it's rather disappointing that tinyBuild put more effort into the graphics *AGAIN* than the A.I. i counted more than five times that the Neighbor got stuck on random objects, and overall his A.I was excruciating to watch. hope tinyBuild pulls their head outta their asses and delivers a good game like they promised so it doesn't flop like the first one did. edit: yes i'm well aware that this is a show-all version. i know that the A.I WILL have more holes than a teabag, i'm just saying i hope those same holes don't carry over into version 1.0.
its not the ai fault its the beta fault the ai is based of other people so when the full game comes out it would change for people because they will learn the moves and stuff
I like that statement. The fact that I have to pay 60 dollars for a beta this broken is unethical. I love the way it looks but paying that amount is superfluous. I hope they do fix the bugs when they release it as a final product.
@@garrynewman6211 Yes Thank you! I saw that and I corrected that in an earlier reply talking to someone on this video. Don't worry about that and please tray and read the rest of the comments. I promise you I am not really flaming them just to flame them, I like the Hello Neighbor series.
@@garrynewman6211 I still would like them not to make it cost anything as it is in beta. If they are to continue with this I would rather wait for the finished release before judging the game fully. They said they would update the game so I'll wait and watch. Making someone pay for the game as it is in beta and broken isn't a good business tactic and is pretty slimy. In the past they have made buggy games and not fixed the bugs. In the original HN there are still plenty of bugs that occur at normal.
Kinda sad that I can’t get the game. And I can’t speedrun it either. But the exclusive beta looks a bit...disappointing because it looked like the developers spent too much time on the graphics and planning, they failed to make the gameplay long. A gameplay video would take around 16 minutes to go through the game.
How did they get the original pre alpha and alpha one hello neighbor AI right but then The final hello neighbor release was broken and now this one broken what happened
Pre alpha and alpha 1 AI was garbage, the house was just extremely simple with nothing but corridors and small rooms. The houses here are much more intricate and the neural network is not on yet, which is the main point for the AI, so its not very good without it
From beta of the first game to now, it has been a adventure with your channel
can make a tutorial on hello neighbor act 3 & interior please?
finally here but yet so far
I got trapped in the barn
it's rather disappointing that tinyBuild put more effort into the graphics *AGAIN* than the A.I. i counted more than five times that the Neighbor got stuck on random objects, and overall his A.I was excruciating to watch. hope tinyBuild pulls their head outta their asses and delivers a good game like they promised so it doesn't flop like the first one did.
edit: yes i'm well aware that this is a show-all version. i know that the A.I WILL have more holes than a teabag, i'm just saying i hope those same holes don't carry over into version 1.0.
its not the ai fault its the beta fault the ai is based of other people so when the full game comes out it would change for people because they will learn the moves and stuff
I like that statement. The fact that I have to pay 60 dollars for a beta this broken is unethical. I love the way it looks but paying that amount is superfluous. I hope they do fix the bugs when they release it as a final product.
@@LLWPOORT What? You literally get the full game as well. It’s also 40$, not 60$. That’s for the 3 DLC’s.
@@garrynewman6211 Yes Thank you! I saw that and I corrected that in an earlier reply talking to someone on this video. Don't worry about that and please tray and read the rest of the comments. I promise you I am not really flaming them just to flame them, I like the Hello Neighbor series.
@@garrynewman6211 I still would like them not to make it cost anything as it is in beta. If they are to continue with this I would rather wait for the finished release before judging the game fully. They said they would update the game so I'll wait and watch. Making someone pay for the game as it is in beta and broken isn't a good business tactic and is pretty slimy. In the past they have made buggy games and not fixed the bugs. In the original HN there are still plenty of bugs that occur at normal.
Kinda sad that I can’t get the game. And I can’t speedrun it either.
But the exclusive beta looks a bit...disappointing because it looked like the developers spent too much time on the graphics and planning, they failed to make the gameplay long. A gameplay video would take around 16 minutes to go through the game.
@Sean Maloney they have a little, in the latest devlog
bro it takes like 2 hours to beat the game, its only 15 minutes if you already know exactly what to do (which is the case for a lot of puzzle games)
Someone beat the game in 30 seconds lol
My man, it’s a beta. It doesn’t have to have a long ass gameplay to make the game good.
@@kronome My point exactly
The music is bugged for me in the museum and it won’t play that ambience, it only plays the music outside the museum, even after the first beta update
How did they get the original pre alpha and alpha one hello neighbor AI right but then The final hello neighbor release was broken and now this one broken what happened
its all neural net work
Pre alpha and alpha 1 AI was garbage, the house was just extremely simple with nothing but corridors and small rooms. The houses here are much more intricate and the neural network is not on yet, which is the main point for the AI, so its not very good without it
Long time no see
cool
the son is the crow
#BRAZIL