Here's a new fact:Red stinger is the only appease mint projectile plant that does not shoot a bunch of projectiles in its plant food effect(it shoots a laser instead)
I wonder why a game like this wouldn’t make sense. The only points I can think of is how your neighbour literally kidnaps you in his flying conscious van and takes you all over history, forcing you to put mutant plants in front of different structures you live in so you can stop the undead (who have been here throughout all of history, I may add) from eating your brains.
1:49 the reason that why red stinger’s projectiles can’t turn into fire with torchwood is because it only happens with peas (this is my most liked comment)
1:50 It's especially odd seeing as both are in the Appease-Mint family Further Tumbleweed passing through a Plant Food powered Torchwood but will just be set ablaze with normal fire instead of having blue fire
Red stinger doesn’t shoot peas. And as penny said herself “the appease-mint family is for peas and straight Shooters” AND. Also tumbleweed doesn’t light on blue fire because why would it need to?
For red stinger: only peas are turned into fire balls (and ofc tumbleweed) and assuming the projectiles are thorns/petals from red stinger, this is why they cannot be set aflame with torchwood.
Peashooter shoots peas, red stinger shoots seeds. In torchwoods description, it clearly says when PEAS go through him, they are tuned into fireballs, aka fire PEAS.
Torchwood can only be paired with pea-projectile plant, and because Red stinger is not a pea plant so it really make sense why Red stinger's projectiles doesn't get burned
7:30 The most thing i dont understand is that in internal version Hunter Zombie take 3 snowball to freeze the plants But in Chinese version it take only 2 shots to freeze plants…
Red stinger is from the appease mint family.The reason why his projectiles does not burn is because his projectiles are not peas so they can't be burnt
actually, i think the cammel dancer zombies stop and wait for the rest is actually purposeful detail about how they're friends amd wait for eachother i think the description in the almanac mentions that? balerina zombies in pvz2china also has the mechanic of waiting for the rest (since ballerina zombies always come in groups of 4)
Try Out The Vine Zombie And The Swashbuckler Being Blown Away By A Blover, They Will Be Swayed Out Of The Lawn By Single Group To Another, It's Capable To Use A Blover At Any Airborne Zombies Such As The Seagull Zombies And Imp Dodos😂😂😂😂 Blovers Make No Sense At All In PVZ2 Because Of Their Ability To Blow Strong Airborne Opponents Unlike Draftodile And Hurrikale.
I know why the barrel doesn’t break if the barrel roller zombie is frozen because it needs to me moving for the spike weed/spike rock to break it, so it acts like the barrel roller is dead and it is standing still
Here a Fun Fact: Peashooter can reflect Jester Zombie and plant Torchwood ahead and turns into a burning peas to zombies behind it when you using Plant Food Effect.
Red Stinger projectiles can't be turn into the flames when contact with the torchwood. And let's hope this stay the same because red stinger projectiles is a leaf and not a pea like peashooter projectiles :)
Yes it does Make no sence but I can explain why some May be a Glitch or Its Just how they made them Fire Breather Zombie - While fire can not be freezed the same way as Gas the Animation is not by Frames. Its By sprite sheet so then the script did not add a Freeze Detection So the spritesheet script is paused leaving all Shown Images Sprites as What it looks like. Red Stingers Shooting Balls - It may not be Allowed on some plants to the Torchwood because The script and Spritesheet does Not have Data or Changes when Red Stingers Projectile goes through Jester and Torchwood - Fireball Peas has a seperate Script that only is Meant to Attack Zombies Prospector Zombie - Due to the Particles seen while summoning the Imp it dealed massive damage to it. but the Animation is Broadcast or Play Until done. So then when it hits the Ground and Finishes It knows that its defeated. Solar Sage - If you plant it at the same time as the Punk Zombie kichs it. That does Not remove the Hitbox Or the PlantID Variavble. since its one use only the Script will actully Do it instead of Cancelling it. Because its One use and its Very fast. Bramble Bush - Excavator Zombie has a Front Sprite Image thats Invisible but that Image has to touch the Plant to Detect its Need to attack. and the Shovel noise Because that Bite Sound is Replace by the Shovel Noise With the Same File name Barrel Zombie - Ok this is a little Hard but here is the Answer. When Freezing that Zombie and put the Spikeweed underneath it. Its Actully doing the Same Damage amount and Speed So then when Its Not frozen anymore the Barrell is Under The Health Limit. which is Destroyed. Camel Zombie - Some of the Scripts of Camel Zombie Errored when Grouped Because its Not expected to Be Disattached like this. The same as when Camel Zombie (Backend) Waits for the Front to Finish because that Variable is a JSON Array Heatseeker Taradacto - Any Chasing Projectiles Does Not allow to deal damage until the Variable (ZombieOnGround) is set to 1
Bro that game is already not make sense because the name of game is plants vs zombies. Plant can't shots and Zombies not even real,that all just Dave imagination
Also moonflower is called moonflower but she produces sun I think the dev will reprogram moon flower so it can produce moons and will add plants that only cost moons.
4:12 me:target locked *shoot boss:good job now take out other ones me:sir yes sir EDIT:UM DONT KNOW WHAT TO PUT HERE BUT I GOT SOME KILLS ON SU- boss:WAKE UP LITTLE SH-
They made it like that because they made it so the zombie and the level was boomerang gets in the sandstorm the zombies a part of it will follow it and I will stay still so I won’t be bugged or glitched so that occurs other bugs and glitches
Solar sage one actually made kinda sense to me, because before punk zombie kicked him out, solar sage got activated right after he touched it
❤❤❤❤❤❤
😊
❤
😊
😊😊
😊
😊
Why da hell did I try to collect the sun 💀
Too much playing pvz 💀
Same💀
@@thesixx4I played pvz since 2009 and Im still an average player😢
Same
Thought I was the only one
Here's a new fact:Red stinger is the only appease mint projectile plant that does not shoot a bunch of projectiles in its plant food effect(it shoots a laser instead)
Fire pea
goo pea also shoots one projectile
@@meniszenhe said appease mint
@@sidunf8439he said appease mint
@@sidunf8439nk😢😢[[[❤😅😅
4:38 he realized his mistakes
Yea XDDDDDD
1:51 that also happens with bowling bulb
I wonder why a game like this wouldn’t make sense. The only points I can think of is how your neighbour literally kidnaps you in his flying conscious van and takes you all over history, forcing you to put mutant plants in front of different structures you live in so you can stop the undead (who have been here throughout all of history, I may add) from eating your brains.
If that happened I wouldnt care
all that for a taco
About the zombies in history part, it’s because Dr. Zomboss brought hoardes of zombies to these different points in history.
Don’t forget that zombies exist before human civilization 💀
Zomvoid you are doing? 🤨
4:15 bro sussy
It kinda gets annoying
@@arikomart7209i know right
1:49 the reason that why red stinger’s projectiles can’t turn into fire with torchwood is because it only happens with peas (this is my most liked comment)
He is appeasmint, but his projectiles are to low
Duh
@MakaMalumtumbleweed
@MakaMalum tumbleweed
He means tumbleweed can work on torchwood
2:30: this is called friendly fire (literally)
1:50 It's especially odd seeing as both are in the Appease-Mint family
Further Tumbleweed passing through a Plant Food powered Torchwood but will just be set ablaze with normal fire instead of having blue fire
Red stinger doesn’t shoot peas. And as penny said herself “the appease-mint family is for peas and straight Shooters” AND. Also tumbleweed doesn’t light on blue fire because why would it need to?
1:54. It actually makes sense because torchwood only ignites peas so it doesn’t synergise with every apeasemint plant
For red stinger: only peas are turned into fire balls (and ofc tumbleweed) and assuming the projectiles are thorns/petals from red stinger, this is why they cannot be set aflame with torchwood.
Peashooter shoots peas, red stinger shoots seeds. In torchwoods description, it clearly says when PEAS go through him, they are tuned into fireballs, aka fire PEAS.
fr. when he said “this doesn’t make any sense!!1!1!!” i wanted to rip my ears off
1:57 it is because the plant behind the torch wood is a rose type of plant so it will burn the rose projectile
No it wont
Torchwood can only be paired with pea-projectile plant, and because Red stinger is not a pea plant so it really make sense why Red stinger's projectiles doesn't get burned
Ye
He meant make no sense compared to real life not in game universe
Red stinger is part of the pea family btw
@@horror_prison because they coded it too
that makes sense, but somethings in real life can be burnt like red stingers projectile because it is a leaf
7:30 The most thing i dont understand is that in internal version Hunter Zombie take 3 snowball to freeze the plants
But in Chinese version it take only 2 shots to freeze plants…
Yeah that is pretty odd
They wanted more of a challenge I guess
Red Stinger one makes sense as he isn't from the Appease pea family so his projectiles can't be combined with Torchwood
@@SearchBousminared stinger IS from appease-mint, because it shoots projectiles, this does not mean it is a pea plant itself though
Red stinger is from the appease mint family.The reason why his projectiles does not burn is because his projectiles are not peas so they can't be burnt
9:34 best frame if you zoom in on pea
Keep going! I'm learning more how to make strategies and funny tests with ya!
i think the reason why camel zombie waits for a other part of it waits because it proply trying to wait for the other parts to move again.
9:05 Remember that the pterodactyl and the dinosaurs are not zombies because they’re not listed in the zombie section of the almanac.
Penny says they’re ‘saurians’ so normal dinosaurs. *chaos ensues as hordes of zombie dinosaurs tear down the the house*
@@kaiburtenshaw2837 The game doesn’t consider them zombies wether they really are or not.
Red stinger made of repeater and puff shroom
4:00 IM BOUT TO CAAAA....
aAAAAAAAAAAAAAAAaaaaaAAAAAAaaaaahhh
Looks Like Dreamybull Got Summoned
SHI-
Technically, plants dhould not kill zombies because of a zombie with a big head and a guy that makes time travel 😂😂😂
Good video
The Torchwood does light up red stringer's projectile because it's not a pea
not torchwood discriminating red stinger
I found a crazy new glitch!
so: GO TO MODERN DAY LEVEL 4 AND USE THYME WARP WHEN GLETER ZOMBIE IS PRESENT
AND SOMETHING STRANGE HAPPENS!
For the Heath Seeker one the Homing Thistle can also do it whenever I use Homing Thistle I sometimes encounter it and its looks cool
"Trios don't work"
What about Camel Zombie? 8:41
actually, i think the cammel dancer zombies stop and wait for the rest is actually purposeful detail
about how they're friends amd wait for eachother
i think the description in the almanac mentions that?
balerina zombies in pvz2china also has the mechanic of waiting for the rest (since ballerina zombies always come in groups of 4)
Maybe red stinger's projectiles are so fire resistant they dont get the torchwood buff
This man always put smth in his vids 💀
It does not work with that red rose plant because torch wood is only useable with peashooter
Fact about primal peashooter it can be boosted by torchwood and can still stun zombies
7:56 Its me!
its u!
AYO 4:15
😂😂
I will not breath until zomvoid pins
So are you dead now
@@annietieu8403HELP
keep it ip ZOMVOID 🖤
Try Out The Vine Zombie And The Swashbuckler Being Blown Away By A Blover, They Will Be Swayed Out Of The Lawn By Single Group To Another, It's Capable To Use A Blover At Any Airborne Zombies Such As The Seagull Zombies And Imp Dodos😂😂😂😂 Blovers Make No Sense At All In PVZ2 Because Of Their Ability To Blow Strong Airborne Opponents Unlike Draftodile And Hurrikale.
Also, Blower In Chinese version will immediately blow all flying Zombies when planted, Unlike the internal version that it take some times
@@nymphiachan5822 😂😂😂😂
A red stinger doesn’t even shoot peas. Why should it even work on torchwood?
Merry christmas zomvoid do you know today is my birthday and today there is a new tornament is cran jelly & friends vs zomboss
The fire froze it 😂makes no sense black imposter hand me the pancakes with syrup
Bruh. The excavator zombie just ate spikes in the number 6
The second one does make sense because the red stinger is not a peashooter
Can you do videos on Plants vs Zombies 2 reflourished/Altver z
I think those are really good and balances the game
I know why the barrel doesn’t break if the barrel roller zombie is frozen because it needs to me moving for the spike weed/spike rock to break it, so it acts like the barrel roller is dead and it is standing still
7:48 mommy/mummy zombie" got me dying
Here a Fun Fact: Peashooter can reflect Jester Zombie and plant Torchwood ahead and turns into a burning peas to zombies behind it when you using Plant Food Effect.
poor wall-nuts 0:40
I still remember about the frozen fire that I proposed when your first channel was not terminated yet
2:05 and they are part of the same mint
Good video man can make part 2 ?
1:06 even if you gaggle it
6:35 It makes sense because when it doesnt move the spikeweed will not die but when the barrel moves it dies
I knkw why sea flora doesnt have an idle animation...
Its cuz someone asked sea flora english or spanish.... even that reach pvz2...
Red Stinger projectiles can't be turn into the flames when contact with the torchwood. And let's hope this stay the same because red stinger projectiles is a leaf and not a pea like peashooter projectiles :)
8:05 the only actual use for spring bean outside of pirate seas
Fire breather zombie isn't the nose annoying zombie........ Is probably wizard zombie or octo-zombie
The camel one makes sense, they're just very in sync
Yes it does Make no sence but I can explain why some May be a Glitch or Its Just how they made them
Fire Breather Zombie - While fire can not be freezed the same way as Gas the Animation is not by Frames. Its By sprite sheet so then the script did not add a Freeze Detection So the spritesheet script is paused leaving all Shown Images Sprites as What it looks like.
Red Stingers Shooting Balls - It may not be Allowed on some plants to the Torchwood because The script and Spritesheet does Not have Data or Changes when Red Stingers Projectile goes through
Jester and Torchwood - Fireball Peas has a seperate Script that only is Meant to Attack Zombies
Prospector Zombie - Due to the Particles seen while summoning the Imp it dealed massive damage to it. but the Animation is Broadcast or Play Until done. So then when it hits the Ground and Finishes It knows that its defeated.
Solar Sage - If you plant it at the same time as the Punk Zombie kichs it. That does Not remove the Hitbox Or the PlantID Variavble. since its one use only the Script will actully Do it instead of Cancelling it. Because its One use and its Very fast.
Bramble Bush - Excavator Zombie has a Front Sprite Image thats Invisible but that Image has to touch the Plant to Detect its Need to attack. and the Shovel noise Because that Bite Sound is Replace by the Shovel Noise With the Same File name
Barrel Zombie - Ok this is a little Hard but here is the Answer. When Freezing that Zombie and put the Spikeweed underneath it. Its Actully doing the Same Damage amount and Speed So then when Its Not frozen anymore the Barrell is Under The Health Limit. which is Destroyed.
Camel Zombie - Some of the Scripts of Camel Zombie Errored when Grouped Because its Not expected to Be Disattached like this. The same as when Camel Zombie (Backend) Waits for the Front to Finish because that Variable is a JSON Array
Heatseeker Taradacto - Any Chasing Projectiles Does Not allow to deal damage until the Variable (ZombieOnGround) is set to 1
Also Solar sage can enlighten the zombie before it head comes off also solar sage can insta kill camel zombies too
When you give potato mine a power leaf just when the level ends the launched potatoes will fly out of the map
Hello bro good morning
Goomornin
Mornin
Mornin
Did you know that red stingers projectiles aren't the same as the peas that's why they don't work well together
i hate knowing that mostly all of the things that make no sense are just coding oversights from the developers
It actually does make sense. The red stinger actually doesn't fire pins, it fires pedals.
For Red Stinger:
It make sense bc his bullets *isn't* peas, but Torchwood turning *peas* into fireballs
real how about dandelion? imagine it if the dandelion bomb seed passes throught torchwood then it explode LOL 💀
Also there are winter mint family plants that are not immune to cold like winter melon which is ridiculous
Here's a fun fact: Lily pad in plant vs zombies 2 can be planted in any world except Big wave beaches land and pirate seas sea
I wont breathe until zomvoid comments
Yeah I have a giant circle of fucking light in my pocket I can't see the sun
Garimp cro 6:59
MAYBE ITS BECAUSE RED STINGER DOESNT SHOOOT PEAS????
By your logic, other plants' projectiles should also light on fire.
Citron, puff-shroom, etc.
Why only pea can catch fire?
Plasma and spore are not flammable solid
@@hereticalbug6361 ok but bloomerang projectiles are totally flammable
Bro you saying MAYBE ITS BECAUSE RED STINGER DOESNT SHOOT PEAS and you say you want all the the other plant to fire MAYBE BECAUSE IT DOESNT STOOT PEA
For it to be come fire
Ask zomvoid question:1 where is your official channel
will you make part two im excited
Did you know that at the end of a level on modern day or any other level if you give a chili bean a plant food it will glitch out the map
Here one that doesn't make sense in the game when you put a plant behind the zombie it's eats it even tho it's behind it not Infront of it
red Stingers projectiles are not flammable
Nice Video
What happened to your old channel 😢
i love when my fire is cold 😀
2:04 It makes sense because Red stinger's projectiles aren't peas
Please part 4 of facts about every plant!!
Part5
Thanks if you do a part 4 its a really cool series!
WOOOO HE DID IT TODAY 1 VID LATER THANKS
Bro that game is already not make sense because the name of game is plants vs zombies. Plant can't shots and Zombies not even real,that all just Dave imagination
Also moonflower is called moonflower but she produces sun I think the dev will reprogram moon flower so it can produce moons and will add plants that only cost moons.
4:12
me:target locked
*shoot
boss:good job now take out other ones
me:sir yes sir
EDIT:UM DONT KNOW WHAT TO PUT HERE BUT I GOT SOME KILLS ON SU-
boss:WAKE UP LITTLE SH-
Yes, ZomVoid, Fire breather is the most annoying zombie in PvZ 2.
After I watched this I immediately subscribed
if you throw away the head part of the camel zombie, the rest of the camel zombies will stand there, ddoing nothin.
i love this vids keep it up
Use any fila-mint plant to deal with excavator zombies
Wtf sussy zomvoid 5:47
Number five, I think solar sage, when it's gone is
Turning into solar zombies
They made it like that because they made it so the zombie and the level was boomerang gets in the sandstorm the zombies a part of it will follow it and I will stay still so I won’t be bugged or glitched so that occurs other bugs and glitches
Understood 👍
4:13 brooo someone said English or Spanish
lolll
#4 does make sense because of fall damage
Question: how can Enforce-mint skrink zombies if Shrinking violet is not part of enforce-mint family
Where to find fire breather zombie? 1:31
In the game
Events mostly
Carnival event.
@@annietieu8403no crap
When will all these facts make sense?
Fun fact : if camel zombie in the front but when you destroy humps camel zombie the front camel zombie can move