Can't believe our first AOE caster who does the actual thing of consistent AOE arts damage is from a collab that no one saw coming 5 years after the game was released.
Current meta is just “waltah everything” but at this point in the game we have so many strong ops that break levels anyways. She does seem like a nice operator, very comfy for afk trash clears with the fast setup.
It's always kinda hilarious to me that until now, the two best AoE casters we got were both hyper-focused more on the crowd control department despite the archetype being allegedly designed with splash arts damage in mind.
Visually less interesting that her S3, but her S2 seems a lot better in terms of what she can add to a standard team, as opposed to some sort of niche nuke strategy.
@@zchen27 You apparently spread out s3 to use multiple times on a deployment. If you don't fully charge it, it only uses some of her mana to do 1 explosion. If you fully charge it, it does all the explosion she can perform depending on the amount of mana she has. I can see some use out of not fully charging, but if you want her to hold a lane with her stuns, her s2 seems to be much better.
The way Marcille cast her skill in here with eyes covered made me remember the scene from that episode, it was so hilarious one of my favorites ep of the season
Can’t believe it take hypergryph a whooping 5 years to realise that they only need to slap a 60 ASPD and some dmg increase onto a AOE caster to make them good
More ASPD, not pure damage but at least the utility is great. the utility on her s2, like main target getting stunned while nearby target getting slowed on 2nd phase is just a good option to me when getting rushed except stun and slow immune.
she doesn't have any res shred so her damage seems to fall short quickly against increasing res enemies. having a few res shred options like ifrit could help her greatly
Marcille in general is pretty nice, the amount of atkspd her skill and talent gives it's amazing for an unlimited skill, plus she's always buffed since she remains with like 10 mana after activation She's got pretty nice damage for early to mid enemies, specially swarms, and her aoe is quite big as well If needed it's easier to just add some buffer or debuffer to help her out against stronger enemies but she's a loooot easier to use than mostima and dusk in a sense Which is funny because with that atkspd she could be a part of the "single target caster with aoe" like logos and eyja
People tend to prefer big flashy boss clearing skills vs consistent AFK skills. Her S3 does that to some extent, but since she lacks any res shred/ignore it falls off pretty quickly vs most bosses. As an AFKnights enjoyer, I'm enthused by her. Another very strong AFK caster skill to add to the arsenal.
AFK teams is more about guides often. People in rus community blaming this type of players. (Actually they just op brutforce map with tons of damage without any braincells)
@@aadipdip1326 no one uses eyja for the res shred, let's be real here that is just a cherry on top. Marcille S2's higher aspd, better range, and infinite duration just outweighs eyja S2
@@dearyl1144 I'm saying her res shred is nvr in ppl's mind bcos even with that, her numbers with S2 is only good for trash mobs ppl use Eyja S2 for consistent AoE dmg against waves of trash mobs, and Marcille S2 is basically better at that due to the nature of it being infinite duration skill with sniper range the only reason to keep using eyja S2 nowadays is bcos it's still good enough against trash, which I agree. same with why Thorns is still being used despite Typhon existing. he's still good enough for AFKgaming
Her damage is fine though she's averaging 1+k a second in a huge AOE she's finally a better splash caster than Eya. It because along with the 2.2k attack she has a ASPD talent and 60+ASPD on skill.
fr thought she was gonna be trashed cuz i saw her being aoe caster but i guess this is more than good enough ye... man why couldnt they made aoe caster like this
@@EggyEggtoast It's much more sustainable than Eyja s2 though, if you face a constant wave of enemies then Eyja s2 dps quickly falls after the first 3 blasts, she needs downtime between enemy waves to charge up to 3 shots again, though that's not really rare in normal stages. Marcille s2 also gives her a significant atsp buff so it's not slow at all.
Dusk and Leonhardt would like a word. Also Mostima is kinda cracked now with her module, though for different reasons. Still, Marcille is a nice addition. Infinite duration skills are always strong in AFKnights (we don't talk about Poncirus).
@@electrobrotm217 Her S2 DP generation is lackluster 1/4 ratio, compared to Texas E250+M S2 1/3~ over 90 seconds she only generates 1/5, ALTHOUGH she has 130 more attack and more than twice the defense for the respectable 629/765 if they had the same mod the DP differences close up somewhat, but Texas will always out generate her S2. So as far as the DP thing the only only auto her S2 beats is Fang, and as far as damage she's comparable to Plume and is trumped by Vigna, and her even with HP mod she sits among the 3* defenders for HP although her Def is credible. I like her, but like Grani, Lee, and many others her skill would be nicer in a different archetype, like image a Bagpipe S3 on a Musha [Solo Blade] or in this case Jessalt S1.
So basically...... Marcille becomes S2 Eyja. Shes basically a single target caster that has a fireball that doesn't need to charge up which also comes with a slow.
And a stun, and sniper range, and a larger AOE, and no damage drop off, But like everyone likes to say no res shred, and she needs Eya to get that sweet 200~ extra damage [not that it's a multiplier skill anyway.]
She has big atk. At least I like her afk s2. It seems faster to activate than some afk skills. I know people will disagree with me but I wish she has a little bit res shred/ignore. Hopium for next module?
Basically she doesn't have sp, she has "mana" that is needed for her to use her skills, it doesn't regenerate when she's deployed but it does when she's retreated when her icon is glowing green, it means that her mana is full
Majority of them are bad with the exceptions being the 6 stars. Im not bring dusk and Mostima for damage, using them to stall out my enemies with throw away summons and global slows.
everyone bringing up "no shred tho" in comparison to eyja S2 is goofy af. you don't see players with sanity in mind bringing eyja S2 to enemies with high RES bcos what does she gonna do against that with S2 even with RES shred in mind? everyone uses eyja S2 against trash, and trash mobs rarely has high RES (and when they do it's usually the map's gimmick anyway). at that point using Marcille's S2 is comfier unless you're braindead enough that you can't play with the initial charge time and the high deploy costs (imagine having DP issue in 2024, couldn't be me)
on cn, module levels unlock in stages now. 0 trust gives you the base module; 50 trust gives you access to level 2; and 100 trust gives you access to level 3
When she controls a familiar, its vision overlaps with her own, she gets really dizzy (first activation). Wearing a blindfold helps her focus on the familiar (second activation)
I'm not doing the math because ASPD sucks, but it should be around 1+k, she gets 60 from the skill and 25% when in a Meshi squad which should take her attack interval to something 2
@@Cupse-w7m So? What? He's Core Caster, also the Module is the Delta one. He's the most unfair for any Caster. Even Eyja is no more for him Not to mention, he's the strongest EO Pointless? Huh, you're who made it pointless. Why HG make Debuff Ops? Ofc to use it Just Looked at Nymph, many said she's "worst", just because they're can't use her perfectly. She need Elemental Debuff for incredible DPS. Her DPS is highest when enemies goes burst Elemental dmg You can't compare it in the fact. Marcille's DPS is Higher than other Caster. She pure AoE And has Sniper Marksman range Fast as core Caster And ridiculously fast for activating her AFK skill.
So do you need to leave a little bit of mana/SP for her to get her buff or can you just no-brain it and she keeps a small amount of mana to keep her buff during the infinite part?
it's because the collab maybe, the expectation goes to the meta tier character with great kit and dmg. even though Ash can't compete right now, she has great era back then.
Can't believe our first AOE caster who does the actual thing of consistent AOE arts damage is from a collab that no one saw coming 5 years after the game was released.
you could argue Dusk S1 fills a similar purpose of "consistent AOE arts damage"
Dusk s1 does that. It's just massively worse than eyja s2.
@@keinkanal7382 I think in terms of being actually aoe, it does the job better than Eyja tho
@@justasandvich7168 nope. Sadly not.
@@keinkanal7382 There's showcases years ago. It holds up
Holy shit, the Dunmeshi squad talent that she has really turns her into a normal caster
No, that's actually her skill giving her 60 aspd...
I dont really know the current meta but infinite uptime, consistent stun sounds pretty strong to me
only issue is the time it takes to charge it up from what i can see
@@Hel1mutt even with that downside its still charge up faster than some other infinite skill like Thorn or Typhon s2
Also loses viability against enemies that can't be stunned. Ash is a prominent example.
Current meta is just “waltah everything” but at this point in the game we have so many strong ops that break levels anyways. She does seem like a nice operator, very comfy for afk trash clears with the fast setup.
No res shred is important as well
ngl, when they said AoE Caster, this is what I had in mind. Instead of whatever Caster that we have until now
It's always kinda hilarious to me that until now, the two best AoE casters we got were both hyper-focused more on the crowd control department despite the archetype being allegedly designed with splash arts damage in mind.
We dont have any magic in Terra, so of course we need real magician to demonstrate what caster really is
@@agustdofficial8945 Well you could count surtr and kjera as using magic (since they don't rely on originium) as well
Sorry for being the ☝️🤓 guy
@@moagerdome3991 my bad, i forgot about those, and also i just remember about nian sibling 😅
@@sayospecter6731
Amusingly enough, up until now the two best AOE casters have been an ST caster (Eyja S2), and a medic (Reed2 S3).
Marcille : I take AOE Caster Job back to real Owner
Visually less interesting that her S3, but her S2 seems a lot better in terms of what she can add to a standard team, as opposed to some sort of niche nuke strategy.
S3 would most likely be some sort of helidrop that also requires stalling while she charges up.
@@zchen27 You apparently spread out s3 to use multiple times on a deployment. If you don't fully charge it, it only uses some of her mana to do 1 explosion. If you fully charge it, it does all the explosion she can perform depending on the amount of mana she has. I can see some use out of not fully charging, but if you want her to hold a lane with her stuns, her s2 seems to be much better.
The way Marcille cast her skill in here with eyes covered made me remember the scene from that episode, it was so hilarious one of my favorites ep of the season
she is using the "birds" familiars with her skill if you look closely
Can’t believe it take hypergryph a whooping 5 years to realise that they only need to slap a 60 ASPD and some dmg increase onto a AOE caster to make them good
Skyfire's S2 in shambles :v
More ASPD, not pure damage but at least the utility is great.
the utility on her s2, like main target getting stunned while nearby target getting slowed on 2nd phase is just a good option to me when getting rushed except stun and slow immune.
@@dartr045 Agreed
Skyfire S2 was in shambles ever since Skyfire S1 was a thing tbf
Skyfire S2: who ARE you??
Marcille S2: I'm you, but better
Skyfire S2 was never good, atsp so slow that the total damage is lower than s1. It's only better against high res
she doesn't have any res shred so her damage seems to fall short quickly against increasing res enemies. having a few res shred options like ifrit could help her greatly
I mean why use caster against high res enemy in the first place??
@@sebby5060 Most bosses nowadays have both high DEF and high RES, are you suggesting we don't use anyone at all
saying "a few" and showing Ifrit as an example kinda ironic
@@sebby5060 not only high enemies though, even against 40 RES damage difference is big(over 1k dmg loss)
Marcille in general is pretty nice, the amount of atkspd her skill and talent gives it's amazing for an unlimited skill, plus she's always buffed since she remains with like 10 mana after activation
She's got pretty nice damage for early to mid enemies, specially swarms, and her aoe is quite big as well
If needed it's easier to just add some buffer or debuffer to help her out against stronger enemies but she's a loooot easier to use than mostima and dusk in a sense
Which is funny because with that atkspd she could be a part of the "single target caster with aoe" like logos and eyja
Ahh yess the gang in afknights
Even if shes good or bad il use her cus weee love marcille and gang !!!
5 years
It took them 5 years to make a Splash Caster right
I don't understand why people are complaining about her being too weak. She seems perfectly usable.
People just got used to broken collab ops (Kirin Yato, Ela), so a perfectly good op feels “underpowered”
People tend to prefer big flashy boss clearing skills vs consistent AFK skills. Her S3 does that to some extent, but since she lacks any res shred/ignore it falls off pretty quickly vs most bosses. As an AFKnights enjoyer, I'm enthused by her. Another very strong AFK caster skill to add to the arsenal.
" Perfectly usable " sounds like a very polite insult
Nowaday in CN cus Logos and Wisadel banner just before and they do too much dmg (i dont say it 10 time dps than her but it seem that).
AFK teams is more about guides often. People in rus community blaming this type of players. (Actually they just op brutforce map with tons of damage without any braincells)
THEY GOT A DUNGEON MESHI COLLAB?!?!
Yes we did
bro is late with the news
Where have you been
bro just woke up
Welcome to months and months ago lol
at least her S2 is good,
S3 not bad but the gimmick did not give amazing dmg in exchange.
well, not every new operator have to be boss killer I guess
Welp can't expect AoE caster to be boss killer anyway
S3 is like Ebenholz, sucks on its own, but great when used with buffer, debuffers
Damn, a general usage splash caster? In this economy?
I cant wait to use her with Reed Alter 😻😻😻
Eyja S2 on steroids lol
no, Eyja has that res shred in her S2. For me its Skyfire S2 in steroid
@@aadipdip1326 no one uses eyja for the res shred, let's be real here
that is just a cherry on top. Marcille S2's higher aspd, better range, and infinite duration just outweighs eyja S2
@@LeinRa-Reaction her res shred is used for herself, you want to say that caster can't get benefits from res shred ?
@@dearyl1144 I'm saying her res shred is nvr in ppl's mind bcos even with that, her numbers with S2 is only good for trash mobs
ppl use Eyja S2 for consistent AoE dmg against waves of trash mobs, and Marcille S2 is basically better at that due to the nature of it being infinite duration skill with sniper range
the only reason to keep using eyja S2 nowadays is bcos it's still good enough against trash, which I agree. same with why Thorns is still being used despite Typhon existing. he's still good enough for AFKgaming
the stun compensate for lack of damages.. and IS's relic "damage when stunned" very potent here
Her damage is fine though she's averaging 1+k a second in a huge AOE she's finally a better splash caster than Eya.
It because along with the 2.2k attack she has a ASPD talent and 60+ASPD on skill.
fr thought she was gonna be trashed cuz i saw her being aoe caster but i guess this is more than good enough ye... man why couldnt they made aoe caster like this
eyyy look our aoe caster realy aoe castering 😂
I thank Yostar for not making her another Kirin Yato and making her be an average aoe caster
Expensive eyja s2 lets go
And delayed, and slow, and no shred...
@@EggyEggtoast 😭
@@EggyEggtoast It's much more sustainable than Eyja s2 though, if you face a constant wave of enemies then Eyja s2 dps quickly falls after the first 3 blasts, she needs downtime between enemy waves to charge up to 3 shots again, though that's not really rare in normal stages. Marcille s2 also gives her a significant atsp buff so it's not slow at all.
Now THAT is AoE.
in easy terms, she's a premium Skill 2 Eyja which I love a lot
Dusk and Leonhardt would like a word. Also Mostima is kinda cracked now with her module, though for different reasons. Still, Marcille is a nice addition. Infinite duration skills are always strong in AFKnights (we don't talk about Poncirus).
@@yuujin8194 what's wrong with Poncirus? Is she a bad vanguard?
@@electrobrotm217If I were to guess it's because her dp generation isn't exactly impactful
@@electrobrotm217 Her S2 DP generation is lackluster 1/4 ratio, compared to Texas E250+M S2 1/3~ over 90 seconds she only generates 1/5, ALTHOUGH she has 130 more attack and more than twice the defense for the respectable 629/765 if they had the same mod the DP differences close up somewhat, but Texas will always out generate her S2.
So as far as the DP thing the only only auto her S2 beats is Fang, and as far as damage she's comparable to Plume and is trumped by Vigna, and her even with HP mod she sits among the 3* defenders for HP although her Def is credible.
I like her, but like Grani, Lee, and many others her skill would be nicer in a different archetype, like image a Bagpipe S3 on a Musha [Solo Blade] or in this case Jessalt S1.
A great skill and an infinite one? Dang it, Mate, now I have another unit on my to get list. :D
Smoll and cute!!! 😭🤏
So basically...... Marcille becomes S2 Eyja. Shes basically a single target caster that has a fireball that doesn't need to charge up which also comes with a slow.
And a stun, and sniper range, and a larger AOE, and no damage drop off,
But like everyone likes to say no res shred, and she needs Eya to get that sweet 200~ extra damage [not that it's a multiplier skill anyway.]
Sky fish attack
Well, Logos dominates the current Caster meta and he's not a limited chara.
Logos is ST. You do not compare him with an AOE caster.
@@gaoaibai6243 You saying this like Eyja wasnt best aoe caster in game for years
Niche characters that are good outside their event
I like the bird aoe it's so good for annihilation.😂😂😂
Finally, an AOE caster with Sniper range
definitely a must have for afk players
The way they keep releasing casters with better AoE & CC than Mostima 😂
Aoe caster done right
Afk its the best strat 🎉
Skyfish too OP
The best afk aoe caster
gummy dwarf go brrr
better than the goat
"Blast caster"
She has big atk. At least I like her afk s2. It seems faster to activate than some afk skills.
I know people will disagree with me but I wish she has a little bit res shred/ignore. Hopium for next module?
The AOE caster was just thrown into the trash...they should make all AOE casters like this
Fiametta S3 if she was a good operetor
whats green mean?
if you mean green on her deploy icon it means her mana storage
it means her mana has reached the maximum limit
Basically she doesn't have sp, she has "mana" that is needed for her to use her skills, it doesn't regenerate when she's deployed but it does when she's retreated when her icon is glowing green, it means that her mana is full
background music title?
a yes, afk 6 star skyfire
people will see this and still say, "all AoE casters are bad"
Majority of them are bad with the exceptions being the 6 stars. Im not bring dusk and Mostima for damage, using them to stall out my enemies with throw away summons and global slows.
So, you need 'mana' to actually become a good AoE Caster
So basically logos but aoe lol
Questionable archtype doesn't save the 6*, does it?
everyone bringing up "no shred tho" in comparison to eyja S2 is goofy af.
you don't see players with sanity in mind bringing eyja S2 to enemies with high RES bcos what does she gonna do against that with S2 even with RES shred in mind?
everyone uses eyja S2 against trash, and trash mobs rarely has high RES (and when they do it's usually the map's gimmick anyway). at that point using Marcille's S2 is comfier unless you're braindead enough that you can't play with the initial charge time and the high deploy costs (imagine having DP issue in 2024, couldn't be me)
Why her icon have green boldline like that is it because marcile limited op?
Mana regeneration
It's her special SP mechanic, the border shows how "charged" her SP are from 1-80
Where did you get the OST?
how you guys afford to e2 4 units, im bankrupt af.
Play events, I have 12 E2 6*, and I'd have many more if I weren't usually orundum farmig
@@PROtoss987 Well I have 96 E2 6* but I cant afford to level 4 characters on a new patch, I'm barely keeping up doing every new 6 star haha.
Sakit bnr jir
ejya no more!
Collab?
How many op did you burn to unlock their module in day 2?
There is a whale ticket that give insta lv90m3
@@pempem440 does it increase their trust?
@@mrisza1098 probably not
@@mrisza1098 i might be wrong but i think the module doesnt require trust
on cn, module levels unlock in stages now. 0 trust gives you the base module; 50 trust gives you access to level 2; and 100 trust gives you access to level 3
what bgm is this?
Ost from Lobby, battle, and boss in the newest event (delicious on terra)
why not use her skin
Why is she blindfolded?
When she controls a familiar, its vision overlaps with her own, she gets really dizzy (first activation). Wearing a blindfold helps her focus on the familiar (second activation)
@@billlee3851 thanks
Not sure what the familiars have to do with explosions tho, unless I'm missing something that happens in the source material
what her dps ?
I'm not doing the math because ASPD sucks, but it should be around 1+k, she gets 60 from the skill and 25% when in a Meshi squad which should take her attack interval to something 2
can logos do this
She's really strong, unlike Viviana, but still... her lackness of any RES debuff holds off her potential
Why are you comparing an aoe caster to an arts guard.
@@potatosummoner6296 both deals arts dmg, lacks RES debuff, and also Marcille S3 has Viviana's boss form atk
Wdym? Just bring the supporter or any RES debuff.
Her Raw power already more than enough
@@khol1611 do not bring that pointless argument, Logos exists which is both great debuffer and arts,elemental dmg dealer
@@Cupse-w7m So? What? He's Core Caster, also the Module is the Delta one.
He's the most unfair for any Caster. Even Eyja is no more for him
Not to mention, he's the strongest EO
Pointless? Huh, you're who made it pointless. Why HG make Debuff Ops? Ofc to use it
Just Looked at Nymph, many said she's "worst", just because they're can't use her perfectly. She need Elemental Debuff for incredible DPS. Her DPS is highest when enemies goes burst Elemental dmg
You can't compare it in the fact.
Marcille's DPS is Higher than other Caster.
She pure AoE And has Sniper Marksman range
Fast as core Caster
And ridiculously fast for activating her AFK skill.
So do you need to leave a little bit of mana/SP for her to get her buff or can you just no-brain it and she keeps a small amount of mana to keep her buff during the infinite part?
S2 doesnt use all her mana, no thinking
@@raid.leader you have to wait until she has at least 71sp then deploy her.
So about as powerful as 1 W tentacle
It’s a really messed up time when everything is being compared to W, all sense of balance in this game is actually dead and buried
@@oddacity5883 another prove of how cockroache are mistake
Oh no, I can't enjoy the game and build my favorite ops now.
@@dannieblack4245 also can't go to the comments to check opinions about new operator without them being compared to waltuh and called worthless
it's because the collab maybe,
the expectation goes to the meta tier character with great kit and dmg.
even though Ash can't compete right now, she has great era back then.
splash caster actually good for once????