Faster or better designed? Choose any two! by Dmytro Vyazelenko

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  • Опубліковано 15 тра 2024
  • Designing for low latency is hard. We need principles to help us navigate the performance landscape. I'll present here a ranked set of guidelines to lead you through the maze of trade-offs that you will meet in designing a low latency application:
    1. No Garbage - none, really?
    2. Natural Batching and why you need it.
    3. Threads are evil.
    4. No exceptions!
    5. The Single Writer Principle.
    6. Sharing isn’t caring.
    7. Good programmers copy, great programmers … don't.
    We'll look at the implementation of these principles in the Aeron messaging system and the measured benefit of using them.
    Applying these principles to the design of any application - low latency or otherwise - will result in a less complex, more efficient, more maintainable system.
  • Наука та технологія

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