Recreating EVERY GAMEMODE With The CUBE!
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- Опубліковано 25 чер 2024
- There are 8 gamemodes in Geometry Dash, with the cube being the first one introduced. Over time, as the game has evolved, more and more complicated features have emerged, so today, we'll be trying to use some of these features to recreate the other 7 gamemodes using only the cube!
ID: 102360546
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[VIDEO CHAPTERS]
0:00 - Intro
0:40 - Cube
0:47 - Ship
4:26 - Ball
5:49 - UFO
7:09 - Wave
8:27 - Robot
9:12 - Spider
11:30 - Swingcopter
12:34 - Playtesting
14:37 - Outro
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Intro Song: Night of Nights (if I use my intro)
Outro Song: • Soulless 5 - Ігри
Now recreate a human with a cube
cubeman
@@guyonyoutubee cubeman adventures
So just platformer mode?
cuman
@@Shadow_gripperslimbs
for the robot i have an idea, 45° angle dash orb, with a s block at a certain heigh, they both follow the player but the S block momentarily stays in place when clicking on the dash orb
I just tried it it works
I was thinking of that the whole time lol
Me too
That's what I'm saying
I was going to say that (lol)
That was really fun. Love how accurate the wave was
hi xcreatorgoal :3
OMG XCREATORGOAL!!!
24th letter of the alphabet creation achievement
Hi XcreatorGoal
hi xcreatorGoal
Everyone: recreates swingcopter with duals and blue orbs ever since dinosaurs were alive.
SD: gravity trigger go BRRRRR
The title says only cube
I think it still can be done with dual cubes and blue orbs
Now make mini versions 😳
NO
YES
NO
Most of them are rhe same except the wave
YES
2:12 I swear SD just gets angrier with every video lol
Next vid: Recreating 2.1 levels in 2.2
step 1: turn on legacy settings
step 2: done
step 3: there is no step 3
Now do 2.2 levels in 2.1
Next next vid: Recreating 2.2 in 2.3
next next next vid: recreating every gd level so far in 1.0
next next next next vid: make javascript in 1.0 with a cube and use it to make 2.3 on unreal engine
Now bro needs the skate board Gamemode
he could've used the green gravity portal for swingcopter
It's not supposed to be auto.
or green orb
@@personfromtds7324it could toggle on and off really fast every time you click, then it would work
@@personfromtds7324he could make it appear for a split second every time you click
@@notjbfoldthats what i was thinking
2:52 someone please tell this man he can warp solid objects
it looks janky when warped
Why would I want to massively warp the solid blocks that would look gross
i know lol@@sdslayer100
Remake every gamemode with the wave. Good luck :)
that is actually a good idea
I think swingcopter will work better if you just use gravity portals
u mean gravity *orbs* ?
@@MaxTheMonkeGT none of the orbs that change gravity can do it smoothly consistently
Yeah I realized that while editing but forgot to put text lol
You mean gravity RINGS?
@@sdslayer100you mean you forgor
For the swing copter, you can use a green gravity portal with the Touch trigger, anyways nice vid!
This is such a cool concept! I have another idea that you could do for the Swing gamemode: you could make a dual cube then make one of them trapped with a blue orb locked to it with multi activate. It’s like bringing back the swing to 2.1 era.
arrow trigger
Oh hi ant
For ship you should've had an upwards force block follow your position and toggle on whenever you click.
In the ship one,
you could apply some easing to make it more smooth, here's a list of recommended easings that could work:
- Sine in out
- Sine in
- Sine out
Literally without easing it's a high grav ball
For the ship, you could have used a force block that activates when you are holding down and deactivates when you unclick
Sd:we are all a fan of the cube
Me:ROBOOO-
Edit:why are yall obsessed over a triangle
WAVEEE-
Waveeee gang
👇
wave is mid
Ship Is The GOAT No Matter What You Say SHIP IS THE GOATTTTT I Don't Know How Going Up And Down Is Better Then Having 2! Gamemodes In One!
@@emmajohnston8528uhm wave also goes up and down
Love you man, keep the hard work up!!
This is something I have ALWAYS wondered so thank you so much for making a video on this!
You should really be a developer yourself, having the skill to do this inside geometry dash.
GOOD GOD NIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICE!
Cool idea 💡 keep it up
ALREADY A DONATION?!?!?!
Already
Donations are so yummy
@@tsarplantinumi aproove of sdslayers content pigpigson
Thanks!
Nice video, I actually attempted this back in 2.1, it was very jank and I’m glad you did it 100% better
As someone who is planning to make a level with severely messed up gamemodes, this is helpful
I love your content man. Keep grinding bro 😊
Fun fact: There is an orb/pad to recreate every game mode as a cube except for ship and wave:
Blue pad: Ball
Yellow orb: UFO
Spider pad: Spider
Blue orb: Swing
Spider orb is also applicable to spider.
Blue orb isn't swing it's green
@@JustAhmed_yt no, it''s not green, it's the green portals.
these are awesome gameplay ideas! hope robtop adds them with "portals" in the future.
Video idea: make a level that syncs with every official song
that is not possible
I've had this idea for a long time already but never got to finish making a full level out of it, interesting to see someone attempt to this gimmick
that robot gotta go dawg what is that 😭😭😭😭😭
Your video keep getting more interesting every single time
I’d love to see a level that uses this sort of thing to cycle through the gamemodes.
I approve of this sdslayer video content
you could try using the dash orbs for the robot maybe? that was the first thing i thought when i saw it. love ur vids keep it up❤❤❤
i was thinking force blocks that stack with event triggers for hold
viewers: since when did robot have blocks to help them jump high?
sdslayer: since now.
the "lock" in the move trigger: 🗿
blue orb: 🗿
advanced follor trigger: 🗿
green orb: 🗿
spider orb: 🗿
dash orb: 🗿
yellow orb: 🗿
multi active: 🗿
So cool!
For the robot, you could've made a dash orb that's pointing to the top right follow the player X and Y and add an S block that follows player X at the max jump height.
I think for the robot you could have done a dash orb and S blocks.
but the dash orb is completely straight not a curve like when you jump
I love being 10 keyless keyboards
Spider doesn't suck. Spider is the best game mode in Geometry Dash.
I made ship in 3 objects
1)garavety triger set to 0.60
2)green dash orb pointed up 40 degrs
3)move trigger that makes dash orb follow you
Nice work!🎉
MY CHANNEL IS MY GEOMETRY DASH CUBE MODE
I thing the robot should be called the kangaroo and every thing would be different except for the mechanics...
Think*
For the ship, you can just use a dash orb going up at the ships angle (sorta) and when you are upside down, a downward facing dash orb
6:01 "don't think the ufo is that shrimpy"
Yo finally someone calls me by my name!!! I’m only one keyless keyboard but my friends will be happy to hear this!!!
For the ship you literally just do that when you click it will struggle force block
Where is the iD
Desc
ription
The easier way to make the ship: set up 1 event trigger that has jump push, then flip an arrow trigger and make it have a group add that group to the event trigger that has jump after that, do the exact same thing, but with jump release, and the arrow trigger not flipped over
I legit made this level already LMAO
for ship i would put invisible dash orbs angled diagonally up everywhere on the level (for the ship part) so if you hold you go up and so its kinda possible to straight fly
For swing, you could do the old custom swing with the dual *balls* but with cube
12:17 BRO JUST DO THE GENERIC 1.9-2.1 THING WITH THE BALL EXCEPT ITS NOW THE CUBE
you can make ship easier, just make it reverses the gravity when you push and changes back to normal when you release
The cube has its innercube
0:19 the best rap of the world in geometry dash
Whoa buddy, the ship, ball and wave do NOT suck
You could also use force blocks in ship
As somebody who got 96% on dash I feel jealous that you beat finger dash
For the robot you could of made it so when you hold it activates a force block stops at the max hight of the robot jump and when you let go it toggles it off and to prevent the player from just holding and floating in the air that most of the jumps have overhead obstacles
Are we not gonna talk about on how the portals didn’t change game modes when touched? (Like when he touched the ship portal but didn’t become ship)
ah yes, my favorite gamemodes, the *Chip, Call, CFO, Cave, Cobot, Cpider, and Cwing*.
You could have used dash orbs for the robot
I think he's sharting himself with that subsccriber thingy
His voice is so deep when he says to subscribe but it's what makes me subscribe😂
About the robot part, at the end of the video you died at the robot part, just make the blocks passable
Can:'t believe I know the editor more than a person who plays GD for 7 years! (2-4 months of editor experience)
Now make a drunk cube with giant input delay
Wow! Great!
you should create a demon level where you have a choice to make it auto in the level, like with a toggle orb or something.
For the robot you could have a green dash orb that follows your x and y position. and a few blocks up would be some s blocks that is following your x position so you can't just hold
You wouldn't want the orb following you on the Y axis because then you would be able to jump in mid air.
yeah, im shit at level making, i know what to do now@@personfromtds7324
As a TKL, I feel honored.
bro, ik u wont read this but if u do, theres a much easier way for ufo, just make a pink orb have the same x and y as u with 1 move trigger, that's it
Now make a 2.3 gamemode :)
Now make a series of this like using ship to recreate the gamemides if u dont have ideas
(FLASHBACKS) got me laughing
Instead of using the green orb for the swing you could use a green gravity portal that gets toggled on for a split second every time you click.
Easiest solution for ship: Dash orb facing up diagonally.
that's not really how the ship moves lol
@@sdslayer100I think he meant robot.
For the swing, just toggle a green portal every time you click
Also stop the player from jumping
i love how it marked the video as the game death blocks because he said it at 8:05
Do “every game mode if it was made by vivziepop” and that would be EPIC.
1:38 That Is Swing Copter 💀🙏
idk why but you video arte so intresting where you get ideas
Hello SD I really want you to make a level only using 1.0 stuff idk if you already did this so u know.
You could've done spider the same way as ball, but with spider orbs.
You could have used a dash orb for a robot
use arrow triggers for ship
Put arrow triggers in my hole
Hi sdslayer i met you when i was doing my progress in clubgethon :)
i don't care how accurate it is, your gyatt will always be 100% accurate🤑🤑🤑🤑
Now recreate the cube with the other vehicles : )
as a ten keyless keyboard thank you for not forgetting us sdslayer
Make the dual, the mini, the gravity portals, and the speed portals
Put in feather release to make the ship go down 2:26
Intresting
I think the spider part you could do lazily by spamming the spider orbs on every surface
For the ball, try using F blocks
Now recreate the big bang with a cube
For the ship gamemode, force block exist