FAB 2024 LAUNCH - THIS ISN'T USABLE

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 61

  • @stfVFX
    @stfVFX День тому +30

    Well said...agree with your points...give us at least a bridge ffs

    • @aaronwestwood
      @aaronwestwood  12 годин тому +1

      ffs to say the least! Thanks Steffen

    • @MrMadvillan
      @MrMadvillan 39 хвилин тому

      I’ve said it for years, bridge as an asset database was nearly as valuable as the assets themselves. Now it back to windows explorer and local search?

  • @Maarten-Nauta
    @Maarten-Nauta День тому +18

    Sharing this with my viewers

  • @kidoctulus01
    @kidoctulus01 День тому +10

    Exactly what I‘m thinking.
    The possibility to directly export to C4D / 3ds Max was such a timesaver.
    Integration was perfect and well thought out.

    • @aaronwestwood
      @aaronwestwood  12 годин тому +2

      Exactly. We aren't asking them to match or copy a competitors tool, we are asking them to copy themselves and the foundation they created.

  • @JonasNoell
    @JonasNoell 3 години тому +1

    Oh wow when I read the news about Quixel moving to Fab, I had no idea that this would be so bad. 😂 They removed everything that was great about it

  • @hugojackson6822
    @hugojackson6822 14 годин тому +3

    Hey Aaron. Incredible portfolio! Sydney based 3d artist here as well, surprised I've never heard of you before!

    • @aaronwestwood
      @aaronwestwood  12 годин тому

      Aussie aussie aussie! Thanks for commenting Hugo, I'm freelancing now but was at Channel 7 prior. Kept my head pretty low other than in this 3D environment niche :)
      You freelancing also?

  • @visual_chris
    @visual_chris 5 годин тому

    one easy thing they could do is to add a "Quixel" section & a dedicated toggle
    -> Then you could just have a big section for "Platforms" like how they have it for Unity, UE and UEFN rn + Easily toggle Quixel and have only quixel tools that are supported in your specific software

  • @christiangoudy8174
    @christiangoudy8174 День тому +3

    Right on the money. This fully breaks any professional workflow.

    • @aaronwestwood
      @aaronwestwood  12 годин тому

      Completely, further no new workflow can be developed under this primitive approach.

  • @visualcycles
    @visualcycles 4 години тому

    As simple as a Bridge button beside add to cart / download. With the bridge app functionality as a starting point. Add quixel and sketchfab to the platforms section. Add another large section that shows softwares such as C4D, Blender, etc that only filters their respective usable file types. Which would then allow them to remove some of the global filters and declutter it while increasing functionality and ease of use and workflow

  • @sloane_lysbeth
    @sloane_lysbeth 16 годин тому +3

    it's completely destroyed my workflow. i was just starting to learn and figure it out and i was gaining confidence and now... fab.

    • @aaronwestwood
      @aaronwestwood  12 годин тому +1

      I'm sorry to hear that, you and me both.
      Hopefully they amend this sooner rather than later to keep you inspired and engaged in the space :) It really is a fun place to be in (other than when companies who control our tools do things like this!)

  • @smortonmedia
    @smortonmedia 20 годин тому +2

    These are fantastic points and I felt the same frustrations trying to navigate FAB for the first time. Trying to find JUST Quixel assets without all the other noise felt impossible and it was not intuitive to get their page. Definitely need a way to filter pro/premium assets, the functionality of Bridge was huge… and your final point really hit home for me. In the face of AI, artists don’t want an unusable platform that is demotivating and prevents the ability to iterate and move quickly. Really hope this video and your points gets the attention it deserves!

    • @aaronwestwood
      @aaronwestwood  12 годин тому +1

      Absolutely, there is 0% chance this went through any QA. There absolutely needs to be portals to separate Pro Tools from the rest.
      I really appreciate your comment about my AI point, tells me you watched it to the end so that means a lot. I've sent this video in the forum as well as via 2 support contacts so fingers crossed!!

  • @hellochristhompson
    @hellochristhompson День тому +4

    Well said, mate.

    • @aaronwestwood
      @aaronwestwood  12 годин тому

      Thankyou! Hopefully it wasn't a slog to listen to me catch my thoughts as I went along.

  • @joeyn2
    @joeyn2 День тому +4

    Totally agree. This was so disappointing. Hopefully they realize and go back to bridge.

    • @aaronwestwood
      @aaronwestwood  12 годин тому +1

      Agree 100%. It's still the best tool they have by a longshot.

  • @whiteraven9544
    @whiteraven9544 8 годин тому +1

    "I see the positivity in the idea, it's just the implementation is so incredibly poor" Well said. That's basically how Epic works since Unreal 5 came out.
    do the bare minimum > hype it up to casual users without telling them how exactly it is going to work > casual user thinks it's cool without understanding it's flaws (they don't have to) > investors likes that possitive feedback > move on to the next "big" thing > repeat
    That kind of positivity puts the company in a positive feedback loop where the problems are either overlooked or even worse completely ignored. They did this with Lumen and Nanite but still haven't fixed their optimization problems. Well FAB is still new so maybe they will fix these issues (and I hope they do) but I don't have too much trust in Epic.
    Sorry I got sidetracked, I just wanted to comment to support the video and end up rumbling.

    • @n1lknarf
      @n1lknarf 4 години тому

      There's no investors tho, Epic is private.
      They're acting like they're publicly traded, but they aren't.
      It's the dei infiltrating the company cuz tencent could be doing the same strat they did with Ubisoft to lower the value of the company to buy it completely for cheaper.

  • @brian7android985
    @brian7android985 10 годин тому

    Everytime i see FAB i hear the Thunderbirds theme tune.

  • @supaflykai
    @supaflykai День тому +6

    man, I held off from adding everything to bridge because I got the email from Epic saying they were going to make everything available for free... Little did I realize I wouldn't be able to add them to my bridge library.......... man this is annoying.

  • @marowak87
    @marowak87 17 годин тому +3

    Its either intentional on Epic's side... or just somehow complete lack of understanding of their own products and how people use them in the pipeline - which blows my mind .... not sure which is worse though.... either way - using their assets now became pretty much 10x harder which sucks balls...
    Either way - You're right on the money with every point You made Aaron

    • @aaronwestwood
      @aaronwestwood  12 годин тому +1

      I had that thought too. In a weird way I'm hoping this is all down to incompetence and not something that's is intentional. As one can be 'fixed', while the other is a philosophy shift that is anti artists and all about $$$.

    • @marowak87
      @marowak87 4 години тому

      @@aaronwestwood yeah, I would love to believe it is just incompetence...... but You know.... but I am a little bit too long in this industry to be naive and think they care about artist and not about money

    • @aaronwestwood
      @aaronwestwood  Годину тому

      @@marowak87 absolutely it’s just so strange to me how obvious moves like this are with tech companies. You want people to buy into your vision to make the big bucks, so why make something that no one wants to get behind?

  • @YouSacOfWine
    @YouSacOfWine 22 години тому +2

    For me, my biggest complain is that everything is shown as being published in October 2024. Gives the illusion that the product is new or being updated, until you scroll down and see it's not compatible with you engine version since 4.27.
    I'm sure it'll get better, but they have a long way there.

    • @aaronwestwood
      @aaronwestwood  12 годин тому

      Not a UE user, but saw that point also from another user. Fab looks at migration date and not the creation date so everything looks brand new, but assets go back as far as 2014 from what I read.

  • @Frez121212
    @Frez121212 День тому +5

    Agreed. I was so disappointed when I saw FAB for the first time.. this is a downgrade in so many ways... garbage... i feel like i'm searching through garbage...

    • @aaronwestwood
      @aaronwestwood  12 годин тому +2

      It really does feel that way. Everything being lumped into 1 big pool is incompressible.

  • @s.patterson5698
    @s.patterson5698 День тому +2

    AMEN!!!

  • @aldo_3d
    @aldo_3d 23 години тому +2

    Lets hope for Fab Bridge 🥲

  • @SanOcelotl
    @SanOcelotl День тому +4

    Yeah its bad, i hope it gets better

  • @visual_chris
    @visual_chris 5 годин тому

    THIS!

  • @3amael
    @3amael 8 годин тому

    I had to disable the plugin otherwise I get compilation errors.

  • @gremianagonzalez681
    @gremianagonzalez681 5 годин тому

    Isn't the whole point of Bridge to be able of BRIDGING the assets? it was a perfect smooth process exporting from there to c4d or maya. Like, what would they force a switch if it's buggy laggy and not useful at all.

  • @OpinionMathers
    @OpinionMathers 8 годин тому

    An issue I have is there is also no longer an option to exclude maps you dont want, Ill need to update all my scripts. The naming was obviously so dissapointing too. And for the resolutions It just says medium, high, etc.. Is 2k 4k really too complicated for people?

  • @MrMadvillan
    @MrMadvillan 48 хвилин тому

    The Enshitification cycle of platforms strikes again.

  • @laeternaml
    @laeternaml 19 годин тому +1

    It is barely usable for us C4D or other DCC users because they mostly (if not only) focus on Unreal Engine. But the ones I blame the most are Maxon, they are the one that are supposed to bring us a usable and convenient asset bridge app. And I am not talking about the atrocious 'asset browser' obviously.

    • @aaronwestwood
      @aaronwestwood  12 годин тому

      Bridge setup sits on the responsibility on Epic, as it has always been standalone and has nothing to do with Maxon (outside of allowing port's for DCC export).
      But I agree fully, not only is it barely usable...it straight up isn't usable.

    • @laeternaml
      @laeternaml 11 годин тому +1

      @@aaronwestwood I may have not been clear, I don’t blame Maxon for not developing Quixel bridge, I know it is owned by Epic. I am blaming Maxon for not developing a similar asset library dedicated to their community, so we would not be dependent of an app that is mostly oriented towards Unreal Engine users.

    • @camiloij
      @camiloij 11 годин тому

      If only they’d had the saving grace of making it usable for unreal, just to say they focus on their own products (although still not acceptable). It is as broken for UE5 as described in this video. And that is using their fab plugin. My workflow in the past couple of days is to search things in quixel bridge and “add to library” so I can find things I need in fab. Completely broken everywhere!

    • @azawestie123
      @azawestie123 11 годин тому

      @@laeternamloh I got you! Yeh I’m with you there. Our current asset library is also just as busted with all the Redshift integration…I don’t even touch it.
      Do you know if there is a way to “clean slate it” or do we have to navigate around all the built in clutter? Was thinking about this today.

    • @laeternaml
      @laeternaml 11 годин тому

      @@azawestie123 what do you mean by ‘clean slate it’?

  • @theone8625
    @theone8625 4 години тому

    🎯💯

  • @krz9000
    @krz9000 4 години тому

    You probably will get a fab plug in for your 3dtool of choice at some point...don't you think?

    • @azawestie123
      @azawestie123 Годину тому

      All official coms have said there are no plans for it.

  • @n1lknarf
    @n1lknarf 4 години тому +1

    Nobody asked for this. Not even the sellers from all marketplaces asked for this.

  • @fddesign
    @fddesign 9 годин тому

    FAB is a SHIT HOLE NOW!!! :(

  • @TylerJMahFX
    @TylerJMahFX День тому +2

    I hate fab