This is one of the best tutorials I’ve ever sat through; you have saved me a great deal of time and effort! Great teaching with thorough explanations - thanks a bunch!
When placing a part, if the part is not fully constrained, the system, usually by default, offers an "allow assumptions" option. This will finish placing the component based on the best, or first placement options selected. If you off the allow assumptions check box, you later manipulate that part for movement or visual clearance check. Its a useful thing to be aware of.
Is there a way to create key mappings for CREO ASSEMBLY to execute options COINCIDENT and DISTANCE -- you couple two parts in an assembly, based on an axis, and CREO defaults to something, usually distance. With a push of a keyboard button, C makes it COINCIDENT, A is ANGLE OFFSET, P is PARALLEL, N is NORMAL, X is CENTERED and so forth... Is there a way to do this? Thank you very much!!
Hi, you can create new mapkeys as you need (here is the tutorial: ua-cam.com/video/2UP0UtlGmos/v-deo.html) In default creo configuration is not set as you need. My sugestion - do not use only one key button (I use always doble keys - e.g. AO as Angle Offset, or OP as Open Part) If you use only one Key .. e.g A ... the you can not use AO .. because A would like to run defined commands for A mapkey and O ... will be not acccepted for AO Best regards, Vladimir
@@4kside Vladimir, thank you very much for your quick reply, I watched your tutorial, but it is way too advanced for me, I could not understand what nd is, and I could not get anything from that tutorial. What I could use, at my level ( absolute beginner), is an assembly that starts with two parts (one default, one to be added), and a simple, vanilla CREO 3.0 fresh install, no other configurations added bu the users to the config file. My list of shortcuts can be of two letters, no problem: Angle Offset = AS, Coincident = CD, Centered = CX, Distance = DS, Parallel = PL, Normal = NM and so forth...
Hi, I will try to create these mapkeys.. No prob, but now I have Creo 4 and latest installed.. So I hope that it will be working for Creo 3 also, let's try. Give me some days 👍😉
Hi, I have created mapkeys and video based on your request. Please check latest video: Assembly placement mapkeys - increase your efficiency Bye, Vladimir
Hi, thanks for your question but the dragger is possible to move only if you use flexible modeling features (not possible to set new location in an another modeling or assembly features)
Vladimir Palffy your videos are good. Can you design car in creo 3.0.because no one has done car bodybuilding in creo 3.0. Some people have tried but it was not upto the level. May i know your provision?.. Thanks for your tutorial.
This is one of the best tutorials I’ve ever sat through; you have saved me a great deal of time and effort! Great teaching with thorough explanations - thanks a bunch!
Thank you Jason for your positive feedback. Stay tuned, I still working on new tutorials ;) Best Regards, Vladimir
Perfect, illustrative and very useful for a lot of people. Thank you for that
When placing a part, if the part is not fully constrained, the system, usually by default, offers an "allow assumptions" option. This will finish placing the component based on the best, or first placement options selected. If you off the allow assumptions check box, you later manipulate that part for movement or visual clearance check. Its a useful thing to be aware of.
Thanks Joe for your comment. Bye Vladimir
+-
this is the best lesson I learned so far... thanks for effort and time ...
Great assembly lesson. Thanks.
great channel
helped me a lot
Thanks for your positive feedback, stay tuned. Vladimir
Is there a way to create key mappings for CREO ASSEMBLY to execute options COINCIDENT and DISTANCE -- you couple two parts in an assembly, based on an axis, and CREO defaults to something, usually distance. With a push of a keyboard button, C makes it COINCIDENT, A is ANGLE OFFSET, P is PARALLEL, N is NORMAL, X is CENTERED and so forth... Is there a way to do this? Thank you very much!!
Hi, you can create new mapkeys as you need (here is the tutorial: ua-cam.com/video/2UP0UtlGmos/v-deo.html) In default creo configuration is not set as you need. My sugestion - do not use only one key button (I use always doble keys - e.g. AO as Angle Offset, or OP as Open Part) If you use only one Key .. e.g A ... the you can not use AO .. because A would like to run defined commands for A mapkey and O ... will be not acccepted for AO
Best regards, Vladimir
@@4kside Vladimir, thank you very much for your quick reply, I watched your tutorial, but it is way too advanced for me, I could not understand what nd is, and I could not get anything from that tutorial.
What I could use, at my level ( absolute beginner), is an assembly that starts with two parts (one default, one to be added), and a simple, vanilla CREO 3.0 fresh install, no other configurations added bu the users to the config file.
My list of shortcuts can be of two letters, no problem: Angle Offset = AS, Coincident = CD, Centered = CX, Distance = DS, Parallel = PL, Normal = NM and so forth...
Hi, I will try to create these mapkeys.. No prob, but now I have Creo 4 and latest installed.. So I hope that it will be working for Creo 3 also, let's try. Give me some days 👍😉
Hi, I have created mapkeys and video based on your request. Please check latest video: Assembly placement mapkeys - increase your efficiency
Bye, Vladimir
Great explanation..
Thank you Teacher. Keep posting more vids.
Is it possible to change the position of the 3d dragger relative to the model?
Hi, thanks for your question but the dragger is possible to move only if you use flexible modeling features (not possible to set new location in an another modeling or assembly features)
great! thank you a lot for the detail explanation!
thank you and please make some videos on drafting
ua-cam.com/video/0cPZ27s2LDE/v-deo.html Here is the first part of series How to create a draft feature in Creo
Too good sir......
nice tutorial it is
Could you tell me how to change the default appearance and default background colour in creo
Hi, I will create quick video tutorial for you soon as possible :)
Vladimir Palffy your videos are good. Can you design car in creo 3.0.because no one has done car bodybuilding in creo 3.0.
Some people have tried but it was not upto the level.
May i know your provision?..
Thanks for your tutorial.
Vladimir Palffy can i have your mail id. please mail me at dineshkumarank3@gmail.com
When would you do it?
Hi - I have created this car with freestyle modelling (2 features for "car body") - do you think something like this> goo.gl/3Heqdr ?
Where do you view all the mates?
Hi, when you place components, expand Placement tab (left top corner)
thank you sir!!
i Subscribed your channel hope you will create more videos
Stay tuned, I still working on some new ideas and tutorials. Vladimir
hola saludos, he intentado por mucho tiempo unir estas 2 piezas, llevo 2 dias intentando unirlos y no he podido
Hi Jose - it wokrs now or no?
no mi amigo, estoy intentando muchas veces
It is easy - select only Surface and 2nd surface and system will lock first direction. Than continue in another directions.
you have a e-mail?
4kside.com/en/home.html
why such resolution? This isn't the 1990's anymore!!!
Hi Max, thanks for your feadback - I do not know ... video resolution is 720p / I hope that is good enough :)