Hello Aaron, great video as always, I have your courses on another site and I love them, I have a question for a future video can you explain how to do mobile devices controllers?
The character stays locked in the last directional walking animation when most people would be looking for an IDLE stance. is there a way to get this code to only kick in when in motion only? sorry , I know nothing about coding but thanks to you i'm having fun messing around.
If you figure out what “in motion” means then you can set your code to only run then. I believe his speed will not be 0, so something like: if (speed != 0) Run your code here
@@LetsLearnThisTogether thanks fore the replay. I found a work around. at the end of your code i added a state change for path position = 1 that state had identical code but with idle sprites instead.
Great video! However I have one question, switch statements can only check for one integer, whereas if-else can check for multiple integers, is this right?
Hello Aaron, great video as always, I have your courses on another site and I love them, I have a question for a future video can you explain how to do mobile devices controllers?
For sure! I’ll add it to my list.
hola saludos desde cuba muy bien video
The character stays locked in the last directional walking animation when most people would be looking for an IDLE stance.
is there a way to get this code to only kick in when in motion only?
sorry , I know nothing about coding but thanks to you i'm having fun messing around.
If you figure out what “in motion” means then you can set your code to only run then. I believe his speed will not be 0, so something like:
if (speed != 0)
Run your code here
@@LetsLearnThisTogether thanks fore the replay. I found a work around.
at the end of your code i added a state change for path position = 1
that state had identical code but with idle sprites instead.
Great video! However I have one question, switch statements can only check for one integer, whereas if-else can check for multiple integers, is this right?
That’s an excellent question. That’s the way I’ve always used it, but I can’t say for certain that switch statements are limited that way.
@@LetsLearnThisTogether I'll do some messing around later and find out, thanks for the reply!