(4K) Flight Simulator 2023 | ULTRA REALISM | Max Graphics | A320 | Miami Airport Landing

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 38

  • @ryrydadeala
    @ryrydadeala Рік тому +10

    That was a helluva landing, good job Sam 👏🏾

  • @UnlicensedCaptain
    @UnlicensedCaptain Рік тому +3

    These videos keep getting better and better and better every time I come back here. That rolling sound effect from the cockpit view was stellar. Nice video man. I wish I had even 1/4 of your video editing skills lol

  • @randomgamer5729
    @randomgamer5729 7 місяців тому +1

    4:00 Vice city Starfish Island

  • @f.m.t6438
    @f.m.t6438 Рік тому +2

    Si, definitivamente gta 6 va a ser hermoso

  • @grimraz0r
    @grimraz0r 8 місяців тому +1

    It's not just a landing clip it's a movie about global warming caused a major flooding in Miami. Now all the smaller bridges are under water. Also I95 is empty, perhaps city is already evacuated.

  • @barnnie..834
    @barnnie..834 Рік тому +11

    Gameplay de GTA 6 🙀

  • @FlightLevel380
    @FlightLevel380 Рік тому +1

    Great video! Do you use google maps or default bing scenery?

  • @Sourcyy
    @Sourcyy Рік тому +1

    Hey man, great video btw ! I was just wondering if you could tell me how to do these ground shots at the end where the camera follows the plane. It looks great !

  • @kokoeteantigha389
    @kokoeteantigha389 Рік тому +1

    That landing was so good Jeff Favignano went green with envy. 😅

    • @SamvanBreda
      @SamvanBreda  Рік тому +1

      Jeff favignano. wish he would notice me :)

  • @videosallnight
    @videosallnight 8 місяців тому

    Doubtless many MSFS fans have wondered why some videos look a lot more realistic than others. This often has to do with the source of the data, which generally falls
    into three categories or combinations thereof: handcrafted, photogrammetry, and autogen. Handcrafted is modeled in a 3D program (like Blender, Maya, or 3DS Max)
    and is usually reserved for a few selected airports. One of the reasons that this video looks so real is that this is one of 341 areas in MSFS that has been scanned by
    photogrammetry, not the more common autogen, which attempts to reconstruct the scene from satellite imagery using AI algorithms (handcrafted buildings and other
    items are often used in this regeneration). However, not only are satellite images restricted to one optimum angle due to orbit constraint and the increased thickness of
    the atmosphere at other angles, but they very limited in resolution due to diffraction (there is a practical limit to the diameter of the camera lens on the satellite which must
    be at least 550,000 feet away to avoid burning up in the atmosphere, usually a lot more). The best resolution available commercially is about 25 to 30cm (about 1 foot).
    Clearly, the AI software must use its noodle to fill in the blanks. The process is far from perfect. Photogrammetry uses images taken from different angles by airplanes.
    The images are much sharper due to the much closer distance of the camera, with larger lenes possible. There can be shots from many different angles, giving the software
    a lot more information to reconstruct the 3D model. In areas with closely spaced tall buildings, drones are sometimes used instead. The lens diameter is smaller, but they
    can be closer and can take photos from angles not feasible from an airplane. Photogrammetry made from conventional 2D images often has limitations in model accuracy
    due to weaknesses of these very tricky algorithms (there are several), but the growing use of depth cameras (which can measure distance) is quickly improving the results.
    Lidar scanners are now frequently used to augment the textures from the photos. Not all photogrammetry is created equal. These scans are done by different people with
    different equipment and varying levels of experience. Slowly, flight simulators are turning into flight replicators. These are not simulations, but scans of actual terrain, and
    are potentially capable of producing results indistinguishable from reality, because, in effect, that is what they are. How long it takes for this to translate from research
    papers to people's computers is a matter of time, money, and market resolve. Three of the better quality photogrammetry-scanned cities in MSFS are Miami, Orlando, and
    Fort Lauderdale. Even this video has issues. Notice that North Venetian Drive and the islands it connects do not transition to the (CGI) water correctly. The houses on these
    islands better be sure that their flood insurance is paid up. Future versions of MSFS need to improve both water and vegetation. MSFS fans who want the best results can
    benefit from researching where the best data has been collected, and how to enable and optimize photogrammetry.

  • @pou-8s
    @pou-8s 9 місяців тому

    Butter

  • @schaechterpaul
    @schaechterpaul Рік тому +2

    Wow, you have a 1080ti and can play with this quality? That is actually insane

  • @caryramsey1565
    @caryramsey1565 Місяць тому

    weird question but how do you get the head moving motion in the wing view?

  • @LeidyTatiana-n8m
    @LeidyTatiana-n8m 6 місяців тому

    ✈️ 1:11

  • @elbapino6531
    @elbapino6531 Рік тому

    Hello friend, you use default airports or freeware ? How can you be on Ultra and get the stream so smooth ? Unbelievable ! I have rtx3070 and get only 28 fps. Can you help me set my graphism ?

  • @hairsiluet
    @hairsiluet Рік тому

    🇺🇸 KMIA 💪🏻 OMG!!! 😱

  • @artereg0
    @artereg0 Рік тому

    Vice City International

  • @romaviation
    @romaviation Рік тому +1

    Amazing video bro ! Can you give me the link of the original sound at the landing ? Fly safe ✈

    • @SamvanBreda
      @SamvanBreda  Рік тому

      sound is added post process - not an ingame mod

    • @romaviation
      @romaviation Рік тому

      @@SamvanBreda Yes, I know that but what's the link of the original video (sound) ?

  • @francescovdb
    @francescovdb Рік тому +1

    How u do so clean spottersview I need tutorial!!!!

    • @SamvanBreda
      @SamvanBreda  Рік тому +2

      Make sure you use showcase camera and position it to where you want to spot. Then lock the camera to the plane and unlock follow mode keeping it still

  • @WARVIATION
    @WARVIATION 8 місяців тому

    it's hard to tell if it's real or mfs2020 at certain times especially the beach

  • @brandon_yt483
    @brandon_yt483 Рік тому

    Give the man’s pc an Oscar😂

  • @joaovictorfernandes6919
    @joaovictorfernandes6919 Рік тому +1

    Vice City GTA 6

  • @GO.......
    @GO....... Рік тому

    How much fps do you get in 4k

  • @joby1387
    @joby1387 Рік тому +1

    whats Reshade Graphics Injection
    is it easy to install?

    • @SamvanBreda
      @SamvanBreda  Рік тому

      YES very easy! just look it up and follow instructions

    • @user-zc9zt2vl5s
      @user-zc9zt2vl5s Рік тому

      wheer to get the same reshade mod as you have? It looks so real!

  • @christianborje7708
    @christianborje7708 Рік тому

    GTA 6 vibes

  • @Saymonrlb
    @Saymonrlb 2 місяці тому

    gta 6 is look good

  • @vladimirm9521
    @vladimirm9521 Рік тому

    Aaahh wtf they didnt put cell phone waiting area

  • @sahidaeronautical
    @sahidaeronautical Рік тому

    💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩💩

  • @faqmsm5246
    @faqmsm5246 11 місяців тому +1

    Water is unrealistic. All other like in real life.

  • @Jhonny_mnemonic
    @Jhonny_mnemonic Рік тому

    Porque el simulador no va perfectamente todavía y se queda Conil muchas veces....esque aún no tenemos la tecnología suficiente para que valla perfecto???? No lo entiendo,tampoco es una super realidad tan grande pienso yo para que un pc se quede Conil por ejemplo al aterrizar últimas imágenes,pero si hay tecnología para hoy Acer películas,.....menudo fraude