UH-1H Huey: XM60 Reflex Sight Tutorial | DCS WORLD

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  • Опубліковано 14 лип 2019
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КОМЕНТАРІ • 38

  • @lankypilot778
    @lankypilot778 5 років тому +40

    I can see it now, ill have all the calculations done & be all excited only to realise the target is now 10kms behind me!

    • @grimreapers
      @grimreapers  5 років тому +3

      lols yup

    • @jasonosmond6896
      @jasonosmond6896 5 років тому +7

      The right way to do it is to set your elevation according to planned range and altitude, and then create mental estimation of what angle the target needs to subtend in the sight at that range Ideally you'll have done this before hand and already have it internalized a mental table of target sizes and ranges. Fly towards the target until just before it reaches that point and start firing, and then walk the rounds onto the target.

  • @mariushusejacobsen3221
    @mariushusejacobsen3221 5 років тому +24

    Normally you'd reverse this.
    The first step is selecting an attack range. You may want it greater than their effective counter fire range. Then you set your sights for that range, then you calculate how many mils it will be in your sights at that range (or you chose your attack range based on it), and when it grows that big as you approach, you know you're at the correct range.

  • @gradycdenton
    @gradycdenton 2 роки тому +4

    With enough practice you can take a SWAG at the ranging - Scientific Wild A$$ Guess!

  • @gregpruitt1647
    @gregpruitt1647 5 років тому +7

    WTF! yeah, I am going to do all those calcs while flying toward the target. Good vid.

    • @SurajGrewal
      @SurajGrewal 4 роки тому +1

      intuition and tracer bullets 😂

  • @ujd2930
    @ujd2930 4 роки тому +1

    awesome video !

  • @cutlass6332
    @cutlass6332 5 років тому +2

    Very interesting info, you really are Super, Cap

  • @kittuete
    @kittuete 5 років тому +1

    Thanks! Much nicer to watch this video as opposed to reading the whole manual. Lol

  • @The_Max.
    @The_Max. 5 років тому +2

    So, the basic calculation for rockets is distance in meters, devided by 3 is the answer in feet, calculated back to meters again?
    Always fired loosly on guessing.

  • @FeuerZerstoren
    @FeuerZerstoren 2 роки тому

    I usually set it to 20 degrees, go to the target, make a firing shot, and then adjust the fire depending on the success of the shot

  • @Gcock
    @Gcock 2 роки тому +1

    I'm sure with massive upgrade in sensors for scout/transport helo's w/ attack subsystems and heads up display in for example AH6 in attack config- basic firing solutions are calculated for mini's or GAU19's as well as Rockets.When using the advanced kill rockets, hellfire and griffins it is strictly mathematics. With guns or unguided rockets nothing trumps experience.

  • @robblair3784
    @robblair3784 5 років тому +2

    Thanks "Cap" and Co.. great video, well explained.. I wonder how the real Vietnam pilots managed to figure out those calculations fast enough to get a shot off..!

    • @mariushusejacobsen3221
      @mariushusejacobsen3221 5 років тому +1

      By doing them ahead of time - I'm gonna fire at this distance, where the vehicle will be X mils across. And then they'd adjust the sight to compensate for the drop for that range.
      Probably. It's an obvious solution though.

    • @robblair3784
      @robblair3784 5 років тому

      @@mariushusejacobsen3221 ,, Thank you yeah fair enough makes perfect sense.

    • @CharlesDSmith-mv7zi
      @CharlesDSmith-mv7zi 4 роки тому

      Although I could be mistaken, I think that only the gunship configuration had these sights. Troop transports (slicks) had door gunners only. In fact, when the Army first began arming Helicopters, the USAF accused them of violating the Key West Accord which prohibited arming Army aircraft. In early gunships, pilots would take the Huey to a range, fire at different ranges and altitudes, and draw a line on the canopy with a grease pencil to indicate the different aiming points. One could do the same thing in DCS to learn the sights by using the mission editor to create targets.

    • @gradycdenton
      @gradycdenton 2 роки тому

      @@CharlesDSmith-mv7zi That same method was used by oh-58 kiowa pilots in Afghanistan in the 21st century lol. 50 years of tech advancement and these dudes were still using 'Nam methods.

  • @jethro_xd
    @jethro_xd 5 років тому +1

    That and the first vehicle is at the 1500 foot marker on the runway,you are just past the end of the runway. I would have guessed 1400ft ish.

  • @raymondyee2008
    @raymondyee2008 Рік тому

    Makes you wonder why in the movie “Outbreak” the UH-1 gunships didn’t have this.😊

  • @MrKnotical
    @MrKnotical 5 років тому +2

    Not gonna be able to kill anything at those ranges anyway might as well use Kentucky windage

  • @TheSpaseDestroyeR
    @TheSpaseDestroyeR 5 років тому +1

    Cap another question...the F-14 used to have a Wing Sweep Axis right? Because i have the same x-56 and used the big turny knob on the throtle but can't find it now

    • @grimreapers
      @grimreapers  5 років тому

      not poss as far as I am aware.

  • @azaryhaaurilen181
    @azaryhaaurilen181 3 роки тому

    is it just me.. or is the holdover adjustment for 1500 and 2000m NOE ... mixed up (ref @8:30 ?) first i thaught it was the up through field down through field effect. (thats 7.62x51 right? not accurate at those distances anyway. Tumbly subsonic messes of lead and copper at 900m+)

  • @Tareezo
    @Tareezo 5 років тому +3

    Are the numbers on the ranging chart reversed for NOE? It goes 15/0/-25/-15. Seems counter-intuitive. The numbers for ranges 1000 and 2500 decrease steadily as you would expect, but not for NOE.

    • @grimreapers
      @grimreapers  5 років тому

      Seems like an error on the chart?

    • @SpentCasings762
      @SpentCasings762 5 років тому +4

      This is a phenomenon with the relationship between altitude and bullet drop at range. Its extremely difficult to explain without pictures, but imagine you have your sight zeroed so that at close range your are shooting low, at operational range you are on target, and at long range you are low again. When you move that ballistic arc up or down in altitude you change the angle in which earth's gravity effects the arc. Much smarter men than me have already worked out the math which is how you get that table on the sight.

    • @SurajGrewal
      @SurajGrewal 4 роки тому

      Parallax error

  • @paulrubens3048
    @paulrubens3048 4 роки тому +2

    can the somali grenade launcher PLEASE wait till i put my calculator away...sheez...
    hahaaaa

  • @dylanred7857
    @dylanred7857 5 років тому +2

    Hi it’s me Dylaner7

  • @schweizerluchs7146
    @schweizerluchs7146 5 років тому +1

    I'm late as hell

  • @astrazenica7783
    @astrazenica7783 5 років тому +1

    write a lil macro to speed up calculations maybe

  • @mtguitar5150
    @mtguitar5150 4 місяці тому

    This sight is useless in VR

  • @theack777
    @theack777 Рік тому

    this is not really applicable in real usage because by the time you do all this math, the target will never be at that range anymore!! This is useless. Thank God for the computer that works immediately on the Apache!!!