A 30 Minute Rant About The State of Carriers In World of Warships Legends

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 220

  • @thelaborpeasant
    @thelaborpeasant 7 місяців тому +27

    A big problem we have is getting unbiased info because it seems half the conversation are carrier mains who want them armed with nukes and the other half never play carriers and want them gone entirely
    That said, a completely unbiased thought of mine. Carriers HAVE to have some kind of close-range danger. That close-range danger should be losing planes. However, if you just respawn planes infinitely then that danger no longer exists. In a perfect world a carrier would have to play strategically and bring as many planes back as possible after an attack run to keep from running out completely. My biggest change would be to eliminate plane respawn. You get what you get (40, 50, maybe 60 depending on carrier and nation) and when they're gone they're gone. Do you go hard and try to end the game early? Do you play cautious and focus on the long game? Can you attack strategically in ways that conserve planes? Maybe not very "new player friendly" but about the most fair single bit of balancing I can think of

    • @drakenhunter5281
      @drakenhunter5281 7 місяців тому +6

      In a perfect world radars don't last for 20 secs, this is a Arcade Game not a Historic Simulator.

    • @thelaborpeasant
      @thelaborpeasant 7 місяців тому +2

      @drakenhunter5281 100% speaking for gameplays sake, not realistic accuracy

    • @WEEPFORBALDUR
      @WEEPFORBALDUR 7 місяців тому +6

      ​@@drakenhunter5281 who said anything about realism? Let me guess, you're a carrier main.

    • @drakenhunter5281
      @drakenhunter5281 7 місяців тому

      @@thelaborpeasant Day Two of CVs Working on progress

    • @drakenhunter5281
      @drakenhunter5281 7 місяців тому +1

      @@WEEPFORBALDUR Nope, I play all lines, all nations, main nothing, I play anything

  • @Dreadnawesome
    @Dreadnawesome 7 місяців тому +7

    Got a few thoughts here:
    1. I think wargaming hit the nail on the head with the new spotting mechanic and the fuel mechanic. Overall this makes destroyers and light cruisers much more enjoyable (I’m a battleship main, so hopefully I’m not too biased here).
    2. I think your point on the speed up and slow down not having any skill is valid! I believe the best way to balance it would be to have the planes burn more fuel when speeding and less fuel when slow (more than proportional), so you are trading off range for speed. This allows a high skill ceiling as players can learn strategies to reach ships that might otherwise be out of range or hit close threats at a rapid pace so long as they don’t lose all their planes. This is also realistic as planes generally burn exponentially more fuel with speed.
    3. I like the idea of a spotting plane that can fully spot ships but I think it would be best as radar style ability (maybe called “relay” or “recon”) rather than a separate plane. The ability would allow the carriers team to fully see all ships the carrier can for x amount of time. This means the carrier would have to trade fuel and time to stay near a destroyer or some target to spot for their team. This would couple well with the fuel mechanic and give the carriers much more team play strategy that is needed now that full spotting is removed.
    4. This increase in utility could be used to justify a small nerf in damage to make carriers more enjoyable for other players. Also the utility being added here requires carriers to not solely hunt damage, giving some relief to the otherwise relentless attacks.
    5. Possibly other cool ideas here is allowing carriers to buff allies or anything that can give the carrier depth and value without deteriorating the fun for the other team. Some cool ideas are dropping aerial smoke screens or resupplying ally consumables. There’s already a command for “I need a smoke screen!”

    • @umrswimr
      @umrswimr 7 місяців тому

      I like this compromise.

  • @MrMharris68
    @MrMharris68 7 місяців тому +21

    I'll be playing more AI and avoiding Standard when and where possible. This updated has made it easier to move onto another game. I've spent a lot of time and money on this for the enjoyment, but I'm not enjoying this update.

  • @GrabnarMyers
    @GrabnarMyers Місяць тому

    I actually opened the video on yo it channel from my web browser so I could give it a like bc of the end when you said remember its just a game about having fun and maybe try a new game. Needed to hear that! Thanks! 💓

  • @Nexesys
    @Nexesys 7 місяців тому +2

    They didn't have to change the spotting, all they had to do was add the gas mechanic and tske out the over heating. It solves perma spotting, and the carrier not having to move from the back of the map.
    Also if the carrier can only spot ships for itself then that mechanic needs to be done to sonar and radar too. If the carrier can't relay hard spotting, neither can the other ships.

  • @Vegeta-lf6il
    @Vegeta-lf6il 7 місяців тому +2

    GG Tommy from the Worcester that game I shot down 39 planes from Hakuryu that game almost clear skies : ) No DFAA needed but your air support was appriecated majorly. Thank you for the support on that flank. I got the cap but as you saw I had a Monty pushing and some enemy ships over there. My AA range is 8.7km with that build : )

  • @MattttMan
    @MattttMan 7 місяців тому +6

    Tommy, i disagree with decreasing squadron sizes.
    Right now with the fuel, only occasionally will you get the 2nd strike off, almost rarely a third
    They should:
    1. decrease alpha damage across the board
    2. increase fuel time (and consumption base off of speed)
    3. Reduce plane regen times
    This makes is so good fuel planning and target placement for multiple strikes will net the player good results.
    However, if a player plays poorly and looses many planes, ppaces their carrier poorly; they will be punished

    • @agux0
      @agux0 7 місяців тому

      Ive been able to get a 2nd drop off no problem, your staying too close to the spawn or border mate

    • @MattttMan
      @MattttMan 7 місяців тому +1

      @@agux0 not the case, I have my concealment down to sub 11 to move up
      Sure when ships are on your flank you can get the 2nd semi consistently, but once they're gone and you need to hit the other; GL

  • @johnlawless9636
    @johnlawless9636 7 місяців тому +4

    I've said this before, we should have an opt out of carrier battles. Now there are more than ever and I have found this week so far that they are still as O/P as ever.

  • @sunquestenergyhomesolution96
    @sunquestenergyhomesolution96 7 місяців тому +3

    BE CAREFUL WITH WHAT YOU WISH FOR. In the past what separated highly skilled cv players who consistently rack up high damage points to your average cv player barely getting any damage points is DISTANCE. Skilled CV players always play as close to the enemy team as possible to not only shorten their flight time to the target but also be able to launch squadrons of torp/bomber planes at a faster rater.
    BB, DD players got their wish on forcing cv players away from the back and now they are regretting it. A large portion on why cv players are now stacking up damage points at a rate never before seen is because they are forced to play close to the enemy just like the skilled cv players. I'M NOT SAYING THIS IS THE ONLY REASON BUT THIS IS A SIGNIFICANT REASON.

  • @myokongani1402
    @myokongani1402 7 місяців тому +9

    Although i for one enjoy the new buffs and options as a carrier player,i feel more useless taking into fact that i cant directly spot for my team and that makes carriers seem like damage chasers instead of supporting classes.

    • @dajuanvariste4751
      @dajuanvariste4751 7 місяців тому +3

      Bro I usually hunt DD’s in a carrier & do my job and stalk the DD’s..ever since the update I’ve been saying fuck DD’s and just so tempted to farm damage bro. You are absolutely right I agree.. even tho I can still do my job and focus the dd’s, it’s just so tempting to farm damage now

  • @thunderduckie9061
    @thunderduckie9061 7 місяців тому +46

    So I have heard ( not verified ) that carrier “mains” are like 7% but let’s say 10%. Why from a business standpoint would you make a huge change to please 10% and anger 90% and I’m sorry most new players gravitated to the big guns (BB). I dont understand who thought yep this is a good fix.

    • @georgesmith7449
      @georgesmith7449 7 місяців тому +5

      They're not trying to make the rest of the players angry, they're trying to make carriers more appealing for use. They overtuned for sure! But, this is just the first wave of CV fixes.

    • @sunquestenergyhomesolution96
      @sunquestenergyhomesolution96 7 місяців тому +9

      I'm a CV main and I have many friends who are CV main and a lot of these changes we never asked for. In fact BB and DD players pushed for these changes and now they (like most of the time) refuse to take responsibility for the monster they created.

    • @WEEPFORBALDUR
      @WEEPFORBALDUR 7 місяців тому +17

      ​@sunquestenergyhomesolution96
      They asked for spotting and changes that stopped carrier mains like yourself from hiding at the back of the map. They didn't ask for this abomination of an update. Carriers killed the PC version of WoW's and now they'll kill the console version. Carriers are the noob tube of this game. They required next to no skill before and require even less now.

    • @sunquestenergyhomesolution96
      @sunquestenergyhomesolution96 7 місяців тому +5

      @@WEEPFORBALDUR You are exactly right. Now my CV is up and close where the action is and now you're crying that we are to close!🤣FUNNY how BB, DD players say it's only a game and It's ok for them to have no skill, high damage games with unlimited shells and torps but with CV's it has to be real world accurate!🤣

    • @sith_ninja8970
      @sith_ninja8970 7 місяців тому +1

      I think the place that Carriers had in Naval military history and power projection can’t be overstated…so many ships and carriers in WW2. It’s 100% made sense with $$ considering

  • @DerkaGames
    @DerkaGames 7 місяців тому +10

    9:00 liters? I'm sorry can we get that converted to freedom units

    • @jakemcroth
      @jakemcroth 7 місяців тому +1

      You mean gallons the imperial measurement of your former masters the British

    • @jacobbradford7229
      @jacobbradford7229 7 місяців тому

      Get the Fat Electrician in here.

    • @cusowski6432
      @cusowski6432 7 місяців тому

      It's about 1 desert eagle

  • @sith_ninja8970
    @sith_ninja8970 7 місяців тому

    I think either adding another sub-menu to the comma rose/communications, or clicking down on a stick (or both) while you have the comma rose up (r1/right bumper), having the then ability to select what sector of AA you want active may be an option. It would make sense to put it there as the secondary battery and AA on/off are already there. Or, outside of that comma rose, just clicking right and left stick simultaneously to then open up the options of what sectors of AA could work and wouldn’t be that hard to program, or be too cumbersome (maybe DDs that would be hard during active evasive maneuvers)

  • @digitalcareline
    @digitalcareline 7 місяців тому +1

    As suggested below, a total plane limit or depleted/ damaged squadrons if too many are lost would feel a bit fairer and make the players think a bit more about strikes. In the same way turrets and torps can be incapacitated or destroyed - I've had many French BB games when I get both turrets blown up and have to get the crew to throw their shoes at the red team - a carrier who is too aggressive should run the same risks

  • @Creeper2k4
    @Creeper2k4 7 місяців тому +19

    Honestly, I kinda wish I didnt pick up the the admiralty backing this patch. I am not enjoying the current state very much and just not having fun. I also feel obligated now to play because I did pay for the backing. Yeah CVs needed to be tweaked a bit but not overturned like they are now.

    • @Atomicpotato102
      @Atomicpotato102 7 місяців тому +2

      Totally agree with you

    • @paeddiye
      @paeddiye 7 місяців тому +2

      Fully agree…I find myself in the same dilemma 😬

    • @hamakaze1364
      @hamakaze1364 7 місяців тому +2

      Same dilemma. Played 2 battles in carriers and 2 in surface ships. I don't often get off in an hour but... this just isn't worth the time.

    • @WEEPFORBALDUR
      @WEEPFORBALDUR 7 місяців тому +1

      Same here. I'm not buying any more A backs. In fact, I'm not playing this game again unless they revert the changes or give us an option to avoid carriers.

    • @mikeD1234
      @mikeD1234 7 місяців тому +1

      Don’t buy it until you finish the campaign. There is no bonus for having it early. You never know what the future holds, you might not be able to finish it for some unforeseen reason.

  • @Selatomyr
    @Selatomyr 7 місяців тому +2

    Okay,
    That being said… I’m diving into Carriers again. If anything, this update will get curious players to try CVs again.
    Personally,
    I’m finding the rework and “buff” an equalizer of sorts.
    Carriers are now a force to be reckoned with and only decent teamwork is needed to wipe them out.
    I’ve been enjoying how decent they are at deploying ordinance damage now… I experimented with TIER 3 thus far with US & IJN VERY dangerous with UK, USSR & G, a not as lethal, but still fun (with some fly by practice)
    Overall,
    This update is an EXPERIMENT
    BTW the fuel limit is VALID, forcing a different way to play (get closer/no WALL STRAFING)

  • @taintedgooch
    @taintedgooch 7 місяців тому +13

    I think they need to have a 12 ship version of the game where carriers are allowed then just remove them from the traditional 9 ship games

    • @deadeyetopher8621
      @deadeyetopher8621 7 місяців тому +1

      I have always thought ,they should have AI, Standard, and carrier play. Have insensitive for other ships to want to play with carriers, like extra xp

    • @taintedgooch
      @taintedgooch 7 місяців тому

      @deadeyetopher8621 yeah or even missions for specific games i just think there should be non carrier games that aren't just brawl or ranked or whatever

  • @joelmaust1691
    @joelmaust1691 7 місяців тому +1

    I played 4 matches since the update Friesland, Mino n Worcester n Petro let me tell even with full AA spec it didn't seem to make any difference. I was already on bubble about how much I wanted to play this patch. But if we're doing an organized rebellion I'm all for it.

  • @codyflasher7657
    @codyflasher7657 7 місяців тому

    That recon idea sounds great Tommy.

  • @Wilsontripplets
    @Wilsontripplets 7 місяців тому

    I think it js more appropriate to consider a cv planes more as the payload vs the armaments attached to a ship as cvs need to conver their time and distance into dmg vs a bb,dd,or crusier firing their gun then waiting for the shell to hit.

  • @brandonsheffield9873
    @brandonsheffield9873 7 місяців тому

    I like it better now. I can't wait for it to come to PC. I'd love to be able to use my 20 carriers in WoWs PC to strictly damage farm. I hate being used for spotting only to wind being last place in every match. It'd be great to do high damage so I can get those +1's (karma). I'm actually a DD main, but like playing CVs once in a while. What I don't like is everyone getting upset that I don't spend 100% of my time spotting. With how AA is its hard to spot DD's but they have super AA (Halland) and waste all my planes in just 2 seconds long before I can spot them. Currently DDs are impossible to spot and still do an attack run, thanks to the machine gun delay attack mechanic. With this new rework, it seems rocket attack runs are now possible again.

  • @sarunas147
    @sarunas147 7 місяців тому +1

    How about restore the AA mounts after they are bring destroyed.
    If your ship gets blasted with HE for 5 mins, the AA guns and secondaries are destroyed like 90%.
    Why cv can get planes if thin air, why not AA? Now the cv prints planes thus it always has them. Ships lose AA with the progression of the match

  • @gregwilliams4437
    @gregwilliams4437 7 місяців тому

    Quickest fix against over-tuned carriers could be to increase AA scores of ships.

  • @lunalepus8201
    @lunalepus8201 7 місяців тому

    Tommy i have a few thoughts on this and Id like to get your opinion. I, personaly, hate the loss of utility of the cvs. Im okay with the arial spotting type but I see an issue. Id like to have the arial spotting pass on the ship names to your teamates. As it is now, unless your are on comms in your cv, the rest of your team has no idea if that cruiser is radar or if the dd spotted is a torp type or a gunboat, has lie a 5.9 km sonar and so on. 2nd is the dd detectability problem. Ive seen dds just rush right between my teamates and come strait to my cv. Flying right over it the whole time, my team can do nothing to help despite being 6km from it. Id like to see a small Detection Bloom to be caused by arial spotting. 1 to 2 km. Hope to hear what you think of my suggestions

  • @jonathanklinker96
    @jonathanklinker96 7 місяців тому

    Click both thumb buttons to do directional AA

  • @nozdormu89
    @nozdormu89 7 місяців тому

    I think that they should bring the clear sky requirements back down to 20, I don't know about other players but I ve always struggled with it. In my wowsl career I win it once. And that was on a tier 3 match.

  • @Grain245
    @Grain245 7 місяців тому

    Make it so the player can manually target and shoot the planes. There are some ships with the dual purpose armaments, let people build into hunting the planes.

  • @goff888
    @goff888 7 місяців тому

    I’d put money on independence is coming next month in the store….also I think when/if they tone down the carriers they gotta tackle the focusing issue. PC is gonna get a rage meter I’d like to see it come to legends

  • @NIGHTSHADE1997
    @NIGHTSHADE1997 7 місяців тому

    I see a big AA rework across the board and AA skills too

  • @MR_WOW_333
    @MR_WOW_333 7 місяців тому

    Square pad for directional aa simple 👌 or directional buttons above stick even better

  • @dewannee
    @dewannee 7 місяців тому

    We've been there up until now since 2019... still no sounding solution, they even brought submarines and next? Minefield! They are very considerate aren't they? 😁
    From your lovely neighbor, PC version.

  • @TheLoops73
    @TheLoops73 7 місяців тому +2

    spotting changes are great..the unlimited planes and increased ordinance is horrible..after nearly 6 years of playing,i will uninstall if they dont fix the carriers.

  • @shoutinggeorge2532
    @shoutinggeorge2532 7 місяців тому +2

    I'd be happy if running a top AA ship with all AA mods and commanders would guarantee a no fly zone for planes, literally no planes could get through to attack.
    Would create a hard counter for Carriers and encourage better team play.

  • @8shkay
    @8shkay 7 місяців тому +5

    the catapult fighter nerf was stupid .. its so useless now you cant get spotting behind islands

    • @ArthurKorn
      @ArthurKorn 7 місяців тому +3

      Yeah spotting over obstacles was literally the only use of them.

  • @nick747
    @nick747 7 місяців тому +1

    I played one match as a carrier and was second last to die. One of my planes “survived” and I flew around the map for over 4 mins til the game ended on time. I even got “ your team depends upon you” message. And when it’s all done, the post game stats showed I survived the game… I bet that frustrating for the enemy team to have to come cap my base, while seeing me fly around the map spotting them

  • @kindredlebel9175
    @kindredlebel9175 22 дні тому

    they should add subs, subs hard counter aircraft carriers.

  • @michaelsaunby6411
    @michaelsaunby6411 7 місяців тому +2

    I like a carrier no way they are. They’re really needs to be no different changes other than either add the mechanic to spot back. Keep the fuel. Reduce the detection range of carriers there are a few carriers like the pan Midway to the Russian carriers and one of the German terriers that could use a little nerves but other than that, I enjoy it. I think it fits perfect. There are many ways to counter AA with bubbles, etc.. play smart and another thing they could do is add a third inspiration for legendary commanders. I have been asking for that for a long time that would address every issue simultaneously all in one.

  • @andrewrehrig1938
    @andrewrehrig1938 7 місяців тому

    Why not use the communication wheel to set a priority sector and just remove most of the unused items in the current wheel.

  • @madhatterstudios966
    @madhatterstudios966 7 місяців тому

    If I hadn't spent the 2.5k dubs on getting the backing for the crap campaign ship already (bought mostly for the extras), then I wouldn't be playing this update. I'm a longtime player like most of us (5 yrs) and have seen busted ships/updates come and go - but this update has even me not want to play with the carriers being so OP now. I have 2 carriers and I tried them out and was just embarrased by the sheer damage I could get and I couldn't play them to save myself. Your suggestions are on par with my own thoughts as well. I think they'll be popular for this update until WG nerf them back, then the player base will revert back to normal - whatever that looks like, but its not this.

  • @oysterswithcutelegs2061
    @oysterswithcutelegs2061 7 місяців тому +1

    i’m a carrier main and i admit the fact that you don’t lose planes ever is broken, but i don’t think they should be nerfed into the ground either and be basically for spotting since carriers are the prevailing force at sea. In game, if you are spotted you are done. They can’t outrun any ship. There’s terrible gameplay from the team out there. They don’t coordinate properly and play solo like an island. In almost all the matches i’ve played with carrier since it came out once i was spotted i was done for

  • @Wilsontripplets
    @Wilsontripplets 7 місяців тому +1

    I got a 180k dmg Shoukaku (who did not receive a squadron increase and in fact a decrease before her upgrade she only drop more bombs of which was needed on her, she either needs to have planes restored reduced to 2 and keep the current restoration time or increase her restoration time.) game yesterday which is my all time record, granted at least 2 bbs had there aa turned off but I got 2 perma floods and a really long burning fire on a crusier. I as a ijn cv player love this I can't win a game on my own thankfully and if i get spotted I am sunk. A step in the right direction but cv's are overtuned but they are not fundamentally broken a number you can fix and tune increasing restoration across the board with the amount varying on the cv and the nation. If more premium cv's get added I will absolutely by them.

  • @WildlandsGaming
    @WildlandsGaming 7 місяців тому +6

    Carriers are here to stay. Either they’re gonna be a tactical spotter or a dps monster. You don’t get to have a cv have no spotting and no dmg.

    • @zeroq8506
      @zeroq8506 7 місяців тому +1

      thats what they want no dmg no spot no caps just a bonus kill for enemies

    • @joe1273
      @joe1273 7 місяців тому +1

      We don’t want them at all

    • @zeroq8506
      @zeroq8506 7 місяців тому +1

      @@joe1273 Too bad
      So sad

    • @whiteglint7694
      @whiteglint7694 7 місяців тому

      Walk into traffic​@@zeroq8506

  • @darrenmyers3038
    @darrenmyers3038 7 місяців тому +4

    i have been boosting my AA on all ships, i killed 73 planes in my minator in 1 game, lost the game but boy it was fun killing all those planes

    • @drakenhunter5281
      @drakenhunter5281 7 місяців тому

      Nicely done, people have two years talking about CVs but they don't use AA builds, I have that on my Georgia from a long long long time

  • @zeroq8506
    @zeroq8506 7 місяців тому +4

    They cant see u like before
    They cant see any torps anymore
    They cant keep flying on top of u anymore
    They cant wait for u to dmg con so they lit u again
    Your mistakes arent our fault, u guys go near a carrier then complain
    You guys go to one Area and leave others makes the carrier get close and when its close its dangerous
    They want less speed and some fuel? how we gnna attack from faraway? with ur new jersey one shotting or montana sure lets get close to hit u then bam we dead
    You have infinite ammo bullets and your guns doesnt overheat u can keep attacking so why not us too?
    There is give and take, the faraway ships u can just attack once so just dodge it and it wont hurt u, u want all cv attacks to miss? what they gnna do ? just be there in the match? like dude
    If a battleship does 400k dmg its ok and get 100k in 2 min is ok but if a carrier gets 100k dmg is broken? and getting 400k is broken? like they can do that everytime, u r just hating, every class should be able to get that high not just dd cruiser or bb ok
    Squad size can only give 2 attacks not 3 the fuel will end or planes will be shotdown so just 2 attacks IF LUCKY and ship is NEAR if a ship is near AM IN DANGER, U want us to be defendless? we dont have great secondaries we cant hit dds accurately what can we do? nothing just be the laugh in reddit
    You want AA buff to shootdown all planes like if half the players in a match has AA are we even going to do shit? nope it will end with like 50k dmg bottom of leaderboard is that fair to u? sitting 15min and thats the result thats not fair
    T5 isnt OP, T7 is balances, Only hakuryu is OP IF LUCKY if no one is dodging and doin their jobs WHY IS THE CV BLAMED FOR IT?
    U sail broadside u get deleted who do u blame? if a bb deleted that u blame the broadsider but if its a cv doin that iits cv fault, U JUST HATE THEM
    I know next update the cvs will be back to useless and boring good for nothing just bcuz of u cry babies not doin ur jobs becuz u concentrate on dmg builds than AA build which is UR PROBLEM
    Whats ur most dmg on a carrier in a match after update? 200k? so if one or two get 300k 400k its too op? based on just 5 players? yet if montanna does 400k its not OP? we should not nerf? what bout shimkazi torps 20k each not op? should not nerf? HATERS
    Raise fire chance u just gonna dmg con after planes are gone like dah🤣 how bout cvs should not attack and deal dmg lol

    • @whiteglint7694
      @whiteglint7694 7 місяців тому

      Mayor of yap city

    • @zeroq8506
      @zeroq8506 7 місяців тому

      @@whiteglint7694 Said the crybabies

  • @GrumpyNorthman
    @GrumpyNorthman 7 місяців тому

    Even when this game was frustrating previously, I played most days. I just have no desire to play all now.

  • @rotarypower956
    @rotarypower956 7 місяців тому

    Absolutely horrendous. They didn’t need a change. If anything if they just reworked AA and added fuel that would’ve balanced better.

  • @questionable-06
    @questionable-06 7 місяців тому

    In my opinion i think the carriers are fine now, maybe make a few small changes but they are fine, instead of nerfing them how about we buff AA, extend the range on most ships and buff the damage

  • @Zapranoth-lf8nt
    @Zapranoth-lf8nt 7 місяців тому +2

    Yep...my usual "breaks" from the game mean don't get Adm Backing, and only play a few times a week...THIS break means don't bother logging in until some change is made. I will continue to watch videos, though...good one Tommy!

  • @teutoncross3817
    @teutoncross3817 7 місяців тому +1

    I think the play rate of CVs was so low because carriers were fairly ineffectual before this update besides spotting.
    Look at the performance of the graf zeppelin. I wouldn’t say the player base doesn’t want CVs at all but they want CVs to be more engaging.

  • @highernation1
    @highernation1 7 місяців тому

    I the love this rework. Time to change your builds to AA

  • @dingolightfoot8823
    @dingolightfoot8823 7 місяців тому +1

    Im still waiting to know when carriers are coming to the mobile version??

  • @aliveRaptor2929
    @aliveRaptor2929 7 місяців тому

    BIG problems ⚠️ OP as shit

  • @whiteglint7694
    @whiteglint7694 7 місяців тому

    Just redownloaded the game. Got in a battleship, lost all my health to a carrier, got finished off by a battleship. Did effin nothing the whole game thanks to untouchable carrier and his endless swarm of torpedo and bomb bombers. F this game and all carrier players.

  • @FILOdeathlord
    @FILOdeathlord 7 місяців тому

    Wargaming 101 make something op and sell it.
    Not likely gonna get a nerf on the carriers

  • @johnneedhamamericanshooter9617
    @johnneedhamamericanshooter9617 7 місяців тому

    I would like to suggest a “nearest” skill for CV commanders like the destroyer commanders. Why because of the limited gas issue.

  • @navardal
    @navardal 7 місяців тому +4

    A rant?!?? Nooooo.... That's not really needed, is it?? It's soooooo nice right now, just so balanced and all.... /Sarcasm

  • @dingolightfoot8823
    @dingolightfoot8823 7 місяців тому +1

    When are carriers coming to mobile version?

  • @MR_WOW_333
    @MR_WOW_333 7 місяців тому

    Yes speed of aircraft makes aa way less effective they always gonna get the drops off not enough time to do damage to the planes so absolutely the first thing that needs change is speed! Of aircraft! Idk wtf they were thinking on this one does no one test this bs like ?m?how does a update get released in this state unreal I'm so frustrated..only playing fleet battles this update only good thing about it

  • @thecreepynightshiftguy
    @thecreepynightshiftguy 7 місяців тому

    Trolling destroyers was the only incentive to playing a CV and now they've taken that away. Lame.

  • @ayoub6977
    @ayoub6977 7 місяців тому +1

    I honestly enjoy this change 😅

  • @georgealysandratos7370
    @georgealysandratos7370 7 місяців тому

    They should have a limit of airplane ✈️

  • @tierrinocent3135
    @tierrinocent3135 7 місяців тому +1

    I love to hear BB main whining about CV’s. Especially from their high skill click every 30” from 15km with P2W captain/ships!!!
    One more thing since Wows Legends is a WW2 game: which ship is the most decorated of the war? The one that fought in ALL main Pacific theatre battles? I’ll give you a hint… it starts with CV and finish for 06, The big “E” Enterprise!!!

  • @stopmadness5289
    @stopmadness5289 7 місяців тому

    Graf zeppelin is a monster nice kill on the secondary on the battleship

  • @ayoub6977
    @ayoub6977 7 місяців тому

    " They hate you " LOL

  • @NIGHTSHADE1997
    @NIGHTSHADE1997 7 місяців тому

    But you gotta remember some carriers like Zuiho Graf Zeppelin and LT and tier 3 carriers needed this tho too

  • @captainfierce8508
    @captainfierce8508 7 місяців тому +1

    Meh, XDefiant is another first person genre shooting game, ive been milk to death with those since black ops 2 was popular

  • @Obsydiian
    @Obsydiian 7 місяців тому

    Only thing I'm not really a fan of with you is the recon plane. I'm 100% in with DDs being the eyes of the battlefield. Always was more of a fan of the A beat B beats C game style of DD being the eyes but can nuke unaware BBs out of the water, Cruisers being the DD hunters and DPM ships, and BBs being the tank/ sniper esk ship that is the direct counter to cruisers.
    My exact stance on what should be done with CVs from here was exactly everything else you said. In fact there was a comment on reddit I left that said pretty much everything you're saying. I want CVs to be a full on support ship class that acts as a DCP pressure tool. Think of them as the elemental slingers or DoT classes from MMOs. Now with the added fire & flood chance I do think there would either need to be changes to either the DCP cooldown, perks in skill trees especially those for ships with limited DCPs. There's an answer there I'm just not sure how far we would need to go until we see what a DoT class looks like.
    They would need to still tone down either the resto of CVs, or lower plane HP even further, or like you suggested lower squadron size drastically. Because like everyone else is saying right now even with AA builds on the enemy team it really doesn't matter how much planes are shot down the CV will almost always have full squads to play with.
    I would love to see CVs be the support class that acts on pressuring the DCPs of ships. Keep the resto pretty quick but not Neverending like it currently is, severely lower the alpha damage per launch but increase the fire and flood chance by a pretty good amount, and then in my opinion CVs could be in a really good place. Hopefully WG is willing to give this idea a shot because I honestly think if they just lower the alpha they'll still be a problem for either cruisers or DDs.

  • @mimmic2916
    @mimmic2916 7 місяців тому +2

    I really used to love this game but the balance is so far off to buff a small% of players who play carriers. I am not knocking these players but if you buff carriers this much aa needs to be buffed for all ships. this is one of many reason I have quit this game the devs just dont listen anymore. there is a reason me an alot of players have quit this game an just moved on to other games

  • @dirkbullet
    @dirkbullet 7 місяців тому

    Nah, way too much fire spam already. BTW the player % rate must be afftected by the fact the limit is 1 per team.

  • @conqueror3569
    @conqueror3569 7 місяців тому +1

    i am about to finish my exams and i havent played in 4 months and this is the welcome i get as a bb main a big SCREW YOU TO WARGAMING FROM ME

  • @NFS_Challenger54
    @NFS_Challenger54 7 місяців тому

    I'm going to be the heartless one here for a minute. I could care less about what carriers were like before this shit went down. This is NOT ok! No way should a carrier overwhelm a ship like an Iowa, which has GOD levels of anti-aircraft. Their AA helped their survival overall in real life. That's why they barely got hit by any kamikazes in the latter half of WW2. All that has happened in this "update" is something akin to what happened with the carriers over on PC. They were alright, but they didn't need an entire rework done, NOR have they done so here on Legends, regardless of what the numbers say. If anything, don't rework what doesn't really need a significant change.

  • @mrwillss5888
    @mrwillss5888 7 місяців тому +1

    I wish carrier free lobbies were a thing.

  • @davetheman1987
    @davetheman1987 7 місяців тому

    Only proves that WG still doesn't give a shit about the community. Do you think carriers are OP.....yes ok, the next update we (WG) will buff them.

  • @scottvalentine5215
    @scottvalentine5215 7 місяців тому +3

    It seems to me it's just the legendary tear carriers that are extremely overpowered my tier 7s the Saipan and the cago they don't seem that much better

    • @sheyrd7778
      @sheyrd7778 7 місяців тому +1

      I played my Saipan and it feels nerfed from the old content. However the Kaga is a DD killer now with the improved accuracy for dive bombs. Kaga is my goto over the Saipan now.

    • @Wilsontripplets
      @Wilsontripplets 7 місяців тому +1

      Cv strength to me, gets more apparent as you go up the tiers.

  • @drakenhunter5281
    @drakenhunter5281 7 місяців тому +2

    But AL Chapayev doing 10k with HE every 7 secs is ok, Shimas killing a 110k BB with one torp drop is ok, Now with CVs doing damage is OMG world over, day 2 of Work in progress, and Russian CV is ok right now

    • @teutoncross3817
      @teutoncross3817 7 місяців тому +1

      Yeah this. I’m seeing a lot of people freak out about 30k CV drops. Don’t BBs get 40k easy not including citadels at legendary tier? Because my damage results at the end of game in a CV and other classes are now more on par with each other

  • @drakenhunter5281
    @drakenhunter5281 7 місяців тому +3

    Why no one speak about British CVs are super super weak?

    • @teutoncross3817
      @teutoncross3817 7 місяців тому +1

      Everyone’s too busy complaining right now

  • @ryanbolen7021
    @ryanbolen7021 7 місяців тому

    200 mill in carriers basically lit on fire.... i guess i needed to uninstall the game and move on

  • @m_m_m_beer8917
    @m_m_m_beer8917 7 місяців тому

    So. So glad I stopped playing that game.
    Getting pretty sick of what I call the World of Warships gameplay style ruining World of Tanks too.

  • @jonathanpadgett2800
    @jonathanpadgett2800 7 місяців тому

    World of Airships

  • @iamsuzerain3987
    @iamsuzerain3987 7 місяців тому

    Carriers didn't ruin the game, but most players didn't want them. Wargaming's mistake (which they often do) was spending development money because of the cries of a vocal minority who will always find something to criticize

  • @rabidgiant4102
    @rabidgiant4102 6 місяців тому

    I hate BBs now, can’t play em without raging, LOL. CVS hit so hard and do not miss, unless the p,Ayer really, really sucks.

  • @ACErob-me9ss
    @ACErob-me9ss 7 місяців тому

    I'm not gonna lie i absolutely hate carriers, but saying that they needed something, i can agree on that, but they're way to op now, and what pisses me off the most is how stupid wargaming is to implement this and not know how op they were going to be thats just inexcusable whats killing this game is wargamings stupidity imo

  • @deadeyetopher8621
    @deadeyetopher8621 7 місяців тому +1

    After 8 years with tanks and ships I've finally got off the forced treadmill! I love these games. How ever I'm not interested in spending hours every day just grinding operations. I know Tommy knows this . A game should be fun not work😊

  • @fuji_vr38
    @fuji_vr38 3 місяці тому

    Aircraft carriers were the main power during WW2 and later so… deal with it.

  • @jonathanpadgett2800
    @jonathanpadgett2800 7 місяців тому

    Half of BBs are already backline Betty bitches and now it's gonna get worse....what's the incentive of pushing up when you lose 70 percent or more of your hp in jus 2 fuckin bombin runs. . . Needs more than jus consumables changed

  • @sunquestenergyhomesolution96
    @sunquestenergyhomesolution96 7 місяців тому +2

    BE CARFUL WITH WHAT YOU WISH FOR. BB and DD players pushed for some of these changes and now they don't want to take responsibility for the CV monster they created.
    TOMMYBOY601, BB, DD players tunnel vision bias still fail to realize the consequences of changing CV spotting mechanics. In the past CV players barely spotted for their team and now there is no incentive to do so. WHAT YOU HAVE NOW IS CV PLAYERS INCENTIVIZED TO BE HYPER FOCUSED ON DAMAGE FARMING!!!

  • @williamboots5895
    @williamboots5895 7 місяців тому +7

    Carriers should be support ships not the most feared things in the match

    • @gamehacker5692
      @gamehacker5692 7 місяців тому +4

      Neither should destroyers nor cruisers but here we are

    • @scottvalentine5215
      @scottvalentine5215 7 місяців тому +6

      Actually historically speaking the aircraft carrier was the most dominant ship

    • @williamboots5895
      @williamboots5895 7 місяців тому +1

      At long ranges. Then our battleships should be able to fire up to 25 miles of we are talking historical

    • @gamehacker5692
      @gamehacker5692 7 місяців тому +4

      @@williamboots5895 playing every other role sucked prior and still sucks difference is carrier is more fun, dd is a boring role don’t get how hiding like a bitch all game is fun I compare it to widowmaker in overwatch, cruised is mostly the same with island camping, bb is awful you either bow tank island camp or die much like how tank is in overwatch. Literally nothing has been fun since destroyers got overtuned by having so many get added and cruisers that can shoot over islands get added too many damn Atlantas in the game

    • @drakenhunter5281
      @drakenhunter5281 7 місяців тому

      ​​@@williamboots5895and DDs launch torps from 30 km?

  • @jorgeguanche5327
    @jorgeguanche5327 7 місяців тому

    WG just make the cvs idiot proof. Is just that..

  • @HenryHahn-b3s
    @HenryHahn-b3s 7 місяців тому

    Why not give team mates extra points for playing support of the CV's ? I have a friend that stays within range of my carrier the whole match. If an enemy ship starts coming he engages, wouldn't be great if carriers got points for staying with team mates and providing air cover/support and vice versa for the other ships. You could almost make a mode where defending/attacking the enemy Carriers is a key obj.

  • @libbys_dragon2603
    @libbys_dragon2603 7 місяців тому

    Just how did this mess get past plastering.

  • @benbusse7208
    @benbusse7208 7 місяців тому

    Community contributor complaining about the product and recommending you go play other games? Tommy won't be a CC for long. LOL

  • @l.palacio9076
    @l.palacio9076 7 місяців тому

    I was Playing Tier 3 british cruiser Danae for a mission and I got one shot nuked by an enemy russian carrier Komsomolets. I honestly don't know how it happened, I just know it was with the bombs. I was flabbergasted

  • @Dtronic2
    @Dtronic2 7 місяців тому

    I am over 50 and have been playing over 3 years. I play wowl to relax some nights after work. I don't play carriers because to play good, It is a frantic playstyle. I spent $500 last Xmas to collect more ships, so WG has plenty of my money. I guess they don't want amy more. Already bought the campaign and went 11-0 last night with my fleet. But I will keep my playing time to a minimum going forward. I am not having fun at LT and tier 8.

  • @skippermjm5713
    @skippermjm5713 7 місяців тому +2

    This is B.S. taking a break from this game 👎

  • @hamakaze1364
    @hamakaze1364 7 місяців тому

    Suprised to not see memtion sbout the catapult fighters no lomge spotting ships, i think that ruined that consumeable for any Island camping cruiser or bb. Unless you buy into the paywall (which is ironic has returned the same update) that consumeabke harbors few fruit

    • @TheLoops73
      @TheLoops73 7 місяців тому

      Catapult fighters were meant to be extra AA defense, not spotters. This is the best change they made in this patch.

    • @hamakaze1364
      @hamakaze1364 7 місяців тому

      @TheLoops73 I disagree because the one fact is that it's a single fighter that works maybe one in a few hundred games. I'm an "early adopter" or whatever the title is, and I don't think I have gotten 20 fighter kills in my day. Don't give me any that crap. Instead of giving it a use , its use is now hidden behind a pay wall. Believe what you wish, but that's intentional

    • @TheLoops73
      @TheLoops73 7 місяців тому

      @@hamakaze1364 one in a few hundred games? There are carriers in nearly every match, and it shoots down planes for you. What paywall are you talking about? You aren't making much sense. Fact is, it's a catapult fighter, meant to fight other planes. It's not a catapult spotter. It was never meant for you to hide behind islands in a cruiser.

    • @hamakaze1364
      @hamakaze1364 7 місяців тому

      @@TheLoops73 before this update for one
      And Arthas the cold for 2nd.

    • @TheLoops73
      @TheLoops73 7 місяців тому

      @hamakaze1364 before this update ? There were still alot of carriers,and the fighter shot down planes.
      Arthas the cold has been around for years and he only buffs bb damage..I dont see your point.

  • @MR_WOW_333
    @MR_WOW_333 7 місяців тому

    Don't like damage over time idea srry tom

  • @michaelhall7847
    @michaelhall7847 7 місяців тому

    Why can't they give planes more health?Make the carriers not be able launch when being fired on.Then with the planes having more health only give the carrier the historical amount of planes it can carry.

  • @chrisking4741
    @chrisking4741 7 місяців тому +1

    Carriers ruined this game. It felt better as a rock, paper, scissors game. This update has destroyed any desire for me to play this game anymore. I took a couple updates off to refresh and came back to this mess, what a damn joke. What I want is an option to toggle off CV from match making. I will take longer match making times as a consequence, but something tells me if the toggle off was implemented I would be in good company.

    • @snakeoo7ca
      @snakeoo7ca 5 місяців тому

      Hey at least they nerfed cv spotting 😅

  • @AxiosMassacre
    @AxiosMassacre 7 місяців тому

    It’s almost like carriers have never and will never fit into the core game mechanics. Spotting nope, armour angling nope, active interesting counter play nope zero. The only player having fun in a carrier interaction is the carrier that’s the problem and has always been the problem.
    It’s not a winning formula to give a small portion of the player base satisfaction at the expense of the majority.
    There’s nothing to do as a ship to get better against a carrier who can set up cross fires instantly. You have to give up broadside to someone which just isn’t easy to take because it doesn’t feel like they had to earn it like everyone else has to do in the game.
    Even when you run an agile AA monster like the Smaaland ful AA spec they gave planes an invincible button - so retarded.
    The reason why people wanted carriers in the game is primarily because they know they don’t fit into the game balance mechanics and are over powered. It’s the same people who will always abuse broken mechanics of any game and they shouldn’t be the people you build mechanics around.
    The point of most games is to reward you as you master the mechanics, tell me what mechanics can I master to stop a carrier wrecking me. Full AA build nope, prop juking nope, anticipating a drop (not really beyond turning - good luck if the carrier has interrupted a fight you were already in), armour angling nope, do I have an active gun control or damage counter play nope. It’s only satisfying to shoot down planes as a fu to the carrier player rather than it being you know a reward for actually doing something. Pressing a button to activate dfaa isn’t skilful or rewarding.
    The core of the game ship vs ship is like chess positioning of pieces and roles for pieces. Players are rewarded for learning the strengths of their piece and looking to understand the wider game. You have more of an impact on the game as you learn both. Which this game has a lot to learn and your ability to see how the game will develop / then your ability to adapt accordingly. It’s super satisfying to pull off wins from almost certain losses.
    The carrier is a new piece that can strike anyone from any angle with no consequences- giving both teams one of these mismatched pieces doesn’t make it a balanced game.
    I could balance the game better in 5 minutes on the back of a napkin

  • @MR_WOW_333
    @MR_WOW_333 7 місяців тому

    Crazy u suggest boycott at end of video yes!