's not as simple as "they're using the botw map." They're taking the botw map, giving it a major overhaul with new locations and using that. I'm hoping we don't see all of it until launch. - It's not as simple as "they're using botw's assets." They've clearly already added some new assets. I'm hoping they don't reveal all of them until launch. I'm ok with the delay. I'm even fine with them using botw2 to launch Switch Pro as long as they don't program the Switch Pro version with exclusive features. I will be disappointed if they so much as give it the equivalent of an Advance Shop. I think 8 seconds of new footage is better than nothing. I'm just disappointed we still don't know the actual title. I remember when the Skyward Sword title was announced more than a year before launch. When do you think we will get a title - Spring direct (April/May), Summer direct (E3?), or Autumn direct (October/November) 2022?
Whether or not they're changing the assets they're using they're still using them. They have a MASSIVE headstart. And considering the original game was only an active development for about 4 years, with one of those years being spent on the physics engine (That they already have access to for the sequel), a dev cycle almost twice as long is going to be very hard to justify. (Also I don't think They ever stated that they were giving a "massive overhaul"to the engine.)
I agree mostly, but I don't think "it will be obvious why the development time was so long" until we get our hands on the actual game. Deeper looks at it may show us some hints of new mechanics or areas, but I think most of the development is going into depth of world, level design, and story, that will be really great, but won't really come across in a video.
I knew it since the beginning by two things: It would make sense BOTW2 to be released in March 2023 because it is BOTW and the switch 6th anniversary and also because they have more work to do. I'm not surprised it will be release in 2023
IDK, I feel there should be less reason the development should take as long as it is considering it's not made from the ground up or the first game for a new console like the other examples. They even announced it before other games were announced then released
Is there any mainline Zelda game that feels half-assed? Well, strictly speaking, no, but to me Majora's Mask is the closest to that. The map and the level design is a mess. The game desperately needed more development time and polish. Wind Waker also felt somewhat rushed, but overall it is a solid game. Majora's Mask however feels like a weird romhack of Ocarina of Time
Absolutely agree with what you said. The whole "asset-reusing quick sequel" and "Majora's Mask treatment" discourse is another case of fan discourse taken as premise, when it's nothing more than speculation. But the E3 2021 trailer should have already made it clear that that's not the case. I'm sure the project underwent considerable changes during development, but it's never been a mere expansion. When they decided to make a full game instead of a DLC, they knew it must be different and can stand on its own, even though a lot from the original will be reused. I'm thinking of a ALttP and ALBW situation. Same world, similar settings, very different gameplay. Even though BotW2 is not generations apart from BotW, I think the point still stands. And also, Nintendo CLEARLY views Zelda and Mario games very highly. Basically they treat every game in these franchises as their legacy, not something for quick consumption. Also, I don't know why TP is your least favorite Zelda, but I want to share my thought because my feeling for TP is that it's great, but not really unique. It's really a blown-up OoT. That's also a reason I don't want the sequel to re-create that BotW feeling. It should be different. TP also feels like a compromise Nintendo made in light of fan's reaction to WW. So as a reference, I would very much appreciate an SS type game over a TP type game. Don't re-create what you did with BotW, Nintendo. Do something different.
I was hoping it would be delayed. There's too many games this year and it would have overshadowed all of them. The only problem is that now it definitely will not be at E3
The game was delayed because the game is the first next gen nintendo switch game. It will still be playable on current gen hardware but will be enhanced on Nintendo Switch 2. Pokemon and the new Zelda game are going to be next gen enhanced games along with Mario Odyssey 2, and Metroid Prime 4. Nintendo Switch 2/New/Super/4k will be released within the same month of Zelda 2 release.
@@octokraken6359 they obviously needed more time. Just delay it more. Sure the fans will be upset, but they would have eventually get a good game. A rushed game is forever bad, but a delayed one is eventually good
Not to say the new development team has no experience, enough to have gotten the job obviously, but this isn’t the same team we have been used to. Who knows if even more new developers have come on. So this new team staying within the five years between games time frame is really impressive. Let’s be patient. I definitely will expect 10/10, 98/100 scores again
At the management level it is the same, Aonuma is producing again and Fujibayashi is still the director. The programmers/artists/etc. are likely different but at the top it is the same
Everyone be acting like botw2 being delayed is the worst thing ever. But compared to you, you really analyze it and give good reasons to justify your statements which I really like!
Don't get me wrong but I'm new to Zelda until 2019 and I got a switch and my 1st experience with Zelda , since then I have played it 5 times up to now ( because I love it ) and also played many other Zelda game's now and got myself a Zelda themed Wii U console ... I'm totally fine with the wait and at least we got something , if people are seeing there a**s then I'm sorry they mustn't understand what goes into a game like botw it's a thing of beauty and I'm cool with waiting . But I'll also point out we was hoping for a Xmas ( holiday ) release so an extra few months is no big issue as far as I see it ...
i'm glad nintendo decides to delay games so they can actually be finished for their release. I hate waiting bc I'm so excited to play it, but i'd much rather have a complete game with a delayed release than an unfinished, rushed game.
The issue is that they've had five years to make a brand new game, so why reuse the same land, same graphical style, etc? That's what people are concerned about. That this is going to be BOTW 1.5 where you run around in a land where you already know where everything is plus some underground levels and/or sky levels. Given that they can make a brand new game in the same time it seems like this was originally just going to be a quick sequel. So now the danger is how much of the game is going to be a retread.
I have always said this: Let BOTW2 launch with a new console. It has no business running on the current Switch. This will give the new console a real solid start and will also allow the devs to polish the game that much more.
I agree that if COVID wasn't a factor it would have been released last year. Quicker than their usual Zelda releases but not too fast. My biggest hope is that their is way more enemy variety than botw.
I just wanted to release a good game, they can take as much time as they need to release the game, I don't want to be like cyberpunk where it disappointed me.
In hindsight, I think it was a mistake to call it a sequel. BOTW fans that were exploration starved and hated the traditional zelda formula wanted the next Zelda game to be how they perceived Zelda games in the traditional Zelda formula (coasting off the past).
I can speak for a lot of people in that while I am a little disappointed that we will have to wait longer. I'd much rather have a delayed masterpiece than a rushed piece of garbage.
Games take time to be good and it should be okay if the developers want to spend another year to perfect the sequel. I absolutely love botw and it's my comfort game. I'd be sad it the devs wouldn't be fully happy with thier work before releasing it. As an Artist, I can really relate to that. Be patient and give it the time it needs, because I wouldn't want the sequel to be any less than amazing. Till then there are a lot of other games to explore and spend your time on. Be excited but don't be a jerk about having to wait. Have faith about the Zelda team.
Thanks for the video. I am quite tired so this may not be an actual issue; I felt the intro was a bit long. The only Zelda game that was really rushed was Wind Waker I think and that game doesn't seem like it wasn't given love and care. Though obviously it would have been nice if they didn't have to cut content for it. So having more time for a Zelda game feels more like a good thing. Also it is really nice that they stuck to the plans of making a sequel; since almost every 3d Zelda game was at first planned to be a sequel to the one that came before it. And only Majora's Mask kept the Idea.
I think the way the game was originally announced made people think this was going to be a glorified DLC, with it being born out of having too many DLC ideas, and taking place on the same map, etc. And I was somewhat worried about that early on, because I also wanted something new. That being said, with the new areas and mechanics that have been shown so far, I 100% understand why the game is taking so long now. Even if we assume that we have seen everything, which I doubt is the case, it is not as easy as it appears on the surface to design and add all of these new mechanics, map areas and content. I may be wrong here, but I expect when we see the game in 2023 it will all make sense why it took so long, and that it is absolutely going to be worth the wait!
I’m numb to the delays at this point. The longer the developers work on the game, the more polished it usually winds up being. I don’t get the unrealistic idea that games should come out as quickly as possible
Honestly, I'm mad because it means we have to wait maybe another 8 years until a REAL new Zelda instead of a simple part 2 to my least favourite game in the franchise. I just want to be done with BotW already so we can move on to a new, better, more Zelda like Zelda game.
If Zelda team becomes Ubisoft’s assassin creed I’m no longer a gamer lol That’s it Soo yeah I expect better from Zelda team than to rush their games for quick cash grab
To anyone reading this comment about BotW 2 taking forever, I have 2 things to say. 1. Game development, Story writing, Graphics and everything else that BotW 2 is going to have takes time to make. and 2. Having BotW 2 release around the same time that Pokemon Scarlet and Violet are releasing is just not a good idea at a company and sales standpoint.
Why everybody thinks we're getting the same overworld? To me, it would be a non-sense. II thing we'll have the BotW map as a basis, but the entire map we'll be at least 5 more times bigger. I think we'll be able to cross all the BotW invisible walls.
I'm all for releasing a game later than originally planned, as long as it gives them enough time to make the game closer to the creator's vision of what that game should be. More studios should delay their games for the sake of making it better and bring an even more fun experience, and personally, I think Pokémon is the biggest series that should do this
100%!
I really want Pokemon Scarlett and Violet to do well and GameFreak delaying it I would be ok with it.
You do realize that some Pokémon games take over 3 to 4 years to develop games.
GameFreak has publicly opened up in a conference on how they make their games.
It’s super interesting.
Watch Aero who covers it.
They forgot to add tingle to the game, that’s 3 months of dev time by itself
Unforgivable
I can’t fathom why someone wouldn’t want this game to have as much new content as possible put into it
People are kinda weird about that stuff!
I wouldn't want a decade between releases. But yeah. I like new stuff.
dude this games build up has me thinking its going to OOOOOOOZ lore and content almost to the point we can't keep up.
I heard that this was actually supposed to originally be a dlc expansion to BotW, but the creator's imagination was too amazing so they had to settle on making it a full game
@@mrpendayho that alone should tell people that this won't just have incremental changes. If that were the case, we'd have more BOTW DLC instead of waiting on the sequel.
The long wait isn't the issue, it's the dead silence regarding the game.
I totally agree their communication could be a hell of a lot better, which has always been an issue with the Zelda team
I'm all for them taking their time to make the best game possible, but honestly the longer this wait goes on the higher the expectations get. An asset flip sequal taking place in the same world was perfectly acceptable when the wait time was 2 to 3 years. But now we're reaching almost 6 years, which is how long they took to make Breath of the Wild after Skyward Sword. That means I'm now expecting that big of a jump from BOTW to BOTW2. Everyone should keep in mind the pandemic tho.
I never expected a half game or a DLC style game, but I was expecting something more similar to Majora's mask. Still a full game, but clearly more limited in scope and utilizing the reuse of assets as best as possible. It seems that BOTW2 is moving far beyond what Majora's mask sought to accomplish with Ocarina of Time's assets.
Luckily, I think the reason it is taking so long is because Nintendo is wanting to make that big jump!
w.r.t your last sentence, yeah I would hope this is the case, but right now it's really not clear. The trailer the zelda team gave us has given a lot of people a feeling of unease. They make it seem like little has changed beyond some floating islands and new abilities. They showed clips of the same overworld with the same, slightly upgraded enemies, and I think that gives off the wrong message if this really is going to be a game with it's own identity entirely.
I understand the delay, I wouldn't want them to shove it out before it was ready. It just sucks. I wish they'd engage with the fans a little more, cuz even if you count the ten seconds of new footage from the delay video, we've only had three trailers in three years of knowing about the game, and in five years of dev time. Even if they think more trailers would spoil it too much, I'd appreciate an interview or two, maybe some promotional artwork. Something. It's just an agonizing wait to be sitting here for years desperately awaiting news on something. But oh well. At the end of the day, it's just a video game.
I absolutely agree with you on them engaging with the fans more. I've always thought that Zelda was prime for ARG-style marketing
@@NayruYT That sounds SICK. I desperately wish they'd do something along those lines.
I agree, I understand that the delay will give them more time to make the game better, but its horrible to have such little information in such a long time
I’m really excited for this game! I can’t wait to see all the new mechanics and the new storyline, I think it will change the series forever. I hope we get playable Zelda!
I'd love that!
I hope all these extra months are going into a new 3D Subrosia.
Fingers crossed.
Subrosia is actually the rumoured underground area 😎
I'm well acquainted with long Zelda development times, but I will say since this game was basically pitched as a majora's mask to botw, this timeline is approaching absurdity
It's so strange to see people favour expedience over allowing developers to take as much time as they possibly can to make this game the best it can be
Yeah it is pretty depressing to see
I think it’s because when something is revealed people get excited and then Nintendo goes silent for years at times and does not say anything for years and then people get burnt out on the silence and waiting for their favorite game. No one wants to wait a year or more for new content for their favorite series and then have nothing said about it.
@@octokraken6359 As Nayru said, this is expected of Zelda. It's practically an informal tradition. I also stand behind the belief that the people who complain about these things are individuals who were introduced to Zelda through BOTW.
@@nintendofire622 Yeah, the last part is definitely true.
@@nintendofire622 It was most likely gonna come out late this year anyways so basically the delay is really only a couple of months nothing too big.
Wouldn’t it be funny if all of the delays were because the development team now has to scramble to think of something different because all the theorists guessed everything, and that they’re going to be completely silent until the release date in Spring of 2023 in order to keep the theorists from ruining it.
At this point, I don’t know what I’ll do when I actually get my hands on the game.
We'll be like dogs finally catching a car
i just think they never should have released information about this game so early. 2019 was WAY too early to release a trailer, the fact that “BOTW 2 development has begun” could have been a tweet and it would have been fine. but when nintendo releases trailers, that tells the audience that it’s possibly further along in development than it really is because look!! they have footage already!! so it can’t be that far off right?? then later they release trailers with gameplay footage and that REALLY makes fans think that development must be close to completion.
definitely would have been better for nintendo to be more sparing with announcements and trailers until they had a release date confirmed. but it’s nintendo, so…
Man, I hope the delay is worth the wait, I REALLY REALLY REALLY REALLY HOPE SO!
I hope we get more magical items like fire and ice arrows
Me too,
@@NayruYT I really want to see a magic meter return. I feel that a magic meter will spice up the game play a lot for breath of the wild 2. It was cut from BOTW but a lot of elements cut from the first game are being fully utilized in the second. Also, I hope we get dungeon items that dont break, really tired of that mechanic. TFW the master sword breaks in mid fight against beast Ganon and it forces you to beat him with any regular blade. Stuff like that feels lore breaking in my opinion. Industructable master sword with no 10 minute charge, really feels kinda pointless when I can keep just reusing every other weapon I find and come across. That's why magical items need to return, they cant break and require magic to use. Master Sword requiring the use of magic would be interesting.
@@NayruYT finally someone who agrees, maybe a video on the idea of magical items returning would be cool
I think by calling it a sequel was probably where a lot of people got the idea. The thing not mentioned is that BOTW is already stressing the switch's framerate. This means if they are going to add more complex mechanics, they are probably going to have to do a bunch of efficiency aids on the engine, or release on a new console. Also, added to COVID is a chip shortage.
I don’t care how long it takes, BUT they do need to give us a little more than 6 seconds of footage once every other year! Just throw us some bones to snack on, Nintendo!
Fab work smashing out a vid fam. Glad you went and did it. :3
Thank you Christafurr!
This is my first time waiting in anticipation for a new game, so it’s a bit hard. I did think that it would have gone faster since they are using the same engine. Also, I’m willing to write a year off because of Covid, so the 6 year wait was only 5 years worth of development. I hope BotW2 can live up to its rising expectations.
I think it will, Zelda Team is great at utilizing their time well
Technically they started development after the DLC released
I dunno, I don't buy the argument honesty.
For one, the 2D Zelda entries *absolutely* count for this. In the past, the long wait between 3D entries was much less frustrating because we had 2D Zeldas in-between. But the last single player 2D Zelda was 9 years ago! That makes the wait between 3D entries way worse.
I think you really understate the relevance of the re-use of the engine, assets, and overworld. We know that a huge portion of the development time for BoTW was spent on the engine. A lot of it will also have been spent on the basic gameplay, developing the art style, 'rethinking the conventions of Zelda'.
We know the sequel is using the same engine, assets, and overworld. Everything we've seen from marketing so far implies that the basic gameplay will also be the same, albeit with some new mechanics on top and maybe some tweaks to pre-existing elements here and there. That's a gargantuan chunk of development time dealt with. And I also think people are massively setting themsleves up for disappointment if they think BoTW2 will be as revoutionary as BoTW was; those genre-defining games like OoT and BoTW are a once-in-a-generation phenomenon, and everything we've seen of BoTW2 implies they're building on this solid foundation, not rethinking everything from scratch again.
Ultimately, a game with a 50% head start as a conservative estimate is taking longer than building the original completely from scratch. That just makes no sense. Yes, Covid is certainly a factor, but frankly I don't think it would have been *at all* unreasonable to have expected the game out before Covid was even a thing.
I really disagree with the false dichotomy you put forward of choosing between Zelda taking 6 years for every new game and it being like Call of Duty. Obviously I don't want Zelda to be like CoD. But I also think that Nintendo doesn't need to reinvent the wheel every time if they have a foundation as solid as BoTW was. Wind Waker, TP, and SS are all games that felt complete enough by themselves that I could absolutely understand Nintendo doing something completely new after them.
But BoTW is *screaming* for another game building on and improving it, and that's exactly I thought we were going to get. In that scenario it's far more than reasonable to expect the game to take much less time than it has. Again, a release before Covid wouldn't have been at all unreasonable based on what they have telergaphed the game to be so far. Majora's Mask is an excellent example of making an acclaimed game with another as a basis. Would I want or expect BoTW2 to only take a year? Absolutely not. But 3-4 years for a game that is to BoTW as MM was to OoT? That's very, very reasonable. 6 years is just ridiculous for a game that, from what we've been shown so far, looks *more similar to BoTW than MM was to OoT*.
If this game really is so different to BoTW to justify such a long dev cycle, honestly, I'd prefer them to just take an extra year to redo the overworld entirely. It's already been 6 years; might as well make it 7, put in on new hardware with less limitations, and make a truly *new* game. But far better than that would have been a game that took less time and was akin to MM. Exploration was such a gargantuan part of BoTW and the re-use of the overworld remains a pretty big concern for me. The entire point of an asset-reusing sequel should be that we get new high-quality content out faster. At this point, having waited so long, especially with no 2D Zeldas to make up for it, I'd want an *entirely* new game, not a sequel using the same engine, assets, overworld, and core gameplay.
If Nintendo have been underselling the game and it really is so different, for one their marketing for it sucked, but more importantly, I think that was a massive waste of the potential of a MM-like timely sequel. Ultimately, the problem with such a long wait is that it has raised expectations to a level higher than is reasonable to expect based on what Nintendo has been showing the game to be. I don't mind a long wait if it's an entirely new experience. I don't mind a less original experience if the wait is longer. But if you look at the only gameplay trailer Nintendo have released? That does not look like a 6-year project, not even close. And a sequel that is looking so similar to the original taking the amount of time as it'd normally take for an entirely new game? Yeah, sorry, that does frustrate me.
We've been down this road before....
I think it's safe to assume Nintendo wants to also put this on the Switch successor or at the least develop it to take full advantage of the next system if it's backwards compatible.
It wouldn't make sense for Nintendo to release this EXCLUSIVELY on Switch only to release the Switch successor 6-10 months later.
This is another Twilight Princess/ BOTW cross platform release
We'll have to see. At this point I am totally numb to switch pro rumours.
@@NayruYT Yea I don't think Switch Pro is happening anymore...maybe it was at some point but chip shortages saw to that. The next hardware they release will be the true successor
@@Gambit2483 expect the chip shortage should end at the end of this year and b better in 2023 I hear
@@lasthopelost9090 I'm sure they have been securing chips/parts for the last year or so by now. They could have made chip orders under NDA since 2021
@@Gambit2483 probably making more of those smart weapons just to get destroyed
My only question is what game will Nintendo use to fill in the gap? I've heard a lot of twilight princess and wind waker theories but I really don't think they're coming to switch
I don't think it is impossible but I'd also be pleased with another remake.
Honestly, I don't think they really have a gap to fill. Between Kirby, Pokémon, Xenoblade Chronicles 3, Mario Kart DLC, SWiitch Sports... This year is already kind of stacked with Nintendo releases
@@tristanneal9552 I guess but like none of those are Zelda titles. I hope they at least port Minish Cap over.
@@tristanneal9552 what I meant was every year we've had one Zelda game release for the switch so my question is what will it be this year?
@@housingfungus2843 Ohh gotcha. I agree with @Fire and Ice, a Minish Cap remake would be dope, never got to play it. And of course, I cry for WWHD or TPHD on Switch :( Please Nintendo
when i ask "whats taking so long?" its oftentimes of wondering what they could be doing to fulfill the game in a way where its unique enough. How will the world change? New enemies? Etc.
The Zelda team has always been pretty great at making the most of their development time, so I think a few of these things could be achieved
Same
This will be a very interesting Discussion, once the Game is out and we had a chance to see for ourselfs how much "original" content is there, and how much is "recycled"
Agreed!
They wouldn’t be so cautious about keeping the name secret if it was just some sort of DLC. I honestly never even contemplated that they wouldn’t make it their next mainline Zelda game, and I am a fan who came in with botw.
Love to hear that!
Well, the Zelda team confirmed that they began development on the next Zelda game a few days after The Champions' Ballad released in December of 2017, so it is technically a 5 year gap.
There you go!
Just makes me want to get when it's released the delay helps with that feeling
True!
Extended World = Hyrule Air Space + Underground Hyrule + Hyrule to the Past (Time Travel) + North Hyrule Expansion (Heck all Areas Expansion) + Dark World Hyrule. Each taking a year or so... yeah sounds like it is right on schedule... haha. Seriously it is going to be a great game, in any case, #Nintendo is one of the most creative companies, even if they don't use the theories and fanmade ideas I think it will go in the right direction, surprising everyone and appealing to most. I just hope is as good as the first one. #NoHighExpectations #HonorSpectations
Sadly I saw somewhere on Google that it's being delayed until spring of NEXT YEAR!!!!!! 😭 😭
Yeah! Which is only a couple months past where we assumed it would originally come out, this holiday season
My brother and I realized how much COVID disrupted our sense of time when we realized two of the five years of the Switch's existence was the pandemic. It's crazy...
That is wild!
Always beware the hype, be excited absolutely, but it’s not a clock, the games are rarely on time.
Absolutely!
This is the same situation as OoT to MM. They reused the same engine and yet they made the game so unique and different and it's a lot of people's favorite Zelda game
I'm not really surprised it got delayed because the first BOTW got delayed twice.
Very true!
I’ve never waited for a game before. Don’t count COD when I was in middle and high school since they used to drop a new one every year. Other than that, I don’t really game much anymore, not since I was like 18, I’m 26 so the appeal isn’t really there for me anymore. But I’ve always been a Zelda fan and BOTW was awesome so as much as the wait sucks, not hearing anything is what annoys me.
Also, I been thinking that maybe the team knew they were cutting it too close to finishing development so that’s why they didn’t give us a more specific release date. With the earthquake that just happened, this probably interrupted things enough that November or December 2022 wasn’t going to happen.
I do totally agree that Nintendo could be more communicative
All this attention on Sonic the Hedgehog is making this long wait bearable
I think you seriously understated the importance of the head start.
Breath of the Wild was only an active development for about 4 years, with at least 1 of those years being spent on the physics engine alone. 90% of the games in the Zelda series are built from the ground up for each new entry, this is to give each game its own unique identity. But Breath of the Wild 2 is not doing this, It's reusing countless assets from the original game, such as the entire engine that took up a large portion of the originals dev time, mechanics, character models, And even the entire first game's overworld.
The entire point of making a sequel that reuses assets, aside from expanding on the ideas from the original, is to save time and effort. That's why Majora's Mask only took about a year to make. Yeah it was rushed but it was only possible to get it out that quickly in the first place because half of the work was already done. Same goes for something like Super Mario Galaxy 2.
When you consider that the Breath of the Wild 2 was already halfway there from the get-go, it's going to be extremely difficult to justify a development cycle twice as long as the original game. It would need to be OVER twice as large, which is practically impossible.
The Majora's Mask comparison so odd to me. MM has four temples, and the rest of the game is largely fetch quests. That is why it took so little time to make, because it contains about half the content, if that, of Ocarina of Time. Is that what you are hoping for for Breath of the Wiild 2? I'm sure if you are hoping for a sequel with half the scope, they would be able to get it out as quick as Majora's Mask.
@@NayruYT I was never expecting nor wishing for a turnaround time as quick as Majora's Mask. But it's a good example for the point I'm trying to make. Even an equal dev time for a bigger game would have made since considering just how much was already finished from the start. But a LONGER dev time, significantly longer in fact, is hard to understand.
@@SSL_2004 it just isn't a good comparison though. You are equating development of a small four-dungeon game which is explicitly smaller than the original, to a game which is touting itself as more expansive. If Majora's Mask was of equivalent size to Ocarina, then it would make sense to use as an example. But it isn't, it is quite a bit smaller, intentionally so.
And Aonuma himself said in the update video that they are planning on making the game much bigger than the first. So if MM is smaller than OoT, and BotW 2 is bigger than BotW, a cross comparison doesn't make sense.
In an ideal world, the development time would have probably been equal. But the game wasn't developed in an ideal world.
I think the game is gonna release on March 3rd 2023 maybe even with a new switch
That'd be rad!
That’d be cool, I could get it for my 18th birthday💪
Great video. This made me even more okay with the delay and I was already quite okay with it because there are already so many games coming out this year that I need and in that way it's very okay for my wallet to wait a few months extra for Botw 2. I also think the wait will be absolutely worth it and I agree that I'm quite certain covid had a part in the delay too. I also think that the Zelda-team has learned from experience because I've read that they had ideas in Wind Waker they had to scrap and Majoras Mask made them very stressed with the short development time and I think they now have this admirable goal of not having to scrap any great ideas or get stressed, but take their time to make certain that the game they end up with is everything they want and more, even if that does mean a bit of understandable disappontement because waiting a long time still isn't very fun.
honestly the moment there was nothing shown at the game awards I knew this game was going to be released in 2023
I Am still so mad that its coming in 2023 but i understand why IT was delayed
Im glad you can see why!
Because it takes a long time to release a groundbreaking game possibly even better than the original, be patient guys
im really excited to see what botw2 will become, precisely because not having to create a whole new world from scratch might free their creativity to make that world much more real and alive...i think the comparison with albw is suggestive of this game allowing to discover new dimensions to places we have already seem
It'll be exciting to see what they have in store
I'm glad about how the general fans took the news.
Of course some persons will act like "why is it taking so looong?!" But I'm happy that most of the fans I've seen acted in an adult way
It is nice to see!
While I appreciate and agree with you pointing out that this isn't the longest we've gone between main line zelda games, and I also was not surprised at the delay. What I find frustrating is that the dev team stated that the elements they are using were originally designed to be DLC for BOTW, but they felt it was massive enough that it warranted it's own game. That says to me that they had a vast majority of the new assets at or near finished by the time they announced the sequel.
Now we know that the physics engine is the same as BOTW. they put so much thought into where the center of balance for pots from different areas in the game, so with that being said, I dont think much else needed to be done in that vein with the exception of the new patents that were recently found.
Aside from that, costumes/armor, new Mobs, and the possibility of two additional areas should have been all that was left to design, render, test and then locking into the final game. So if you go off of them having started work on this as DLC, they started in 2017, not when they announced the sequel in 2019. That puts us at 8 years of development, not 6.
I doubt they even started working on the assets by the time they decided to make it its own game. That decision was likely made in the design period, not halfway through development.
Wait so the game is coming in 2025? Yeah math goofs happen sometimes.
I agree. I will never understand why people don't get that art takes time. The pandemic interrupted so much in my life, such as promoting my first novel (which came out with very unfortunate timing, Dec. 2019 HAHA I'll see myself out) and I don't see how people can be so impacted on an individual level and then not understand how it impacts society at large. We can tell by the trailers that they've added a lot of new game mechanics, and I don't mind waiting for them to fine-tune it and release a good game without having unreasonable demands for their workers during these times.
Lovely video! However, the way I see it, is that Nintendo had a set date until “something” happened that made them push that deadline overdue. What that something is, I don’t know, maybe adding a new area or a new mechanic, who knows
Could be!
Clearly we are gonna a the biggest Zelda game in existence! Just with that one clip alone Link is gonna play a bigger role same with the master sword,The story seems to be going to be a bit more darker and I'm honestly down with a darker Zelda story hoping Breath of the Wild 2 ends up like Majoras Mask but much darker. I already had a feeling it was gonna be delayed it's just so big and it's coming in Spring of 2023.
I can't wait!
Great video! I'm honestly not that upset about the delay because now we are least know what the release window is. Although I'm a little confused about the part where you brought up a link between worlds, I think it's a pretty apt comparison all things considered. albw used the same general overworld layout as alttp (but with a lot of small changes to make it feel different even to someone familiar with alttp) but the story, characters, dungeons, sidequests, traversal, they were all completely new. To my knowledge none of the developers ever called it a remake, but a sequel set in the same world. And isn't that exactly what botw 2 is, just on a much larger scale?
The comparison doesn't work, in my opinion, specifically because of what you said. It had a lot of small changes.
Breath of the wild 2 isn't going to have a bunch of small changes, I am pretty certain that it is going to be hugely different.
I think I mostly agree.
- The series has a reputation of quality to uphold.
- It's not as simple as "they're using the botw engine". They're taking the botw engine, giving it a major overhaul with new mechanics and using that. I'm hoping we don't see all the mechanics until launch.
- It's not as simple as "they're using the botw map." They're taking the botw map, giving it a major overhaul with new locations and using that. I'm hoping we don't see all of it until launch.
- It's not as simple as "they're using botw's assets." They've clearly already added some new assets. I'm hoping they don't reveal all of them until launch.
I'm ok with the delay. I'm even fine with them using botw2 to launch Switch Pro as long as they don't program the Switch Pro version with exclusive features. I will be disappointed if they so much as give it the equivalent of an Advance Shop.
I think 8 seconds of new footage is better than nothing. I'm just disappointed we still don't know the actual title. I remember when the Skyward Sword title was announced more than a year before launch. When do you think we will get a title - Spring direct (April/May), Summer direct (E3?), or Autumn direct (October/November) 2022?
Agreed on all fronts!
Spring direct? We already had a February one.
I think we’re gonna get the title late this year
Seeing as we already had a February direct, the closest option is E3
Whether or not they're changing the assets they're using they're still using them. They have a MASSIVE headstart. And considering the original game was only an active development for about 4 years, with one of those years being spent on the physics engine (That they already have access to for the sequel), a dev cycle almost twice as long is going to be very hard to justify.
(Also I don't think They ever stated that they were giving a "massive overhaul"to the engine.)
I agree mostly, but I don't think "it will be obvious why the development time was so long" until we get our hands on the actual game. Deeper looks at it may show us some hints of new mechanics or areas, but I think most of the development is going into depth of world, level design, and story, that will be really great, but won't really come across in a video.
I knew it since the beginning by two things:
It would make sense BOTW2 to be released in March 2023 because it is BOTW and the switch 6th anniversary and also because they have more work to do. I'm not surprised it will be release in 2023
I think it'll be so cool if it releases the same month as BotW
IDK, I feel there should be less reason the development should take as long as it is considering it's not made from the ground up or the first game for a new console like the other examples. They even announced it before other games were announced then released
The other games also weren't being developed during a global pandemic, so I think it comes to a wash
@@NayruYT I mean also Nintendo games announced since fall 2019 too
"Twilight Princess is my least fave 3d Zelda game" uhhhhh say what??!!!
I own my words 😤
@@NayruYT all right then. Im baffled but allright
What if they delayed the videogame because the amd fidelity fx something something are helping the developers with new options?
Is there any mainline Zelda game that feels half-assed? Well, strictly speaking, no, but to me Majora's Mask is the closest to that. The map and the level design is a mess. The game desperately needed more development time and polish. Wind Waker also felt somewhat rushed, but overall it is a solid game. Majora's Mask however feels like a weird romhack of Ocarina of Time
Absolutely agree with what you said. The whole "asset-reusing quick sequel" and "Majora's Mask treatment" discourse is another case of fan discourse taken as premise, when it's nothing more than speculation. But the E3 2021 trailer should have already made it clear that that's not the case. I'm sure the project underwent considerable changes during development, but it's never been a mere expansion. When they decided to make a full game instead of a DLC, they knew it must be different and can stand on its own, even though a lot from the original will be reused. I'm thinking of a ALttP and ALBW situation. Same world, similar settings, very different gameplay. Even though BotW2 is not generations apart from BotW, I think the point still stands.
And also, Nintendo CLEARLY views Zelda and Mario games very highly. Basically they treat every game in these franchises as their legacy, not something for quick consumption.
Also, I don't know why TP is your least favorite Zelda, but I want to share my thought because my feeling for TP is that it's great, but not really unique. It's really a blown-up OoT. That's also a reason I don't want the sequel to re-create that BotW feeling. It should be different. TP also feels like a compromise Nintendo made in light of fan's reaction to WW. So as a reference, I would very much appreciate an SS type game over a TP type game. Don't re-create what you did with BotW, Nintendo. Do something different.
We seem to be pretty ideologically aligned, because I'm the same. "BotW, but again" seems pretty unappealing to me.
nintendo didnt wanted to compete with elden ringo for goty
It is pretty good!
I was hoping it would be delayed. There's too many games this year and it would have overshadowed all of them. The only problem is that now it definitely will not be at E3
A blessing in disguise
The game was delayed because the game is the first next gen nintendo switch game. It will still be playable on current gen hardware but will be enhanced on Nintendo Switch 2. Pokemon and the new Zelda game are going to be next gen enhanced games along with Mario Odyssey 2, and Metroid Prime 4. Nintendo Switch 2/New/Super/4k will be released within the same month of Zelda 2 release.
We'll see! Switch pro rumours are kinda meaningless to me at this point
I'm happy they will delay when needed. I don't want another fnaf security breach or cyberpunk
Yeah totally agreed
Both of those games were delayed from announcement to release.
@@octokraken6359 they obviously needed more time. Just delay it more. Sure the fans will be upset, but they would have eventually get a good game. A rushed game is forever bad, but a delayed one is eventually good
@@swap4234 Yeah that’s true.
Not to say the new development team has no experience, enough to have gotten the job obviously, but this isn’t the same team we have been used to. Who knows if even more new developers have come on. So this new team staying within the five years between games time frame is really impressive. Let’s be patient. I definitely will expect 10/10, 98/100 scores again
At the management level it is the same, Aonuma is producing again and Fujibayashi is still the director. The programmers/artists/etc. are likely different but at the top it is the same
Everyone be acting like botw2 being delayed is the worst thing ever. But compared to you, you really analyze it and give good reasons to justify your statements which I really like!
That is very kind of you, thank you!
How would it be if the game came out in 2022🤔I would actually get it
Left a comment for youtube recomandation
Chad behaviour
Don't get me wrong but I'm new to Zelda until 2019 and I got a switch and my 1st experience with Zelda , since then I have played it 5 times up to now ( because I love it ) and also played many other Zelda game's now and got myself a Zelda themed Wii U console ... I'm totally fine with the wait and at least we got something , if people are seeing there a**s then I'm sorry they mustn't understand what goes into a game like botw it's a thing of beauty and I'm cool with waiting . But I'll also point out we was hoping for a Xmas ( holiday ) release so an extra few months is no big issue as far as I see it ...
Yep agreed on all counts
@@NayruYT good , I was thinking I'm going to upset a few people but it's just my thoughts .
Zelda meets dark souls time
Heck yeah
Dude yes! Please Nintendo take your time!
Absolutely
There should be a trailer by June 🤔2022 and when its out
i'm glad nintendo decides to delay games so they can actually be finished for their release. I hate waiting bc I'm so excited to play it, but i'd much rather have a complete game with a delayed release than an unfinished, rushed game.
Absolutely!
The issue is that they've had five years to make a brand new game, so why reuse the same land, same graphical style, etc? That's what people are concerned about. That this is going to be BOTW 1.5 where you run around in a land where you already know where everything is plus some underground levels and/or sky levels. Given that they can make a brand new game in the same time it seems like this was originally just going to be a quick sequel. So now the danger is how much of the game is going to be a retread.
I miss subrosians
Me too :(
Don’t be pragmatic. I demand blood!
Do what you gotta!
I have always said this: Let BOTW2 launch with a new console. It has no business running on the current Switch. This will give the new console a real solid start and will also allow the devs to polish the game that much more.
So it’ll be out 14 months after this video was made lol.
I agree that if COVID wasn't a factor it would have been released last year. Quicker than their usual Zelda releases but not too fast. My biggest hope is that their is way more enemy variety than botw.
I really hope for that as well
I think they want to make perfect Zelda game. With 7, 9 dungeons. Real dungeons or not.
I just wanted to release a good game, they can take as much time as they need to release the game, I don't want to be like cyberpunk where it disappointed me.
Absolutely
In hindsight, I think it was a mistake to call it a sequel. BOTW fans that were exploration starved and hated the traditional zelda formula wanted the next Zelda game to be how they perceived Zelda games in the traditional Zelda formula (coasting off the past).
I can speak for a lot of people in that while I am a little disappointed that we will have to wait longer. I'd much rather have a delayed masterpiece than a rushed piece of garbage.
Very true!
Algorithm engagement
Increased Engagement.
W behaviour
yes~ rush the game~ day one patches~ this is what's to do~
Games take time to be good and it should be okay if the developers want to spend another year to perfect the sequel. I absolutely love botw and it's my comfort game. I'd be sad it the devs wouldn't be fully happy with thier work before releasing it. As an Artist, I can really relate to that. Be patient and give it the time it needs, because I wouldn't want the sequel to be any less than amazing.
Till then there are a lot of other games to explore and spend your time on.
Be excited but don't be a jerk about having to wait. Have faith about the Zelda team.
100%! The Zelda team never does us wrong
Because they are still selling a lot of the other zelda video games.
True!
Thanks for the video. I am quite tired so this may not be an actual issue; I felt the intro was a bit long.
The only Zelda game that was really rushed was Wind Waker I think and that game doesn't seem like it wasn't given love and care. Though obviously it would have been nice if they didn't have to cut content for it. So having more time for a Zelda game feels more like a good thing.
Also it is really nice that they stuck to the plans of making a sequel; since almost every 3d Zelda game was at first planned to be a sequel to the one that came before it. And only Majora's Mask kept the Idea.
Nintendo doesn't rush a Zelda or a mario
Nor should they!
This is big
I think the way the game was originally announced made people think this was going to be a glorified DLC, with it being born out of having too many DLC ideas, and taking place on the same map, etc. And I was somewhat worried about that early on, because I also wanted something new. That being said, with the new areas and mechanics that have been shown so far, I 100% understand why the game is taking so long now. Even if we assume that we have seen everything, which I doubt is the case, it is not as easy as it appears on the surface to design and add all of these new mechanics, map areas and content. I may be wrong here, but I expect when we see the game in 2023 it will all make sense why it took so long, and that it is absolutely going to be worth the wait!
I agree on all counts, I think it will be worth the wait!
because it will be good. if they finish it this year it might not.
I’m numb to the delays at this point. The longer the developers work on the game, the more polished it usually winds up being. I don’t get the unrealistic idea that games should come out as quickly as possible
Good way to be!
This is like batdr
Hey Nayru if you're interested into the Japanese lore of the zelda games, then I recommend you to check out a Channel called QuestWithAaron!
Love his stuff!
@@NayruYT me too and it would be cool if you two were to collaborate at some point!
I love zelda breath of the wild nwn... but i dont want to break the game with silly glitches
I still can’t fathom how there could be anyone on this planet that has to be “introduced” to Zelda games at this point. It blows my mind.
I honestly think they just keep coming up with too many ideas and just have to keep adding them to make this game a masterpiece.
That could very well be a factor
“Why is BotW2 taking so long?!”
BotW and nearly every Zelda game: *”Am a joke to you??”*
Haha pretty much!
Honestly, I'm mad because it means we have to wait maybe another 8 years until a REAL new Zelda instead of a simple part 2 to my least favourite game in the franchise. I just want to be done with BotW already so we can move on to a new, better, more Zelda like Zelda game.
I really sympathize with you since I prefer the older games as well.
If Zelda team becomes Ubisoft’s assassin creed I’m no longer a gamer lol
That’s it
Soo yeah I expect better from Zelda team than to rush their games for quick cash grab
100%
To anyone reading this comment about BotW 2 taking forever, I have 2 things to say.
1. Game development, Story writing, Graphics and everything else that BotW 2 is going to have takes time to make.
and 2. Having BotW 2 release around the same time that Pokemon Scarlet and Violet are releasing is just not a good idea at a company and sales standpoint.
True on both counts!
Why everybody thinks we're getting the same overworld? To me, it would be a non-sense. II thing we'll have the BotW map as a basis, but the entire map we'll be at least 5 more times bigger. I think we'll be able to cross all the BotW invisible walls.
That would still be the same overworld, just expanded
I hope they take all the time they could possibly use. If that means they need to release it in 2028 i do not care, im tired of rushed garbage games
Totally agreed!
Or games coming to the market totally unfinished and they still charge you full price :^)
💔 ᑭᖇOᗰOᔕᗰ