Crash Bandicoot: The Wrath of Cortex Summing up all beta related contents

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  • Опубліковано 18 жов 2024

КОМЕНТАРІ • 47

  • @gasgiant1040
    @gasgiant1040 7 років тому +56

    This video taught me more than just beta stuff...it also taught me that TWoC's soundtrack is phenomenal!

    • @BetaTester
      @BetaTester  7 років тому +12

      it's fire

    • @MatteoComensoli
      @MatteoComensoli Рік тому

      @@BetaTester how can i play it ?

    • @oldschoolrapshorts69
      @oldschoolrapshorts69 3 місяці тому

      It has that Rachet and Clank feeling, despite being released 1 year before that game.

  • @GenGamesUniverse
    @GenGamesUniverse 4 роки тому +14

    What is funny but sad at the same time, is that the airplane level shown here was originally supposed to have started I believe Weathering Heights, but it was cut due to the fact that it was unwinnable due to the enemy planes being so difficult to destroy and take N-Gins ship down at the same time.

  • @PellaeonEU
    @PellaeonEU Рік тому +9

    Imagine if the developers had have enough time or if we get a remake. Would be the best Crash ever. But its my favorite with warped even if it have problems.

    • @vopros_otvetov
      @vopros_otvetov 6 місяців тому +1

      Same, man. Remake with all cuted content, including levels😋

    • @DrNeoPrototype
      @DrNeoPrototype 4 місяці тому

      They probably wouldn't add this stuff back in though since most of it was for crash bandicoot worlds and since insomniac made rachet and clank they had to throw all of this stuff out including the story that goes with it I would like to see this and twinsanity remade though still

    • @PellaeonEU
      @PellaeonEU 4 місяці тому

      @@DrNeoPrototype Most of this stuff wasnt for worlds, cause the concept was discarded very early before the real development and only a tiny concept level was made for it to show it the publisher. I would even say that the portals and the lava level are the only things from worlds, but they still wanted to use them with the classic Crash concept.

  • @MobileGameMusic
    @MobileGameMusic 7 років тому +15

    Some oddities I've found in the GameCube versions (PAL, NTSC and NTSC-J):
    - ats/levels (PAL only) has backup files
    - chars/A/AkuAku contains some backup files
    - chars/A/Crash contains "newCrash.hgo"
    - levels/a/snow_m has a file named "kev fix SNOW.CPT"
    - levels/a/cold_a has a "back" folder (earlier files). The contents are different in the PAL and NTSC versions.
    - levels/a/coral_c (NTSC-J version only) contains a "back" folder (earlier files)
    - levels/a/earth_r (PAL only) has a "b" folder (earlier files)
    - levels/a/seashell (NTSC-J version only) contains a "back" folder (earlier files)
    - levels/a/west_a, farm, seashell have unused .obj files
    - levels/a/western (PAL version) contains a lot of earlier revisions of files with an "_" added to the end of the file name, like "WESTERN.AI_" and "western.nus_", as well as folders named "bump" (empty) and "t" (earlier files, and other files with _ at the end of the file name).
    - levels/b/logos contains some backup files
    - levels/b/outro (NTSC-J version only) has a "Copy of outro.cut" file
    - levels/c/snow_b and levels/c/space_b contains a "b" folder (earlier files)
    - (PAL & NTSC only) There is a .dbg file of every .OBJ file with additional strings, like a version number. I guess you can get an idea of when certain levels were worked on, since some levels have an older version number.

    • @BetaTester
      @BetaTester  7 років тому +1

      Yeah, i've seen through the Japanese, American and European versions of the games. I've noticed those files

    • @MobileGameMusic
      @MobileGameMusic 7 років тому +2

      Have you looked at the TWOC demo on Official Xbox Magazine Disc 08 from July 2002? The /chars/A/Crash/ folder contains multiple revisions of the .hgo files, some .cfg files, and an error log file (which I found quite interesting) that shows file names and working directories used during the development.
      Here are the files, in case you haven't seen them: www.dropbox.com/s/n307unwytx8rmoi/Crashfiles.zip?dl=0

    • @BetaTester
      @BetaTester  7 років тому +2

      YoooO! Gotta check them files out, appreciated

    • @MobileGameMusic
      @MobileGameMusic 7 років тому +1

      More logfiles that were in the levels.dat file of the Xbox versions:
      pastebin.com/KqvNTV4u
      pastebin.com/WSfE8NPd
      pastebin.com/SqaTzpgd
      "Crunch_101_poop" :P

  • @CodedXtreme
    @CodedXtreme 6 років тому +4

    Thank you for the wide screen, 1080p and 60fps... The video is appreciated.

  • @e-122psi3
    @e-122psi3 2 місяці тому

    The astonishing thing is that this video feels dated by how many MORE discoveries have been found since then, such as the load screen minigame and several new animations like a diving one explaining why the beta hub spots are non-solid, as well as what the Proximity Crate was gonna do. Even AFTER the Worlds concept got ditched, this game had such a huge scope of ideas that just didn't make it.

  • @greenflashmetal
    @greenflashmetal Рік тому +2

    N. Gin in atlasphere levels? Now I saw everything. Anyway, what was his attack pattern supposed to be?

  • @Mike.F2005
    @Mike.F2005 3 роки тому +1

    The gecko reminds me of baby t and the lion reminds me of the tiny tiger boss from crash 3

  • @franciscodavi1323
    @franciscodavi1323 Рік тому +1

    I loved this video

  • @danielesgro2979
    @danielesgro2979 2 роки тому +1

    How does that have you the editor works, all correctly with no problems? And did it me when I tried to put various codes to run the editor on the emulator via programs it didn't work? For me it was, and is a real nuisance not being able to use the Crash Bandicoot editor.

  • @TheDreadfulReaper02
    @TheDreadfulReaper02 Рік тому +2

    Man, I knew this game had cut content but on this level? No way!

    • @PellaeonEU
      @PellaeonEU Рік тому +3

      The Devs had many ideas but had to finish the game very fast, thats why wo much is cut and why its not very polished. And thats why this needs a remake.

    • @TheDreadfulReaper02
      @TheDreadfulReaper02 Рік тому

      @@PellaeonEU Yeah it definitely isn’t a very polished game whatsoever but…if I were to be honest with you, I really wouldn’t want this game to be remade at all. If anything, I would prefer a Crash Twinsanity Remake over a newer version of this game. I just don’t think that the game really has enough there to justify doing a whole remake if you know what I’m saying.

    • @PellaeonEU
      @PellaeonEU Рік тому +2

      @@TheDreadfulReaper02 No, i dont know what you are saying. With all the cut concepts and maybe some complete new level, this would be an awesome Crash, i think even better than the best title, Crash 3. I played Twinsanity, but i dont see much potential for a remake. But maybe you have some good ideas for it? I would personaly see more potential for game with the concept of the planed Crash Worlds, which was supoused to be the firt more open Crash. And i can see the many potential in a Titans sequel with a evolution of allmost the same gameplay and style instead of mind over mutants. Or a complete new game which takes the best from Crash 2,3 and woc and without the problems of its about time.

    • @TheDreadfulReaper02
      @TheDreadfulReaper02 Рік тому

      @@PellaeonEU I had no idea that Crash Worlds was supposed to be the first Open-World Crash Bandicoot game prior to Crash Twinsanity! That’s pretty cool actually!!!
      Also, a sequel to Titans *could* work too…but that’s only if the internet pussies don’t get too offended by it this time lol!

    • @PellaeonEU
      @PellaeonEU Рік тому +1

      @@TheDreadfulReaper02 True. People hate and hype things for no reason in the internet instead of just talk about things you have knowlege of and really played it.

  • @anastasia5038
    @anastasia5038 7 років тому +1

    Nice.. Thanks to HD Graphics and extremly smooth 60FPS

  • @krash2
    @krash2 5 років тому +1

    I love your channel bro!

  • @kevinfelten9059
    @kevinfelten9059 3 роки тому +1

    CRASH BANDICOOT THE WRATH OF CORTEX ALL SOUNDTRACK V2"5 2021)😃😃

  • @KaiserAllen
    @KaiserAllen 4 роки тому +1

    Why did you add the blur effect to the test zone? It doesn't make sense.

  • @scrappyboi1564
    @scrappyboi1564 7 років тому +3

    Hey Bud! How is twoc going? Maybe i can help with animations

  • @jeancarlolosanohuerta2845
    @jeancarlolosanohuerta2845 2 роки тому

    Hello, could you tell me what program do you use to explore the games please?

  • @jeancarlolosanohuerta2845
    @jeancarlolosanohuerta2845 2 роки тому

    Hello, could you tell me what program do you use to explore the games please

  • @pineappleinthedumpster884
    @pineappleinthedumpster884 7 років тому

    pretty crafty

  • @cataccount0
    @cataccount0 7 років тому +3

    Lol, nice job

  • @MatteoComensoli
    @MatteoComensoli Рік тому

    How can i play the beta ? Is there a iso for emulation ? Can be played on original hardwere too?

    • @SammEater
      @SammEater 5 місяців тому

      I don't think it works on original hardware, but you can easily find the beta isos on internet archive.

  • @PyroMaker3
    @PyroMaker3 7 років тому

    NICE

  • @StuD44
    @StuD44 7 років тому

    Where can I find testzone uncensored?
    And where's red sea fish?

    • @BetaTester
      @BetaTester  7 років тому

      Well, i already made a video about it. I did not intend to censor this part... I don't know what happened

  • @JerkBike101
    @JerkBike101 7 років тому

    What is wrong with Fire_R.zip?
    Didn't seem corrupted to me.

    • @BetaTester
      @BetaTester  7 років тому

      Some of the scenery is missing. And the transition between the x-ray is slightly different. I made another video about this, and it was very different as i just file swapped some and not all the files.

  • @evilcrashbandicootthetouho2753
    @evilcrashbandicootthetouho2753 5 років тому

    Dinosaur