This microscope uses touch

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  • Опубліковано 13 тра 2024
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    Gelsight is a microscope the presses gel into the object of study.
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  • Наука та технологія

КОМЕНТАРІ • 2,6 тис.

  • @SteveMould
    @SteveMould  Рік тому +673

    Would *you* call it a microscope?
    The sponsor is Jane Street. Find out about their Academy of Math and Programing here: janestreet.com/amp

    • @whyiseverysinglehandletaken2
      @whyiseverysinglehandletaken2 Рік тому +7

      have used janestreet before

    • @franzalex
      @franzalex Рік тому +56

      Well, I wouldn't classify it as an imaging microscope. However, given that it's capable of allowing users to view and take very minute measurements, I think I'll categorise it as a profiling microscope.
      I guess that still makes it a microscope 😁🤷🏾‍♂️🤷🏾‍♂️

    • @Regularsshorts
      @Regularsshorts Рік тому +15

      Micro thigmoscope

    • @merc722
      @merc722 Рік тому +20

      Hey, at 3:05, I'd recommend you edit that part out, putting out your fingerprint like that might not be safe.
      Edit: Yeah, we don't know who it's from or which finger it might be, so it can still be safe. Just wanted to let you know though.

    • @vennic
      @vennic Рік тому +5

      Well microscopes touch objects with light or electrons so why not?

  • @cptairwolf
    @cptairwolf Рік тому +3495

    I'd love to know more about the gel they are using, It seems absolutely incredible that a gel would conform to such small details so perfectly and yet have no memory in that it returns to it's original shape.

    • @zaprodk
      @zaprodk Рік тому +597

      I'll bet you there's some nice patents on the gel.

    • @blechtic
      @blechtic Рік тому +186

      Either the video codec has an echo or the gel does have some memory.

    • @PS-bc5qt
      @PS-bc5qt Рік тому +167

      You can see on the lego that it has some issues with cornering. Around the base of the lego nubs it has some issues. Stuff like that may get worked out though in the future.

    • @roseroserose588
      @roseroserose588 Рік тому +183

      @@PS-bc5qt I think that tracks with what the guy was saying about the limitations - it won't perfectly show sharp angles but for the application it's not a huge issue as you're not looking at that directly

    • @JustOneAsbesto
      @JustOneAsbesto Рік тому +9

      My guess is nanoparticles, and the size of the nanoparticles determines the resolution.

  • @hereandnow3156
    @hereandnow3156 Рік тому +774

    I could probably watch about 12 hours of Steve pressing various objects into the gel and just describing what they are before moving onto the next one.

    • @JHaven-lg7lj
      @JHaven-lg7lj Рік тому +10

      Right? I wonder what various kinds of feathers would look like - flight feathers vs down, etc

  • @peter8261
    @peter8261 Рік тому +296

    It's actually nuts that you're getting such a deep depth of field on such small things, and you can even move them around a few millimeters and still retain focus. And you can capture it all with video and then share it with other people. Amazing.

    • @ryo-kai8587
      @ryo-kai8587 Рік тому +8

      That's a really good point. My experience with regular microscopes is that the focus is touchy and the depth of field is very shallow, unlike here where the whole object is in focus.

    • @memesfromdeepspace1075
      @memesfromdeepspace1075 7 місяців тому

      The color are wack ....BUT the 3d efect are amazing

    • @metemercan1147
      @metemercan1147 2 місяці тому

      An alien wrote this comment

  • @ewak.1155
    @ewak.1155 Рік тому +187

    The wierd neon-colored image you can see used to create 3D model is called a normal map and it's meant to hold information about height of the object using different colours for different light angles. It is used widely in video games to create detail in low poly objects by changing how light reflects off of the surface.
    I find it fascinating they used normal map and not a regular height map but given the technology of 6 light sources it makes all the sense

    • @BiffGheek
      @BiffGheek Рік тому +17

      Height maps contain less information than normal maps. Each pixel's color channel in a normal map contains information on the normal (orientation) of the surface, whereas a height map only contains direct vertical information.

    • @BurningApple
      @BurningApple 8 місяців тому +9

      @@BiffGheek Paradoxically heightmaps can be said to have "more" information - you cannot recover height from normal, but you can generate normals from height - a 90 degree drop would not appear in a normal map.

    • @0xD1CE
      @0xD1CE 7 місяців тому +4

      @@BiffGheek It's possible to obtain the normal vector from a heightmap. It was a common trick in computer graphics to use the depth buffer for things like ambient occlusion, an algorithm which needed normal vectors but didn't need to be 100% accurate.

    • @quantumblur_3145
      @quantumblur_3145 3 місяці тому +1

      ​@@0xD1CEall I know about Ambient Occlusion is how it lags my computer more thany other graphics setting

  • @jonathanperreault4503
    @jonathanperreault4503 Рік тому +651

    im a 3d artist and i want one of these to make instant normalmaps from objects ,these look great

    • @trucid2
      @trucid2 Рік тому +54

      Yes! Inagine having super accurate normal maps in games. It would look amazing.

    • @MBaadsgaard
      @MBaadsgaard Рік тому +54

      You can make normal maps of objects by taking 4 pictures with light from up, down, left and right and then composing them manually. Like this thing but of course without the whole "immune to transparency/reflection" thing. The composing would be inverting right and blending with left 50%, put in red channel, invert down and blend with up 50% and put in green. For blue, Nvidia's old normal map plugin for Photoshop could get close with its "normalize" feature from the red and green channel.

    • @budgetcoinhunter
      @budgetcoinhunter Рік тому +26

      I know. The moment I saw that coin being lit from different sides, I immediately knew it was compiling a normalmap. I'd love this ability too, especially because I like making normalmaps of coins.

    • @multiarray2320
      @multiarray2320 Рік тому +7

      it instantly reminded me of normal maps as well xD

    • @drpenguin57
      @drpenguin57 Рік тому +1

      there's already plenty of software now that can use multiple images to "scan" and object and make a 3d model of it. i'd be surprised if there wasn't similar software that makes normal maps as well

  • @Harry_Fullick
    @Harry_Fullick Рік тому +821

    This would be awesome to generate height maps for making smart materials in substance.
    Just noticed the height map at 2:41 and wanted to plug it into substance.
    Mistook height map and normal map as the same thing by mistake here. Thankfully people seem to get what I meant

    • @MBaadsgaard
      @MBaadsgaard Рік тому +10

      This is _somewhat_ doable. I make a basic version of it in my tutorial series on convolution in Unreal Engine. The tutorials are quite dry but the example project is free to download.
      It's not very straight forward to use as a tool though.

    • @theminecraft4202
      @theminecraft4202 Рік тому +15

      this is how normal maps are created, the RGB values on a normal map correspond to "lighting" the object from 3 different direction (on top, sideways, and from the bottom)

    • @Noclip420
      @Noclip420 Рік тому +2

      I wonder if they could make one that's 4x4m in size 🤔

    • @jesper164a
      @jesper164a Рік тому +8

      @@Noclip420 The point of a microscope dissappears slowly xD

    • @ackkipfer
      @ackkipfer Рік тому

      i got the same idea...
      so i think that could really do a thing or two

  • @michaelnelson2976
    @michaelnelson2976 Рік тому +43

    This has WILD implications as a mobile highly accurate surface measurer. Damn, I want one just to have. I bet they're expensive. Industry really needs to have this. Feels revolutionary.

  • @option_n
    @option_n Рік тому +100

    We could actually use that almost every day at work to measure engravings on the toolings for chocolate moulds. Would safe us a lot of time.
    Super interesting 🧐👌🏼

  • @davidmiller9220
    @davidmiller9220 Рік тому +214

    That zigzag motion of the print head is "boustrophedonic". It is a literal reference to the motion of an ox ploughing a field, and you still usually see it in patents to describe print heads, scanners, etc.

    • @andriypredmyrskyy7791
      @andriypredmyrskyy7791 Рік тому +22

      I'm here to learn words like boustrophedonic

    • @hetzz
      @hetzz Рік тому +7

      This concludes my night, I've learnt enough. Thank you for that nugget of information.

    • @MrMctastics
      @MrMctastics Рік тому +6

      I'm here to learn where you learned this

    • @georgesamaras2922
      @georgesamaras2922 Рік тому +4

      Space filling curves

    • @WarpedWartWars
      @WarpedWartWars Рік тому

      I learned what that word meant in the context of writing systems.

  • @HarnaiDigital
    @HarnaiDigital Рік тому +488

    As a 3D artist myself this was one of the most fascinating things I have ever seen in a long while. If produced massively across the globe. It could be really helpful in 3D Film Industry.

    • @Spudcosmiccc
      @Spudcosmiccc Рік тому +5

      Could you elaborate on why you think this microscope could be helpful to 3D artists?

    • @theaveragepro1749
      @theaveragepro1749 Рік тому +30

      @@Spudcosmiccc maybe creating normal or roughness materials? its a bit too small though I think

    • @cyberwomble7524
      @cyberwomble7524 Рік тому +7

      Considering the human brain's ability to extract a sense of 3D from watching 2D movies, it might explain the abysmal failure of of 3D movies and TV sets every time there's been a push in that direction. If this can help 3D movies improve on a human's innate ability (and be anything more than a gimmick) I'm all for it.

    • @TheScarvig
      @TheScarvig Рік тому

      this is litterally comercially available since 2015 ua-cam.com/video/VN9ICs02vcY/v-deo.html
      with full on 3d measurements since 2019

    • @thetechconspiracy2
      @thetechconspiracy2 Рік тому +11

      @@AlanBerger1337 It's $500, which is actually pretty reasonable (by that I mean somebody who has a use for something like this can actually get one)

  • @DerSolinski
    @DerSolinski Рік тому +5

    Never knew such thing existed.
    But this is really a valuable tool for a lot of people who do precision work.
    So thank you for brining it to my attention it deserves that.

  • @michaelsimms7396
    @michaelsimms7396 Рік тому +56

    This is insane. We are getting to watch the first steps of an entire new tool that will change entire fields of study. It is amazing. I'm probably way more hyped about this then I should

    • @monolith86knight
      @monolith86knight Рік тому +3

      Not at all! We're curious beings and seeing new innovations inspires our mindset!

  • @valliemcc8352
    @valliemcc8352 Рік тому +101

    Steve: this needs a sound effect
    Me: schlorp
    Steve: schlorp

    • @pablox1406
      @pablox1406 Рік тому +2

      I feel it shoud soun like a ruber balloon crackling while it deflates beside an object

    • @quantumblur_3145
      @quantumblur_3145 3 місяці тому

      Being animals, some noises are built into the experience.

  • @ADRIAAN1007
    @ADRIAAN1007 Рік тому +127

    Its incredible how well that gel conforms to objects

    • @devrim-oguz
      @devrim-oguz Рік тому +12

      I think it is the 80% of that technology.

    • @memesfromdeepspace1075
      @memesfromdeepspace1075 Рік тому +1

      I bet the gell have "working life time" ..... The gell Will be the thing Will replace regulary ..... 🤔🤔🤔

    • @ionut-cristianratoi7692
      @ionut-cristianratoi7692 Рік тому +7

      @@memesfromdeepspace1075 He actually did say that in the video, on the part with the stickiness. He said that it becomes sticky and needs replacing :)

  • @invictusdomini8624
    @invictusdomini8624 Рік тому +3

    5:00 Thanks for making the left/right arrangement compatible with the cross-eye technique! 😸👍

  • @Hadanelith1
    @Hadanelith1 Рік тому +4

    what a *fascinating* tool. I personally don't have a lot of use for it, but I can just imagine machinists being absolutely delighted at the details and measurements you can get from it.

  • @contrarian8870
    @contrarian8870 Рік тому +71

    @05:38 I see a mountain in both cases. The shading in the detail around the perimeter comes from bulging shapes, not depressions. Also, if cast shadows are present in such cases, they clarify the situation.

    • @noakuu393
      @noakuu393 Рік тому +4

      Uh, no, I clearly see a crater

    • @hamuelagulto796
      @hamuelagulto796 Рік тому +18

      I agree. I think I've seen something like this before that actually flips between being a depression and a bulge, but in this specific photo, it's both a bulge for me. I can't make my brain think that it's a crater.

    • @YASxYT
      @YASxYT Рік тому +4

      @@hamuelagulto796 same

    • @tombrandis2866
      @tombrandis2866 Рік тому +4

      Maybe it's because you already saw it as a mountain first?

    • @GileadMaerlyn
      @GileadMaerlyn Рік тому +1

      Same here.

  • @lotmom
    @lotmom Рік тому +646

    I was expecting a video on an Atomic Force Microscope, but this is far more fascinating! What a novel way to collect 3d data!

    • @koharaisevo3666
      @koharaisevo3666 Рік тому +32

      You beat me, I am also expect an AFM.

    • @al-aurum2457
      @al-aurum2457 Рік тому +2

      yes exactly!

    • @CDCI3
      @CDCI3 Рік тому +5

      I also thought it was AFM.

    • @hpekristiansen
      @hpekristiansen Рік тому +5

      I was thinking STM, but AFM makes more sense.

    • @Bobbias
      @Bobbias Рік тому +1

      Yeah same here. Well played on his part.

  • @jojjo223
    @jojjo223 Рік тому +5

    I work with 3D making games for a living. Seeing those 3D models being created was so cool. Essentially using the same information that's used to generate and render normal and displacement maps.

  • @Ani28_03
    @Ani28_03 Рік тому +40

    So cool. Its like making a normal map of a object 😍

  • @deathofallthingspotato9919
    @deathofallthingspotato9919 Рік тому +148

    With the crater illusion, I saw it as a mountain the whole time, even after seeing the shadows falling on it like a crater - the look of the inside of the crater looks so plateu like. Same with the indented text, in fact I think the top light source makes it stronger, and I did eventually recognise the crater, but I had to look closely at the shadows, and looking at the light side makes it look like a mountain no matter what.

    • @mskiptr
      @mskiptr Рік тому +20

      I otoh saw the concave text immediately (after rotation), yet can't see the crater at all. It's always a mountain | plateau for me.

    • @realtechhacks
      @realtechhacks Рік тому +7

      Same for me.

    • @AsuraTheNoble
      @AsuraTheNoble Рік тому +4

      same

    • @f.f.s.d.o.a.7294
      @f.f.s.d.o.a.7294 Рік тому +8

      I had to work hard to see it as a crater, including switching to only one eye or looking away for a while. Even then, it would pop back up to mountain pretty quickly. I think it's because I saw it as mountain before rotation.

    • @Jallorn
      @Jallorn Рік тому +4

      Yeah- I was able to resolve the crater in the second position and not the first, but even after resolving a crater, it was still more natural to see a mountain in both. And that's ignoring that my brain thought it was something small in the gel at the first glance.

  • @young-stove
    @young-stove Рік тому +102

    This would be an incredible medium to make some kind of animated movie, even just a short little thing. What i'm imagining is in the same vein as the "A Boy And His Atom" animation made with individual atoms.

    • @JustOneAsbesto
      @JustOneAsbesto Рік тому +1

      This is nowhere, anywhere, even remotely close to having the resolution to see atoms.

    • @young-stove
      @young-stove Рік тому +27

      @@JustOneAsbesto I was not suggesting that it did, thanks though.

    • @nickcoleman2765
      @nickcoleman2765 Рік тому +11

      ‘A Boy and His Micron’ maybe?

    • @young-stove
      @young-stove Рік тому +2

      @@nickcoleman2765 yo thats perfect!

    • @Golden_Projects
      @Golden_Projects Рік тому +4

      @@JustOneAsbesto I mean isn't technically everything that it sees made of atoms?

  • @xitheris1758
    @xitheris1758 8 місяців тому +1

    The gel pad is a hexagon, and that fact just makes my brain light up in excitement and happiness all on its own. Hexagons are the best!

  • @FrederickDunn
    @FrederickDunn Рік тому +40

    Ok, Steve, I'm so glad that youtube thought to put your video in my path. That's an odd microscope indeed, and the gel is strangely sensitive. Removing color does indeed leave us with form, texture, and shadow. Photometric Stereo? Ok then. I wonder what insects would look like with this system? Does that gel wear out? So it has a quality control inspection use, also interesting. Jane Street Academy... sounds excellent. Thank you for all of this information. Well done. But then you already know that.

  • @harithatheawesomeguy
    @harithatheawesomeguy Рік тому +62

    I work with lots of 3D LIDAR scans and one huge issue for us is the reflection off of reflective surfaces such as mirrors. Interseting how this gets rid of that, at least on a micro scale.

    • @edgars9581
      @edgars9581 Рік тому +14

      Just tape a gel cube to the sensor and drive into things!

    • @DrJimmyBob
      @DrJimmyBob Рік тому

      Would training an algorithm be easier using this technique as a source of truth?
      Small images, and maybe large images later, could be developed accurately with this, but would that information from this technique help you train a model faster? And further, would information about small things like the quarter or matchhead be useful for larger scale applications of LIDAR such as autonomous vehicles?

    • @thomaswilliams2273
      @thomaswilliams2273 Рік тому +1

      Mirrors look really interesting in a 3D picture. They're kind of like a hole.

  • @axelmeysmans1530
    @axelmeysmans1530 Рік тому +61

    This would be great for artefact studies in archaeology

    • @DagorDraug
      @DagorDraug Рік тому +2

      I was just thinking about that! I believe it would be amazing for understanding markings, but, if the resolution is enough, even some features of the fabrics of materials

    • @abydosianchulac2
      @abydosianchulac2 Рік тому +8

      So much easier to look for tooling marks and scratches to see how things were made

    •  Рік тому

      I'm doubtful about the willingness of the archaeologists to press the artifacts into a gel. Things could easily break from the force.

    • @DagorDraug
      @DagorDraug Рік тому +8

      @ well I can imagine a lot of situation in which force it's not a problem. There are some artifacts, like terra sigillata (I don't remember now the english name, sorry) which may not suffer. Or stoneware

    • @axelmeysmans1530
      @axelmeysmans1530 Рік тому +2

      @ I was mainly thinking about markings on rustued metal, but on the other hand if you take (for example) a coin, you just scan both sides and you don't have to handle the coin nearly as much, which would make it far less likely to crumble.

  • @cheese-bg1xq
    @cheese-bg1xq 11 місяців тому +2

    Sometimes I get so excited to have finished my course and get to work with these amazing machines!
    This seems similar to the atomic force microscope I was taught about, like the ones with the tips which touch the surface of the object!

  • @seanmostert4213
    @seanmostert4213 5 місяців тому

    Mate, I love the content of your videos, and I've bought all of your posters which so simply put things into clear perspective, keep up the amazing work❤

  • @whyiseverysinglehandletaken2
    @whyiseverysinglehandletaken2 Рік тому +17

    uploaded 57 seconds ago, gotta binge this up

  • @currentlypooping
    @currentlypooping Рік тому +213

    Honestly, I'm most impressed by the sensitivity of that gel pad, that is incredible detail! I would have assumed it just mushed

    • @wishywashy1153
      @wishywashy1153 Рік тому +1

      wait I thought there was a camera on the inside looking at the back of the pad.?

    • @unwaveringflame2482
      @unwaveringflame2482 Рік тому

      @@wishywashy1153 There is a camera behind it. They're saying that it's amazing that you can squish something into this gel and see such incredible detail on the other side.

    • @wishywashy1153
      @wishywashy1153 Рік тому

      @@unwaveringflame2482 Thanks but you just restated what I and he said.

    • @sj-red
      @sj-red Рік тому +1

      @@wishywashy1153 You didn’t state anything, you asked a question to which “Unwavering Flame” gave you an answer.

  • @MatSmithLondon
    @MatSmithLondon 6 місяців тому

    This video was absolutely fascinating. Superb. Really nicely pitched script.

  • @somdudewillson
    @somdudewillson Рік тому +39

    4:37 That's called monocular depth estimation and it very much already exists. There are quite a few open-source models that can estimate depth fairly well from a single flat image, and if you have multiple images from different angles there are neural networks that can build up an accurate model of the entire scene, sufficient to move a virtual "camera" around and through the scene and create new views in the process.

    • @Biru_to
      @Biru_to Рік тому

      But how reliable and accurate are they? Probably not good enough for the purposes these camera gel deforming sensing things are bought for?

  • @roochiecooch
    @roochiecooch Рік тому +52

    Nearly every mundane object under that type of imaging looks quite mesmerizing! I actually thought your stubble was one of the more interesting ones. It really shows just how cleanly the blades cut the hairs at the ends. The draping problem was the first thing that came to mind as someone who has done a lot of vacuum forming. But that’s very interesting that it’s not much of an issue as long as they can get the depth value. And as long as it’s not deeper than it is wide.

  • @bencheevers6693
    @bencheevers6693 Рік тому +53

    Was really wondering about how easily it was contaminated and how frequently you would need to replace the gel, how expensive is the replacement and how easy is the process? It looked like everything you had on there had some dust or hairs, it seemed like it wasn't like you were constantly scanning dirty pieces but instead that the microscope itself had issue. Incredibly cool technology, I even want one but the dirt issue seems hard to deal with.

    • @quantumblur_3145
      @quantumblur_3145 3 місяці тому +1

      Also if the subject's too fragile, the scope itself might impact and disrupt it. This'd be useless for microscopic stuff

  • @splitt_1923
    @splitt_1923 6 місяців тому +3

    As a mechanic this would be really useful to check for wear on parts quickly because most parts that we check for normal wear that occurs during the engine's lifetime is layered and sometimes you may be searching for a deeper scratch in the middle of thousands and it would eliminate the need to send parts for measurements in some cases.

  • @GamerX-2000
    @GamerX-2000 Рік тому +10

    5:45 I can’t really see the crater. I understand why the human mind SHOULD think that it’s a crater, but I can’t see the crater. Sometimes I get the slightest illusion it might be dipping down, but it doesn’t hold.

    • @insertgamertag5369
      @insertgamertag5369 Рік тому

      Same

    • @zweks
      @zweks 10 місяців тому

      I think it's because the perimeter of the crater is all lit

  • @Shadow__X
    @Shadow__X Рік тому +16

    I saw this (specifically the tiny GelSight mini) recently and thought "what would anyone use this for?". Now that I actually see the accuracy and resolution it has it makes sense

  • @pikupixel5094
    @pikupixel5094 Рік тому

    Oh I see the crater now. Focusing on the area outside the shape helped!
    Focusing on the exterior near the dark side made my brain switch from mountain to crater, and Vice verse on the light side’s exterior

  • @Dziaji
    @Dziaji Рік тому +8

    Mould is on another level with his science videos. He always finds the most interesting and obscure stuff.

  • @dharma4248
    @dharma4248 Рік тому +10

    Every one of your videos is a treasure. Thank you

  • @djhaloeight
    @djhaloeight Рік тому

    This is pretty amazing! Nice find!

  • @jpjapers
    @jpjapers Рік тому +1

    This multi-light setup that generates the depth and normal maps is the same method that is used to generate many textures and material used in games and film. You can do it yourself with a camera, a light and either free software or Adobe Substance. You can also remove the reflection from the images using cross polarisation by putting a polarising gel on your light source and in a different orientation on your camera.

  • @10yrs.istillcantthinkupawi11
    @10yrs.istillcantthinkupawi11 Рік тому +9

    4:23
    "Your brain doesn't think 'Oh, This region is dark because it's facing away from the light source.' You know that it's:"
    PAINT
    "The eyeball!"
    FUCK

  • @timmermanneke5149
    @timmermanneke5149 Рік тому +4

    8:55 I was not ready for this...

  • @Raziel_SSJ
    @Raziel_SSJ Рік тому +1

    Really nive device. Astonishing how many details it still retains 8:43

  • @hikolanikola8775
    @hikolanikola8775 Рік тому

    Your prints are pretty good :D
    Nice layers no gap, no loose belts, nice

  • @contrarian8870
    @contrarian8870 Рік тому +26

    What if you press two of these against each other? Will the universe achieve singularity?

  • @metropolis10
    @metropolis10 Рік тому +4

    Really cool that it showed the depth of your mouse cursor in so many shots!

  • @gecc7774
    @gecc7774 Рік тому +4

    I think my reaction to your example at 6:00 brings up an interesting point. See, I DIDNT experience the crater illusion when you used the touch microscope, and I think it's because humans are VERY good at context clues and learning; Because you'd shown me other visuals of the touch microscope, I was able to tell from the patterning around the letters that a flat, intended surface was pressed against the microscope, and that the letters were smooth because nothing was touching the gel surface. If they really had been protruding from the block, it would be the letters that had texturing, not the background.

  • @Halvkyrie
    @Halvkyrie Рік тому +8

    I imagine this could be incredibly useful for making normal maps for added detail in 3d modeling

  • @ChongMcBong
    @ChongMcBong Рік тому +7

    wow, what an awesome tool :)
    thanks Semper Group for letting Steve play with it, maybe send him more stuff to test eh 👍

  • @DrDeuteron
    @DrDeuteron Рік тому +3

    In cartography it's called photocylinometry (aka: shape-from-shading)...it's how Magellan made 3D maps of Venus's surface with a synthetic aperture radar (SAR). It's been mostly replaced by lidar and interferometric SAR, which measure the 3D surface directly.

  • @SonySteals
    @SonySteals Рік тому

    That’s amazing. Fantastic device

  • @FictionCautious
    @FictionCautious Рік тому +1

    Coolest technology I've seen in years. Makes you think about what else might be out there and kept from the public.

  • @MatthewWongYY
    @MatthewWongYY Рік тому +4

    8:54
    Love Steve for moments like these

  • @SamYoder610
    @SamYoder610 Рік тому +15

    I work at a jet engine company and we use these all the time! So cool to see!

  • @CHECKERCE
    @CHECKERCE Рік тому +6

    now we have your fingerprint and can unlock your phone

  • @ImBarryScottCSS
    @ImBarryScottCSS 7 місяців тому +1

    It's a watch!
    I've had to replace those little buggers one times too many.

  • @TLguitar
    @TLguitar Рік тому +6

    6:03 "Yeah, it does look like it's sticking out!"
    6:12 "Yeah, it does look like it's sticking out!"

    • @barneytrubble
      @barneytrubble Рік тому

      lol, same!😁

    • @That_Awesome_Guy1
      @That_Awesome_Guy1 Рік тому

      It's kind of the same for me. Except I see it as indented for a few seconds and then it starts to look like it's sticking out again.

    • @TLguitar
      @TLguitar Рік тому +2

      @@That_Awesome_Guy1 "Just when I thought I was in, they pull me back out"

  • @zach123101
    @zach123101 Рік тому +5

    8:20 you should do all the numbers on the front and back next time too that'd be fun

  • @TheBlender8ted
    @TheBlender8ted Рік тому

    Love the watch Movement, muRata cells are great ones to use, nice choice

  • @YTRINX
    @YTRINX Рік тому

    I actually thought of something similar to this about a year ago but it was more for 3D art. Essentially my idea was to capture details of surfaces for 3D model height maps.

  • @SaadGamerTubeHD
    @SaadGamerTubeHD Рік тому +5

    0:02 ah yes! The polo mint!

  • @trenthammer4127
    @trenthammer4127 Рік тому +3

    love watching these videos. thanks.

  • @NoviceIdiot
    @NoviceIdiot Рік тому +15

    I would love a larger scale of this, it would be amazing for modelling small electronics where the manufacturer doesn't provide 3d files

    • @maymayman0
      @maymayman0 6 місяців тому

      I would sit on it

  • @klashnacovak47
    @klashnacovak47 Рік тому

    The amount of detail was impressive.

  • @DJ_not_DJ
    @DJ_not_DJ Рік тому

    Omg this is a genius way to finish a step of creating ultra realistic 3D models and CGI renders, that’s very epic

  • @cavemann_
    @cavemann_ Рік тому +65

    This is honestly amazing! You're so lucky to be able to play with. Is there any information on whether this is going to be sold commercially? I'd love to get my hands on this.

    • @JeffBilkins
      @JeffBilkins Рік тому +25

      In the intro he shows a picture of the company 'The Sempre Group' and their website. The device is there, no price listed but "contact us" so probably very expensive.

    • @tigergold5990
      @tigergold5990 Рік тому +1

      @@JeffBilkins that’s silly, it doesn’t look that hard to make

    • @pierrotA
      @pierrotA Рік тому +14

      @@tigergold5990 It depend...
      What's the resolution of the camera ?
      What's the focal point of the camera ?
      What's the material of the pad ?
      How many time did the software got developped ?
      Without thoses anwsers, you cannot estimate the price.
      It's like saying that VR headset do not look so expensive... Yeah but it's a small 2k screen, a very narrow focal point, and a very difficulte to make tracking device.
      I'm pretty sure that given the software and the regular change of the pad, it's not sold but got offer at a service.

    • @barrieshepherd7694
      @barrieshepherd7694 Рік тому +18

      @@tigergold5990 Probably isn't expensive to make but they will want to recoup all their research and software development.

    • @randallrun
      @randallrun Рік тому +7

      TigerGold59, I definitely think you should make one! Maybe sell it at a lower price then this one.

  • @coasterairtime
    @coasterairtime Рік тому +6

    5:50 I still see a mountain :()

  • @killingpanda5530
    @killingpanda5530 Рік тому +5

    Okay at 6:13 im seeing it as opposite of what you said and its confusing me as to which is real now

  • @eggstu
    @eggstu Рік тому

    Very interesting Steve. Thanks

  • @megabits_mzq
    @megabits_mzq Рік тому +7

    0:25 It's definitely a watch. And 2:42, this image looks so similar to a "normal map" used as a bump texture in 3D software.

    • @trucid2
      @trucid2 Рік тому +1

      Imagine if objects scanned this way were used as bump maps in games. It would look amazing.

  • @dillbourne
    @dillbourne Рік тому +3

    "No one would see this face as concave" 6:27
    Steve how dare you put this curse on me.
    You just made a bowl out of a human

  • @rashkavar
    @rashkavar Рік тому

    Nailed it! I recognized the battery from the mystery device after a bit of pondering, and then just guessed the most common application of that kind of battery.

    • @scottowens398
      @scottowens398 Рік тому

      I replaced a watch battery a month ago and remembered that. Lol

  • @ThomasJackPotter
    @ThomasJackPotter Рік тому

    This is such an incredible innovation!!!

  • @thechoripankiller
    @thechoripankiller Рік тому +6

    8:36 YO HOLD UP

    • @gkrees9509
      @gkrees9509 Рік тому +1

      Why is literally no one else talking about this !?😂

    • @wagomus4323
      @wagomus4323 Рік тому

      Tes5icle

  • @lordcola-3324
    @lordcola-3324 Рік тому +14

    The Crater illusion doesn't work for me. Neither in the crater image nor with the letters. Both times it just looks like it's sticking out. Never do I perceive an indentation

    • @JustOneAsbesto
      @JustOneAsbesto Рік тому

      After it is rotated, the light is actually coming from the top-left. You can clearly see shadows being cast into the crater from the lip of the crater in the top-left.

    • @gdclemo
      @gdclemo Рік тому +3

      @@JustOneAsbesto my brain almost always interprets it as an extrusion, even when skipping straight to the crater image, except only once I managed to see it as a crater. I have much better luck with the preview thumbnail though.

  • @greengrape2931
    @greengrape2931 Рік тому +1

    Interesting, the images that the 3d scanner (I think that's maybe more apt than a microscope) puts out already reminded me a lot of normal maps, tech we use in games to cheaply render 3d geometry on a flat polygonal surface. Which actually look exactly like the kind of purple image you see at 2:42 . Funny to see this tech show up in unexpected places

  • @lostsoulsthc7137
    @lostsoulsthc7137 Рік тому

    Love the double seaslug clip you can use the inverted "magic eye" technique to view a 3D video

  • @42f87d89
    @42f87d89 Рік тому +4

    The fabric you showed was not woven, but in fact knit. Woven fabrics have parallel lines.

  • @LydianMelody
    @LydianMelody Рік тому +5

    Complete side note: The free software “Materialize” does an okay job at taking a single color image and extracting depth, reflectivity, and other properties. It was used to remaster the Uncharted game series.

  • @VideoPerfection
    @VideoPerfection Рік тому

    Absolutely fascinating

  • @peterbarrett5496
    @peterbarrett5496 Рік тому

    Kind of reminds me of those coffe table things with the metal pins and you can press your hand in.

  • @fonesrphunny7242
    @fonesrphunny7242 Рік тому +3

    I thought of this like 10 years ago (minus the gel pad), to generate normal maps from real surfaces. Of course I didn't have the techical know-how, the scale would have been much larger and it didn't seam feasible to paint everything I wanted to capture.
    When you have a "stupid", you sometimes are up to something good.

    • @theminecraft4202
      @theminecraft4202 Рік тому

      yup, that's pretty much how normal maps are generated, at least in the traditional sense of how we assign the RGB values in a normal map

    • @TheScarvig
      @TheScarvig Рік тому

      this is litterally comercially available since 2015 ua-cam.com/video/VN9ICs02vcY/v-deo.html
      with full on 3d measurements since 2019

  • @singerofsongs468
    @singerofsongs468 Рік тому +5

    Weird, at 5:23 I got a sudden urge to throw my computer off a high counter or something. This is such a cool device! I was thinking from the thumbnail and title that we’d be looking at an AFM or something. What a fun surprise!

    • @timeastman8319
      @timeastman8319 Рік тому

      Yeah, *somebody* has a bead-chain fixation!

  • @Jaelismyhomegirl
    @Jaelismyhomegirl 12 днів тому

    I saw another one that vibrates a microscopic filament over a surface to create a microscopic 3D model of it. Really cool!

  • @catburner1896
    @catburner1896 7 місяців тому

    I was actually shown this in school, it was so cool.

  • @chemieju6305
    @chemieju6305 Рік тому +3

    I'd love to see a record under this

  • @Nawaf-
    @Nawaf- Рік тому +6

    5:38 I can’t see a crater…

  • @zanderdevinci8198
    @zanderdevinci8198 11 днів тому

    Fascinatingly, when he explains the crater illusion, i actually saw a mountain when he said i should see a crater, and the reverse

  • @Scarlov87
    @Scarlov87 2 місяці тому

    this would be amazing for scanning art pieces

  • @signalshift6676
    @signalshift6676 Рік тому +5

    Thats amazing. It's like a digital terrain model, but for tiny things

  • @holchan1
    @holchan1 Рік тому +9

    As a 3D modeller, we have a render pass called default, which is just a grey material applied to the scene or object, so others artists can analyze, appreciate... the shape, i would love one of these microscopes, because is what we do in our job, until we texture, and often we can't separate the color from the shape from images, even if you look up close, its hard to wrap your head around the shape, and the shape only, this is amazing.

    • @TiagoTiagoT
      @TiagoTiagoT Рік тому

      I expect that got different names depending on what app you're using

    • @holchan1
      @holchan1 Рік тому +1

      @@TiagoTiagoT yes it is, sometimes is hard to express some 3D terms, and AOV's sounded difficult to explains. I have that same problem when talking about smooth, in 3ds is called turbosmooth/opensubdiv, on blender there is shade smooth and one other, in zbrush is subd...

    • @alejandroespinosa9030
      @alejandroespinosa9030 Рік тому

      Where do 3D modelers usually ger their textures from? is there like a marketplace for texture maps?

    • @TiagoTiagoT
      @TiagoTiagoT Рік тому

      @@alejandroespinosa9030 There are many, including some free ones, and people can also create their own textures (from photos or images created in drawing apps and stuff, and other sources of images). And in recent times, there's even AI apps you can use to generate textures. And with many 3D apps you can also create textures procedurally and then bake the result into image files. And if you're talking about stuff used on characters and other complex models, those textures with a bunch of disjointed patches or that look like the character was skinned and turned into a rug, in many cases you get the images via one or more of the methods above, and manually place them on the models, either by polygon (which can be done manually or automatically, with varying levels of success, and so it's often automatic with manual touch-ups) or drawing on the models, and then in the 3D app you bake that combination into a final image (or more than one image) that has the different parts of the model mapped to specific parts of the image(s) with the combined textures.

  • @PinkeySuavo
    @PinkeySuavo 11 місяців тому +1

    5:05 i crosseyed to see this in 3D, I recommend everyone to learn this technique, its so fun, however hard in the beginning

  • @pirobot668beta
    @pirobot668beta Рік тому

    I'm exploring a similar effort for a space-suit design: the glove finger-tips need a sense of touch, so I am 3d-printing oversized 'fingerprints' from soft TPU rubber, to be bonded to the hard bits.
    The ridges are exaggerated and spaced wider than human ridges, but with some practice I am able to discern surface textures while wearing hard plastic gloves that are about 3 mm thick!
    My grip and control is vastly improved...I am working up similar designs for the soles of the boots.
    NASA AX-2 hard-suit, for reference.

  • @natalieschweizer5664
    @natalieschweizer5664 Рік тому +30

    I tried diverging my eyes on the octopus images to see them in 3d (Magic Eye style) and it worked! Except the images are in the wrong order so the depth was reversed making the octopus more distant than the background which looks trippy. This means that if you cross your eyes the 3d image would look correct, but I have more trouble crossing my eyes vs diverging, so I wasn’t able to do it. Maybe try it out for yourself at 5:00

    • @Absolotle
      @Absolotle Рік тому +7

      Yes - it's a cross view stereo 3d image (video). Works very well. Not an octopus though.

    • @ShirinRose
      @ShirinRose Рік тому +2

      I managed it with crossed eyes. Very cool 🤩

    • @coreblaster6809
      @coreblaster6809 Рік тому +1

      The reason why it was reversed for you was because you crossed your eyes the wrong way, outward, rather than inward, which is very difficult to do, impressive! Go the other way and it'll be normal though

    • @Absolotle
      @Absolotle Рік тому +1

      @@coreblaster6809 that's exactly what he said. You can either cross your eyes (inward) or diverge them (outward). But it's more difficult for him to cross them.

    • @aimilios439
      @aimilios439 Рік тому

      For me crossing its always easier, so it's very nice.

  • @luhanswart
    @luhanswart Рік тому +9

    If I'm not wrong, there already exists an AI tool that can scan transparent/reflective objects quite well. They're called Neural Radiance Fields (NeRFs) and the Corridor Crew did an amazing video on it.

    • @littlesnowflakepunk855
      @littlesnowflakepunk855 Рік тому

      NeRFs arent *accurate,* they're what I would call "true." They can guess at the shape and make it *look* right, but due to the nature of the input they're not going to be useful for any precise measurement.

    • @JimC
      @JimC Рік тому

      That was a very interesting video. For those who haven't see it: ua-cam.com/video/YX5AoaWrowY/v-deo.html

    • @testhandle1537
      @testhandle1537 Рік тому +1

      Not at this scale and level of accuracy (yet)

    • @luhanswart
      @luhanswart Рік тому +2

      @@testhandle1537 Yea definitely not. But its cool to see that we're making advancements in that direction.

  • @TriAngles3D
    @TriAngles3D Рік тому

    See the the old mimix 3D youtube video which lets you use your webcam and monitor to make photo-metric capture.
    And, there is also the ancient Phonescope 3D kickstarter project which makes 3D surfaces scans.

  • @sookendestroy1
    @sookendestroy1 Рік тому

    Woah, now that's some impressive photogrametry