Fun fact, that rabbit did not die from his turret. It just die on spawn because of the ongoing bug with them spawning below your foundation for some reason.
I came here to find out same thing. I have 5 set up durring a purrification and not one of them fired one shot. Lucky i set up base enough to get threw it on my own.
You put down buildings for them to focus in turret range and they will die focusing them, without usually even getting to your base I got a second part of my base seperate for the purifying, just built turrets and flame around it and it does fine
Turrets connected to power never even shoot after the last update ALL of my turrets mobile or @ base just quit functioning @ all they never shoot! it was bad enough they had no animation now they just don't do squat!
I wish the bases weren't made of paper sheets. i had a maxed turret setup when i tried one T2 wave (single item purification) and the boss tore half my base to pieces in 5 seconds. The worst part though was that the mob projectiles glitch thru walls, destroying everything in the base. And who thought it would be a good idea to have power sockets that get deleted if anyone breaths too hard near one? I kind of like the gun play though. The base defense aspect at least for the moment is garbage, the traps&Turrets don't do enough and the base, as well as all the placable items have way too low durability (just my personal opinion). edit: I feel this would have been a remarkable game if it was an offline story driven game, with more emphasis on the story telling and atmosphere (more or less like the original Halo).
Fun fact, that rabbit did not die from his turret. It just die on spawn because of the ongoing bug with them spawning below your foundation for some reason.
Why do I have rifle turret Can't work/can't fire?? I already connected the wire to the rifle turret?
I came here to find out same thing. I have 5 set up durring a purrification and not one of them fired one shot. Lucky i set up base enough to get threw it on my own.
You put down buildings for them to focus in turret range and they will die focusing them, without usually even getting to your base
I got a second part of my base seperate for the purifying, just built turrets and flame around it and it does fine
Turrets connected to power never even shoot after the last update ALL of my turrets mobile or @ base just quit functioning @ all they never shoot! it was bad enough they had no animation now they just don't do squat!
yep just did a base defense after setting them up and they were all powered and didnt shoot and my base got rekt
@@wado5151 Did you build the dynamic sensor so the turrets notice the enemies?
@@user-om2kp6ug7j That is completely not required at all
@@user-om2kp6ug7j they automatically sence enemies close enough, they stare but dont shoot
yeah my turrets just not works even when are powered.
would be nice if f'n turrets worked.
I wish the bases weren't made of paper sheets. i had a maxed turret setup when i tried one T2 wave (single item purification) and the boss tore half my base to pieces in 5 seconds. The worst part though was that the mob projectiles glitch thru walls, destroying everything in the base. And who thought it would be a good idea to have power sockets that get deleted if anyone breaths too hard near one? I kind of like the gun play though. The base defense aspect at least for the moment is garbage, the traps&Turrets don't do enough and the base, as well as all the placable items have way too low durability (just my personal opinion). edit: I feel this would have been a remarkable game if it was an offline story driven game, with more emphasis on the story telling and atmosphere (more or less like the original Halo).
What material was your base made of? Which turrets and how many?
ya its not safe to do them solo sometimes like to have a friend around just for that reason
sulfur quarry. If you know you know
How did it do?
it bugged out it was in beta i have to try more defensive set up in the full game now that its out