Dude, this game is so amazing. I bought this one the launch day, and I was already getting the mentality of: "they are going to kick my ass, this is not a souls game, it's a mech game" and they did. I found it extremely fun but when I got to this boss I was really shocked as how difficult it was being. Left the game that day because I had other stuff to do, came back the next day and absolutely DESTROYED the boss. So let me tell you an advice: we have our moments, one day we may play like shit but if you are losing patience and you cant anymore, leave it to do something else and come back later that day or the next day, you will come back with renovated energies and you will be able to focus more. Also use the plasma sword, its busted against this kind of enemies. Didnt use it first time playing it so maybe that was the reason I lost 5 times in a row the first day xD
Fantastic advice! Sometimes all you need is a little break to reset your mindset. I've had to do this many times over the years playing other souls or "souls-like" games.
@@Ephemera_RL yeah i agree, patience and perseverance are key in a souls game, and even tho this one is not a souls game technically speaking, you need that same mentality if you want to archieve victory once more.
I literally just grab myself a coffee and listen to music if I feel like I'm not making progress in anything. Can't exactly complete a project when I'm totally burnt, also the toilet sit is the pondering chair, I literally concocts some of the best Ideas I have while taking a shit.
When people mentioned the filter copter, I thought they were talking about Balteus. It never crossed my mind that the tutorial boss would make people quit.
Same. I've beat every boss so far first or second try. I'm having trouble getting s ranks tho. Only one s rank out of 8 missions 1 b B and the rest all A
I think that it's not the best to have this be first boss. I think the whole filter mentality is stupid. Let people play games. Some have a harder time grasping mechanics than veterans of this game. I was brand new. Only way I got it was through expirementation.
@@swawslord Well nope, that ain't a filter mentality, just a skill check because if you cant beat it now you gonna fail later anyway. And Fromsoft just gonna stop you dead in the track until you learn all the skill needed to progress rather than let you pass and hit a true brick wall later on.
@@iCantEvenButtonsGaming You have to use the cover to bait it back into the arena. Since it can't hit you it forces the boss to switch sides to be able to fire at you and thus returning within the arena.
Just get two songbird and two Gatling to wipe him out and after getting the stun needle and the zem shotgun go and get S rank on that shit rocket spammers 😂
Beat balteus first try... I mean by that moment you have enough mobility to literally evade all of his shots For me the Sea Spider killed me a couple of times since the build to clear the bridge underneath threw me off balance to fight it.
Honestly the only fair gripe about this boss is that it goes outside the barriers, and even that can be countered by thinking it through and baiting it away
Some bosses go through the barrier others cant, certain bosses are easier if you put your back to a wall unlike the tutorials teaching but its not neccessary except for 1 boss ive fought in the entire game its def a helping tool instead of cheese building
Yep. First time I got smoked because I wasn't quite good at quick boost and would assault boost instead. Got smoked the second time too. Only thing in my head was "For sure...it's a FromSoft game." It will punish you...but it just makes victory so much sweeter.
I beat this boss first try, first time ever playing an armored core game. Next day I saw an article that said "Armored Core 6's Tutorial Boss Feeds Players Into a Woodchipper" and felt like I was in a parallel universe. Literally just hit it with the funny laser sword.
EXACTLY lol mines was twice bc I had low hp and figuring controls but 2nd try boom he dead. I honestly thought at first they where talking about Balteus... but this shit? Smh
II think the biggest reason new players struggle with this boss is that they don't use Assault Boost Assault boost is introduced as a method of fast, long range travel, and a lot of new players seem to not realize it's meant to be used in combat too
Also, the sword does masses more damage than your rifle or missiles, so a few deft swipes at it and you're done. Honestly, if this was hard, I'd dread what reactions they'd have against Balteus or Sea Spider.
You even have some damage mitigation while using Assault Boost, it’s very encouraged if you have a melee, or guns meant for close range that can be fired while fast moving, like the gatlings.
Congratulations! You took the time to experiment with your weapons and abilities so you could figure out to effectively fight the boss! I know that doesn't sound like something praise worthy. But from what I've seen, a disappointing number of players are not capable of doing something so simple, yet so important.
Sat down with my best friend yesterday and watched him play for the first time ever. It took him two tries. It took me three. It's so funny to hear how many other people struggle when Walter literally explains how to avoid the damage.
I've never played an AC game before. Took me 5 tries to kill the chopper. Like, bro, I'm no god-gamer, the bozos getting filtered just refuse to A) jump and B) use their sword.
I'm not a new armored core player but I'll be honest, I sucked at the beginning of this game. I thought that getting up in a boss's face would be certain death. So I died, a lot. But that's the thing. This game wants to sit you down and make you learn something, and it won't let you pass until you do. I absolutely love it.
All souls like need patience also always studies enemy patterns the best thing to do. I go as far as to count how many sec it take for every skill and move to be reused the hardest boss in all games in this genra can be beaten with no dmg taken. I can t do it for all but very rarely do i take massive dmg in one fight. Try to dodge toward the boss sometimes it work i assure you
I died 3 times. But I think it's because I had to unlearn a bit of muscle memory from playing earlier games. I kept doing things I though I could do but couldn't. That and adjusting keybindings till I found something that felt relatively good. But when I did beat it, absolutely no contest. Easiest boss in the game if you stay high and aggressive.
@@GoodwillWright Oh absolutely. I wasn't managing my energy properly and I was using my quickboosts when I didn't need to. I was still in the mindset from For Answer. And it had been a long time since I was in an unmodified starter mech.
It took me 2 attempts because I got barrage by its missiles at long range. One tip I have is to keep going below it cuz most of its attacks can't hit you. Also, when I saw that it said ricochet on the front, I thought I needed to hit it in another spot. Also, u get a larger hit box for the sword when your below it
For me, the tutorial boss took me like 3 attempts even tho this is my first armored core game, the true challenges were the final bosses of each chapter
@@angerskarin9222 Ibis is pretty cool. I do hope I can use some of its attacks or weapons. It's also trivial once you learned its moveset since it has pretty low health and easy to guard break.
This being your first Armored Core game quite literally couldn't be more meaningless. The entire franchise combined is literally easier than the first boss. The earlier games were incredibly simplistic in terms of battles. Hell, the AI in the arena in Armored Core: Project Phantasma could basically be tricked just by standing backwards on a certain arena map, and then using the WM-SMSS24 Mortar Launchers, allowing you to beat virtually every AC with zero difficulty or resistance. Even this game is basically trivialized as soon as you understand the games entire battle system is built on prioritizing the stagger mechanic over everything else. Do literally nothing but focus Impact damage for stagger. Balteus, Cleaner, Spider, Ch4, Ch5, All the Vs, all the arena encounters, everything in this game is built around maximizing stagger and you will just rip through everything. Trying to do anything else is just setting yourself up for a luck based challenge.
I could be that guy and say "get good" but instead ill give a hint to anyone whose having trouble with bosses. Keep in mind its a FromSoftware game. Every boss has a specific AI and choreography it must adhere to. All you need to do to overcome is memorise the attack patterns and it becomes nothing more than a trivial game of memory. FromSoftware knows this, they even put a reference to it in the game "Quick,slow, quick-quick, slow. I know Milktooth I can hardly wait either"
Elden ring bosses have very few patterns to be exploited. It's just pure reaction. In fact, bosses react to what you do and switch up their moves. Other fromsoft games probably. I went from getting wrecked by isshin constantly to perfect bell charmless runs just from pattern recognition.
@@Kburn1985exactly, like how the God skin in the tower literally hucks a black flame fire ball with AC6 like targeting the second your finger hovers over the heal button, even to the point iv tried to chug all my Estes and he throws a fireball each chug...
I was kinda caught off guard with how difficult this boss was compared to the rest of the enemies in that stage. I figured it was meant to establish that this game would be harder than I thought. of course, this was before I discovered the napalm double shotty combo with a side of minigun
This was the boss that made me try to completely rethink things, and it wasn't til chapter 3 that it clicked one of the big things this game teaches you is controlled aggression. It's about spotting your openings on enemies and exploiting them as quickly as possible.
@@Ephemera_RL People getting filtered by the Armored Core 6 tutorial reminded me of the story about Dishonored play testers not doing certain things to solve a problem ingame because an NPC said not to. The average modern gamer is just this dense
the point is then you are fighting the game NOT the boss. which is a problem from game design perspective. you never want to build a game where the player has to cheese the boss back into the playing field. and really they don't need to, look at the xylem fight, it a way more enjoyable fight because you don't have to worry about baiting the game. you get to fight it ONE ON ONE.
Now that I think of it, it could be intentional to teach players how to position in the arena and how to get the enemy to go where you want it. could be
@@lagrangewei i know what you mean and agree but it's never really a problem outside of this one encounter and it's still easy as shit, seeing people say the fight is hard or impossible because of it still reeks of double digit iq
I love how later in the campaign they have you fight another one of these. And even walter is like show them how much you have grown. The devs knew what they were doing. Such a cool moment
It’s interesting to see how different play styles can elicit different AI reaction. More careful players will avoid damage with cover or range, leading the helicopter to also keep a range and leave the arena. But the more aggressive you are, the more likely the helicopter is to stay in one small area and make it vulnerable to melee.
@@Ephemera_RL I can also remember this from the first E rank arena fight. When I tried to play it like a speedster, the AC would run circles around me and pepper me with the pulse gun until I died. But if I just did the dumbest thing possible and stood still, it would seem to also freeze, where I can stagger it into oblivion with grenades and sword.
@@aryapratama5648 More likely a limitation with design. If you don’t play a fight the way the devs intended, you might get away with seemingly stupid strategies. I’ve heard there are also bosses you can cheese by just floating around with tetrapod.
If you can’t beat the first boss you might as well give up, the other bosses are more challenging, once you get the hang of the controls and how to use your sword the helicopter is not that bad, but glad to know I wasn’t the only one raging on that first boss lol
@@fishie00 It's not the individual helianthes that are what's to be feared... it's 4 to 6 of them at once with their missiles constantly causing chip and stagger which is truly terrifying
If AH12 is filtering you this game and AC in general just is not for you. It is an incredibly tame boss compared to the others, and very straight forward. You just have to use the skills you were taught leading up to him. Combat boost, sword lunge, keep the pressure up with your rifle and missles. Contrast that to even balteus, who is still tame compared to some of the later bosses and AH12 is just a test of your basic grasp of game mechanics.
As a former controller smasher in my childhood, it is ironically hilarious to see people breaking their stuff over this chopper. The double slash is the key. The game doesn't clue you into that, so if you don't discover it on accident or look up a video, you'll probably struggle with this guy.
It's funny cause I had the same struggle with Balteus (the other big filter boss of this game) that I did with the filter copter. I was being way too hesitant and defensive and getting hit by everything. Once i said fuck it and assault boosted and slashed the mother fuckers with my sword over and over and got super agressive they crumpled. This game is not Souls, its not about waiting and reacting, it encourages very agressive, proactive play.
I like how if you want an S on this mission, it still forces you to use the original build. Makes it sort is like an extra test. You've beaten the game. But can you beat the same boss without using the op weapons you've found along the way? Like it's testing of you've actually improved as a pilot or not.
This is pretty much what I'm expecting for myself too lol. Its been pretty smooth sailing so far but there's always that one roadblock boss that's gonna bend you over his knee. Lmao
I had a rough time with this. Only because I had no reason to think my blade could swing twice. Coming off of AC2:AA the only other AC game I've played, I assumed it was a one use thing like all the blades in that game. As soon as I learned you could swing it twice I swatted this dude out of the sky. Balteus took a bit more effort, then another boss later on a bit more still. I think I first tried the Sea Spider... None of it matters once you build "The Tank".
Oh yeaaaaaahhh.... That's fair. I think I had the same problem the first time I hit up the copter, too. I just assumed it swung once and that's it. Later on learned that you can charge it for a beeg swing.
The last Armored Core game I played was For Answer in 2009. I hardly play video games these days, and it took me only a few tries (around 15 minutes) to defeat the helicopter. If someone like me can do it, anyone can. For new players: you need to think on your feet, learn from failure (develop new strategies), and play AC games aggressively.
After the past few years, I've lost a lot of respect for humanity as a whole. Did you know that at least ten percent of people are completely incapable of comprehending hypotheticals? Ask them that if they didn't eat yesterday and how they would feel today, they keep saying "But I ate yesterday". The Average intelligence is even worse, since by nature of how averages work, half of the population is beneath it. Some people don't even have _internal monologues or imagery._
My experience with the boss was as follows. First three attempts were me more than likely making the same mistake that's filtering these ragequitters out: just relying on missles and the gun. Fourth attempt comes along, and I'm thinking to myself 'Okay, what has the game taught me so far up to this point?' Then I thought of the sword. I'm thinking 'Might as well give it a shot.' And it made my life so much easier, and got it done in the attempt. The tutorial forces you to use everything the game told you up to that point, and fully expects you to use em.
Imagine being mad a game wants you to learn and master it. when i played the tutorial level and got my teeth kicked in by the first boss i was excited as all hell. After finally betting him and getting my first optional mission i replayed that mission like 20 times to get a feel for controls and how i feel the game is expecting me to play. have had a blast the entire time.
The first time I played this was at my friends house, he was manually teaching me the game and let me play the first level afterwards. Me assuming that the tutorial boss being balteus, when I encountered this boss I beat it in one try. He told me I beat the tutorial boss and I was shocked to find out that this was the boss everyone was struggling with.
The secret is to stop playing mech and start playing mecha. Think less Brigador and more like a super aggressive Dishonored run, thats what made it click for me
The thing’s the size of a fucking outlet mall and armed with enough ordnance to level an entire modern city. It honestly reminds me of that airship thing from Avatar, I think it was called “Puppet Dragon.”
This tutorial boss destroyed me two times. I caught the salvo of unguided rockets to the face when I refused to fight in the air. My third attempt literally trivialized the boss as I was 90% fighting IN THE AIR. I even accidentally landed on top of the boss two times. It's the most initially intimidating and yet the funniest boss FROMSOFTWARE created. No idea why people ragequit on this boss. Just let the boss fly around the combat area and punish it using assault boost attacks. Remember, your DPS is HIGHER during ASSAULT BOOST.
It took me two tries. And when I saw the frustration online I didn’t understand. So I uploaded a quick video on how to beat the heavy combat helicopter in 2 minutes. Three moves are all you need, assault boost, blade strike and quick boost. Master those and your missile barrage timings and you’re golden. Good job knocking it out on your first try.
Fromsoft games are the definition of punishing. No difficulty settings, no handicaps, nothing but you and the enemy pushing your shit in until you figure out how to deal with them.
It's an early lesson that being really aggressive works better than backing off. If you get right under its nose, you can beat tf out of it. BUT I’ll admit that this fight happens before you get a comfort level with quick boost (and stopping QB) and the mechanics in general.
Lol I'm man enough to admit that i lost a couple times to this thing. It feels good when you fight it later in, i think the Floating City and you get to see just how much stronger you are. Cooking it up while it's supported by Sniper MTs and all, and also it doesn't go out of bounds as often. 😂
@@GoodwillWright I didn't find the NG++ final boss that hard, only annoying because my FCS kept targeting the minions. The fight at the end of Coral convergence NG++ was much harder IMO.
@@FredFake I meant more so what other people may find hard. I didn't find either of them hard at that point. 2 playthroughs of the game is plenty of time to get your AC sorted. I guess the difficulty of NG++ endgame boss is somewhat mitigated when you focus the target. But the people who are complaining about Balteus will have their minds blown by what NG++ will do if they find the former to be "unfair".
...So, they come into a Fromsoft game, a company known for producing some of the hardest bosses in the gaming industry, INFAMOUS, for Elden Ring launch that was MALENIA, BLADE OF MIQULLA, and then are surprised to find the bosses are... Hard? I'm trying to track the logic here but I think I'm too much of a masochist to get it. I went into this game thinking two solid things. One, I was going to build giant robots. And two? I was going to die. A LOT.
The problem is you don't understand what you're talking about. The Armored Core series predates any of the Soulsborne games that FromSoft is known for. This series has existed for over 25 years. There were over a dozen of them released before the first Souls game was made. You're trying to apply logic where there simply isn't related logic. This Armored Core game is incomparable to previous games in terms of difficulty. None of them match up. They are incredibly simple in comparison to this game. It's pretty reasonable for people who've played the previous games to expect something similar to what they've played in the past when they jump into this game, and that simply isn't the case. The first mission in AC6 is more difficult than the entirety of the franchise up to that point. I've played both Armored Core and the Souls franchise from the start. I've beaten all the bosses, and even I was surprised by the difficulty of some of the encounters in this game. For someone who didn't follow and adapt to the Soulsborn games, expecting the same Armored Core experience they've had previously, this game would be incredibly jarring. If you're not building specifically to exploit the stagger mechanic (which this games combat is entirely built on for anything related to bosses or AC v AC battles) then you are likely going to have a real bad time. If you try to approach this like previous games, you're going to end up doing almost no damage, and it's going to take forever to kill things. It's going to feel really shitty to fight anything that isn't an MT. There are a handful of builds that just destroy bosses and trivialize all the content, and there is no boss except for the first one, that doesn't have at least one of those builds available to just absolutely annihilate it at all times.
@@daethe What do you mean the logic isn't related? I expected giant robot building like the good ol' days, which I got. And I also expected grueling difficulty like the modern days that From is known for. It wouldn't make sense to make an AC game in the modern industry where, like in the old gens, the answer to every engagement was "Boost side to side, jump at random intervals to dodge missiles and if you're feeling cheeky, dual grenade launchers to stun-lock NPC ACs", which, granted, still happens in AC6 now it just has a giant meter over peoples heads to tell them they are indeed staggered. And difficulty wise, AC has always been "difficult" for the generation it came in, the older gens were difficult for their time and had a learning curve, only AC4-VD were easier because of all the "I am SPEED" they had going, and quick boosting, perma flight, the works. Armored Core 6 is STILL Armored Core, it's closer to the old gen for what it is, difficult, customization and yes, there are builds that destroy bosses but show me when that hasn't been a thing in AC? There's a build to answer to every challenge in AC, old and new, I've played them too, well, Nexus to Last Raven, anyway, not beneath, though I think I had AC2 when I was younger but those days are hazy at best, and I don't recall any of them being "Easy" the first or second run through with the basic AC they gave you. AC6 just has more modern mechanics, heck, in ways it's more forgiving than any of them. You fail in the older games you start back at Mission start, in AC6 you get 3 free, instant heals, you have armors that provide damage reduction, or big AOE damage, you have big blinking warning lights that warn you when a big attack is coming and the bosses all have tells that alert you they're about to run your wallet. This AC game holds your hand so much that frankly, making the boss battles actual BATTLES is the only way to justify otherwise breezing through missions. The first boss isn't even as difficult as you say, I recall Super Zinaida killing me more than the chopper, heck, we don't even have to worry about heat build up like the old gen AC games, AC6 gives every possible crutch it can without giving the game an actual "Easy Mode" which can still be accessed by creating those insane builds you mentioned. So, I think the logic tracks because I don't think anyone should expect a game to match the older, less successful titles of the past to a T and that From wouldn't tweak AC so it's more in line with their current style. For real though, if they announced they were giving AC Nexus to Last Raven the RE4: Remake treatment, I'd buy it, I'd sell my soul and buy it, the old gen was fantastic, never did care much for FA and VD. 4 was good enough.
@@daetheReally? I've played a handful of Armored Core games, with my last one before ACVI being Last Raven. I struggled MUCH more with Last Raven than this game. There were missions where I would just get stun locked to death in Last Raven, at a higher frequency than ACVI. Legit most of the bosses are complete pushovers, including this tutorial boss.
Beating this Boss is actually Childs play. S rank doing it in one playthrough no checkpoint one quick session is the real deal. Since this a tutorial , so no upgrades just basic loadout, is the best ultimate skill tester for every gamer, all fair and square.
Died when I tried to keep my range and sniping it. Absolutely destroyed it once I rushed it and swung the sword. Seriously surprised by the damage I made and won the fight by using the same tactic of doge then rush. These guys give me the impression that they wouldn't pass the tutorial stage in Cuphead...
It's easy to just go in expecting either Elden Ring in a mech suit or just a plain shooter. Massive reality check when you lose to that helicopter multiple times. Stick with it though and it's a fantastic game
It still amuses me that this boss gatekept so many people. Like, it was challenging, and took me a couple of tries, but as soon as I figured out the sword wasn't just a ground weapon, and the chopper can't hit below itself, it became a total cakewalk I can't imagine how many people Balteus has filtered
Complete newbie here who sucked at Elden Ring (Literally couldn't beat Malenia with magic and mimic) but first-tried this tutorial boss and has beaten the game three times at this point. (I guess I just acclimated really well as this game is literally the game I've always wanted, and a controller with paddles makes controls trivial.) All I can say is, get good. No, seriously, use the sword to stagger and take advantage of that stagger for huge impact damage. Kite it constantly and use the buildings as cover, assault boost into it when melee-ing for less stagger on yourself and more on it and STAY *UNDER IT.* That's right, using a revolutionary technique called "positioning" you can place yourself in an area that boss can't hit you in (something that rarely happens in this game) and take advantage of it by melee-ing it's underside. Good luck to anyone who hasn't beaten it already and is willing to give it a shot. If I can do it, anyone can!
First time playing an armored core game and i actually beat the copter first try. Since then ive been building a decent speed build until i got the laser lance, which i combine with the pile bunker. Makes mincemeat out of anything
The really funny thing is that while I didn't beat the heli on my first try, I did beat it without using any of the terrain for cover, primarily because I'm a turbo-dingus and legitimately forgot that was an option.
I'm glad I wasn't the only one that struggled with this. The key was definitely cover and using your swords. I endured that fight for I believe half an hour until I finally did it. It was bs for it to go outside of the area though when I wanted to close in on it. That and the freaking missiles made me so mad. Good thing I'm past that and that other boss in Ch 2.
Nothing wrong with struggling friend. As long as we continue to try and overcome. One thing I've always noticed with these kinds of games is that one player might struggle with one boss that another player might have found really easy. Then that same player will later breeze through a later fight that the other player will struggle with. Happens all the time.
My strategy was to ignore the helicopter when it was on the edge of the stage, take cover with the buildings and only occasionally hit it with missiles. When he moves to the center, go to hit him with the sword.
In earlier AC games there was no barrier that prevented you from leaving the combat zone. If you accidentally over extended passed the line, it was Mission Failed.
I honestly only half understand why people are getting decimated by this boss. Yes, in terms of bosses it's harder than most games as far as tutorials go. Honestly though? Took me maybe around three tries? I dunno, maybe I just have a slight more patience than the downvoters.
Everybody talking about the filter of the copter and Balteus. My personal wall was the Juggernaut. I hadn't fully grasped the true mobilty yet so I go PLOWED across the top of the wall for like 4 hours. Then when I got to the Watchpoint, I struggled with Sulla more than Balteus. Everybody has their own hurdles. And here I am casually chainsawing my way through my 4th playthrough on my way to do meme playthroughs for laughs. Give yourself time, not everybody is meant for challenging games, but if you give yourself a good attempt, a sleep, and another attempt, most can do it.
Funny thing is, on my first tries on balteus, I thought the pulse shield could only be taken down with energy or pulse weapons, once I realized that you could just shoot it with any weapon it was a breeze. I only realized that after I had already beaten balteus with the original load out, I was too stubborn to change up my AC comp till chapter 2.
😅 took me four times to beat him. 1st time had little idea what I was doing, 2nd time I forgot I could boost in the air, 3rd time was the next time I had the time to play and ran out of ammo by the time I reached him. I've only two complaints about this boss if I'm being honest. 1st) that damn wall and 2nd) the VR training program thing should've been either before the tutorial mission or it's own thing outside of the campaign, an option in of itself like "continue" and "new game". While the boss is easy (absurdly so) when you learn how AC6 flows it's an upstream battle when you are still barely getting the basics.
Ill never forget that the first time I fought the boss, i only lost once. One mistake was enough for me to learn and defeat the boss, truly sad for other to die multiple times to defeat the boss and shame I'm not like the other to defeat it on the first try without dying.
Same. Played every single AC game from Ps1 to ps3 and psp. I got killed at least 5 or 6 times. I was rushing in without thinking because I "knew armored core".😅 When you get your ass handed to you, you have to reassess. Guess not everyone can do that. Fwiw, this is the easiest it's ever been to play AC. The controls have been vastly improved. That's why the bosses, even the tutorial boss is so insane.
This was probably easy for your because you had the correct first instinct to get in its face and slash it. It took me several respawns before I started trying to use all of my kit at once, and I never tried using my sword on it before that point. Once you're open to slashing it over and over, despite that its an aerial vehicle, the fight becomes leagues easier.
This game as with all AC is about situational awareness, timing, flow of movement. It’s easy to understand but hard to put all together. It’s satisfying when you put all together a beat bosses.
just looking at that steam review, the only thought I have in my mind is "skill issue." I don't consider myself an Armored Core veteran (though I did briefly play AC1 and very briefly played For Answer) or even a good player, but I'm pretty sure I beat the chopper on my first try, though with barely any health left. If I can do it, you can too.
One thing i learned playing fromsoft games is to get really close to a large enemy. I cant stay on this helis face in the air but i can stay below it. The sword also has a larger hit box below the heli. Most ppl i watch r scared to get close to this thing and get barraged by missiles or they forget that they have a sword.
My tips (as a person who unintentionally pulled an all-nighter for most of my first playthrough) for this boss: assault boost is your friend, keep your energy in mind, you have a melee weapon for a reason, hard-locking works better when worrying about only one target and don't move your mouse/right stick while hard-locked (that's what hard-lock will do for you)
lol its really hard though, took me 6 tries im such a noob. The 4 to 6 tries are RNG though, i could have killed him in a few tries. Mf keeps flying higher and higher and sometimes outside the field. Overall, its really a fromsoft tutorial boss 10/10
If you can't even beat the tutorial boss, then it's no wonder you aren't dubbed "Raven." You don't have the power to push through unto your own destiny within the world of Rubicon (100% Cannon within the story)
While i get the sentiment, this boss remained by a massive margin the hardest thing the game throws at you until the missile spam guy. I really love this game but it do have some difficulty spikes.
Not remotely as big as the difficulty spikes in Gen 3 and 3.5 (Armored Core 3 - Last Raven). I will say the ranging (combat range & build variety) in AC VI is pretty sparse due to how they've balanced weaponry, but I suppose since you can't rely on PA to mitigate damage they had to do something.
The classic from software skill check I struggled on that fight when I first picked up the game, I was struggling with the controls and systems but when I found out that the sword is really strong I managed to clutch a win. I fell in love with the game shortly after
My filter boss was the automated cleaner, my mech had been well suited to everything before it, even Baltaeus. Cleaner taught me I was supposed to have more than one build. I have really been enjoying the game, I have quite the roster of mechs now!
Was playing this game and the helicopter almost made me quit too, but then i figured out the stutter bar and that they want us to fight like a gundam. It was so satisfying when i defeat it
I beat this boss first try and the only other AC game I played was AC4 multiplayer at a friends once just so he could stomp my hopes and dreams while we waited for pizza. I stayed close to the boss, slashed whenever the cooldown ended and hid behind buildings when he was out of bounds. I mentally prepped myself so much and when I won, I was like, “that’s all people were mad about?”.
Dude, this game is so amazing. I bought this one the launch day, and I was already getting the mentality of: "they are going to kick my ass, this is not a souls game, it's a mech game" and they did. I found it extremely fun but when I got to this boss I was really shocked as how difficult it was being. Left the game that day because I had other stuff to do, came back the next day and absolutely DESTROYED the boss. So let me tell you an advice: we have our moments, one day we may play like shit but if you are losing patience and you cant anymore, leave it to do something else and come back later that day or the next day, you will come back with renovated energies and you will be able to focus more. Also use the plasma sword, its busted against this kind of enemies. Didnt use it first time playing it so maybe that was the reason I lost 5 times in a row the first day xD
Fantastic advice! Sometimes all you need is a little break to reset your mindset. I've had to do this many times over the years playing other souls or "souls-like" games.
@@Ephemera_RL yeah i agree, patience and perseverance are key in a souls game, and even tho this one is not a souls game technically speaking, you need that same mentality if you want to archieve victory once more.
From this day onward you are a raven. You have to fly even on borrowed wings .
I literally just grab myself a coffee and listen to music if I feel like I'm not making progress in anything. Can't exactly complete a project when I'm totally burnt, also the toilet sit is the pondering chair, I literally concocts some of the best Ideas I have while taking a shit.
@@adamhomer6534 i see what you did XD
When people mentioned the filter copter, I thought they were talking about Balteus. It never crossed my mind that the tutorial boss would make people quit.
Same. I've beat every boss so far first or second try. I'm having trouble getting s ranks tho. Only one s rank out of 8 missions 1 b
B and the rest all A
I think that it's not the best to have this be first boss. I think the whole filter mentality is stupid. Let people play games. Some have a harder time grasping mechanics than veterans of this game. I was brand new. Only way I got it was through expirementation.
@@swawslord Well nope, that ain't a filter mentality, just a skill check because if you cant beat it now you gonna fail later anyway. And Fromsoft just gonna stop you dead in the track until you learn all the skill needed to progress rather than let you pass and hit a true brick wall later on.
it took me 1 hour to beat balteus but i still feel as a god bcs some ppl be taking more then 8 hours or just quitting lmao.
@@baz3184
@@anhhy5486 yes but it should come a bit later imo. Just so you have experience with the controls.
For those who can't beat the helicopter: you have a sword, use it.
The sword is the key. Helicopters are weak to swords.
Write that down! Write that down! 😂
Luck is a skill that good players use.
@@iCantEvenButtonsGaming You have to use the cover to bait it back into the arena. Since it can't hit you it forces the boss to switch sides to be able to fire at you and thus returning within the arena.
@@iCantEvenButtonsGamingSkill issue
Honestly the most bullshit thing about this boss is that it can leave the play area. It's the only boss that can do that.
I can't argue with that. You kinda just gotta use the cover to bait it around the arena away from the walls.
lolol your rockets can, so can your bullets. you can still hit him out of bounds.
balteus did it for me before but I think its only those 2
No other bosses have done it to me
Any airborne boss that has an open air arena can potentially leave the play area, and it's more likely to happen the closer to an edge that you get.
"The helicopter is too hard!"
Balteus: "who wants some homing missiles?"
"I bring a sort of Build Check to the end of Chapter 1 that Steam reviewers don't really like"
Just get two songbird and two Gatling to wipe him out and after getting the stun needle and the zem shotgun go and get S rank on that shit rocket spammers 😂
@@whiteoscreen2383you don't get songbird in chapter 1.
I'll take 256! X_X
Beat balteus first try... I mean by that moment you have enough mobility to literally evade all of his shots
For me the Sea Spider killed me a couple of times since the build to clear the bridge underneath threw me off balance to fight it.
Honestly the only fair gripe about this boss is that it goes outside the barriers, and even that can be countered by thinking it through and baiting it away
weird question, but did you go to a Jr. High school that had a husky as their mascot? Very similar to almost identical image as your pfp.
Or just... hide. What's it going to do, shoot at you? Through cover?
Some bosses go through the barrier others cant, certain bosses are easier if you put your back to a wall unlike the tutorials teaching but its not neccessary except for 1 boss ive fought in the entire game its def a helping tool instead of cheese building
I love how this boss is basically the game telling you *"figure this sh't out, I'm not holding your hand"*
It was really funny since I landed on the launcher on the underside by accident and I'm like, hmm I can work with this. XD
Yep. First time I got smoked because I wasn't quite good at quick boost and would assault boost instead. Got smoked the second time too. Only thing in my head was "For sure...it's a FromSoft game." It will punish you...but it just makes victory so much sweeter.
I love games like that. I hate games that try to hold my hand on everything and give me a tutorial for every single thing all at once.
@@josehernandez2219Tryhard.
I beat this boss first try, first time ever playing an armored core game. Next day I saw an article that said "Armored Core 6's Tutorial Boss Feeds Players Into a Woodchipper" and felt like I was in a parallel universe. Literally just hit it with the funny laser sword.
Same my guy. 😁👏
Beat the game fully and taking a little break from it. Definitely my favourite game for a while now.
Ya I beat it first try but I die like 3 times at the tripod
EXACTLY lol mines was twice bc I had low hp and figuring controls but 2nd try boom he dead. I honestly thought at first they where talking about Balteus... but this shit? Smh
Damn took me about 3 attempts or more and only barely made it.
Yeah that’s my experience with this fight too.
This happens with every fromsoft launch, and I think it's so funny
Same here. I love launch week for Fromsoft games. The rage quits and rage posts. Just waiting to see who's gonna be the "Filter". Lol
In the distance... *tree sentinel laughter
@@mastersheff37 The funniest part about Tree Sentinel was that you didn't even have to fight it. 🤣
I love FILTER week. Weed out the casuals 😂
@@Ephemera_RLimagine their reaction if you had to kill the grafted Scion at the beginning of the game lol
II think the biggest reason new players struggle with this boss is that they don't use Assault Boost
Assault boost is introduced as a method of fast, long range travel, and a lot of new players seem to not realize it's meant to be used in combat too
i mean the name of it is literally attack boost so
no, it's *ASSAULT* boost@@jonnie2bad
Also, the sword does masses more damage than your rifle or missiles, so a few deft swipes at it and you're done.
Honestly, if this was hard, I'd dread what reactions they'd have against Balteus or Sea Spider.
You even have some damage mitigation while using Assault Boost, it’s very encouraged if you have a melee, or guns meant for close range that can be fired while fast moving, like the gatlings.
Honestly I keep forgetting about Assault Boost Mid-fight, a habit I gotta break
Congratulations! You took the time to experiment with your weapons and abilities so you could figure out to effectively fight the boss! I know that doesn't sound like something praise worthy. But from what I've seen, a disappointing number of players are not capable of doing something so simple, yet so important.
Yeah, it took me nearly 10 hours to get through chapter one because I wanted to try out every weapon and in different setups. Lol
Bruh you can’t change your load out for this mission.
@@awgy9335 they're talking about chapter one. not this specific mission. think for a sec xd
Western devs have coddled gamers and turned games into video game junk food.
they mean figuring out how your current loadout works and what it can/can't do "bruh"@@awgy9335
Sat down with my best friend yesterday and watched him play for the first time ever. It took him two tries. It took me three. It's so funny to hear how many other people struggle when Walter literally explains how to avoid the damage.
I think people just really dislike Walter, nobody listens to Walter😅
@@jammiep96 I think everyone assumes Walter is just an asshole, but he’s a real one
I've never played an AC game before. Took me 5 tries to kill the chopper. Like, bro, I'm no god-gamer, the bozos getting filtered just refuse to A) jump and B) use their sword.
I forgot this was a boss until I replayed the level again
Yeah that's the problem. If your new then this boss is a bastard. I only got it because I bothered to look at the controls and expirement a bit.
I'm not a new armored core player but I'll be honest, I sucked at the beginning of this game. I thought that getting up in a boss's face would be certain death. So I died, a lot. But that's the thing. This game wants to sit you down and make you learn something, and it won't let you pass until you do. I absolutely love it.
All fromsoft games litterally
All souls like need patience also always studies enemy patterns the best thing to do.
I go as far as to count how many sec it take for every skill and move to be reused the hardest boss in all games in this genra can be beaten with no dmg taken.
I can t do it for all but very rarely do i take massive dmg in one fight.
Try to dodge toward the boss sometimes it work i assure you
I died 3 times. But I think it's because I had to unlearn a bit of muscle memory from playing earlier games. I kept doing things I though I could do but couldn't. That and adjusting keybindings till I found something that felt relatively good. But when I did beat it, absolutely no contest. Easiest boss in the game if you stay high and aggressive.
@@GoodwillWright Oh absolutely. I wasn't managing my energy properly and I was using my quickboosts when I didn't need to. I was still in the mindset from For Answer. And it had been a long time since I was in an unmodified starter mech.
It took me 2 attempts because I got barrage by its missiles at long range. One tip I have is to keep going below it cuz most of its attacks can't hit you. Also, when I saw that it said ricochet on the front, I thought I needed to hit it in another spot. Also, u get a larger hit box for the sword when your below it
For me, the tutorial boss took me like 3 attempts even tho this is my first armored core game, the true challenges were the final bosses of each chapter
Had fun on ibis? lol but 3 try for a new players is actually nice, you can say you are better then all the noobs who couldn't get pass tutorial lol.
@@angerskarin9222 Ibis is pretty cool. I do hope I can use some of its attacks or weapons. It's also trivial once you learned its moveset since it has pretty low health and easy to guard break.
This being your first Armored Core game quite literally couldn't be more meaningless. The entire franchise combined is literally easier than the first boss. The earlier games were incredibly simplistic in terms of battles. Hell, the AI in the arena in Armored Core: Project Phantasma could basically be tricked just by standing backwards on a certain arena map, and then using the WM-SMSS24 Mortar Launchers, allowing you to beat virtually every AC with zero difficulty or resistance.
Even this game is basically trivialized as soon as you understand the games entire battle system is built on prioritizing the stagger mechanic over everything else. Do literally nothing but focus Impact damage for stagger. Balteus, Cleaner, Spider, Ch4, Ch5, All the Vs, all the arena encounters, everything in this game is built around maximizing stagger and you will just rip through everything. Trying to do anything else is just setting yourself up for a luck based challenge.
@@angerskarin9222I beat Ibis in 3 attempts. Honestly the only boss i struggle was on balteus. After that everything clicked.
@@Quantum_Cuban Every one having so much problem with him, i killed him on my second time.
I could be that guy and say "get good" but instead ill give a hint to anyone whose having trouble with bosses.
Keep in mind its a FromSoftware game.
Every boss has a specific AI and choreography it must adhere to. All you need to do to overcome is memorise the attack patterns and it becomes nothing more than a trivial game of memory.
FromSoftware knows this, they even put a reference to it in the game "Quick,slow, quick-quick, slow. I know Milktooth I can hardly wait either"
After all, it takes two to tango. ;)
Elden ring bosses have very few patterns to be exploited. It's just pure reaction. In fact, bosses react to what you do and switch up their moves.
Other fromsoft games probably. I went from getting wrecked by isshin constantly to perfect bell charmless runs just from pattern recognition.
@@Kburn1985exactly, like how the God skin in the tower literally hucks a black flame fire ball with AC6 like targeting the second your finger hovers over the heal button, even to the point iv tried to chug all my Estes and he throws a fireball each chug...
I was kinda caught off guard with how difficult this boss was compared to the rest of the enemies in that stage. I figured it was meant to establish that this game would be harder than I thought. of course, this was before I discovered the napalm double shotty combo with a side of minigun
For those who gave up fighting the helicopter, you are not worthy.
That is why it is called the filter. Looks like they never pay attention to Walter and also Ayre later, because they gave advice to beat bosses
Some people just want to shoot stuff with a big stompy robot and have fun. I don't really see why that's so bad, honestly.
the truth have spoken
@@Weyland_PunaniPfft
@@Weyland_Punanihey, You don't know how much "Focus on evasive actions" can help you see the enemy attack patterns for when you try again
This was the boss that made me try to completely rethink things, and it wasn't til chapter 3 that it clicked one of the big things this game teaches you is controlled aggression. It's about spotting your openings on enemies and exploiting them as quickly as possible.
Its if Sekiro and Bloodborne had a cybernetic baby. Fast Bloodborne combat, Sekiro stagger.
Welcome home Raven.
@@C4six-two-one Wouldn't say I'm a raven since I arrived at AC4, but my thanks.
It's about literally blasting and speedrunning through everything and mostly just spam all your weapons, LOL. The game is so easy, it's insane!..
@@CRUASSANFAN definitely don't spam your weapons. That's exactly the opposite of the lesson learned here.
Even the "it goes beyond the area out of melee range" argument is lame when you can just lure it back out by taking cover
Exactly! You can even see me mention and do exactly that in the video. The cover forces it to change positions so he can get a shot at you.
@@Ephemera_RL People getting filtered by the Armored Core 6 tutorial reminded me of the story about Dishonored play testers not doing certain things to solve a problem ingame because an NPC said not to. The average modern gamer is just this dense
the point is then you are fighting the game NOT the boss. which is a problem from game design perspective. you never want to build a game where the player has to cheese the boss back into the playing field. and really they don't need to, look at the xylem fight, it a way more enjoyable fight because you don't have to worry about baiting the game. you get to fight it ONE ON ONE.
Now that I think of it, it could be intentional to teach players how to position in the arena and how to get the enemy to go where you want it. could be
@@lagrangewei i know what you mean and agree but it's never really a problem outside of this one encounter and it's still easy as shit, seeing people say the fight is hard or impossible because of it still reeks of double digit iq
I love how later in the campaign they have you fight another one of these. And even walter is like show them how much you have grown. The devs knew what they were doing. Such a cool moment
It’s interesting to see how different play styles can elicit different AI reaction. More careful players will avoid damage with cover or range, leading the helicopter to also keep a range and leave the arena. But the more aggressive you are, the more likely the helicopter is to stay in one small area and make it vulnerable to melee.
I've heard of this aggressive style reaction. I'm gonna have to look into it on a replay when I get the chance.
@@Ephemera_RL I can also remember this from the first E rank arena fight. When I tried to play it like a speedster, the AC would run circles around me and pepper me with the pulse gun until I died. But if I just did the dumbest thing possible and stood still, it would seem to also freeze, where I can stagger it into oblivion with grenades and sword.
@@odinson4184so that mean the more skilled the player, the more harder the enemy? Damn that so fuking cool
@@aryapratama5648 More likely a limitation with design. If you don’t play a fight the way the devs intended, you might get away with seemingly stupid strategies. I’ve heard there are also bosses you can cheese by just floating around with tetrapod.
@Ephemera_RL that's how I beat him as well, just stayed in his face the whole time and got 2 staggers very quickly
If you can’t beat the first boss you might as well give up, the other bosses are more challenging, once you get the hang of the controls and how to use your sword the helicopter is not that bad, but glad to know I wasn’t the only one raging on that first boss lol
You didn't even mentioned the C-Weapon. Gave me real fear.
@@climaxActualspecifically helianthes, the bone wheel from fucken souls LOL
@@fishie00 It's not the individual helianthes that are what's to be feared... it's 4 to 6 of them at once with their missiles constantly causing chip and stagger which is truly terrifying
No, it’s more like “If you can’t beat the first boss and are unwilling to adapt, THEN you should give up.”
Or how about "if you can't beat the first boss you might as well keep TRYING instead of giving up?"
If AH12 is filtering you this game and AC in general just is not for you.
It is an incredibly tame boss compared to the others, and very straight forward. You just have to use the skills you were taught leading up to him. Combat boost, sword lunge, keep the pressure up with your rifle and missles.
Contrast that to even balteus, who is still tame compared to some of the later bosses and AH12 is just a test of your basic grasp of game mechanics.
They would be surprised if they tried to play the old ACs, those ones are harder xD (I just finished AC4A last week)
ibis>balteus>enforcer>c spider and thats the list of tough bosses in the game the rest can be kick stunned+songbirded into oblivion.
As a former controller smasher in my childhood, it is ironically hilarious to see people breaking their stuff over this chopper. The double slash is the key. The game doesn't clue you into that, so if you don't discover it on accident or look up a video, you'll probably struggle with this guy.
honestly for the best that it doesn't put a big ol' pop up explaining how a sword works
It's funny cause I had the same struggle with Balteus (the other big filter boss of this game) that I did with the filter copter. I was being way too hesitant and defensive and getting hit by everything. Once i said fuck it and assault boosted and slashed the mother fuckers with my sword over and over and got super agressive they crumpled. This game is not Souls, its not about waiting and reacting, it encourages very agressive, proactive play.
To be honest, being aggressive and proactive in a souls game works too. At least in my experience...
@@Billaxle especially in Bloodborne with the rally system
I like how if you want an S on this mission, it still forces you to use the original build.
Makes it sort is like an extra test. You've beaten the game. But can you beat the same boss without using the op weapons you've found along the way?
Like it's testing of you've actually improved as a pilot or not.
I honestly had no issue's with this guy. Baltues however is bumming me into the next century.😂
This is pretty much what I'm expecting for myself too lol. Its been pretty smooth sailing so far but there's always that one roadblock boss that's gonna bend you over his knee. Lmao
Hot Tip: the melee weapon you begin the game with is clutch against his pulse shield.
@@hal3117 Nice, I knew I was holding on to it for a good reason. Lol It's a solid melee weapon for starting the game with it.
Spoilers
Just wait till you get to fight his second form. Then you will know true pain.
@@thatloner2831 The Helicopter has a second form? I'm not prepared for Super Saiyan Helicopter. Lol
I had a rough time with this. Only because I had no reason to think my blade could swing twice. Coming off of AC2:AA the only other AC game I've played, I assumed it was a one use thing like all the blades in that game. As soon as I learned you could swing it twice I swatted this dude out of the sky. Balteus took a bit more effort, then another boss later on a bit more still. I think I first tried the Sea Spider... None of it matters once you build "The Tank".
Oh yeaaaaaahhh.... That's fair. I think I had the same problem the first time I hit up the copter, too. I just assumed it swung once and that's it. Later on learned that you can charge it for a beeg swing.
The last Armored Core game I played was For Answer in 2009. I hardly play video games these days, and it took me only a few tries (around 15 minutes) to defeat the helicopter. If someone like me can do it, anyone can. For new players: you need to think on your feet, learn from failure (develop new strategies), and play AC games aggressively.
Exactly this. You must be very aggressive and use all of your firepower proficiently.
After the past few years, I've lost a lot of respect for humanity as a whole. Did you know that at least ten percent of people are completely incapable of comprehending hypotheticals? Ask them that if they didn't eat yesterday and how they would feel today, they keep saying "But I ate yesterday". The Average intelligence is even worse, since by nature of how averages work, half of the population is beneath it. Some people don't even have _internal monologues or imagery._
My experience with the boss was as follows.
First three attempts were me more than likely making the same mistake that's filtering these ragequitters out: just relying on missles and the gun.
Fourth attempt comes along, and I'm thinking to myself 'Okay, what has the game taught me so far up to this point?' Then I thought of the sword. I'm thinking 'Might as well give it a shot.'
And it made my life so much easier, and got it done in the attempt.
The tutorial forces you to use everything the game told you up to that point, and fully expects you to use em.
they got a shield, but you got a blade.
-Handler Walter
Imagine being mad a game wants you to learn and master it. when i played the tutorial level and got my teeth kicked in by the first boss i was excited as all hell. After finally betting him and getting my first optional mission i replayed that mission like 20 times to get a feel for controls and how i feel the game is expecting me to play. have had a blast the entire time.
The first time I played this was at my friends house, he was manually teaching me the game and let me play the first level afterwards. Me assuming that the tutorial boss being balteus, when I encountered this boss I beat it in one try. He told me I beat the tutorial boss and I was shocked to find out that this was the boss everyone was struggling with.
The secret is to stop playing mech and start playing mecha. Think less Brigador and more like a super aggressive Dishonored run, thats what made it click for me
This is the strongest helicopter in the world! I love it so please make a model kit!
yeah, its a really cool design
The thing’s the size of a fucking outlet mall and armed with enough ordnance to level an entire modern city. It honestly reminds me of that airship thing from Avatar, I think it was called “Puppet Dragon.”
@@venerablebrothergoriate5844Well done!
bandai shld make hg ac kits or sth i would instantly but rusty ac or a white glint or a ngwix
The design reminds me of the ones in AC 5 that carry you and your team into missions.
This tutorial boss destroyed me two times. I caught the salvo of unguided rockets to the face when I refused to fight in the air.
My third attempt literally trivialized the boss as I was 90% fighting IN THE AIR. I even accidentally landed on top of the boss two times.
It's the most initially intimidating and yet the funniest boss FROMSOFTWARE created.
No idea why people ragequit on this boss. Just let the boss fly around the combat area and punish it using assault boost attacks.
Remember, your DPS is HIGHER during ASSAULT BOOST.
It took me two tries. And when I saw the frustration online I didn’t understand. So I uploaded a quick video on how to beat the heavy combat helicopter in 2 minutes. Three moves are all you need, assault boost, blade strike and quick boost. Master those and your missile barrage timings and you’re golden.
Good job knocking it out on your first try.
Fromsoft games are the definition of punishing. No difficulty settings, no handicaps, nothing but you and the enemy pushing your shit in until you figure out how to deal with them.
It's an early lesson that being really aggressive works better than backing off. If you get right under its nose, you can beat tf out of it.
BUT I’ll admit that this fight happens before you get a comfort level with quick boost (and stopping QB) and the mechanics in general.
Lol I'm man enough to admit that i lost a couple times to this thing. It feels good when you fight it later in, i think the Floating City and you get to see just how much stronger you are. Cooking it up while it's supported by Sniper MTs and all, and also it doesn't go out of bounds as often. 😂
Helicopter go BRRRRR
Man, imagine if these kids played 'Zone of the Enders' hahaa!
If people think the tutorial boss and Balteus are bad i can't imagine what they would think of Ibis or Ayre
Their minds would absolutely explode at the sheer speed those fights can be like
Or the final boss of NG++.
@@GoodwillWright I didn't find the NG++ final boss that hard, only annoying because my FCS kept targeting the minions.
The fight at the end of Coral convergence NG++ was much harder IMO.
@@FredFake I meant more so what other people may find hard. I didn't find either of them hard at that point. 2 playthroughs of the game is plenty of time to get your AC sorted.
I guess the difficulty of NG++ endgame boss is somewhat mitigated when you focus the target. But the people who are complaining about Balteus will have their minds blown by what NG++ will do if they find the former to be "unfair".
@@FredFake Also, what do you mean the fight at the end of Coral Convergence NG++? The one you fight Snail?
...So, they come into a Fromsoft game, a company known for producing some of the hardest bosses in the gaming industry, INFAMOUS, for Elden Ring launch that was MALENIA, BLADE OF MIQULLA, and then are surprised to find the bosses are... Hard?
I'm trying to track the logic here but I think I'm too much of a masochist to get it. I went into this game thinking two solid things. One, I was going to build giant robots. And two? I was going to die. A LOT.
Same, I'm fully prepared to be destroyed multiple times. Lol
I agree with you 100% 👍👍 That's exactly why I did not buy it.
The problem is you don't understand what you're talking about. The Armored Core series predates any of the Soulsborne games that FromSoft is known for. This series has existed for over 25 years. There were over a dozen of them released before the first Souls game was made. You're trying to apply logic where there simply isn't related logic. This Armored Core game is incomparable to previous games in terms of difficulty. None of them match up. They are incredibly simple in comparison to this game.
It's pretty reasonable for people who've played the previous games to expect something similar to what they've played in the past when they jump into this game, and that simply isn't the case. The first mission in AC6 is more difficult than the entirety of the franchise up to that point. I've played both Armored Core and the Souls franchise from the start. I've beaten all the bosses, and even I was surprised by the difficulty of some of the encounters in this game. For someone who didn't follow and adapt to the Soulsborn games, expecting the same Armored Core experience they've had previously, this game would be incredibly jarring.
If you're not building specifically to exploit the stagger mechanic (which this games combat is entirely built on for anything related to bosses or AC v AC battles) then you are likely going to have a real bad time. If you try to approach this like previous games, you're going to end up doing almost no damage, and it's going to take forever to kill things. It's going to feel really shitty to fight anything that isn't an MT.
There are a handful of builds that just destroy bosses and trivialize all the content, and there is no boss except for the first one, that doesn't have at least one of those builds available to just absolutely annihilate it at all times.
@@daethe
What do you mean the logic isn't related?
I expected giant robot building like the good ol' days, which I got. And I also expected grueling difficulty like the modern days that From is known for.
It wouldn't make sense to make an AC game in the modern industry where, like in the old gens, the answer to every engagement was "Boost side to side, jump at random intervals to dodge missiles and if you're feeling cheeky, dual grenade launchers to stun-lock NPC ACs", which, granted, still happens in AC6 now it just has a giant meter over peoples heads to tell them they are indeed staggered.
And difficulty wise, AC has always been "difficult" for the generation it came in, the older gens were difficult for their time and had a learning curve, only AC4-VD were easier because of all the "I am SPEED" they had going, and quick boosting, perma flight, the works.
Armored Core 6 is STILL Armored Core, it's closer to the old gen for what it is, difficult, customization and yes, there are builds that destroy bosses but show me when that hasn't been a thing in AC? There's a build to answer to every challenge in AC, old and new, I've played them too, well, Nexus to Last Raven, anyway, not beneath, though I think I had AC2 when I was younger but those days are hazy at best, and I don't recall any of them being "Easy" the first or second run through with the basic AC they gave you.
AC6 just has more modern mechanics, heck, in ways it's more forgiving than any of them. You fail in the older games you start back at Mission start, in AC6 you get 3 free, instant heals, you have armors that provide damage reduction, or big AOE damage, you have big blinking warning lights that warn you when a big attack is coming and the bosses all have tells that alert you they're about to run your wallet.
This AC game holds your hand so much that frankly, making the boss battles actual BATTLES is the only way to justify otherwise breezing through missions. The first boss isn't even as difficult as you say, I recall Super Zinaida killing me more than the chopper, heck, we don't even have to worry about heat build up like the old gen AC games, AC6 gives every possible crutch it can without giving the game an actual "Easy Mode" which can still be accessed by creating those insane builds you mentioned.
So, I think the logic tracks because I don't think anyone should expect a game to match the older, less successful titles of the past to a T and that From wouldn't tweak AC so it's more in line with their current style.
For real though, if they announced they were giving AC Nexus to Last Raven the RE4: Remake treatment, I'd buy it, I'd sell my soul and buy it, the old gen was fantastic, never did care much for FA and VD. 4 was good enough.
@@daetheReally? I've played a handful of Armored Core games, with my last one before ACVI being Last Raven. I struggled MUCH more with Last Raven than this game. There were missions where I would just get stun locked to death in Last Raven, at a higher frequency than ACVI. Legit most of the bosses are complete pushovers, including this tutorial boss.
honestly i just stayed glued to it and i had no issues on my first fight vs it
I was curious how well saying in its face would be. Biggest thing I think is just not being on the ground when the missiles come.
The dude that smashed his controller should try facing Juggernaut😂
Beating this Boss is actually Childs play.
S rank doing it in one playthrough no checkpoint one quick session is the real deal.
Since this a tutorial , so no upgrades just basic loadout, is the best ultimate skill tester for every gamer, all fair and square.
Yeah, I feel that. I keep getting an A. Lol
Died when I tried to keep my range and sniping it. Absolutely destroyed it once I rushed it and swung the sword.
Seriously surprised by the damage I made and won the fight by using the same tactic of doge then rush. These guys give me the impression that they wouldn't pass the tutorial stage in Cuphead...
It's easy to just go in expecting either Elden Ring in a mech suit or just a plain shooter. Massive reality check when you lose to that helicopter multiple times. Stick with it though and it's a fantastic game
Just got to the start of chapter 3, it's been freaking incredible so far.
It still amuses me that this boss gatekept so many people. Like, it was challenging, and took me a couple of tries, but as soon as I figured out the sword wasn't just a ground weapon, and the chopper can't hit below itself, it became a total cakewalk
I can't imagine how many people Balteus has filtered
Complete newbie here who sucked at Elden Ring (Literally couldn't beat Malenia with magic and mimic) but first-tried this tutorial boss and has beaten the game three times at this point. (I guess I just acclimated really well as this game is literally the game I've always wanted, and a controller with paddles makes controls trivial.)
All I can say is, get good. No, seriously, use the sword to stagger and take advantage of that stagger for huge impact damage. Kite it constantly and use the buildings as cover, assault boost into it when melee-ing for less stagger on yourself and more on it and STAY *UNDER IT.* That's right, using a revolutionary technique called "positioning" you can place yourself in an area that boss can't hit you in (something that rarely happens in this game) and take advantage of it by melee-ing it's underside.
Good luck to anyone who hasn't beaten it already and is willing to give it a shot. If I can do it, anyone can!
It kicks ur ass in the first mission, then there's a mission where u get to kick the helicopter's ass. It's poetic, just don't give up, fellow Ravens.
I forgot this boss existed because I killed it so quickly.
Rockets, Assault boost, Sword, pew pew pew pew, rockets, assault boost, sword, pew pew pew
Based gameplay loop
First time playing an armored core game and i actually beat the copter first try. Since then ive been building a decent speed build until i got the laser lance, which i combine with the pile bunker. Makes mincemeat out of anything
The really funny thing is that while I didn't beat the heli on my first try, I did beat it without using any of the terrain for cover, primarily because I'm a turbo-dingus and legitimately forgot that was an option.
I'm glad I wasn't the only one that struggled with this. The key was definitely cover and using your swords. I endured that fight for I believe half an hour until I finally did it. It was bs for it to go outside of the area though when I wanted to close in on it. That and the freaking missiles made me so mad. Good thing I'm past that and that other boss in Ch 2.
Nothing wrong with struggling friend. As long as we continue to try and overcome. One thing I've always noticed with these kinds of games is that one player might struggle with one boss that another player might have found really easy. Then that same player will later breeze through a later fight that the other player will struggle with. Happens all the time.
@@Ephemera_RLI struggle every aerial boss, but anything else is super easy.
I'd pay to see these same people fight the speedy bois later on lmao
Or the wheelchair speedy boi in the arena
To be fair, the tutorial doesn't tell you to laser blade it in the face as being the most effective method of dealing with the boss
True, but you should always try all your options. Lol
all the more why people shld be trying to slash it like it is there for a reason
@retricallltann6243 "it's there for a reason" because the defaults have always started with a blade
The more i got killed by Balteus, the more I liked it
Same! I thought that boss fight was incredible. The music and the flash of colors in the night sky. I wasn't even mad getting killed.
@@Ephemera_RL Exactly! It has become my favourite ost
As the Veteran Soulsborne people say "Simply a skill issue."
We also love our "Git Gud" mentality. Lol
That heli taught me that I was given a pulse blade for a reason....🤣🤣🤣
I second tried this boss, the people stuck on it dont seem to know you can just stay under it to avoid its attacks
my ass when "i'm supposed to lose here, right?" is not true:
My strategy was to ignore the helicopter when it was on the edge of the stage, take cover with the buildings and only occasionally hit it with missiles. When he moves to the center, go to hit him with the sword.
Perfect, it's probably the best thing I could think to do.
In earlier AC games there was no barrier that prevented you from leaving the combat zone. If you accidentally over extended passed the line, it was Mission Failed.
Yeah, from what I can tell AC6 is WAY more forgiving than the past games were.
If they struggled with this.....they aint finishing chapter 1 lol. The true filter is lurking at the corner of it all.
The song that plays within the first 20 seconds of the video rekindled the dread I felt playing AC last raven.
I honestly only half understand why people are getting decimated by this boss. Yes, in terms of bosses it's harder than most games as far as tutorials go. Honestly though? Took me maybe around three tries? I dunno, maybe I just have a slight more patience than the downvoters.
Everybody talking about the filter of the copter and Balteus. My personal wall was the Juggernaut. I hadn't fully grasped the true mobilty yet so I go PLOWED across the top of the wall for like 4 hours. Then when I got to the Watchpoint, I struggled with Sulla more than Balteus. Everybody has their own hurdles. And here I am casually chainsawing my way through my 4th playthrough on my way to do meme playthroughs for laughs. Give yourself time, not everybody is meant for challenging games, but if you give yourself a good attempt, a sleep, and another attempt, most can do it.
Copium salesmen must be running out of stock at this rate 😂
But the Filtercopter never runs out of Brrrrt.
Funny thing is, on my first tries on balteus, I thought the pulse shield could only be taken down with energy or pulse weapons, once I realized that you could just shoot it with any weapon it was a breeze. I only realized that after I had already beaten balteus with the original load out, I was too stubborn to change up my AC comp till chapter 2.
😅 took me four times to beat him. 1st time had little idea what I was doing, 2nd time I forgot I could boost in the air, 3rd time was the next time I had the time to play and ran out of ammo by the time I reached him.
I've only two complaints about this boss if I'm being honest. 1st) that damn wall and 2nd) the VR training program thing should've been either before the tutorial mission or it's own thing outside of the campaign, an option in of itself like "continue" and "new game".
While the boss is easy (absurdly so) when you learn how AC6 flows it's an upstream battle when you are still barely getting the basics.
You can actually punch if your gun runs out, which I've heard is good for staggering
Easiest Fromsoft tutorial boss ever. You have all the tools you need as well as cover.
Unless you count Soldier of Godrick, but yeah. Lol
Soon as I remembered I had a sword I beat the chopper. Third try or so.
I just needed to figure out how to use it properly. Lol
Ill never forget that the first time I fought the boss, i only lost once. One mistake was enough for me to learn and defeat the boss, truly sad for other to die multiple times to defeat the boss and shame I'm not like the other to defeat it on the first try without dying.
Same. Played every single AC game from Ps1 to ps3 and psp.
I got killed at least 5 or 6 times.
I was rushing in without thinking because I "knew armored core".😅
When you get your ass handed to you, you have to reassess.
Guess not everyone can do that.
Fwiw, this is the easiest it's ever been to play AC.
The controls have been vastly improved.
That's why the bosses, even the tutorial boss is so insane.
And this is why the callsign is revealed only after the fight. You need to be worthy of it.
This was probably easy for your because you had the correct first instinct to get in its face and slash it. It took me several respawns before I started trying to use all of my kit at once, and I never tried using my sword on it before that point. Once you're open to slashing it over and over, despite that its an aerial vehicle, the fight becomes leagues easier.
This game as with all AC is about situational awareness, timing, flow of movement. It’s easy to understand but hard to put all together. It’s satisfying when you put all together a beat bosses.
just looking at that steam review, the only thought I have in my mind is "skill issue." I don't consider myself an Armored Core veteran (though I did briefly play AC1 and very briefly played For Answer) or even a good player, but I'm pretty sure I beat the chopper on my first try, though with barely any health left. If I can do it, you can too.
Whats funny is that I find sticking close to bosses is how I win fights. Literally above or below them. Same with balteus, sea spider, ibis
dude the easiest thing to do is just lock on and smash that l2 button
Laser Sword FTW!
One thing i learned playing fromsoft games is to get really close to a large enemy. I cant stay on this helis face in the air but i can stay below it. The sword also has a larger hit box below the heli.
Most ppl i watch r scared to get close to this thing and get barraged by missiles or they forget that they have a sword.
How are people losing hours over this guy? My 13 year old cousin was able to beat the boss after 1 or 2 tries...
That's what I'm saying.
I eventually figured out it's weakness that it only has guns in the front. Staying under or behind it basically makes it helpless.
People cant even beat that shit boss how are they ever gonna beat ibis lol.
Or most anything else honestly. Lol
My tips (as a person who unintentionally pulled an all-nighter for most of my first playthrough) for this boss: assault boost is your friend, keep your energy in mind, you have a melee weapon for a reason, hard-locking works better when worrying about only one target and don't move your mouse/right stick while hard-locked (that's what hard-lock will do for you)
lol its really hard though, took me 6 tries im such a noob. The 4 to 6 tries are RNG though, i could have killed him in a few tries. Mf keeps flying higher and higher and sometimes outside the field. Overall, its really a fromsoft tutorial boss 10/10
If you can't even beat the tutorial boss, then it's no wonder you aren't dubbed "Raven." You don't have the power to push through unto your own destiny within the world of Rubicon (100% Cannon within the story)
While i get the sentiment, this boss remained by a massive margin the hardest thing the game throws at you until the missile spam guy.
I really love this game but it do have some difficulty spikes.
Not remotely as big as the difficulty spikes in Gen 3 and 3.5 (Armored Core 3 - Last Raven).
I will say the ranging (combat range & build variety) in AC VI is pretty sparse due to how they've balanced weaponry, but I suppose since you can't rely on PA to mitigate damage they had to do something.
REMEMBER: A guy beat this boss by bumping into it
Already seen where ZeroLenny has beat the whole game with no weapons and just punched and kicked everything to death. Anything is possible!
My first fight with this thing = oh no omg i need to dodge
Ng+ helicopter:"why do i hear boss music"
And here I thought this was a far easier opening boss fight by comparison to most other Fromsoft games. Stay up its @$$ and melee.
The classic from software skill check
I struggled on that fight when I first picked up the game, I was struggling with the controls and systems but when I found out that the sword is really strong I managed to clutch a win. I fell in love with the game shortly after
My filter boss was the automated cleaner, my mech had been well suited to everything before it, even Baltaeus.
Cleaner taught me I was supposed to have more than one build. I have really been enjoying the game, I have quite the roster of mechs now!
Its halarious watching people fail this boss knowing damn well i spent two days on the belt man.
This game has been so good at making me switch up my strategy in a fight.
Was playing this game and the helicopter almost made me quit too, but then i figured out the stutter bar and that they want us to fight like a gundam. It was so satisfying when i defeat it
I beat this boss first try and the only other AC game I played was AC4 multiplayer at a friends once just so he could stomp my hopes and dreams while we waited for pizza. I stayed close to the boss, slashed whenever the cooldown ended and hid behind buildings when he was out of bounds. I mentally prepped myself so much and when I won, I was like, “that’s all people were mad about?”.