@@PathfinderBoi Did you struggle to choose which was last since they're both so incredibly easy? I think I'd say the KFP is easier for solo runs where it can be difficult to clear the goop on the ground and all the abomination spawns.
I know this is old but me and my friends got our asses kicked by the Abomination over whelming us with his fucking goop minions eating through our armor
I find that abomination is actually hard to fight, because my teams literally never shoot the green shit so they all die and I have to take it down as a solo firebug.
my easiest boss kill was abomination, I had just knocked out it's front body armor and... it fell out of the map, right through the floor, never seen anything like it, but it counted as a win and got to watch it falling through nothingness. xD
One time we knocked down the abomination on shopping spree and got it trapped behind a cement barricade. We ended up farming money that round until we finally decided to kill him.
Probably the most infamous Abomination/Krampus glitch that I experienced was the one where two of them spawn in, once that happens you just trick one Abomination into killing the other one with it's "succ" attack and you win
Funny how Abomination is much, much less tankier than any other boss, except for Patriarch, although the Abomination strength should be his tankiness. If they make him tank to the point that every perk would have ammo issues, would be a good improvement, the boss would have some niche difficult.
i like abomination as it is, i also think its very cool in a mechanical way that he get stunned when he lose armour... but Yeah the boss definetly need to be the one that have more health....... he should be a endurance fight asking player consistency to win.
It seems like he has a good amount of health but he just completely losses it all so fast because he's a total sitting duck due to his lack of offensive presence, and then the armor stun makes him EVEN MORE of a sitting duck. when everyone dogpiles him he just gets wrecked and can't do much of anything. he doesn't have a shield or any invisibility to help him get away/close in (other than the armor break sprint) really the only thing that makes you half turn away from shooting him is the abomination spawns which are always generally repetitive/predictable, but they're much more difficult to manage on solo, which makes him the only one that's actually more difficult solo than multiplayer IMO.
I think it would be cool if Tripwire made it so that the melee bosses (King and abom) accelerated when they charged, so that a gunslinger or berserker can’t just kite them.
Or they could just nerf their speed by 10% so they stay faster than most perks but can't kite every zed in existence forever. And start balancing from there. But it's hard to expect any smart decisions from TW nowadays, seeing how problems like DLCs were handled. Solutions exist but they're too lazy and greedy to fix things right for their playerbase.
@@Carpatouille it's like you've played the game so long you sound like a disgruntled employee, but have no where else to work so you've just accepted your fate
@@madtrips9349 I didn't, I've stopped playing the game months ago when the DLC shit went out of control and I play other games, it just pisses me off that a game I used to love is going in such a direction. As an former fan, I have every rights to be pissed, as anyone who played the game for a time have.
The abomination gets much much harder on endless because of the buffs to health armor and shields. On high levels of endless I would say it is patriarch ,king fleshpound ,abomination,hanz, matriarch .
Shouldn't you possibly pick Commando for Patriarch since it lets you see him when he's cloaked and make it easier to coordinate a kill on him before he heals?
I believe commando is viable for all bosses except king fp, seeing Patty & Matty while cloaked & also the zed extensions, which would help in finishing patriarch off the moment he decides to run as zeds spawn, can help with the horde that Hans bring via extensions making it easier to destroy his shield, as well as give some breathing room if things are going bad. As for abomination well like the majority of the players state he is the easiest but extensions are always nice & for matriarch it's a bit difficult extending on those damn edars but if it's done it could provide the team with more breathing room.
Hello Pathfinder. I agree with your list. Also keep up the nice content. I'm well aware KF2 is basically a grave but you still for years have managed to put out some sort of content, so keep it up. Also great gameplay - you play like a God!
When it comes to bossfights no matter the difficulty, I find having a good medic keeping players alive is one thing... however if using the Hemoglobin gun can slow enemies down 30% which is huge for boss fights. Literally melts the nike shoes off of Hans, patriarch can't run away as fast... and effect pretty much the rest of the bosses in the same way.
2:32 This happened to the Abomination during the Christmas event a few weeks ago before he reappeared with his HP bar back. I was laughing so hard I was crying.
Wait, people actually call the King Fleshpound a hard boss? Let me go laugh real quick. I mean, I somewhat understand a new player saying that, but if you are a veteran player in 2020 calling that boss difficult you might want to rethink how you play the game.
No veteran ever will call KP a hard boss, only beginners. Once you know the mechanics, I'd argue that he's even easier than the abo, but the abo have mechanics that are more clear than KP for beginners, and in the lower difficulties Hans is easier than them all because he stays on the ground while everyone keep shooting at him and he loses all his health and shield without doing anything. For veterans playing HoE, the real ranking for boss difficulty is this one though no questions asked.
Im still a beginner and I don't find King Fleshpound hard imo :/ just keep gunning n running,aim for his chest,dodge his lasser,kill his minions and don't get stuck in a small room/area or else your screwed,for me matriarch and patriarch are hard in solo play.
I think the reason a lot of people think Abomination is difficult is the difference in solo vs 6 players games. With fast moving perks its always easy but with slow ones it could be hard sometimes. But still it's not nearly as hard as Hans or Matriarch :D
Abobination is so easy in multi but in solo damn those spawns are everywhere and you are the only one who can deal with them plus the boss at the same time
For Matriarch, she's broken at least on console. She shoots through most covers (not all, need to learn which is broken) with her flame cannon (not sure proper name) and any difficulty it's kills you in half a beam, 1.5-2 seconds?). She's fairly easily beatable one you know what covers work and destroy her weapon first/quickly though.
Yeah I hate her so much. Like most of my teammates don't know to constantly hug cover or to take out the cannon and they get killed from full health to dead in one beam attack. It's so stupid. You can't even save them.
Microwave gun honestly melts the patriarch. Me and my friend were playing on rig and it just lowered his health at a steady pace, so his healing didn't really matter.
Abomination is annoying for being a bullet sponge AND immune to EMP (for all intents and purposes). Hans? Um... 1.2x weakness to RPG 7. Demo is better than Firebug in this instance. Matriarch? Very strong, highest DPS of all bosses in the game and 2nd highest in terms of HP values and resistances. Recommended perk: Sharpshooter (Shoot the cannon) and Firebug (Helios Rifle does wonders and he has resistance to her plasma cannon).
@@PathfinderBoi Abomination spawns are still as tanky as gorefasts and can be a massive nuisance (as a sharpshooter, they are a pain to head shot). Fire and EMP basically do nothing to him (despite that EMP does 1x damage just like everything else).
They should have a boss that is a Scrake + Husk. A sheild at the start, two heals and a long ass chainsaw with a husk cannon and flamethrower. That would be awsome. If they made a Crawler boss my friend would be triggered, Crawlers are his weakness lol
@@jeremiasestevam4624 TF2 - no. Others? Sure. Finished HL2 trilogy, Black Mesa, both L4D1 and L4D2 (L4D1 is redundant and outdated, bcuz all L4D1 content has been officially ported over into L4D2 but whatever), CSS, CSGO (CSGO doesn't have ragdoll physics, but i'm listing all the source engine games that i played), both Portals. As far as I know ragdoll glitches do not happen like that in those games. What's the deal with TF2? Ragdolls spaz out like that?
I only play multiplayer and I'd say after the update to the abomination he's definitely in the bottom two but I'd put Hans Colter as the easiest. The guys just so squishy that he dies in 30-40 seconds every time he comes up
@@aleawarking6003 literally only hard boss in the game is matriarch any other boss the only reason people die is because they are playing swat, commando, or firebug.
I played some hell on earth on Zed Landing the other day solo, I easily took out the waves and didn't break a sweat. Saw Matriarch as the boss and just knew it was over instantly, the bushes are impossible to use as cover because they're half fake half real and i just got zapped by her as she entered. Then got an ez run on black forest... weird.
I would add firebug on the list for matriarch, abomination and king FP. For matriarch is firebug with helios rifle against edars (edars take +325% to microwave damage). For abomination firebug with flamethrower can stumble lock abomination as long as no other players come close to abomination. And for king FP firebug can take care of QPs by grouping them together and blasting with microwave gun.
I remember we played against Abomination on the Christmas Level. And we blew him up with grenades and bullets so bad int the beginning that the game glitch and we instantly won.
Change the king fleshpound for the Twin fleshpounds, One will be the original fleshpound and will stay the same but have the ability to heal his sister The other will have less health and do less damage but be really quick and able to combo really well also she will have the ability to buff her brother so one will buff and the other will heal, when one is destroyed the other will be put into vengeful frenzy they will be healed, shielded and enraged until a player is killed
To make Abomination a harder boss, Tripwire should make him able to go invisible and run a lot faster, as well as not fall down when his armour breaks. Maybe make him stop for a second, but then start running again. They should also give abomination spawns some kind of armour or something that will make them even more annoying and harder to kill/dodge. To make King Fleshpoundd harder, Tripwire should make it so that whenever he is angry, every other zed spawned is glowing red and angry too. His explosions should be more powerful and cover a larger distance, and also have lots of regular flesh pounds spawn too instead of just quarter pounds. Also when King Fleshpound is using his chest beam, all other flesh pounds should get the ability to start using chest beam on other players, and also be resistant to freeze/stun grenades. To make patriarch harder, Tripwire should give him a powerful shield so that when he runs away, shooting him or throwing freeze/stun grenades won't damage or slow him down. Patriarch should also be given the ability to spawn many husks too.
Abomination is kind of a joke imo. Was playing solo as support on Hellmark Station and broke his armor with the Double Barrel and he just went flying across the map and died
I know you mostly play pc with mouse and keyboard. Try any of this on PlayStation and a controller you will find that the game plays differently on hell on earth and everything is 100x more difficult. Pc has little to no recoil for most weapons in any game.
@@PathfinderBoi yea but it's harder to control on consoles. I even tried to play as a beserker by myself with hell on earth as the difficulty. I got to the last wave before the boss and I got fucked. I was doing decent. But to many fleshpound spawned. I also had to do on the lockdown map so you know small map and even smaller rooms. But still. On consoles hell on earth is not as easy as it seems on pc.
@@jerichowolf8050 PC is harder since you don't have "aim assist". PC is purely skill, unlike controller. It seems easier on PC, since they have the skills and not rely on aim assist. Especially when you said "has little to no recoil for most weapons in any game". That's total bs.
@@nyx4074 considering inplau pc as well I actually know. I play this game on pc. Still little to no recoil depending on the gun. Also aim assist is on of as well. Can tell you how many times it has caused me a fucking miss hit or a miss healing dart. So try again asshole.
Idk man abomination puts more of a fight than Hanz. Just keep mags high till shields charge,spam him till they break,shoot or burn him on the ground,repeat Just don't get hit by his nades
I feel like Hans is easiest. I’m kind of a new player so I probably don’t know what I’m talking about, but his head is always exposed so you can just shoot there/melee and do LOADS of damage to him
There's been a few bugs that make the abomination significantly harder. Like, have you ever gone against 2 at once? Or maybe even an invisible abomination?
Hi I just happened upon this video today... I am wondering why only Gunslinger, Medic, Survivalist, Demolition and Berserkers are the classes you recommend, when clearly a Support with upgraded weapon could end all the bosses in two or three volleys? I understand not sharpshooter, because most new players aren't able to hit an accurate shot as a sharp shooter, but I would like to argue that support class should probably replace medic, because in Killing Floor medic is really redundant in a boss fight. I mean compared to all the others? I'd rather have a friend with a shotgun compared with a healing gun in a boss fight. Also Survivalist is basically a wild card, survivalist can mean anything, so maybe keep medic and get rid of survivalist? I guess the only thing I agree with is Demo Gunslinger and Berserk lol...
I would like to see the in depth video on at least matriarch, she is the only boss I struggle with. I mean, on 2-3 people team on public match she always kills us. It would be interesting to cover differences between 5-6 people game and 2-3 people game. I find 3 people games much harder than 6 people games, but I dunno why. Teoretically the 6 player game should be more difficult just by statistics (spawned zed numbers, their health etc.).
3 player is the hardest amount of players. 2 player has small enough amount of Zeds that you don't get over run and 4 players is enough to camp on most maps. 3 is the awkward spot in the middle.
I find this list no different from a solo boss fight. What is more annoying than abomination being boring boss is that he tends to spawn more often than other bosses on my games for the last 2 months.
Everyone says Matriarch is the hardest but she seems like an absolute sitting duck on solo sharpshooter to me, she's just SO slow, predictable and easy to hit/avoid. She seems like a crowd control kind of boss as opposed to patriarch and Hans preying on isolated/preoccupied people, so maybe that's why. Probably completely uninformed since I only play normal/hard but IMO I'd just have your list with her below the patriarch.
a cool boss i think they should add, is a giant crawler, kind of like King fleshpound, but theyre crawlers instead of fleshpounds, but these \crawlers are mutated and much stronger, and The name of the boss is what i was thinking to be "Queen Crawler"
I will say on off line mode ive had good luck pairing the evicerator with the p90. The 50 rounds and fair accuracy lets me maintain the damage from a distance and when im out of ammo for the p90 i have the evicerator
I actually think Hans or king FP is the easiest boss, they’re both so trivial that I can’t even remember dying to them. Abomination is easy as well but the spawns can be annoying sometimes. Matriarch is the hardest to me, plus she spawns edars so that’s just the annoying cherry on top of the annoying sundae.
@@PathfinderBoi wow, what a quick response. Also, I play on hell on earth with double zed limit and faked players using controlled difficulty mod. They’re mostly solo games but sometimes I play in matches with other people. I haven’t played on anything lower than HoE for years. This is just my experience, not saying your list isn’t valid or anything, I’m just giving my opinion. I think everyone plays the game differently and two people can have differing thoughts on the difficulty of various Zeds/Bosses.
@@giusepperesponte8077 Oh ok no problem, usually when I get a message like that people say they play on hard At the end of the day still depends on what perk/weapon you use for bosses. My experiences with the abomination... He just dies literally not hitting anyone due to freeze weapons and him being on the floor most of the time, Hans is fast and can catch you with his nades, that's why I ranked him so high.
Everyone is easy except Matriarch and Hans Volter. But I consider Matriarch annoying than hard due to ridiculous amount of armor health and shield health. If its like Hans Volter then she could have been easily beaten.
I feel like all the bosses need a big ass buff accept for Matriarch, but I only have trouble with her because of the E.D.A.R blasters. Until they join in I always kinda fu** her like any other boss. All I'd say needs to be done for Patriarch is a sheild for when he runs away, heal on the spot like Zed vs or stun resistance and damage reduction while running away or maybe just make his fat ass run faster? I play sciuecidle on solo PS4
Weird Hans is the easiest Boss to kill in my experience, he doesn't seem so tough just blasting away seems to work just fine. The Matriarch is scary as hell.
King flashpound is easiest, both on solo or 6 hoe, big pause between attacks,and quarter pounds can be killed easy with any perk. At least with big bloat you get some random trash, that can block your kitting, not a big deal but still can be a surprise. Yeah, both bosses are at bottom of the list, no real treat of any sort.
Its really nice of this vampire to take time out of his night to talk to us about killing floor
Lmaoooooo
I was just thinking he sounds like Dracula 🧛♂️
I didn't know the Count from Sesame Street had a UA-cam channel.
Lmao
His annunciation makes these videos more fun for me.
Exactly what I thought 😂
My fucking sides dude, lmfao
stop reading my mind...
I actually forget the Abomination and King Fleshpound are "real" bosses.
They're just a free win.
@@PathfinderBoi Did you struggle to choose which was last since they're both so incredibly easy? I think I'd say the KFP is easier for solo runs where it can be difficult to clear the goop on the ground and all the abomination spawns.
same
I know this is old but me and my friends got our asses kicked by the Abomination over whelming us with his fucking goop minions eating through our armor
I find that abomination is actually hard to fight, because my teams literally never shoot the green shit so they all die and I have to take it down as a solo firebug.
I wish I had friends who liked this game.
Daaaamn i feel you bro. Youre not alone.
Do you guys play on PC or console?
@@ioi1989 pc
Console currently. I want to get it on PC because console doesn't get as much content.
I had friends who liked it, but saw the DLC bullshit and called it quits. Understandable imo.
my easiest boss kill was abomination, I had just knocked out it's front body armor and... it fell out of the map, right through the floor, never seen anything like it, but it counted as a win and got to watch it falling through nothingness. xD
Finally someone with the same experience :D
One time we knocked down the abomination on shopping spree and got it trapped behind a cement barricade. We ended up farming money that round until we finally decided to kill him.
Dang thats cool xD i want something like that to happen to me.
Same
Probably the most infamous Abomination/Krampus glitch that I experienced was the one where two of them spawn in, once that happens you just trick one Abomination into killing the other one with it's "succ" attack and you win
Matriarch makes me wanna throw my controller
I love this mans voice.
That's good to hear, not much do xD
@@PathfinderBoi Really? Who doesn't love a thick, Slavic, accent? :)
Funny how Abomination is much, much less tankier than any other boss, except for Patriarch, although the Abomination strength should be his tankiness. If they make him tank to the point that every perk would have ammo issues, would be a good improvement, the boss would have some niche difficult.
Like I said, he needs a rework.
i like abomination as it is, i also think its very cool in a mechanical way that he get stunned when he lose armour... but Yeah the boss definetly need to be the one that have more health....... he should be a endurance fight asking player consistency to win.
It seems like he has a good amount of health but he just completely losses it all so fast because he's a total sitting duck due to his lack of offensive presence, and then the armor stun makes him EVEN MORE of a sitting duck. when everyone dogpiles him he just gets wrecked and can't do much of anything. he doesn't have a shield or any invisibility to help him get away/close in (other than the armor break sprint)
really the only thing that makes you half turn away from shooting him is the abomination spawns which are always generally repetitive/predictable, but they're much more difficult to manage on solo, which makes him the only one that's actually more difficult solo than multiplayer IMO.
On endless waves abomination is very hard to kill as the game progresses
I think it would be cool if Tripwire made it so that the melee bosses (King and abom) accelerated when they charged, so that a gunslinger or berserker can’t just kite them.
Generic Name but then surely all the other perks just get destroyed unfairly no?
Or they could just nerf their speed by 10% so they stay faster than most perks but can't kite every zed in existence forever. And start balancing from there. But it's hard to expect any smart decisions from TW nowadays, seeing how problems like DLCs were handled. Solutions exist but they're too lazy and greedy to fix things right for their playerbase.
@@Carpatouille it's like you've played the game so long you sound like a disgruntled employee, but have no where else to work so you've just accepted your fate
@@madtrips9349 I didn't, I've stopped playing the game months ago when the DLC shit went out of control and I play other games, it just pisses me off that a game I used to love is going in such a direction. As an former fan, I have every rights to be pissed, as anyone who played the game for a time have.
Or the king fp should be constantly raged.
The abomination gets much much harder on endless because of the buffs to health armor and shields. On high levels of endless I would say it is patriarch ,king fleshpound ,abomination,hanz, matriarch .
Shouldn't you possibly pick Commando for Patriarch since it lets you see him when he's cloaked and make it easier to coordinate a kill on him before he heals?
Not really, a berserker throws 1 EMP and he's uncloaked.
I believe commando is viable for all bosses except king fp, seeing Patty & Matty while cloaked & also the zed extensions, which would help in finishing patriarch off the moment he decides to run as zeds spawn, can help with the horde that Hans bring via extensions making it easier to destroy his shield, as well as give some breathing room if things are going bad.
As for abomination well like the majority of the players state he is the easiest but extensions are always nice & for matriarch it's a bit difficult extending on those damn edars but if it's done it could provide the team with more breathing room.
@@PathfinderBoi firebug for hans
No offense, but I love seeing the captions for this. "Runs in heels", kill desserts before you kill him", "he drops Craig."
In solo, matriarch is actually the easiest boss because you can just kite her around an obstacle like a rock or a van. Hardest part are the EDARS
0:01 Ah, apparently that guy opened the Emote Crate and got the crappy one too.
Every boss is easy when you carry enough C4
Hello Pathfinder. I agree with your list. Also keep up the nice content. I'm well aware KF2 is basically a grave but you still for years have managed to put out some sort of content, so keep it up. Also great gameplay - you play like a God!
When it comes to bossfights no matter the difficulty, I find having a good medic keeping players alive is one thing... however if using the Hemoglobin gun can slow enemies down 30% which is huge for boss fights. Literally melts the nike shoes off of Hans, patriarch can't run away as fast... and effect pretty much the rest of the bosses in the same way.
2:32 This happened to the Abomination during the Christmas event a few weeks ago before he reappeared with his HP bar back. I was laughing so hard I was crying.
The Matriarch is a lot harder than the other bosses though she's not too bad in solo.
I would put Hanz below Patriarch purely because it's easy to knock him over when shielded which is basically free damage.
Wait, people actually call the King Fleshpound a hard boss? Let me go laugh real quick. I mean, I somewhat understand a new player saying that, but if you are a veteran player in 2020 calling that boss difficult you might want to rethink how you play the game.
No veteran ever will call KP a hard boss, only beginners. Once you know the mechanics, I'd argue that he's even easier than the abo, but the abo have mechanics that are more clear than KP for beginners, and in the lower difficulties Hans is easier than them all because he stays on the ground while everyone keep shooting at him and he loses all his health and shield without doing anything.
For veterans playing HoE, the real ranking for boss difficulty is this one though no questions asked.
Im still a beginner and I don't find King Fleshpound hard imo :/ just keep gunning n running,aim for his chest,dodge his lasser,kill his minions and don't get stuck in a small room/area or else your screwed,for me matriarch and patriarch are hard in solo play.
Im a newbie at perk lv 6
@@Carpatouille I just spam my explosives on every boss without a second thought. I'm a disgrace to demos
Kfp is actualy easiest one for me.
The only rule vs him - don't go upstairs. By anything else - common fp.
I would love a Scrake boss but if it just turns out like abomination and king fleshpound then it'll be disappointing.
the obomination glitched out to be in a game with content
I personally call the abomination "the big pooper".
I think the reason a lot of people think Abomination is difficult is the difference in solo vs 6 players games. With fast moving perks its always easy but with slow ones it could be hard sometimes. But still it's not nearly as hard as Hans or Matriarch :D
Abobination is so easy in multi but in solo damn those spawns are everywhere and you are the only one who can deal with them plus the boss at the same time
I agree with list because one day on pc I was being cocky and Hans threw grenades under me and I got F*cked..
For Matriarch, she's broken at least on console. She shoots through most covers (not all, need to learn which is broken) with her flame cannon (not sure proper name) and any difficulty it's kills you in half a beam, 1.5-2 seconds?). She's fairly easily beatable one you know what covers work and destroy her weapon first/quickly though.
A year later still the same issue
Yeah I hate her so much. Like most of my teammates don't know to constantly hug cover or to take out the cannon and they get killed from full health to dead in one beam attack. It's so stupid. You can't even save them.
Microwave gun honestly melts the patriarch. Me and my friend were playing on rig and it just lowered his health at a steady pace, so his healing didn't really matter.
6:07
You- ... you can dodge the laser by crouching? I've played killing floor since 2016. Learning something new everyday it seems lmao
Abomination is annoying for being a bullet sponge AND immune to EMP (for all intents and purposes).
Hans? Um... 1.2x weakness to RPG 7. Demo is better than Firebug in this instance.
Matriarch? Very strong, highest DPS of all bosses in the game and 2nd highest in terms of HP values and resistances. Recommended perk: Sharpshooter (Shoot the cannon) and Firebug (Helios Rifle does wonders and he has resistance to her plasma cannon).
Did you not see the background gameplay? Abomination barely did anything, where as hans killed 3 people.
@@PathfinderBoi I said "annoying", not "strong". There's a difference, fam.
@@TheUndeadslayer221 Explain annoying, you just shoot and walk backwards, by annoying you mean chill?
@@PathfinderBoi Abomination spawns are still as tanky as gorefasts and can be a massive nuisance (as a sharpshooter, they are a pain to head shot). Fire and EMP basically do nothing to him (despite that EMP does 1x damage just like everything else).
@@TheUndeadslayer221 I was the sharp in the second game in the background gameplay. They don't even come close 8/10 times.
I would personally switch King Fleshpound and Abomination in my opinion but otherwise I agree
Moment half the community says survivalist worst perk in the game but seems like good perk to fight bosses
He can be good if he uses weapons that actually work for bosses. Like the Incision, killerwatt, Rpg, hmtech 401, double barrel...
They should have a boss that is a Scrake + Husk. A sheild at the start, two heals and a long ass chainsaw with a husk cannon and flamethrower. That would be awsome. If they made a Crawler boss my friend would be triggered, Crawlers are his weakness lol
Good, next video is about DOOM ETERNAL
Easiest to hardest
5.king flesh pound
4.matriarch
3.patriarch
2.abomination
1.hanz
Also love your voice
"ground pound" 4:39
I subbed just because of your voice. I love the accent its top tier.
2:36
I wish ragdoll physics in this game wouldn't crap itself so drastically.
@@DarkWestern I am not new, but honestly I don't know any other games in which ragdolls spaz out like that. A bit funny, but also distracting.
@@DarkWestern Yeah pretty much.
@@katytis2012 have you never played tf2? Or any game that uses the source engine
@@jeremiasestevam4624 TF2 - no. Others? Sure. Finished HL2 trilogy, Black Mesa, both L4D1 and L4D2 (L4D1 is redundant and outdated, bcuz all L4D1 content has been officially ported over into L4D2 but whatever), CSS, CSGO (CSGO doesn't have ragdoll physics, but i'm listing all the source engine games that i played), both Portals. As far as I know ragdoll glitches do not happen like that in those games. What's the deal with TF2? Ragdolls spaz out like that?
I only play multiplayer and I'd say after the update to the abomination he's definitely in the bottom two but I'd put Hans Colter as the easiest. The guys just so squishy that he dies in 30-40 seconds every time he comes up
The abomination was always on the bottom, he does nothing :D You do play Hell on Earth right?
Multipayer:
#1 Matriarch
#2 Hans
#3 Patriach
#4 Abomination
#5 King Fleshpound
Solo:
#1 Hans
#2 Matriarch
#3 Patriach
#4 King Fleshpound
#5 Abomination
For me solo King Fleshpound is the hardest. In mp its harder than abomination, but seccond easyest.
hans in solo is super ez as all bosses.
hans in solo its very easy, i think the hardest its still matriarch
Solo anything is easy honestly.
@@PathfinderBoi For you, you are very good hehe that's why I'm subscribed
Hans is literally easier than patriarch what are you talking about
You watched the backround gameplay yes?
Factual. Hans is weak af.
if u say that i assume u play maximum on hard difficulty where every boss is pretty much the same
@@aleawarking6003 literally only hard boss in the game is matriarch any other boss the only reason people die is because they are playing swat, commando, or firebug.
@@LilRarted sure dude u a pro
0:57 and this is where every dutch person watching this completely cracked up
I preferred Hans back in the early days when he was more grenade focused and specialised in huge grenade spam
Also I believe that the Fleshpound King is the hardest boss, just because... It's the scariest boss in my opinion.
Great video, I love how you say “balloon”
And patreON
Firebug and heavy perks at one shot with Hans
I played some hell on earth on Zed Landing the other day solo, I easily took out the waves and didn't break a sweat. Saw Matriarch as the boss and just knew it was over instantly, the bushes are impossible to use as cover because they're half fake half real and i just got zapped by her as she entered. Then got an ez run on black forest... weird.
I would add firebug on the list for matriarch, abomination and king FP. For matriarch is firebug with helios rifle against edars (edars take +325% to microwave damage). For abomination firebug with flamethrower can stumble lock abomination as long as no other players come close to abomination. And for king FP firebug can take care of QPs by grouping them together and blasting with microwave gun.
I remember we played against Abomination on the Christmas Level. And we blew him up with grenades and bullets so bad int the beginning that the game glitch and we instantly won.
My list weakest to strongest/hardest
King Fleshpound
Hans Volter
Patriarch
Abomination
Matriarch
How is abomination the 2nd hardest? He's the easiest
@@Utogonist The way I play, often with weapons that take ages to wear down his health.
After reaching 20+ lvl in most perks you are totally right plus I start playing on Hon difficulty
the matriarch is a snack once you destroy her weapons, but that's certainly easier said than done
Support shreds the king fleshpound in seconds so I don’t know why he doesn’t put it with other perk options
Doesnt really do much on a 6p HoE game
Change the king fleshpound for the Twin fleshpounds,
One will be the original fleshpound and will stay the same but have the ability to heal his sister
The other will have less health and do less damage but be really quick and able to combo really well also she will have the ability to buff her brother so one will buff and the other will heal, when one is destroyed the other will be put into vengeful frenzy they will be healed, shielded and enraged until a player is killed
Who would’ve thought
To make Abomination a harder boss, Tripwire should make him able to go invisible and run a lot faster, as well as not fall down when his armour breaks. Maybe make him stop for a second, but then start running again. They should also give abomination spawns some kind of armour or something that will make them even more annoying and harder to kill/dodge.
To make King Fleshpoundd harder, Tripwire should make it so that whenever he is angry, every other zed spawned is glowing red and angry too. His explosions should be more powerful and cover a larger distance, and also have lots of regular flesh pounds spawn too instead of just quarter pounds. Also when King Fleshpound is using his chest beam, all other flesh pounds should get the ability to start using chest beam on other players, and also be resistant to freeze/stun grenades.
To make patriarch harder, Tripwire should give him a powerful shield so that when he runs away, shooting him or throwing freeze/stun grenades won't damage or slow him down. Patriarch should also be given the ability to spawn many husks too.
In the end, the Hardest one is The Patriarch KF1 (MOD)
Edit: 13:34 What the hell happened to your cam
1st eyyy
Damn u reacted fast nice
Abomination is kind of a joke imo. Was playing solo as support on Hellmark Station and broke his armor with the Double Barrel and he just went flying across the map and died
Wow my list is very different. 5 being the weakest my list is
5. Hans
4. Abomination
3. King fleshpound
2. Patriarch
1. Matriarch
I know you mostly play pc with mouse and keyboard.
Try any of this on PlayStation and a controller you will find that the game plays differently on hell on earth and everything is 100x more difficult.
Pc has little to no recoil for most weapons in any game.
I mean it still does have recoil, you just control it :D
@@PathfinderBoi yea but it's harder to control on consoles.
I even tried to play as a beserker by myself with hell on earth as the difficulty.
I got to the last wave before the boss and I got fucked.
I was doing decent. But to many fleshpound spawned.
I also had to do on the lockdown map so you know small map and even smaller rooms.
But still. On consoles hell on earth is not as easy as it seems on pc.
@@jerichowolf8050 PC is harder since you don't have "aim assist". PC is purely skill, unlike controller. It seems easier on PC, since they have the skills and not rely on aim assist. Especially when you said "has little to no recoil for most weapons in any game". That's total bs.
@@nyx4074 considering inplau pc as well I actually know.
I play this game on pc.
Still little to no recoil depending on the gun.
Also aim assist is on of as well.
Can tell you how many times it has caused me a fucking miss hit or a miss healing dart.
So try again asshole.
@@jerichowolf8050 Just Turn Off AIM assist...
Hmmm.... Where "Are Killing Are Flora Are Two"?)
The only bosses I struggle with on hell on earth are the king flesh pound and the patriarch
Best Ranking... 🤓☝️👌👍👍👍
Idk man abomination puts more of a fight than Hanz. Just keep mags high till shields charge,spam him till they break,shoot or burn him on the ground,repeat
Just don't get hit by his nades
Forgot King Fleshpounds spawn quarter pounders first and not actual fleshpounds.
I feel like Hans is easiest. I’m kind of a new player so I probably don’t know what I’m talking about, but his head is always exposed so you can just shoot there/melee and do LOADS of damage to him
not gonna lie it's almost not even subjective with the Matriarch, she's by far much harder than every other boss except for Hans of course
Will you continue perk guides ? Zerk video was pretty useful
I will as soon as youtube fixes their shit.
Matriarch aka Big Mama
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*Perfectly balanced... As all things should be*
not anymore :(
There's been a few bugs that make the abomination significantly harder. Like, have you ever gone against 2 at once? Or maybe even an invisible abomination?
Hi I just happened upon this video today... I am wondering why only Gunslinger, Medic, Survivalist, Demolition and Berserkers are the classes you recommend, when clearly a Support with upgraded weapon could end all the bosses in two or three volleys? I understand not sharpshooter, because most new players aren't able to hit an accurate shot as a sharp shooter, but I would like to argue that support class should probably replace medic, because in Killing Floor medic is really redundant in a boss fight. I mean compared to all the others? I'd rather have a friend with a shotgun compared with a healing gun in a boss fight. Also Survivalist is basically a wild card, survivalist can mean anything, so maybe keep medic and get rid of survivalist? I guess the only thing I agree with is Demo Gunslinger and Berserk lol...
I would like to see the in depth video on at least matriarch, she is the only boss I struggle with. I mean, on 2-3 people team on public match she always kills us. It would be interesting to cover differences between 5-6 people game and 2-3 people game. I find 3 people games much harder than 6 people games, but I dunno why. Teoretically the 6 player game should be more difficult just by statistics (spawned zed numbers, their health etc.).
3 player is the hardest amount of players. 2 player has small enough amount of Zeds that you don't get over run and 4 players is enough to camp on most maps. 3 is the awkward spot in the middle.
I always said 3-4 people is harder than 6. But I will most likely do some in debt videos, I usually just keep them simple.
I find this list no different from a solo boss fight. What is more annoying than abomination being boring boss is that he tends to spawn more often than other bosses on my games for the last 2 months.
Hans Volter (only ever killed me once)
Abomination
King Fleshpound (chest laser is brutal)
Matriarch
Patriarch (tripwire plz nerf)
Everyone says Matriarch is the hardest but she seems like an absolute sitting duck on solo sharpshooter to me, she's just SO slow, predictable and easy to hit/avoid. She seems like a crowd control kind of boss as opposed to patriarch and Hans preying on isolated/preoccupied people, so maybe that's why.
Probably completely uninformed since I only play normal/hard but IMO I'd just have your list with her below the patriarch.
For solo every boss is easy mode, multiplayer is a different story
I just got a boss ranking from the true gamer Dracula himself 😎
Matriarch makes me seethe eternally
a cool boss i think they should add, is a giant crawler, kind of like King fleshpound, but theyre crawlers instead of fleshpounds, but these \crawlers are mutated and much stronger, and The name of the boss is what i was thinking to be "Queen Crawler"
I will say on off line mode ive had good luck pairing the evicerator with the p90. The 50 rounds and fair accuracy lets me maintain the damage from a distance and when im out of ammo for the p90 i have the evicerator
I actually think Hans or king FP is the easiest boss, they’re both so trivial that I can’t even remember dying to them. Abomination is easy as well but the spawns can be annoying sometimes. Matriarch is the hardest to me, plus she spawns edars so that’s just the annoying cherry on top of the annoying sundae.
Hans on lower difficulties is really easy. This list was made for a 6p HoE.
@@PathfinderBoi wow, what a quick response. Also, I play on hell on earth with double zed limit and faked players using controlled difficulty mod. They’re mostly solo games but sometimes I play in matches with other people. I haven’t played on anything lower than HoE for years. This is just my experience, not saying your list isn’t valid or anything, I’m just giving my opinion. I think everyone plays the game differently and two people can have differing thoughts on the difficulty of various Zeds/Bosses.
@@giusepperesponte8077 Oh ok no problem, usually when I get a message like that people say they play on hard At the end of the day still depends on what perk/weapon you use for bosses. My experiences with the abomination... He just dies literally not hitting anyone due to freeze weapons and him being on the floor most of the time, Hans is fast and can catch you with his nades, that's why I ranked him so high.
Everyone is easy except Matriarch and Hans Volter. But I consider Matriarch annoying than hard due to ridiculous amount of armor health and shield health. If its like Hans Volter then she could have been easily beaten.
I feel like all the bosses need a big ass buff accept for Matriarch, but I only have trouble with her because of the E.D.A.R blasters. Until they join in I always kinda fu** her like any other boss. All I'd say needs to be done for Patriarch is a sheild for when he runs away, heal on the spot like Zed vs or stun resistance and damage reduction while running away or maybe just make his fat ass run faster? I play sciuecidle on solo PS4
Big Fan
Appreciated man!
Infallible tactics for ALL BOSSES: shoot til they die
At this point, I feel like the game's becoming more and more as Monster Hunter but with guns
Nice video
Hans still kills half my team when his grenades happen lmao
He sounds like if Christopher Walken was a vampire
Aggressively Italian
Weird Hans is the easiest Boss to kill in my experience, he doesn't seem so tough just blasting away seems to work just fine. The Matriarch is scary as hell.
What difficulty do you play on?
pathfinder you need to try out the bezerk nail gun as support and fully upgrade it. you will have a blast ^^
King flashpound is easiest, both on solo or 6 hoe, big pause between attacks,and quarter pounds can be killed easy with any perk. At least with big bloat you get some random trash, that can block your kitting, not a big deal but still can be a surprise. Yeah, both bosses are at bottom of the list, no real treat of any sort.
Big Zeds doesn't scare me, stupid potatoes players scared me :P
I don't think people are necessarily having difficulty with ABOM rather than it just being an extremely annoying boss to fight.
I don't get what you mean by that honestly.
I refuse to play anything but swat so the abomination is by far the hardest
I found Hans easy, and the abomination harder in smaller maps
Gunslinger can 1v1 any boss.
Hey can you do an in-depth video on the bosses on each difficulty?