Super helpful video showing what each individual option controls and all the options for adjustment. Would love to get a deck released with the reference images shown. This would make great reference materials for my desk while working.
Awesome. Really helpful video. instructions are clear and perfect..she describes everything with images. I have a problem handling rhinestones. If we have a logo with rhinestones how do we do it in clo3d? Is any way to handle those kinds of stuff.
For rhinestones you could either create an image of the logo that looks like rhinestones and use Displacement Maps for depth. OR you cold create an OBJ and register it as a button and place along internal lines.
Hi There! The fur is generated through V-Ray so it does not have physical properties. But It will bend/move with the angle of the fabric as it is in motion.
Hi. great tutorial, I have a question about the .zfab filetype. it is a feathers type fabric material downloaded from the clo nect store. can this feather like material be transferred to another program like blender or unreal engine ? or is it limited to the clo renderer? thanks.
Super helpful video showing what each individual option controls and all the options for adjustment. Would love to get a deck released with the reference images shown. This would make great reference materials for my desk while working.
Noted
Awesome. Really helpful video. instructions are clear and perfect..she describes everything with images.
I have a problem handling rhinestones.
If we have a logo with rhinestones how do we do it in clo3d? Is any way to handle those kinds of stuff.
For rhinestones you could either create an image of the logo that looks like rhinestones and use Displacement Maps for depth. OR you cold create an OBJ and register it as a button and place along internal lines.
Thank you. These videos are amazing, super helpful!! and I like the little jokes too lol
Glad you like them!
thanks for this video i was looking for that from long time
Most welcome 😊
Hey, thx, but i have a question. Can i animate fur here to? Will be hairs go on and off with avatar animation or not?
Hi There! The fur is generated through V-Ray so it does not have physical properties. But It will bend/move with the angle of the fabric as it is in motion.
Omg i was looking for this 😭thank you!
You're welcome!
Hi. great tutorial, I have a question about the .zfab filetype. it is a feathers type fabric material downloaded from the clo nect store. can this feather like material be transferred to another program like blender or unreal engine ? or is it limited to the clo renderer? thanks.
Any fur [which is how feathers are created here] can only be viewed in the Render.
Very useful video 👍
Glad you think so!
I wish in these videos you show the final rendered image
Noted
Nice
Thanks!