Thank you. There were a lot of mechanics surrounding this POI that were rather murky--for example how some of the matter is lost, the overpressurization value, and so on. I'd been struggling to get this stupid thing to work for ages. Honestly, just seeing how many steam turbines you were running simultaneously made my eyebrows go up. I was running five at barely half power each, around 130 degrees when all was said and done. I ran my base on Ceres for over 1,000 cycles before finally running out of natural heat to extract from the hot igneous rock below, and at that point I came looking for your video. On reflection, I could have just run a Research Reactor using uranium sourced from a Space POI... But this is much easier, anyway.
I found adding three airflow tiles (iron) two spaces under the liquid vents and adding some heat to them via a temp shift plate to stabilize everything faster and help maintain > 25kg of steam in the chambers at all times.
So I did some experiments. If you’re ok with a bit of time wasting you can feed water through the hot core rock in 1kg packets before they go into the pump. You can get the water hot enough for the last pump without needing a different material. But be careful as what comes out will be VERY VERY hot.
Really nice video and i appreciate the step-by-step guide on how to replicate it, made it easy to follow. Looking forward to more videos on the geothermal stuff, especially the hotter one.
1, You can get sand if the auto sweeper trail loop is directly above the heat pump! 2. I use pertrolium and keep it 180+ so when ever i need power automation kicks in to burn the power to 150C
The wiki claims that nuclear waste isn't a good candidate as a fluid because it's too hard to produce enough, but that's actually not true. A single continuously running geothermal power plan will delete 2.4kg of input fluid per second. A research reactor provides 1.5kg/s of nuclear waste. So 2 research reactors would provide more nuclear waste than necessary. Or, alternatively, 1 research reactor would provide almost enough fluid for 2 inputs of nuclear waste and you can put water in the third. (The whole system will still be water positive). I also like the idea of using the geothermal powerplant to boil crude into petroleum. I'm not sure how many oil reservoirs there are on ceres, but assuming you have 3, then you can reinject 2 pipes of petroleum and fill the third with crude, and you should have enough heat to boil the crude. Alternatively, you could use nuclear waste in 2 pipes and crude in the third. It could be use to dispose of waste in general and get water and other resources in return. I'm thinking liquid sulfur from a sourgas boiler or even liquid carbon dioxyde (though this last one would be power negative). Finally, an extreme idea would be to feed 2267 + celcius magma on all 3 input ports. This will actually cool down the magma by 150 celcius, destroying heat, but you it will unlock every single impurity from the powerplant. To get extremely hot magma like this, you can melt sand into molten glass, then molten glass into rock gas. Rock gas has 5 times the SHC of molten glass so you can recycle the heat and get plenty more to produce power. The geothermal powerplant will produce more than enough iron to push the molten glass above its boiling point by refining steel. Once the heat from your output magma is harvested, you can recycle the resulting igneous rock into sand in a rock crusher. That's a lot of labor though. Crushing 30kg of rock/second will easily require 10 dupes or so working full time. You're also gonna need about 2kg/s of new material to replace the magma deleted by the geothermal powerplant (imported regolith? molten pdirt from arbor trees? oxylite? The dirt from 5 ranches saturated with cuddle pips? There are different options here too). Collecting all the extremely hot material might be challenging too.
There are insane possibilities with this thing. During some of my tests it behaved a little strange and unexpected tho, so to get the kinks out of a very complicated setup can be quite tricky. On one test-planet, the left tile of one of the vents caused the steam to instantly freeze and I have no clue why lol
I'm very happy to discover your chanel. Great videos for the best game ever! I would like to know what is the purpose of the mesh tiles in the build? What are they blocking? Everything should work without them if im not mistaking?!
The mesh tiles are there to block the meteors coming from the geo vent so the debris ends up in range of the autosweeper. Sometimes they still end up on the other side tho. I just built this setup in my playthrough series and tried double layering the mesh tiles and so far it seems to be working.
why not just block off one or two of the inputs of each steam turbine so they run more efficiently with the incoming ~245C steam? Then there's less strain on the aquatuners as well since less waste heat is being transferred to the turbines
You can run the steam chamber colder, but then the external liquid you bring in needs to be hotter or else it drags down the overall temperature too much. The way it is set up here the steam settles at around 230°C, acting as a buffer whenever the overflow + external water gets redirected into the steam chamber. Also, you have to account for reduced flow rates with blocked inputs, because your geothermal heat pump fills slower. Truth be told, the system can be optimized further (also with tempshift plates, etc.), but squeezing out the last percent of efficiency is extra work for little gain.
I made a couple of liquid reservoirs that activate once the steam in the chamber goes below 20kg then using all three inputs into the geothermal pump. Always keeps the steam chamber nice and full. I also hooked up the all the STs to a smart battery because the hot steam basically functions as one giant battery.
the 12t of input liquid split evenly accross the vents. All additional ressources get split as well, but not evenly so you can end up with different amounts of debris/gases/liquids in every vent.
Thanks for a great tutorial! I implemented this but ran into a problem of steam sometimes condensing faster than steam turbines could extract the water. Because of that, I had to "top up" the pump now and then... Also, it is not fully clear where you get the water to the reservoir. Do you grab it from one of the lines leading back to the pump? (note that I used cool slush geiser water around -10 degrees)
Thank you :) The water from the reservoir comes from other water sources you have on your planet, so you had the right idea, but I hope you have an alternative water source you can use tho. The freezing cold water from the slush geyser might be too cold for the system to handle, because the steam needs to heat up your cold brine from -10 to 200°C. Ideally you preheat your additonal water source (e.g. by using the cool brine as a coolant somewhere) or you use a water source that is hotter to begin with (like salt water geysers that output salt water at 91°C). If all else fails, some temperature shiftplates in the steam chamber may help dissipate the chill from the cold brine.
can this build work with 6-8 steam turbine? i have probelm of having 2 geo vent close to each other ( using both of these together would be overkill and will require a lot of resource) and the 3rd one is close to cool salt slush gyser and gold volcan
6-8 works as well, but you still need 1 turbine constantly feeding into the steam chamber to drag the temperature down. When using 1 vent, less steam turbines just mean that you will have some power fluctuation, because you don´t fill the geothermal heat pump as quickly
It's pretty terrible for power generation because of the abysmal heat capacity of mercury. It's good for unblocking the one vent for the achievement but that's really about it.
It is very powerful and can be expanded quite a lot when using more vents, so there is even more power to gain from this. On top of that you are not limited to inputting water and can use it to manipulate state changes, like boiling crude oil into petroleum.
Another brilliant tutorial, was just about to start working on my heat pump in my game, so this is perfect timing.
Thank you. There were a lot of mechanics surrounding this POI that were rather murky--for example how some of the matter is lost, the overpressurization value, and so on.
I'd been struggling to get this stupid thing to work for ages. Honestly, just seeing how many steam turbines you were running simultaneously made my eyebrows go up. I was running five at barely half power each, around 130 degrees when all was said and done.
I ran my base on Ceres for over 1,000 cycles before finally running out of natural heat to extract from the hot igneous rock below, and at that point I came looking for your video.
On reflection, I could have just run a Research Reactor using uranium sourced from a Space POI...
But this is much easier, anyway.
Loving all of these builds. Very elegant and great tutorial. Thank you!
I found adding three airflow tiles (iron) two spaces under the liquid vents and adding some heat to them via a temp shift plate to stabilize everything faster and help maintain > 25kg of steam in the chambers at all times.
So I did some experiments. If you’re ok with a bit of time wasting you can feed water through the hot core rock in 1kg packets before they go into the pump. You can get the water hot enough for the last pump without needing a different material. But be careful as what comes out will be VERY VERY hot.
Omg awesome. This helps me alot. Thanks, will try it this weekend.
Really nice video and i appreciate the step-by-step guide on how to replicate it, made it easy to follow. Looking forward to more videos on the geothermal stuff, especially the hotter one.
amazing video, thank you for the step by step
Great Intro! Thanks! I just finished clearing out the map around the vents and was wondering what to do next.
1, You can get sand if the auto sweeper trail loop is directly above the heat pump!
2. I use pertrolium and keep it 180+ so when ever i need power automation kicks in to burn the power to 150C
I don´t quite understand what you mean with your first point, can you elaborate?
So you use a regular confined steam room and feed petrolium to the geo vent cycle ?
What an introduction!
The wiki claims that nuclear waste isn't a good candidate as a fluid because it's too hard to produce enough, but that's actually not true. A single continuously running geothermal power plan will delete 2.4kg of input fluid per second. A research reactor provides 1.5kg/s of nuclear waste. So 2 research reactors would provide more nuclear waste than necessary. Or, alternatively, 1 research reactor would provide almost enough fluid for 2 inputs of nuclear waste and you can put water in the third. (The whole system will still be water positive).
I also like the idea of using the geothermal powerplant to boil crude into petroleum. I'm not sure how many oil reservoirs there are on ceres, but assuming you have 3, then you can reinject 2 pipes of petroleum and fill the third with crude, and you should have enough heat to boil the crude. Alternatively, you could use nuclear waste in 2 pipes and crude in the third.
It could be use to dispose of waste in general and get water and other resources in return. I'm thinking liquid sulfur from a sourgas boiler or even liquid carbon dioxyde (though this last one would be power negative).
Finally, an extreme idea would be to feed 2267 + celcius magma on all 3 input ports. This will actually cool down the magma by 150 celcius, destroying heat, but you it will unlock every single impurity from the powerplant. To get extremely hot magma like this, you can melt sand into molten glass, then molten glass into rock gas. Rock gas has 5 times the SHC of molten glass so you can recycle the heat and get plenty more to produce power. The geothermal powerplant will produce more than enough iron to push the molten glass above its boiling point by refining steel. Once the heat from your output magma is harvested, you can recycle the resulting igneous rock into sand in a rock crusher. That's a lot of labor though. Crushing 30kg of rock/second will easily require 10 dupes or so working full time. You're also gonna need about 2kg/s of new material to replace the magma deleted by the geothermal powerplant (imported regolith? molten pdirt from arbor trees? oxylite? The dirt from 5 ranches saturated with cuddle pips? There are different options here too). Collecting all the extremely hot material might be challenging too.
There are insane possibilities with this thing. During some of my tests it behaved a little strange and unexpected tho, so to get the kinks out of a very complicated setup can be quite tricky.
On one test-planet, the left tile of one of the vents caused the steam to instantly freeze and I have no clue why lol
this is awesome
Thanks for tutorial. Like for you 😊
Made this with a slight tweak to replace the transformer to 4KW ones. This build works amazingly and is the main power supply for the base. Thanks!
4KW works just as well, comes down to preference - I´m glad you like it :)
Ah, I rewatched. 1:40 ish, inputs are mixed together... Thanks for clarifying that!
Could i use petroleum instead of nectar for the cooling loop?
Cool!
I'm very happy to discover your chanel. Great videos for the best game ever! I would like to know what is the purpose of the mesh tiles in the build? What are they blocking? Everything should work without them if im not mistaking?!
The mesh tiles are there to block the meteors coming from the geo vent so the debris ends up in range of the autosweeper. Sometimes they still end up on the other side tho. I just built this setup in my playthrough series and tried double layering the mesh tiles and so far it seems to be working.
i had 2 vents on each side i put 10 turbines in a row and 2 of them in the center drop water back in on 2 tuners. looks cool tons of power. lol
This building really is a problem solver. There´s definitely even more possiblities to be explored with it
i have the same seed. what are the chance. this is gonna help me so much. perfect timing.
why not just block off one or two of the inputs of each steam turbine so they run more efficiently with the incoming ~245C steam? Then there's less strain on the aquatuners as well since less waste heat is being transferred to the turbines
You can run the steam chamber colder, but then the external liquid you bring in needs to be hotter or else it drags down the overall temperature too much.
The way it is set up here the steam settles at around 230°C, acting as a buffer whenever the overflow + external water gets redirected into the steam chamber. Also, you have to account for reduced flow rates with blocked inputs, because your geothermal heat pump fills slower.
Truth be told, the system can be optimized further (also with tempshift plates, etc.), but squeezing out the last percent of efficiency is extra work for little gain.
I made a couple of liquid reservoirs that activate once the steam in the chamber goes below 20kg then using all three inputs into the geothermal pump. Always keeps the steam chamber nice and full. I also hooked up the all the STs to a smart battery because the hot steam basically functions as one giant battery.
Ifnyou have all 3 vents connected, would the 12t split equally amongst them or is it a flat x amount regardless?
the 12t of input liquid split evenly accross the vents. All additional ressources get split as well, but not evenly so you can end up with different amounts of debris/gases/liquids in every vent.
Thanks for a great tutorial! I implemented this but ran into a problem of steam sometimes condensing faster than steam turbines could extract the water. Because of that, I had to "top up" the pump now and then... Also, it is not fully clear where you get the water to the reservoir. Do you grab it from one of the lines leading back to the pump? (note that I used cool slush geiser water around -10 degrees)
Thank you :) The water from the reservoir comes from other water sources you have on your planet, so you had the right idea, but I hope you have an alternative water source you can use tho. The freezing cold water from the slush geyser might be too cold for the system to handle, because the steam needs to heat up your cold brine from -10 to 200°C. Ideally you preheat your additonal water source (e.g. by using the cool brine as a coolant somewhere) or you use a water source that is hotter to begin with (like salt water geysers that output salt water at 91°C).
If all else fails, some temperature shiftplates in the steam chamber may help dissipate the chill from the cold brine.
can this build work with 6-8 steam turbine?
i have probelm of having 2 geo vent close to each other ( using both of these together would be overkill and will require a lot of resource) and the 3rd one is close to cool salt slush gyser and gold volcan
6-8 works as well, but you still need 1 turbine constantly feeding into the steam chamber to drag the temperature down. When using 1 vent, less steam turbines just mean that you will have some power fluctuation, because you don´t fill the geothermal heat pump as quickly
I want to see mercury running through this.
It's pretty terrible for power generation because of the abysmal heat capacity of mercury. It's good for unblocking the one vent for the achievement but that's really about it.
@@matthewbauerle7153 I'm just thinking about the heat needed to vaporize mercury.
Geothermal heatpump sour gas boilder?
I have a plan for my map
This building opens up a lot of interesting setups. I´m eager to see what people come up with
I don't know what I think about this. It seems kinda cheaty. That's a lot of free power.
It is very powerful and can be expanded quite a lot when using more vents, so there is even more power to gain from this. On top of that you are not limited to inputting water and can use it to manipulate state changes, like boiling crude oil into petroleum.