Tested a bit, Bones boots can have corrupted +5 movement but only for the 20% reduced reservation only. There is also a node, start-left that gives you ES and +3 movement. It's not much without a shield I can run 20x snipers with 33K (82K Offering buff) DPS. Boss dmg seems good and because I'm slow on maps I don't need any revive nodes. Max I've seen only like 2 minion deaths, so no issue there.
I have actually repathed to pick up the ES, Armor and +3% Movement speed node, it's not much, but every little helps! I also don't us Bones on maps anymore, but for Pinnacle bosses I 100% do!
Just switched to snipers on my titan. My god..was 73 doing level 80 sekhema run just to try. Came out with both 3rd and 4th set of points. Snipers are nuts with srs
Try this tech - secondary weapon, spend some minion points for curse buff on secondary + blink there, no minions on secondary weapon. And you just swap, blink into enemies, curse, swap back and all minions are around you. WIth this even tight corridor maps are easy.
Tried doing this many times, I'm now playing around with running a scepter on the weapon swap because this new patch lets the minions teleport with you (sort of - it's a big buggy at times)
@@Xonare70% of the times when i do this tech my minions goes into 5 seconds death cooldown even tho non of them were dead or not even the hound its not reliable at all
Im curious in ways to break armour faster, havent tried to see if I can run two sets of skeletons archers, likely dont let me, but currently am using the lightning skeliton mages to apply 2 stacks of poison and 80% of poison damage to break armor. so thy are shocking and breaking armor at the same time on entire packs. then with the hound breaking armor off of phys damage. betweent he the one hound and one lightning mage packa and bosses lose armor quickly.
You can use 2 different skeletal sniper gems, have one of them with corrosion and use their gas cloud to instantly break the armour, but then you have to stop your hound from detonating the gas and without ignite we can't have the permanent shock from our Storm mage.
Guys the reavers or the warriors are better for physical damage? Checking the stats (on same level 11) it seems warriors are better but reavers are higher level spell. What am I missing???
I found that vuln is unnecessary, only mobs worth applying it to are bosses, and if that's the case your hellhound can just armor break it in an auto or two
Avoid the new tower map that says Vaal on it. The pathway has a lot of small walk paths that are in between what it looks like desks and etc. It got super buggy when my minions were trying to auto revive teleport. Just use a lvl1 waystone. There’s 3 floors to get the end as well. Good luck and happy hunting 😃.
Appreciate the heads up! I've been running loads of the new towers lately, gotta say, big improvement!! Not seen the Vaal one yet, so I'll keep an eye out!!
Can i replace the fire +4 amulet with the normal one with +3 all minion skills, that way i feel more comfortable using fire wall and also have like +40 more spirit and life
Of course :) Fireflower gives 1 extra level at first, but if you spend a lot it can go to +6, but until you're there, +3 Minion Levels and extra stats is more than okay!!
@@troutszn2194 yeah i got a +4 fire flower but i decided to use a normal one with +3 minion skills. I feel more comfortable with some extra life and spirits, resistant but only lose 1 level. Plus +5 fireflower is so expensive, couldnt afford it
its possible to have much more with proper build, quality for gems and best possible spirit items. There are some unique boots with 20% decrease minion reservation.
Tested a bit, Bones boots can have corrupted +5 movement but only for the 20% reduced reservation only. There is also a node, start-left that gives you ES and +3 movement. It's not much without a shield I can run 20x snipers with 33K (82K Offering buff) DPS. Boss dmg seems good and because I'm slow on maps I don't need any revive nodes. Max I've seen only like 2 minion deaths, so no issue there.
I have actually repathed to pick up the ES, Armor and +3% Movement speed node, it's not much, but every little helps! I also don't us Bones on maps anymore, but for Pinnacle bosses I 100% do!
ive been running a sniper build and will say ive been deleting bosses
Can u share build and items?
Just switched to snipers on my titan. My god..was 73 doing level 80 sekhema run just to try. Came out with both 3rd and 4th set of points. Snipers are nuts with srs
Try this tech - secondary weapon, spend some minion points for curse buff on secondary + blink there, no minions on secondary weapon. And you just swap, blink into enemies, curse, swap back and all minions are around you. WIth this even tight corridor maps are easy.
That's how I died today in map15 blinked right into mobs with rare and got 1shoted with capped resistances :D
Tried doing this many times, I'm now playing around with running a scepter on the weapon swap because this new patch lets the minions teleport with you (sort of - it's a big buggy at times)
@@Xonare70% of the times when i do this tech my minions goes into 5 seconds death cooldown even tho non of them were dead or not even the hound its not reliable at all
@ even after 0.1.1 ? I stopped doing this since now they respawn on my head
@@Xonare yes .. i died to to breach 2 times today to this stupid tech
Im curious in ways to break armour faster, havent tried to see if I can run two sets of skeletons archers, likely dont let me, but currently am using the lightning skeliton mages to apply 2 stacks of poison and 80% of poison damage to break armor. so thy are shocking and breaking armor at the same time on entire packs. then with the hound breaking armor off of phys damage. betweent he the one hound and one lightning mage packa and bosses lose armor quickly.
You can use 2 different skeletal sniper gems, have one of them with corrosion and use their gas cloud to instantly break the armour, but then you have to stop your hound from detonating the gas and without ignite we can't have the permanent shock from our Storm mage.
Guys the reavers or the warriors are better for physical damage?
Checking the stats (on same level 11) it seems warriors are better but reavers are higher level spell. What am I missing???
Warriors are terrible, reavers are okay, but snipers is where it's at 😎
I found that vuln is unnecessary, only mobs worth applying it to are bosses, and if that's the case your hellhound can just armor break it in an auto or two
Avoid the new tower map that says Vaal on it. The pathway has a lot of small walk paths that are in between what it looks like desks and etc. It got super buggy when my minions were trying to auto revive teleport. Just use a lvl1 waystone. There’s 3 floors to get the end as well. Good luck and happy hunting 😃.
Appreciate the heads up! I've been running loads of the new towers lately, gotta say, big improvement!! Not seen the Vaal one yet, so I'll keep an eye out!!
When should I switch to this build ? Just reach the endgame map.
I didn't swap to phys until I was probably around level 90 and pretty well geared!
Can i replace the fire +4 amulet with the normal one with +3 all minion skills, that way i feel more comfortable using fire wall and also have like +40 more spirit and life
Of course :) Fireflower gives 1 extra level at first, but if you spend a lot it can go to +6, but until you're there, +3 Minion Levels and extra stats is more than okay!!
@ and will you be using the time lost diamond for the late end game ? Or any time lost jewels ? Any thoughts about that ?
I went to Fire Storm instead just because I can’t see anything with Fire Wall going on all the time. If u still wanna keep one.
@@troutszn2194 yeah i got a +4 fire flower but i decided to use a normal one with +3 minion skills. I feel more comfortable with some extra life and spirits, resistant but only lose 1 level. Plus +5 fireflower is so expensive, couldnt afford it
Hey all, does anyone know if the Lust for Sacrifice node for offerings will be triggered by Dance Macabre? Can't find anything definite on it.
Not it won't, it needs to be 2 different offerings, so Pain Offering and Bone offering for example!
pob planned?
how do you have 21 minions with 512 spirit?
its possible to have much more with proper build, quality for gems and best possible spirit items. There are some unique boots with 20% decrease minion reservation.
I'm using the unqiue boots 'Bones or Urll'!
@don_holiday I'm currently at 30 Snipers with 518 spirit using the boots
Still need convocation and remove the res animations
First :p