Let's Give Mario Wonder BETTER Boss Battles!

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  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 225

  • @djsmashbal
    @djsmashbal 10 місяців тому +127

    This is exactly what I thought it should’ve been, something like NSMB on the DS where normal enemies became bosses, something very unique that was overshadowed by the koopalings or bowser Jr.

    • @thedraftingax5963
      @thedraftingax5963 10 місяців тому +4

      Same!

    • @ChumpstickCharlie
      @ChumpstickCharlie 10 місяців тому +6

      For sure, I loved the Monty mole tank and mega goomba fights out of those

    • @djsmashbal
      @djsmashbal 10 місяців тому +2

      @@ChumpstickCharlie don’t forget about Lakithunder

    • @ChumpstickCharlie
      @ChumpstickCharlie 10 місяців тому +2

      @@djsmashbal true world 7 was very interesting

    • @D4Nesquickster
      @D4Nesquickster 10 місяців тому

      @@djsmashbalThe Boss Battles in NSMBW was pretty fine

  • @Oceane1803
    @Oceane1803 10 місяців тому +88

    I think Kamek should have been a boss at the end of the ships since he's the one summoning them. Mixing his magic with the Wonder Flowers could have been crazy.

    • @jockson7574
      @jockson7574 10 місяців тому +1

      I think the broodals should’ve been bosses on the airships

    • @Mymy_64
      @Mymy_64 10 місяців тому +5

      ​​​​​@@jockson7574 The Broodals were only hired for the wedding. And they went out of business at the end of that game.

    • @jockson7574
      @jockson7574 10 місяців тому

      @@Mymy_64 if they went out of business then how did they still have robobrood?

    • @Oceane1803
      @Oceane1803 10 місяців тому +2

      @@jockson7574 I disagree with them being a part of Wonder, but I agree that, with them being based on the japanese legend of moon rabbits and the fact that they specifically live on the Dark Side of the Moon, they could have explored them more.

    • @Mymy_64
      @Mymy_64 10 місяців тому

      @@jockson7574 That's where you found out that they went out of business.

  • @lilharm
    @lilharm 10 місяців тому +57

    “Petey Piranha’s Painful Play” would’ve been the perfect name for a boss stage
    and it could be one of those levels that you can only play with a wonder effect, so that Piranha Plants would be singing the whole way, and the final arena is a stage like arena against Petey

    • @jaedenking9861
      @jaedenking9861 10 місяців тому +4

      That's actually a good name for a boss stage

    • @wizardsebastian5384
      @wizardsebastian5384 10 місяців тому +2

      Also, I had the idea that he is the boss of the Shining Falls palace.

    • @jaedenking9861
      @jaedenking9861 10 місяців тому +2

      @@wizardsebastian5384 are there any Piranha Plants there

    • @wizardsebastian5384
      @wizardsebastian5384 10 місяців тому +2

      @@jaedenking9861 it was a previous idea I had for proper bosses.

  • @alexanderman31
    @alexanderman31 10 місяців тому +41

    If Nintendo added these bosses and the Koopalings, Mario Wonder would definitely be Game of the Year worthy

  • @thebattleforce9402
    @thebattleforce9402 10 місяців тому +20

    Before I heard of the bosses, I also thought it would be like yoshi island with the newer enemies using the wonder flower or you using the wonder flower to take them down. One idea I had at the time was called "The goopa" which in my mind would've been the mini boss of the wubba ruins. Through the power of wonder flowers a koopa and wubba fused together to make this giant goo of a koopa with the koopa itself being in the middle of it. The goal of the mini boss would be to collect a wonder flower to turn yourself into a wubba, allowing you to enter the goo koopa. Then you and the koopa would essentially bash together to knock one another out of the goo, when you knock the koopa out he's vulnerable and you hit him. Then the wonder flower effect resets and you just repeat two more times getting slightly harder each. I definitely feel like if there was something between each of the bowser Jr. fights it would have absolutely spiced up each world's end fights.

  • @ProdigyMaster100
    @ProdigyMaster100 10 місяців тому +19

    I have a few different boss ideas:
    Pipe-Rock Plateau: Baron Von Bounce, a giant Sproing that integrates the stretchy Mario wonder effect. You can choose to either fight him tall or crouched. If you fight him when you are tall, he will stretch extremely high, forcing you platform to him. If you fight him crouched, however, it’s much simpler platforming mixed with the fact that you have poor jumping.
    Fluff-Puff Peaks: Fredd the Frigid, a large Outmaway. He acts incredibly similarly to the Snifberg fight from Yoshi’s Woolly World, but with slight differences. He can choose to roll snowballs at you, which gain size the more they roll. He can also rain snowflakes from the sky that fall slowly. The vulnerability point is when he does the under-the-ice attack Big Montgomery does in Yoshi’s Woolly World.
    Shining Falls: Humongohop, a large Hoppycat that integrates the Hoppycat transformation. He will jump around the room and attempt to drill into the ground and come out form under you. You need to dodge his attacks and get him stuck in the ceiling, causing him to fall and get his spikes stuck in the ground. Then you can jump up and ground pound his stomach.
    Sunbaked Desert: The Unfairoah, a Mumsie that uses the Speed Up/Slow Down wonder effect. He can use sandblasts and change the speed, requiring the player to watch out. He can also activate quicksand or sand geysers at random to move the player away. He also gets affected by the time changes, so when he gets slow, you can pull one of the pulleys on him, which will damage him.
    Fungi Mines: Wubbalmighty, a giant Wubba that uses the Wubba transformation. He has many things inside of his goo, which he will spit and create a maze. You will have to make your way through the maze and push a Konk onto his head. When this happens, he will try to chase you. If he touches you, it’s an insta-kill.
    Deep Magma Bog: The Rrrumbler, a self-proclaimed wrestler Rrrumba that uses the Spike ball transformation. It takes place in a rocky wrestling ring and requires you to dodge his attacks and wait for him to get tired. Then you need to gather enough speed to break his shell, leaving him vulnerable. After each hit, he will regain his shell.
    Petal Isles: Maw Maw the Ravenous, a boss before Missile Meg Mayhem. It works a la Prince Froggy from Yoshi’s island, where you shrink and get eaten. The difference, however, is that you will also be turned into a Goomba and have to platform as a Goomba to reach his uvula.
    I’m also deciding to give Kamek a boss fight because he was done dirty in this game. He will fly up in the sky his broom and summon the new Bullet Bill types. You have to platform up to him with a random Wonder transformation.

    • @jockson7574
      @jockson7574 10 місяців тому +2

      I was thinking sunbaked desert could make the angry sun return in a wonder event and he chases Mario more aggressively and shoots down fireballs and gets larger

    • @Mymy_64
      @Mymy_64 10 місяців тому +1

      My idea for Kamek would be him using the Wonder to get buff and start attacking you with his massive arms.

    • @ProdigyMaster100
      @ProdigyMaster100 10 місяців тому +2

      Good ideas! Really sad that Mario Wonder didn’t get original boss fights.

    • @FNAFman1983
      @FNAFman1983 10 місяців тому

      For Shining Falls, I was thinking Master Poplin, using the Royal Seed in order to summon clones of himself. He would be secretly working with Bowser and he would transform his Royal Seed Mansion into an actual mansion. You would have to platform through various "trials" while avoiding his attacks in order to reach him
      For Sunbaked Desert, I was thinking Ishmael, the head of the Robbirds. It would make sense with the Thousand Year Door's remake coming out on Switch next year. You'd battle him onstage in an Arabian marketplace set, and he would summon his Robbirds to attack you. He could also summon Gnawshers to tease the next level in the Petal Isles (Gnawsher Lair). There would be coins coming out from time to time that you would use to lure him towards you.
      For Deep Magma Bog, I was thinking Wario, and he would merge with the heart of the volcano like in Move It. He would spit lava balls at you and try to shoot fire out of his eyes. You would have to get his nostrils clogged with some popped Kernels three times in order to win.

    • @FNAFman1983
      @FNAFman1983 10 місяців тому +3

      Also, for the final boss, I think the final battle in game would be the first phase, with Castle Bowser ejecting you from the castle afterwards and attacking you there, starting the second phase. In this phase, he would summon Cloud Piranhas as well as use his hypnotic eyes in order to invert your controls, shooting fire at you and summoning Missile Megs and Seeker Bills. Then, in the third phase, he would be chasing you with his last breaths and summoning various wonder effects from the Petal Isles that have their own special twist such as the stage being half-submerged in lava and half-submerged in water, the floor of the stage crumbling and you having to dodge deadly acid rain as well as thunderbolts, and it could end with Bowser eventually summoning a horde of Gnawshers that chase you through each world, with the bosses from the previous worlds adding on to the chase with their own attacks. Eventually, you would go back to the entrance of the Flower Kingdom, where Prince Florian would become a Wonder Flower and reverse the effects of the Wonder Flower that Bowser touched.

  • @moxxiegaming9359
    @moxxiegaming9359 10 місяців тому +38

    It's funny to me how we players can come up with much better idea for boss battles than the people who worked on the game 😂
    10/10 ideas in my opinion
    Still I hoped they'd implemented a boss battle revolving around the dark cosmic energy stuff that was in fungi mines, it's never explained what it is or where does it even come from or why can it make a clone of mario

    • @Justcommentinhere
      @Justcommentinhere 10 місяців тому +3

      Its just "what if normal enemy strong?!?!"

    • @moxxiegaming9359
      @moxxiegaming9359 10 місяців тому +6

      @Justcommentinhere I know, but still it's more creative than "jump on bowser Jr 4 times and the stage changes a little every time you hit him"

    • @GreeeenThunder
      @GreeeenThunder 10 місяців тому +1

      mox?

    • @MadMax-ii8gq
      @MadMax-ii8gq 10 місяців тому +1

      Nintendo is just lazy sometimes. They can be creative when they want to, they showed it in this same game with the wonder flower events but chose to just not try for bosses except for the final boss.

    • @MadMax-ii8gq
      @MadMax-ii8gq 10 місяців тому +2

      @@JustcommentinhereWhich is far better than the copy paste Bowser Jr garbage 🗑️ we got.

  • @monsieurliquorice
    @monsieurliquorice 10 місяців тому +13

    The amount of effort and quality in all of your videos, and in such short time between them. Simply superb

  • @Accountnolongerinuse
    @Accountnolongerinuse 10 місяців тому +5

    To be honest, the thing this game really does well except for the bosses is give a variety of enemies and no level feels the same. I think if you have regular enemies becoming bosses it just sort of contradicts what this game has done well. Instead of similar types of enemies to ones we’ve seen before but make them totally unique instead of just having them be buffed up versions of enemies we’ve already faced

  • @BenHaliski
    @BenHaliski 10 місяців тому +6

    While I think the Koopalings as bosses is better than the dearth of bosses in Wonder, the best alternative would've been an original slate of bosses. And what would've really elevated Wonder is if it featured someone other than Bowser as the main baddie (like Wart, Wario, or maybe some original flowery nemesis for the Flower Kingdom).
    Bowser could have been a boss, but the final boss should've been someone else.

  • @YourGalToadette
    @YourGalToadette 10 місяців тому +4

    Names For Bosses
    World 1: King-rush (Bulrush Boss)
    World 2: The Outmaway Trio (Outmaway Boss)
    World 3: Hoppyqueen (Hoppycat Boss)
    World 4: Pharaoh Shova (Shova Boss)
    World 5: Queen Wubba (Wubba Boss)
    World 6: Revverdon (Revver Boss)

    • @Parakarry077
      @Parakarry077 10 місяців тому +2

      I would buy a dlc of this game to have these bosses

  • @Boyfriend-NG
    @Boyfriend-NG 10 місяців тому +4

    I know that this isn't related to the video, but I discovered a detail in Mario Wonder.
    So you know how when Mario or the selected character is off screen, a little bubble will appear showing where they are?
    Well, if you go off screen during a Wonder Effect, the bubble will now have little stars around it, and I thought this was pretty neat!
    I hope this gets included in one of your videos soon, and if not, it's ok! Anyway, great video!

  • @connorj1165
    @connorj1165 10 місяців тому +2

    Yeah I know in New Super Mario Bros DS They had some really good original boss battles so it would be cool if they brought back Mega Goomba from NSMB DS like where the Goomba uses the Wonder Flower and then transforms himself into Mega Goomba and you turn small as you have go on top of the platforms to jump on his head and then some of the other phases would be you turning into a Goomba and you have to figure out a way to get on top of him in order to finish him off. Or you can have a Hammer Bro use the Wonder Flower and then make him transform into a big sledge bro where you have to avoid his giant hammers in order to hit him or maybe throw them back at him. And one last thing so maybe for Piranha Plant they can have him use the Wonder Flower and have him transform into Naval Piranha from Yoshi's Island and you have to hit his weak spot which is his stomach in order to finish him off. Or maybe use The Koopalings again and then give them each a Wonder Effect boss fight now that would be cool. Or maybe have a boss fight for Kamek. Now this is what Nintendo should do next time whenever they do original bosses instead of having Bowser Jr and having two worlds having no bosses at all.

  • @elephantmarch
    @elephantmarch 10 місяців тому +4

    I think it'd be better to take the Bowser Junior fights in this game at put them in the Airships at the end, and give some original bosses in the main worlds like this, OR the koopalings. Heck why not a mid-stage boss that are like this?

  • @yourfriendlyneighborhoodsc1447
    @yourfriendlyneighborhoodsc1447 8 місяців тому +2

    This would NEVER have happened, but how cool would it have been if the boss level of fungi mines was like, full of wubba enemies, and the boss itself is revealed to be Tubba Blubba from the paper mario series. (and yes, my main reason for him being there is the name similarity. lol)

  • @riahi-falconenzo3316
    @riahi-falconenzo3316 7 місяців тому +2

    Boss Ideas
    W1: King Blewbird
    W2: Bowser Jr. Cannon
    W3: Thick Hoppycat
    W4: ???/Darlin
    W5: Posion Smackerel
    W6: Watery (BFNM)
    Petal Isles: Water Spike Statue
    Castle Bowser: Giant Bill (Shooter Bill)

  • @Shayne007
    @Shayne007 10 місяців тому +4

    I like the bosses that you came up with and here's an idea for a boss for Petey piranha i was thinking that he would be the boss in the fungal mine being controlled by fungi that are affected by a wonder flower that all i got but someone could come up with a boss battle with that idea 😊

  • @JaxonBellve
    @JaxonBellve 5 місяців тому +3

    King Boo and Cosmic Mario:

  • @theokhouri1838
    @theokhouri1838 10 місяців тому +1

    Boss names
    World 1: bullranpage (from the video opening
    World 2 : outamaway stack
    World 3 :hoppygiant
    World 4 : mumzi king
    World 5 : drum thing stack
    World 6 : wumgiant
    Petal isles : smackrel king
    Airships: giant bird ( shoot fireworks
    Final boss : bowser area recap bowser
    (I used the first ideas)

  • @joshuana5132
    @joshuana5132 10 місяців тому +4

    One thing I've noticed is that Bowser Jr. actually adds to the fight if you go long enough without hitting him. Why did the developers not have him do that from the start? Would have made the battles more interesting.

    • @shadowthief6471
      @shadowthief6471 10 місяців тому

      I think you are talking about the homing chomping bib attack

    • @joshuana5132
      @joshuana5132 10 місяців тому

      That's one, but there are others too. Like in that stealth one, he summons piranha plants if you wait too long.@@shadowthief6471

    • @reality8470
      @reality8470 10 місяців тому

      @@shadowthief6471If you wait even longer he has stage specific attacks like summoning Cheep Cheeps in the water arena

    • @reality8470
      @reality8470 10 місяців тому

      @@shadowthief6471If you wait even longer he has stage specific attacks like summoning Cheep Cheeps in the water arena

  • @pokefreak2112
    @pokefreak2112 10 місяців тому +6

    In an alternative universe where this happend people would say "all the bosses are just big versions of regular enemies you hit three times! So lazy and boring"
    some of the wonder seed segments were effectively boss flights, just not framed as such.

  • @Justcommentinhere
    @Justcommentinhere 10 місяців тому +4

    Tbh. I think that bowser junior was good boss fight...

  • @ssggggghhhsd9411
    @ssggggghhhsd9411 10 місяців тому +2

    we need dlc fixing the boss brooooo

  • @Mario_Fan_BR
    @Mario_Fan_BR 10 місяців тому +2

    My favorite enemy is hoppy cat

  • @WyattNoyes-oh3uc
    @WyattNoyes-oh3uc 10 місяців тому +2

    Actually, something that came to my mind when you mentioned sunbaked desert was the ninjis. They’re mentioned a lot in that world, and it makes me think the boss should be somewhat related to them. I can imagine sort of a dance battle similar to their level where you have to time your jumps to the beat to hit the big one while smaller ones try and attack you

  • @K_M279
    @K_M279 10 місяців тому +3

    Nin10doland = 🐐

  • @kimaster5893
    @kimaster5893 10 місяців тому +1

    My ideas
    World 1 petey piranha
    ( ground pound the ground to stick petey in dirt and bury the plant )
    Airship 1 reznor comes back
    ( the same fight from super mario world but all four have mini platforming chalenges to get to them )
    World 2 kamek
    ( the same type of fight he got in new super mario bros wii )
    World 3 shadow mario
    ( the whole castle level is a chase level where shadow mario is after you, and he uses paint to create slippery platforms. )
    World 4 koopalings
    ( each koopaling gets 2 hits 1 normal, 1 wonder effect )
    World 5 king boo
    ( puzzle boss required to stun with a light and making wind to suck king boo )
    World 6 bowser jr
    ( first two hits he fight on foot, then he gets in his clown car and it becomes a chase level )

  • @youmissedthejokebro
    @youmissedthejokebro 10 місяців тому +2

    Can you please take Mario Bros Wonder in your Intro, or Mario Kart

  • @fus1on_r3x80
    @fus1on_r3x80 10 місяців тому +1

    Maybe a king happy cat that uses its flexible body to spit out enemies by blowing up, then shooting it out, it shows that with an enemy before the fight and then for the fight u have to go inside and hit something before it shoots u out

  • @BoygeyMario
    @BoygeyMario 7 місяців тому +3

    Here's my ideal boss lineup:
    *Bowser Jr should've been a tower/fortress boss, as his fights feel more like mini-boss fights
    *Kamek should've been the airship boss
    *W1 Pipe-Rock Plateau: Petey Piranha, with wonder power giving him fire breath & vine whips!
    *W2 Fluff-Puff Peaks: Smognimbus, a Smogrin with weather manipulation abilities. (I'm talking icicle blizzards, fire tornadoes, lightning strikes!)
    *W3 Shining Falls: Master Popplin, he could've had ninja abilities to fight against!
    *W4 Sunbaked Desert: King Mumsy, the long dead pharaoh of Sunbaked Desert reanimated! (He'd fight with khopeshes!)
    *W5 Fungi Mines: Wubbamycosis, a mutant, Bogmire-like wubba that could've held all the Fungi Miners hostage.
    *W6 Deep Magma Bog: Kerpop-on-the-Cob, a giant, volcanic stone corn-cob that spews Kerpops from its body.
    *Petal Isles: Gooper Blooper, but with wonder power turning his ink into interdimensional rifts!
    Castle Bowser & the Special World are the only areas I'd leave alone.

    • @Soniosuperstar
      @Soniosuperstar Місяць тому +1

      lol Kerpop-on-the-cob… TAKE NOTES NINTENDO FOR YOUR WONDER SEQUEL!

  • @TCOFFICIAL01
    @TCOFFICIAL01 9 місяців тому +1

    For thinking up ‘original boss battles’, I’m seeing a lot of existing characters and enemies that you say would simply be upscaled.

  • @sebastianperez4461
    @sebastianperez4461 7 місяців тому +3

    World 1: Bonker The Bull - A giant orange Bullrush the charges at you and magically summons normal Bullrushes to attack you and you have to lead them into Bonker to knock him over, then ground pound him to deal damage. Repeat the process 3 times to defeat him
    World 2: Inmaway - A giant purple variant of Outmaway that kicks spells that conjure Bullet Bills, Ice Blocks, giant Spiny Shells, and fireballs in a random order. The sixth spell conjures a normal Koopa Shell. Throw the shell to trip Inmaway, then ground pound him and repeat the process to kill him. Sometimes, Inmawah alters the platforms to turn into Countdown Lifts, Linking Lifts, or a wooden block floor with Condarts in the way to keep you on your toes
    World 3: Smogiant - A giant Smogrin with muscular arms that pounds the cloud floor vertically while the mouth spits out flying Anglefish at you. When the flying magic Hoppycat lift shows, time your jumps correctly to let the magic Hoppycat hit the head of Smogiant, then repeat three times to defeat him. Magic Hoppycats die in two jumps, so be warned. The hands of Smogiant can also try to slap you in a horizantal line, so that you should also look out for.
    World 4: Magi-Mumsie - A normal mumsie, but covered in unjumpable spikes with also a hole at it's top to launch enemies like Snootles, Bone Goombas, and rolling spike balls at you. When Magi-Mumsie waves it's hand, it's gonna charge at you, so grab onto an upward vine to dodge. It can also summon a dizzy Armad, which can be used to damage Magi-Mumsie, so do that three times to defeat him. Keep in mind he can also summon a fire or melon piranha plant to shoot at you too.
    World 5: Thrower Taily (TT) - A giant Taily that uses his tail to chuck spike balls at you. TT can also use his tail to warp through the narrow tunnels to push you to your doom off the ledges and into a poison swamp. When he does that, instead ground pound his tail to stun him, then pull it back and let go to deal damage. Be warned that TT can also fake-out where he'll attack next too!
    World 6: Wonder Volcano: A normal mountain that was turned into a magic volcano thanks to a fallen Wonder Flower. He shoots giant fireballs, lit Hot-Hot-Hots, and Rrarghs to crash down on you unexpectedly. When he shoots out his rock heart on a string, jump from below to deal damage, then repeat to defeat him. Flying Fire spikes can also show up, so be warned.
    Was that any good? ❤😅

    • @christymaldonado9002
      @christymaldonado9002 5 місяців тому

      I Know! You Can make in art with DeviantArt make Bosses from Super Mario Bros Wonder

  • @theenderkirby
    @theenderkirby 10 місяців тому +3

    Really hope the game will get DLC of the bosses

  • @JemarcusTheLamb87
    @JemarcusTheLamb87 10 місяців тому +4

    We should have gotten a kamek boss fight

    • @MiniMack_12
      @MiniMack_12 10 місяців тому

      Facts. Kamek was there but we never got to fight him

    • @Mymy_64
      @Mymy_64 10 місяців тому

      With his own theme to boot.

  • @nekonomicon2983
    @nekonomicon2983 10 місяців тому +1

    The weak bosses were why i can't give this game a 10/10

  • @jaedenking9861
    @jaedenking9861 8 місяців тому +1

    Maybe after the palace, there should be a bigger castle called a boss gauntlet, which will work similar to the KO arena

  • @mattb6522
    @mattb6522 10 місяців тому +1

    Great ideas! Honestly, 2D Mario has a habit of not having great boss fights, but it seems like Nintendo didn't even try to do anything here. Sure the final Bowser fight was fun (but extremely easy), but any other unique bosses would have made this game even better! Granted, I really like this game, but I always enjoy a nice boss fight to cap off completing a world. Using the Wonder Flowers, the sky would have been the limit for many creative boss fights!

  • @B0ssguy
    @B0ssguy 10 місяців тому +1

    what is your fascination with mazes in boss battles lmao you mentioned it like 5 times

  • @barklava
    @barklava 10 місяців тому +2

    Nintendo should hire this man, these ideas are genious

  • @Wizzrobok2137
    @Wizzrobok2137 10 місяців тому +2

    I created a crystal king boss fight for Mario wonder. It was like the king could change elements between fire,ice and electrice. It was like the crystal king was ice element and Mario was fire and then the crystal king was fire and Mario electrice. It was a crazy idea

  • @vanessavanderbist160
    @vanessavanderbist160 9 місяців тому +2

    King popcorn is good

  • @Mariogamer1889
    @Mariogamer1889 10 місяців тому +2

    What program did you use to make the thumbnail? (The characters)

  • @gannazalevska1443
    @gannazalevska1443 10 місяців тому +3

    I was thinking something like this!

  • @ianbates7364
    @ianbates7364 8 місяців тому +1

    Here is why they did not do original bosses in mario wonder.
    more original bosses = less boss ideas

  • @sacripan4425
    @sacripan4425 10 місяців тому +3

    My takes on mario wonder original bosses:
    Junior could be the boss of airship levels
    W1 Pipe-Rock Plateau: Buff-Boom; Boom-Boom made monstruosly muscular with a wonder power, he could push pushable thing to crush you or chuck you blocks, throwmps or even hoppos you have to bounce off to reach his head
    W2 Fluff-Puff Peaks: Flakitu; a Lakitu wearing winter sports clothes (with the glass-mask thing skiers usually wear) on a cloud with a Freezy face (you know, those ice thing with their '~' face) instead of usual cloud smile, Flakitu would throw snowball at you will the cloud would pour dangerous snowflakes at you that can create pilling snowblocks, both can also use wonder power to blow gusts
    W3 Shining Falls: Boss Sumo; Not the most creative but he would fit the theme and he's pretty underrated
    W4 Sunbaked Desert: Tutantakle, a giant bloops looking like a pharaoh that consume the desert's water supply, because I want to keep the original plot of stolen water, the fight would be water based obviously, where you have to swim from bubble to bubble to reach his head
    W5 Fungi Mines: Cosmic Entity, a rift that take the form of enemies Mario & Friends can transform into (Goomba, Hoppycat or Wubba) that have different pattern depending of the transformation, it could also grow an elephant trump to spit poison at you, shoot fireball, shoot bubbles containing enemies or drill into the ground for surprise attacks
    W6 Deep Magma Bog: Petey Pyrhana (the y is intentional); Petey Pirhana recolored into a Fire Pirhana, could fit greatly into the world's theme since it's around lava and vegetation, plus since it's the penultimate world the boss HAVE to be a Pirhana Plant because Flower Kingdom ya know, she obviously spit fire or she use wonder power to rise the lava level and grow vine Pirhana you can grip to in the cielling, while she swim in lava and you have to wait till she peek her head out to jump on it, she can use the silhouette effect too.
    Petal Isles(Right before Castle Bowser): Wonder Kamek, could fit for the penultimate boss, he could try to use wonder power to cause sheningan like moving pipes, falling pipes, extention, perspective shift, bubble or a quiz riddle where you have to awnser right or you get hurt.
    Castle Bowser: I don't think this one really need change, maybe a final phase where Bowser become back to normal and you fight him whild the castle is crumbling into total Wonder chaos due to it being abused too much by Bowser

    • @jaedenking9861
      @jaedenking9861 10 місяців тому +2

      For the castle bowser, I would've expected a fire rain from his concert props to really make the player move

    • @sacripan4425
      @sacripan4425 10 місяців тому

      @@jaedenking9861 yeah this battle lack a bit of vertical objects

    • @jaedenking9861
      @jaedenking9861 10 місяців тому

      And for the sunbaked desert, it could've been a giant mumsie

    • @jaedenking9861
      @jaedenking9861 10 місяців тому

      And for the sunbaked desert, it could've been a giant mumsie

    • @sacripan4425
      @sacripan4425 10 місяців тому

      @@jaedenking9861 hmm already made a boss for sunbaked desert, I'd like them to be old well known enemies that doesn't appear in Wonder

  • @sirducksworthythe3rd842
    @sirducksworthythe3rd842 10 місяців тому +1

    It should of had all the koopalings as boss fights throughout the game

  • @AuthenticKale
    @AuthenticKale 10 місяців тому +1

    The BJR fight in Deep Magma Bog was probably the only fun one. I think the things that should have been changed were the battleship fights. They were sad.

  • @maxmaldonado8648
    @maxmaldonado8648 10 місяців тому +1

    Yhis is exactly what Nintendo should have did

  • @MachoDEDEDE
    @MachoDEDEDE 10 місяців тому +1

    I think it would of been very cool if James was also collecting wonder seeds for bowsers big wonder, and he could also use them for the upgraded enemies. That would give Kamel a good role in my opinion.

  • @janetq1694
    @janetq1694 10 місяців тому +1

    Fungi mines could have a baby thowp boss.The ground will be swaying and some mumsies will be there.The baby thowp will eventually fall into the poison.Each phase will have more mumsies and less baby thowps.

  • @janetq1694
    @janetq1694 10 місяців тому +1

    The level rolla koopa derby could have a giant rolla koopa with little rolla koopas skating around.You would have to jump off a koopa and throw it’s shell at the big one.Phase 1 could be grab the shell and throw it at the big koopa.Phase 2 could have ramps And the final phase could have music blocks.

  • @char_the_champ
    @char_the_champ 10 місяців тому +1

    Fourth

  • @LAFOX914
    @LAFOX914 16 днів тому

    Boss Ideas:
    W1: The Chomp-I-Rock (Piranha Plant Boss)
    W2: The Grim Winter (Dry Bones Boss)
    W3: DJ Lakitune (Lakitu Boss)
    W4: Monarchy Pokey (Pokey Boss)
    W5: Doomba Woomba (Goomba Boss)
    W6: The Solar Shell (Spiny Boss)

  • @siilvershred
    @siilvershred 10 місяців тому +1

    I love Mario Wonder but I wish they took some ideas from Super Princess Peach which is a gamle that has wonderful boss fights imo. Not too hard but entertaining and difficult enough for kids to have to retry a few times

  • @Mymy_64
    @Mymy_64 10 місяців тому +1

    I imagined that their would of been Koopaling clones based on either Flowers or Alice in Wonderland characters( Called the Piranha Planters or Seed Whackers).

  • @kirasmom2
    @kirasmom2 10 місяців тому +1

    Step 1 of making an enemy into a boss. Make. It. Big.

    • @Thatbandwiththatguy
      @Thatbandwiththatguy 10 місяців тому

      Yes! Omg... Wait.... What if.... Not big, but..... GIANT!

  • @jaedenking9861
    @jaedenking9861 8 місяців тому +1

    There could've been a sproing fight against a big one, and you had to find ways to climb up to its head to ground pound on it. After each phase, it gets taller and taller.

  • @MadMax-ii8gq
    @MadMax-ii8gq 10 місяців тому +1

    Ah yes fixing this game’s greatest flaw with actually fun unique bosses instead of copy paste Bowser Jr.

  • @sahilhossain8204
    @sahilhossain8204 10 місяців тому +1

    Lore of Let's Give Mario Wonder BETTER Boss Battles! Momentum 100

  • @zpoodle1245
    @zpoodle1245 10 місяців тому +2

    Wow these ideas are amazing

  • @BANBANALLSONGS749
    @BANBANALLSONGS749 Місяць тому +1

    Super Mario Bros Wonder 3

  • @wizardsebastian5384
    @wizardsebastian5384 10 місяців тому +2

    My ideas for proper bosses.
    Pipe Rock Platu: Big Bullrush
    Fluff puff Peaks: Great Condart
    Shining Falls: Master Lotus
    Petal Isles: Shiumarine
    Fungi Mines: Wubba Bubba
    Sunbaked Desert: King Mum-Rah
    Deep Magma Bog: Glarrg
    Those are just my take on the bosses.

    • @LAFOX914
      @LAFOX914 16 днів тому

      His name’s Master Poplin

    • @wizardsebastian5384
      @wizardsebastian5384 16 днів тому

      @LAF914 I just thought it would be an interesting name for him besides Poplin

  • @FNAFman1983
    @FNAFman1983 10 місяців тому +1

    I think that Master Poplin should have been the World 3 boss, secretly working with Bowser.

  • @carlierusselle4681
    @carlierusselle4681 10 місяців тому +1

    a really good boss fight would've been a giant dry bones or even dry bowser walking a giant Revver on it's cord as a leash, like the Revver was Dry Bowser's pet

  • @patheticdawg
    @patheticdawg 10 місяців тому +1

    I only watch for the intro

  • @KaedenDunn-rv1hf
    @KaedenDunn-rv1hf 5 днів тому

    I still think that they should have kept the Bowser Jr. fights, but made them AIRSHIP bosses instead of castle bosses.

  • @elephantgamerCH_TADCandMW
    @elephantgamerCH_TADCandMW 8 місяців тому

    Boss idea: Your tall mario going trough a hallway chasing a wubba. You have to chase it while dodging enemies until it gets cornered and you have to do this 3 times to defeat it.

  • @DaShortsCat
    @DaShortsCat 10 місяців тому +3

    Bro they should’ve done something like the broodals, completely new and random charecters

    • @DaShortsCat
      @DaShortsCat 10 місяців тому

      Nin10doland said wat I wanted lol

  • @user-34678dsslo
    @user-34678dsslo 8 місяців тому +1

    Smorgasbord - A giant Maw-Maw that eats different items in the area and gains different powers.

  • @MistaCoconutTheClassic
    @MistaCoconutTheClassic 10 місяців тому +1

    My ideas:
    I don’t really have any ideas for worlds 1, 3 or 6…
    World 2: Aracicle
    Giant Icicle spider that terrorizes the skies of the fluff puff peaks. It will spawn 7 small tiny versions of itself, called “Snow spiders”. Once you kill all 7 of them, Aracicle will start spewing icy clusters that will surely one shot you. After that, the aracicle will shoot a normal cluster. Now is your chance! You are immediately given a fire flower, for that is needed in the fight. You must shoot the cluster with your fire, until it goes back up, and hits Aracicle. You must do it 4 more times. During the third hit, Aracicle will shoot 12 snow spiders instead of 7, And it will shoot icy clusters faster.
    World 4: Great Desert Phoenix
    A giant foe from the desert skies flies above! Maybe it’s heat-y body was the reason why the water was gone! The Great Desert Phoenix is a giant foe you would wanna mess with. It has 4 different attacks. Its most common is its fire breathing attack. It will spew a singular fireball at you. Another attack it does is Its roar. It’s roar will stun you for 6 seconds. You only hear its roar once throughout the entire fight. Thirdly, It can slam its head down onto your boney little body. You must avoid that attack. Now is your chance to attack him! Lastly, it’s most deadly attack, It will flap its wings to summon massive firey rows to burn you. Watch out!
    World 5: Fungal Golem
    You have awoken a giant monster from the fungal depths. You must face it with your might.
    You immediately go 3D. (Not like condart maze, ACTUAL 3D). It will slam its giant fists to try to crush you. You must ground pound both of it’s fists to go onto the next part. After you do that, it’s mouth will open, and once you go in it you go back to 2D. you grab a wonder seed, turning you into a wubba. You must go through a deadly maze inside the golem’s anatomy, and you must reach its heart to deal damage.
    You must repeat it 4 more times. During the Golem’s third life, once it slams it fists, boulders will fall down.

    • @LAFOX914
      @LAFOX914 15 днів тому

      Let me give names of what could be your ideas for W1, W3, and W6.
      World 1: Rock N Roll (Giant Boulder Monster)
      World 3: Master Poplin (Obviously)
      World 6: Whiplash-Hot (Giant Arm made of Magma with a Fire Whip in its hand)

  • @caseyp8173
    @caseyp8173 10 місяців тому

    I agree with the enemy choices that could've been terrific and unique boss fights. This is my only complaint I have about Super Mario Bros. Wonder, because Nintendo seems to be TOO LAZY to add unique boss fights, other than just the usual fights against Bowser Jr. in the Wonder Effects and the Bowser final boss. 🤦‍♂️ I also have a few more unique boss fight suggestions, like what if a boss fight against a larger version of Ninjis, a Giga Armad, a Giga Meramera, a giant Moving door (I call this enemy a Terror Door 😁), and even giant version of a starbit-like Sugarstars. 👍👍👍 All of these could've been BETTER unique boss fights. ⚔

  • @MrArtist360
    @MrArtist360 5 місяців тому

    i genuinely do not understand how king/queen, or bigger versions of regular enemies are “original” bosses. that still just sucks

  • @kirasmom2
    @kirasmom2 10 місяців тому +1

    When I tried the mecha bowser boss fight I tried to throw the bob bombs into its mouth but then I realized there was a switch on its head

  • @Soniosuperstar
    @Soniosuperstar Місяць тому

    More bosses and the addition with the Koopaling would’ve made this game a lot better.

  • @Zenx-Zenox
    @Zenx-Zenox 10 місяців тому +1

    Mama mawmaw 😂

  • @ewaborkowska4058
    @ewaborkowska4058 9 місяців тому +1

    King BOO

  • @tristarnova3454
    @tristarnova3454 10 місяців тому

    How about in each world, Kamek manages to find the royal seed before you do, and uses to power up one of the enemies, a bulrush in world 1, an outmaway in world 2, a hoppycat in world 3, a mumsy in world 4, petey in world 5, mega fire spike in world 6, and himself in petal isles unfortunately having to use a wonder flower, since bowser fused with the petal isles royal seed, thus why his wonder state is lasting for so long; stopping you form making your way into castle bowser

  • @MinerGritz
    @MinerGritz 10 місяців тому

    Nintendo needs to go back to enemy-based fights like DS and Yoshi's Island, they just added a whole slew of new enemies and not one of them is a boss...
    Bowser Jr is literally not even an obstacle, Bowser Jr is a tiny pebble.

  • @juanpablolopezdelavega3138
    @juanpablolopezdelavega3138 9 місяців тому

    I thought it would be fun to have bosses related to plants including petey piranha and that in deep magma bog he could return but as a fire version like in super mario galaxy.

  • @Fad_kerbboi
    @Fad_kerbboi 10 місяців тому

    I really like the creativity they gave to the bowser Jr fight the bowser Jr fight the bowser Jr fight the bowser Jr fight

  • @sebthompson5848
    @sebthompson5848 6 місяців тому

    Come on. Like, 90 percent of the vid is just ''giant enemys'' Just too simple

  • @user-xs4tj8pv3y
    @user-xs4tj8pv3y 10 місяців тому

    Things you probably didn’t know about super Mario bros wonder suggestion. If you hold L and R you die I’m not sure if this is only on online or not

  • @FunkMonk-k0ng
    @FunkMonk-k0ng 10 місяців тому

    Great video! I think that for Shining Falls, a cool boss could have been Master Poplin himself since you see him all throughout the world as you play it. Having this twist at the end is probably better than a mere poplin house containing the royal seed. The level could be called something like "Master Poplin's Final Trial" or something along those lines.

  • @maddoxtheamazing6393
    @maddoxtheamazing6393 10 місяців тому

    You’re a Goomba and you have to fall on to some thwamps to hurt a giant mama

  • @jacksoncancro
    @jacksoncancro 10 місяців тому

    I was thinking a boss so it’s gonna be a piranha plant in a pipe that gets giant and gets spiky vine arms and jumps around the stage train like swipe that you and it has legs coming out of the pipe and it will get dizzy and fall down. Then you would have to ground pound on the head then you just gotta do that three more times but the second time the piranha plant sucks in a giant fire ball and then spit it out to small ones then in the third phase it would try to eat you in charge are you and then you get the Royal seed from out of its mouth.

  • @flameturtle64
    @flameturtle64 10 місяців тому

    It was out for one hour and there’s only 375 likes

  • @feddenator14
    @feddenator14 10 місяців тому

    Better idea for last boss instead of jumping on the beat bowser and the player are castles and shoot and chase bowser

  • @hdtheduck2293
    @hdtheduck2293 10 місяців тому

    "with a giant konk"
    Me: "NO MUM HE SAID KONK"

  • @codesymbi
    @codesymbi 10 місяців тому

    I imagine the Giant Bullrush like a Banzai Bill or King Bill covering a big chunk of the screen but behind you
    That would've been amazing, what a bunch of wasted opportunities

  • @simontc5430
    @simontc5430 10 місяців тому

    Nin10doland can you make a picture or a mod of the bosses

  • @athenalam5122
    @athenalam5122 10 місяців тому

    I would love to see this GIGANTIC WALKING FIRE PIRAHNA PLANT and for phase 1,2and3 the Plant loses a ability! Key:1 phase =1 lost ability.

    • @athenalam5122
      @athenalam5122 10 місяців тому

      Plus I put the key there in case you didn’t know what I meant

  • @Thatbandwiththatguy
    @Thatbandwiththatguy 10 місяців тому

    I got an Idea for a youtube video... Its like this one but Giant.

  • @browniebro102
    @browniebro102 10 місяців тому

    With the first airship level, I actually started throwing the bob-ombs in the robot’s mouth, but then I saw the button and was disappointed.

  • @perryakers4222
    @perryakers4222 10 місяців тому

    He'd better make a better bosses video for every other mario video game

  • @monsteeeeshorts
    @monsteeeeshorts 10 місяців тому

    The condart boss battle would be like Pikmin 3’s 4th boss, the scorner maestro I would imagine

  • @cocomo3141
    @cocomo3141 10 місяців тому

    I wish the other kooplings were boss battles fah real!!!

  • @noahmoscoso9464
    @noahmoscoso9464 10 місяців тому +1

    The true creative bosses

  • @fridaynightfunkinfan5627
    @fridaynightfunkinfan5627 10 місяців тому

    The cloud enemy’s name is spelled “Smogrin”, not “Smorgin”.

  • @SvG_NAZ0
    @SvG_NAZ0 10 місяців тому

    Or… what if, kamek was a boss fight instead? Like how they did in nsmbu but 10x harder

  • @Coconut-Mall-Direct
    @Coconut-Mall-Direct 10 місяців тому

    1:59 : Why did you kill the singing pirhana plant