The second trailer for Tears of the Kingdom was better than the first, but still not enough for it to be the only Zelda in 6 years, especially as one recycling the first game.
I don’t know if anybody remembers the breath of the wild trailers, but they showed off what looked like a lot, but really didn’t show off like 99% of the game. People weren’t even sure whether there was NPC‘s or villages when that game was about to drop, so much was Kept secret. There’s zero question in my mind that this game is holding most of its cards and just letting you take a quick peek, and I think it’s a little silly to assume that the only changes it’s going to make are what you’ve already seen.
oh yeah I remember how vague those trailers were and that we first saw that game in it's "sorta final" iteration back in 2013 and didn't get it until 2017
Yhea, I remember people saying the game was empty, since there where no villages or NPCs They literally only showed the great plateau up until like 2 months before launch
yes but that was a whole different scenario, with BOTW they were selling the idea of Zelda going full open world with free exploration, that was the selling point and it was enough. Now for ToTK they are showing us that they are basically doing the same but with the sky added, instead of showing that they improved on the criticism that BOTW received, like the weak storytelling and unimaginative dungeons...
Ah I’m glad someone thought the same. I miss the og Zelda’s dungeons. I still like bow and totk but I hope they go back to the original formula. Maybe I’m sick of open worlds.
even though it makes sense in terms of nintendo’s business model, it makes me very nervous. does this mean nintendo’s gonna start charging extra for all of their new games going forward? (yeah, probably)
@@kaphizmey6229 actualy no nintendo said that games after totk wont be 70 bucks they will stay 60 only the games that nintendo selects themselves will be 70
@@kaphizmey6229 No they very likely won't. In Europe, we have 70€ on BotW (instead of the normal 60€) since its release in 2017 for example. It's something they did on only 2 games to my knowledge (BotW and Smash), and now on TotK because these games were very expensive to develop. It's just that this time and from this point forward, it seems that Nintendo of America is starting to follow this same logic established here for 6 years now
@@GuY-ExE i’ll believe it when i see it, but a permanent increase in nintendo’s prices wouldn’t exactly surprise me. either way, thanks for clarifying 👍🏻
Yeah the new trailer felt like yet another teaser, even though we're only 3 months away. As always I'm holding out hope the full game will be incredible and full of stuff they just didn't want to spoil, but there's no denying the marketing has been kinda weak. New enemies and weapons are cool, but it's concerning to see it all in the same world as before. That shot of Link jumping and paragliding stood out to me too as "Wait haven't we already done this before?" I'm still very excited and can't wait to play it, but I totally see where you're coming from with this one
I think my biggest issue right now is how little we've seen of this game in comparison for how long we've known about it makes my hype a lot lower. I'm still excited for it but a lot less excited for it than I was about the original, which feels wrong since like you said in the video, it looks like it'll be the better game. I like to believe the devs know what made the original so special, so they do enough new things with the map to truly make this feel like a whole new game, but ig we'll just have to wait and see.
@@HexManiac-nf1yg That's fair enough and honestly to spme extent I agree I just think seeing a little bit more than what we've seen in a four year time span would be nice.
I agree about the whole "not worth the wait" thing. I miss Zelda. Especially 2D Zelda; I prefer them and we haven't had a new one since 2013 with Link Between Worlds. 10 years!! No, Triforce Heroes does not count.
I'd love a new "weirder" 2D Zelda with a darker and more distinct art style. I really don't like how basic and kind of soulless the Link's Awakening remake and A Link Between Worlds look.
It just feels like we should be getting way more info now about mechanics, story, dungeons, etc. I feel like they are hiding something big from us, like a massive underground dark world or something, but the fact we are 3 months from release and still in the dark about how much new stuff there is going to be is getting me antsy. I just want something to confirm they are hiding stuff, if Eiji Aonuma came out tomorrow and said the stuff in the trailers has only been a fraction of the new stuff they added, I'd probably be satisfied.
Considering that we’ve seen F all about the sky islands and that the newest trailer confirmed there’s going to be caves in the game (also we still stuff revealed in patents we still haven’t seen in the trailers) I’d say they’re hiding A LOT
@@amysteriousviewer3772 I mean this is Nintendo we are talking about. They or rather Iwata specifically managed to fit 2 Pokemon Regions on one Cartridge that was already out of storage with just one region. Compression and optimization can do wonders. However that’s where my optimism ends. I really am asking myself what content they are hiding. If it’s just a couple new combat and sandbox mechanics, sky islands and a cave system it will be quiet disappointing ngl
BotW was a fun game, but it wasn’t perfect. I didn’t like how Link didn’t acquire many new abilities that helped him interact with the world after the plateau, except Ravali’s Gale; I didn’t like how weapons broke and I couldn’t repair them, making me not want to use them; I didn’t like the secrets often don’t lead into anything too substantial, like when compared to something like the NES Zelda game which almost felt game-changing when you found a good secret (no joke); I thought the story of BotW kinda sucked, with the main villain feeling extremely generic and none of the side characters feeling all to impactful to the story; I thought the cooking system was a little broken at times, with cooking only a few slabs of meat fully healing you, especially early on when you have very little health; I thought the difficulty balancing was a little wonky, with the first part being very tricky, and the game becoming way easier near the end, when it should be the opposite, and the dungeons were awful, all being generic, short, repetitive experiences that are some of blandest dungeons in the whole series, even when compared to the NES game! They better fix these problems in the sequel is all I gotta say or this could potentially be the worst Zelda game I have played in awhile. This a sequel to one of the most iconic games of all time. I feel like these issues should really be addressed in a sequel like this. I am already getting a little sick of the modern BotW-styled games, and I hope this is the last game we see in this style for a long time and that we either move on or see something familiar again, such as the Wind Waker or OoT style.
Since Botw came out, I : - got my degree; - changed jobs 3 times; - moved from the city to the suburbs; -got pregnant. For me, the hype is nonexistant. Six years and all they have to show is basically a big Botw DLC...
You had me at the Mole Mania music. P.S. I also can't believe the snail-like pace of this franchise. Wasn't the whole idea of axing the two-console approach that they would have more resources to devote to the home console?
EXACTLY! I remember being *THRILLED* at the prospect of both development teams being merged because I was excited about all the new content we would get, but this is the biggest delay *ever* in the franchise history, when at bare minimum, 50% of the next game will be reused assets, possibly more than 80% of the game. The devs even mentioned that it started out being DLC before they wanted to add more and more things to it. I wouldn't even mind several rounds of DLC if it meant they could devote their time to something truly *new*
Yeah, this is my fear, that even if TotK were to be better and refine most aspect of BotW, it can never have the same impact that playing BotW for the first time had. I didn't expect it to either, but the long wait has raised the expectations. BotW will probably still be the better experience for first time players, and then TotK will serve as the cool sequel that takes BotW to the next level. I think that is actually what Nintendo would prefer, that newcomers buy BotW first and then TotK if they hunger for more. And that's fine. It's just that we who buy the games on release day are the ones who have to wait aeons in between. This all would be more excusable if there was a smaller original Zelda game released in the meantime. Wasn't that the whole point of merging the portable and home console environments, so that more games would be developed for one platform? Of course the effect of the pandemic might have been more severe than we know. In any case, I'll try to focus on the positives: The game comes out in 13 weeks and it will be a great time!! It's been a long time since I played BotW, so it will be awesome to get back to its world and gameplay. And I won't have to pay. That $70 for it! You can find it for cheaper as a physical version, or you can use the game voucher that Nintendo offers on the eShop. :D
i feel like you’re gonna get yelled at in the comments for this but TALK YOUR SHIT, VOYAN👏🏼👏🏼👏🏼 (i have been yelled at many times for these exact sentiments lmao. still gonna give nintendo my hard earned $70 tho)
@@annaisntcool and yet youtube hides your comment (the only way i can see it is through notifications) because apparently, criticising nintendo is not allowed by our pro-corporation capitalist dystopia. smh… 🤦🏼♂️
I love your videos because of how you have so much clear emotional investment in every game you talk about, whether positive or negative commentary, there is just so much feeling into it, and it reminds me of the positive side of humanity
same! even though i don’t play every game he talks about (like wtf is fire emblem?), i love listening to his opinions on gaming. he always has a unique view compared to everyone else
Ima come back to this Chanel in three months, I mean they could be withholding stuff cuz this is a more story driven experience this time around so they don’t want to spoil that
I’m not impressed with what they’ve shown either. My first playthrough of breath of the wild was my favorite gaming experience ever, due to the joy and freedom of exploring Hyrule for the first time. From the moment I heard Eiji Aonuma say that the sequel would reuse the map, my hype for the sequel has been non-existent. For over 3.5 years, I’ve been waiting to see how they’ll reuse the map, but it seems like they’re attention has gone to the sky islands, with the surface world only having new towers and hieroglyphics. This doesn’t look like a game that’s been in development for five years, but I really hope I end up being wrong…
This reminds me of the God of War Ragnorok haters saying it’s just dlc. But here i think you’re pretty right. It seems like theirs less npc’s and stuff
Does Ragnarok have the same worldmap? The main thing that makes TotK feel a bit too much like "BotW with extra steps" for me is that the world seems to be largely the same. It would feel much more fresh if it was set in a new geographic area. If Majora's Mask was otherwise the same gameplay wise as it is, with the three-day time loop, masks and the Bomber's Notebook quests etc. but it was set in the same worldmap as Ocarina of Time, it would have felt similarly a bit too much like a total conversion mod.
@@Moshugaani GOWR takes place in the same world but the difference between TOTK and GOWR is TOTK has new weapons, new abilities, sky islands and an underground area, new mechanics and new enemies GOWR has the same abilities and skill tree (aside from a spear you get), combat is almost the exact same, no new big game mechanics
My only complaint on the video was comparing it to Galaxy 1 and Galaxy 2. Sure there was a lot of recycled content in those games, models, engine, music, but there was a ton of new content, it literally was a different game, compared to TotK which feels more like DLC. Plus the development time in that case was less than 3 years compared to the over 6 years it's been with Zelda, and the fact that buying both Galaxy games were $70 together, where buying TotK and BotW together will cost $130, nearly double.
I think it took longer bc of COVID and stuff. And price increase is shitty but not just Zelda doing it. Marketing is probably secretive as heck on purpose and there is a lot new.
When you compared TotK to games like Pokémon Platinum, I think you basically summed up this entire thing. Yes, the game will be amazing and viewed as essentially as good as its other version, but only because it built off of what was already established to be amazing. The problem is TotK took 6 years to do that. I want to be hyped for this game, and I am, but it just feels kind of wrong to ignore how little effort it seems has been put into this sequel over such a long time.
I understand this view of being a bit disenchanted about TotK, but I can't agree. I think it's more important to judge the game and its impact on the Zelda series and gaming as a whole once it is out. Yes, they aren't showing a lot, but I think it's important to keep in mind that trailers and media ahead of time don't mean much for the quality of a game until it comes out. I also think it's important to keep in mind that TotK marketing isn't going to be like BotW's because TotK isn't trying to sell a new system, or be on last-gen. It's following-up one of the best games of the decade, and because of that expects us to trust that the game will be worth our time and money. Again, I get your point, but wanted to share my own thoughts. I still have hope for this game- despite my hopes getting repeatedly crushed with new games recently (Cyberpunk, Callisto Protocol, Forspoken) - because I think Nintendo are at least trying their best to make another phenomenal Zelda game.
This is one of the reasons why I don't like open world that much. It takes so much longer to craft the world than in a more linear experience, and sometimes it would be preferable if it wasn't open world. I am sure if they took a more traditional approach, we probably would have gotten the game a few years sooner. People commented on the last video "oh, but games take a lot of time", well, they don't have to make one open world Zelda per generation.
Part of me wonders if they've been using these 6 years to figure where they are going after BotW. How do you move forward/take step back from a game that provided so much freedom without leaving behind fans who enjoyed the linear 3D Zelda games or disappoint fans who like the new freedom oriented gameplay.
Yeah it's part of why i hope the trend dies soon. There's value in more focused games like before for these larger legacy franchises like Zelda, Sonic, even pokemon. Just slapping the phrase open world in a trailer isn't gonna make me wanna play something and i don't like how a lot of gaming discourse has turned into assuming open world is automatically superior.
@@Vanguard771 nah, the reason they made TOTK is because they had too many DLC ideas they decided to make a whole new game Hell some of the stuff in TOTK like links arm for an example is from ideas they were coming up with for BOTW
@@Tyreker Yeah I remember Aonuna explaining why TotK evolved from a DLC to a standalone title. It being a standalone title means they would have more freedom to address the concerns others has about BotW. If they bring cooking back, TotK better have a recipe book that automatically pulls the items from your inventory.
I want a trailer as simply EPIC as the 2017 Nintendo Switch Presentation trailer was. That trailer still sends chills down my spine, this game needs something like that!
I like how you forgot to include SSHD when talking about no Zelda in 6 years. You do realise that between SS and BotW we didn't get any 3D Zelda either, we got WWHD, ALBW, MM3D, TPHD and that's it. So technically that wait was 6 years too sincs SS was 2011 and BotW was 2017. Don't twist this as a hate comment.
Laughs in development time between Skyrim and ES VI (going on 12 years) and Dragon Age: Inquisition and DA:IV (going on 10 years) and lmao METROID PRIME (going on 22 years) this wait has been nothing and I'm glad they stay vague with the trailers, I want to explore and experience it in the game, not beforehand
Yeah, even with the price bump, I know I'll still buy it. I put almost 300 hours into the first game, so I'm hoping there's enough new enemy types and gameplay mechanics to keep it fresh. Also, looking for more story this time around, and not just in the form of flashbacks.
Sound like Adults in Charlie Brown right now. 3 Months to go which is a lot of time by the way. We now have a surface area, Sky area and more than likely an underground area. We can already see there are new creature, new mechanics and new structures. Also I suspect we'll get a TOTK Direct closer to launch. And to answer your question yes I'd rather them make 1 amazing game then a whole bunch of mediocre games. Similar to how they do Animal Crossing let me have a single game that I can put hours upon hours in and enjoy every moment of it. But hey we're all entitled to our opinion.
I feel the exact same way and I feel like I’m taking crazy pills. It’ll be good, but is it worth the wait/ lack of new original games. I’m worried it’ll be an expansion dlc. Too much looked familiar for me to be excited. Caves and sky islands won’t do it for me. Hopefully they are hiding something huge and I’ll be wrong.
For me it's really going to come down to whether or not there are dungeons and how well the new vehicle(and weapon?) crafting is integrated into the main gameplay loop. Gathering special parts for vehicles and weapons through and for exploration, sidequests, and story progression would be nice in my opinion.
@@Vanguard771 I agree. If they have seven or eight massive dungeons, and maybe still some shrines, that’s a good start for me. A better story would go a long way too. Yeah a lot will come down to what is new and how it’s incorporated. I’m just wondering how do you make traversing the same world fun again? New vehicles is a start. More enemies is awesome. I still haven’t seen anything in any trailer or teaser that makes me go “ok that’s why it took six years.” A real crafting system would be cool. I hope they fixed the way you can heal with food too. It was way too easy to pause and heal unless you self imposed rules for yourself, which isn’t bad I guess. I have a feeling figuring out how to get up to the highest islands / exploring them will be pretty fun. Maybe we’ll get confirmation of dungeons in a future trailer.
@@7milesdavis If they fix anything about food/potion makinf it needs to be batch crafting and repeatable recipes. I'd forgive a lack of batch crafting it meant I had a recipe book that would automatically pull the required items from my inventory.
honestly the lack of content would be less insulting if they weren't also jacking up the price and shilling an amiibo + collector's edition before even giving a basic fucking overview trailer or something even something as basic as a trailer saying "it's literally just BOTW but with mech stuff" would be satisfactory, even the minutest hint of better graphics or notable mechanics outside of shit people already tried to do in the first game but couldn't because of the low-tech, even just a regular reassurance that there was something beyond the exact same with some spice would be comforting enough for the 70 dollars to be reasonable as of now they're going as far as directly ripping trailer shots from BOTW while showing off nothing more than a weird arm and some cars, and it's infuriating when placed alongside the aggressive push for people to BUY BUY BUY before they even know why they would outside of it being a sequel to a good game
About the 70$ America is just caching up on something that was already around in Europe since BotW release. In Europe too the "normal price" is 60, but there is a shortlist of selected games coasting 70 when the game was expensive to develop. To my knowledge, in this list we have BotW, Smash and now TotK. + It was not 6 years of development, but more like 5-ish, considering BotW had DLCs up to the end of 2017. And do not forget the Covid years that impacted the all industry in general by slowing down everything. Without it, it would have been released, at Holydays 2022 TOPS or Spring 2022 at best
Well, more like 5 years, not 6. Even BotW is not yet 6yo. And less than 4 years we know about its existence if you start counting from the first trailer. Once Nintendo gives us a precise release date, it's very rare to have it delayed again. Especially when this very same release date is confirmed twice in two different trailers and only 3 months ahead
I'm not gonna buy it until it gets a price change.......uhh but it's Zelda. And I waste my money on anything Zelda...I'm a sucker for Zelda .... I'm in it's trap....
thank you so much for voicing what i have been worried about for a while now, voyan. the fact that it took 6 years to develop - for what was essentially a glorified dlc - was EXACTLY my concern about this game, especially as someone who prefers what galaxy 1 did with atmosphere to what galaxy 2 did with content (pokemon platinum was lit however, and i will not be hearing otherwise)
When the BOTW trailers were coming out, yes they were vague, but they were STILL giving us more than the sequel is. Considering this game reuses assets, that is SAD
Nah I'm with you. Especially as someone that actually prefers how the series was pre botw, I'm ready for them to move on. This is just them coasting off of first game's success, and while i don't think sequels always gotta DRASTICALLY shake things up, I feel bad for everyone that's been waiting 6 years (and paying $70 bucks) for what I'm hearing is essentially a glorified dlc campaign.
I’m going to say this, Covid happened in this development cycle which might have extended development time longer than Nintendo wanted. The price increase sucks but if you want to play this game you come up with the money.
I prrrrrrray every day that they're only showing off this stuff as meaningless add ons and keeping the 98% meat of the game entirely secret. I don't think anything less will justify the wait and price
This aged pretty well. The last trailer was definitely great, but their wasn’t much new to show about the game. Really does feel like an expansion in many ways which is disappointing
What? How to really hate you mean? Oh no, a game that offers 3x as much content as its predecessor costs full price... Just keep playing Tetris if you can't do real games
@@marcel-pb2ul Im not even complaining about the price, im talking about the fact that the game looks really similar to BOTW 1,its the same hyrule, they just added the new sky Thing, but the places are the same, they could made a new map And no one is hating, why are you so defensive about a game, youre asuming that i dont play real games, what do you even know??
100% agree with you! Since 2019, my hype for Tears was little to nonexistent because on the surface, (not the in-game surface, well.. Ok, sort of) it’s Breath of the Wild all over again. We get the next few trailers with (once again) very little evidence of the plot with no premise to fill us in. No confirmation on dungeons, identities of new and returning characters, how all hell was broke loose after we defeated the Calamity just 6 years ago, we have none of that. And Nintendo went through all the trouble covering up whatever it is they’ve been developing that they don’t want to get out. It’s pretty much like how things started out strong with Cyberpunk only to fail because it’s developer lied to everyone how the development was going. The worry for Tears is there, no doubt. Even if Tears ended up being glorified DLC for Breath, it wasn’t the first time. Mario Galaxy 2 = Mario Galaxy 1 Splatoon 3 = Splatoon 2 = Splatoon 1 (well in THIS case, 3 is tweaked from 2, and 2 is tweaked from 1; the only standouts: Salmon Run, Octo Expansion, and Side Order) Spirit Tracks = Phantom Hourglass How many generations of Pokémon up until Scarlet and Violet Majora’s Mask wrongfully got so much flack for being too much like Ocarina of Time. It clearly stood out from others in the series. Metroid Primes 2 & 3 (nobody seems to bring up those two very much) may look similar to the original Metroid Prime, but 2 had the Dark World mechanic and 3 was dedicated to motion controls. The worry about Tears of the Kingdom is there still isn’t much to brief us on what we’re doing. And we’re THIS close to release! I said I had little to no hype at first, but now my hype is purely nonexistent. I REALLY wanted to be done with the Wild Era story arc… The utter secrecy just tells something shady is going on with the marketing of this game within Nintendo’s ranks…
yeah, nintendo has a bad habit of doing this - and they ALWAYS get away with it because their fans praise everything they do (most still prefer galaxy 2 to 1, everyone thinks each generation of pokemon up until gen 5 or 6 was a masterpiece, nobody went back to splatoon 1 when 2 dropped on a better-selling console and was 98% the same experience). there are exceptions to this, which i’m glad you listed: spirit tracks and majora’s mask are great examples of nintendo doing something different (and rather experimental) with reused assets rather than a mere rehash. considering both those examples are from zelda, i’d like to think they went down a similar path with totk… but we won’t know until it releases!
I'm a huge Zelda fan, and even I am not excited for tears of the kingdom. I recently replayed twilight princess and windwaker, and still enjoyed the game mechanics. I booted up BoTW this weekend, and the open world got boring for me real quick. I know they teased sky Islands, caves, and cars for the new game, but I'm just not feeling it. I was hype for the original teaser in 2019. I went back to watch the BotW 2017 trailer, and got hyped after watching a trailer from 6 yrs ago. I want to be hype, but I'm not thrilled about 70 dollars for a reused map.
The pandemic slowed everything down and this is meant to be a sequel to BotW so yes it is going to build on it so have a Dorito and a Mtn Dew and chill out And by the way, everything is a LOT more expensive NOW so you should have done your research, smooches!
it's really a shame that in January of 2017 they gave breath of the wild the best game trailer ever made, I was expecting something like that since we're almost as close to the release of totk, but yet... it was just another snippet with the same song climaxing with zelda falling in the same old place
They know this game is gonna sell regardless, because of how anticipated it is, so they decided to take advantage of that to make this the one that costs $70. It feels so scummy and opportunistic imo.
Or you just think with your pea brain... No Nintendo game has ever been in development for so long, so it's logical that they have to go a little higher. There were also 2 other games in Europe that cost 70 (BotW and Smash), so just because you disabled Americans are too poor to shit, you don't need to take it out on Nintendo
I just want a Windwaker sequel that is just as open as Breath of the Wild. Sea of Thieves or Assasins Creed Black Flag meets Zelda. Would've even been excited for loftwings in Tears of the Kingdom.
We've seen only a couple of trailers and y'all are complaining about the game not having enough new stuff. Just be paitent bruh Nintendo isn't the only games company there are plenty of other adventure games to play while we watch the trailers for TOTK and await it's arrival. Let me recommend you some games that are 10/10 titles. Outer Wilds. Abzu. Journey. The Pathless. Stray. Elden Ring.
Traditional Zelda games ALSO took 5 years to make Skyward sword took an awfully long time for a mid Zelda game so I’m perfectly okay with open air Zelda games Botw was the blueprint but totk has every right to possibly become the best Zelda game imo This new trailer shows that crafting vehicles and crafting might be a huge part of this Creating your own adventure as Nintendo said it It looks incredible and Nintendo carefully doesn’t show too much right away Some of us TRUST Zelda team and we prefer to go in as blind as possible I hope Nintendo doesn’t show too much
I have no doubt that it would be a great game! I know I'm going to enjoy it immensely. The main problem has been the long wait, which raises the expectations, and the lack of a new smaller-scale Zelda in the meantime. TotK simply cannot feel as new as BotW did, because it looks much the same, plays much the same (of course with a lot of new stuff added and old mechanics refined), and has the same basic worldmap (with changes and additions). BotW will probably end up being the better game for a newcomer and TotK will be the perfect continuation for those who want more. And that's fine. I'm quite hyped for TotK but I'm trying to keep my expectations in check.
@@Moshugaani “Totk cannot really feel unique” I disagree 1000% because majora’s mask exist and is extremely unique compared to Oot and majora reused all assets
@@painuchiha2694 Majora's Mask had the difference that the world map and locations were completely new. Imagine if Majora's Mask was otherwise the same game (time loop, masks, Bomber's Notebook quests etc) except it was set in the Ocarina of Time map. It would still be a great game and unique concept, but it wouldn't feel as unique as it does now. I want to reiterate that I believe TotK will be an awesome game.
@@Moshugaani We have seen huge underground and a giant sky kingdom so totk has lots of new areas beyond hyrule and those alone will be bigger than majora’s mask small but dense overworld
I may just be high on very large amounts of Hopium/Copium but I don't see how Nintendo doesn't release another trailer for TotK similar to the one released for BotW at the Switch 2017 presentation.
It doesn’t look too bad, but I’ve learnt to set my expectations low. One thing that bothers me is the truly awful voice acting. How hard could it be with Nintendo having the capital and resources that they possess to hire decent voice talent? Princess Zelda still sounds like an American poorly attempting a English RP accent, Ganon sounds like a budget kid’s cartoon villain… I hope they give an option to change the language to Japanese with English subs.
They are trying not to show much of the game😑😑 Can you guys stop being a baby about how they aren’t showing much...... they are purposely trying not to
They are The new trailer basically revealed that there’s an underground cave area we can explore which we didn’t know about before hand, we still don’t know anything about the sky islands which seems to have a big role in the game, we found out there’s a crafting system, new weapons, new abilities, new enemies At this point I don’t want them to reveal anymore because it’ll ruin the surprise for me
I'm not mad about the information being so sparse because, frankly, they overdid the marketing of BoTW and turned the expectations for marketing a sequel into a competition of 'what looks better?' Nearly a year before release we had hours worth of content, most of the game's core mechanics, and, i hate to say it, most of the story revealed to us. I loved the Switch Presentation trailer so much, but i only really like it in hindsight now, where it's a three-minute encapsulation of what your next 100+ hours are gonna look like. But this type of marketing... I love it. They 'know' we know a lot about the game already, they 'know' we know that this is building off of the foundation of what came before it, and having realized that, talking about the differences will only serve to further implant the game in its predecessor's shadow. Let them be vague, at least in my opinion. I'm not gonna pay 70 bucks to find out what's the same about it from BoTW, I'm paying to find out what's different. It could just be BoTW 2 without much in the way of innovation, but the beauty of this marketing style is I get to find out for myself on launch day, not a few months beforehand by some UA-camr expressing how scared they are of second-long clips. (P.S) I do agree that this might age badly if the game doesn't have a lot to separate itself from its predecessor, but considering the sparse nature of the information as compared to a lot of their marketing as of late, I can only imagine it's on purpose. I'm only adding this because I didn't want to just shit on your take, I do agree it's valid in a short-term, information-light space, but at this point the only thing we can do is count down the days.
"it will never be like botw" yeah? it's not aiming to be. this point is always such a nothingburger and only comes off as cheap. "totk will NEVER be like botw and thats HORRIBLE. the game will be good tho" ??? also, the time between every mainline zelda has been getting increasingly longer and longer, and with the switch being their only console vs them having a handheld and a home system in the past, the argument of "this section of time had so many more games than this section of time" kind of falls apart for me. i think i'd rather all hands on deck for totk then have some people split off to make another spirit tracks lol lastly, i find it ironic that you bring up how the botw trailers showed so much but barely showed anything, and then say "totk looks like not enough due to the things we've seen in the trailers" when i feel it's clear that the trailers have showed probably 1% of the new content
I know I’m falling into the trap, but I’m going to get that $100/2 game vouchers, and get _TOTK_ and _Pikmin 4…_ saves $30. if _Tears of the Kingdom_ can make _Breath of the Wild_ obsolete, it will be well worth $70… if it just feels like a great big DLC campaign, I’ll be pretty disappointed.
Its a big dlc, not a new Zelda game. What i line about Zelda games is exploration and with rhe same map again it dies for me. I love Zelda breath of the wild and it hurts me to say it, but i think it will be a huge disappointment sadley.
I highly doubt that ToTK will be as bad as you are everyone else are acting like it is. The game has been In development for 6 years. SIX WHOLE YEARS. Sure, Covid slowed down development a bit, but even so that’s a long ass time. There is no way unless they are just trolling that it’s just an Expansion pack. And Zelda fans will absolutely bully the heck out of Nintendo if the game is as bad as we think is
DLC that offers 3x as much as its predecessor for only full price? Nintendo could have even asked for 90-100 to get at least close to "is reasonable". but according to your logic, botw could also have been a DLC for Skyward Sword, or Skyward Sword could have been a DLC for Twilight Princess etc
@@touchingevil2302 but that's still your problem if you don't want to open your eyes and think Then I hope that Nintendo will provide you with a boring, generic map so that you can "explore" it, preferably just a flat one so that you are not overwhelmed
What has to go wrong in life that you can tell so much crap at once? So honestly now... Sry, but if that's not enough then it's not a game on earth. Why do you have to talk people into wrong things, spread hate and all that just for a few clicks?
I think they had to redo the physics because of how people broke the game open. However this is why they don’t do Zelda sequels, cuz it’s about exploration. Always has been, and u lose a lot of that in a sequel in the same location
I don’t know if anybody remembers the breath of the wild trailers, but they showed off what looked like a lot, but really didn’t show off like 99% of the game. People weren’t even sure whether there was NPC‘s or villages when that game was about to drop, so much was Kept secret. There’s zero question in my mind that this game is holding most of its cards and just letting you take a quick peek, and I think it’s a little silly to assume that the only changes it’s going to make are what you’ve already seen.
oh yeah I remember how vague those trailers were and that we first saw that game in it's "sorta final" iteration back in 2013 and didn't get it until 2017
1% of the game, I think you meant*
Yhea, I remember people saying the game was empty, since there where no villages or NPCs
They literally only showed the great plateau up until like 2 months before launch
yes but that was a whole different scenario, with BOTW they were selling the idea of Zelda going full open world with free exploration, that was the selling point and it was enough. Now for ToTK they are showing us that they are basically doing the same but with the sky added, instead of showing that they improved on the criticism that BOTW received, like the weak storytelling and unimaginative dungeons...
@@VinnytotheK They meant that they DIDN'T show 99% of the game
Ah I’m glad someone thought the same. I miss the og Zelda’s dungeons. I still like bow and totk but I hope they go back to the original formula. Maybe I’m sick of open worlds.
Nothing will beat that 2019 trailer imo.
Facts, I wouldn’t be hyped at all if it weren’t for that
nvm
@@Vsauce596 SAME LMAO they shut me up with this recent trailer!
It costing 10$ bucks more is pretty expected currently, but it still feels like obnoxious price increase.
even though it makes sense in terms of nintendo’s business model, it makes me very nervous. does this mean nintendo’s gonna start charging extra for all of their new games going forward? (yeah, probably)
@@kaphizmey6229 actualy no nintendo said that games after totk wont be 70 bucks they will stay 60 only the games that nintendo selects themselves will be 70
@@kaphizmey6229 No they very likely won't. In Europe, we have 70€ on BotW (instead of the normal 60€) since its release in 2017 for example. It's something they did on only 2 games to my knowledge (BotW and Smash), and now on TotK because these games were very expensive to develop. It's just that this time and from this point forward, it seems that Nintendo of America is starting to follow this same logic established here for 6 years now
@@GuY-ExE i’ll believe it when i see it, but a permanent increase in nintendo’s prices wouldn’t exactly surprise me. either way, thanks for clarifying 👍🏻
Expensive to develop, inflation rising, and high demand so they know they can get away with it. Is $10 more really that much of a problem?
Yeah the new trailer felt like yet another teaser, even though we're only 3 months away. As always I'm holding out hope the full game will be incredible and full of stuff they just didn't want to spoil, but there's no denying the marketing has been kinda weak. New enemies and weapons are cool, but it's concerning to see it all in the same world as before. That shot of Link jumping and paragliding stood out to me too as "Wait haven't we already done this before?" I'm still very excited and can't wait to play it, but I totally see where you're coming from with this one
I think my biggest issue right now is how little we've seen of this game in comparison for how long we've known about it makes my hype a lot lower. I'm still excited for it but a lot less excited for it than I was about the original, which feels wrong since like you said in the video, it looks like it'll be the better game. I like to believe the devs know what made the original so special, so they do enough new things with the map to truly make this feel like a whole new game, but ig we'll just have to wait and see.
I feel the opposite. Them showing less makes me more excited, cause they'll be more to experience freshly when I play it
@@HexManiac-nf1yg That's fair enough and honestly to spme extent I agree I just think seeing a little bit more than what we've seen in a four year time span would be nice.
Very bold move to tell me I have to pay 90$ CAD for this game and proceed to show me nothing explaining why that’s the case
the reason's are that nintendo is paying their employees more, and totk needs a special cartridge.
@@jeffboy4231yeah, but my fear is they just start charging more for all of their new games going forward…
@@kaphizmey6229 they did say that this isn't gonna become the norm.
Only times it's gonna happen is probably when it's such a big game again
@@jeffboy4231 Nintendo literally just lies lol
@thelossensei It cost me 102 CAD. 102 CAD for yet only 4-5 divine beasts but disguised in temples and a story not in order. ;)
I agree about the whole "not worth the wait" thing. I miss Zelda. Especially 2D Zelda; I prefer them and we haven't had a new one since 2013 with Link Between Worlds. 10 years!!
No, Triforce Heroes does not count.
I'd love a new "weirder" 2D Zelda with a darker and more distinct art style. I really don't like how basic and kind of soulless the Link's Awakening remake and A Link Between Worlds look.
@@InkyMuste how are they soulless?
It just feels like we should be getting way more info now about mechanics, story, dungeons, etc. I feel like they are hiding something big from us, like a massive underground dark world or something, but the fact we are 3 months from release and still in the dark about how much new stuff there is going to be is getting me antsy. I just want something to confirm they are hiding stuff, if Eiji Aonuma came out tomorrow and said the stuff in the trailers has only been a fraction of the new stuff they added, I'd probably be satisfied.
The fact that the game is only 5GB bigger than BotW makes me think that there just isn’t a lot more to show. It’s BotW with some additions.
Considering that we’ve seen F all about the sky islands and that the newest trailer confirmed there’s going to be caves in the game (also we still stuff revealed in patents we still haven’t seen in the trailers) I’d say they’re hiding A LOT
@@amysteriousviewer3772 I mean this is Nintendo we are talking about. They or rather Iwata specifically managed to fit 2 Pokemon Regions on one Cartridge that was already out of storage with just one region. Compression and optimization can do wonders.
However that’s where my optimism ends. I really am asking myself what content they are hiding. If it’s just a couple new combat and sandbox mechanics, sky islands and a cave system it will be quiet disappointing ngl
Finally a based fucking youtuber. Holy fuck. Someone who fucking gets it.
IT'S BEEN 6 YEARS?! thanks for reminding me 👴
BotW was a fun game, but it wasn’t perfect. I didn’t like how Link didn’t acquire many new abilities that helped him interact with the world after the plateau, except Ravali’s Gale; I didn’t like how weapons broke and I couldn’t repair them, making me not want to use them; I didn’t like the secrets often don’t lead into anything too substantial, like when compared to something like the NES Zelda game which almost felt game-changing when you found a good secret (no joke); I thought the story of BotW kinda sucked, with the main villain feeling extremely generic and none of the side characters feeling all to impactful to the story; I thought the cooking system was a little broken at times, with cooking only a few slabs of meat fully healing you, especially early on when you have very little health; I thought the difficulty balancing was a little wonky, with the first part being very tricky, and the game becoming way easier near the end, when it should be the opposite, and the dungeons were awful, all being generic, short, repetitive experiences that are some of blandest dungeons in the whole series, even when compared to the NES game! They better fix these problems in the sequel is all I gotta say or this could potentially be the worst Zelda game I have played in awhile. This a sequel to one of the most iconic games of all time. I feel like these issues should really be addressed in a sequel like this. I am already getting a little sick of the modern BotW-styled games, and I hope this is the last game we see in this style for a long time and that we either move on or see something familiar again, such as the Wind Waker or OoT style.
Exactly, this was a fun distraction, but I'm ready for Zelda games to return to their traditional elements.
Since Botw came out, I :
- got my degree;
- changed jobs 3 times;
- moved from the city to the suburbs;
-got pregnant.
For me, the hype is nonexistant. Six years and all they have to show is basically a big Botw DLC...
You had me at the Mole Mania music.
P.S. I also can't believe the snail-like pace of this franchise. Wasn't the whole idea of axing the two-console approach that they would have more resources to devote to the home console?
EXACTLY! I remember being *THRILLED* at the prospect of both development teams being merged because I was excited about all the new content we would get, but this is the biggest delay *ever* in the franchise history, when at bare minimum, 50% of the next game will be reused assets, possibly more than 80% of the game. The devs even mentioned that it started out being DLC before they wanted to add more and more things to it. I wouldn't even mind several rounds of DLC if it meant they could devote their time to something truly *new*
Yeah, this is my fear, that even if TotK were to be better and refine most aspect of BotW, it can never have the same impact that playing BotW for the first time had. I didn't expect it to either, but the long wait has raised the expectations.
BotW will probably still be the better experience for first time players, and then TotK will serve as the cool sequel that takes BotW to the next level. I think that is actually what Nintendo would prefer, that newcomers buy BotW first and then TotK if they hunger for more.
And that's fine. It's just that we who buy the games on release day are the ones who have to wait aeons in between. This all would be more excusable if there was a smaller original Zelda game released in the meantime. Wasn't that the whole point of merging the portable and home console environments, so that more games would be developed for one platform? Of course the effect of the pandemic might have been more severe than we know.
In any case, I'll try to focus on the positives: The game comes out in 13 weeks and it will be a great time!! It's been a long time since I played BotW, so it will be awesome to get back to its world and gameplay. And I won't have to pay. That $70 for it! You can find it for cheaper as a physical version, or you can use the game voucher that Nintendo offers on the eShop. :D
i feel like you’re gonna get yelled at in the comments for this but TALK YOUR SHIT, VOYAN👏🏼👏🏼👏🏼
(i have been yelled at many times for these exact sentiments lmao. still gonna give nintendo my hard earned $70 tho)
I say the exact same things. and Nintendo people yell at me
@@Oneusevoidbecause they think nintendo can do no wrong, and critics with legitimate gripes about their practices are just “haters”
@@kaphizmey6229 i know right? like y’all i’m a nintendo fan too. i’m criticizing their stuff because i know it *can* be amazing when they try
@@annaisntcool and yet youtube hides your comment (the only way i can see it is through notifications) because apparently, criticising nintendo is not allowed by our pro-corporation capitalist dystopia. smh… 🤦🏼♂️
I love your videos because of how you have so much clear emotional investment in every game you talk about, whether positive or negative commentary, there is just so much feeling into it, and it reminds me of the positive side of humanity
same! even though i don’t play every game he talks about (like wtf is fire emblem?), i love listening to his opinions on gaming. he always has a unique view compared to everyone else
That's right. Hate is an emotion...
Ima come back to this Chanel in three months, I mean they could be withholding stuff cuz this is a more story driven experience this time around so they don’t want to spoil that
Yeah, you could be right. I'd definitely like to see more story this time around.
I’m not impressed with what they’ve shown either. My first playthrough of breath of the wild was my favorite gaming experience ever, due to the joy and freedom of exploring Hyrule for the first time. From the moment I heard Eiji Aonuma say that the sequel would reuse the map, my hype for the sequel has been non-existent. For over 3.5 years, I’ve been waiting to see how they’ll reuse the map, but it seems like they’re attention has gone to the sky islands, with the surface world only having new towers and hieroglyphics. This doesn’t look like a game that’s been in development for five years, but I really hope I end up being wrong…
This reminds me of the God of War Ragnorok haters saying it’s just dlc. But here i think you’re pretty right. It seems like theirs less npc’s and stuff
Does Ragnarok have the same worldmap? The main thing that makes TotK feel a bit too much like "BotW with extra steps" for me is that the world seems to be largely the same. It would feel much more fresh if it was set in a new geographic area.
If Majora's Mask was otherwise the same gameplay wise as it is, with the three-day time loop, masks and the Bomber's Notebook quests etc. but it was set in the same worldmap as Ocarina of Time, it would have felt similarly a bit too much like a total conversion mod.
@@Moshugaani You right
@@Moshugaani GOWR takes place in the same world but the difference between TOTK and GOWR is TOTK has new weapons, new abilities, sky islands and an underground area, new mechanics and new enemies
GOWR has the same abilities and skill tree (aside from a spear you get), combat is almost the exact same, no new big game mechanics
My only complaint on the video was comparing it to Galaxy 1 and Galaxy 2. Sure there was a lot of recycled content in those games, models, engine, music, but there was a ton of new content, it literally was a different game, compared to TotK which feels more like DLC. Plus the development time in that case was less than 3 years compared to the over 6 years it's been with Zelda, and the fact that buying both Galaxy games were $70 together, where buying TotK and BotW together will cost $130, nearly double.
The ad after the video was the trailer for the game lol
I think it took longer bc of COVID and stuff. And price increase is shitty but not just Zelda doing it. Marketing is probably secretive as heck on purpose and there is a lot new.
Yeah I'm okay with the price increase, inflation has been insane the last three years, but I don't understand how it took six years to get here.
@@jonathanwilliams1271 Same here, especially now I played the game
When you compared TotK to games like Pokémon Platinum, I think you basically summed up this entire thing.
Yes, the game will be amazing and viewed as essentially as good as its other version, but only because it built off of what was already established to be amazing. The problem is TotK took 6 years to do that. I want to be hyped for this game, and I am, but it just feels kind of wrong to ignore how little effort it seems has been put into this sequel over such a long time.
I understand this view of being a bit disenchanted about TotK, but I can't agree. I think it's more important to judge the game and its impact on the Zelda series and gaming as a whole once it is out. Yes, they aren't showing a lot, but I think it's important to keep in mind that trailers and media ahead of time don't mean much for the quality of a game until it comes out. I also think it's important to keep in mind that TotK marketing isn't going to be like BotW's because TotK isn't trying to sell a new system, or be on last-gen. It's following-up one of the best games of the decade, and because of that expects us to trust that the game will be worth our time and money. Again, I get your point, but wanted to share my own thoughts. I still have hope for this game- despite my hopes getting repeatedly crushed with new games recently (Cyberpunk, Callisto Protocol, Forspoken) - because I think Nintendo are at least trying their best to make another phenomenal Zelda game.
This is one of the reasons why I don't like open world that much. It takes so much longer to craft the world than in a more linear experience, and sometimes it would be preferable if it wasn't open world. I am sure if they took a more traditional approach, we probably would have gotten the game a few years sooner. People commented on the last video "oh, but games take a lot of time", well, they don't have to make one open world Zelda per generation.
Part of me wonders if they've been using these 6 years to figure where they are going after BotW. How do you move forward/take step back from a game that provided so much freedom without leaving behind fans who enjoyed the linear 3D Zelda games or disappoint fans who like the new freedom oriented gameplay.
i mean, it took this long probably because of covid. might've come a year, maybe two earlier
Yeah it's part of why i hope the trend dies soon. There's value in more focused games like before for these larger legacy franchises like Zelda, Sonic, even pokemon. Just slapping the phrase open world in a trailer isn't gonna make me wanna play something and i don't like how a lot of gaming discourse has turned into assuming open world is automatically superior.
@@Vanguard771 nah, the reason they made TOTK is because they had too many DLC ideas they decided to make a whole new game
Hell some of the stuff in TOTK like links arm for an example is from ideas they were coming up with for BOTW
@@Tyreker Yeah I remember Aonuna explaining why TotK evolved from a DLC to a standalone title. It being a standalone title means they would have more freedom to address the concerns others has about BotW. If they bring cooking back, TotK better have a recipe book that automatically pulls the items from your inventory.
I want a trailer as simply EPIC as the 2017 Nintendo Switch Presentation trailer was. That trailer still sends chills down my spine, this game needs something like that!
I like how you forgot to include SSHD when talking about no Zelda in 6 years. You do realise that between SS and BotW we didn't get any 3D Zelda either, we got WWHD, ALBW, MM3D, TPHD and that's it. So technically that wait was 6 years too sincs SS was 2011 and BotW was 2017.
Don't twist this as a hate comment.
Laughs in development time between Skyrim and ES VI (going on 12 years) and Dragon Age: Inquisition and DA:IV (going on 10 years) and lmao METROID PRIME (going on 22 years)
this wait has been nothing and I'm glad they stay vague with the trailers, I want to explore and experience it in the game, not beforehand
This is still damn accurate
No wonder why we still don’t have a gameplay of it yet 🤔
I just spent $10 for 18 eggs. I guess I can tolerate the inflated price of TOTK. Seriously, I can't wait for this hopeful masterpiece.
I'm not sure how I feel about this game either. I have low expectations, but I'll most likely buy it.
Yeah, even with the price bump, I know I'll still buy it. I put almost 300 hours into the first game, so I'm hoping there's enough new enemy types and gameplay mechanics to keep it fresh. Also, looking for more story this time around, and not just in the form of flashbacks.
Chris Nohle Considering we don't know if the game has dungeons, yeah, gonna need confirmation on that lol
It’s not going to be like Disenchanted
Sound like Adults in Charlie Brown right now. 3 Months to go which is a lot of time by the way. We now have a surface area, Sky area and more than likely an underground area. We can already see there are new creature, new mechanics and new structures. Also I suspect we'll get a TOTK Direct closer to launch. And to answer your question yes I'd rather them make 1 amazing game then a whole bunch of mediocre games. Similar to how they do Animal Crossing let me have a single game that I can put hours upon hours in and enjoy every moment of it. But hey we're all entitled to our opinion.
getting the zelda trailer before this video is just iconic
I feel the exact same way and I feel like I’m taking crazy pills. It’ll be good, but is it worth the wait/ lack of new original games. I’m worried it’ll be an expansion dlc. Too much looked familiar for me to be excited. Caves and sky islands won’t do it for me. Hopefully they are hiding something huge and I’ll be wrong.
For me it's really going to come down to whether or not there are dungeons and how well the new vehicle(and weapon?) crafting is integrated into the main gameplay loop.
Gathering special parts for vehicles and weapons through and for exploration, sidequests, and story progression would be nice in my opinion.
@@Vanguard771 I agree. If they have seven or eight massive dungeons, and maybe still some shrines, that’s a good start for me. A better story would go a long way too. Yeah a lot will come down to what is new and how it’s incorporated. I’m just wondering how do you make traversing the same world fun again? New vehicles is a start. More enemies is awesome.
I still haven’t seen anything in any trailer or teaser that makes me go “ok that’s why it took six years.”
A real crafting system would be cool. I hope they fixed the way you can heal with food too. It was way too easy to pause and heal unless you self imposed rules for yourself, which isn’t bad I guess. I have a feeling figuring out how to get up to the highest islands / exploring them will be pretty fun. Maybe we’ll get confirmation of dungeons in a future trailer.
@@7milesdavis If they fix anything about food/potion makinf it needs to be batch crafting and repeatable recipes. I'd forgive a lack of batch crafting it meant I had a recipe book that would automatically pull the required items from my inventory.
honestly the lack of content would be less insulting if they weren't also jacking up the price and shilling an amiibo + collector's edition before even giving a basic fucking overview trailer or something
even something as basic as a trailer saying "it's literally just BOTW but with mech stuff" would be satisfactory, even the minutest hint of better graphics or notable mechanics outside of shit people already tried to do in the first game but couldn't because of the low-tech, even just a regular reassurance that there was something beyond the exact same with some spice would be comforting enough for the 70 dollars to be reasonable
as of now they're going as far as directly ripping trailer shots from BOTW while showing off nothing more than a weird arm and some cars, and it's infuriating when placed alongside the aggressive push for people to BUY BUY BUY before they even know why they would outside of it being a sequel to a good game
i honestly don't know why they're so scared to show more.
The Pikmin 4 trailer revealed more than the TotK trailers.
DoodleRoar If they showed dungeons maybe then I'd be convinced but yeh they barely showed anything
About the 70$ America is just caching up on something that was already around in Europe since BotW release. In Europe too the "normal price" is 60, but there is a shortlist of selected games coasting 70 when the game was expensive to develop.
To my knowledge, in this list we have BotW, Smash and now TotK.
+ It was not 6 years of development, but more like 5-ish, considering BotW had DLCs up to the end of 2017. And do not forget the Covid years that impacted the all industry in general by slowing down everything. Without it, it would have been released, at Holydays 2022 TOPS or Spring 2022 at best
6 years....I feel old for no reason
Btw, it's gonna be delayed again. I'm calling it
It comes out in 3 months from now, so I doubt it.
Well, more like 5 years, not 6. Even BotW is not yet 6yo. And less than 4 years we know about its existence if you start counting from the first trailer.
Once Nintendo gives us a precise release date, it's very rare to have it delayed again. Especially when this very same release date is confirmed twice in two different trailers and only 3 months ahead
That's the E3 2016 trailer. The 2017 trailer will come in the comming month.
I think it'll be transformative enough to justify the reuse of things from botw. I'm still excited to see what they do with them and trust them
I'm not gonna buy it until it gets a price change.......uhh but it's Zelda.
And I waste my money on anything Zelda...I'm a sucker for Zelda ....
I'm in it's trap....
remember friend, nothing will change until people like you say “no” and choose to hold onto their cash instead of enabling nintendo
thank you so much for voicing what i have been worried about for a while now, voyan. the fact that it took 6 years to develop - for what was essentially a glorified dlc - was EXACTLY my concern about this game, especially as someone who prefers what galaxy 1 did with atmosphere to what galaxy 2 did with content (pokemon platinum was lit however, and i will not be hearing otherwise)
When the BOTW trailers were coming out, yes they were vague, but they were STILL giving us more than the sequel is. Considering this game reuses assets, that is SAD
Nah I'm with you. Especially as someone that actually prefers how the series was pre botw, I'm ready for them to move on. This is just them coasting off of first game's success, and while i don't think sequels always gotta DRASTICALLY shake things up, I feel bad for everyone that's been waiting 6 years (and paying $70 bucks) for what I'm hearing is essentially a glorified dlc campaign.
Dude this game is it gonna cost 80 dollars easily in my country -_-
probably going to be 90 if it's 70 USD
..eurgh, Australian Dollar why are you horrible
It's gonna cost $0 in my country
I’m going to say this, Covid happened in this development cycle which might have extended development time longer than Nintendo wanted. The price increase sucks but if you want to play this game you come up with the money.
Based upon the art book leaks, I think this video has already aged like milk, and the game isn't even out yet.
I prrrrrrray every day that they're only showing off this stuff as meaningless add ons and keeping the 98% meat of the game entirely secret. I don't think anything less will justify the wait and price
Good video. A lot of good points are made here. The magic feeling of botw is what we'll be waiting for for a long time to experience again
So… how has your opinions changed?
6 years?
But yeah, 70$ suuucks
The only thing that can save it is a hell of a story. Without it, its gona be a BOTW dlc.
if they want me to bite the fishing line atleast attach some good bait nintendo..
like loftwings
This aged pretty well. The last trailer was definitely great, but their wasn’t much new to show about the game. Really does feel like an expansion in many ways which is disappointing
FINALLY SOMEONE SAYS IT
What? How to really hate you mean?
Oh no, a game that offers 3x as much content as its predecessor costs full price... Just keep playing Tetris if you can't do real games
@@marcel-pb2ul ok
@@marcel-pb2ul Im not even complaining about the price, im talking about the fact that the game looks really similar to BOTW 1,its the same hyrule, they just added the new sky Thing, but the places are the same, they could made a new map
And no one is hating, why are you so defensive about a game, youre asuming that i dont play real games, what do you even know??
“Once aGAin”😂
100% agree with you!
Since 2019, my hype for Tears was little to nonexistent because on the surface, (not the in-game surface, well.. Ok, sort of) it’s Breath of the Wild all over again. We get the next few trailers with (once again) very little evidence of the plot with no premise to fill us in. No confirmation on dungeons, identities of new and returning characters, how all hell was broke loose after we defeated the Calamity just 6 years ago, we have none of that. And Nintendo went through all the trouble covering up whatever it is they’ve been developing that they don’t want to get out. It’s pretty much like how things started out strong with Cyberpunk only to fail because it’s developer lied to everyone how the development was going. The worry for Tears is there, no doubt. Even if Tears ended up being glorified DLC for Breath, it wasn’t the first time.
Mario Galaxy 2 = Mario Galaxy 1
Splatoon 3 = Splatoon 2 = Splatoon 1 (well in THIS case, 3 is tweaked from 2, and 2 is tweaked from 1; the only standouts: Salmon Run, Octo Expansion, and Side Order)
Spirit Tracks = Phantom Hourglass
How many generations of Pokémon up until Scarlet and Violet
Majora’s Mask wrongfully got so much flack for being too much like Ocarina of Time. It clearly stood out from others in the series. Metroid Primes 2 & 3 (nobody seems to bring up those two very much) may look similar to the original Metroid Prime, but 2 had the Dark World mechanic and 3 was dedicated to motion controls.
The worry about Tears of the Kingdom is there still isn’t much to brief us on what we’re doing. And we’re THIS close to release! I said I had little to no hype at first, but now my hype is purely nonexistent. I REALLY wanted to be done with the Wild Era story arc…
The utter secrecy just tells something shady is going on with the marketing of this game within Nintendo’s ranks…
yeah, nintendo has a bad habit of doing this - and they ALWAYS get away with it because their fans praise everything they do (most still prefer galaxy 2 to 1, everyone thinks each generation of pokemon up until gen 5 or 6 was a masterpiece, nobody went back to splatoon 1 when 2 dropped on a better-selling console and was 98% the same experience).
there are exceptions to this, which i’m glad you listed: spirit tracks and majora’s mask are great examples of nintendo doing something different (and rather experimental) with reused assets rather than a mere rehash. considering both those examples are from zelda, i’d like to think they went down a similar path with totk… but we won’t know until it releases!
I'm a huge Zelda fan, and even I am not excited for tears of the kingdom. I recently replayed twilight princess and windwaker, and still enjoyed the game mechanics. I booted up BoTW this weekend, and the open world got boring for me real quick. I know they teased sky Islands, caves, and cars for the new game, but I'm just not feeling it. I was hype for the original teaser in 2019. I went back to watch the BotW 2017 trailer, and got hyped after watching a trailer from 6 yrs ago. I want to be hype, but I'm not thrilled about 70 dollars for a reused map.
The pandemic slowed everything down and this is meant to be a sequel to BotW so yes it is going to build on it so have a Dorito and a Mtn Dew and chill out
And by the way, everything is a LOT more expensive NOW so you should have done your research, smooches!
it's really a shame that in January of 2017 they gave breath of the wild the best game trailer ever made, I was expecting something like that since we're almost as close to the release of totk, but yet... it was just another snippet with the same song climaxing with zelda falling in the same old place
This is basically gonna be another Wild World and City Folk situation again ey?
no game is worth $70 don't care about what the franchise is called
did you see the leaks? lol i hear that they barely showed anything because they know people will buy the game anyway.
It aged alr
They know this game is gonna sell regardless, because of how anticipated it is, so they decided to take advantage of that to make this the one that costs $70. It feels so scummy and opportunistic imo.
Or you just think with your pea brain... No Nintendo game has ever been in development for so long, so it's logical that they have to go a little higher. There were also 2 other games in Europe that cost 70 (BotW and Smash), so just because you disabled Americans are too poor to shit, you don't need to take it out on Nintendo
Didn't age well
It aged like fine wine lmao
It aged fine
I just want a Windwaker sequel that is just as open as Breath of the Wild. Sea of Thieves or Assasins Creed Black Flag meets Zelda. Would've even been excited for loftwings in Tears of the Kingdom.
nintendo isn't marketing rn due to the mario movie probably
It's the GTA V syndrome.
Don't you dare bring pokemon platinum into this XD 2:32
Don't do Mario Galaxy 2 like that
Yeah I feel that the game is going to be a Pokemon Platinum of Botw unfortunately...
I kinda disagree with all of this but you do you
I enjoy this channel so much because you are not a slave to hype, you just tell it like it is. Thank you!
yikes
We've seen only a couple of trailers and y'all are complaining about the game not having enough new stuff. Just be paitent bruh Nintendo isn't the only games company there are plenty of other adventure games to play while we watch the trailers for TOTK and await it's arrival. Let me recommend you some games that are 10/10 titles. Outer Wilds. Abzu. Journey. The Pathless. Stray. Elden Ring.
Metroid Prime remastered and Birdo in MK8 tho
PIKMIN 4
Metroid Prime 4??????????????????????????????????????????????????????????????????????????????????????
Traditional Zelda games ALSO took 5 years to make
Skyward sword took an awfully long time for a mid Zelda game so I’m perfectly okay with open air Zelda games
Botw was the blueprint but totk has every right to possibly become the best Zelda game imo
This new trailer shows that crafting vehicles and crafting might be a huge part of this
Creating your own adventure as Nintendo said it
It looks incredible and Nintendo carefully doesn’t show too much right away
Some of us TRUST Zelda team and we prefer to go in as blind as possible
I hope Nintendo doesn’t show too much
I have no doubt that it would be a great game! I know I'm going to enjoy it immensely. The main problem has been the long wait, which raises the expectations, and the lack of a new smaller-scale Zelda in the meantime.
TotK simply cannot feel as new as BotW did, because it looks much the same, plays much the same (of course with a lot of new stuff added and old mechanics refined), and has the same basic worldmap (with changes and additions).
BotW will probably end up being the better game for a newcomer and TotK will be the perfect continuation for those who want more. And that's fine.
I'm quite hyped for TotK but I'm trying to keep my expectations in check.
@@Moshugaani
“Totk cannot really feel unique” I disagree 1000% because majora’s mask exist and is extremely unique compared to Oot and majora reused all assets
@@painuchiha2694 I have trust issues with Nintendo after New Horizons haha. Hope it'll be good tho
@@painuchiha2694 Majora's Mask had the difference that the world map and locations were completely new. Imagine if Majora's Mask was otherwise the same game (time loop, masks, Bomber's Notebook quests etc) except it was set in the Ocarina of Time map. It would still be a great game and unique concept, but it wouldn't feel as unique as it does now.
I want to reiterate that I believe TotK will be an awesome game.
@@Moshugaani
We have seen huge underground and a giant sky kingdom so totk has lots of new areas beyond hyrule and those alone will be bigger than majora’s mask small but dense overworld
Well I need more Zelda so I'll gladly shut up for 70$ Also Nintendo is releasing this in march meaning THE WHOLE SUMMER OF TOTK
sussy baka
What about star fox
people can't stop complaining man
Nintendo just looks lazy asf
Well it canada its 90 dollars plus tax is over 100
no Canada whyyyyyy
this video hasn't aged well
I may just be high on very large amounts of Hopium/Copium but I don't see how Nintendo doesn't release another trailer for TotK similar to the one released for BotW at the Switch 2017 presentation.
It doesn’t look too bad, but I’ve learnt to set my expectations low.
One thing that bothers me is the truly awful voice acting. How hard could it be with Nintendo having the capital and resources that they possess to hire decent voice talent?
Princess Zelda still sounds like an American poorly attempting a English RP accent, Ganon sounds like a budget kid’s cartoon villain… I hope they give an option to change the language to Japanese with English subs.
They are trying not to show much of the game😑😑 Can you guys stop being a baby about how they aren’t showing much...... they are purposely trying not to
i couldnt even replay botw personally, liked the first play thru. I hope they are hiding alot
They are
The new trailer basically revealed that there’s an underground cave area we can explore which we didn’t know about before hand, we still don’t know anything about the sky islands which seems to have a big role in the game, we found out there’s a crafting system, new weapons, new abilities, new enemies
At this point I don’t want them to reveal anymore because it’ll ruin the surprise for me
I'm not mad about the information being so sparse because, frankly, they overdid the marketing of BoTW and turned the expectations for marketing a sequel into a competition of 'what looks better?' Nearly a year before release we had hours worth of content, most of the game's core mechanics, and, i hate to say it, most of the story revealed to us. I loved the Switch Presentation trailer so much, but i only really like it in hindsight now, where it's a three-minute encapsulation of what your next 100+ hours are gonna look like.
But this type of marketing... I love it. They 'know' we know a lot about the game already, they 'know' we know that this is building off of the foundation of what came before it, and having realized that, talking about the differences will only serve to further implant the game in its predecessor's shadow.
Let them be vague, at least in my opinion. I'm not gonna pay 70 bucks to find out what's the same about it from BoTW, I'm paying to find out what's different. It could just be BoTW 2 without much in the way of innovation, but the beauty of this marketing style is I get to find out for myself on launch day, not a few months beforehand by some UA-camr expressing how scared they are of second-long clips.
(P.S) I do agree that this might age badly if the game doesn't have a lot to separate itself from its predecessor, but considering the sparse nature of the information as compared to a lot of their marketing as of late, I can only imagine it's on purpose. I'm only adding this because I didn't want to just shit on your take, I do agree it's valid in a short-term, information-light space, but at this point the only thing we can do is count down the days.
Botw isnt cheaper the game was already 70€ in most countrys
... which just means totk is going to be 80+ euros in those countries now?
@@kyoga5714 It isnt tho...
@@ZeroJump if botw is 70 euros now and totk is going to be priced higher than that then..?
@@kyoga5714 no, botw was already more expensive than other switch games in several regions and totk seems to be matching that
"it will never be like botw" yeah? it's not aiming to be. this point is always such a nothingburger and only comes off as cheap. "totk will NEVER be like botw and thats HORRIBLE. the game will be good tho" ???
also, the time between every mainline zelda has been getting increasingly longer and longer, and with the switch being their only console vs them having a handheld and a home system in the past, the argument of "this section of time had so many more games than this section of time" kind of falls apart for me. i think i'd rather all hands on deck for totk then have some people split off to make another spirit tracks lol
lastly, i find it ironic that you bring up how the botw trailers showed so much but barely showed anything, and then say "totk looks like not enough due to the things we've seen in the trailers" when i feel it's clear that the trailers have showed probably 1% of the new content
And then the game came out and blew everyones mind.
I know I’m falling into the trap, but I’m going to get that $100/2 game vouchers, and get _TOTK_ and _Pikmin 4…_ saves $30.
if _Tears of the Kingdom_ can make _Breath of the Wild_ obsolete, it will be well worth $70… if it just feels like a great big DLC campaign, I’ll be pretty disappointed.
Its a big dlc, not a new Zelda game. What i line about Zelda games is exploration and with rhe same map again it dies for me. I love Zelda breath of the wild and it hurts me to say it, but i think it will be a huge disappointment sadley.
I highly doubt that ToTK will be as bad as you are everyone else are acting like it is. The game has been In development for 6 years. SIX WHOLE YEARS. Sure, Covid slowed down development a bit, but even so that’s a long ass time. There is no way unless they are just trolling that it’s just an Expansion pack. And Zelda fans will absolutely bully the heck out of Nintendo if the game is as bad as we think is
DLC that offers 3x as much as its predecessor for only full price? Nintendo could have even asked for 90-100 to get at least close to "is reasonable".
but according to your logic, botw could also have been a DLC for Skyward Sword, or Skyward Sword could have been a DLC for Twilight Princess etc
@@marcel-pb2ul Sane map same places, the skies not fun and dsrk world HATE IT!
@@touchingevil2302 but that's still your problem if you don't want to open your eyes and think
Then I hope that Nintendo will provide you with a boring, generic map so that you can "explore" it, preferably just a flat one so that you are not overwhelmed
What has to go wrong in life that you can tell so much crap at once? So honestly now...
Sry, but if that's not enough then it's not a game on earth. Why do you have to talk people into wrong things, spread hate and all that just for a few clicks?
Now that ist out it is so much more then botw. Just a more complete and fun experience
I think they had to redo the physics because of how people broke the game open.
However this is why they don’t do Zelda sequels, cuz it’s about exploration. Always has been, and u lose a lot of that in a sequel in the same location
My Goodness this aged terribly