BLKOUT Battle Report | Harlow vs Manticor | EP 1
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- Опубліковано 28 лис 2024
- Welcome to our initial game of BLKOUT by Enemy Spotted Studios. In this report, the Manticor Borz Group launches an assault on Harlow's First Reaction Force in the mission, Server Defense. Thank you for watching!
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Music courtesy of Karl Casey at White Bat Audio and ProductionCrate
Awesome battle report and please do more BLKOUT BATREPS
My family ordered me the BLKOUT starter set for Father's Day and I can't wait for it to arrive!
Nice! Great present!
That's an awesome father's day gift
@@tdnavy1066 right? I’ll get a button up shirt. Guaranteed 🤣
This game looks extremely brutal. Kudos!
OOOOOO i love the gun effects and camera angles! Also great narration/explaining what is happening, very helpful for learning rules. Also beautiful painted models
Noted! Thanks for watching!
This game is exactly what I've been looking for on the tabletop! So stoked to play soon!
Really like the look of this game, ESS are very consistent with great games
Great battle report. I've played a couple of games and I like the speed. We can get 2-3 games in like 1.5hrs, which is great for the middle of the week.
Heck. Yes. I love that y'all showcased all of the great aspects of the game, the lethality, the importance of overwatch, the quickness of it. Im absolutely enjoying this game right now and seeing my favorite miniatures channel get into it is even better! Great video guys. Keep it up! My Harlow favorites will win the next one (don't forget... I believe their control team gets to activate another team as part of the unit's special rule!)... Double check that though since I don't have my card in front of me!
Cheers, bud. They have a slew of stuff. I'm just seeing that on the Assault Team unit card. Thanks for pointing it out!
Gonna drop little bits I've learned as I come across them o7
You're correct about leanout costing half of your movement, but the Springboks have 6" movement so your instance was fine.
I'm assuming you rolled Blast weapons as doing whatever damage they had listed. That's only for direct impacts on vehicles: those hit by the blast range only take one damage per success of the attacker. Took me a while to figure that one out T_T
Just noticed you're using the older Medium rules: with recent updates it allows you to reroll one failed dice per attack.
When you ignore cover, you roll a flat skill check, which is 2d10. Think of Cover and open shots as a bonus and penalty: cover subtracts a dice, open shots add a dice. On that note, CQB works differently now as well: in recent updates, it allows you to reroll ALL shots in CQB range.
Very nice game :D your production style is awesome and I can't wait to see more. Y'all did a lot better with the rules than I did my first game lol
Hey, thanks bud! I appreciate all of that. Looks like I will need to download some new cards.
yep, u got me. Gonna read the rules and order some minis
This absolutely sold me on the game. This is exactly the tactical-shooter-style game I was hoping it was.
Next paycheck it is.
And wonderful batrep! Love the straightforward (but well-made) style and I think it compliments the fast-paced game well.
Thanks! Hope you enjoy!
Thank you for this. Please make more battle reports.
YES! A Blkout video. Thanks guys!
I've been following this game for a while and it looks great. Even better battle report.
I have the starter set on the way….. keep the blkout games coming
Sick video. Really interested in the game, glad someone is covering it
Was waiting for a batrep like this. Thanks!
Great job fellas.
This is giving me motivation to finish painting my Borz group. Nice fight!
I've got the BLKOUT Starter and a bunch of supporting drones and figs from their previous Killwager game. Fantastic video, great game!
Thanks for watching!
Wow this is the highest quality battle report I have seen.
Thanks, bud! Takes some time but it’s fun to do.
This game is lethal!!!
Great report. As always.
While this game does not interest me, I'm always impressed by your great videos, watched the whole thing, and left a like. Thanks for all that you do to bring attention to skirmish hobbies!
Thanks, bud! I always appreciate that. We'll have some different games coming up in addition to our normal content. 🙂
Great play through video, i love how quick you go through actions and movements. And the consistent camera shot always keeping up pace and clearly showing what's happening and whose affected. Really a great work!
Thanks! Got another one coming soon!
Picked up starter set at adeptecon. Played a few games with both of my boys, we all loved it.
@@waltercoleman7838 yep! We’re going to play another game this week
Great battle report! Thanks again
omg you made me realize that over the half dozen games or so we've played, we'd been awarding overrun points for killing a single model, not an entire unit. No wonder we've had so many turn 1 victories hahaha. I really don't like the choice of the word "unit" - I understand what it means in a military sense, but my gamer brain immediately registers a "unit" as a single model. Wish they would have called them squads or something instead.
Really outstanding game though, it's my #1 favorite right now.
@@hardtailgang glad you enjoyed it! 🙂 we’ll have another out soon.
Awesome report. Can't wait to get my set
Nice, fast pace game. It looks really interesting. I love that it's on a small 2 x 2 board. Your terrain and minis, as always, look great 👍🏻.
Thank you!
Manticore CYKA so strong. You gotta deal with it before it deals with you!
Very deadly!
This was a lot of fun. Thank you.
I appreciate you watching.
Great video!!
This game looks great!
Thanks for showing some gameplay! Where did you get that nice terrain from?
It’s Flat Line City by saucermen studios. Thanks for watching!
@@MiniatureGameMontage Thank you! Looking forward to seeing more!
.Blackout is starting to strike me as an option for Infinity Lite. I do like the cover discipline and the one shot/hit one kill style to combat.
Bit lethal to suit my fondness for narrative development teams but then future triage and treatment of GSWs could easily mean that downed is a recoverable condition
Hey! altered Carbon style datastacks, recover the imprint so they can be downloaded into a new combat sleeve for the next battle, got it
I would like to see a more narrative focused style game, but with the mechanics it would be difficult to keep your operatives alive for long. I’m ok with that though. I enjoy the break this game gives me from other labor intensive games outside of the game.
more please
Love the video brother ❤
Blimey that was a lightning fast game! It seems like a very simple game but with a hardcore appeal. How would people describe this, is it a casual game or not really?
I don't play things competitively. I'm sure someone will chime in on the competitive nature of the game. It's a punishing game for sure.
I would consider it casual.
The rules are easy to understand
There isn’t any homework required:
- no list building
- everything you need to know is on the cards that come with the faction or in a quick reference flip book
There are currently three factions to choose from, that provide a decent variety;
- a 9 model fast team
- a 9 model durable team,
- a 6 model team with better skill checks
Easy to pick up, difficult to master. Very fast play, but the Devil is in the Details. Harlow forces are -much- more mobile than Manticor, so it pays to move them aggressively early to seize key positions and force Borz to try to move when they would rather secure fire lanes and slowly lock down the table with their superior armor and guns.
Great material! Neat game also! Can I ask for the terrain source, looks like it is 3d printed?
@@tinywargamer3863 thanks! They are from saucermen studios
The 3D printed terrain really makes this battle, where are the STLs from?
@@thedourkin these are from saucermen studios. The flat line city bundle
@@MiniatureGameMontage Thx, I love their stuff but don't have any from that range. I'll check it out.
Hey what terrain are you using? It looks amazing!
@@PotentiallySoggy terrain is by saucermen studios. Flat line city range
@@MiniatureGameMontage thank you so much!
Hey, just ordered the a couple force sets to get started - any recommendations on where to pick up some affordable, thematic terrain? My gothic killteam buildings don't really seam like they'll fit the bill here
You know, I've kinda been looking for some myself. Do you 3d print?
@@MiniatureGameMontage No, tragically. It's in my future for sure, but college doesn't allow for that amount of disposable income, haha
@@beanzeani2440 haha, heard that! Or the space if I remember. I 3D print a lot. I’ll update my website if I find some. 40K is too gothic, infinity is too sci-fi in my opinion. Need to find something in the middle
@MiniatureGameMontage Awesome, will definitely keep an eye out. I'll be looking, in the meantime
My favorite skirmish is The Drowned Earth, I would love to see gameplay done in your style.
Do you know the game?
Never heard of that one. Will have to google it up.
The models and look are gorgeous, but it seems like it would depend on you having a crap load of terrain to stay interesting.
You do need terrain but playing on a 2x2 is much easier to fill than other games. We went multi-level in this one which isn’t necessary.
Where'd you get the battle mat?
The mat is a gamemat.eu mat that I folded up to a 2x2 play surface. This one specifically is their Quarantine Zone mat. www.gamemat.eu/en/battle-mats/6-x4-battle-mats/6-x4-g-mat-quarantine-zone.html
I think medium weapons reroll a missed shot. Heavy is plus one die when the model hasn't moved.
Have you guys tried playing infinity?
I have an old starter, Kaldstrom. A few years ago it felt very overwhelming to learn so it kinda sat on the shelf.
@@MiniatureGameMontage I highly recommend doing the "Code One" version at low points - 5 dudes per side. The base rules are actually pretty simple, it's all the equipt. and abilities that make it complex.
It's a must-play, especially if you like Blkout, because the rules are the best in the industry for what it does. Blkout is different because it's meant to play faster and be less granular.