There is something just so great feeling about Cadensia absolutely dwarfing the rest of the game. It really exemplifies the sheer scale, like pond in an ocean or a hill next to a mountain. Bonus points for giving me nostalgia for Wind Waker!
Shouldn't you disregard the ocean because the speed of travel changes a lot. You aren't intended to play on the ocean normally. I would just count the land area.
I appreciate your analysis of the actual explorable area, but I think you also missed the linear size. By that I mean, 3.16 x 3.16 km and a 10 x 1 km worlds both have a 10 km^2 area to explore, but the 10 x 1 km world will *feel* 3x larger because you have to walk 3x the distance to get across it. For that reason, I think you should be showing not just area in km^2, but also some measure of the distance required to traverse each area from entrance to exit.
Yeah that would be pretty interesting to find out! There was actually someone on reddit who did an estimation of it and I think they got around (600k-1 million)km^2, using a methodology based on how long they take to reach areas :)
@@Biovirulent not to mention that we don’t even see some locations such as the other bionis leg, we only see the areas that we have to travel through, in reality it is actually far larger despite the fact that it’s already huge
Yeah ive been wondering about that, in taions quest, you get news from colony gama that thr lost colony is under attack, and you shuld help, but acording to lore it wuld take you 2 months jsut to get there... Soo, 1. Why does colony gama have Spies Set um in cadensia??? 2. Why isnt the lost colony in urayas tail??
I really hope you liked the video! If anybody else have done similar estimations I'd love to compare sizes-- I MEAN hear what numbers you got! Also for anyone wondering, I posted more spesific numbers in the description of the video :)
Thank you! :) The funny thing is i just get really lucky with my editing sometimes, so for example the part where it looks like Mio's is playing that Alfeo valley flute part was just a lucky coicidence and not planned at all haha
I thought this was a real cool video, size in game worlds has always fascinated me and it can be cool to see it be put to numbers! I would love to see your calculations for the other Xenoblade Games, like how 3 compares to X for example.
Thank you! Yeah defiently want to get it done with the other Xenoblade games too, only problem is that I have yet to play XCX, so need to get that done first :)
Wow! I didn't know I needed this video in my life. This was definitely my game of the year, and now I know I was not crazy in thinking this game was huge! I would love to see it compared to the other two!
This reminds me of my disappointment with Dakar Desert Rally where they claimed it was the largest open world racing game ever made (exceeding even FUEL) - except it was all zoned areas like Xenoblade and still in total doesn’t manage to make it feel anywhere near as large…
Wow, awesome video! I’m willing to bet that the world of Mira in Xenoblade X is larger though, it’s absolutely huge and there are like no boundaries in that game so the explorable area is just insanely huge.
@@Sunowaddle fair point yeah I definitely agree, I honestly feel that XC2 might be the smallest even though it felt like a huge game too since XC1 had many big areas like the bionis shoulder, bionis leg, valak mountain, eryth sea and plenty other areas I feel like XC3 and XC1 might be really close when it comes to the total map size.
@@seb3082 What makes up most of XC1/XC3's maps are Eryth/Erythia sea since they both have such huge bodies of water, but XC2 doesn't have an equivalent to that which means it's definetily the smallest of the bunch
No worries! Yeah when I first decided to do it I didn't want to do it half assed, so I spent a lot of time researching and expirmenting to find the best possible method to use :)
Thank you!! :) Yeah same, so I was kind of surprised that nobody had tried before exept for a few Cadensia measurments, hence me wanting to make this video :)
Fantastic video and editing. You have a great niche of calculations and gaming. I'm curious if the apparent travel speed changes in different areas, similar to how assassins creed changes the climbing speed for really tall buildings to avoid a feeling of slowdown while traversing long distances.
I tried measuring the speed in both the city and Aetia full, so I'm pretty sure the speed is constant no matter which area you are in :) And thank you!!
XC3 is a big game, but at 40 km^2 it's _dwarfed_ by XCX, at roughly _400 km^2_. Granted, a lot of that is because every bit of the map is actually explorable with skells and a lot of it is ocean, but it's still the biggest map I'm aware of aside from procedurally generated ones.
THANK YOU!!! THANK YOU!!! I wanted to know this even before the game launched, and I'm impressed how thoroughly you measured the map. I'm also impressed at the size, it's as big as Elden ring. You earned my sub!
This was a well put together video with a bunch of fascinating info! Keep up the good work mate! (also calculating the other xenoblade games would be icing on the cake for me, I'd love to see it!) edit: silly typos
Great analysis! 40.62 km^2 eh? man, this reminds me of the old map size analysis from back when Xenoblade Chronicles X came out. That map was, just a second to look it up... ~248 km^2 (154 mi^2) apparently. Yikes, Monolithsoft really likes making games with ginormous maps don't they?
Excluding the sea mira in X is 40-60km^2 (very big error bars I know), so bigger than 3's actual land area seeing as a huge portion of that 40km^2 is just erythia sea.
Wow, very nice! So, the explorable area of Cadensia alone is larger than the explorable area of Elden Ring, by these calculation methods? Wow, lol. I’d also be interested in seeing what the results are if you exclude the ocean areas of Cadensia, if that isn’t too hard.
I'm so thankful I decided to import Xenoblade Chronicles from Europe in late 2011. That game reinvigorated my love for video games in general, and now I've poured over 1,000 hours into what's now my favorite JRPG series of all time.
Xenoblade Chronicles is phenomenal, and definitely one of my favorite video game franchises too! It's quite a miracle in itself that this even became a trilogy , operation rainfall really did wonders :)
I would love to see you do a measurement of 1 and 2's maps. kind of reminds me of this past summer when I Zombie Jumped about 100K meters off the ground in Torna. was a wild experience
For me this just highlights what an achievement Xenoblade Chronicles X was. That game technically has 400km2 of playable world. Yes, 3/4 of it are water, but so if the big majority of cadensia and thats being counted here. Even if you only take landmasses, Xenoblade Chronicles X has at least 80-100km2, while Xenoblade Chronicles 3 probably has less than 20km2
Yes 100%, Xenoblade Chronicles X is still a massively impressive feat in the open world gaming scene, and hopefully it will eventually get a port to the Switch :)
Thank you!! :) Yeah haha I used quite a lot of masks for this one, I actually did the Mio one manually by keyframe animating a mask which took a couple hours before I noticed that After Affects actually have a pretty good rotoscoping tool which basically does the whole job for you xD All in all I'm pretty satisfied with how they turned out in motion, altough you can see a bit of jitter around the upper right of the A in Massive, and a bit on Mio's finger but it's hard to notice luckily! :)
videogame worlds are always smaller than they would be in real life (as real life has a lot of empty, liminal spaces, and the distances between things are usually greater) good effort, though... I remember somebody measured bionis' height back in the day, so, this is like a sequel to that ^^
Thank you!! :) Yeah open worlds in video games naturally have to be scaled down to avoid getting boring and to keep cost of development down. Haha yeah Felines runs extreamly fast, someone else pointed that out and I'm always surprised when I remember that fact!
I personally would consider the "appropriate" way of measuring the map being something like distance of traveling from end to end divided by character movement speed. One good example is final fantasy 15, which, although has quite a large map, feels rather small most of the time because you got a car. Meanwhile, Skyrim, a game with a map that isn't that much larger than FF15, feels a lot larger because the best you can do is to ride on horses.
Canonically Mio says she can do the 100 metri in 7 seconds, meaning 14-ish metres per second, or almost 50kph. That’s just cutscenes though, and the game uses metres in quest markers. Food for though… but amazing video, thanks for the insight!
@@Sunowaddle I read that an average domestic cat can outrun Usain Bolt, who can do 37kph at his best. Goes to show how well thought out the lore is for Mio to be that fast, as shocking as it may be.
@@jedgamesguy Oh damn yeah I forgot how insanely fast all felines are, including cats! I wonder if that was an intensional detail, but it feels like it defiently could be
Just saw you in my recommendations, great video! I find your way of measurement very good, and the editing was very good as well, looking forward for future videos.
Thank you! :) Yeah I want to do a video on the other Xenoblade games sometime in the near future, so a X port would be very nice right about now Nintendo wink wink
I like to think that the fact the clock moves 1 min for every real time second helps show how huge the worlds are, and that we see a condensed version of them
Yeah, basically every huge open world game is smaller than big cities like New York, but they still manage to feel incredible large :) Would be really interesting to find out how large the "real" Aionios would be!
I think there's a third measurements that can be taken into account. For almost all regions you take into consideration the "walkable" area, to estimate the net size. That's good, for all areas but Cadensia, IMO. Almost all Cadensia is covered with water, for which you use a fast ship (and different camera scale), so it doesn't actually feel as explorable area. Just like Ziplines are not account. So, it would be nice to estimate the size of Cadensia with and without the sea area.
The total explorable landmass in cadensia is around 3.4km^2 iirc, and yeah I can totally see that but I was just interested in finding the total size of the explorable areas in this video so I was fine with just lumping the body of water with the calculations, especially since there are stuff to actually do there instead of the nothingness of the cloud sea :)
Thank you! :) Yeah I think it could be very interesting to see if Monoliths 5x estimations are close, but I actually found someone who had calculated XC1's size on an old message board, and I they concluded with it being around 15km^2 if I recall correctly
I would love to see this done for xenoblade chronicles X, I know I’ve heard people throw around numbers for it but I haven’t seen anyone’s actual method of getting distances.
Did you include, like, all 500 m² of Agnus Castle region (lol) as part of the size of Cadensia region? Also, it's a little funny to include the city with Swordmarch after what happened in Chapter 6. Anyways, cool concept!
Thank you! Yes pretty sure I included Agnus Castle into the Cadensia total, just forgot to mention it in the video! Yeah haha, I mostly just did Swordmarch and the City together for pacing sake, since they are pretty small on their own
I know 1 way to determine size before was "How long to travel". Xenoblade 1 from Colony 9 to Valak, to Agniritha to Prison Island was about 40 minutes. Xenoblade X from the Eastern edge of Oblivia to Noctilum's Divine Roost was 35 minutes and Xenoblade 3 Everblight Plain to Cloudkeep was about 48 minutes. I don't remember if anybody ever did Xenoblade 2. This is assuming taking the shortest possible routes and the character had the fastest movement speed modifier so Xenoblade had Quickstep 50%, Xenoblade X was sprinting the entire time and Xenoblade 3 had 28% from maxing out all the colony reputations. Loading zone times were cut out and in Xenoblade 1's case fast travel was used to go from Valak to Fallen Arm and Agniritha to Bionis Interior. Xenoblade X gets kind of shafted but if you were to add a intersecting point in Primordia to the Northeastern corner of Cauldros you would add an additional 22 minutes to Mira so the time to travel in Xenoblade games would be. 4) Xenoblade X straight line - 35 minutes 3) Xenoblade 1 - 40 minutes 2) Xenoblade 3 - 48 minutes 1) Xenoblade X modified - 57 minutes
Huh, that's very interesting! Yeah it's a big part of implied size how long a map is, since it will be faster to travel too. Pretty interesting given that X is the biggest game, but still is the fastest to traverse. It's probably because the characters in X is very fast if I recall correctly :)
@@Sunowaddle The biggest culprit is likely that Mira is a circular world map and the direct route only visits 3 of the game's 5 continents while Xenoblade 1 and 3 visit every continent.
This was a really cool vid, would love to see how it compares to the previous Xenoblade games with your method of measuring! It would also be nice to have a comparison at the end of the video to other games your are comparing to, f.ex. in this one Elden Ring.
Yeah should have brought up some more games at the end, but I don't have exact numbers for Elden Ring yet, but I think it is around 20km^2 compared to XC3's 40.2 (altough alot of that is water, but still traversable water). Really glad you liked the video! :)
I wonder if the size of the Cadensia region was done intentionally to parallel Earth. Wouldn't surprise me if Monolith Soft made the sea region the majority of the map like the oceans are a majority of Earth's surface.
I'd love to get a comparison to the first two games! Would really like to know if the "5X larger than Alrest" statement is true. The world of XC2 felt massive so I'm not sure about that statement, but after hearing the area figure for the Cadensia region, it's certainly a possibility. Also, what is the proportion of water to land in the Cadensia region?
Yeah really wanna get to comparing all Xenoblade games eventually! I was thinking about it and I actually think the 5x estimation is pretty spot on, since what makes up the majority of size for XC1/XC3 is Eryth/Erythia sea, since both have very large bodies of water, and since XC2 doesn't have an equivalent to that it's will be a lot smaller. I think Cadensia is around 89% water :)
I loved the video! The editing, the music, the math, it was all amazing! I did have a question about your process. Is this final area just the explorable area? If so I was wondering what the total area is of the entire map, not just the explorable bits
Thank you!! :) The final area is only the sum of explorable areas. I unfortunatly don't have all the map details since geogebra can't track moved image fiiles apperently, so to find out an exact value I'd have to do everthing again, but if I recall correctly, the average explorable percentage was around 25% for the big areas with notable size, which would mean the full size would probably be around 162.48km^2, though that's slightly conjecture :)
@@Sunowaddle no worries about not having it exactly. That’s still really cool to hear! It does kind of put the whole game into perspective when even the smallest US state is about 20 times as big as all of aionios. But I guess a lot of the feeling of this large area comes from the towering titans
Been looking for days for someone to upload the beautiful world of XC3 as I've been quite interested on playing it since twitter has been hyping this game for months now. It is a beautiful world which i really like on a jrpg and its even more impressive that the switch hardware can handle this too (just goes to show the optimization and polishing of monolithsoft) Im really interested on playing it but the other factors that is stopping me is that I might not like the combat (tho it looks similar on FF14 which I might like later on) and I only have a switch lite. I wouldn't be able to play this in full potential on a switch lite 😭 I cant appreciate the beautiful world on a small handheld screen.
It's defiently worth a try if you are interested, the combat in my opinion is the best jrpg combat system I've played, it's extreamly fun and well made :) I've never tried a lite so can't comment to much on that, but I have played a bunch of XC3 in handheld mode at it was still a very nice experience
If I'm honest, I really wanna see this done for Xenoblade Chronicles X as it's the only Xenoblade game that is actually open world. No loading screens except for the initial start-up. Also, I recall that game having quite an expansive map.
In X, you can explore the ocean right up to the invisible walls, so technically you can just use the 20 km × 20 km and say it's 400 km^2. There's not much of a reason to explore said ocean though. Estimates of the land tend to put it around 150 km^2.
Something is wrong with character scale, if we were to go by running speed. Human sprinting speed is something like 30kmh and the ingame running doesn't look nearly as fast? I'm not convinced that the distance for quest markers makes sense, it could have any sort of fudge factor on it.
I mean since the only real-world reference point for scale we have are the quest markers we just have to take them as fact, but the thing about them not looking like they're running as fast as the game suggests can come to other factors too. Maybe the gravitational pull is >9.8m/s^2 on Aionios so they'd need to take fewer steps/meter compared to our earth. That's mostly conjectured though, but it's an interesting thought :)
I don't have the exact numbers since GeoGebra can't track moved images, but I'm pretty sure that on average around 25% of the maps were explorable, which would mean the thoretical total map size is around 162.48km^2 :) Yes definitely want to try and measure the other Xenoblade games in the future!
I did some very rough estimations and it seems like the landmass is around 3.43km^2, which means it's still the second largest region exluding all the water :)
@@Sunowaddle Wow thanks. With all the little islands I couldn't tell if Cadensia or Fornis still had the most land. Also in total it'd be like 12-13 km. That's still impressive considering it's not an open world game
@@Sunowaddle as a Norwegian myself, it's really cool to see other Xenoblade fans from Norway It seems like there's only like 2 other Xenoblade fans here sometimes
My biggest problem with all the GOTY competitions are that the voting jury doesn't have to play every nominated game, and since Xenoblade is still a pretty niche franchise the chances are most of the jury didn't even play it.
There is something just so great feeling about Cadensia absolutely dwarfing the rest of the game. It really exemplifies the sheer scale, like pond in an ocean or a hill next to a mountain. Bonus points for giving me nostalgia for Wind Waker!
Yeah Cadensia really has major Wind Waker vibes! It's by far my favorite region of the game :)
Shouldn't you disregard the ocean because the speed of travel changes a lot. You aren't intended to play on the ocean normally. I would just count the land area.
@@collin6526 There's land under the ocean that you can't stand on.
That part of the world reminded me of crono cross.
@@Sunowaddle The most beautiful as well.
If you could, I'd love to see a size comparison between the explorable area of Aionios and the non-ocean explorable area on Mira in Xenoblade X
Really wanna do a follow up video on the other Xenoblade games in the near future, I just have to play X first :)
@@Sunowaddle lmao if you think this is big, just wait til you play X! X was my favorite though
mira is about 40-60km^2
Wow, I just saw this vid in my recommended and I’m really impressed with the editing! Keep it up!
Thank you, I'm really glad you liked it! :)
I appreciate your analysis of the actual explorable area, but I think you also missed the linear size. By that I mean, 3.16 x 3.16 km and a 10 x 1 km worlds both have a 10 km^2 area to explore, but the 10 x 1 km world will *feel* 3x larger because you have to walk 3x the distance to get across it.
For that reason, I think you should be showing not just area in km^2, but also some measure of the distance required to traverse each area from entrance to exit.
Very good point, I didn't think of that! Should defiently have included that around the implied size section, so thanks for pointing it out :)
Bloody hell mate your editing is incredible and this video is amazing too!
Thank you! :) I have been editing for a couple of years so have definitely picked some tricks along the way!
I do wonder about the real size of Aionios. As it takes 2 months in the story to go around to the other side of the world map.
Considering bionis and mechonis were canonically the size of Japan, I assume it's probably about 2-3x japan
Yeah that would be pretty interesting to find out! There was actually someone on reddit who did an estimation of it and I think they got around (600k-1 million)km^2, using a methodology based on how long they take to reach areas :)
@@Biovirulent not to mention that we don’t even see some locations such as the other bionis leg, we only see the areas that we have to travel through, in reality it is actually far larger despite the fact that it’s already huge
Yeah ive been wondering about that, in taions quest, you get news from colony gama that thr lost colony is under attack, and you shuld help, but acording to lore it wuld take you 2 months jsut to get there...
Soo,
1. Why does colony gama have Spies Set um in cadensia???
2. Why isnt the lost colony in urayas tail??
I really hope you liked the video! If anybody else have done similar estimations I'd love to compare sizes-- I MEAN hear what numbers you got!
Also for anyone wondering, I posted more spesific numbers in the description of the video :)
This is so cool! I hope your channel takes off in a big way, you deserve it! I would love to see this with the other Xenoblade games too
Thank you so much! :) Yeah defiently want to get it done with the first two games eventually, I think it would be very interesting to compare them!
It now makes sense why the cadensia region was so hard to chart completely. ITS MASSIVE.
Haha yeah, I'm part of the filling Cadensia manually gang too, and I easily spent hours on it xD
@@Sunowaddle Good luck dude, I easily spent around 25-30 hours filling it in. Even with chunking.
It auto fills after you find all the areas. Colony Mu, Respite Ranch is probably one of the last areas within it.
0:07-0:17 Instant subscriber. Lovely editing!
1:59 lmfao
Thank you! :) The funny thing is i just get really lucky with my editing sometimes, so for example the part where it looks like Mio's is playing that Alfeo valley flute part was just a lucky coicidence and not planned at all haha
I thought this was a real cool video, size in game worlds has always fascinated me and it can be cool to see it be put to numbers! I would love to see your calculations for the other Xenoblade Games, like how 3 compares to X for example.
Thank you! Yeah defiently want to get it done with the other Xenoblade games too, only problem is that I have yet to play XCX, so need to get that done first :)
Wow! I didn't know I needed this video in my life. This was definitely my game of the year, and now I know I was not crazy in thinking this game was huge! I would love to see it compared to the other two!
Thank you!! :) Yeah same, XC3 is amazing, and planning to do the other two games in the future!
This reminds me of my disappointment with Dakar Desert Rally where they claimed it was the largest open world racing game ever made (exceeding even FUEL) - except it was all zoned areas like Xenoblade and still in total doesn’t manage to make it feel anywhere near as large…
Haha yeah, I don't personally mind segmented open worlds but when they claim a spesific size it can be a bit dissapointing, I see that.
This was such a cool vid! I'd love to see a comparison between XC1 and XC2's maps :)))
Thank you! Yeah I'd love to do that in the future, seems like the interest is there too which is awesome!
Wow, awesome video! I’m willing to bet that the world of Mira in Xenoblade X is larger though, it’s absolutely huge and there are like no boundaries in that game so the explorable area is just insanely huge.
Thank you! Yeah I have basically no doubt about Mira being much larger, but XC3 still takes the win when talking about the trilogy :)
@@Sunowaddle fair point yeah I definitely agree, I honestly feel that XC2 might be the smallest even though it felt like a huge game too since XC1 had many big areas like the bionis shoulder, bionis leg, valak mountain, eryth sea and plenty other areas I feel like XC3 and XC1 might be really close when it comes to the total map size.
@@seb3082 What makes up most of XC1/XC3's maps are Eryth/Erythia sea since they both have such huge bodies of water, but XC2 doesn't have an equivalent to that which means it's definetily the smallest of the bunch
There is definitely interest in the other sizes of the Xenoblade games. 100%. My interest is being shown here
Thank you! :) I'm planning to do that in the near future!
Thanks for all the hard work. I'm glad you did this the proper way instead of the lazy way.
No worries! Yeah when I first decided to do it I didn't want to do it half assed, so I spent a lot of time researching and expirmenting to find the best possible method to use :)
Great job! Reminder to post this vid on the Xenoblade reddit if you haven't already.
Thank you! Yep have done that but I really appriciate the reminder non the less :)
this was a really interesting video! i’ve always wondered how big aionios would be in comparison to real life and stuff, so this was cool
Thank you!! :) Yeah same, so I was kind of surprised that nobody had tried before exept for a few Cadensia measurments, hence me wanting to make this video :)
been wanting to know the map size for a long time and see how it compared to BOTW! great work, hope you can do the other xenoblade games too!!
Thank you!! Yes I'm actually making that follow up video right now :)
Fantastic video and editing. You have a great niche of calculations and gaming. I'm curious if the apparent travel speed changes in different areas, similar to how assassins creed changes the climbing speed for really tall buildings to avoid a feeling of slowdown while traversing long distances.
I tried measuring the speed in both the city and Aetia full, so I'm pretty sure the speed is constant no matter which area you are in :) And thank you!!
Mapping Cadensia as soon as it was unlocked was a pain so knowing it is a huge chunk of the map does not surprise me.
Yeah mapping Cadensia manually was pain haha
This video was perfect me and my buddy were just talking about the game of the year nominees and we're comparing Xenoblade to elden ring
Haha awesome! Both games are really good but Xenoblade will always have a special place in my heart :)
XC3 is a big game, but at 40 km^2 it's _dwarfed_ by XCX, at roughly _400 km^2_. Granted, a lot of that is because every bit of the map is actually explorable with skells and a lot of it is ocean, but it's still the biggest map I'm aware of aside from procedurally generated ones.
Yep Xenoblade Chronicles X is still a super impressive feat in for open world games, the size is still insane over all these years!
ive just recently finished xenoblade chronicles 3, and cadensia is by far my favourite region. it would be awesome if the next xeno game is at sea.
Cadenia is amazing!!!
This is super well made you deserve more attention dude, keep up the amazing work!
Thank you, that's super awesome to hear!! :)
THANK YOU!!! THANK YOU!!! I wanted to know this even before the game launched, and I'm impressed how thoroughly you measured the map. I'm also impressed at the size, it's as big as Elden ring. You earned my sub!
No worries haha, was really wondering about it myself! Thank you!! :)
This was a well put together video with a bunch of fascinating info! Keep up the good work mate!
(also calculating the other xenoblade games would be icing on the cake for me, I'd love to see it!)
edit: silly typos
Thanks a bunch! Yep working on a video of the other games right now, so that will hopefully come out later this year/early 2023 :)
I really needed to hear that line again. Flora truly heals an aching soul.
Dromarch is the real MVP
Great analysis! 40.62 km^2 eh? man, this reminds me of the old map size analysis from back when Xenoblade Chronicles X came out. That map was, just a second to look it up... ~248 km^2 (154 mi^2) apparently. Yikes, Monolithsoft really likes making games with ginormous maps don't they?
Thank you! :) Yeah Monolith are wizards when it comes to open worlds, especially optimizations for them!
Excluding the sea mira in X is 40-60km^2 (very big error bars I know), so bigger than 3's actual land area seeing as a huge portion of that 40km^2 is just erythia sea.
Yeah Xenoblade X is defiently the biggest by a pretty long shot!
im glad the skyrim guards finally got around to playing xenoblade
sure hope they do
Wow, very nice! So, the explorable area of Cadensia alone is larger than the explorable area of Elden Ring, by these calculation methods? Wow, lol.
I’d also be interested in seeing what the results are if you exclude the ocean areas of Cadensia, if that isn’t too hard.
Thanks! :) Yep that's true haha. Cadensia is around 89% water, so that would mean just the landmass is about 3.4km^2
Dang the presentation in this video was way higher quality than I was expecting for the amount of subs you have. Really nice vid!!
Thank you, that's really awesome to hear! :)
I'm so thankful I decided to import Xenoblade Chronicles from Europe in late 2011. That game reinvigorated my love for video games in general, and now I've poured over 1,000 hours into what's now my favorite JRPG series of all time.
Xenoblade Chronicles is phenomenal, and definitely one of my favorite video game franchises too! It's quite a miracle in itself that this even became a trilogy , operation rainfall really did wonders :)
Great vid! Would love to see analyses of all the games in the series if possible (xeno 2 I'd be most excited for). Awesome job with the video
Thank you! Yeah I really want to get to the other Xenoblade games eventually! :)
Great vid dude! Appreciated it greatly!
Thank you, I really appriciate it!
I would love to see you do a measurement of 1 and 2's maps. kind of reminds me of this past summer when I Zombie Jumped about 100K meters off the ground in Torna. was a wild experience
Yep I'm making a video about those games right now!
Amazing work on video's editing !
Thank you!! :)
For me this just highlights what an achievement Xenoblade Chronicles X was. That game technically has 400km2 of playable world. Yes, 3/4 of it are water, but so if the big majority of cadensia and thats being counted here. Even if you only take landmasses, Xenoblade Chronicles X has at least 80-100km2, while Xenoblade Chronicles 3 probably has less than 20km2
Yes 100%, Xenoblade Chronicles X is still a massively impressive feat in the open world gaming scene, and hopefully it will eventually get a port to the Switch :)
Pokemon Ruby & Sapphire have nothing on the amount of water Cadensia holds.
IGN's original score of XC3 was actually a 10, but they were obligated to lower it by 2.8 because of the amount of water in Cadensia
I can really tell you like masking lol, you pulled every instance off flawlessly! Great video
Thank you!! :) Yeah haha I used quite a lot of masks for this one, I actually did the Mio one manually by keyframe animating a mask which took a couple hours before I noticed that After Affects actually have a pretty good rotoscoping tool which basically does the whole job for you xD All in all I'm pretty satisfied with how they turned out in motion, altough you can see a bit of jitter around the upper right of the A in Massive, and a bit on Mio's finger but it's hard to notice luckily! :)
videogame worlds are always smaller than they would be in real life (as real life has a lot of empty, liminal spaces, and the distances between things are usually greater)
good effort, though... I remember somebody measured bionis' height back in the day, so, this is like a sequel to that ^^
Mio runs faster than usain bolt :D (Xenoblade 1 world = best world... not hating Aionios, it's cool, too... and Alrest also, but bionis is the best)
Thank you!! :) Yeah open worlds in video games naturally have to be scaled down to avoid getting boring and to keep cost of development down. Haha yeah Felines runs extreamly fast, someone else pointed that out and I'm always surprised when I remember that fact!
I would love to see you tackle the the other two Xenoblade games.
Making a follow up video on that right now :)
@@Sunowaddle looking forward to it. Subscribed.
Thanks algorithm. Very interesting video.
Glad you liked it! :)
I personally would consider the "appropriate" way of measuring the map being something like distance of traveling from end to end divided by character movement speed.
One good example is final fantasy 15, which, although has quite a large map, feels rather small most of the time because you got a car. Meanwhile, Skyrim, a game with a map that isn't that much larger than FF15, feels a lot larger because the best you can do is to ride on horses.
I can see that but how you'd calculate that would be very unspesific and I just wanted to calculate sizes just as they are to avoid complications :)
@@Sunowaddle there are videos about how long to get from one edge of the map of a video game to the other, but yeah, it's kinda pretty unspecific.
Canonically Mio says she can do the 100 metri in 7 seconds, meaning 14-ish metres per second, or almost 50kph. That’s just cutscenes though, and the game uses metres in quest markers. Food for though… but amazing video, thanks for the insight!
Oooh yeah I forgot she said that, which means she's only using around 75% of her top speed when traversing Aionios. Also thank you! :)
@@Sunowaddle I read that an average domestic cat can outrun Usain Bolt, who can do 37kph at his best. Goes to show how well thought out the lore is for Mio to be that fast, as shocking as it may be.
@@jedgamesguy Oh damn yeah I forgot how insanely fast all felines are, including cats! I wonder if that was an intensional detail, but it feels like it defiently could be
I'd be really interested in a comparison between Aionios and Mira since those two are the both biggest worlds in the series by far
Working on that right now actually! :)
Just saw you in my recommendations, great video!
I find your way of measurement very good, and the editing was very good as well, looking forward for future videos.
Thank you!! Spent a lot of time thinking about how the best way to measure was, but I think I'm quite happy with the method I landed on :)
Good Video , Great Job !
i would be interested in knowing how XC3s explorable parts measure up to XCX explorable parts.
Thank you! :) Great question, I've never played X so it's hard for me to tell right now, but I'd love to find it out after playing it!
Nice analysis, ya dag!
Thank you!! :)
Nice job! Tackle Chronicles X as well one day…
(Still hoping for a X port or X2 lol)
Thank you! :) Yeah I want to do a video on the other Xenoblade games sometime in the near future, so a X port would be very nice right about now Nintendo wink wink
Loved the video, that’s a sub from me. I really wanted to know how big Aionios was, so tysm for showing us
Thank you!! :) Have been wondering about that myself for quite some time to glad I got it done, and it's really awesome to see interest around it! :)
This sounds like an interesting series. I'll subscribe. It would be interesting to see the size of 1 and 2 as well.
Thanks! :) Yes I am currently working on a follow up video covering the other games :)
Whooooo amazing reseach! Tora would be proud of you :D
If Tora is proud then this video was a huge success! :D
I like to think that the fact the clock moves 1 min for every real time second helps show how huge the worlds are, and that we see a condensed version of them
Yeah, basically every huge open world game is smaller than big cities like New York, but they still manage to feel incredible large :) Would be really interesting to find out how large the "real" Aionios would be!
great video! phenomenal editing, and gets to the point quickly without droning on. Looking forward to your future videos!
Thank you, I really appriciate it!! :)
Omg it was so interesting. A lot of work was put in this video. It would be nice to have some comparaison with the map of Xenoblade 1&2. 😁
Thank you! :) Yes will defiently have to do a video on XC/XC2 sometime!
Fantastic Video
Thank you!! :)
I think there's a third measurements that can be taken into account. For almost all regions you take into consideration the "walkable" area, to estimate the net size. That's good, for all areas but Cadensia, IMO. Almost all Cadensia is covered with water, for which you use a fast ship (and different camera scale), so it doesn't actually feel as explorable area. Just like Ziplines are not account. So, it would be nice to estimate the size of Cadensia with and without the sea area.
The total explorable landmass in cadensia is around 3.4km^2 iirc, and yeah I can totally see that but I was just interested in finding the total size of the explorable areas in this video so I was fine with just lumping the body of water with the calculations, especially since there are stuff to actually do there instead of the nothingness of the cloud sea :)
Love the editing. Had to chuckle a few times.
And yes a comparison to the other two entries would be very interesting.
Thank you! :) Yeah I think it could be very interesting to see if Monoliths 5x estimations are close, but I actually found someone who had calculated XC1's size on an old message board, and I they concluded with it being around 15km^2 if I recall correctly
I thought this was a big channel at first lol
Great video, take my sub!
Thank you! :D Maybe one day :)
Amazing vid I hope you make some of the same for the other games
Thank you! Yes that is the plan, defiently want to make more similar videos in the future :)
Would love to see you compare this to Xenoblade Chronicles X
Yeah I want to eventually do a video comparing 3 to the other Xenoblade games, just need to play X first :)
@@Sunowaddle Cool! If you want to play it on PC, I recommend watching this video on how :D ua-cam.com/video/xYBnMAAYPe8/v-deo.html&ab_channel=Kohi
This video better blow up in the algorithm
Haha thanks, it has already blown my expectations away at least! :)
good job! subscribed, whew now my con-science is clean
The girl with the gall would be proud ;)
I would love to see this done for xenoblade chronicles X, I know I’ve heard people throw around numbers for it but I haven’t seen anyone’s actual method of getting distances.
Yeah been thinking the same, but I just need to play XCX first but I wanna do a video covering the rest of the Xenoblade games in the future :)
BANGER video
Thank you!! :)
great video!
Thank you!! :)
Haven't heard geogebra mentioned since middle school!
it's actually a pretty useful tool whenever it decides to actually work :)
Unbelievable game
I can't believe I haven't seen someone do this video yet....
Well now they have :)
@@Sunowaddle i need more of your content of yours injected into my veins!
@@JustJulyo Don't know whether I should be scared of flattered, but I'm somewhere inbetween! :D
Did you include, like, all 500 m² of Agnus Castle region (lol) as part of the size of Cadensia region? Also, it's a little funny to include the city with Swordmarch after what happened in Chapter 6. Anyways, cool concept!
Thank you! Yes pretty sure I included Agnus Castle into the Cadensia total, just forgot to mention it in the video! Yeah haha, I mostly just did Swordmarch and the City together for pacing sake, since they are pretty small on their own
Thanks UA-cam Reccomendations-
I gotta thank youtube recommendations too for recommending my silly little vidoes haha
I know 1 way to determine size before was "How long to travel". Xenoblade 1 from Colony 9 to Valak, to Agniritha to Prison Island was about 40 minutes. Xenoblade X from the Eastern edge of Oblivia to Noctilum's Divine Roost was 35 minutes and Xenoblade 3 Everblight Plain to Cloudkeep was about 48 minutes. I don't remember if anybody ever did Xenoblade 2. This is assuming taking the shortest possible routes and the character had the fastest movement speed modifier so Xenoblade had Quickstep 50%, Xenoblade X was sprinting the entire time and Xenoblade 3 had 28% from maxing out all the colony reputations. Loading zone times were cut out and in Xenoblade 1's case fast travel was used to go from Valak to Fallen Arm and Agniritha to Bionis Interior. Xenoblade X gets kind of shafted but if you were to add a intersecting point in Primordia to the Northeastern corner of Cauldros you would add an additional 22 minutes to Mira so the time to travel in Xenoblade games would be.
4) Xenoblade X straight line - 35 minutes
3) Xenoblade 1 - 40 minutes
2) Xenoblade 3 - 48 minutes
1) Xenoblade X modified - 57 minutes
Huh, that's very interesting! Yeah it's a big part of implied size how long a map is, since it will be faster to travel too. Pretty interesting given that X is the biggest game, but still is the fastest to traverse. It's probably because the characters in X is very fast if I recall correctly :)
@@Sunowaddle The biggest culprit is likely that Mira is a circular world map and the direct route only visits 3 of the game's 5 continents while Xenoblade 1 and 3 visit every continent.
@@Evan-mt7bc Aaah I see, never played X myself so thanks for clearing that up :)
This was a really cool vid, would love to see how it compares to the previous Xenoblade games with your method of measuring! It would also be nice to have a comparison at the end of the video to other games your are comparing to, f.ex. in this one Elden Ring.
Yeah should have brought up some more games at the end, but I don't have exact numbers for Elden Ring yet, but I think it is around 20km^2 compared to XC3's 40.2 (altough alot of that is water, but still traversable water). Really glad you liked the video! :)
I wonder if the size of the Cadensia region was done intentionally to parallel Earth. Wouldn't surprise me if Monolith Soft made the sea region the majority of the map like the oceans are a majority of Earth's surface.
That's a cool way to think of it as, could actually be! :)
I'd love to get a comparison to the first two games! Would really like to know if the "5X larger than Alrest" statement is true. The world of XC2 felt massive so I'm not sure about that statement, but after hearing the area figure for the Cadensia region, it's certainly a possibility.
Also, what is the proportion of water to land in the Cadensia region?
Yeah really wanna get to comparing all Xenoblade games eventually! I was thinking about it and I actually think the 5x estimation is pretty spot on, since what makes up the majority of size for XC1/XC3 is Eryth/Erythia sea, since both have very large bodies of water, and since XC2 doesn't have an equivalent to that it's will be a lot smaller.
I think Cadensia is around 89% water :)
I loved the video! The editing, the music, the math, it was all amazing!
I did have a question about your process. Is this final area just the explorable area? If so I was wondering what the total area is of the entire map, not just the explorable bits
Thank you!! :) The final area is only the sum of explorable areas. I unfortunatly don't have all the map details since geogebra can't track moved image fiiles apperently, so to find out an exact value I'd have to do everthing again, but if I recall correctly, the average explorable percentage was around 25% for the big areas with notable size, which would mean the full size would probably be around 162.48km^2, though that's slightly conjecture :)
@@Sunowaddle no worries about not having it exactly. That’s still really cool to hear! It does kind of put the whole game into perspective when even the smallest US state is about 20 times as big as all of aionios. But I guess a lot of the feeling of this large area comes from the towering titans
Amazing quality from such a small channel. Hope you grow! Take my sub :3
Thank you, I really appriciate it!! :)
This video is amazing, I would have lost motivation at the beginning! Also WOW I thought you'd have a lot more subscribers
Thank you! Yeah it was defiently quite an undertaking but I feel satisified with the results so it was worth it in the end imo :)
i know many people already said it but damn your editing is good
Thank you! I have been editing for around 8 years so it took quite a while to get to this point :)
@@Sunowaddle Do you have any other channels?
@@shulkres1590 I have had previous channels in the past, yes
I'll be that guy just for fun: those measurements aren't in meters, but in metri. Time to do everything over again lol
Well isn't metri just a suffix on every words for measurments?
great video 👍would love a similar one of xc1 and 2
Thank you!! :) Yeah really wanna do them too in the future!
Been looking for days for someone to upload the beautiful world of XC3 as I've been quite interested on playing it since twitter has been hyping this game for months now. It is a beautiful world which i really like on a jrpg and its even more impressive that the switch hardware can handle this too (just goes to show the optimization and polishing of monolithsoft) Im really interested on playing it but the other factors that is stopping me is that I might not like the combat (tho it looks similar on FF14 which I might like later on) and I only have a switch lite. I wouldn't be able to play this in full potential on a switch lite 😭 I cant appreciate the beautiful world on a small handheld screen.
It's defiently worth a try if you are interested, the combat in my opinion is the best jrpg combat system I've played, it's extreamly fun and well made :) I've never tried a lite so can't comment to much on that, but I have played a bunch of XC3 in handheld mode at it was still a very nice experience
If I'm honest, I really wanna see this done for Xenoblade Chronicles X as it's the only Xenoblade game that is actually open world. No loading screens except for the initial start-up. Also, I recall that game having quite an expansive map.
Yeah that could be pretty interesting to try in the future! I'm almost certaint X is the biggest Xenoblade game :)
In X, you can explore the ocean right up to the invisible walls, so technically you can just use the 20 km × 20 km and say it's 400 km^2. There's not much of a reason to explore said ocean though. Estimates of the land tend to put it around 150 km^2.
@@lued123 ooh I actually thought you couldn't access most of the ocean since I've never played XCX before
Banger video 🤌🏼🔥 I would totally love to see how big the other games are in comparison
Thank you!! :) Yeah really want to get that done in the future!
my man's needs to look up world record sprints if he thinks that running at 20mph is impossible.
Probably didn't articualte it well, but it wasn't the speed itself that surprised me, but rather that their average running speed is that fast :)
2:00 Oh so you brought me here to confuse me with your maths huh
'twas my goal all along hehe😎
If you do an outline trace in autocad then you can actually have it calculate area for you.
Ooh yeah I've heard about autocad!
Great video!
Thank you!! :)
Good job.
Thank you!! :)
Something is wrong with character scale, if we were to go by running speed. Human sprinting speed is something like 30kmh and the ingame running doesn't look nearly as fast? I'm not convinced that the distance for quest markers makes sense, it could have any sort of fudge factor on it.
I mean since the only real-world reference point for scale we have are the quest markers we just have to take them as fact, but the thing about them not looking like they're running as fast as the game suggests can come to other factors too. Maybe the gravitational pull is >9.8m/s^2 on Aionios so they'd need to take fewer steps/meter compared to our earth. That's mostly conjectured though, but it's an interesting thought :)
Sure please estimate the other 2. Would also be interesting to get both total map size and explorable map size as a number.
I don't have the exact numbers since GeoGebra can't track moved images, but I'm pretty sure that on average around 25% of the maps were explorable, which would mean the thoretical total map size is around 162.48km^2 :) Yes definitely want to try and measure the other Xenoblade games in the future!
Really interesting. Though I wonder how much smaller would Cadensia be if you didn't count the water
I did some very rough estimations and it seems like the landmass is around 3.43km^2, which means it's still the second largest region exluding all the water :)
@@Sunowaddle Wow thanks. With all the little islands I couldn't tell if Cadensia or Fornis still had the most land.
Also in total it'd be like 12-13 km. That's still impressive considering it's not an open world game
Dude thank you so much, this is a much needed video
Btw, your accent is familiar, you're from Norway?
No worries haha, was really interested in finding it out so had to make a video on it! Also yes I'm Norwegian :)
@@Sunowaddle as a Norwegian myself, it's really cool to see other Xenoblade fans from Norway
It seems like there's only like 2 other Xenoblade fans here sometimes
Don't some areas have explorable areas that are stacked/layered on each other? I can't imagine there are many of them but they still do exist
Yep, and I took them into account too, which I mention at 3:35 :) They don't add up to too much, but I thought it was nice to include them anyways
geogebra is goated
Yeah it's pretty awesome most of the time
Golden joystick went to Arceus though even the critics are sheep
My biggest problem with all the GOTY competitions are that the voting jury doesn't have to play every nominated game, and since Xenoblade is still a pretty niche franchise the chances are most of the jury didn't even play it.
Cadensia Region aka
Too Much Water 💧
Too much water 🤝