My Review of No Rest For The Wicked

Поділитися
Вставка
  • Опубліковано 16 чер 2024
  • I'm Raxxanterax and I make Build Guides, Leveling Guides, Tier Lists and More for Diablo 4, Last Epoch, Path of Exile and Path of Exile 2. I played through the No Rest For The Wicked Early access yesterday and had a great time. If you're unfamiliar, NRFTW is a Souls Like ARPG from Moon Studios, here's my first impressions of the game and some things I think could use improvement.
    --------------------------------
    Follow me below, thank you for the support!
    Twitch ► / raxxanterax
    UA-cam ► / @raxxanterax
    X ► / raxxanterax
    Instagram ► / rax_xanterax
    Discord ► / discord
    Donate ► paypal.me/raxxanterax
    --------------------------------
    00:00 Intro
    00:47 More "Souls Like" or ARPG?
    04:10 Performance
    05:40 Mouse & Keyboard Vs Controller
    06:43 Gameplay & Story
    07:30 Itemization & Durability
    11:50 Stash Management
    17:35 Need More Content
    18:55 Summary of Thoughts
    --------------------------------
    Last Epoch Guides:
    Loot Filter ► • Last Epoch Loot Filter...
    Beginner's Guide ► • Last Epoch Beginner's ...
    Leveling Guide ► • Last Epoch Leveling Gu...
    Alt/Twink Leveling Guide ► • Last Epoch Best Leveli...
    How to Build Ward in Last Epoch ► • Last Epoch Ward Guide
    How to Get The Best Items ► • How To Get The Best It...
    Juicing Prophecies For Godly Items ► • How to Juice Prophecie...
    Endgame Tips & Tricks ► • Last Epoch Endgame Tip...
    Glyph of Insight Crafting ► • How To Craft Godly Ite...
    Wraithlord Necromancer ► • Amazing Last Epoch Bui...
    Detonating Arrow Marksman ► • Last Epoch Detonating ...
    Marksman Acid Flask Guide ► • The Best Build in Last...
    --------------------------------
    Diablo 4 Season 3 Guides:
    Leveling Guide ► • Diablo 4 Season 3 Leve...
    Complete Beginners Guide ► • Diablo 4 Complete Begi...
    Biggest Leveling Mistakes ► • The Biggest Leveling M...
    Inventory Management ► • How to Look Through Yo...
    Find Codex Dungeons Fast ► • How to Find Any Codex ...
    Damage Examples Explained ► • Damage Examples in Dia...
    Lucky Hit Explained ► • Lucky Hit Explained - ...
    World Tiers Explained ► • Should You Level on Wo...
    --------------------------------
    Path of Exile Guides:
    Path of Exile Review ► • My Review of Path of E...
    POE Beginner's Guide ► • Path of Exile Beginner...
    Beginner's Guide pt.2 - Mapping ► • Path of Exile Beginner...
    --------------------------------
    Check out Maxroll Below:
    Web ► maxroll.gg
    UA-cam ► / maxrollgg
    X ► / maxrollgg
    Discord ► / discord
    --------------------------------
    #norestforthewicked #review #raxxanterax #earlyaccess
  • Ігри

КОМЕНТАРІ • 660

  • @mrw210
    @mrw210 Місяць тому +200

    The whole inventory system is definitely not a "souls game" problem, it's local to this. Souls games generally have unlimited storage that you can access from any rest point, and your active inventory isn't really restrictive - the main reason to stash items is just to clear out the clutter when menuing.

    • @maxmustermann3938
      @maxmustermann3938 Місяць тому +11

      I think demon souls still had this as a thing, where everything you picked up was counted as carry weight and you had to bring it back and store it. They quickly learned from that mistake.

    • @Ued3b
      @Ued3b Місяць тому +3

      @@maxmustermann3938 It did and it was a pain in the arse!

    • @steel5897
      @steel5897 Місяць тому +2

      @@maxmustermann3938 it was really weird, despite having limited inventory, it has basically no limit to healing items since they weight nothing, you could hold 99 of every healing item if you farmed them, which also trivialized boss fights and areas.
      With that said, I'm not opposed to games trying out new things inside an established genre, I don't think trying to implement limited inventory and resource management into a Souls like game is this forbidden thing, let them cook.

    • @Parapsye
      @Parapsye Місяць тому +1

      For me Elden ring had the best inventory system and that is what every game should have. I am not interested to do any inventory management and often it makes me just lost interest when stash is full of stuff and I just need to think all the time what I need, what I don't need etc. That said I am gonna go play Elden ring again with my 4th character and maybe 7th playthrough. the best game for me and that is gonna be hard to beat

    • @bladechild2449
      @bladechild2449 Місяць тому

      Yeah, this is more of a survival game problem. But even more egregious than that. I genuinely think the devs intentionally did this to bloat the game's playtime because they knew what was in the early access was not long enough. Seriously, with a Hub and item management equalled to a FROM game, this game would not even be 10 hours long without the crucible filler.

  • @SirLunchAL0t
    @SirLunchAL0t Місяць тому +334

    I can't imagine many things I would enjoy more than watching you explore Elden Ring.

    • @tannerbrownell2380
      @tannerbrownell2380 Місяць тому +22

      Yeah with his sense of humor and sarcasm that would be fun to watch

    • @giano3715
      @giano3715 Місяць тому +7

      Second this! Good thing Elden Ring has no Durability issues

    • @MrGoodxLuck
      @MrGoodxLuck Місяць тому +5

      Same

    • @meditationforhumanswithpro4893
      @meditationforhumanswithpro4893 Місяць тому +2

      FOR REAL!

    • @Lagalpb
      @Lagalpb Місяць тому +4

      Elden Ring is my favorite game, so far the only game I have platinum. I would love to watch Raxx play it

  • @memebobs9011
    @memebobs9011 Місяць тому +10

    The thing about rolling towards the monsters is that enemies in these games typically have lingering hitboxes designed to catch you in a roll so if you roll away the sword hitbox will probably still be active at the end of the swing and hit you, whereas if you roll towards the enemy you use your invincibility frames from the roll to bypass their attacks entirely. Some souls games even bait you into rolling in because its what you learned works just for them to have an attack that hits behind them.

  • @jpcarballo
    @jpcarballo Місяць тому +1

    Hi Raxx. Thank you for playing through everything and going thru all that 13 hours of pain...just like you did for D4 PTR. One thing I would like to point out. I have a fairly old RTX 2070 with 64 GB RAM and I didn't have any issues playing the game. I didn't change any graphics settings and used the defaults out of the box.

  • @kyleeckenrode7213
    @kyleeckenrode7213 Місяць тому +71

    "I don't mind the death penalty"
    -Rax, 2024

  • @endigo9740
    @endigo9740 Місяць тому +3

    @raxxanterax thanks for the review. I watched your playthrough and agree on many of the points raised here. A few notes if you do delve into Fromsoft Souls games (from someone with thousands of hours in the games):
    - The stash issue here is a non-issue on Fromsoft games. You have a limit for consumables on your person, but any extras are auto-stashed. The stash is not infinite but can hold a huge quantity (999, etc). And there's only a single stash to draw from. In the last few games they'll even auto-top off your inventory, drawn straight from the stash!
    - Durability differs from game to game, but you never perma-break an item. If it's fully broken, you can repair and continue to use it.
    - Stats, backstabs, weapon abilities, dodge rolling, i-frames, etc should all feel comparable - so you'll have a head start having learned those here!
    - Crafting consumables was only added in Elden Ring, in prior games these are drops or from vendors.
    - Finally, if you're considering playing a Souls game, I'd recommend starting with Dark Souls 1: Remaster. It's an older game, but still holds up tremendously well. Later games refine the formula and add quality of life, but it'll be much harder to enjoy going from Elden Ring -> Dark Souls than the other way around. Plus it features a similar Metroidvania style world that's interwoven and has a ton of shortcuts for progression.
    Personally I'd play the Souls game in this order: Dark Souls 1-3, Bloodborne (PS4 only), Demon Souls Remaster (PS5 only), THEN Elden Ring. Elden Ring is kind of like a "best of collection" of all the other games, while still being unique in it's own right. Plus I think you'll appreciate it more seeing the evolution! But, by all means go straight to Elden Ring if you wish it's the most modern and accessible. I'm confident you'll have a blast either way! These are some of the best games ever made!

  • @kajidontcare7267
    @kajidontcare7267 Місяць тому +125

    You should absolutely check out Elden Ring. That would be a blast to watch you play.

    • @aaronhumphrey3514
      @aaronhumphrey3514 Місяць тому +1

      He really should. Should probably wait until just before the DLC comes out though.

    • @ciscoytube5352
      @ciscoytube5352 Місяць тому +3

      He should start now and have more material for when the expansion comes.

    • @herm1tt
      @herm1tt Місяць тому +2

      +1 if Raxx likes this one, then actually it most probable, that he would like ER or DS.

    • @ciscoytube5352
      @ciscoytube5352 Місяць тому +1

      @@herm1tt for sure the easiest to transition to would be ER. Once you figure it out and get a good build, it's practically an ARPG.

    • @herm1tt
      @herm1tt Місяць тому

      @@ciscoytube5352 absolutely)

  • @xp46290
    @xp46290 Місяць тому +1

    One of the best, honest reviewers out there, providing actual feedback and potential solutions to improve the games we play. Loved this and the new D4 season reviews.

  • @saeravi
    @saeravi Місяць тому +114

    You've already been accepted as a potential variety streamer. People love watching you for you. It's up to you to play other games or not but if you do people will watch, especially a game such as Elden Ring. :)

    • @Bruzak1485
      @Bruzak1485 Місяць тому +5

      This 100%

    • @eharris3021
      @eharris3021 Місяць тому

      Not a Souls player. I don't care if you never play a single Souls game Raxx!

    • @mcnugget9999
      @mcnugget9999 Місяць тому +1

      Agree

  • @78rTiger
    @78rTiger Місяць тому +82

    Rax on Elden Ring? Hell yeah!
    You will have a blast of an experience!

    • @mennom0h617
      @mennom0h617 Місяць тому +1

      He is a button smasher that doesn't know how to spec or when to dodge he will suffer 😂

    • @tomekhome
      @tomekhome Місяць тому +1

      @@mennom0h617 you couldn't be more wrong

    • @mennom0h617
      @mennom0h617 Місяць тому

      @tomekhome I watched 8 hours of his stream and all he did was spam and use all gis stamina and then died because he couldn't roll away 🤔 wtf have you been watching

  • @chidori0117
    @chidori0117 Місяць тому +8

    My question about durability is why is it in the game and what does it do from a developer perspective? As you mentioned its supposed to punish deaths ... in an ARPG (softcore) where there is otherwise little consequence to dying loosing EXP or gold in such a manner is an OK way to incentivice you to not die.
    But this game is closer to the Souls formula where the punishment of dying is not being able to progress, especially on bosses. There really is no additional need to punish dying in these games A lesson that presumably the souls games themselves learned with DS2 and its durability and health loss system ... which was stupid in that game as well.
    I think durability systems are system that developers ofthe dont really think enough about and just include because they think its normal to have them but I think they only make sense in very specific cases and are otherwise insignificant at best and terribly annoying at worst.

  • @durral9500
    @durral9500 Місяць тому +1

    You are one of my 2 youtubers where I immediately go watch your videos. I didn't play this game and I'll probably wait a little till I try it. Really nice review. And go for Elden Ring :)

  • @Bandit-137
    @Bandit-137 Місяць тому

    Good analysis Rax! Looking forward to more from this title.

  • @fizwocket2854
    @fizwocket2854 Місяць тому

    I'm definitely interested in a Rax Elden Ring playthrough. As well as keeping up with this game through the months.

  • @danielle8622
    @danielle8622 Місяць тому +1

    The performance complaints are surprising to me. I don’t have the highest end PC (3070 + i7 10700) and I don’t have any problems running the game on high quality settings at 1440. Also never had my tools break, especially once I got the repair rune so I could repair on fly out in the world.
    At level 14 currently and the inventory stuff hasnt bothered me too terribly, but I definitely look forward to some improvements there. I also have like 20 hours clocked and I only did the first two bosses. That’s not because I had trouble-killed the first boss in three tries and the second boss on the first try-but I did a lot of exploring, farming, upgrading and enchanting and just generally taking my time and enjoying everything. So people are going to have different paces and anyone watching this shouldn’t necessarily expect to finish 100% of the content in 13 hours. But knowing that what we have so far is only chapter 1 makes me excited for more.

  • @Maccoy-fm9qu
    @Maccoy-fm9qu Місяць тому +1

    Always love Raxx’s analysis and feedback! Hopefully the devs listen!

  • @roberthowarth5515
    @roberthowarth5515 Місяць тому +1

    Great Review Raxx. Thx for pulling a marathon session and getting 'er done

  • @gumzster
    @gumzster Місяць тому +48

    Was very excited about this game, but I'm gonna let it cook for a few months before deciding on buying or not.

    • @gumzster
      @gumzster Місяць тому +5

      @therotten6152 It's FOMO. And all these streamers who are paid to play the games are unfortunately exacerbating the problem. It's nice to see though a good handful of them being honest in their early review of this game.

    • @NewSunGambit
      @NewSunGambit Місяць тому +1

      its 35 bucks not 70

    • @gesto211
      @gesto211 Місяць тому

      I actually enjoy the EA process with a good, reputable developer. Obviously it's cool to be able to try out the game, warts and all, day 1. But it's also pretty cool to offer feedback, and interact with (constructive members of) the community. Then each update is fun as it adds new features and content to try out, and implements community feedback that you might have helped to form. It's not for everyone, but for some of us it's a pretty cool ride. 😀

  • @nicholaswilliams4598
    @nicholaswilliams4598 Місяць тому

    Rolling toward enemies and specificaly in the direction the attack starts from is to go under the attack and out of the sweep or cone of their assult. Movements for footwork and how irl parrying of weapons is the same principle. It puts you into an adventageous position vs trying to stay out of their range or being tracked

  • @Xhotic
    @Xhotic Місяць тому +4

    This game is a general breath of Fresh air tho not gunna lie, cant wait till they update this game and make it 11/10.
    the Art style alone is insanely unique, oil canvas almost like and its amazing.....

  • @ItsBorland
    @ItsBorland Місяць тому +9

    Rax whenever you feel up to it you should without a doubt do a playthrough of the souls games. You are sitting on a unexplored gem of a series and once you play through them you will realize why they are so highly praised amongst so many people.

  • @quintonhoffert6526
    @quintonhoffert6526 Місяць тому

    Someone else has probably explained it already, but rolling towards enemies works because rolling gives you i-frames. i-frames means that you are invincible for a portion of the animation, usually the part where you're at the start of movement. Because you have i-frames during the early part of your roll, you should roll towards oncoming enemy attacks because they will move towards you and you will move towards it and you'll pass through the attacks quickly. If you roll in the same direction the attack is coming from (i.e. attack swings left to right and you roll right) then you're wasting your i-frames and the attack will hit you during the roll's recovery animation. If you roll backwards then you still might get out of the attack's range, or the i-frames might save you, but then you're wasting the repositioning benefit of the roll. Rolling through an attack lets you reposition behind or to the side of the enemy, letting you counterattack. Rolling away from an enemy puts you out of their range, and if you're playing a melee build with few or no ranged options that means you have no way to deal damage and you have to walk back into the danger zone before you can begin an attack animation and deal damage. Being to the side or behind an enemy lets you immediately queue up an attack while the enemy is in its attack animation's recovery animation, and when they're turning to attack you again your attack (or string if you have a fast weapon that can attack multiple times) should be finished and you should be able to dodge roll again.
    Rolling away is really only good in a few circumstances. Firstly, if you're a mage or another primarily ranged build, putting distance between enemies and yourself can be better than being behind or to the side of enemies. This isn't always the case, since some enemies have jump attacks or ranged capabilities themselves, but it is contextually good. Secondly, some enemies have AoE attacks that can hit all around them (dragons in Dark Souls especially tend to be able to breathe fire to their sides and do tail swipes) and you need to dodge backwards because the fire breath's lingering hitbox will still hurt you even if you dodge the initial blast. Lastly, it can be important in cramped spaces. If you're close to a wall or if there are environmental hazards (spikes, falls, etc.) then it can be very important to pull enemies away from choke points and back into the open so that you don't get trapped by the environment. If you put yourself in a bad spot then it may be worth dodging away from an attack and pulling the enemy back into a relatively open field so that your movement is unrestricted for future attacks. Aside from these general situations, though, it is almost always best to roll through an enemy attack (possibly multiple times if the enemy has a combo string) and position yourself behind or to the side of the enemy so that you can counterattack during their attack's recovery animation.

  • @MyPokebros
    @MyPokebros Місяць тому +10

    I personally think durability is a shitstain on gaming no matter the sense. Want a gold sink just make me lose money when I die, don't make me decide whether I need to go back to fix some shit. Borderlands has this sorted. I much prefer losing money on death than needing to go back and repair my gear.

    • @rafaelsmith681
      @rafaelsmith681 Місяць тому +2

      I will take losing gold or XP anyday over having to constantly repair gear. Such an old and frustrating mechanic that should have never been implemented.

    • @menamgamg
      @menamgamg Місяць тому +2

      In many games its unnecessary, but in this game it actually is more than a gold sink. It makes you think about how you manage gear, it also forces you back to town. It's not just a simple gold sink and there is actual decision making involved around it.

  • @Kudryavka_Noumi
    @Kudryavka_Noumi Місяць тому +1

    Definitely want a raxx exploration through elden ring arc

  • @yangwei3647
    @yangwei3647 Місяць тому +9

    hope they add in customized controls option. Makes alot of players annoyed when they have to follow to only 1 control

  • @Patraquashe
    @Patraquashe Місяць тому +2

    I'm about 20 hours in at this point and I have much the same experience with the inventory management. I have no issue with the difficulty curve or any of that except some attacks being weirdly telegraphed on some enemies. The big issue is the sheer amount of items you pick up. This gets further exacerbated as you close in on lvl20 as additional tiers of items start showing up for your higher-level crafting. Say I go out exploring, I will pick up all my T1 and T2 crafting materials but I will also find an occasional rare T3 item. Any reasonable player would pick those up as it means you can progress your character to the next level. Right now in the game though, it just adds further frustration since it is more items you have to micro-manage.
    Herbs need to stack higher and/or have a separate space. Items need more hidden tags so they sort properly rather than just by rarity (sort all Wood, Herbs, etc. to sort next to eachother).
    It is early access so there are bound to be changes happening quite quickly.

  • @stateazure
    @stateazure Місяць тому

    Thanks for the video Raxx. Going to keep mentioning this, but you seriously need to try Nioh 2 at some point, it's ARPG/Souls-like but with item grind/end game, proper interesting builds and a deep combat system.

  • @EmDee3d
    @EmDee3d Місяць тому +7

    Man so glad to see raxx respond well to this game. Was awesome to see the pros get their ass handed to them for a little bit too xD The greatest thing out of this would be raxx being turned onto souls games now! Some of the best crafted gaming experiences you can get

  • @CostelloDamian
    @CostelloDamian Місяць тому

    It would be great to see in game progression mechanic to solve the stash/inventory issue. You can buy a house, there is a magic in the game, why not have some kind of eternal storage of certain type of items purchasable/buildable and/or accessible from anywhere or maybe just town. Obviously this is a vague suggestion of a direction only that is why I am not being specific on purpose. This is really well done in Enshrouded. You have limited stash/ inventory space. You craft bigger backpack for immediate inventory with time and for stash you eventually unlock magic boxes that allow you to access "stuff" from anywhere within your base for crafting. It feels great when you get to that point.

  • @heronwhisky
    @heronwhisky Місяць тому +3

    Roling to the enemy gives you Iframes and keeps the gap close. Also gives a chance for backstabs

  • @spiele1111111112
    @spiele1111111112 Місяць тому +33

    Raxx and Elden Ring? HELL YEAH!
    (but this one gets far better mostly blind)

    • @Dad_of_War
      @Dad_of_War Місяць тому +2

      He has to play Elden Ring, it's easily one of the greatest games of all time

  • @dadj3681
    @dadj3681 Місяць тому

    A fair and constructive analysis as always. Thanks 🙏🏽. Your opinion and your honesty matters to the community. As a newly Elden Ring addict I’ll be playing this game for sure but later this year with a final and updated version

  • @Ulti
    @Ulti Місяць тому +36

    I like this game from what I've played so far, but I don't know that I click with the devs talking about bringing the ARPG genre forward. To me, this game almost doesn't tickle any of the spots in my brain that an ARPG does, it really just fully does feel like a Soulslike except with five minutes of getting used to a different camera, but past that it doesn't even register anymore.
    Edit: for the people commenting, I don't care about various definitions of an ARPG, I'm talking about the developers themselves invoking the Diablo-style ARPG comparisons in what I'm referring to. They're being very specific even if you feel the term isn't inherently.

    • @chidori0117
      @chidori0117 Місяць тому

      I mean even in this perspective there have been soulslike or at least souls inspired games before, mostly pretty small indie titles. The only thing I can see that this game does is also introducing random stats on gear into the formula similar to ARPG items.
      Aside from that its just advertising speak.

    • @jlstruyde
      @jlstruyde Місяць тому +2

      Most games are arpg though... there are different variations of arpg... arpgs are not just what diablo or poe is... elden ring is a souls like arpg. Borderlands is a first person arpg...

    • @Ulti
      @Ulti Місяць тому +4

      @@jlstruyde Regardless of how one feels about that take, that's not what the developers are talking about anyway, they're specifically calling out games like Diablo when they're talking ARPGs.

    • @kingragnork
      @kingragnork Місяць тому

      Souls games are ARPG.

    • @christophersanders7877
      @christophersanders7877 Місяць тому +3

      The problem the devs had when marketing this game is that they focsed WAY too hard on the diablo/POE side of things when marketing their game, when it was obvious from the gameplay that it was not going to be that style of game and had WAY more modern souls-like aspects then anything from diablo-like ARPGs. I also agree that the devs got a little too ahead of themselves when talking about pushing the ARPG genre forward because imo this game is not really unique compared to other isomectic indie games, it just stand apart sue to the excellent art style and animations. The combat alone is a very OVERUSED combat style that many games have been adopting since the souls games got big, and there have been plenty of modern isometric souls-likes that use the more slow methodical combat system, so they saying this has never been done before was just wrong.
      My biggest problem with games with souls-like combat is that the diversity of builds/playstyles are so dumbed down that it almost goes against the core of what makes diablo-like ARPGs so good and replay-able. There is only so many ways you can diversify stamina based combat that is very slow and back and forth oriented as 99% of the time endgame will be the SAME playstyle but with more damage. I would have much preferred them take inspiration from the Nioh games (or other Team Ninja games) rather then FromSoft, to see what a Diablo-like ARPG would be like if you actually had skill based, yet complex combat systems, and at the same time STILL have that power fantasy and excellent build diversity. This is why many Team Ninja games are in a league of their own because they are the only AAA ARPGs that have skill based combat, complex combat, deep gear/itemization systems, deep build systems, and deep endgame systems to keep players grinding, no other game has come close to combining these genres as good as Team Ninja.
      The devs made a great looking game and a well animated game, but nothing about this gameplay really sticks out as "genre defining" as the devs tried to sell their game as. I feel they got a little too big headed with their past successful games and thought they could just bust in an already competitive market and run over the competition, sorry but its never that easy.

  • @gotaplanstan
    @gotaplanstan Місяць тому +4

    Raxx, if you haven't already, you should play their Ori games. They kept A LOT of the art and design style in this that they used in those 2 games

  • @aminbayat8742
    @aminbayat8742 Місяць тому +1

    btw raxx in ds you can pick and equip all items you want and there is no weight penalty or stash fullness or anything you can just pick everything and there is no problem with that maybe item repairs were just a bit unforgiving but they were never near as this much

  • @Klimawandel20
    @Klimawandel20 Місяць тому +1

    a great review!

  • @KelekolioMalakina
    @KelekolioMalakina Місяць тому

    Raxx, thanks for the review. Looking forward for 1.0. Nice to see an aRPG that offers something different. Would definitely be interested in your take on Souls / Elden Ring. Aloha kakahiaka!

  • @demetristopouzis9015
    @demetristopouzis9015 Місяць тому

    I 100% agree on the stash/inventory management. By around level 10, I just stopped picking up items, gear included, all together. Rest of the time actually playing the game was a blast!

  • @phrozac
    @phrozac Місяць тому

    Rolling toward them works because it gets you inside their attack arc.
    I played over 150 hrs and beat everything in the game as well as the Crucible dozens of times. Repairing is only a problem early on. You eventually amass so much repair powder that you'll never worry about tools breaking again. But also, your tools will eventually become durable enough to outlast the time it takes to fill up your inventory, so you'll be able to head back to town to repair, thus eliminating the need for repair power altogether. I'm not sure how I feel about durability. If it was gone, I wouldn't miss it, but it's also cool to give you something to worry about that makes you make choices. It all depends how they balance it I guess.

  • @Gamers_RiseUp
    @Gamers_RiseUp Місяць тому +1

    So glad this game is being covered especially not solely from souls fans, it's a great take on these types of games.

  • @thisguyny8379
    @thisguyny8379 Місяць тому +1

    Is there a way to upgrade or craft a pick/axe/shovel that has better durability?

  • @NeilTapman
    @NeilTapman Місяць тому

    That first Elden Ring playthrough is life changing! Priceless!

  • @allanwaters9782
    @allanwaters9782 Місяць тому

    That's the best review we're gunna see to be honest!

  • @jimmyjohansson6266
    @jimmyjohansson6266 Місяць тому +2

    how do you get clay lategame? i been shoveling like 20 holes still no clay

  • @cypherpunk6417
    @cypherpunk6417 Місяць тому

    Been playing it myself and totally agree with you 100%. Feel the same way myself. Only made it up to the Riven Twins boss so far though. But inventory and mining pick disappearing when it loses all durability drove me mad. That said, for those two things to be the only major complaints, and ones that can be pretty easily fixed, overall is still a big W for the game. Despite the issues, enjoying it quite a lot. Taking my time, taking it all in, enjoying it.

  • @BorysXES
    @BorysXES Місяць тому +1

    There's "REPAIR" rune you can buy in first hour of game. Just slap it on any weapon and keepit in backpack. On use repair everything in your equipment.

    • @jwl2658
      @jwl2658 Місяць тому +1

      Yeah this is the current soft solution for durability. It’s not too intuitive but it works

  • @RiskOfPain
    @RiskOfPain Місяць тому +1

    of note: the "community chest" is a shared realm wide deposit when multiplayer launches. anyone on the realm will be able to take from it.

    • @meepo262
      @meepo262 Місяць тому

      Is it? I thought that might be the case but also thought it was probably just shared among your characters.

  • @Dan-mc7xg
    @Dan-mc7xg Місяць тому

    You nailed it! The inventory issue is horrible. The only thing you left out was the max stacks of 20, too low.

  • @CuriousZenWayfarer
    @CuriousZenWayfarer Місяць тому

    +1 for you getting into Elden Ring! Might be worth when the DLC comes out and there's hype back.

  • @melind82
    @melind82 Місяць тому

    I'd love to see Raxx do the Dark Souls remaster playthrough

  • @thejoyfuldragon887
    @thejoyfuldragon887 Місяць тому

    It really surprises me you've never played a souls game before, they seem like they'd be right up your alley. maybe one day you can go back and play some :) would love to watch the VODs (most of the time I can't join stream x_x)

  • @TheNorthenerSwede
    @TheNorthenerSwede Місяць тому +2

    I think the devs of this game are going to have a real problem after 1.0 comes out. Where are they going to put all their GOTY award statues? They're going to be swimming in them! Being a huge souls fan, and also a huge fan of diablo/last epoch/path of exile types of games, this blend is magnificent! Man what a good time I'm having in this game.
    Performance issues and other things aside, the feeling I get from playing this game is just amazing, and I wish the dev team all the best in the future!

  • @MrTimmyGT
    @MrTimmyGT Місяць тому +6

    2 hours in and the inventory system had me raging 😂. But the game is fun when the systems actually get out of the way and let you play it. One other thing that drove me nuts, even more than the inventory was fall dmg. Due to the awkward camera angles in some areas I died to fall dmg 3x more than actual enemies 💀

    • @Ued3b
      @Ued3b Місяць тому

      It's waaaay too brutal

    • @truuuupR
      @truuuupR Місяць тому

      It's been patched.

  • @eternal_light9382
    @eternal_light9382 Місяць тому +1

    I want to see Raxx Elden Ring. It's the right place to start and it is an epic journey. Depending on how much side content you play i guess

  • @shaunb8294
    @shaunb8294 Місяць тому

    I have been looking forward to picking this one up, but the inventory management issues you've described are absolutely a deal breaker for me. They're going to need to address that and be very, very vocal about it before I'll reconsider and come around to pick it up.

  • @enkerzan3755
    @enkerzan3755 Місяць тому

    That inventory and crafting system gives me some serious Valheim vibes...
    A question for you Raxx, how was the backtracking for when you die? Did you have to redo the entire zone from checkpoint? Or are the checkpoints pretty lenient?

  • @dragon_dyce
    @dragon_dyce Місяць тому

    1. you can get higher quality tools, 2. they increased the drop rate of repair dust that you just use and the gear durability goes up, so this issue he had with the game is solved now after update. Stash management gets better over time, Quest rewards to increase inventory space and you can put multiple chests in town to hold your items

  • @Nornagest84
    @Nornagest84 Місяць тому

    Just as I commented on wudis video - I really enjoyed watching you two play and I also enjoy the game much more than I first expected.

  • @thierryfaquet7405
    @thierryfaquet7405 Місяць тому

    Looks promising, i gonna wait launch to see if i buy it.

  • @anthonylowe8819
    @anthonylowe8819 Місяць тому

    I’m having an absolute blast raxx! So glad I just chose to trust them.

  • @provokatze23
    @provokatze23 Місяць тому

    Already run into inventory issues before i reached the town. Did not like that i had to drop/sell items where i didn’t know what they were for. I hope they give us more slots and increase the stack sizes.
    The death penalty and repair costs feel good after the first patch, but before that i nearly ended up naked and broke and that was almost enough reason to play something else. Am happy they reacted fast though.

  • @alexandersmith7433
    @alexandersmith7433 Місяць тому +1

    If you replayed now just 13 days later, you'd see alot of the changes you wanted already. They've been cranking out the patches since launch.

  • @camiddon
    @camiddon Місяць тому

    Great review Raxx, 100% agree with everthing you said. Fingers crossed the Devs make some changes.

  • @alexdethrose1910
    @alexdethrose1910 Місяць тому

    I think Elden Ring or Sekiro would absolutely be your jam. They're both fun. Sekiro Shadows Die Twice is phenomenal.
    Thank you for your review! I wasn't able to watch most of the stream yesterday, but having a recap is quite nice. I think imma give it a go.

  • @frankygaulden1443
    @frankygaulden1443 Місяць тому

    The way this game starts off is incredible and is more souls-like with an open world like level, leveling up, exploration, and then souls-like combat culminating in a boss. I thought the game would keep going like this from one level to the next, but then it switches to a decidedly more ARPG, grindy, type game where you're doing shorter quests from a hub, farming, etc... from that point on. I kind of wish they just had traditional levels, as this would've felt more souls-like, but I know they were going for a more never-ending type of play loop.

  • @phenomonox
    @phenomonox Місяць тому

    Elden Soulsborne games (Dark Souls, Bloodborne, Elden Ring) are sooooooo enjoyable to me. I would love to see your opinion on those games. I 100% agree with all of your feedback, and honestly I cannot wait for further updates. Because it does really feel like they are marrying these types of games together, and I love to see it. Honestly I would also love to see their take on how to introduce PVP into this game.....I was never a huge enjoyer of that content in Soulsborne....but the idea of it in No Rest for the Wicked makes me legit excited (I hope they give it a try).

  • @erikes3734
    @erikes3734 Місяць тому

    Been enjoying the game and have about 10 hours into it now! If you use a repair powder before hitting 0 durability on your tools it’ll repair them to full, no need to return to sacrament.

  • @malobuchino
    @malobuchino Місяць тому

    it's not only you, I also haven't played any souls like games, but I love ori and will for sure try this one.

  • @AeroSW
    @AeroSW Місяць тому +16

    I have a take away from this video, and that is that we need a name to refer to the Diablo-esque ARPGs as. Raxx in this video referred to these games as just "ARPG", though ARPGs are typically any RPG that uses Realtime Action Combat. This classification also includes Soul-like games (Dark Souls, Elden Ring, etc.) GGG or Blizzard should probably key the term referring to their genre of ARPG. The game being reviewed here is simply an "Isometric Souls-like" game.

    • @nicholaswilliams4598
      @nicholaswilliams4598 Місяць тому +1

      Yeah I'm saying the same thing in a lot of videos and comments. The language needs to change to temper expectations appropriately because people in certain game communities will conflate that genre term with a set of expectations they have out of games they are familiar with and enjoy. It's definitely affecting other genres too like 2d platformers and metroidvanias.
      People really out here saying click to move iso looter arpg is the only definition which just isn't true.

    • @quintonhoffert6526
      @quintonhoffert6526 Місяць тому

      I always call these games Diablo-likes. Joe Shely from D4 coined the term SARPGs (Systems Action RPGs) but I don't think it's as good a title as it could be. A lot of non-Diablo-like ARPGs place just as much importance on the outside-of-combat systems as Diablo-like ARPGs without being Diablo-like at all. For a very recent example, Final Fantasy VII: Rebirth is extremely systems-focused (as you'd expect of a JRPG) and your character, weapons and materia choices can make or break your combat experience, but despite that nothing in that game is even slightly Diablo-like. FFVII:Rebirth absolutely, 100% qualifies as s Systems Action RPG, as do many other system-focused games that aren't Diablo-like in their gameplay, so I don't think it's a good distinction. At the end of the day, Diablo-like is the best descriptor I can find for these types of ARPGs.

    • @ethanlarge3572
      @ethanlarge3572 Місяць тому +4

      I think “isometric ARPG” captures it pretty well, I’ve heard that used some places.

    • @dealswithdragons
      @dealswithdragons Місяць тому +1

      Back in the days of Diablo 1-2 we called them Hacknslash Rpg‘s, these days Diablolike seems indeed like the most descriptive term.

    • @fosteredlol
      @fosteredlol Місяць тому +3

      I've always heard ARPG refer to games like PoE and Diablo. Souls-like are games like Dark Souls and Elden Ring. I don't know when/why people started calling Souls-likes "ARPGs"

  • @sixbone
    @sixbone Місяць тому

    I absolutely love the art style in this game!!

  • @oni-one574
    @oni-one574 Місяць тому

    The most thorough lol. I may not have any interest in D4 anymore, but glad I'm still subbed. You should try Dark Souls 3/Elden Ring. They should just open up the slots. If they want to be a souls game, no point in hiding the slots. Forcing people to grind for tedium/convenience is terrible game play. Also, crafting in souls games is ignore-able/non-existent, it was only in Elden Ring and you could skip it entirely without worry.

  • @ArcDragoon
    @ArcDragoon Місяць тому

    "Rolling towards enemies" is because rolling usually has invincible frames. And the shortest distance to get out of an attack is towards an enemy because you're now meeting the enemy half-way in movement. They're coming at you as much as you are going at them, so you are actually relying on less distance to move. Whereas if you are rolling away back or side to side, you have to move more distance to get out of the attack. Combine both I-Frames and movement, and rolling towards the enemies is always the better call. The is generally not the better call when the enemy deals damage to you if you come into contact or a radius of them.

    • @armorvil
      @armorvil Місяць тому

      plus it may allow you to hit them in the back, no?

  • @drubizzy
    @drubizzy Місяць тому +5

    I pretty sure I hated my time in the game today. Giving you only a heavy weapon to start is atrocious. I was so bad with it I broke it in no time and discovered unarmed was way more effective. Lack of camera controls meant any dicking around I did was always risking a deadly fall and more gear deterioration which discouraged me from exploring much at all. I didn’t even get to town before turning it off. If they add camera rotation I’ll be back but I will never play it again if the camera stays fixed.

    • @Beltyra
      @Beltyra Місяць тому

      Sameeeeeee. The 2h to start? Did they even play their own game?? And then you can buy the other weapons....that are 10x more expensive than they should be for you to try them all out...
      Yeah I refunded the game.

  • @DirtRabbit
    @DirtRabbit Місяць тому

    Hey tax or community!!! Does anyone know, does the end of the EA campaign feel like an ending or do you think there will be more story, not just end game added?

  • @heilerbart
    @heilerbart Місяць тому

    At this point ive got 45 hours of playtime and have beaten everything. Even the endgame isnt really infinite yet as once you beat the Boss in there called Echo knight, it doesnt really continue afterwards. I am repeating it to grind legendaries still and im enjoying it. I do wish there is some more levels added to it so that its not always the same however.
    Otherwise i agree with pretty much everything thats said in the Video. You made some really good points.

  • @jorgeelias1294
    @jorgeelias1294 Місяць тому +48

    Raxx please you can’t let Elden ring pass by without playing it!

  • @karayi7239
    @karayi7239 Місяць тому +2

    Honestly, many of those "inconveniences" feel like they're there to increase playtime. the LAST thing they want is to ask $40 and for ppl to finish it in 5hrs.
    or the durability system was handled by a single guy who just put in rough numbers and didn't even bother to check how many deaths would break your gear, or how fast a pickaxe breaks.

    • @Beltyra
      @Beltyra Місяць тому

      So much evidence they didnt play their own game

  • @brianhouston7807
    @brianhouston7807 Місяць тому

    Thank you for putting your body and patience on the line for those of us looking on from the sidelines. The game looks great but it is clearly not my cup of tea as I suck at souls games. You would be right at home in Elden Ring and I personally would love to see you give it a shot.

  • @chrisrobertson3064
    @chrisrobertson3064 Місяць тому

    Inventory was rough with no stack item option. i had 3 different stacks of the same items on my player but had to move it to the storage for it to stack and then pull it back out

  • @RoxxSerm
    @RoxxSerm Місяць тому

    I learned 2 things from this video.
    1. I want to play no rest for the wicked, but ill wait for the first big patch.
    2. Raxx seems like he would enjoy the heck out of Elden Ring and games like that.
    And yes Raxx, id love to see you play souls-likes. Try one and if you get hooked to the concept, there is TONS of content for you to enjoy. I mean, You still got 2 months to play Elden Ring before the DLC comes out ;)

  • @Boonatix
    @Boonatix Місяць тому +1

    Did you clear the crucible dungeon with the boss there... ?

  • @wishingmoth8667
    @wishingmoth8667 Місяць тому

    I would love to see biw you get on with Nioh. It's still a soulslike game but it leans much more heavily into builds and itemisation.

  • @bongjai
    @bongjai Місяць тому +1

    Raxx, i highly recommend you to play the DLC for Elden ring coming out in June!!! Can't wait to see your stream! Many people will be crazy over it and you will get tons of new viewers and fanbase!

  • @blueaurus5302
    @blueaurus5302 Місяць тому

    If you liked this, you should consider doing a blind VRising playthrough when it comes out in may.

  • @RockoGoblino
    @RockoGoblino Місяць тому +1

    Yep totally agree after 10 hours of playing this amazing game, inventory is one of the few things in life that gives me the ''hide the pain Harold'' face. I will keep blasting this game here and there :) it has a lot of potential

  • @johnbui9041
    @johnbui9041 Місяць тому

    additional to the inventory issue is that the resources stored are limited to 20pcs, which make it even worst

  • @troyrarehale2517
    @troyrarehale2517 Місяць тому

    3% health on hit and the heal on kill are great you can actually get away from food altogether. If you put 3 focus rings on with focus regen on hit you can one shot almost everything using rune attacks and focus never runs out.

  • @HollowBreeZZe
    @HollowBreeZZe Місяць тому

    Dude, i'm playing on a laptop with a 3060 gpu and intel i7, at least 2 year old laptop, played the intro and the first part with 1-2 slight framedrops ...otherwise...flawless. good game so far. Beautifull to see and a lot like a souls game

  • @JaimicoCL
    @JaimicoCL Місяць тому

    Raxx always on point. Totally agree.

  • @spinefear4832
    @spinefear4832 Місяць тому +1

    Great video Rax. Would be amazing to you give Elden Ring a try. That game is amazing

  • @user-wf7yo2ix7h
    @user-wf7yo2ix7h Місяць тому

    Can not wait to play this on my Xbox 😊

  • @Shinnok789
    @Shinnok789 Місяць тому

    I would enjoy watching you play Elden Ring, and Bloodborne if you have a PS4 or PS5.
    If Elden Ring is more akin to Dark Souls, Bloodborne goes the other way: you have to be constantly aggressive, time correctly your invincibility frame dodges and parry with the gun whenever the enemy type permits it... It's a very well thought out and balanced game, quite a unique experience to have, one of the best ever made.
    Would be very interested to see you take either of those games on and hear your thoughts on them and on the best builds to use.
    Cheers!

  • @packatk7431
    @packatk7431 Місяць тому +1

    Interested in the development... probably won't buy it till there is a more complete game. Thanks Raxx.

  • @dakotabarrett5585
    @dakotabarrett5585 Місяць тому

    On the note of durability, you have 3 ways to repair and the blacksmith is probably the last one you should use. There are items you get and you can also use a rune that repairs all gear. I only had one tool break because I wasn't paying attention. You have up to 24 potential skill slots across 6 weapons. Just dedicate one slot to repair.

    • @dakotabarrett5585
      @dakotabarrett5585 Місяць тому

      Commenting on the inventory part, I've put a couple thousand hours into survival games so I was used to having organized chest for the various loot and making sure I tp now and then to store things so it wasn't a huge deal for me. But depending on how many items they add to the game throughout EA I could see it being an issue. As I've gotten further into the game (on my 2nd playthrough atm) I just stop picking up everything. If it's a common item and I don't need it, I skip. If it's uncommon or I know I have a use for it, I prioritize it.

  • @IoanFlorin10
    @IoanFlorin10 Місяць тому

    I use medium armor, but sometimes I can't roll. I press the space bar, and the character slightly nods the head forward, that's it. If I press the space bar twice quickly, then it rolls twice, and then randomly when I press the space bar only once, sometimes it rolls, and sometimes it just nods. Why is this happening?

  • @medicine2202
    @medicine2202 Місяць тому +1

    Rax is an invaluable resource if tapped, for game devs too utilize. The constructive criticism that rax provides is top tier.

  • @RussellD
    @RussellD Місяць тому

    do you think combat will ever evolve to be slightly faster paced, and ability to handle multiple enemies be closer to aRPG like PoE or diablo? obviously not as many, but is the combat system sophisticated enough to where you could successfully fight endless waves? i.e. echoing nightmares from d3?
    also, do you see co-op working well (i know they’re working on it)? I think this game looks perfect for my son and I to play

    • @DevlinXIII
      @DevlinXIII Місяць тому

      That will never happen, it against the design itself to have waves of enemies after waves as every single enemy in itself can be a death sentence if you are not careful.

  • @CubanBeastt
    @CubanBeastt Місяць тому

    Raxx streaming Elden Ring would be glorious

  • @Warsign01
    @Warsign01 Місяць тому

    I have difficulty timing the parry, seems like I'm early. Any tips? Also, 5950x/4090 no issues.

    • @Beltyra
      @Beltyra Місяць тому +1

      The parry in this game is about 1/10th of a second

  • @AdamKellar
    @AdamKellar Місяць тому

    It was validating to hear you note that other people are struggling with KB+M. It's a seriously difficult game without a controller.