Metal Gear Solid 3: PS2 vs. PS3 vs. Xbox 360 Frame-Rate Tests

Поділитися
Вставка
  • Опубліковано 2 лют 2025

КОМЕНТАРІ • 774

  • @TheBarlettano
    @TheBarlettano 9 років тому +978

    When I was using PS2 I didn't even know what fps drops were

    • @Raindrop511
      @Raindrop511 9 років тому +198

      TheBarlettan my thoughts exactly... i miss the old times when we just cared about playing the game and enjoying it.

    • @AhidoMikaro
      @AhidoMikaro 9 років тому +68

      Raindrop511 What about when the games don't run properly and are impossible to enjoy?

    • @Raindrop511
      @Raindrop511 9 років тому +33

      *****
      Maybe you just played unity on an xbox one xD

    • @illuminaticonfirmed1558
      @illuminaticonfirmed1558 9 років тому +40

      Lol i never even knew about frame rate back in the day. Now, i could feel the frame drops like its playing a slideshow.

    • @arhum1224
      @arhum1224 9 років тому +18

      +TheBarlettan at that time fps drops were considered as cinematic scenes

  • @noelmahati
    @noelmahati 10 років тому +190

    impressive how the ps2 could actually deliver this game. thumbs up....never forgotten

  • @blackvegeta7286
    @blackvegeta7286 8 років тому +186

    should have showed the ps2 swamp map. literally 5 fps

    • @blackvegeta7286
      @blackvegeta7286 8 років тому +23

      True Pride worst part is Playing MGS2 before this and expecting it to be 60fps

    • @nowonmetube
      @nowonmetube 6 років тому

      3rd Way you're slow and choppy. I bet you can't even notice when shown. You wouldn't even know when you haven't seen that video.

    • @goutirecords
      @goutirecords 3 роки тому +6

      I can't notice any drops from 30 fps to 15 on a CRT TV but on an HD TV it looks so horrible

  • @Saurabhrkohardy
    @Saurabhrkohardy 4 роки тому +22

    That 20 fps when naked snake lands makes it more great to look

  • @erkock205
    @erkock205 9 років тому +123

    damn 14 FPS of console raw power

    • @user-wz7bx2lo1g
      @user-wz7bx2lo1g 9 років тому +39

      The PS2 is realy old but very god for his age.

    • @od13166
      @od13166 9 років тому +2

      +edwin kock Did you really Thinks PS2 is closer to PS3?

    • @danielwelch907
      @danielwelch907 8 років тому +16

      That was momentary, if you've ever played the game on PS2 it's a surprisingly smooth experience apart for, at times, a few seconds of lag

    • @retroboy-fh1ji
      @retroboy-fh1ji 5 років тому +4

      This game was pushing the hardware to the absolute limit to a point that the console just can't do anymore, just like Shadow of the colossus and the cpu pushing game: god of war 2.

    • @retroboy-fh1ji
      @retroboy-fh1ji 5 років тому +6

      @@od13166 nope. Ps2 was (at least on paper) 9 or 10 times less powerful than the ps3 and xbox 360. But this and god of war 2 looked like early ps3 games.

  • @setsunaes
    @setsunaes 7 років тому +30

    I loved this game so much on PS2 that I never realized that it ran at so low fps.

  • @koopi
    @koopi 11 років тому +151

    It's strange that the PS3 can't keep a steady framerate.

    • @flying_Night_slasher
      @flying_Night_slasher 4 роки тому +23

      It's because of the cell processor Sony used for the PS3

    • @retroboy-fh1ji
      @retroboy-fh1ji 4 роки тому +15

      @John both have 512 mb of ram. The difference was due to hardware design. The ps3 shares the ram and vram splitted in two bipartitions where as the 360 has one single ram for all functions.

    • @carinet2795
      @carinet2795 4 роки тому +11

      watchmejumpstart ps3 processor is better but harder to develop for

    • @PCuser0137
      @PCuser0137 4 роки тому +3

      @@carinet2795 wasn't it Power PC too? If I'm not mistaken the ps3 hhas some co-cpus wich were the hard part

    • @JaNKeeeZ
      @JaNKeeeZ 4 роки тому +1

      @@PCuser0137 yeah the cell is powerpc

  • @quantum9022
    @quantum9022 9 років тому +32

    Even the cutscenes in the ps2 version look gorgeous

    • @Javierdepp
      @Javierdepp 3 роки тому +1

      Porque son pregrabadas pero con baja calidad

    • @femto8402
      @femto8402 2 роки тому +9

      @@Javierdepp The cutscenes on ps2 are real time not pre rendered. It was already the case for mgs 1 and 2.

    • @Javierdepp
      @Javierdepp 2 роки тому

      @@femto8402 algunas sinematicas son pregrabadas algunas

    • @Rayzer10X
      @Rayzer10X 2 роки тому +6

      @@Javierdepp las que serían pregrabada son las que mostraban escena con personas reales y de períodos, pero la gran memoria son del motor del juego en tiempo real y por eso de los bajones de fps

    • @Javierdepp
      @Javierdepp 2 роки тому

      @@Rayzer10X ok

  • @JmanRising
    @JmanRising 9 років тому +36

    Frame rate drops in cutscenes really don't matter, its part of the reason why it was inconsistent on ps2. Should shown gameplay instead.

    • @XDLugia
      @XDLugia 9 років тому +3

      +Jman Rising It's just as bad in gameplay.

    • @JmanRising
      @JmanRising 9 років тому +11

      XDLugia True.Mgs2 ran better. It still would of been far more helpful to show gameplay performance instead of just cutscenes though.

    • @LightningTheRaiden98
      @LightningTheRaiden98 8 років тому +1

      Take into account that while the framerates waver, they waver to suit the situation. Even though the 360 remains consistent, it feels more animated and it just doesn't feel right to me
      The ps3's framerate by no means makes it bad, but the 360 has great computing power.

  • @brightico
    @brightico 10 років тому +35

    PS2 version will also run in Progressive Scan. It's not enabled in the menu, but you can enable it with either the PS2 Free MCBoot or HDTVX Boot Disk. Game looks even better this way.

  • @xShadowBlitz117
    @xShadowBlitz117 6 місяців тому +4

    I actually really like the way the PS2 version looks. PS3 is close but the PS2 has depth of field, i think some kind of haze and the rain during the bridge cutscene.

  • @Wattorok
    @Wattorok 10 років тому +87

    Surprisingly, X360 works much better than PS3. I guess it would be because of the architecture of PS3?

    • @Nerom99
      @Nerom99 9 років тому +14

      Bruce Wayne I think I remember hearing in a commentary over Arkham City that framerate issues are more prevelant in PS3 ports than 360's because since Xbox is a Microsoft product, its specs were easier to port from PC's.

    • @cfdeers
      @cfdeers 5 років тому +14

      @@Nerom99 I may be a _tad_ bit late, but the X360's architecture is very different from a PC's. Not just the specs, but how they're utilized.

    • @La-hora-del-terror
      @La-hora-del-terror 5 років тому +5

      But the ps3 version has more distance of drawing than 360

    • @gordotutuca6136
      @gordotutuca6136 5 років тому +10

      4:37 it looks better in ps3

    • @nottheredbradzttv7599
      @nottheredbradzttv7599 5 років тому +2

      The controller, jack, the controller is best for ps3

  • @epikgamernerd5607
    @epikgamernerd5607 9 років тому +54

    The good old PS2 will never be beaten, I still play mine today and enjoy every minute of it.

    • @adriannn3720
      @adriannn3720 3 роки тому +6

      You prefer playing in sub-30 FPS/480p to playing in 40-60 FPS and 720p? Do you even hear what you are saying?

    • @JimmyJames10-k7v
      @JimmyJames10-k7v 3 роки тому +2

      Yeah no thanks

    • @ico128
      @ico128 3 роки тому +2

      The HD version is kind of a botch job. The Theme song is out of sync, the entire background disappears in a cutscene etc.

    • @gamingbytetv665
      @gamingbytetv665 Рік тому +1

      ​@mark3t029What? The HD collection does have subsistence, and substance for mgs2. Wish people wouldnt talk about things they know nothing about.

    • @agitosblades
      @agitosblades Рік тому

      although HD gave the game its clean look, i am a sucker for vintage (gc and n64 are my home consoles) so the anti aliasing and frame drops give it an aged touch which i will always like.

  • @MrMiamiswaggz305
    @MrMiamiswaggz305 11 років тому +140

    That ps2 tho...ps2master race

  • @Playstation1
    @Playstation1 4 роки тому +16

    The slight ‘Haze’ over the screen the PS2 version has is super nice

  • @AgsmaJustAgsma
    @AgsmaJustAgsma 8 років тому +47

    Knowing that Kojima originally planned to release Snake Eater for the PS3 back in the day, the drops in the cutscenes as seen in the HD Collection port might've been identical if the game was originally built for that system. Sure, most developers had a hard time developing for the PS3 early in the system's life, but if the game maintained the polygon count in all assets it might've performed just like the HD Collection counterpart and even maintaining a full HD resolution.

    • @Chrisjb1983
      @Chrisjb1983 8 років тому +13

      LOL. You're kidding right? Kojima started story writing and development for this game in late 2001. This game released in 2004. Developers didn't even get wind of the PS3 until very late 2003 to early 2004. This game was definitely meant to be a PS2 game. It's just waaay to ambitious for a PS2 title just as most of the games released 2004 and afterward were.

    • @gixxerfixxer4159
      @gixxerfixxer4159 8 років тому +21

      Chrisjb1983 No OP's right. Kojima did plan for this to be on PS3 but couldn't do it as the ps3 was still far off from launch. It was supposed to be that each installment released on the next generation console (MGS1 on PS1, MGS2 on PS2 etc.) But he settled for the PS2.

    • @Chrisjb1983
      @Chrisjb1983 8 років тому +3

      Gixxer Fixxer Although I would of loved it very much so, highly doubtful. MGS3 was a technical marvel on the PS2 (fact it could even run on the system) and wouldn't have veered much better as a launch title on the PS3 versus what we eventually got with the HD remaster. Still wouldn't of been on par with what we got with MGS 4 if MGS 3 was in fact a launch title.

    • @mrdabrow
      @mrdabrow 3 роки тому

      @@Chrisjb1983 see the wikipedia page for mgs3

    • @Javierdepp
      @Javierdepp 3 роки тому +1

      Tuvo problemas de omtimisasiin por su baja potencia un caso rise of te tobm Raider que no salió y su sea que te enseño sus especificaciones

  • @notgaryoldman1178
    @notgaryoldman1178 6 років тому +11

    Still waiting for the PC port. Honestly, since all creative people at Konami have now left, the best thing they can do is just re-release stuff.

    • @bangasou12
      @bangasou12 5 років тому

      u can do it by emulation

    • @shithappens816
      @shithappens816 5 років тому +1

      @@bangasou12 it sucks you need 16gb ram and a beast cpu

  • @TheKrustaceox
    @TheKrustaceox 9 років тому +64

    Lol this game doesn't even need a texture update. Just up the resolution and it still looks decent if you ask me.

    • @TheBarlettano
      @TheBarlettano 9 років тому +1

      +TheKrustaceox One of the ps2 games with best graphics.

    • @Gazzoosethe1
      @Gazzoosethe1 9 років тому +7

      +TheKrustaceox in 2015 i still have the ps2 plugged in and i still play it with metal gear

    • @_the_assassin
      @_the_assassin 9 років тому

      +metal fox 913 ITA cant find this game anymore aghhhh!!

    • @Gazzoosethe1
      @Gazzoosethe1 9 років тому

      bad story

    • @Chrisjb1983
      @Chrisjb1983 9 років тому

      +TheBarlettan Games always look better further down a consoles life cycle. Don't understand why. I guess poor console hardware is hard to optimize for and companies don't push the boundries until years later.
      Look at Resident Evil 1(1995) vs. Parasite Eve 2(2000) in the Playstation 1 life.
      Look at Resident Evil:Code Veronica (2001) vs. Resident Evil 4 (2005) in the Playstation 2 life.
      Look at Resistance:FOM (2006) vs. MGS 5:PP (2015) in the Playstation 3 life.
      MGS 4 was pretty sexy for the Ps3 too and that was released in 2008, but that game was really pushing the threshold of game producers at the time. Not to mention, that game had been in development to 4 years and was supposed to be a launch title for the Ps3.
      I would even take a look at the 360 side of things and compare Gears of War 1 (2006) to Gears of War 3 (2011). Much more polished game.

  • @GuyOnAChair
    @GuyOnAChair 9 років тому +15

    It would seem the PS3 version dips a bit lower sometimes. I assume it's because developers sometimes had trouble with the PS3's strange processor.

    • @Javierdepp
      @Javierdepp 3 роки тому +1

      Falso

    • @charlieharrington9555
      @charlieharrington9555 2 роки тому +2

      Seems more so because the PS3 version seems to have slightly higher res textures

    • @femto8402
      @femto8402 2 роки тому +2

      @@charlieharrington9555 Not at all. Both ps3 and 360 are identical, for some reasons the ps3 versions seems more contrasted on this video, that's why it seems more "detailed"

    • @charlieharrington9555
      @charlieharrington9555 2 роки тому

      @@femto8402 ah, I see, thanks

    • @Rayzer10X
      @Rayzer10X 2 роки тому +1

      @@femto8402 The xbox360 had more ram than the PS3 and was easier to program on it, the vast majority of games run better on 360 than on PS3

  • @soldadocalango
    @soldadocalango 10 років тому +225

    PS2: when players just wanted to play nice games, and some fps drops didn't matters. I miss these times

    • @alejandrounknown3492
      @alejandrounknown3492 10 років тому +7

      I know right? When I was a kid it didn't even bug me, it still doesn't on consoles... But you should fully expect 40fps+ minimum on you pc

    • @kuba6160
      @kuba6160 10 років тому +22

      Fun thing is that graphic wars were happening since NES. So missing this times argument is shit.

    • @alejandrounknown3492
      @alejandrounknown3492 10 років тому +8

      Slippy Games are art... I think you're projecting
      If you're playing CoD that's not art...

    • @lifehasnopurpose
      @lifehasnopurpose 9 років тому +4

      Soldado Calango I'm sorry buddy but this is the 21st century, even back then these framerate drops were considered pretty bad.

    • @hiawa23
      @hiawa23 7 років тому +1

      Soldado Calango To be fair, many of us X1, PS4 gamers are of the same mindset. Just make good to great games that look decent play decent and I am good, don't really care about frame dips, resolution.

  • @lonewolf972
    @lonewolf972 11 років тому +27

    It was kinda stupid that the PS3 version couldn't be upscale to 1080p.

    • @lukamegru1537
      @lukamegru1537 5 років тому +8

      @@jiyunsun wrong

    • @mitpoker7319
      @mitpoker7319 5 років тому

      The PS3 came out in 2006, what did you expect?

    • @samogonbrother
      @samogonbrother 5 років тому

      Terricole Media That game was two years pld so nah your argument sucs

    • @retroboy-fh1ji
      @retroboy-fh1ji 5 років тому +7

      Vram issues. That's why couldn't even upscale or render something like Sonic Adventure 2 (A Dreamcast game) at 1080p. The same applies to the 360.

    • @hamsterdie
      @hamsterdie 5 років тому

      @@jiyunsun sorry this is not a place for PC 120 FPS players.

  • @Kannamoris
    @Kannamoris 9 років тому +11

    This is proof that better hardware doesn't mean better versions of games. Because of the weird architecture of the PS3, it's hard to make games for it. This is obviously a good port, but if you have a publisher who lazily ports games, they just emulate it, losing a lot of frames.

  • @RatedRLoquender
    @RatedRLoquender 3 роки тому +14

    You should’ve put a gameplay segment destroying the helicopter before reaching to Ocelot 1st boss battle. When the helicopter explodes frame rate drops to 5fps even on PS3.

  • @bergonath8851
    @bergonath8851 8 років тому +16

    Oh, how I love this game.

  • @xthatghomiex2939
    @xthatghomiex2939 9 років тому +26

    2:05 GOD that PS2 frame drop!

    • @ByeWorld
      @ByeWorld 5 років тому +8

      Even Ps3 and Xbox 360 drop hard with that fire.

    • @aolson1111
      @aolson1111 Рік тому +1

      Best looking fire on the PS2, though.

  • @desureaptitude168
    @desureaptitude168 2 роки тому +8

    What a impressive game for PS2. The HD version are also an improvement over the original game

  • @MhmedProductionz
    @MhmedProductionz 11 років тому +58

    Ps2 master race.

    • @adriannn3720
      @adriannn3720 3 роки тому +2

      You prefer playing in sub-30 FPS/480p to playing in 40-60 FPS and 720p? Do you even hear what you are saying?

    • @MhmedProductionz
      @MhmedProductionz 3 роки тому

      @@adriannn3720 Firstly it was sarcasm and secondly you're replying to a comment which is 7 years old.

    • @adriannn3720
      @adriannn3720 3 роки тому +2

      @@MhmedProductionz How was i supposed to know? Everyone here praises the PS2 over PS3 for no reason
      Also, what's wrong with replying to a comment 7 years old?

    • @maximumcola9424
      @maximumcola9424 3 роки тому

      @@MhmedProductionz brother why the fuck did you come back after 2014 just to respond to this guy

    • @destroyermcw626
      @destroyermcw626 3 роки тому

      WEAK!

  • @mojoplayer8915
    @mojoplayer8915 3 роки тому +5

    2:12 where is the depth of field on the PS3 and 360 versions?

  • @vesselinkrastev
    @vesselinkrastev Рік тому +5

    The depth of field effect seems to have been removed. Or at least significantly reduced to the point where it's almost imperceptible.

    • @NaldinhoGX
      @NaldinhoGX Рік тому +1

      Yep, that is sad! Most Remasters get rid of Post-FX the original games had, for some reason.

    • @vesselinkrastev
      @vesselinkrastev Рік тому +1

      @@NaldinhoGX Most sources I managed to find suggest that it's a consequence of the higher resolution the game is running in. Apparently, the same thing happens if you increase the resolution of the original game in an emulator. Could be an oversight on the Bluepoint's part, but I think it was probably just outside of the scope of their project.

    • @NaldinhoGX
      @NaldinhoGX Рік тому +2

      Makes sense, actually. The same thing is true for PC games, I've noticed, such as GTAV - when you play it at 4K, the same thing happens. They probably just didn't tune it to adjust the effect to the new resolution. Shadow of the Colossus Remaster (from Bluepoint, too) is also missing a lot of Depth of Field effects. I've also read people saying it could be because of how these effects were programmed for the PlayStation 2 hardware (GPU, most specifically), making them difficult to 'translate' for other systems.@@vesselinkrastev

  • @nathanshair88
    @nathanshair88 11 років тому +112

    the ps2 was a beasty machine for its time

    • @ReCodeDetro
      @ReCodeDetro 11 років тому +20

      ***** oh but it was. Unsurpassed library of games. That's all that matters for a game console.

    • @Waffle0fWar
      @Waffle0fWar 11 років тому +55

      The original Xbox was beast for its time.

    • @nikolaivii5766
      @nikolaivii5766 11 років тому +38

      ***** He's not wrong. The Xbox blew the PS2 out of the water in terms of power. The only reason the PS2 survived so long was because nobody could afford a PS3 until years into its cycle.

    • @ReCodeDetro
      @ReCodeDetro 11 років тому +21

      Nikolai Azerbaijan The only reason it survived?
      If you read the PS2 had an unsurpassed number of games even after the PS3 came out. Its like you literally didn't exist between 2002-2006. The Xbox was a powerhouse but that didn't mean anything if it had nothing special to show for it like maybe a couple big exclusives.

    • @DarthProlif
      @DarthProlif 11 років тому +16

      Nikolai Azerbaijan PS2 lasted so long because of its library, but the Xbox was a beast due to its hardware. The PS2 wasn't very powerful at all, though.

  • @radicalratretro
    @radicalratretro 6 років тому +12

    Wow... on ps2 there were 15 fps drops??? I had no idea, back then i was fully concentrated on story and gameplay. Nowadays i would probably call it unplayable. This is so far one of my favourite games. So much feelings...

  • @jackfavvv
    @jackfavvv 8 років тому +9

    The low framerate from the PS2 version had a cinematic charm to it.

  • @lucznik335
    @lucznik335 11 років тому +8

    0:51 ps3 a lot better textures for example ;D i was thinking why sometimes fps is dropping lower than 360 ;D

    • @Javierdepp
      @Javierdepp 3 роки тому +1

      Es solo el brillo q está aumentado un poco en 360

  • @LouisTusset
    @LouisTusset 9 років тому +21

    You would think that the PS3 would have a better time running the game

    • @LightningTheRaiden98
      @LightningTheRaiden98 8 років тому +10

      In all honesty, the ps3 really does have more selective framerates. While the 360 stays closer to 60, the ps3 wavers to more accurately depict the scene. However, it can also be chalked up to the lack of computing power, although the ps3 has a better GPU

    • @01chohan
      @01chohan 8 років тому +12

      The 360 actually has a better and more modern GPU than the PS3, it's just that PS3 is much more difficult to develop for because the architecture it uses is quite uncommon/unique.

    • @arhum1224
      @arhum1224 8 років тому

      Guys these are cutscenes both consoles have a better time running the game during gameplay

    • @LouisTusset
      @LouisTusset 8 років тому

      What i meant was that because the games were all PS2 and PSP games at first that I would think that the PS3 would have the best version of the games but by this video, the 360 keeps it up at a good 60 fps

    • @arhum1224
      @arhum1224 8 років тому +1

      Louis Tusset I dont know why people are bitching about framerate but anyway if you don't know the frames only drops during cutscenes but during gameplay the frames are solid 60fps but dont blame kojima
      because Bluepoint games ported this game not him

  • @wattuh
    @wattuh 5 місяців тому +1

    The ps2 makes it look good because of that low framerate, it makes it look more like its a stop motion like animation

  • @NotOrdinaryInGames
    @NotOrdinaryInGames 7 років тому +4

    It's funny because all the animations were done in 30.

  • @iamgeorgesears
    @iamgeorgesears 5 років тому +2

    It pisses me off, that the x360 and ps3 are missing the DOF of the ps2 version.... That's a big oversight.

  • @kratosgow0968
    @kratosgow0968 10 років тому +4

    Focus effect on ps2 owns both ps3/360. The only differences are the fps and AA.

  • @artariel3646
    @artariel3646 8 років тому +5

    PS2 version had the best shader effects. For some reason, hd collections never had that shiny, "yellowish" shader effect which I really liked back in PS2. It was stunning for its time. Any reason for not including that shader?

    • @usul573
      @usul573 8 років тому +4

      The PS2 has no shaders. What yellowish shader effect are you referring to? Some PS2 games sort of simulated a shader or HDR effect but the PS3 and 360 GPUs were made to support tons of shaders and true HDR. Sometimes PS2 games might have oversatured the image to cover things up. Blinded by the light!

    • @artariel3646
      @artariel3646 8 років тому

      Idk what it is. Pcsx2 hardware mode can't show it but you can easily see the yellowish effect in the software mode. Hardware mode is just like PS3 one. Try it out sometime.

    • @mrnobody8941
      @mrnobody8941 8 років тому +2

      GTA San Andreas had one

    • @yubos98
      @yubos98 8 років тому +3

      Hardware mode is nothing like PS3. Cut the bullshit, you obviously never played HD collection or never ran this game in PCSX2 yourself, otherwise you'd know how different renders are. PCSX2 in DX11 HW kills all the post process effects, which are perfectly present in HD Collection on both X360 and PS3. BTW, It is now possible with OpenGL and a few blending tweaks to run MGS3 with all the post process effects on at a pretty high resolution, with widescreen hack enabled it almost makes the game excatly like HD Collection, but poor performance on sub 4Ghz CPUs and low resolution interface still break the xperience.
      P.S. All the tints and shader are there in PS3, check your old TV to which you connected your PS2, maybe that created something you don't see(because you shouldn't) in HD Collection for whatever reason.

    • @artariel3646
      @artariel3646 8 років тому

      it RECENTLY is able to show the post effects, you can check it out in my channel.

  • @EchoAxios
    @EchoAxios 11 років тому +10

    I don't care if the PS2 is the worst of all of them by a long run, the system has over 3000 freaking games! Shitty or not that is really impressive

  • @LucasSonic10
    @LucasSonic10 3 роки тому +1

    Even with 30 fps, the PS2 version still look like 60 fps sometimes in the game. This is a crazy thing

    • @femto8402
      @femto8402 2 роки тому +7

      Because the game is slow paced, but you can definitely feel the 30 fps in game. Still impressive for the ps2

  • @Jahman071
    @Jahman071 9 років тому +5

    Sadly I could never emulate very well this game in PC and I don't know why, in some parts the game run with 30 fps but in others the fps drop to 12 and 8 and the sound was horrible when that happened. I tested it in two different PCs but nothing changed........I could never play this wonderful game because of that problem and it frustrated me a lot.

    • @NGameReviews
      @NGameReviews 9 років тому +5

      +Jahman
      Type in "automated PCSX2 builds" in the search bar. These are usually "up-to-date" daily revisions of the PCSX2 emulator. These newer versions have OpenGL capabilities which allow for a more accurate render of MGS3. Also, in some cases, higher framerate as well. Another thing, while software mode makes the game look shit and slow, there is a work-around. At least with the "slow" aspect of the render type. If you have a four core CPU, change rendering threads (in the video section) to three, or if your CPU is better than most, to four. The game should attain a stable sixty frames per second, excluding the occasional frame drop. In that case, experiment with the speed hacks (which can sometimes help).

  • @darkseeker102
    @darkseeker102 8 років тому +11

    kind of miss not knowing about graphics or frame rate 20fps seemed so normal.

    • @WeirdStrangelove
      @WeirdStrangelove 8 років тому +3

      yeah... i almost never felt a diference while playing in my old ps2

    • @snchez2106
      @snchez2106 8 років тому +3

      frame pacing on consoles has always been different anyway, they do get lower fps sometimes, but the way the frame renders makes it hard to notice slowdowns or stutters, even so, some new console games have stutter and fps drops and frame pacing issues PC-style. I am a PC gamer, but the way frames are rendered on some console games is brilliant.

  • @lordmatro
    @lordmatro 10 років тому +2

    Seriously, the sharp textures are more than making up for the little frame rate drop on the ps3.

    • @Captain6313
      @Captain6313 10 років тому +2

      not really id rather the gameplay be smoother than the game be prettier, but thats just my opinion

    • @tostadorafuriosa69
      @tostadorafuriosa69 3 роки тому

      it looks the same lol

  • @marcospaulosantos3810
    @marcospaulosantos3810 8 років тому +27

    xbox360 the monster

    • @xXFlameHaze92Xx
      @xXFlameHaze92Xx 8 років тому +3

      xbox 360 run its on 624p, ps3 on 720p, but the xbox 360 version is more fucking stable

    • @marcospaulosantos3810
      @marcospaulosantos3810 8 років тому

      Carlos38841 yeah

    • @JustSomeGuy900
      @JustSomeGuy900 8 років тому +11

      Carlos38841 wtf there's nothing on the article that says that the 360 version runs at 600p
      stop lying
      fucking fanboys

    • @xXFlameHaze92Xx
      @xXFlameHaze92Xx 8 років тому +3

      Just take a fucking hdmi recorder, that thing gave you the native resolution of the source (Xbox 360 runs in less resolution, but runs smoother and didn't have framedrops than the ps3 version, when its runner in a little bit higher resolution 720p but poorly optimizated). and 600p and 624p are diferent resolutions: 600p it's a 16:9 aspect ratio resolution, meanwhile 624p it's a 16:10 aspect ratio resolution, pretty common on the ported games from 6th generation to 7th generation, because is more efficiently take the image without lose of information (choping out the image), or unwanted effects (like ghostly or poping objects, because this games are made for run on 4:3 resolutions),

    • @Krisgebis
      @Krisgebis 8 років тому +4

      Carlos38841 Nope the game runs in 720P on Xbox. And you can't get the games resolution from metadata as you suggest, because the Xbox scales any native resolution to either 720 or 1080.

  • @swolelordnito2233
    @swolelordnito2233 9 років тому +79

    What what?! 7th gen had 60fps?!

    • @Matrix9056
      @Matrix9056 9 років тому +51

      Yes. Any console can have 60fps. The GameCube had many 60 fps games.

    • @swolelordnito2233
      @swolelordnito2233 9 років тому +18

      +Matrix9056 if what you're saying is true looks like I've slightly misjudged consoles.

    • @Matrix9056
      @Matrix9056 9 років тому +10

      +EPICx BE4STM0DE yep. It's just some games use so much resources they end up like this. Mgs 3 looks great but runs badly on ps2. Since the 360 is capable of holding stronger games, mgs 3 runs beautifully on it. If you want me to explain more I can. Sorry I rushed this a bit.

    • @danielwelch907
      @danielwelch907 9 років тому +25

      The ORIGINAL Super Mario Bros. ran at a stable 60FPS.

    • @danielwelch907
      @danielwelch907 9 років тому +10

      And that was from 1985. All F-Zero games, from the SNES to F-Zero GX, ran at 60FPS. There's a video on UA-cam about GX's framerate with a similar way of measuring it as this video did, and even at 480p F-Zero GX didn't drop a frame below 60FPS.

  • @ultimatesol
    @ultimatesol 9 років тому +5

    lmao. even xbox (which was not MGS's exclusive console) has support constant 60fps

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 2 роки тому +2

    Holy crap PS2!? They tried to do this game ON PS2!? No wonder it drops so badly. I dread to think how good the gameplay looks outside of cutscenes.

  • @DovaSqueakiinsGaming
    @DovaSqueakiinsGaming 7 років тому

    i dont get why Snake hesitated cause he had a tranquilizer gun during that scene. All he would have done was put her to sleep.
    He didnt have to worry about hurting her.

  • @FateNightroad
    @FateNightroad 8 років тому +3

    5:05
    "not yet found an emo"
    lol

  • @BigBoss64MV
    @BigBoss64MV Рік тому

    I've got the game on PS3 and I've noticed some crazy fps drops plus some graphical errors most noticed during the cutscenes of snake escaping in the WIG, the lake was all messed up

  • @Will.B.Good.
    @Will.B.Good. 4 роки тому

    Back in the day, we didn't even give a shit about this. That's why we have so many good memories about games back then.

  • @thetootooman9782
    @thetootooman9782 2 роки тому +2

    it seems that PS3 had better graphics but also less steady frame rates. I think it's kinda the same logic as playing on Ultra on a PC for a game that CAN run 60fps but will drop at times while also having a game that plays on high/medium but stays at a steady 60fps. either way both consoles had their ups and downs. Yes I am commenting on a video from 8 years ago but that's cuz this game cannot be forgotten lmao

  • @nosearose
    @nosearose 9 років тому

    im glad this gem and mgs2 were ported to the 7th gen consoles and got the framerate it deserves

  • @henshin587
    @henshin587 8 місяців тому

    The Xbox xenos had 10mb of embedded ram, which gave it a massive bandwidth. PS3 rsx on the other hand didn't have that, it only had about 25gb to its vram., that's why the ps3 bogs down when there are more alpha effects on screen (smoke, fog, fire etc).

  • @dandiaz19934
    @dandiaz19934 3 роки тому +3

    Insane how much better the Xbox OG and the 360 were compared to their counterparts. Such a consistently good console

    • @Johnnybomb1
      @Johnnybomb1 2 роки тому +2

      Yeah, it's actually laughable how bad the PS3 cell architecture really was. Dropping frames all the way down to 24 fps in a previous gen game. Pathetic

    • @gnrtx-36969
      @gnrtx-36969 Рік тому

      ​@@Johnnybomb1 cpu and ram is better on PS3 but the GPU is lill weak but if you overclock it would perform way better than xbox

  • @minenhledlamini4206
    @minenhledlamini4206 5 місяців тому

    This Game was originally gonna be made on next gen consoles (PS3), But due to time restrictions, they drawed back to the PlayStation 2

  • @jonathanm.ollerjr.6486
    @jonathanm.ollerjr.6486 5 років тому

    Surprising Mr. Krabs' daughter Pearl voiced by The Boss.

  • @SalveMonesvol
    @SalveMonesvol 10 років тому

    Did the game run at 1080p on the newer consoles? If that was the case, I can't complain, since it would still be 4x the original frame rate (from the 360) at 6 times the original resolution, and we can't demand perfect optimization from a port. However, If it was just 720p, it's lame.

  • @magnus00125
    @magnus00125 6 років тому

    Ps2 classic console they just pushed it to it's limits for 13 years. Crazy
    What i like from that generations was that the subtitles were readable!

  • @ManOfAttitudeLP1998
    @ManOfAttitudeLP1998 4 роки тому +3

    Ps2 looks really good though

  • @aryanjain1000000
    @aryanjain1000000 10 років тому +2

    Though I am PlayStation fan I must say Xbox here performs the best I have played this game on ps2 didn't care about fps they were fine enough

  • @BrainSeepsOut
    @BrainSeepsOut 8 років тому

    I'm surprised how many effects were omitted from the PS3 version.

  • @Andre-fo6bh
    @Andre-fo6bh 8 років тому +4

    Does Metal Gear 3 PS3 graphics look as good as Metal Gear 4 PS3? I don't see much difference between PS2 and PS3

    • @ihab8015
      @ihab8015 8 років тому

      +Andre They are pretty much the same but in HD

  • @quantum9022
    @quantum9022 9 років тому +1

    Holy Shit the ps2 version didn't feel that bad

  • @TrickyLover
    @TrickyLover 11 років тому +1

    A few years late here ey?

  • @KanbeiK
    @KanbeiK 8 років тому +1

    nice vid guys, but what about 3ds and psvita?

  • @Shinssue
    @Shinssue 4 роки тому +1

    For the framerate X360 disk on Xbox one s is better than PS3, but MGS2/3 are barely unplayable. Only PS2/PS3 have analog buttons

  • @ilovelctr
    @ilovelctr 7 років тому

    Is it just me or does the texture-filtering on PS3 really stand out? Or is this just an issue with the capture card DF used for this video?

  • @MrJohnboy1110
    @MrJohnboy1110 10 років тому

    You really need to change where that df emblem goes because it's right over the top of the far right frame and makes it hard to see

  • @nego1erry
    @nego1erry 4 роки тому

    I play this game for first time on 3DS, when i saw the PS3 gsmeplay at 60 fps it was so rare for me. Anyway i love this game even on 30 fps or less.

  • @Robertoilo
    @Robertoilo 9 років тому

    Why didn't you play the game? Why did you show only cut cene?

  • @mrjacob0101
    @mrjacob0101 9 років тому +2

    should i buy the HD collection or emulate the games on my PC?

    • @ETCReviewers
      @ETCReviewers 9 років тому +6

      +mrjacob0101 definitely buy the HD collection. I would say playing Peace Walker on the HD collection is way better than emulating the PSP version. Metal Gear Solid 3 has some textures you couldn't see (such as Snakes mask in the beginning) unless you were playing the HD version. The HD version also supports full screen and always runs above 30 fps, which is really good because you don't have giant black blocks blocking half the screen during cutscenes.

    • @ETCReviewers
      @ETCReviewers 9 років тому

      +mrjacob0101 definitely buy the HD collection. I would say playing Peace Walker on the HD collection is way better than emulating the PSP version. Metal Gear Solid 3 has some textures you couldn't see (such as Snakes mask in the beginning) unless you were playing the HD version. The HD version also supports full screen and always runs above 30 fps, which is really good because you don't have giant black blocks blocking half the screen during cutscenes.

    • @mrjacob0101
      @mrjacob0101 9 років тому

      if i wont find it do you know a psp emulator?

    • @sagerain007
      @sagerain007 9 років тому

      +mrjacob0101 PPSSPP PSP Emulator & PCSX2 PS2 Emulator

    • @mrjacob0101
      @mrjacob0101 9 років тому

      i know pcsx2 i cant play snake eater cause of the camera angle! is subsence is better?

  • @poisoNation
    @poisoNation 8 років тому +1

    Don't get me wrong, I love this game. The story and the characters were really awesome but the gameplay and controls were god awful and made this game so much harder than it had to be. It's like Kojima was forcing you to constantly sneak and never shoot anyone because the gun controls were so terrible. I'm glad they changed this in MGS4 and made it much more intuitive.

    • @jaime5994
      @jaime5994 8 років тому

      The concept of MGS is that men, no killing and sneaking.

    • @infernoROBO
      @infernoROBO 8 років тому

      umm isn't that the point of metal gear where you are barely supposed to shoot anyone unless you have to? That's called stealth man. Mgs4 controls were more for people who went loud and alerts a lot because the third person aim was better and you can move while aiming. mgs3 only allowed to stay in 1 position so you can aim at a person's head while they are not looking and eliminate them off. Guess you're not the stealth type. And it's been like this since mgs1.

    • @infernoROBO
      @infernoROBO 8 років тому

      Kadyn McCormack1007 both actually. The HD version never changed the controls for the PS2 version so it left it the way it is.

    • @infernoROBO
      @infernoROBO 8 років тому +1

      The 3DS version actually updated Snake Eater by A LOT where the controls would be like MGS4 and Peace Walker. The 3DS version added crouch walking, third person shoulder aim, auto aim, you can walk while aiming, being able to actually reload without unequip/equip the gun, and the circle pad pro which offers better camera control like MGS4 or if you don't have the circle pad pro then the camera movement would be like peace walker since you need the 4 buttons to move the camera. It added new textures to the game and it especially remade snake's look. It added better shading for the 3D mode to take affect really nicely. The only downside to the 3DS version is the crap resolution and it locks at 20 fps and it drops down a lot to like 10 fps or 5 fps whenever there is so much stuff on the screen like spamming smoke grenades, too many explosions or when you are fighting The Fury. The moment he sprays a lot of fire on the screen is when the frame rate goes really crap. Other than that, the game is really good on 3DS and it's great for people who like games on the go.

  • @relentlezzzplayzzz762
    @relentlezzzplayzzz762 7 років тому

    1:44 I swear that guy sounds like captain price from cod 4

  • @ScsigsGaming
    @ScsigsGaming 6 років тому

    We need the HD collection outside of Peacewalker to be backwards compatible so we can get more consistent 60fps. Still, ironically, the 360 has the most consistent output of all.

  • @bintangantaris7945
    @bintangantaris7945 9 років тому +88

    Ps 3 veryyyyyy muchhhh grapichsss
    Xbox 360 veryyyyyy much fps
    Ps 2 awesome

    • @PlanetEvolve
      @PlanetEvolve 9 років тому +21

      +Bintang Antaris PS2 = Neither

    • @mateotierno3780
      @mateotierno3780 7 років тому +5

      Bintang Antaris ps3 and xbox have same graphics in my opinion

    • @indePLASTICmusic
      @indePLASTICmusic 7 років тому +9

      capucapu loloco If you look closely, the textures on the 360 version are slightly blurrier than on the PS3. That could be because the 360 uses DVDs as opposed to the PS3, which used Blu-Ray, so there's less space for textures, which means the textures might be more compressed. It's not a huge difference, and I'd personally prefer to have the framerate dip a little less, so I'd spring for the Xbox 360 version. But, no, they're not quite the same.

    • @blitzkrieg-pmkc852
      @blitzkrieg-pmkc852 7 років тому

      Yes

    • @DBGabriele
      @DBGabriele 6 років тому +2

      WTF?? I saw the video in 4K, and the blurred textures are in the ps3 version. This because the texture filtering is better in x360 version.
      So, better texture filtering, better fps... that means the 360 version is the best.

  • @vesselinkrastev
    @vesselinkrastev 10 років тому +1

    OK 360 definitely has better framerate and ps3 does look a little bit sharper when you pay attention but really I'm surprised that these issues even exist. It's a ps2 game! I guess I'm expecting too much from 360/ps3. As for the game, it's one of the best I've played no matter the system.

  • @ragnot95
    @ragnot95 10 років тому

    I don't give a damn that this game has a better frame rate on PS3/360. I've beaten the game like 10 times on PS2 and i enoyed every time. And i'll do it again if i could but my PS2 passed away like a year ago after almost 10 years of abuse from me and my brother. So many games played. So many memories :')

    • @tikiman48
      @tikiman48 10 років тому

      If u want to buy another one they are about 60 dollars on amazon.

    • @ragnot95
      @ragnot95 8 років тому

      +tikiman48 thing is. I don't live in the US. There's no Amazon here. btw sorry for the delay. Kept u waiting, ha! XD

  • @calicat4651
    @calicat4651 3 роки тому

    :/ dude. Why didnt you show gameplay too

  • @aSunsayy
    @aSunsayy 4 роки тому +2

    super stable 20 fps very nice

  • @NaldinhoGX
    @NaldinhoGX 2 роки тому

    PlayStation 2: **9~20fps**
    Us at the time: WHOA! THIS IS SO IMPRESSIVE!

    • @Charles8777-od4kj
      @Charles8777-od4kj Рік тому +1

      Folks think that 6th gen consoles had 60fps games, when they don't talk about performance of these games:
      -Shadow of colossus PS2
      -Half life 2 OG Xbox
      -GTAs PS2
      -God of War PS2
      -Halo CE OG Xbox
      If anything there were PS2/OG Xbox games that had abysmal performance just like PS3/Xbox 360 games

  • @ManOfAttitudeLP1998
    @ManOfAttitudeLP1998 6 років тому +1

    How can all 3 Versions look so similar Graphics wise

    • @JuanCastle-DMC0998
      @JuanCastle-DMC0998 Рік тому

      Porque el original es de ps2 y las otras dos son versiones en HD con más resolución y fps

  • @therider04
    @therider04 11 років тому

    I still got my PS2 copies of MGS2 and MGS3. I got the HD versions on the Xbox 360. I could have got the PS3 version, in the end got the version with the higher frame rate.

  • @alphasaturnus1623
    @alphasaturnus1623 8 років тому +1

    It looks like Xbox has a higher average FPS but clearly you can tell PS3 has sharper textures. I think I'm going to go with the PS3 version when I play it.

  • @michaelmonstar4276
    @michaelmonstar4276 5 років тому

    I just got the HD Collection on PS3 like last week, without realizing there was an X360-version (though, I didn't realize I was just going to get a cheap X360 for a small list of significant games that are better on it than on the PS3). But luckily it seems like the PS3-version, despite the framerate-dips, is of better quality in terms of clarity and all that. Usually it's the other way around, like 'Red Dead Redemption' for example is just a messy blur on the PS3 compared to the X360-version, probably because of trying to get it to play nice with the Cell processor. But here it seems like it's the other way around. - I mean, I'd believe it if the labels on the video were accidentally the wrong way around...

    • @ashleythomas4112
      @ashleythomas4112 4 роки тому

      Red Dead Redemption a messy blur on PS3? If your face is 2 inches from the screen, yes. Nobody plays like that though so it isn't really noticeable unless you're looking for it. If you sit back and play the game normally then it's ok.

    • @michaelmonstar4276
      @michaelmonstar4276 4 роки тому +3

      @@ashleythomas4112 Not true; What I've said is true if you simply look at it. - The resolution is lowered to cope with the performance issues of the PS3. Plus there are more issues like lower resolution textures, shadows, less anti-aliasing. - It is a FACTUAL mess. Just look it up. You don't have to sit "2 inches from the screen" at all, don't be cynical.

    • @ashleythomas4112
      @ashleythomas4112 4 роки тому

      @@michaelmonstar4276 Yeah, I played Redemption 1 on PS3 again last year and I know the resolution was higher on 360, the resolution is lower on PS3 to help the games performance. I'm pretty sure this was the case with GTA 4 as well. When I was a few feet from the screen and the game was in motion it was running ok, vistas and the environments looked very nice and the game looked good enough. It was only when I got quite close to the screen that I could very clearly notice blurriness in the environment and lower quality textures and shadows.
      The game doesn't run as well or look as good as the 360 version, that is a fact. Is it a mess? No, the game runs ok and is certainly playable enough. Calling it a mess is being cynical, it's factually the lesser version, not factually a mess.

    • @SyamDaRos-EndoManno
      @SyamDaRos-EndoManno 2 роки тому

      @@michaelmonstar4276 Talking about Red Dead Redemption I think you are right. It looks wonderful on my ps3, but from what I saw on UA-cam Is better on Xbox 360. Higher resolution, more vibrant colors and a more steady frame rate.
      Talking about Mgs3 HD, there aren't the damn analog inputs on Xbox 360. I think this is a bonus, because is very annoying to play without an original ps3 controller, while you can play the Xbox version with any controller

    • @ViJolt28469
      @ViJolt28469 2 роки тому

      @@SyamDaRos-EndoManno And even if you have an original ps3 controller, it's not like the ps2 controller. Aiming and then releasing without shooting is harder. Forget about aiming with an automatic weapon, because now the weigh of an ant is enough to pull the trigger. It's way easier on Xbox since you can draw and lower your weapon simply by pressing the left joystick.

  • @AmazingEmulators
    @AmazingEmulators 7 років тому

    Great comparison :)

  • @NerzulFrost4
    @NerzulFrost4 2 роки тому +2

    Xbox 360 perfect console for retro games

  • @random_malware2314
    @random_malware2314 4 роки тому

    Still hope we get a PC port of it.

  • @retrovideogamejunkie
    @retrovideogamejunkie 8 років тому

    that fire is hard to handle ..

  • @An7on1o
    @An7on1o 8 років тому +6

    Xbox 360 wins

  • @RenatoFontes
    @RenatoFontes 4 роки тому +1

    It would be awesome to compare it to the 3ds version :)))

  • @tatsumaru12345
    @tatsumaru12345 9 років тому

    Anyone know if the ps3 version has as bad compressed audio during cutscenes like the 360 version does? Mgs3 in particular, during cutscenes, sounds like its recorded at 64kbps. You don't notice it on headphones. But a powerful audio system, oh yeah. The 5.1 is nice though. The ps2 version was never like that.

  • @Maciekjit
    @Maciekjit 9 років тому +2

    MGS 3 PS2 CRT TV vs MGS3 X360/PS3 LED Screen - version on PS2 looks better.

  • @SageOwl
    @SageOwl 10 років тому

    If they just popped this on the PC, there wouldn't be such a disparity of which would look, and play, the best.
    Of course, it would have it's limitations like locked 30 fps, nonstop bugs, and always online DRM. Such is the world we live in.

    • @FlipJanson_
      @FlipJanson_ 10 років тому

      > implying that it's impossible to find ways around those things

    • @SageOwl
      @SageOwl 10 років тому +1

      But it would still be there initially.
      I'm glad that Dead Rising 3 had a workaround for it's locked 30 fps that was offered right from Capcom or whatever.

    • @SageX85
      @SageX85 9 років тому

      Dr. Steve Brule Naaaahhhhh PC has no analog buttons, a must for this game: lean (L2,R2), aim without shoot and low the gun (slowly release square), walk stealthily (DPAD pressure)

    • @autismalretard1366
      @autismalretard1366 9 років тому

      +ZedHqX4 All those would work just fine on PC, however I have no idea what you mean with "Aim without shooting and lower the gun" I'm guessing its something to do with the PS2 controllers pressure sensors.

  • @MoonSarito
    @MoonSarito 3 роки тому

    This game is so far ahead of its time that the PS2 can barely run it and the X360/PS3 can barely maintain 60fps on it.

  • @uqbar42
    @uqbar42 7 років тому +3

    It may not have constant 60p, but the PS3 quality is the best.

  • @snoopiiii
    @snoopiiii 8 років тому

    Some have pointed out before; the framedrops are for cinematics, to dramatize certain things (such as the fire scene). The port of MGS2 for pc has built in functions to imitate the same manner the PS2 did for cinematics (frame dropping). So in some regard I think the PS3 port is actually better because it stays true to the game's original framerate.

    • @awake7586
      @awake7586 6 років тому +2

      HAHA it's not "more dramatic", it's because the console can't handle with that animations. C'mon, if that could be possible true, why there's no a fucking frame drop in MGSV in PS4/XO?? MGSV is always at 60fps, ALWAYS, even in cutscenes.

  • @MozwGamer
    @MozwGamer 10 років тому

    most of movies in 2004 -2007 weren't 60 , sometimes 20fps on Ps2 had great look like in movies..

  • @playabledreams
    @playabledreams 9 років тому

    such a shame mgs5 is not as groundbreaking or impressive as the previous titles when compared to other games out there.