Looks like roux but with extra steps. For something developed in the '80s, pretty good. You can definitely see elements of petrus and roux in it, and the fact that you don't have too many algorithms makes it a fairly intuitive method. I can also imagine on the old hardware, it made sense to do things like this rather than try to follow something like CFOP.
Your method is quite interesting. I remember that I had previously seen a video where you also explained this, or something similar. But it's still just as entertaining.
Thank you! At last I've learned an algorithm for flipping two edges! I use the solution copied from some journal which I've learned in 80s. But their algorithm for flipping edges is too long, and for a patterned cube, it also flips centres. And how to flip centres I've also learned from your video. I was too stupid to ever invent my own solution, and now i am too stupid to master new methods, but this piece of algorithm I will definitely use.
This isn't related to the video, but I thought you'd like to hear about this. I have made a flat-sided proportional 7x7 that works decently. If you don't believe me, I show how it works in my video on it
Your 7x7x7 is superb. I think it was Etienne de Foras who first attempted to make a 7x7x7 without standard circular rotations many years ago. His web page can still be found. Other people have suggested similar things as well as wires, strings or magnets. It's only impossible using conventional methods. Someone did make what appears to be a functional proportional 7x7x7 maybe 10 years ago but as far as I know they never revealed how or proved it was genuine. Yours is the first confirmed one so congratulations.
Obviously not the most efficient method but I think it is really cool you taught yourself how to do it. Just like solving a jigsaw without looking at the box.
Para los que no saben ingles: 1.completar la parte superior 2. orientar otras esquinas 3. posicionar otras esquinas 4. insertar pares de bordes inferiores 5. completar la capa intermedia
Seems similar to corners first. The “deviation” I like is 1) solve 3 corners intuitively. 2) solve 3 more corners using sledgehammer as a commutator to orient and permute each corner.. 3) If needed, swap last two corners. 4) orient last 2 corners, like step 2 but on a different axis. 5) solve 8 top and bottom edges 2 at a time, using the same basic idea as in this video, but without needing to hide part of the red layer first. Corners stay solved except when moving edges in/out of the top or bottom layers or flipping edge orientation. So one move to enable the move, one move to move edges, then a move to restore the corners. Arrange a pair, solve it, on to the next. 6) last 4 edges, very similar to the method used here, but I use a different algorithm to flip edges. I find it very pleasant, but look ahead is a bit difficult. Should be possible to get good at doing it without rotations, but so far I’m not great. I would try the challenge, but I'm too lazy to learn your algorithms, so it would be a deviation. I already know some that do something similar, so it seems redundant. Edges first is fun too, although obviously inefficient.
I wasn't aware of any at the time but I think there may have been the odd one. Most people back then wouldn't have used a book anyway since that defeats the object of having a puzzle. Speedcubing wasn't the main interest of people who wanted a cube.
Thanks!
Thank you very much.
The Rubik's Cubes used in the video are a Gan 356 and Gan 14.
Video explaining how I invented this method ► ua-cam.com/video/HhaXYA3e8ic/v-deo.html
Looks like roux but with extra steps. For something developed in the '80s, pretty good. You can definitely see elements of petrus and roux in it, and the fact that you don't have too many algorithms makes it a fairly intuitive method. I can also imagine on the old hardware, it made sense to do things like this rather than try to follow something like CFOP.
Your method is quite interesting. I remember that I had previously seen a video where you also explained this, or something similar. But it's still just as entertaining.
Thanks for the video. I was hoping you would make one like this. Happy holidays!
Thank you! At last I've learned an algorithm for flipping two edges! I use the solution copied from some journal which I've learned in 80s. But their algorithm for flipping edges is too long, and for a patterned cube, it also flips centres. And how to flip centres I've also learned from your video. I was too stupid to ever invent my own solution, and now i am too stupid to master new methods, but this piece of algorithm I will definitely use.
This isn't related to the video, but I thought you'd like to hear about this. I have made a flat-sided proportional 7x7 that works decently. If you don't believe me, I show how it works in my video on it
Your 7x7x7 is superb. I think it was Etienne de Foras who first attempted to make a 7x7x7 without standard circular rotations many years ago. His web page can still be found. Other people have suggested similar things as well as wires, strings or magnets. It's only impossible using conventional methods.
Someone did make what appears to be a functional proportional 7x7x7 maybe 10 years ago but as far as I know they never revealed how or proved it was genuine. Yours is the first confirmed one so congratulations.
yoo another method to learn lets go
Obviously not the most efficient method but I think it is really cool you taught yourself how to do it. Just like solving a jigsaw without looking at the box.
Para los que no saben ingles:
1.completar la parte superior
2. orientar otras esquinas
3. posicionar otras esquinas
4. insertar pares de bordes inferiores
5. completar la capa intermedia
Seems similar to corners first. The “deviation” I like is
1) solve 3 corners intuitively.
2) solve 3 more corners using sledgehammer as a commutator to orient and permute each corner..
3) If needed, swap last two corners.
4) orient last 2 corners, like step 2 but on a different axis.
5) solve 8 top and bottom edges 2 at a time, using the same basic idea as in this video, but without needing to hide part of the red layer first. Corners stay solved except when moving edges in/out of the top or bottom layers or flipping edge orientation. So one move to enable the move, one move to move edges, then a move to restore the corners. Arrange a pair, solve it, on to the next.
6) last 4 edges, very similar to the method used here, but I use a different algorithm to flip edges.
I find it very pleasant, but look ahead is a bit difficult. Should be possible to get good at doing it without rotations, but so far I’m not great.
I would try the challenge, but I'm too lazy to learn your algorithms, so it would be a deviation. I already know some that do something similar, so it seems redundant.
Edges first is fun too, although obviously inefficient.
Thanks but your explanation of the corners first solution sounds very different.
I want speed cubers to see how fast they can solve it with the Fisher Method
I need this method for the fisher cube
Were there any books about how to solve a Rubik's cube in 1980?
I wasn't aware of any at the time but I think there may have been the odd one. Most people back then wouldn't have used a book anyway since that defeats the object of having a puzzle. Speedcubing wasn't the main interest of people who wanted a cube.
There was a book pretty soon after the cube was released, but it might have been '81 or 82'.
Definately looks like Corners First and Roux had a baby.
Why the gan 14 looks dry
I am using a 356 frosted and 14 UV.