5:30 You should add some platforms in front of the BeaverBurg sign below and put the number on them! When update 7 goes live (or experimental) you NEED to build multi-level farm towers!
It is possible to have the beavers path more directly. (aka make those remote campfires just a bit closer.) That you are using overhangs to make impossible bridges. It is a nice challenge and rewarding to see this work.
I think with issue of campfires and Rooftop Terraces , its an issue with free time as well, not the number you currently have. I like to check the popularity of the campfire by clicking on it. If it doesnt show the bars being filled up, you know its an issue of free time
should use small 2-tall storage next time, have warehouses that can store 10k food and goods, and piles that can store 5k metal blocks, planks, and logs, each ;) The biggest concern I can see with update 7? is it? unless they fix it, people are going to put underground piles onto platforms with one level of terrain on them.
Once the wellbeing gets to whatever you think the max is, can you show us the bonuses the beavers get from that? The % bonuses on lifetime, work speed, move speed, that is.
There's something very comedic about that beautiful white BEAVERBÜRG sign being directly above the sludge tube.
5:30 You should add some platforms in front of the BeaverBurg sign below and put the number on them!
When update 7 goes live (or experimental) you NEED to build multi-level farm towers!
Back in my day we had to walk to our campfires… uphill! Both ways!
Butt naked, in the snow. And we liked it!
You can replace the foresters next to the blue berries with camp fires. They are no longer planting any stuff.
Also, are the blueberries where the oaks are marked for cutting?
It is possible to have the beavers path more directly. (aka make those remote campfires just a bit closer.) That you are using overhangs to make impossible bridges. It is a nice challenge and rewarding to see this work.
you should drop their working down to 12 for the max, so they have more time to enjoy all the good stuff.
I think with issue of campfires and Rooftop Terraces , its an issue with free time as well, not the number you currently have. I like to check the popularity of the campfire by clicking on it. If it doesnt show the bars being filled up, you know its an issue of free time
If you get creative enough with overhangs, the gate could be placed over the mangroves. That should be close enough to help the beavers.
should use small 2-tall storage next time, have warehouses that can store 10k food and goods, and piles that can store 5k metal blocks, planks, and logs, each ;)
The biggest concern I can see with update 7? is it? unless they fix it, people are going to put underground piles onto platforms with one level of terrain on them.
17.5 minutes only?! That’s not an episode 😢
If I wanted an edited clip reel videos I would watch RCE, what happened to completely unedited JC 😢
💓🛠🦫 ... I like that you used the big signs mod again 🤗
You should put the metal gate in the pine forest and the great gate in the mangroves
Great Torii Gate down in the river over the 4 farmers?
Is there a way to straddle the giant torii gate over the main bridge to the earth repopulator?
6:20 put a big metal one on storage either side of the housing
🫡 to all the launched beavers
14:45 100x50, double the size of diorama
Once the wellbeing gets to whatever you think the max is, can you show us the bonuses the beavers get from that? The % bonuses on lifetime, work speed, move speed, that is.
Yep, we can do that
10:20 u7 is gonna have some CRAZY builds go out
HNY JC.
What is the name of that lamp mod? I want it
Should show up when you search the workshop for "Lanterns & Torii Gates"
Beaverbürg... your pronunciation kinda makes sense fot that spelling? I can't say it without a hard language switch after Beaver.
Can u play my map. Its called Alien Eruption
I’d rather listen to you talking about something for 25 minutes while watching beaver number go up, rather than 60 seconds of beaver blur