wow, worth a lot of work huh? I love to work on hammer. I'm still learning but I think I'm getting the hang of it! ;)
I went and played this, aperently I was already subbed to it but I don't remember anything about this chamber, fun puzzle, great environment, well done!
Is there a way I could view this map in hammer myself?
@@David-fe4ne By using a tool like BSPSource or VMEX. But I would recommend using BSPSource for decompiling Portal 2 maps. You can download it from github.com/ata4/bspsrc/releases - But please for for god's sake, only use this tool for educational purposes - every map author has put an incredible amount of work hours into their creation.
Nice job, Roy!
AWESOME!
will you be puuting this on the [GAME NAME HERE] workshop?
it litteraly says the game name in the title and its pretty obvious what game it is
I'm getting way better at hammer it just takes a bit of learning and practice
You must do a tutorial on how to make a map
Anyone knows how to make defective turrets in Hammer?
1. Turret floor.
2. Change the model to skeleton
3. Go in flags (save the map before this! it may crash the program)
4. Set out of ammo to True
Art-Therapy (=
Which Windows is this in?
:O
Looks like Wheatley style
No, it's Art Therapy (the style used in the Peer Review coop campaign). There's quite a few differences, but in general Wheatley levels are more destroyed and exposed to the BTS areas whilst Art Therapy chambers are simply unfinished and contained within a large reservoir-like structure (although some custom levels built in Art Therapy have bottomless pits over the caves of Old Aperture). Plus there's less explosion and standard cameras are used instead of the giant monitors of Act 4 (The Itch/The Part Where...).
Good 😁😙😁😁😁😙😙😙
6.54.......
wow, you are amazing!
your work is a great inspiration arachnaphob!