Wipeout (Sega Saturn vs Playstation) Side by Side Comparison

Поділитися
Вставка
  • Опубліковано 30 кві 2016
  • Wipeout Comparison - Sega Saturn vs Ps1/ Playstation.
  • Ігри

КОМЕНТАРІ • 656

  • @stufaman
    @stufaman 8 років тому +80

    I was pleased with the Saturn port back in the day. But PS1 version is the clear winner here.

    • @MorrisseyMuse
      @MorrisseyMuse 7 років тому +2

      stufaman should've gone to Specsavers.. :)

    • @stufaman
      @stufaman 7 років тому

      Sell me the better version.

  • @Nexus9_KD6-4.8
    @Nexus9_KD6-4.8 7 років тому +75

    Playstation version has smoother FMV, more vibrant colors, slightly higher resolution textures, transparencies (not the famous Sega mesh effect), and a somewhat smoother frame rate. Still I'm impressed how close the Saturn came considering the remarkably different and complex hardware and the lack of decent developer tools, plus that whole inexplicable quadrilateral thing. I think the Saturn was likely capable or more than we ever seen during its lifetime. To a lesser degree this is also true of the N64. I would not be surprised that if a developer were able to perfectly master and balance the Saturn's resources, that it would be able to meet or perhaps even exceed the Playstation's 3D capabilities.

    • @bazingabazonga
      @bazingabazonga 2 роки тому +2

      Interesting

    • @vilangel78
      @vilangel78 Рік тому +13

      El problema que arrastraba Sega Saturn fue su arquitectura compleja. Hoy en día es fácil y común programar con dos, tres o incluso más núcleos simultáneamente. Sin embargo, a mediados de los 90's trabajar con dos procesadores en paralelo era una odisea que estaba al alcance de muy pocos. Incluso el genio de Sega Japón el señor Yū Suzuki tuvo serios problemas con el sistema. Se producían cuellos de botella muy acusados, con la inevitable pérdida de capacidades y potencial por el camino. Saturn desde el punto de vista técnico es mucho más potente que PlayStation, llegando a poder mostrar gráficos depurados gracias a los polígonos triangulares Quad (dos vértices con el mismo valor) que manejaba nativamente la plataforma. Sega no llegó a tiempo a la hora de distribuir los necesarios kits de desarrollo a terceras compañías. Un grave contratiempo que dejó al sistema sin capacidad de competir en el mercado. Si la Saturn hubiese sido bien exprimida, habría podido mostrar gráficos cercanos (salvando las diferencias) a una Nintendo 64... y no lo digo de broma. Saludos desde España 🇪🇦🇪🇺

    • @profo4544
      @profo4544 Рік тому +5

      This is usually the opposite with saturn games, the saturn version of mortal kombat trilogy has better resolution and audio, but alot of there ports lack. Alot of there best stuff came out in 96 97 because the programmers knew how to use the internals to code better and more efficiently with the other cpu. Saturn bomberman, trilogy, mega man x4 these are all late games and all imo look better on saturn. Saturn bomberman isnt on ps1 but its just dope as hell, one of my alltime fav games i bought a sealed legit copy and kept it mint.

    • @germantorre1422
      @germantorre1422 Рік тому +1

      Search XL2 work.

    • @profo4544
      @profo4544 Рік тому

      @@germantorre1422 came up with some sound measuring device.

  • @BedtimeStoriesChannel
    @BedtimeStoriesChannel 7 років тому +149

    PS1 version easily. But let's not forget this was fully utilising only one of the Saturn's two CPUs. I feel it could have done this game better had the devs known their way around the hardware.

    • @robertojaketti7370
      @robertojaketti7370 6 років тому +17

      Bedtime Stories i heard now from multiple programmers that developed games for ps1 & saturn that when it comes to true 3d graphics the ps1 was clearly the more capable console.

    • @BedtimeStoriesChannel
      @BedtimeStoriesChannel 6 років тому +29

      Roberto Jaketti Right, and we're just supposed to take your word for it. I only heard of one dev who explicitely said that. But even then, it was probably because those devs were not utilising the second CPU.

    • @robertojaketti7370
      @robertojaketti7370 6 років тому +15

      Bedtime Stories so you even heard urself now from 'one' dev. Well i heard it several times, here on youtube and in videogames magazines in the 90s. Believe whatever you want.
      Quote: 'it was probably because those devs were not utilising the second CPU.'
      What? So now you want me to take ur word for it? Or dont you think the devs are a way more reliable source into those matters?
      How can i even take you serious after that? Are you in chronic denial?
      The two cpu was the whole architecture problem in the first place. Two cpu on one bus? They were never meant to work together, so good luck with that.

    • @TeeroyHammermill
      @TeeroyHammermill 6 років тому +15

      +Bedtime Stories: Nah. I'm confident they were maxing out hardware capabilities here. PSX was simply better than Saturn at 3D.

    • @godzilla7391
      @godzilla7391 6 років тому +6

      Roberto Jaketti Yeah, much as i prefer the Saturn that gen, it was a issue that most programmers couldn't get the most outta the Saturn. I think both CPUs couldn't access the ram pool at the same time, or something like that. Also advanced dev kits were given to devs a little late in the lifecycle. Imagine what they could've got out of the Saturn had it stayed in the console market longer. It was very successful in Japan though

  • @DTM-Books
    @DTM-Books 5 років тому +15

    Wipeout is great on both systems, but PSX has a higher and more stable frame rate, plus those super cool lighting effects and licensed music. It's the showpiece of the Playstation launch and still looks terrific. Saturn version definitely looks a bit choppier with a lower frame rate, and the transparencies are either absent (weapons) or replaced with mesh-patterns (shields). On a CRT w/RF or Composite, you won't notice the latter, but you will see the dots in S-Video.
    In Saturn's defense, I will say that the vehicle handling is better, and you don't grind to a halt whenever you touch the sides of the track, but scrape and glide past. Fortunately, Psygnosis added this to the sequels.

  • @ronindebeatrice
    @ronindebeatrice 7 років тому +11

    Don't forget that wipeout xl was out for the PS around the time the Saturn port came out, and it was a vastly improved game in general.

    • @eponymous7910
      @eponymous7910 4 роки тому +1

      Yeah the original's collision detection was brutal! It absolutely punished you for touching the track perimeter. Favourite part of 2097/XL was grinding along a wall with the sparks flying everywhere! And the quake disruptor of course...

  • @geraldperez2768
    @geraldperez2768 7 років тому +3

    I have both! It's cool to see a side by side comparison.

  • @adroharv9213
    @adroharv9213 6 років тому +4

    it looks to be fully playable on the Saturn but obviously it suffers a lower framerate. This was such a glorious time back when the Playstation launched and I cherish the memories. Ended up ditching it however for an N64 but you can never take credit away from how extraordinary the Playstation arrival felt. From 1997 onwards however it was the N64 all the way for me and a couple of Saturns. Great memories of fun times on all these. Still have my N64's hooked up

  • @mOczakowski
    @mOczakowski 5 років тому +6

    I didn't realize that my old Saturn's video playback & frame rate was so much more choppy than PS1's, side by side it clearly constantly stutters a bit as if it was running at slower frame rate or constantly swapping out of CD buffer or something, and the FPS drop is quite large probably in the 20-24 range & visibly slows down into mid teens in certain turns, weird. When u play the saturn u don't notice it, but side by side it quite shocking how PS1 frame rate is rock solid, even though Psygnosis developers said its locked at 30fps it looks smoother than that... ok this is now bothering me & i gotta get my cousins old PSX and play this thing on it.

  • @Zentron
    @Zentron 8 років тому +4

    I played both versions to death years ago, I had the Saturn version, by bro had the PlayStation version. The PS1 had the best graphics and the higher frame rate... and yes, the professional music artist tunes, but, the Saturn version I found the crafts looked like they were actually travelling at the speeds displayed. I too believe the Saturn version to be the most controllable, which is most noticeable while playing the Silverstream track. Last thing, is the music... I like all the tune from Orbital, Prodigy, Chemical Brothers, but, I did preferred the tracks used for the Saturn version and was rather disappointed that they didn't appear on the audio CD release :(
    Overall I do prefer the Saturn version, not because I'm a Saturn fanboy, though I one at that, I just found it a better playing experience, my bro did to, often I found he'd gone in my room and played on it whilst I wasn't around, even though he has his PS1 version.

  • @scorpiosx477
    @scorpiosx477 6 років тому +19

    Ps1,better texture quality and frame rate

  • @EvertonWallaci
    @EvertonWallaci 5 років тому +1

    Muito bom esse canal, forte abraço 👍

  • @victormartinosset4712
    @victormartinosset4712 8 місяців тому +1

    This music hits me hard @ nostalgia

  • @Fendera1
    @Fendera1 7 років тому +15

    can't wait for the WipEout Omega Collection

  • @turdferguson8928
    @turdferguson8928 5 років тому +7

    Holy frame rate, Batman!

  • @Carsonj13
    @Carsonj13 6 років тому +10

    PlayStation version looks smoother and runs at a noticeably higher resolution so it wins.

    • @clarenceboddicker6679
      @clarenceboddicker6679 3 роки тому +3

      The Saturn version is not bad considering the game is only utilising one of the Saturns two CPU's, the game is effectively using only 50% of the Saturns CPU power. It's a shame the Saturns complex dual CPU architecture was so overly complicated to develope games for.

    • @Carsonj13
      @Carsonj13 3 роки тому +1

      @@clarenceboddicker6679 Oh, I'm well aware of that. This is actually a good way to play the game. Looking at other Saturn third party games (that weren't built with the hardware in mind) things could have gone a LOT worse.
      Also, one thing I failed to mention is that, although it can't be seen here due to window size, the PlayStation version DOES admittedly have "full-screen dithering" while the Saturn only dithers transparencies.

  • @bangerbangerbro
    @bangerbangerbro 4 роки тому

    Why does the picture where it says what game it is under the description have the cover for Wipeout 3?

  • @nickiebanchou
    @nickiebanchou 7 років тому +10

    i've always been amazed by the smooth look on the playstation , especially that early in it's life when all other games were a pixel mess, even wipeout 2097 looks less smooth, as if the original one had some kind of filter ....
    now i see that the saturn is indeed rough as hell :D

  • @l34052
    @l34052 7 років тому +2

    The graphics are less pixellated on the PS but the sense of speed is better on the Saturn.

  • @javislam3643
    @javislam3643 3 роки тому +1

    I bought the sega Saturn first before the PlayStation. Wipe out sound track on sega Saturn was crystal clear. Luckily I used to record the soundtrack on audio cassette. Them days.

  • @profo4544
    @profo4544 Рік тому +2

    The saturns running a playstation port. If you compare most saturn games to ps1 equivalents, especially later era saturn games when the devs started learning how to get more out of the other cpu and use it, mortal kombat trilogy is higher res and better sound on saturn than ps1, mega man x4 and mega man 8 are both superior on saturn than ps1 also, theres alot of others, most 2d stuff the saturn could do really well. Saturn bombermans my favorite game for it. Layersection is dope, darius gaiden, those style games are really good on the saturn. The saturn also has a better pad for fighting games because its 6 button layout, and a better D pad. The weird game is Castlevania sotn, the saturn version has extra stuff but runs a little weird. Some people still prefer the saturn, but i own a og black label copy of sotn on ps1, thats one of my alltime favs, tactics to. Both systems were great, saturn was almost unknown in parts of the US, alot of people still really have no idea what came out for this thing. I knew someday sega stuff was going to start getting super expensive, and saturn stuff definitly is. Ive seen just the disc in scratched whatever condition of saturn bomberman sell for 400-500 dollers, they go on ebay all the time.

  • @kxg9000
    @kxg9000 8 років тому

    Good one! Do N64 VS PS1 Versions next!

    • @windowsxpnt2347
      @windowsxpnt2347 3 роки тому +1

      the n64 version of wipeout is a totally separate game to wipeout on the ps1/saturn

  • @mikulustudios
    @mikulustudios 7 років тому

    I like this channel really, it's great!! Psx version is much better in graphic quality, sega saturn is a bit pixelated on this game wipeout.

  • @nohozana
    @nohozana Рік тому +2

    I always liked the saturn port more than the ps1 version due to one thing, Control. The ps1 feels slow in the racing department and punishing when you hit corners whereas the saturn was just plain fun to me. The fps and visuals may be better on ps1, but I love the fast paced fun saturn port compared to the original.

  • @LampShopping
    @LampShopping 8 років тому +74

    playstation is so much smoother than the saturn

    • @TheUltimateSEGAman
      @TheUltimateSEGAman 6 років тому +10

      Nope Saturn wins.

    • @robertojaketti7370
      @robertojaketti7370 6 років тому +15

      raspoutin its not his eyes, its his mind.

    • @robertojaketti7370
      @robertojaketti7370 6 років тому +1

      raspoutin from time to time i troll myself also to piss certain folks off, cos they deserve it, but i do keep it real, at the end of the line these comparison video comment section really getting pathetic and desperate. People make up the dumbest shit to defend their 'brand' of choice, whatever that even means...and i dont think its all trolls, that is actually the sad part.

    • @robertojaketti7370
      @robertojaketti7370 6 років тому

      raspoutin yeah, i know, im not sure what comparison you are pointing at but its very unlikely a dreamcast game looks better than a xbox game, in graphical sense even ps2 and gamecube which are more powerfull than dreamcast, most of the time couldnt hang with xbox graphics.

    • @elgoog-the-third
      @elgoog-the-third 6 років тому +1

      The PS2 definitely _doesn't_ look better than the Dreamcast. Gamecube and Xbox on the other hand both are; they were released two years later, and it shows.

  • @AmaroqStarwind
    @AmaroqStarwind 7 років тому +15

    The Sega Saturn version has some exclusive music and more forgiving physics (less speed lost when you hit things), but the graphics and performance are both worse overall.
    I do find it amusing how your lap times are faster on the Saturn version, despite the essentially unplayable framerate. I also notice that the Saturn version you're playing is a European copy (red HUD), while the PS1 version you're playing is an American copy (yellow HUD).

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 4 роки тому

      "I do find it amusing how your lap times are faster on the Saturn version" : you actually answered that yourself, the physics are more forgiving, which results in better lap times.

    • @AmaroqStarwind
      @AmaroqStarwind 4 роки тому +2

      youuuuuuuuuuutube But the worse framerate makes it harder to react in time.

    • @windowsxpnt2347
      @windowsxpnt2347 3 роки тому +1

      i only have the saturn version, and the frame rate is quite good, i honestly can't see that much stuttering unless i see a direct side to side comparison

    • @RetroGamesBoy78
      @RetroGamesBoy78 2 роки тому +1

      @@AmaroqStarwind
      if you know the courses, what is there to react to? And If there is any delay due to a lower frame rate, you make your turn a fraction earlier. Also, the frames rate is far from "unplayable". I do have both versions, and the difference isn't particularly noticeable.

    • @AmaroqStarwind
      @AmaroqStarwind 2 роки тому

      @@RetroGamesBoy78 The course isn't the only thing I'd be reacting to. I'd also be reacting to events to and AI racers.
      The "unplayable" bit was hyperbole though.

  • @GamingPalooza
    @GamingPalooza 8 років тому

    Cool stuff, very similar to the "Console Wars" and "Vs" series.

    • @vcdecide
      @vcdecide  8 років тому +1

      +Gaming Palooza Empire Welcome to my channel xD
      I plan on making cat games, what's your opinion about that? :S
      I believe that competition is the best way for both parties grow ...
      I like your channel, and would not want to be seen as copycat ...

    • @SEGAHEADDY
      @SEGAHEADDY 7 років тому

      Competition is good. Pushes each channel to do their best. So far, I'd say Canal vc Decide has the upper hand.

  • @youuuuuuuuuuutube
    @youuuuuuuuuuutube 4 роки тому +6

    Omg, I just noticed something much better on Saturn than PSX: track collisions! The PSX often puts your ship to a complete stop, and your ship does a 360 degrees roll when that happens. This seems to have be improved on the Saturn.

    • @rsouth454
      @rsouth454 3 роки тому +1

      Yes that was actually noticable at the time back then ? But the lack of smooth framerate really interfered with gameplay imo. I had both versions

  • @RetroGamesBoy78
    @RetroGamesBoy78 2 роки тому +46

    What most people here who are slagging off the Saturn version haven't really taken into consideration is that its a port from the PlayStation version, which in its self is always going to create problems and differences. The game was made using the PlayStation hardware, using the best of what that hardware had to offer, porting it to a machine with different hardware architecture isn't going to give you the same result.
    Take a look at Exhumed/Powerslave, the Saturn version was created first, (using both CPUs) and is excellent, Labotomy Software decided NOT to port the Saturn version to the PS because of the differences between the two machines architecture, the PlayStation COULDN'T do what ghe Saturn was doing, the PS version ends up being a very different game because of this and unfortunately also isn't as stable as the Saturn version with some pretty bad texture warping.
    Its proof (like with many other titles) when a game was built from the ground up on Saturn, and by people who knew what they were doing, those games really show the Saturn is more than capable 3D machine.
    I can't remember what developer said it, but there was a quote saying "if you struggle to program using 3D on the Sega Saturn, then your not a very good game developer"

    • @SonySupporter
      @SonySupporter 2 роки тому +1

      Power Slave has alot of 2D objects and the VDP2 is drawing the sky and weapons. Thus PS1 will always be in disadvantage in games with 2D stuff. In fully 3D games, however, Saturn just can't compare, especially in framerates. Tomb Raider was created on Saturn, but runs better on PS1 because it's mostly 3D with very limited 2D objects.

    • @RetroGamesBoy78
      @RetroGamesBoy78 2 роки тому +2

      @@SonySupporter
      Sorry but that's a weak argument. the Tekken, Final Fantasy, Resident Evil games (to name but a few) are all heavily reliant on 2D images, and you'll find 2D in just about every PS1 game you play, it's just produced differently.

    • @SonySupporter
      @SonySupporter 2 роки тому

      @@RetroGamesBoy78 All fully 3D games(multiplatforms) run better on PS1, even Tomb Raider 1 which was developed for Saturn and is fully 3D game, more than Power Slave. In combination of 3D and 2D, Saturn is better. Power Slave is not fully 3D, Tomb Raider is.

    • @sloppynyuszi
      @sloppynyuszi 2 роки тому +1

      @@RetroGamesBoy78 I don’t think he was saying that the PlayStation can’t do 2D, but that the PlayStation can’t do 2D as well. Street Fighter Alpha 3 shows in the right hands the playstation can do a great 2D beat-em-up too, and I think that the Saturn needs an extra RAM cart for most of its fighting games doesn’t say much of it base power either. But still overall The vanilla Saturn did 2D better than PlayStation and when developer knew how to use the hardware properly they could make games the PlayStation would struggle to handle. I think powerslave is a good example. I would argue DOA 2 as well. As it runs in the Saturn’s high res 60fps mode like VF2. They basically had to remake a different game on PS1 when converting that.
      Resident evil and Tekken aren’t doing too much in the 2D department. Tekken usually has a plane mode 7 floor and a flat BG. With nice 3D characters. Tekken never seemed to push the PS1 technically. It seemed like great art direction and gameplay at work here. Resident evil is just basic 3D characters roaming around a jpeg. Good art direction but not much complexity.

    • @RetroGamesBoy78
      @RetroGamesBoy78 2 роки тому

      @@sloppynyuszi but the problem I have with that original argument is those 2D Sprites are not taxing on the PS hardware at all, they are very simple animated textures drawn on to a flat polygon, yes Doom runs on an entirely different engine, but there is no great problem for the PS when displaying several enemies at a time there, and surely displaying a fully 3D model would always be more taxing, so I really can't understand that argument.

  • @robertojaketti7370
    @robertojaketti7370 6 років тому +1

    Maybe an idea? Battle Arena Toshinden comparison of Saturn vs Ps1 ?

  • @chrispacheco8590
    @chrispacheco8590 5 років тому +5

    The Saturn version almost feels broken, while this hallmark PlayStation title (which basically convinced me I needed a PlayStation back in the day) runs silky smooth, offcoarse the PlayStation, the fmv intro alone runs so smooth and clean it almost looks to be runing in real time!

  • @wwjnz9263
    @wwjnz9263 Рік тому +1

    I had Wipeout on both consoles. While the PS was smoother and better looking, I had an easier time controlling the Saturn version. But the framerate was tear inducing.

  • @rodrigosa8653
    @rodrigosa8653 7 років тому +5

    Versão Saturn gráficos pouco mais granulados, o tamanho de telas das CG´s ficaram um pouco menores tb, os tempos de loads achei parecido. Apesar disso é notável o esforço do Sega Saturn.

    • @ITTCcup
      @ITTCcup 2 роки тому +2

      Meu irmão sega Saturno rodou esse jogo com um só processador gráfico, imagine se os programadores tivessem usados os dois processadores gráficos que ele possuia, pena que muitos poucas empresas dominavam programação de dual processador na época...

    • @IAmPixelRice
      @IAmPixelRice 2 роки тому

      en realidad, con la expansión de video ram, puede expandir el tamaño, la calidad y la velocidad del fmv, hacer que se ajuste a la pantalla, hacerlo menos pixelado, hacerlo más rápido con esto, puede hacer que el fmv (mejor) que ps1

  • @ninjacat230
    @ninjacat230 3 роки тому +4

    I can't help but notice that the Saturn version has a longer drawdistance

  • @Ludiks
    @Ludiks 8 років тому +1

    I dont remember framerate on PS was that good, but its good :)

  • @16bitfightclub34
    @16bitfightclub34 7 років тому

    have you compared n64 wipeout to these versions?

  • @thomaselers7416
    @thomaselers7416 5 років тому +2

    Easy choice, when the only thing better on the Saturn is the loading screen.

  • @Nexus9_KD6-4.8
    @Nexus9_KD6-4.8 7 років тому +16

    In my opinion, the PlayStation version is clearly better. I am unbiased and like both platforms for various reasons. I've recently become aware that the Saturn is actually capable of slightly better 3D performance than the PlayStation (which as far as I know was never actually realized). I owned a PlayStation, but I've always been curious about the Saturn. I would have liked to own both but Saturn was too expensive. It seems to me that on this particular game the PlayStation has a higher framerate both in-game and in FMV, and the PS version seems to be running at a higher resolution. Also the lack if hardware transparency support on the Saturn is very evident here because we have those awful mesh shadows which were so common on the system (and the genesis as well). Some developers went through the effort of coding software transparency, but most chose not to. If Sega had made a few different engineering (and pricing) decisions with the Saturn it would have done much better in North America. Still I like to see how close the two platforms can come in practice. I think the closest comparison I've see was the first Tomb Raider game. The Saturn's biggest advantage in 3D is the drastically reduced texture warping on the system in comparison to the PlayStation. The Saturn will always be my biggest historical gaming curiosity, and had I been a rich kid, I would have bought one for sure. Can't have everything, lol.

    • @retroboy-fh1ji
      @retroboy-fh1ji 7 років тому +4

      Brandon Michels also the higher resolutions and more high maximum polygon count (quads instead of triangles) and the two cpu's makes a more powerful machine than many people think it.

    • @chadbrick67
      @chadbrick67 7 років тому +1

      Brandon Michels you are completely wrong about the Saturn. it was a excellent 2D beat em up console with its little 4mb ram cartridge .that's about it .accept reality delusion is an illness

    • @Nexus9_KD6-4.8
      @Nexus9_KD6-4.8 7 років тому +3

      That's the thing about opinions, everyone has one. While I respect and appreciate your right to say I'm "completely wrong about the Saturn", I would recommend you check out the PlayStation vs. Saturn episode from Game Sack and maybe educate yourself a bit more on the subject. On paper the Saturn is more powerful than PlayStation, most notably with 2D but even with 3D. The catch is you need a team of coding geniuses to make it happen. Due to a number of factors, not the least of which was marketing issues, it was never worth it to developers to invest that much effort for minimal payout as opposed to making their product for PlayStation.

    • @Nexus9_KD6-4.8
      @Nexus9_KD6-4.8 7 років тому +1

      Absolutely agree. While the 2 CPU's vs 1 CPU in the PlayStation is an impressive spec, it is somewhat crippled by the fact that the two CPU's share the same bus. This means that both CPU's have to rely more heavily on their on-board caches and rapidly juggle which CPU has memory access for both the be used effectively. Because of the issues coding this into software, a lot of games simply ignored the second CPU. This is because the second CPU and one of the GPU's was added at the last minute when Sega learned the PlayStation specs. My guess is they didn't have time to completely re-engineer the motherboard and had to stick it on the same bus. Those with the programming Kung Fu needed to balance the two CPU's though could do great things with the system.

    • @Nexus9_KD6-4.8
      @Nexus9_KD6-4.8 7 років тому +1

      And I might also add considering your history on this comment thread it's pretty safe to say I have a much firmer grasp on reality than you do my friend. Have a nice day. ;-)

  • @megacringe6475
    @megacringe6475 4 роки тому

    Mano shaker your kinda right but i don't notice a lot of differences other the fps and the and the FMV s

  • @Goku16053
    @Goku16053 2 роки тому +1

    Muito bacana esse jogo nem conhecia!! Uma pena como poucas empresas sabiam usar bem o potencial do Saturno!! A versão do PlayStation tem melhor Framehate, tbm melhor acabamento gráfico! O empate é só no som!! Mas eu tenho certeza de que o Saturno poderia ter uma versão muito melhor!! Mas nessa o PlayStation leva muita vantagem!!

  • @MizfitZer0
    @MizfitZer0 3 роки тому +1

    Other than the textures on ps1 being a bit smoother... they both look exactly the same

  • @maikmartin8786
    @maikmartin8786 5 років тому

    Beide 10/10. I love it.

  • @tetsuokenpachi
    @tetsuokenpachi 8 років тому +14

    Playstation without a single doubt.

  • @haydenrix4287
    @haydenrix4287 5 років тому +1

    Is the Playstation 1 version actually being played on an original Playstation? It looks like its running on a PS2 or PS3.

    • @chrispacheco8590
      @chrispacheco8590 5 років тому

      Yup it is. It was that good Psygnosis had such a good handle on the hardware it was able to produce some pretty incredible results, and keep in mind this was a first generation title on the original PlayStation.

  • @ColtSSR
    @ColtSSR 5 років тому

    There is a few difference between ps1 original version and the platinum version, I dont think you can link the two either.

  • @manmonkee
    @manmonkee 4 роки тому +3

    I worked at the company that did the Saturn version, sorry we just couldn't get it running at 30fps ( we tried). We did however get rid of some bugs in the original code so the Saturn version plays a little better if you can stand the lower frame rate.

  • @markmental6665
    @markmental6665 4 роки тому

    i feel like the lower framerate makes the saturn version a little bit easier

  • @MarcusTDM
    @MarcusTDM 2 роки тому

    I really like both versions but have to say even though I’m a Saturn fan the PS version does look a bit smoother and generally a little better, but the Soundtrack in the Saturn version is better.

  • @BenoitAdam2
    @BenoitAdam2 2 роки тому

    Could you believe Wipeout 1 was a release title ?
    It has everything.

  • @javislam3643
    @javislam3643 3 роки тому

    Then the PlayStation I bought. My first game. Guess guys???? Resident evil 2. What a dream game it was...

  • @deavo74
    @deavo74 Рік тому

    I had a Saturn and Playstation. Both had their moments but unfortunately this wasn’t one of them for the Saturn. It felt like a poor effort from Psygnosis.

  • @AliceJoy78
    @AliceJoy78 5 місяців тому

    I used to own copies of this game for both consoles and unfortunately, this was one of many examples where the developer didn't take full advantage of what the Saturn had to offer.
    Unlike the PlayStation, the Saturn used 2 processors but because it was very difficult to program for, using both, only 1 of the processors was utilised, showing this lagging effect that was seen far too often.
    If the Saturn was made easier to make games for, I think the console wars may have gone a little differently.

  • @Crystallums
    @Crystallums Рік тому +1

    Naturally better on PS1, smoother gameplay, fewer crashes and better graphics.

  • @stucazzo2000
    @stucazzo2000 8 років тому

    Is there a video in this channel comparing a 2D Saturn Vs. PSX game? Symphony of the night looked better on the PSx, so I want to see the Saturn trump a 2d PSx game.

    • @vcdecide
      @vcdecide  8 років тому

      + stucazzo2000 ua-cam.com/video/8tB_1HP6nZM/v-deo.html

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATP 6 років тому +3

    Sony was mass market and a lot of crud was released, saturns flaw was its complex programming. On paper it was higher spec. It could do transparencys. Panzer dragoon zwei and saga and sonic r and sonic jam show that. This version of wipeout is not as good as the psx version with lower frame rate and scrappier textures but it wasnt utilizing the other processor, which was a common theme. To prove my point check out powerslave/exhumed on psx to saturn ~ a 3d game, and duke 3d... then we had quake which you could literally see the saturn break into a sweat. It had a dedicated 3d chip and 2d chip, and it was way better on 2d and it had more ram so faster loading. And it could do higher res than the psx. Programmers are lazy tho . Psx ran on c++ and would you rather create a game with a quick turn over for the pay? Or grind like fuck for the pay? ~ most playstation titles on saturn were ports not built ground up! It is a case of quality over quantity with the saturn, vf2 and last bronx really showed how fluid and vetsatile it was to emulating a $10k arcade board (model2) wheras tekken etc is pretty much psx hardware (even tekken3 was just over clocked psx hardware wheras vf3 was again a model 3 cutting edge $18k board! ~ but as an arcade operator could you afford one? Most just rented) anyway so an easy ride once again for programmers with psx. Psx had some ace games and the better versions of a lot of things from developers like psygnosis. But we got capcom. Both consoles are note worthy... especially saturn in japan ~( i do wish they did arcade sega system 32 conversions tho) i had both, but the saturn has certainly aged better and become a cult classic and you will pay much more for one today than a playstation. As far as this side by side comparison goes with wipeout ~ the psx version is better. Same story with destruct derby, die hard trilogy, and wipeout 2097! ~ advice. ... get a dreamcast and run 'bleem' ~ that plays psx games on your dreamcast and ups the graphics even further.... hope you enjoyed my novel.

  • @DragonGrafx-16
    @DragonGrafx-16 6 років тому

    There's also a MS-DOS version.

  • @UmeastudentTV
    @UmeastudentTV 8 років тому +12

    Great versions of this great game but PSX has the clearly better Graphics. Prefer the Saturn version due to the controller though :).

    • @tightlypackedcoil
      @tightlypackedcoil 7 років тому +10

      Phil Dawson my God, you are such a pathetic little fanboy

    • @64bitmodels66
      @64bitmodels66 7 років тому

      XD look at this fanboy not knowning what opinions are

    • @RJ-cq8dd
      @RJ-cq8dd 6 років тому

      ATH YF This game was so much fun with the NegCon..I could get perfect laps on track 7 and 8.

  • @Danviopi
    @Danviopi 5 років тому

    Amo demais o Saturn, mas é notória a queda de frames. Principalmente em um game de corrida cuja a fluidez é algo culminante. Destaque para os bons gráficos (embora serrilhados) de Saturno em comparação ao PS1.

  • @LGDRetrogamer
    @LGDRetrogamer 8 років тому

    A intro do Playstation roda suave, o gameplay também parece mais fluido que no Saturn.

  • @rsouth454
    @rsouth454 3 роки тому

    I had both versions back in the 90s , saturn version looked rough and lost the smooth glide feel . Harder to play on saturn

  • @AllCoolThingsStoneMountain
    @AllCoolThingsStoneMountain 7 років тому

    I like the colours in the Saturn version, better, but I'll take the smoother gameplay of the Playstation any day.
    And this is coming from a Saturn lover.

  • @CubamusPrime
    @CubamusPrime 7 років тому

    Please do a Saturn vs Ps1 of Thunderforce 5 and Silhouette Mirage

    • @vcdecide
      @vcdecide  7 років тому

      Published on Jan 17, 2016

    • @vcdecide
      @vcdecide  7 років тому

      PLEASE: SEARCH
      PLEASE: LIKE
      thanks

    • @CubamusPrime
      @CubamusPrime 7 років тому

      Damn I didn't see it.

    • @vcdecide
      @vcdecide  7 років тому

      Https://s24.postimg.org/s32j52rlx/click.jpg

  • @flavio-neri
    @flavio-neri 7 років тому +3

    Sega Saturn, what a bad hardware design can do!
    Hey VCDECIDE, congratulations for one of the best comparison games channel!

  • @pelgervampireduck
    @pelgervampireduck 7 років тому +4

    ps1 looks a lot more smooth and fast

  • @HugoStiglitz88
    @HugoStiglitz88 7 років тому +1

    Man. I got Sega Saturn first, then N64. Never got a PS1. Thought the Saturn would be the best because Genesis was great. Like everyone was saying to xbox one owners at the beginning of this gen, YA GOT THE WRONG CONSOLE

  • @OmYoJEL
    @OmYoJEL 3 роки тому

    I could be wrong but it looks like the Saturn version is running in a slightly lower resolution? Plus the frame rate is crappy compared to PS1. Other than that it's pretty impressive for Saturn considering it's not using the full power of Saturn. Such a shame it was a bastard to develop for.

  • @hellucination9905
    @hellucination9905 5 місяців тому

    Saturn version looks/plays actually faster because of the handling and camera settings.

  • @tevee5591
    @tevee5591 4 роки тому

    Saturn looks very pixelated in comparison. Almost like it runs on a lower resolution. It also seems to have a lower framerate.

  • @bangerbangerbro
    @bangerbangerbro 6 років тому

    The Saturn version is much better than I expected but the PS version takes it just because of frame rate. They look identical other than frame rate as well.

  • @siriokds
    @siriokds 6 років тому +5

    ps run smoother

  • @deckofcards87
    @deckofcards87 5 років тому

    The slightly iinferior graphics textures on the Saturn port I can get passed, but the frame rate is it's ultimate failure.

  • @tightlypackedcoil
    @tightlypackedcoil 7 років тому +16

    the ps1 is superior from a technical standpoint, but the gameplay on Saturn is more enjoyable. you would have to play both versions to see what I mean.

    • @atarilegend1907
      @atarilegend1907 6 років тому

      I believe it. Never played the Saturn version but I would hope they improved upon the handling in the Playstation version. The game was very unforgiving.

    • @britzman9905
      @britzman9905 5 років тому +2

      I agree, the lower framerate helped with control

    • @BIGGIEDEVIL
      @BIGGIEDEVIL 5 років тому +4

      Ps1 is the clear winner

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 4 роки тому

      It can be seen from the videos: collisions are more forgiving on Saturn.

  • @AntManJack0
    @AntManJack0 5 років тому +1

    PS is crisper but the drawing distance is bad. Saturn has some glitches and not as crisp but way better drawing distance and smoother

  • @maikmartin8786
    @maikmartin8786 5 років тому

    Ich liebe beide konsolen. Ich als fan. da da gibt kein verlierer. Ich liebe beide. Thx for this.

  • @user-tl4fi6oy8d
    @user-tl4fi6oy8d 2 роки тому

    Just played them both and the DOS version tonight and the PS1 version is the best by far. Best frame rate, best graphics, etc. I was surprised actually that it was such a ... wipeout ... for the PS1 version.

  • @helderestrela6958
    @helderestrela6958 3 роки тому

    It was not the same team who developed the saturn version

  • @akumajobelmont
    @akumajobelmont Рік тому

    I absolutely ADORED the Saturn port back in the day - it was my first WipEout experience. However, time has proven that it is indeed an inferior port. Still impressive, but nevertheless inferior. It's quite hard to go back to these days because of that 20fps framerate (and lower on PAL systems), I think all the WIpEout games are harder to go back to after BallisticNG... the higher framerates in that game and the fan back-ports of all the original courses and custom soundtracks almost make the older games redundant, since the gameplay is identical & improved, even. I do wish there were mods to make the menu's in BnG look like Wip3out though... but that is a small niggle.

  • @logasama
    @logasama 7 років тому +5

    when i play both versions i think psx have smooth graphics, but saturn have more speed.

  • @ironkong26
    @ironkong26 6 років тому

    PS1 no doubt. However I wonder what could have been if this was done again properly utilising the saturns ability. Too bad sega made the thing so hard to deal with

  • @deckofcards87
    @deckofcards87 3 роки тому

    Someone out there must have the know-it-how to make a homebrew hack of Saturn Wipeout which cranks up the terrible framerate

  • @VIDEOGAMEPLUS
    @VIDEOGAMEPLUS 8 років тому +1

    Sempre me intrigou o fato da Psygnosis já pertencer à Sony e mesmo assim ter lançado certos títulos para Saturn.

    • @burnermanx
      @burnermanx 8 років тому +2

      +VIDEOGAMEPLUS Fazer uma versão bem piorada de propósito para mostrar que o console concorrente é mais fraco.

    • @VIDEOGAMEPLUS
      @VIDEOGAMEPLUS 8 років тому

      Veneno kkkkkkkkkkkk

    • @rogerioprs
      @rogerioprs 8 років тому

      +burnermanx nao foi o q eles fizeram nessa versão de wipeout..... fizeram um jogo tecnicamente igual.... ficou muito bom, eu comprei esse jogo pra saturn na época e gostava muito......... mas ouvi falar q destruction derby pra satrn ficou realmente podre.....

    • @rogerioprs
      @rogerioprs 8 років тому

      ***** nada a ver....... a sega tinha saído do mercado de hardware quando decidi fazer jogos pra sony. já a psygnosis tinha sido comprada pela sony em plena gyerra de hardware entre o Playstation e o satrn

  • @am.2572
    @am.2572 2 роки тому +1

    Graphically the PSX easily
    But i still much rather play the Saturn version because Its much more forgiving and that on the PSX version as much as you bump the vehicle It stops, like a mother meeting a friend on a supermarket, on the Saturn you do lose speed but It actually gives you a chance, also im quite sure the hardware here was underutize because not even the hud has transparencies, something the Saturn could do absoulutelly perfectly whit VDP2

    • @underdog3371
      @underdog3371 2 роки тому

      This is a PS1 not PSX.

    • @am.2572
      @am.2572 2 роки тому

      @@underdog3371 whats the difference? I've never really understood it

  • @digaolima1021
    @digaolima1021 2 роки тому

    Faz uma comparação com a versão do N64

  • @Heru3005
    @Heru3005 5 років тому

    I'm a Saturn fan but the PS1 version wins here. Not only because of the better framerate and textures, but mainly because of the absolutely iconic soundtrack.

  • @orthoking2722
    @orthoking2722 4 роки тому

    Why is a plane flying on a road?

  • @_.Alucard._
    @_.Alucard._ 2 роки тому

    It is always the same: 3D games run better on the PS1.
    Only a few games have a better 3D on the Saturn using both CPUs.

  • @nelsonjmeloni
    @nelsonjmeloni 4 роки тому +1

    Hoje eu consigo entender as diferenças, nas revistas da época não ficava claro porque o do play era melhor. O playstation roda o game a 60 fps e o saturn mal segura os 30fps, fora todo o resto dos destalhes como transparência e texturas. O playstation definitivamente dava um banho nos games 3d.

  • @atomiswave2
    @atomiswave2 8 років тому

    next they need Wipeout 2097

  • @Reptilligator
    @Reptilligator 5 років тому

    The wall collisions on the Saturn seem to be less punishing than on the PlayStation but in graphics, the PS1 easily beats the Saturn. Then again, most games on the Saturn didn't optimize the hardware to its fullest so it makes sense why there's a definite performance difference. Video encoding is also different for each platform which effects the ability the Saturn to display the same butter smooth frame rate of the PS1 intro.

    • @Yukatoshi
      @Yukatoshi 5 років тому

      Saturn has no built in MJPEG decoder unlike PS1. It has to do it software, usually using 1 CPU. Most are 10-12FPS. The MPEG cart for Saturn let's some games show much, much better FMV. Fullscreen 30FPS.

  • @overwatch761
    @overwatch761 Рік тому

    True 3D like this was too hard on the Saturn, as shown with this, Daytona etc. The devs would have been better off blending a Mode 7 esque world with sprites and a few polygons to simulate 3D as seen in its best '3D' games: Virtua Fighter series, Panzer Dragoon series, Virtua Cop, HoTD, sports games etc.

  • @Jerry4050
    @Jerry4050 4 роки тому

    Frame rate is way better on the PlayStation but the game is harder and I can never beat the original only WipeOut XL that came out two years later

  • @qwertyuiopasdfghjklzxcvbnm385
    @qwertyuiopasdfghjklzxcvbnm385 3 роки тому

    the saturn port does its job but the ps1 is the clear winner

  • @ViciousAlienKlown
    @ViciousAlienKlown 3 роки тому

    Ports usually looked better on the PSone. Part of this is from the dev kit not being as good for the Saturn. Only the best programmers made the Saturn hum.

  • @JeffGardner-jf2ug
    @JeffGardner-jf2ug Рік тому

    I used to play this game offten🎮

  • @eSh..
    @eSh.. 2 роки тому +1

    This really isn't a great comparison. It seems like it's down to how-much-of-a-sh:t the devs gave (or were given the time) to do this game justice. A good comparison would be Tomb Raider as it was originally intended to be a Saturn exclusive, but did very well on the PlayStation (and admittedly still looks better imho). The argument that the Saturn doesn't do 3d is nonsensical. The base polygons on the Saturn were different in that they had four points instead of the new-at-the-time standard of 3 points. Ported games had to accommodate for that by squeezing one side of the square to a length of zero and create a triangle that way. Interestingly, this is why you rarely see semi-transparent polygons on the Saturn. It can be done (as it absolutely is done with Sonic R), but if it's that triangle-hack of squeezing a square, you get some really odd gradient transparency issues on the model when it comes to lighting and textures. Also, the argument about the dual-chip architecture being more powerful than the single-chip Sony, sure it is in straight arithmetic. But that's not the entire picture. Both chips had to take turns grabbing data from the shared memory. Speaking of memory issues - Nintendo really shot themselves in the foot in a bad way. It was literally too small and just not enough to hold image data for a decent texture - hence why every damn N64 game has that ridiculous amount of blur (or very small, tiled texture) everywhere. Literally every game. Blurry af.

  • @mauroariel84
    @mauroariel84 5 років тому

    Los 2 micros de la saturn y que el lenguaje fuera assembler la condenaron. Casi calcado lo que paso con el cell de ps.

  • @tsuyoizumida
    @tsuyoizumida 5 років тому +4

    SSが20fps、PSが30fpsってとこでしょうか?
    典型的な性能差の例だと思います。

  • @PapanosZervoudakis
    @PapanosZervoudakis 3 роки тому +1

    I'm surprised that so few notice the difference in speed. Saturn version is much faster, albeit uglier in terms of rendering and framerate. When it comes to a racing game though, speed is what matters most to me. Saturn for me.

  • @drunkensailor112
    @drunkensailor112 6 років тому

    The sequel was much closer. Saturn was more on par with playstion there

  • @vdd
    @vdd 4 роки тому

    PlayStation wins this one I think
    Kind of a miracle the Saturn could even handle some of these games due to how difficult it was to program for with its two processors
    I just wish it'd survived long enough for people to get the best out of it
    Decent bit of kit that was just around at the wrong time against the wrong opposition

  • @albertodiez4215
    @albertodiez4215 4 роки тому

    Satun is unlayable. But the next wipeout was a good conversion