What's YOUR favorite horror creature? Patreon supporters can download the music in this video for royalty free use in their own projects: www.patreon.com/posts/download-horror-109077562
I'd say any creature that keeps the horror atmosphere without taking physical form or being seen. Imagination is often scarier than the actual one imho. Edit: example birdbox
I love the monsters in the Phantasy Star games: the producer of those games started out going to college for anthropology, and she used that background to make alien creatures with practical forms.
subnautica the ghost leviathan. The reason is, because in horror games, you expect to be scared. The first encounter with any leviathan just hits different, cause it subverts your expectation about the game.
I'm a HUGE fan of The Thing. The amazing practical effects, the suspense, and the way everyone begins distrust each other, in fear that they are The Thing. Truly a fantastic movie, and even more fantastic monster. We never really know it's true "Goal" beyond it simply trying to survive.
I just can't help but thinking how much shorter the film would have been if it had been Swedes instead of norwegians facing an alien shapeshifter, we'd simply torch anyone unable to sing an Abba song from memory.
I agree 100% about practical effects. When I look at modern Marvel movies all I see is CGI Spam. Millions of explosions and effects that don't really add to the movie. I will take a good old fashioned Clive Barker monster over modern CGI.
I love a lot of Guillermo Del Toro creature designs. The mutant vampires in Blade 2 were really cool. Even though the movie isn't necessarily horror, Hellboy 2 also has some of my favorite creature and costume designs.
I don't know if you know, but I love the Edge of Tommorow creatures. They're created to purposely break these rules. And they look sooo alien. Strongly recommend this movie 🙂
@@sungrandstudios Exactly. It's a SIMPLE movie with a SIMPLE premise and that's a reason it works. Similar to Top Gun, for example. And the creatures are marvellous! Would I saw this movie as a kid, I wouln't sleep in darkness for many days 😀
I recently had the absolute pleasure of introducing a good friend to John Carpenter's The Thing a few weeks back. Absolutely second your recommendation on checking it out :)
These are my favorite videos of yours, of course poking fun at the industry is always entertaining. But as someone who is developing a comic book by myself right now these videos are invaluable to me.
I've watched the black and white classics with family growing up, great stuff. There's a certain charm to those horror films that makes them memorable, even though I'm not into the horror genre myself. I will mention that the feeling I got from those machine creatures in the Matrix has always stuck with me. The beginning when Neo first wakes up irl to see one, such a cool scene. Like you explain, they're foreign looking but you can identify familiar characteristics from animals, mechanical objects, the narrative world of the Matrix. It just immediately cements its purpose in the world when you first meet it. The first experience of seeing the monster is so important, sets the tone for the remainder of the story imo.
Before watching the video; I think a major part of monster design is making sure their visual design and lore design makes sense. What would a monster that does X "probably" look. I love how Monster Hunter builds an entire ecosystem, and a place for each animal/monster in that ecosystem, and their lifestyle etc is visually visible on the monster.
As a ordinary human I found this video illuminating into the portrayal of fictional creatures in visual media. The host has delightful charisma and grasp of language to educate and humor.
@@sungrandstudios What do you think the problem is in entertainment then? I don't just mean games. Is it the people making the entertainment aren't fans of what they're working on or is it whomever is providing the funding isn't a fan of what's being funded?
Also important is scary dialogue. The monster could say something like: "Terrify them with the possibility of what happens if they don't give you what you want."
I always feel like I have a hard time designing creatures in my head. Like I love writing fantasy stories, drawing, and making little games in RPG maker type engines, so I feel rather creative... but my mind draws some pretty big blanks when imagining creatures. This video has been very insightful and I'll attempt to think these ideas in mind when imagining next. (btw music very creepy T__T)
I only watch movies for special effects and creature design these days. First movie i obsessed with was Aliens back in the 90s. I even drew aquatic and dog-like designs back then too! ❤😅
Love this vibe and subject! Video quality is going up 📈 i would have loved to see some examples on the side maybe already as youre talking in the beginning, It helps my ADHD brain lol
After the videos criticizing Concord and stuff in the game industry, it's really nice to see this channel drop a video that focus on positive things and good designs.
Original Alien and face hugger was originally more of a sexual illustration from HR Giger. Love his art besides of the Alien, his biomechanical landscapes was very creepy. You touched all the great creatures/monsters movies.
I loved the Alien creature from the first movie and the game Alien: Isolation... that feeling of it being omnipresent without always actually being there. Or hearing its heavy footsteps in the next room and playing with that tension to escape from it. I'm terrified at the thought of them making a sequel to Alien: Isolation; I'm afraid they won't have anything relevant to add and will ruin the original material. Besides, I didn’t like the other Alien movies.
I feel the first Alien film is by far the best. The sense of dread it is able to bring to the audience is unrivalled. Isolation is absolutely brilliant, isn't it!?
7:39 Xenomorphs are not shown to "eat" on screen in almost any of the films. There is a deleted scene in ALIEN where the Nostromo's crew finds their food supplies raided which suggests that the Xenomorph ate it. There is also some implied (not sure if deleted) scenes in ALIEN3 that suggest that the alien might ate meat from a cattle carcass but otherwise it is left ambiguous. It is not 100% confirmed or denied that aliens need to eat or not , in other media comic books/video games they are shown to eat but almost never on movie screen. Which is a big mystery on how are they capable of growing from their small hatched size to the adult size without consuming any material to add to their mass. But later movies like Covenant shows that the Xenomporh just grows from the small hatched form to the adult from in just a minute without needing to eat or do anything. Just *PLOT CONVENIENCE.*
Not sure if it counts as a horror creature, but I like Venom from the Marvel universe (as a creature and it's abilities, I don't know much about the personality). I always liked the fact that, despite joining with another creature, the symbiote is still flexible and I like the fact that it can grow tentacles, wings or other limbs. In a similar manner, I also tend to like the "flesh amalgam" type creatures from lovecraft-inspired games. I guess I just like shapeshifting/ maleable creatures?
My own favorite monster design is the Wraith from Evolve 2. It‘s four-armed form, it‘s elegant body shaped like a kneeling woman, it‘s rhythmic swaying as it levitates just above the ground. It‘s spines, blades and tusks. The echoing voices as it whispers: *all that lives dies*. It‘s gorgeous and eery all at once. The meta purpose of the Facehuggers and Xenomorphs is of course to create sexual tension. I‘m fascinated by how large an overlap horror and kink have, and all the psychological reasons behind and evidence to support it. I don‘t think there‘s a piece of horror media that isn‘t also someone‘s fetish.
So, may I expand upon your idea of "concept on canvas"? See, I write a lot of fiction and I take a very similar approach, regardless of the project I'm working on: I think hard about it for a time, writing down details rapid-fire until I feel I've had enough, then I let my mind relax. Ideas will slowly come to me over time, whether it's refinements or simple questions. My most recent example of this has nothing to do with game design, and could arguably be considered controversial. See, I'm not a musician; I've spent dozens of hours trying to get my hands to work with any instrument, and they just won't do it, aside from simple hand drums. But even so, I'm a huge metalhead--in particular, I love Gloryhammer's albums, as they all tell a slightly silly fantastical story about a hero facing off against a villain, with the album's tracks serving as the story itself. Considering my limitations, I'm spending time brainstorming and considering the tracks for my own album in a similar vein (it's gonna be free, at least the blueprint version I'm currently making on Suno), and I currently have five tracks of a planned 12. It's taken me over three weeks to get out five tracks, and my creativity has waned recently, so it'll likely take me several more months to work out the remaining parts of the story, the lyrics, getting the song's instrumentation just right, smoothing the lyrics, editing the song, and finalizing it. I'm taking a break from it for the time being, but I'm still writing new notes on songs. I also do occasionally use ChatGPT to help me organize my thoughts for the album, and do occasionally ask it for help with smoothing lyrics, or at least giving me a syllable count so I know I'm not completely off. I got a little off-track, didn't I? Thing is.. it's exhausting work, but I love doing it. Even when I'm not working on it, my brain is still working on it. Also, I wanted to expand on one other thing before I went COMPLETELY OFF THE DEEP END! Namely, when you were talking about creature design and function in a film. So, a horror movie I really love that not too many have heard of called "Dark Was the Night" (clunky title, I know) has some astounding build-up, and when you finally see the creature you see that it's actually more utilitarian, once you consider the elements of the plot. Just an interesting tidbit that I thought I'd add. Great video by the way, absolutely loving your stuff! And I'm going to wish everyone a pleasant day and hope that you're all doing well. Cheers, make sure you subscribe to Sungrand! He's bloody great. (Also, for those curious, "Rise of the Star Emperor" is the name of the title track and the first track of the album. The other four are also public, but I won't tell you which ones they are, 'cos I'm a butthead. You can figure it out from my profile on Suno if you're interested, mwahahahaha.)
Well, I'm more describing a different kind of charisma than what we use to describe people. I mean a "monster" form a charisma. It's the factor that makes someone say "whoa, cool monster".
@@sungrandstudios Oh no, no, I got that, it’s an appreciation for how well executed the design is and how strong it gels with its environment. I just couldn’t help but chuckle regarding the word choice. It absolutely fits, I just never thought of it in such a way.
Late to the party but I believe The Thing from The Thing universe is great. Takes form from other creatures and keeps the characters guessing to the point of paranoia.
I am trying to decide on a psychopomp, but don't know which best suits the story. Characters' goal is escaping hell via another world, i.e. Oz, or Atlantis and back to Purgatory and Midgard
I’m no kind of artist-I couldn’t draw much beyond a stick figure and my creativity is wired towards writing. But as a video game player who plays Ark Survival Evolved and Palworld with a long history of playing RPGs I’ve been fighting or taming creatures for decades. I suppose I’m curious. How have they been designed to interact with me as the player? How much of it am I aware of and how much am I not aware of? Especially in Ark and the fictional creatures that are encountered later. How much are the Devs using my instincts to help identify them. Things like that.
Interesting breakdown of the character design of monster and monster-like characters. However, just as a memorable monster needs a visual hook, so does a presentation of this manner. The video could have been elevated if you showed some examples of good designs at the start, to better illustrate and prime the audience to the topic at hand. That aside, the second half of the video got the message across just fine.
Dead Space is practically a peak culmination of 1970-1980s body horror design. No survival horror action comes close to that design Even SH 1 to 4 monster designs are unrepeatable. The later spin offs has no gift in the design
I still can't throw from mine head this mind: YOu single-deverloper of Sungrand Studios or you have team, but you just main-leader or face of your studio? 0-0 Just interesting :D
Hmm, since you make games for console, maybe you should create content targeted at Nintendo Switch users? I don't own a Switch, but, I looked up a Nintendo Switch review by a guy named Mike Spurrell, titled, "Which Nintendo Switch System Should You Buy?", and it was interesting. But, your recent cooking video was hilarious, as well as thought provoking, so, I wont complain.
I beta tested Dragon Warrior on the N.E.S for the western realease, i get the blob ennemy s 😂 so much more then meets the eye with you and i will def check out the Silver Falls universe ❤ i also have H.R Giger inspired tattoos and massive Nightmare on Elm street fans. Sadly The first Tremors is the best and actual "big" budget hollywood movie and the others are b movies so the creatures,effets dont look good.
Honestly I gotta ask, how do these videos fit with the character design of Silver Falls Guardiens and Metal Exterminators? Besides the b00bs that chick looks a lot like modern DEI character, is it just a not good screenshot (face wise) and what are the reasons for chubby, that haircut and "black queen" ear rings in a mechanics suit? You see where I´m getting?
What's YOUR favorite horror creature? Patreon supporters can download the music in this video for royalty free use in their own projects: www.patreon.com/posts/download-horror-109077562
I'd say any creature that keeps the horror atmosphere without taking physical form or being seen. Imagination is often scarier than the actual one imho.
Edit: example birdbox
I love the monsters in the Phantasy Star games: the producer of those games started out going to college for anthropology, and she used that background to make alien creatures with practical forms.
Resident Evil 4 Regenerator. As a kid I shit brick when I did the freezer section for the first time
The Alien. No contest.
subnautica the ghost leviathan. The reason is, because in horror games, you expect to be scared. The first encounter with any leviathan just hits different, cause it subverts your expectation about the game.
"I'm just an normal, ordinary human being."
*X to doubt*
No normal, ordinary human being has this much natural charisma.
Hahaha, it must just be the mugs carrying me.
@@sungrandstudios that cartridge mug in the video i watched before this was slick
I'm a HUGE fan of The Thing. The amazing practical effects, the suspense, and the way everyone begins distrust each other, in fear that they are The Thing. Truly a fantastic movie, and even more fantastic monster. We never really know it's true "Goal" beyond it simply trying to survive.
Yeah! Same here! I'll be watching the movie again on Halloween day. This is in my top 5 favorite films.
I just can't help but thinking how much shorter the film would have been if it had been Swedes instead of norwegians facing an alien shapeshifter, we'd simply torch anyone unable to sing an Abba song from memory.
I agree 100% about practical effects. When I look at modern Marvel movies all I see is CGI Spam. Millions of explosions and effects that don't really add to the movie. I will take a good old fashioned Clive Barker monster over modern CGI.
Design video, I clicked immediately lol
Hey man! Great to see you. Keep up the great work on your channel and art!
I just subbed to your channel @ReactandDraw. I'm interested in checking out your artwork.
Same 🙂
@@sungrandstudios Thanks man! loved the video. So many iconic creature design examples.
Content: fantastic.
Points: well made.
BGM: i n t e n s e.
The Blob in the remake is a very scary creature. It's smart, persistent and an appetite that is insatiable.
Oh yeah! I really enjoy both Blob movies. I better watch them again since it's October.
I love a lot of Guillermo Del Toro creature designs. The mutant vampires in Blade 2 were really cool. Even though the movie isn't necessarily horror, Hellboy 2 also has some of my favorite creature and costume designs.
I'm not really into the horror genre, but I'd add "The Fly" here.
Oh! That's a good one.
Higher order thinking with regards to game design, the industry desperately needs much, much more of this.
I don't know if you know, but I love the Edge of Tommorow creatures. They're created to purposely break these rules. And they look sooo alien. Strongly recommend this movie 🙂
Oh yeah! Thanks for reminding me about that. I really enjoyed that movie. It is pretty memorable.
@@sungrandstudios Exactly. It's a SIMPLE movie with a SIMPLE premise and that's a reason it works. Similar to Top Gun, for example.
And the creatures are marvellous! Would I saw this movie as a kid, I wouln't sleep in darkness for many days 😀
I recently had the absolute pleasure of introducing a good friend to John Carpenter's The Thing a few weeks back. Absolutely second your recommendation on checking it out :)
These are my favorite videos of yours, of course poking fun at the industry is always entertaining. But as someone who is developing a comic book by myself right now these videos are invaluable to me.
I've watched the black and white classics with family growing up, great stuff. There's a certain charm to those horror films that makes them memorable, even though I'm not into the horror genre myself.
I will mention that the feeling I got from those machine creatures in the Matrix has always stuck with me. The beginning when Neo first wakes up irl to see one, such a cool scene. Like you explain, they're foreign looking but you can identify familiar characteristics from animals, mechanical objects, the narrative world of the Matrix. It just immediately cements its purpose in the world when you first meet it. The first experience of seeing the monster is so important, sets the tone for the remainder of the story imo.
Knowing what that creature is on the mug, I'd be afraid to drink from it.
Maybe I should have used a long straw to drink from it, huh?
Before watching the video; I think a major part of monster design is making sure their visual design and lore design makes sense. What would a monster that does X "probably" look.
I love how Monster Hunter builds an entire ecosystem, and a place for each animal/monster in that ecosystem, and their lifestyle etc is visually visible on the monster.
Tremors made me fear sand the same way Jaws made me fear water when I was little.😂
As a ordinary human I found this video illuminating into the portrayal of fictional creatures in visual media.
The host has delightful charisma and grasp of language to educate and humor.
Great background music for this video. You understand atmosphere so well.
Thanks for that. I am a huge fan of horror movies and games after all.
@@sungrandstudios What do you think the problem is in entertainment then? I don't just mean games. Is it the people making the entertainment aren't fans of what they're working on or is it whomever is providing the funding isn't a fan of what's being funded?
Also important is scary dialogue. The monster could say something like: "Terrify them with the possibility of what happens if they don't give you what you want."
I'd say the biggest foe in The Thing is Antarctica itself. Both the team and titular monster are at the sheer mercy of the extremely cold environment.
You’re not ordinary, you’re extraordinary and awesome!
I always feel like I have a hard time designing creatures in my head. Like I love writing fantasy stories, drawing, and making little games in RPG maker type engines, so I feel rather creative... but my mind draws some pretty big blanks when imagining creatures.
This video has been very insightful and I'll attempt to think these ideas in mind when imagining next.
(btw music very creepy T__T)
Mmh, face-hugger juice! Such a nostalgic acidic taste.
The taste is bitey but it grows on you. Or in you.
@9:06 This is the exact terrifying reason I would never drink out of that mug you got... just nope... lol
Man to me, the Doom 2016 demons with no eyes are just perfect.
Wow, you have a mug for every topic, I love that.
I love the leaked beta design for Cacturne. It looks like something out of a horror game.
I've always liked Cacturne. I sure do like that creepy beta design too. Too bad it wasn't used for a Mega evolution.
"Chimera's are an enemy you face once you have gotten used to the fighting mechanics."
Dragon's Dogma: "Hold my snake tail."
I only watch movies for special effects and creature design these days. First movie i obsessed with was Aliens back in the 90s. I even drew aquatic and dog-like designs back then too! ❤😅
Your mug collection really is impressive bro.
Thank you, but my DBZ Capsule Corp space ship mug hasn't arrived yet. Until then, the collection is incomplete.
@@sungrandstudios There's always more mugs haha
The Groke from the Moomins and I’m dead serious, is the scariest shit ever in my opinion.
Fantastic video as always!
That h.r. gieger dude was a freak but I do love the alien design
“Come stay a while, and listen…” 😂😂
very informational video, thank you very much
The creature should attract flirty cougars 😂 anyway nice coffee ☕ mug president of gaming
Hahaha. I was hoping the mug might scare some people away maybe...
Love this vibe and subject! Video quality is going up 📈 i would have loved to see some examples on the side maybe already as youre talking in the beginning, It helps my ADHD brain lol
Thank you for enjoying and sharing feedback. I will keep that in kind and keep improving mt videos. It's great to hear from you!
@@sungrandstudios No problem! I enjoy your videos a lot and I am glad you are consistently making more!
Awesome cup!
I call it the mug hugger.
@@sungrandstudios lmao
After the videos criticizing Concord and stuff in the game industry, it's really nice to see this channel drop a video that focus on positive things and good designs.
That Alien creature still scares me. Need a flamethrower for that!! 😅
Excellent video my man!
Thank you for watching and hanging out here!
The first Alien, Terminator, and Predator are all slasher movies.
But will these creature designs attract cougars when next time I go to the bar? 🤔
Freddy Kruger, probably not. Xenomorph... Maybe.
I like the Alien back ground
One of my favorites was the og Dead Space twitcher. The unnerving movement and high lethality. The Blob is another good practical effect horror movie.
"artist", judging your creature design ... that thing is RAAAW
Original Alien and face hugger was originally more of a sexual illustration from HR Giger. Love his art besides of the Alien, his biomechanical landscapes was very creepy.
You touched all the great creatures/monsters movies.
Telling me you are a "normal ordinary human being" doesn't fool me, I know you are actually a robot.
I loved the Alien creature from the first movie and the game Alien: Isolation... that feeling of it being omnipresent without always actually being there. Or hearing its heavy footsteps in the next room and playing with that tension to escape from it. I'm terrified at the thought of them making a sequel to Alien: Isolation; I'm afraid they won't have anything relevant to add and will ruin the original material. Besides, I didn’t like the other Alien movies.
I feel the first Alien film is by far the best. The sense of dread it is able to bring to the audience is unrivalled. Isolation is absolutely brilliant, isn't it!?
First Tremor movie is the best in the series.
7:39 Xenomorphs are not shown to "eat" on screen in almost any of the films. There is a deleted scene in ALIEN where the Nostromo's crew finds their food supplies raided which suggests that the Xenomorph ate it. There is also some implied (not sure if deleted) scenes in ALIEN3 that suggest that the alien might ate meat from a cattle carcass but otherwise it is left ambiguous.
It is not 100% confirmed or denied that aliens need to eat or not , in other media comic books/video games they are shown to eat but almost never on movie screen.
Which is a big mystery on how are they capable of growing from their small hatched size to the adult size without consuming any material to add to their mass. But later movies like Covenant shows that the Xenomporh just grows from the small hatched form to the adult from in just a minute without needing to eat or do anything. Just *PLOT CONVENIENCE.*
Not sure if it counts as a horror creature, but I like Venom from the Marvel universe (as a creature and it's abilities, I don't know much about the personality). I always liked the fact that, despite joining with another creature, the symbiote is still flexible and I like the fact that it can grow tentacles, wings or other limbs. In a similar manner, I also tend to like the "flesh amalgam" type creatures from lovecraft-inspired games. I guess I just like shapeshifting/ maleable creatures?
Thank you 😀
My own favorite monster design is the Wraith from Evolve 2. It‘s four-armed form, it‘s elegant body shaped like a kneeling woman, it‘s rhythmic swaying as it levitates just above the ground. It‘s spines, blades and tusks. The echoing voices as it whispers: *all that lives dies*. It‘s gorgeous and eery all at once.
The meta purpose of the Facehuggers and Xenomorphs is of course to create sexual tension.
I‘m fascinated by how large an overlap horror and kink have, and all the psychological reasons behind and evidence to support it. I don‘t think there‘s a piece of horror media that isn‘t also someone‘s fetish.
Also fascinating is the fact, that the more sequels they made to these iconic films the worse they got. The less formidable these creatures got.
Yeah, good point! It's difficult to recapture the lighting in a bottle that these stories and monsters have.
The mug is making me very uncomfortable
The tail actually wraps around the mug to become the handle. So... Don't worry, I've got a handle on it.
@@sungrandstudios Speaking of creative designs! Lol
The most horrifying creatures are female characters designed for a MoDeRn AuDiEnCe.
They all look the same for some reason.
"I'm just a normal, ordinary human being"
I think we need a blood test
"schreeeee.."
WOOSH!
The THING is a great movie.
So, may I expand upon your idea of "concept on canvas"? See, I write a lot of fiction and I take a very similar approach, regardless of the project I'm working on: I think hard about it for a time, writing down details rapid-fire until I feel I've had enough, then I let my mind relax. Ideas will slowly come to me over time, whether it's refinements or simple questions.
My most recent example of this has nothing to do with game design, and could arguably be considered controversial. See, I'm not a musician; I've spent dozens of hours trying to get my hands to work with any instrument, and they just won't do it, aside from simple hand drums. But even so, I'm a huge metalhead--in particular, I love Gloryhammer's albums, as they all tell a slightly silly fantastical story about a hero facing off against a villain, with the album's tracks serving as the story itself.
Considering my limitations, I'm spending time brainstorming and considering the tracks for my own album in a similar vein (it's gonna be free, at least the blueprint version I'm currently making on Suno), and I currently have five tracks of a planned 12. It's taken me over three weeks to get out five tracks, and my creativity has waned recently, so it'll likely take me several more months to work out the remaining parts of the story, the lyrics, getting the song's instrumentation just right, smoothing the lyrics, editing the song, and finalizing it.
I'm taking a break from it for the time being, but I'm still writing new notes on songs. I also do occasionally use ChatGPT to help me organize my thoughts for the album, and do occasionally ask it for help with smoothing lyrics, or at least giving me a syllable count so I know I'm not completely off. I got a little off-track, didn't I? Thing is.. it's exhausting work, but I love doing it. Even when I'm not working on it, my brain is still working on it.
Also, I wanted to expand on one other thing before I went COMPLETELY OFF THE DEEP END! Namely, when you were talking about creature design and function in a film. So, a horror movie I really love that not too many have heard of called "Dark Was the Night" (clunky title, I know) has some astounding build-up, and when you finally see the creature you see that it's actually more utilitarian, once you consider the elements of the plot. Just an interesting tidbit that I thought I'd add.
Great video by the way, absolutely loving your stuff! And I'm going to wish everyone a pleasant day and hope that you're all doing well. Cheers, make sure you subscribe to Sungrand! He's bloody great.
(Also, for those curious, "Rise of the Star Emperor" is the name of the title track and the first track of the album. The other four are also public, but I won't tell you which ones they are, 'cos I'm a butthead. You can figure it out from my profile on Suno if you're interested, mwahahahaha.)
Can’t say I’d ever describe the xenomorph as charismatic, but there ya go. Maybe a bit of an admiration for its purity?
Well, I'm more describing a different kind of charisma than what we use to describe people. I mean a "monster" form a charisma. It's the factor that makes someone say "whoa, cool monster".
@@sungrandstudios Oh no, no, I got that, it’s an appreciation for how well executed the design is and how strong it gels with its environment. I just couldn’t help but chuckle regarding the word choice. It absolutely fits, I just never thought of it in such a way.
Late to the party but I believe The Thing from The Thing universe is great. Takes form from other creatures and keeps the characters guessing to the point of paranoia.
Im not sorry for anyone who saw the "DbD" version of alien especially if you notice it.
Aliens are my family's favorite creatures.
I am trying to decide on a psychopomp, but don't know which best suits the story. Characters' goal is escaping hell via another world, i.e. Oz, or Atlantis and back to Purgatory and Midgard
That mug! Do you have a mug for every occasion? ^-^
I’m no kind of artist-I couldn’t draw much beyond a stick figure and my creativity is wired towards writing.
But as a video game player who plays Ark Survival Evolved and Palworld with a long history of playing RPGs I’ve been fighting or taming creatures for decades. I suppose I’m curious.
How have they been designed to interact with me as the player? How much of it am I aware of and how much am I not aware of? Especially in Ark and the fictional creatures that are encountered later. How much are the Devs using my instincts to help identify them. Things like that.
And I'm off to the Nintendo Eshop 😊
Interesting breakdown of the character design of monster and monster-like characters. However, just as a memorable monster needs a visual hook, so does a presentation of this manner. The video could have been elevated if you showed some examples of good designs at the start, to better illustrate and prime the audience to the topic at hand. That aside, the second half of the video got the message across just fine.
Question. Did this honorable man speak the Narrator in metaphor refantazio? His voice sounds so similar
Hello. No, that is someone else. I'll go have a listen...
Dead Space is practically a peak culmination of 1970-1980s body horror design.
No survival horror action comes close to that design
Even SH 1 to 4 monster designs are unrepeatable. The later spin offs has no gift in the design
You don't miss a beat friend. Gg
Hehe cheers!!
But, what if the slime is silver colored and flees almost instantly?
The alien drone dose not implant the egg in its host, the facehugger dose. ❤😅 (had to be a “umm, actually “ nerd for a moment.)
Thank you for being my Asmongold replacement for the time being.
We're just normal men
We're just innocent men
Is it possible to come up with a cool design & then base a purpose off what the design suggests?
A bit unrelated to the topic, but you're inspiring me to dress a lot better. Just thought you should know.
Hello normal human, how did we end up on the Nostromo?
dibs on the mug.
I would really like your opinion on my creature designs in my game. Do you have an email to send information to?
You can join our Discord server. My username is "jerreldulay" discord.gg/nXxqrqhA3x
@@sungrandstudios I will do that. ty
I still can't throw from mine head this mind: YOu single-deverloper of Sungrand Studios or you have team, but you just main-leader or face of your studio? 0-0 Just interesting :D
Hmm, since you make games for console, maybe you should create content targeted at Nintendo Switch users? I don't own a Switch, but, I looked up a Nintendo Switch review by a guy named Mike Spurrell, titled, "Which Nintendo Switch System Should You Buy?", and it was interesting. But, your recent cooking video was hilarious, as well as thought provoking, so, I wont complain.
guess what bois and gals, well be getting a sequel to Alien Isolation!
I beta tested Dragon Warrior on the N.E.S for the western realease, i get the blob ennemy s 😂 so much more then meets the eye with you and i will def check out the Silver Falls universe ❤ i also have H.R Giger inspired tattoos and massive Nightmare on Elm street fans. Sadly The first Tremors is the best and actual "big" budget hollywood movie and the others are b movies so the creatures,effets dont look good.
that music is too scary *hides*
I find it hard to focus on what you're saying with this music in the background
Honestly I gotta ask, how do these videos fit with the character design of Silver Falls Guardiens and Metal Exterminators? Besides the b00bs that chick looks a lot like modern DEI character, is it just a not good screenshot (face wise) and what are the reasons for chubby, that haircut and "black queen" ear rings in a mechanics suit? You see where I´m getting?
Sorry but the repetitive background music is so distracting and I’m having trouble focusing on your words.
Is it me or are HR Giger's monsters kind of androgynous, or somewhat sexual?
I believe there is some degree of that, yes. For me, it adds a sense of unease and threat to the visual aspects.
Face huggers are gross. Really, just something that impregnates you through the mouth.😭 Terrible. 😵
I know!! It's awful! Hahaha
Omg the Alien egg cup! That’s so awesome !!!🥰