0:55 I know you said "this car is going to burst eardrums at this rate", but I didn't expect you to actually burst my eardrums with it later on in the video 😭
my PB for drivable cars is about 240 kg, however with some mod bodies, you can go below 200 kg, but it will just explode in BeamNG. Also there is a customizable balancing part in the part selector that allows you to change the engine inertia to whatever you want, for these engines you will need it as low as 10% and even less for racing engines.
@@Infinite_HorsePower If you want to try this again, I recommend the 1.9m wheelbase jpn_bean_coupe body, it is also commonly used for hypermilers because it has very low drag and weighs nothing
0:55 I know you said "this car is going to burst eardrums at this rate", but I didn't expect you to actually burst my eardrums with it later on in the video 😭
A man of my word 😂
my PB for drivable cars is about 240 kg, however with some mod bodies, you can go below 200 kg, but it will just explode in BeamNG.
Also there is a customizable balancing part in the part selector that allows you to change the engine inertia to whatever you want, for these engines you will need it as low as 10% and even less for racing engines.
Thanks for the tip!
@@Infinite_HorsePower If you want to try this again, I recommend the 1.9m wheelbase jpn_bean_coupe body, it is also commonly used for hypermilers because it has very low drag and weighs nothing
Make a 240HP 5L V12 car from 1946
Do a big single turbo v6
I’ll make your comment in a future video (:
@@Infinite_HorsePower thanks
Not quite as light but I made a car that had 800 hp and weighed 400 kg. The Turbo I4 was like 80% of the cars weight, lol
That’s a lot of power from an inline 4 lol
you do realize a carbon fiber monocoque is lighter than a semi space frame right?
Whoops Missclick 😭
Crash it