Counter-arguments and theories: 1. Pronoun Game Seek is not a he, it’s more of an it. Seek is not just one entity that has accompanying forms, it itself is the black goop (confirmed by either Redibles or LSplash somewhere on Twitter or Discord) 2. Red Light Connection Firstly, the red lights in the Seek chases don’t just show up on PC and Console versions; I should know as a mobile player. Secondly, we have no evidence to support The Red Architect is helping Seek or anybody, the only loose connection we have is with Curious Light (but even then that’s a stretch in my eyes). 3. Factory? Factory?? What do you mean a factory??? I can only assume this was a typo or something because we have no evidence to say that whatever the Hotel is a factory of any kind. 4. Investigation I know I keep saying this, but there is the least evidence to support the investigation theory; mostly because there *is* no evidence anywhere that says that. I’ve looked back on your channel and it’s only Poppy Playtime theories so I have no clue where you got this from or how you came to such a conclusion. 5. Red Architect inside of Seek Very much so a stretch. Although I agree that the red lights Seek is associated with could very possibly have something to do with the Red Architect, we otherwise have no reason to believe that they’re even a part of whatever Seek is. 6. Curious Light and Figure There is no evidence to support this idea, I’m sorry to say. Just because Figure has a spotlight emanating from its mouth that happens to be yellow does not necessarily mean that Curious Light has a connection to it. From what’s in the game, Curious Light seems to be only relegated to the subfloors, and probably has no impact on what happens in the main floors. And, also, Guiding Light and Figure’s spotlight have both been in the game since the very first update, so the argument that the spotlight was only added when Guiding Light was is technically correct but not in the way you phrased it. 7. Floor predictions I have no problems with these, as any floors past floor 3 are wild speculation, but it’s weird to say you already know what’s likely going to be each floor. (These counterarguments were all for fun, by the way, so if anybody uses this as an excuse to attack this guy go get consumed by Seek for all I care)
@@noicer-pb8he Another reason I rebutted it, I love Game Theory but sometimes they do so much stretching that there’s no possibility for a tight-knit theory Oh my god wait is that why it’s called a stretch-
All of these theories make much more sense than the video, also the place at the end of doors 2 appears to be a castle or fortress of some sort, possibly being floor 3. doors most likely takes place in the first layer of hell described by Dante's inferno as "limbo" which is why the label on the guiding light statue in the courtyard has a plaque in the lowercase wingdings font (not to be confused with Gaster from Undertale's uppercase font) which reads "limbo". limbo is a place where everything is supposed to seem as the normal earth but with many strange and unsettling factors added to make the person drive insane. these unsettling factors are probably the entities scattered throughout a normal looking hotel and normal looking mines. the castle is probably a reference to the game "Ultrakill" which features all the layers of hell in a fps shooter game. the first being limbo which holds a huge church-looking castle. If doors does indeed take place in limbo then that would make the architects angels, since we can trace it back to the statue which has wings and a ring on its head. that ring has many eyes on it which is a reference to the bible.
fun fact: the 3rd light has been confirmed to be the modifier icon, because other than all the other reasons, the colors of the lights (made by lsplash) are called "spiritual blue" (guiding light) "spiritual yellow" (curious light) and he also made "spiritual red" (possibly mischievous light)
This gives me another theory: in floor 10, we will see the red architect in its final form finally absorbing all of seeks power and being the final boss of doors at door 1000.
Theory: Curious light needed help in rooms. He was guiding us to the a-0000 door. He wanted to get out of the rooms and needed our help. The reason he couldnt help us much was because he didnt know everything about the entities. After we escaped, he gave us a reward. The barrel of starlight. As a thanks. Maybe he was the helper of another place. And was curious to see other places. Hes not helping us. We are helping him. After the rooms, he stayed at the backdoors as his new place. Maybe the reason he also couldnt help us in the back doors was because. He was new to the backdoors! You notice how he helps more and more after each death? He is learning! He is learning from our and also guiding light! Thats why he is so curious! But hey, its just a theory. A GAME THEORY!!!
curious light knows about the entities and subfloors in my opinion. heres the first death message "All I'll let you know is that it starts attacking after room A-90" he knows about A-90. another one "The Backdoor is a very old place. No older than The Hotel, but still old." hes sure that its not older than the hotel. my theory is that guiding light built the hotel and curious light built the backdoors and the rooms. (this is probably easily debunked by some offical statements i havent heard of so yeah...)
this is a great theory! probably the best one i’ve seen yet. and some minor details you didn’t mention: in the painting of the 3 architects, curious light’s icon is the biggest. which may hint at the fact that he will become a much bigger character later on. in the same painting, if you get 150% on modifiers, the crescent moon (guiding light) disappears from the painting. which means the red light is really powerful, and to further confirm that, the april fools achievements have red color, and it may just be a design choice, but no other achievement is fully red. (btw, i know lsplash said the april fools versions aren’t canon, but he didn’t say anything about their achievements) and the april fools versions are just *modifications* of the hotel, which means this red light can very easily out-power guiding light. and this is also confirmed when guiding light shuts any door, right when the moon is fading out, it will turn red for a split second. so with all these confirmations, we can safely assume the red light is the most powerful out of all, and can easily kill the player if he wanted to. so this makes me think the red light has a different goal, maybe instead of out-right killing the player, it’s something else. we have too little info to think about that now though. i cannot wait for more lore on this red light. please correct me if i’ve missed anything, or something is wrong. this took me so long to type.
btw, an additional thing about curious light: he says “the backdoor is quite old and somewhat forgotten, too. some parts even seem to be missing entirely…” so this could mean that if a part of this place is forgotten for long enough, it gets corrupted by the void. which could explain why there are lots of floating pieces of the hotel & the ground everywhere. (and even of the backdoor)
i dont really agree that the red light is the strongest out of the three, its probably the second strongest because curious light is in the middle of the painting and is MUCH bigger then the red light and guiding light combined with modifiers, and without modifiers the sizes of both the red light and guiding light are both extremely small while curious light is unchanged. With the modifiers if its for example -50 guiding light is bigger than the red light meaning that guiding has power over the red light and its the opposite with a positive boost. and to add more to curious light you can see that the red light barrier has triangles instead of the light's symbol which is the same triangles for guiding light when creating a new minecart instead of a crescent moon while curious light's barrier has the starlight symbol which his/her (idk). and curious light can straight up teleport you across floors
@@something-p7r the red light seems the strongest so far, because it can modify floors however it wants, and easily out powers guiding light. curious light may be revealed as stronger than guiding light later on, but i don’t think it’s the strongest one.
I just realized something When you crucifix figure or the queen grumble it turns red BECAUSE seek wants to corrupt them so red architect saves them from getting crucified
But figure in early versions of floor 2, figure was able to crush giggles, so maybe figure is on the seek's side. If the figure were in the grumbles side, he maybe was already corrupted in floor 1.
fun fact: if u die to seek in a chase while someone is spectating you they can see your body covered in seek's black goo and that confirms that he has the power to rule everything as long as he makes contact with the creature that is why in my opinion the reason as why the red light chose seek
Maybe guiding light is also providing assistance so he can escape. I heard a theory that the king of the castle created the architects, but when he went into limbo, the architects could do their own thing. Guiding light is either choosing to help us, because that’s what he was made to do, or he helps us to get the king out of limbo.
I think curious light is inside of figure, red light is inside of seek, and guiding light is inside of us, because they want to escape. In undertale, you need another soul to escape the barrier, and all three of the lights are trying to escape via the help of a soul.
Ultimately, I think that the only reason seek is the main antagonist of doors floor 2 is because he’s angry that you escaped from him TWICE. I do like this video though
@@HungryWarden hes the final boss of floor 2. and appeared the most out of all other main entities. he also appears after door 200. did you even watch the video?
@@PlayerFILEZero Figure and Seek are tied at 5 encounters each. Figure has the Library, the Electrical Room, the Chasm, and the other 2 Figure encounters that take place in the Mines. Seek has two appearances in the Hotel, and appears at Door 140 and Door 195 (I can’t remember exactly when the second Mines appearance shows up, but it’s definitely somewhere around there) in the Mines. It also is the final boss of Door 200. I don’t agree that Seek is the main villain, though Seek is important to the Mines and is the main antagonist of the Mines, I don’t think we’ve seen enough of it to make a judgement on its relevance to the main plot. We all thought Figure was going to be the main villain but then Seek became important. In the end of the Mines, the Queen Grumble is attacked by Seek, causing it to be covered in goo. This may be teasing a big Screech-like entity, as there is strong evidence suggesting that Screech is corrupted by Seek’s goo or something. I have a feeling that it might return in the Castle as the main boss, while Seek returns to being a side entity. Figure could also be the main antagonist in the Castle as we see the flesh piles that tend to show up wherever Figure is during the ending, and Seek made a similar cameo with its eyes being featured on the elevator shaft in the Electrical Room. Though I think this is just to show that Figure managed to find a way out of the Mines, as we know Seek can just go into the floor. I think the reason that Seek is so much more powerful in the Mines is likely because it has extra mass to work with. I believe Seek was originally from the Mines, and it nearly drove the Giggles and Grumbles to extinction by corrupting the Giggles and turning them into Screeches, and that’s why the only Grumbles left are in the Nest. Seek being from the Mines also explains why Dam Seek is able to be as big as it is and show up as fast as it does. Seek would need a lot of goo all stored in a nearby location to make itself as big as it is in that amount of time, and the goop is just lying in wait. Seek itself is just sentient goop with eyes that can control its movement and change the form of other creatures. It also explains the piles of dead Screeches. The Grumbles are killing them off because they are dangerous to the remaining Giggles. Seek could’ve climbed up the elevator to enter the Hotel, leaving some of its goo behind. This would explain the Seek eyes above the elevator as it’s watching for when the player comes down there so it can follow them back. Giggles were Seek’s original target, but killing them was too easy, so it decided to look for different prey. The player is Seek’s new target now. Anyway, from a story standpoint, Seek is definitely important but I doubt it’s the main antagonist of the story. I hope you enjoyed my theories.
I wonder like somewhere between floor 7 or 8 guiding light encourages us the befriend curious light to put an end to mischievious light. And in floor 9 if we didnt specifically did the side quest to get curious light in our side we may get a different outcome aka a Bad Ending
Guiding light = Original, Helps us, Cares for us, Knows every entity in the hotel + mines. Curious light = Doesn’t take any sides, and doesn’t care much, also doesn’t know lots about the entities in backdoors. Mischievous light = Against us, Helps seek corrupt us, Wants to escape this limbo Although i feel guiding light might betray us.
The third light is known as mischievous light. He is seen in the modifiers tab, and creates the modifiers, meaning he has complete control over entities, because he can change their very functions. Mischievous light is proven to be the most powerful and evil/power hungry
FUN FACT: When You watch the Modifier Trailer, when mischievious light icon appears at the screen, its the same tune and melody of the other lights when u die. Also Theres a vine thingy that might foreshadow future events btw
My theory: the queen grumble and seek have fought before? At the end we see the queen grumble with a scar and seek reaches for the scar, why? they fought before and she won giving it queen status? Then seek had a plan, to corrupt the giggles turning them to screeches, corrupting the grumbles, making screams,(unseen entity) slowly killing the colony
I think that screech is a different type of giggle like its like a middle aged giggle that seek infected and was able to fly because of the tentecales and the goo.
wow this is amazing, i think seek is my fav entity now. amazing work with all the information you found. i feel how hard it would be. keep up the great work!
It’s also called queen screech, and screech can also be a part of seek’s minions to surprise them,if you spend to much time fooling around then he will bite you. Finally, I think that the queen screech will be the next boss fight that summons screeches and seek as his partners. If he corrupt figure, I’ll do a. Sketch of him being corrupted next time:) EDIT: Seek and figure are also alike of the same power. Figure is the only boss fight in door 100 that you have to find all the 10 fuses such like as books in door 50 and 150 can summon king grumble. FUNNY EDIT: How giggle was created that showed the bald screech lol IMPORTANT: Seek has his light that the red Adriatic is on seek’s side and I think that the next update let the changes when mischievous light I like to call it with the red Adriatic that will be released in floor 1 and 2 when you have modifiers in the floor
Accurate theory! For an addition, I think Pressure could have been made as a teaser for floor 3 or to give LSPLASH and his developers suggestions for his next floor.
The red artifact is probably the modifiers. I mean look at it. When you equip a modifier it shows the red artifact. So the Red artifact could be the modifiers since the design of the modifiers and the red artifact are the exact same.
Theory from me: You see every time we oof, we are under the water while the architects tell us advice. And in the lobby, we see that the place is completely flooded with water. The architects might be trapped under the water, or hiding under the water. We will probably have a floor when we are at a water level..
6:41 my guy that’s figure’s blister creating the light. How I know, it has been there ever since the game was made, while curious light didn’t exist. It didn’t show like now but it showed when he changed waypoints or inspecting a hiding spot for a player
Fun fact The red arc appears as modifiers and if you had them on and try and go to rooms the red arch will not allow you and I think because guiding light makes the red arch be nicer to the players so that's why there is less good modifiers and more bad ones
Red light: seek and something else ( i forgor name of red light) Guiding light: halt and Jeff Curious light: figure and el golbino Reason: red light from seek = red light Guiding light: halt and Jeff are blue and halt has a blue light Curious light: figure and el golbino have a yellow/orange color and figure has a yellow or orange light
there are meat piles that we see at the cutscene and the meat piles are places where figure has been so either figure was there but went away or figure is now in the castle
1. The crucifix is not as powerful to boss monsters like how their are limited choices for some bosses in other games 2. Sometimes in the dam seek boss the red light is used as a heads-up sometimes 3. Modifiers looks pink and mischievous light is probably a parody for the tower heros event 4. The modifiers can be good sometimes so why would it be against us? 5. The seek desigh choice is probably because of the lighting choices (These are just things want to point out)
It may not be seek.. but Mischievous light. When we Crucifix Figure, Seek and Grumble we can see that guiding light is the one that is Crucifying them (shown its color below) but mischievous slowly overtook it since it became red and let figure, seek and grumble free.
No this can be argued over that fact that the description of crucifying grumbles “The bigger they are… the harder they fall” clearly tell that grumbles are just too big and powerful to be crucified.
My theory on how seek is more powerful in the cave aspect rather than the hotel is there is the pipes that run in the caves. In a way, he is a rather special type of liquid that can become a solid. Because pipes carry liquid, they would also be able to easily carry seek in his liquid form, making him stronger. When you say about the curious light, it makes me question which side it will choose becuase it will also want a chance to escape, meaning that in the next levels I think that actions and your resistance to weaken Seek will be important because if seek eventually gets stronger (moat around the castle could be overflowed with the seek liquid) the guiding light won't be as strong and we will need the curious light to help us escape. given the idea that curious light can only be seen in the sub floors like the back door, this gives me an idea that we have to encounter, and help the curious light in order to help us defeat seek. I hope the creators of doors get this cool lore going. Great vid by the way!
Red architect is actually called mischievous light Edit:it can surpass guiding light because you see it turning red when using a crucifix on big or entities that has a body
My theory is when figure Failed to kill you in Floor 1, Seek decided to finish you off and so he went Insane even turning into a blob and Killing the grumble at the end of Floor 2
A lot of of people didn’t notice this but do you find it weird how humanoid monsters have a color from the architects associated with them Seek-red Figure-yellow Halt-blue Maybe guiding light was the secret villain all along just to escape with curious light actually being the most powerful architect and its color isn’t yellow but in fact gold like the holy color or whatever which is why it barely helped us also there might be a connection from seek and Bob the humanoid seek could just be it corrupting Bob and it’s true form was the goop from the floor2 boss fight
Only figure and seek because if halt were chosen by guiding light then why would she guide us after we died to halt.Morever rush and ambush are humanoid but not any of them were chosen by one of the three architects
@@Who-mh9dc rush and ambush aren’t humanoid they’re just a flat surface with a human-like face for something to be humanoid it doesn’t need to be an actual human just shaped like one I brought up halt because he is actually shaped like an entire human head
Mabye the red light is the thing knocking things over during the chases because guiding light can interfere with the environment too like the door 50 intro where they knock over a lamp to distract the figure
Another theory. Seek and figure kinda are a bit related. Because their the main bosses of the game. And if grumbles are also a boss. They arent related to figure. So seek would be the main antagonist after floor 1 because figure was the main antagonist in floor 1
I feel like the red light stands with us, i believe its a warnning of attack towards the player. You can see obvious red lights in 200 finnal boss warnning a attack is about to happen. Same the red light glow from seek is showing seek is REALLY near the player.
guiding light is described as a "she" by curious and the red light is most likely not evil, if red light WAS indeed evil, she would have destroyed the player from the beginning
@@P3rspectiv3 Oh wait sry I was talking about mischievous light. the red light is the one surrounding seek but mischievous light appears during modifiers. they are most likely two different things because while mischievous light isn't evil, she doesn't like you and wants you away, but not necessarily dead, this architect most likely was the one who made the entities and blocks your crucifix because she worked hard on those entities (we know this because curious light says to call an entity blitz because "she" said so, possibly meaning "she" has a relation to the entities). the red light isn't one of the architects, since it doesn't have enough power to actually block a crucifix but DOES relate to seek, possibly even being seek itself since seek is the black goop and the red light is the soul.
another reason why we can tell these are different things because red light is more of a glow while mischievous light is more of sparkles (you can see her if you try to get to the rooms in a modified floor 1 run)
Fun Fact: The 3rd architect is actually called the Modifier Light. It has female pronouns and she is actually the one who controls the hotel, like her powers to disable guiding light. But why does she block us from entering the rooms?
Something no one realizes is the fact that seek is now above ground and out of the hotel, which means that guiding light can’t help contain him anymore so seek IS NOW A WORLD WIDE THREAT
My head cannon is that our player is from one of urbanshades rivial company who was given information by Sebastian about the hotel which urbanshade used dna on the people and we were sent there by our company
The modifier light may have used its power to enhance entities to make them stronger. The power in each of the entities might not have been equal, as some entities can resist the crucifix and make it red, while some cannot. Seek might have killed the grumble because the modifier light wants to have complete control over the grumble, as the modifier light most likely doesn't have complete control over most entities. The grumbles might be able to resist seek's goo if they eat it or if another grumble comes to help. If this was not the case, all the grumbles should logically be infected right now. Seek's slime seems to only have a limit, as there must be a source of the goo, because those screech piles in door 150 should be able to spread and take over the entire area. The eyes are actually most likely the source of the goo, because that's the most likely reason for the goo to rise in the hotel. The goo seems to not have an endless supply, as most likely more goo can only be created by seek killing an entity with the goo.
When I See Seek Is a Boss Fight In Door 200 It Nearly Gave me Heat Attack And After Seeing Corrupting Queen Grumble I am Just Thinking About How Powerful seek is And Also This Theiory is Very Good and that confirm Seek Is The Main Entity off all doors maybe at door 100 we will fight seek and that red light just maybe
The red light is the mischevious light that u can actually get only if u use non helpfuly modifiers and mischevious light is secretly helping seek with the maximum overdrvie modifier because seek was actually a human and mischevious light was a human aswell but seek died to the figure and mischevious died to guiding light on accedint so mischevious light became a dark red angel and infected seek with ink so thats why they want to take over the entire hotel because of guiding light so guiding light saw one dead player so he choose him to be curious light from rooms to help him calm down mischevious.
And by the way him showing that he has eyeballs before the chase that could be his only source of getting advantage so that’s why he puts random things in the way such as book covers in floor one and then pipes floor two, but it looks like seek has no limits as we see him, go to the hotel straight to the minds as we know he can even be in the castle so that that monster is limited to some areas that it was managed to escape the clash, and then he was limited to two areas
1:35 a small thing. it isnt that guiding light cant kill him. is that mischivous light try and stop guiding light from kill important entites. and as guiding light isnt present in rooms so the curcifix wont work properly.
to be honest, i have a theory as to how seek infected queen grumble will look like, for now i'll call the entity Scream, while taking inspirations from some floor 3 concepts on the internet. Scream will be accompanying Seek in the Seek Chase as they make their ways through the Castle, Scream does just that, Scream, he knocks over closets, cabinets, drawers, whatever, just to stun the player so they can get to them. Seek will be fed up with Scream as he doesn't catch the player, The Queen Grumble is strong enough to stay concious, Seek knows this, so he begins torturing the queen. When we see Scream in the second chase, their lower jaw will be detached from their body, almost, creating a vacuum of some sorts, that will try to suck the player in as Seek chases us.
My theory is that curious light isn’t actually even helping you as we saw it helps figure, ti get to rooms u have to pass the library first that means that after u pass the library curious light follows you into entering rooms if u pass curios light will go back to figure in door 100 for example if u go in rooms curios light will follow you after u die in rooms he will just tell u why u died but never helped us with anything
The black goo might actually just be water possessed by seek's power, as at the end of the door 195 seek chase, you can see that the water in the floor was black, however when guiding light used its power to seal seek, the goo becomes water. Seek is most likely just modifier light corrupting the water.
and if seek can corrupt entities by timing the attack i assume he cannot time to corrupt A-60 or rush or ambush or whatever entities are like rush or ambush
thinking about a common theory about the hotel being a living thing, or as a theory I just got it, what if the whole doors game is basically the trash or deleted things from roblox like unused models, and since there is nothing that the deleted models can appear in then void is self explaining, their mechanics, scripts everything, and others. now the hotel could also be a deleted thing (as a theory) but had it mechanics saved, and if true then LSplasj plays here a really big role as the main creator, now this theory means that the doors has no history, but let's wait for chapter 3 to come out and we may find even more information. it can also mean that the 3 lights play here a big role, one makes the game easier, second is useless and third one gives you hardcore.
I have some lore with the giggle’s and screeches. I notice that screech’s teeth are super similar to giggle. Screeches could be infected giggles. Like by seek.
Counter-arguments and theories:
1. Pronoun Game
Seek is not a he, it’s more of an it. Seek is not just one entity that has accompanying forms, it itself is the black goop (confirmed by either Redibles or LSplash somewhere on Twitter or Discord)
2. Red Light Connection
Firstly, the red lights in the Seek chases don’t just show up on PC and Console versions; I should know as a mobile player.
Secondly, we have no evidence to support The Red Architect is helping Seek or anybody, the only loose connection we have is with Curious Light (but even then that’s a stretch in my eyes).
3. Factory?
Factory?? What do you mean a factory??? I can only assume this was a typo or something because we have no evidence to say that whatever the Hotel is a factory of any kind.
4. Investigation
I know I keep saying this, but there is the least evidence to support the investigation theory; mostly because there *is* no evidence anywhere that says that. I’ve looked back on your channel and it’s only Poppy Playtime theories so I have no clue where you got this from or how you came to such a conclusion.
5. Red Architect inside of Seek
Very much so a stretch. Although I agree that the red lights Seek is associated with could very possibly have something to do with the Red Architect, we otherwise have no reason to believe that they’re even a part of whatever Seek is.
6. Curious Light and Figure
There is no evidence to support this idea, I’m sorry to say.
Just because Figure has a spotlight emanating from its mouth that happens to be yellow does not necessarily mean that Curious Light has a connection to it. From what’s in the game, Curious Light seems to be only relegated to the subfloors, and probably has no impact on what happens in the main floors.
And, also, Guiding Light and Figure’s spotlight have both been in the game since the very first update, so the argument that the spotlight was only added when Guiding Light was is technically correct but not in the way you phrased it.
7. Floor predictions
I have no problems with these, as any floors past floor 3 are wild speculation, but it’s weird to say you already know what’s likely going to be each floor.
(These counterarguments were all for fun, by the way, so if anybody uses this as an excuse to attack this guy go get consumed by Seek for all I care)
Thank you for giving me genuinely good rebuttals that make sense! I'll be sure to use them in the next video
I think the investigation theory came from game theory?
Yes it did, it's the best we have right now. I might do another theory about where we came from later on.
@@noicer-pb8he Another reason I rebutted it, I love Game Theory but sometimes they do so much stretching that there’s no possibility for a tight-knit theory
Oh my god wait is that why it’s called a stretch-
All of these theories make much more sense than the video, also the place at the end of doors 2 appears to be a castle or fortress of some sort, possibly being floor 3. doors most likely takes place in the first layer of hell described by Dante's inferno as "limbo" which is why the label on the guiding light statue in the courtyard has a plaque in the lowercase wingdings font (not to be confused with Gaster from Undertale's uppercase font) which reads "limbo". limbo is a place where everything is supposed to seem as the normal earth but with many strange and unsettling factors added to make the person drive insane. these unsettling factors are probably the entities scattered throughout a normal looking hotel and normal looking mines. the castle is probably a reference to the game "Ultrakill" which features all the layers of hell in a fps shooter game. the first being limbo which holds a huge church-looking castle. If doors does indeed take place in limbo then that would make the architects angels, since we can trace it back to the statue which has wings and a ring on its head. that ring has many eyes on it which is a reference to the bible.
fun fact: the 3rd light has been confirmed to be the modifier icon, because other than all the other reasons, the colors of the lights (made by lsplash) are called "spiritual blue" (guiding light) "spiritual yellow" (curious light) and he also made "spiritual red" (possibly mischievous light)
Aint there already 2 red ones mad light and negative light
@@DamianContreras-p2o those are fanmade
POV: modifiers 💀
@@gooooobling yeah ik
@@unnamedscribble-auttpI'm pretty sure most people don't know that the red light is actually called Mischievous Light ☠
This gives me another theory: in floor 10, we will see the red architect in its final form finally absorbing all of seeks power and being the final boss of doors at door 1000.
And they'll have a fight scene at floor 100
@@maxpugboyyi7i am not sure but i think this series ends at floor 10
Never ending in floor
No
I don’t think there will be a 10th or 100th floor
Theory: Curious light needed help in rooms. He was guiding us to the a-0000 door. He wanted to get out of the rooms and needed our help. The reason he couldnt help us much was because he didnt know everything about the entities. After we escaped, he gave us a reward. The barrel of starlight. As a thanks. Maybe he was the helper of another place. And was curious to see other places. Hes not helping us. We are helping him. After the rooms, he stayed at the backdoors as his new place. Maybe the reason he also couldnt help us in the back doors was because. He was new to the backdoors! You notice how he helps more and more after each death? He is learning! He is learning from our and also guiding light! Thats why he is so curious! But hey, its just a theory.
A GAME THEORY!!!
yapper but very cool and nice
curious light knows about the entities and subfloors in my opinion. heres the first death message "All I'll let you know is that it starts attacking after room A-90" he knows about A-90. another one "The Backdoor is a very old place. No older than The Hotel, but still old." hes sure that its not older than the hotel. my theory is that guiding light built the hotel and curious light built the backdoors and the rooms. (this is probably easily debunked by some offical statements i havent heard of so yeah...)
@@lunnyq actually you may be right.
1:15 adult giggles (grumbles) have more than four tentacles, so screech is just an adolescent giggle taken over.
maybe the 2 extra tentacles are justt made out of seek goo to take over the giggles
@@makosomepvzfan645 maybe that means that there will be a adult giggle / screech in floor 3
@@STFilms8grumbles are adult giggles😂
its built like a propellar as it rotates and flies
Ok but then why are they small
this is a great theory! probably the best one i’ve seen yet. and some minor details you didn’t mention: in the painting of the 3 architects, curious light’s icon is the biggest. which may hint at the fact that he will become a much bigger character later on. in the same painting, if you get 150% on modifiers, the crescent moon (guiding light) disappears from the painting. which means the red light is really powerful, and to further confirm that, the april fools achievements have red color, and it may just be a design choice, but no other achievement is fully red. (btw, i know lsplash said the april fools versions aren’t canon, but he didn’t say anything about their achievements) and the april fools versions are just *modifications* of the hotel, which means this red light can very easily out-power guiding light. and this is also confirmed when guiding light shuts any door, right when the moon is fading out, it will turn red for a split second. so with all these confirmations, we can safely assume the red light is the most powerful out of all, and can easily kill the player if he wanted to. so this makes me think the red light has a different goal, maybe instead of out-right killing the player, it’s something else. we have too little info to think about that now though. i cannot wait for more lore on this red light.
please correct me if i’ve missed anything, or something is wrong. this took me so long to type.
btw, an additional thing about curious light: he says “the backdoor is quite old and somewhat forgotten, too. some parts even seem to be missing entirely…”
so this could mean that if a part of this place is forgotten for long enough, it gets corrupted by the void. which could explain why there are lots of floating pieces of the hotel & the ground everywhere. (and even of the backdoor)
Thank you!
@@P3rspectiv3 yw!
i dont really agree that the red light is the strongest out of the three, its probably the second strongest because curious light is in the middle of the painting and is MUCH bigger then the red light and guiding light combined with modifiers, and without modifiers the sizes of both the red light and guiding light are both extremely small while curious light is unchanged. With the modifiers if its for example -50 guiding light is bigger than the red light meaning that guiding has power over the red light and its the opposite with a positive boost. and to add more to curious light you can see that the red light barrier has triangles instead of the light's symbol which is the same triangles for guiding light when creating a new minecart instead of a crescent moon while curious light's barrier has the starlight symbol which his/her (idk). and curious light can straight up teleport you across floors
@@something-p7r the red light seems the strongest so far, because it can modify floors however it wants, and easily out powers guiding light.
curious light may be revealed as stronger than guiding light later on, but i don’t think it’s the strongest one.
I just realized something
When you crucifix figure or the queen grumble it turns red
BECAUSE seek wants to corrupt them so red architect saves them from getting crucified
Makes sense
Wait that's good
hold on i think youre onto something...
But figure in early versions of floor 2, figure was able to crush giggles, so maybe figure is on the seek's side.
If the figure were in the grumbles side, he maybe was already corrupted in floor 1.
No mischievous light is guiding seek to chase us
fun fact: if u die to seek in a chase while someone is spectating you they can see your body covered in seek's black goo and that confirms that he has the power to rule everything as long as he makes contact with the creature that is why in my opinion the reason as why the red light chose seek
Ok
But where do you see it after the death scene?
@@Shotokan2028 Basically at where u died
You cant spectate
@@LeeveerPlaysOfficialyou can when u are already dead
Maybe guiding light is also providing assistance so he can escape. I heard a theory that the king of the castle created the architects, but when he went into limbo, the architects could do their own thing. Guiding light is either choosing to help us, because that’s what he was made to do, or he helps us to get the king out of limbo.
guiding light is possibly a she because of curious light telling that "she" said it should be called that green n red entity blitz
@@A-75rldrooms could also be the red light
@@A-75rldroomsdevs confirmed red light is the only she in doors
The other 2 are both boys
@@tipeanimates837when? Did they?
@@tipeanimates837SHOW ME OR YOU LIE
I think curious light is inside of figure, red light is inside of seek, and guiding light is inside of us, because they want to escape. In undertale, you need another soul to escape the barrier, and all three of the lights are trying to escape via the help of a soul.
Damn curious light ✨ just watching his siblings beefing 🔥
PoV : middle child
netural moment.
Yes
Ultimately, I think that the only reason seek is the main antagonist of doors floor 2 is because he’s angry that you escaped from him TWICE. I do like this video though
I never understood people who think Seek is the main antagonist now.
@@HungryWarden hes the final boss of floor 2. and appeared the most out of all other main entities. he also appears after door 200. did you even watch the video?
@@PlayerFILEZero Figure and Seek are tied at 5 encounters each. Figure has the Library, the Electrical Room, the Chasm, and the other 2 Figure encounters that take place in the Mines. Seek has two appearances in the Hotel, and appears at Door 140 and Door 195 (I can’t remember exactly when the second Mines appearance shows up, but it’s definitely somewhere around there) in the Mines. It also is the final boss of Door 200. I don’t agree that Seek is the main villain, though Seek is important to the Mines and is the main antagonist of the Mines, I don’t think we’ve seen enough of it to make a judgement on its relevance to the main plot. We all thought Figure was going to be the main villain but then Seek became important. In the end of the Mines, the Queen Grumble is attacked by Seek, causing it to be covered in goo. This may be teasing a big Screech-like entity, as there is strong evidence suggesting that Screech is corrupted by Seek’s goo or something. I have a feeling that it might return in the Castle as the main boss, while Seek returns to being a side entity. Figure could also be the main antagonist in the Castle as we see the flesh piles that tend to show up wherever Figure is during the ending, and Seek made a similar cameo with its eyes being featured on the elevator shaft in the Electrical Room. Though I think this is just to show that Figure managed to find a way out of the Mines, as we know Seek can just go into the floor. I think the reason that Seek is so much more powerful in the Mines is likely because it has extra mass to work with. I believe Seek was originally from the Mines, and it nearly drove the Giggles and Grumbles to extinction by corrupting the Giggles and turning them into Screeches, and that’s why the only Grumbles left are in the Nest. Seek being from the Mines also explains why Dam Seek is able to be as big as it is and show up as fast as it does. Seek would need a lot of goo all stored in a nearby location to make itself as big as it is in that amount of time, and the goop is just lying in wait. Seek itself is just sentient goop with eyes that can control its movement and change the form of other creatures. It also explains the piles of dead Screeches. The Grumbles are killing them off because they are dangerous to the remaining Giggles. Seek could’ve climbed up the elevator to enter the Hotel, leaving some of its goo behind. This would explain the Seek eyes above the elevator as it’s watching for when the player comes down there so it can follow them back. Giggles were Seek’s original target, but killing them was too easy, so it decided to look for different prey. The player is Seek’s new target now.
Anyway, from a story standpoint, Seek is definitely important but I doubt it’s the main antagonist of the story. I hope you enjoyed my theories.
I wonder like somewhere between floor 7 or 8 guiding light encourages us the befriend curious light to put an end to mischievious light. And in floor 9 if we didnt specifically did the side quest to get curious light in our side we may get a different outcome aka a Bad Ending
Guiding light = Original, Helps us, Cares for us, Knows every entity in the hotel + mines.
Curious light = Doesn’t take any sides, and doesn’t care much, also doesn’t know lots about the entities in backdoors.
Mischievous light = Against us, Helps seek corrupt us, Wants to escape this limbo
Although i feel guiding light might betray us.
The third light is known as mischievous light. He is seen in the modifiers tab, and creates the modifiers, meaning he has complete control over entities, because he can change their very functions. Mischievous light is proven to be the most powerful and evil/power hungry
well put
i don’t think it’s necessarily evil, and mischievous light is a fan made name. we should call it the red light for now.
well that would explain how it can control seek but guiding light cant than means guiding light is less powerful
@@LevejmenRETRO the red light is obviously more powerful than guiding light.
In the past grumble was status of a queen they fight before queen grumble
FUN FACT: When You watch the Modifier Trailer, when mischievious light icon appears at the screen, its the same tune and melody of the other lights when u die.
Also Theres a vine thingy that might foreshadow future events btw
i want princces giggle ,king grumble and queen screech in floor 3
My theory: the queen grumble and seek have fought before? At the end we see the queen grumble with a scar and seek reaches for the scar, why? they fought before and she won giving it queen status? Then seek had a plan, to corrupt the giggles turning them to screeches, corrupting the grumbles, making screams,(unseen entity) slowly killing the colony
5:40 guiding light breaks a lamp in room 50 to save the player from mr figure
Seek: Man, I'm the strongest grumbleQueen: no, I am seek: what happened at the end of the game?
I hope the developers don’t stop making new floors once we’ve reach door 1000… 😢
I think that screech is a different type of giggle like its like a middle aged giggle that seek infected and was able to fly because of the tentecales and the goo.
3:35 bro was having a little too much fun
wow this is amazing, i think seek is my fav entity now. amazing work with all the information you found. i feel how hard it would be. keep up the great work!
It’s also called queen screech, and screech can also be a part of seek’s minions to surprise them,if you spend to much time fooling around then he will bite you. Finally, I think that the queen screech will be the next boss fight that summons screeches and seek as his partners. If he corrupt figure, I’ll do a. Sketch of him being corrupted next time:)
EDIT: Seek and figure are also alike of the same power. Figure is the only boss fight in door 100 that you have to find all the 10 fuses such like as books in door 50 and 150 can summon king grumble.
FUNNY EDIT: How giggle was created that showed the bald screech lol
IMPORTANT: Seek has his light that the red Adriatic is on seek’s side and I think that the next update let the changes when mischievous light I like to call it with the red Adriatic that will be released in floor 1 and 2 when you have modifiers in the floor
Accurate theory! For an addition, I think Pressure could have been made as a teaser for floor 3 or to give LSPLASH and his developers suggestions for his next floor.
The red artifact is probably the modifiers. I mean look at it. When you equip a modifier it shows the red artifact. So the Red artifact could be the modifiers since the design of the modifiers and the red artifact are the exact same.
The yellow spotted is just for eating glowbat
Good thinking! I didn’t notice that lol
Theory from me: You see every time we oof, we are under the water while the architects tell us advice. And in the lobby, we see that the place is completely flooded with water. The architects might be trapped under the water, or hiding under the water. We will probably have a floor when we are at a water level..
6:41 my guy that’s figure’s blister creating the light. How I know, it has been there ever since the game was made, while curious light didn’t exist. It didn’t show like now but it showed when he changed waypoints or inspecting a hiding spot for a player
Fun fact The red arc appears as modifiers and if you had them on and try and go to rooms the red arch will not allow you and I think because guiding light makes the red arch be nicer to the players so that's why there is less good modifiers and more bad ones
That's micheavous light
Red light: seek and something else ( i forgor name of red light)
Guiding light: halt and Jeff
Curious light: figure and el golbino
Reason: red light from seek = red light
Guiding light: halt and Jeff are blue and halt has a blue light
Curious light: figure and el golbino have a yellow/orange color and figure has a yellow or orange light
Remember figure is still stuck in the Mines and we weren't shown an clues to whether he escaped the Mines or if he is still down there.
The meat piles around the castle
there are meat piles that we see at the cutscene and the meat piles are places where figure has been so either figure was there but went away or figure is now in the castle
1. The crucifix is not as powerful to boss monsters like how their are limited choices for some bosses in other games
2. Sometimes in the dam seek boss the red light is used as a heads-up sometimes
3. Modifiers looks pink and mischievous light is probably a parody for the tower heros event
4. The modifiers can be good sometimes so why would it be against us?
5. The seek desigh choice is probably because of the lighting choices
(These are just things want to point out)
It may not be seek.. but Mischievous light. When we Crucifix Figure, Seek and Grumble we can see that guiding light is the one that is Crucifying them (shown its color below) but mischievous slowly overtook it since it became red and let figure, seek and grumble free.
No this can be argued over that fact that the description of crucifying grumbles “The bigger they are… the harder they fall” clearly tell that grumbles are just too big and powerful to be crucified.
So it’s not the modifier light intercepting the crucifix
I think this might be true
@@unkwonblue5517 its just a theory... A game theory
B- block
This is such a good theory
Queen grumble and seek fighting
Figure is just chilling
Seek doesn't take out the queen because he doesn't wanna go into the nest because he knows that the grumbles are very overpowered
BRO SEEK CAN TAKE OUT THE INVINCIBLE FIGURE AND GRUMBLES ARE OP?
Brother seek can't be killed cuz of 2 reasons first it made out of goo and you need to find his true heart second is powered by the red architect
My theory on how seek is more powerful in the cave aspect rather than the hotel is there is the pipes that run in the caves. In a way, he is a rather special type of liquid that can become a solid. Because pipes carry liquid, they would also be able to easily carry seek in his liquid form, making him stronger. When you say about the curious light, it makes me question which side it will choose becuase it will also want a chance to escape, meaning that in the next levels I think that actions and your resistance to weaken Seek will be important because if seek eventually gets stronger (moat around the castle could be overflowed with the seek liquid) the guiding light won't be as strong and we will need the curious light to help us escape. given the idea that curious light can only be seen in the sub floors like the back door, this gives me an idea that we have to encounter, and help the curious light in order to help us defeat seek. I hope the creators of doors get this cool lore going. Great vid by the way!
I think seek made ONE giggle in to screech all the other ones you see mixed with each other are the ones who died
😛
seek: so i am the reaal villan
seek:im always two steps aaahead
Red architect is actually called mischievous light
Edit:it can surpass guiding light because you see it turning red when using a crucifix on big or entities that has a body
My theory is when figure Failed to kill you in Floor 1, Seek decided to finish you off and so he went Insane even turning into a blob and Killing the grumble at the end of Floor 2
A lot of of people didn’t notice this but do you find it weird how humanoid monsters have a color from the architects associated with them
Seek-red
Figure-yellow
Halt-blue
Maybe guiding light was the secret villain all along just to escape with curious light actually being the most powerful architect and its color isn’t yellow but in fact gold like the holy color or whatever which is why it barely helped us also there might be a connection from seek and Bob the humanoid seek could just be it corrupting Bob and it’s true form was the goop from the floor2 boss fight
Only figure and seek because if halt were chosen by guiding light then why would she guide us after we died to halt.Morever rush and ambush are humanoid but not any of them were chosen by one of the three architects
@@Who-mh9dc rush and ambush aren’t humanoid they’re just a flat surface with a human-like face for something to be humanoid it doesn’t need to be an actual human just shaped like one I brought up halt because he is actually shaped like an entire human head
halt isn’t connected to guiding light, redibles confirmed this.
@@TheRealFedriko oops
Mabye the red light is the thing knocking things over during the chases because guiding light can interfere with the environment too like the door 50 intro where they knock over a lamp to distract the figure
The Figure and Curious Light theory might be a stretch.
Nah it’s just absolute nonsense💀
The “Red architect” is actually mischievous light
Mabye seek is the red architect
Another theory. Seek and figure kinda are a bit related. Because their the main bosses of the game. And if grumbles are also a boss. They arent related to figure. So seek would be the main antagonist after floor 1 because figure was the main antagonist in floor 1
6:44 curious light not guiding light
Thanks1
I feel like the red light stands with us, i believe its a warnning of attack towards the player. You can see obvious red lights in 200 finnal boss warnning a attack is about to happen. Same the red light glow from seek is showing seek is REALLY near the player.
guiding light is described as a "she" by curious and the red light is most likely not evil, if red light WAS indeed evil, she would have destroyed the player from the beginning
curious is most likely male but has never been called out by any of the other lights
guiding light is not, and if red light did that the plot wouldn't be the way it is and the theory that they are limited wouldn't make sense
@@P3rspectiv3 Oh wait sry I was talking about mischievous light. the red light is the one surrounding seek but mischievous light appears during modifiers. they are most likely two different things because while mischievous light isn't evil, she doesn't like you and wants you away, but not necessarily dead, this architect most likely was the one who made the entities and blocks your crucifix because she worked hard on those entities (we know this because curious light says to call an entity blitz because "she" said so, possibly meaning "she" has a relation to the entities). the red light isn't one of the architects, since it doesn't have enough power to actually block a crucifix but DOES relate to seek, possibly even being seek itself since seek is the black goop and the red light is the soul.
another reason why we can tell these are different things because red light is more of a glow while mischievous light is more of sparkles (you can see her if you try to get to the rooms in a modified floor 1 run)
My thoery:
Seek is a liquid MERCURY without
A brain💀 my skill issue is roast seek
The lore of seek were in past time to machine to
2009 OF THE EXOLAND
Fun Fact: The 3rd architect is actually called the Modifier Light. It has female pronouns and she is actually the one who controls the hotel, like her powers to disable guiding light. But why does she block us from entering the rooms?
Idk idk
I think it’s Mischievous Light. might be wrong
@@MegaSraczkaBS Mischievous light was the tower heroes name, the lore name is Modifier light. You can watch all of the 3 game theory videos
@@justaperson14927 yeah, people can call it whatever they want. i call it mischievous light
@@justaperson14927 no name has been confirmed if a name was confirmed every one would most likely be using it
figure could be an corpse that was ressurected by curious light
My theory of Floor 10: Armegeddon
@@Selangorean ain't no way there is floor 10
You remind me of Gront from rainworld videos
@@siamsiamguite2909 What Im still being recognized outside of RW?
The reason why screech screechs is because in the seek chase seek screams and screech is just an infected giggle
2:23 its because we have iq, unlike figure and other entities
He plays with his food aka robloxians but idk why
No seek figure all entities have Iq we just have a way to dodge
Something no one realizes is the fact that seek is now above ground and out of the hotel, which means that guiding light can’t help contain him anymore so seek IS NOW A WORLD WIDE THREAT
no, we’re still in the limbo or wherever doors takes place, so seek still ain’t doing nothing.
You forgot that seek already escaped like in floor 2 at the end we see seek outside when he corrupted queen so he technically escaped on earth
Guiding light can actually move objects as we see in floor 2 with the doors and the minecart
That red architect is mischievous light
I really would love to see a pressure and doors cross over!
My head cannon is that our player is from one of urbanshades rivial company who was given information by Sebastian about the hotel which urbanshade used dna on the people and we were sent there by our company
curious light is not helping but shares its experiences in the rooms
I realized another thing with the giggles and Screech’s They kind of make the same sound when you use a crucifix
The modifier light may have used its power to enhance entities to make them stronger. The power in each of the entities might not have been equal, as some entities can resist the crucifix and make it red, while some cannot. Seek might have killed the grumble because the modifier light wants to have complete control over the grumble, as the modifier light most likely doesn't have complete control over most entities. The grumbles might be able to resist seek's goo if they eat it or if another grumble comes to help. If this was not the case, all the grumbles should logically be infected right now. Seek's slime seems to only have a limit, as there must be a source of the goo, because those screech piles in door 150 should be able to spread and take over the entire area. The eyes are actually most likely the source of the goo, because that's the most likely reason for the goo to rise in the hotel. The goo seems to not have an endless supply, as most likely more goo can only be created by seek killing an entity with the goo.
Figure if cooked if he hears a deep laugh in the distance
so guiding light= trying to help us curious light= helping us and figure and mischevious light= helping seek
When I See Seek Is a Boss Fight In Door 200 It Nearly Gave me Heat Attack And After Seeing Corrupting Queen Grumble I am Just Thinking About How Powerful seek is And Also This Theiory is Very Good and that confirm Seek Is The Main Entity off all doors maybe at door 100 we will fight seek and that red light just maybe
Imagine the corrupted queen giggle in floor 3 💀
Well it would probably be queen screech / scream now, wouldn’t it 🤔
LSPLASH: oh no, they know too much
The red light is the mischevious light that u can actually get only if u use non helpfuly modifiers and mischevious light is secretly helping seek with the maximum overdrvie modifier because seek was actually a human and mischevious light was a human aswell but seek died to the figure and mischevious died to guiding light on accedint so mischevious light became a dark red angel and infected seek with ink so thats why they want to take over the entire hotel because of guiding light so guiding light saw one dead player so he choose him to be curious light from rooms to help him calm down mischevious.
And by the way him showing that he has eyeballs before the chase that could be his only source of getting advantage so that’s why he puts random things in the way such as book covers in floor one and then pipes floor two, but it looks like seek has no limits as we see him, go to the hotel straight to the minds as we know he can even be in the castle so that that monster is limited to some areas that it was managed to escape the clash, and then he was limited to two areas
1:35 a small thing. it isnt that guiding light cant kill him. is that mischivous light try and stop guiding light from kill important entites. and as guiding light isnt present in rooms so the curcifix wont work properly.
Well the red architect is modifier logo so I thing the modifires is a light called modder light
i didnt expect a seek boss fight at the end of floor 2 i thought it would be a grumble one
The mine cart part when guiding light pulled the mine cart was crazy
Every black goo we see is practically seek, even the crucifix can’t banish just a small portion off humanoid seek shows how powerful Seek is
Tbh. Seek is the strongest one rn, like he can just create anything even a bigass hand
i like how cute gigles until they turn to screech
to be honest, i have a theory as to how seek infected queen grumble will look like, for now i'll call the entity Scream, while taking inspirations from some floor 3 concepts on the internet.
Scream will be accompanying Seek in the Seek Chase as they make their ways through the Castle, Scream does just that, Scream, he knocks over closets, cabinets, drawers, whatever, just to stun the player so they can get to them.
Seek will be fed up with Scream as he doesn't catch the player, The Queen Grumble is strong enough to stay concious, Seek knows this, so he begins torturing the queen.
When we see Scream in the second chase, their lower jaw will be detached from their body, almost, creating a vacuum of some sorts, that will try to suck the player in as Seek chases us.
The red light might be the modifer
4:29 *hotel
best theory
Side theory: Seek *is* the red architect?
The third light also appears when jack's red room appears.
My theory is that curious light isn’t actually even helping you as we saw it helps figure, ti get to rooms u have to pass the library first that means that after u pass the library curious light follows you into entering rooms if u pass curios light will go back to figure in door 100 for example if u go in rooms curios light will follow you after u die in rooms he will just tell u why u died but never helped us with anything
I think the death dinghy when you died to screech, is actually kind of the same to giggle because they both have the word (sensitive eyes) I think
The black goo might actually just be water possessed by seek's power, as at the end of the door 195 seek chase, you can see that the water in the floor was black, however when guiding light used its power to seal seek, the goo becomes water. Seek is most likely just modifier light corrupting the water.
and if seek can corrupt entities by timing the attack
i assume he cannot time to corrupt A-60 or rush or ambush or whatever entities are like rush or ambush
Maybe queen scream (maybe) will appear in seek chase, like coming out of the ground.
They should add a new type of light which is between guiding light and curious light which tries to let us escape but helps the monsters too .
thinking about a common theory about the hotel being a living thing, or as a theory I just got it, what if the whole doors game is basically the trash or deleted things from roblox like unused models, and since there is nothing that the deleted models can appear in then void is self explaining, their mechanics, scripts everything, and others.
now the hotel could also be a deleted thing (as a theory) but had it mechanics saved, and if true then LSplasj plays here a really big role as the main creator, now this theory means that the doors has no history, but let's wait for chapter 3 to come out and we may find even more information.
it can also mean that the 3 lights play here a big role, one makes the game easier, second is useless and third one gives you hardcore.
the trird arcitect or someting actually helps seek figure and the grumbles because when u crucifie them it fails and becomes red
thanks for making subtitles for your videos
Glad you like them!
I have some lore with the giggle’s and screeches. I notice that screech’s teeth are super similar to giggle. Screeches could be infected giggles. Like by seek.
The red light is called the Mischievous Light, confirmed by tower heroes collab and hinted
maybe they’re showing more seek because he is the hotel owner, but I still do wanna know if there’s gonna be a queen squish