Game Maker Studio Paths

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 9

  • @PSTechCR
    @PSTechCR 3 роки тому +5

    Hello Aaron, great video as always, I have your courses on another site and I love them, I have a question for a future video can you explain how to do mobile devices controllers?

  • @jesusmanuel276
    @jesusmanuel276 3 роки тому +3

    hola saludos desde cuba muy bien video

  • @chumorgan443
    @chumorgan443 8 місяців тому

    The character stays locked in the last directional walking animation when most people would be looking for an IDLE stance.
    is there a way to get this code to only kick in when in motion only?
    sorry , I know nothing about coding but thanks to you i'm having fun messing around.

    • @LetsLearnThisTogether
      @LetsLearnThisTogether  8 місяців тому

      If you figure out what “in motion” means then you can set your code to only run then. I believe his speed will not be 0, so something like:
      if (speed != 0)
      Run your code here

    • @chumorgan443
      @chumorgan443 8 місяців тому

      @@LetsLearnThisTogether thanks fore the replay. I found a work around.
      at the end of your code i added a state change for path position = 1
      that state had identical code but with idle sprites instead.

  • @CreeperFino
    @CreeperFino 2 роки тому

    Great video! However I have one question, switch statements can only check for one integer, whereas if-else can check for multiple integers, is this right?

    • @LetsLearnThisTogether
      @LetsLearnThisTogether  2 роки тому +1

      That’s an excellent question. That’s the way I’ve always used it, but I can’t say for certain that switch statements are limited that way.

    • @CreeperFino
      @CreeperFino 2 роки тому

      @@LetsLearnThisTogether I'll do some messing around later and find out, thanks for the reply!