I still remember the first month it was released, team comps in Asia server tier8 MM changed drastically, to the point you won't see AP cruisers in tier7 and tier8, more DDs, and more bots. It single-handedly changed the meta in mid-tiers. Early game Atlanticos dying was not the point. It's the time it takes to kill one. Even if that Atlantico player dies early, it's still longer than killing other BBs, even tier9s, almost half of the 7min game time. Oh boy, it's a menace when ignored til late game. That's why an Atlantico div is 90% of the time auto-win. That 10% is mostly when they lose from cap points, or they're awfully sht. The nerf was not that bad imo. Now you need a 12pt comm to make it SS-tier again (from now S-tier). Nerfs will be offset by APCS and armor skill in 12th. It's still the best brawler in tier7-9, with secondaries working like there's a cruiser beside it. I still don't know why they're whining. I mean, why would they care more about their stats than avoiding a catastrophic playerbase reduction just because of a single ship?
As someone who has played Atlantico a lot, it deserved a nerf. I've done games with over 150k damage, which is absurd because that's not even in respawn mode.
Completely agree with your final thoughts on this Terry. This is a great move from Wargaming and tier 8 will be better for this. DZP and Roma will go back to being top tier with Atlantico right there as well.
Well said! I played a center control game last night vs. 2 Atlanticos last night & it was a horror show. Our team’s one DD couldn’t touch them, all of teams’ BBs could barely scratch them, our 2 cruisers didn’t have torps. My Bismarck landed full & repeated salvos on one but it still had more than half health at the end of the game. My ship was sunk with about 2 minutes left. The Atlantico seriously needs more nerfs on defense. It shouldn’t be that hard to sink.
I’m glad you called out that a player makes the ship, the ship doesn’t make the player. I can only speak to my experience on NA, but once the initial fever died down (January and early February) they stopped showing up in mass amounts. Like any ship you would get players who weren’t great in it and couldn’t break 50k or died right off the offset by charging in, and other players who found it too easy to play and lost interest. The remaining players felt few and far between. I put almost 500 battles and 80k average damage on mine, but almost all of that was months ago. These days I really only pull it out to finish secondary based missions. So I guess I fall into the second camp. But like you, I focused on how to beat it in game rather than constantly whine about how it was ruining the tier. Once the initial fever died down, the tier seemed fine. It felt like most of the whining came from players who were set in their ways and too lazy to change tactics which weren’t necessarily great tactics to begin with. For instance, the Atlantico really cut down on DD suicide runs as it could delete you relatively effectively if you decided to sail right at it. It’s introduction forced players to change their playstyles and some of us relished that opportunity, and others just complained. As an aside, this “nerf” changed very little. The main guns weren’t great at range to begin with unless you were stupid enough to sail broadside (even then you could miss 70% of your shells). But also the deck armor reduction can be offset. The legendary commander gives 13% bonus to deck protection so for those of us who finished out commanders we have an average deck armor of 85.88%. Still worse than the 113% we had before, but not a huge nerf.
When you hear one is making an average of 80k in a tier8 BB like it's just a normal day, you know something's wrong. And yes, the nerf is a bit off, but they can't easily nerf the secondaries since it's its marketed perk for playing: the best brawler. It's absurd that a tier8 prem performs waaay better than most tier9s, so the nerf is always welcome. It's a good thing that you now need a 12pt commander to make it SS-tier again, unlike the pre-nerf that you'll still do good even with 5pt commander.
@@IAmJadedJM my average used to be much higher before players started getting smart to it. I was probably one of the first players to realize how OP the ship was and I got it by accident. I get the battlepass monthly regardless of how good the ship is for all of the goodies in the elite track. The ship being awesome was just a bonus. I don’t do nearly as much damage as I used to now that I have to be cautious and more strategic. I know players who run 80k+ in their Romas, and no one is crying for that ship to get nerfed. Im still of the belief that the biggest issue players have with the Atlantico isn’t that it’s insanely OP, but that it was so easily accessible. The proliferation of the ship made the outcry louder and more abundant. If it was in an $80 package, or behind a sonar sweep/lottery box, there wouldn’t be 1/10th of the current Atlanticos in circulation. The spenders would still have it, but not as many average joes. Even when you’d see it, you’d see it played by someone who excels at playing premium BB’s and it probably wouldn’t register as being all that big an issue. The biggest problem with the Atlantico was anyone with roughly $30 to spend owns one (or is pissed they didn’t spend the money when they could have). But for every player like me, there are probably 5-6 players with 30-50k average damage and low WR’s. Owning the Atlantico is like someone taking steroids to get better at sports. Steroids only go so far, you still have to put in the work to get any real benefit out of them. Lots of players took the “steroids” but the sat on the couch and assumed it would help them improve. Disclaimer: not saying she isn’t OP. Just saying she’s really only godly in the right hands. Otherwise she’s just a ship. I’d be curious how many players crying about how OP she is and how unplayable T8 has become were dying because of the Atlantico or because they were unable/unwilling to change their playstyle to compensate.
@@danielbaldwin2390nah even an average potato can do 70k+ avg in that thing,that "only in good hands" arguments valids only in ships like Mino,tiger etc. Atlantico is way forgiving,even if someone just rush into the enemy line he will still make at least 50k before going down. I checked stats on so many avg level players.Their Atlantico is usually at least 30k,40k higher than Thier usual t8 BB avg. Enough said.
@@danielbaldwin2390roma got nerfed, plus doing 80k+ in a Roma needs way more game knowledge than doing 80k+ in Atlantico. Even the best BB player in the game have like 80-95k Roma range(pre nerf) Their Atlantico avgs are 110-125k range. And world record for Atlantico is 213k or something 🤣 only t8 ship to break 200k+ in a random game.
@@danielbaldwin2390 have almost 20k battles under my belt yet meet someone with 30k Atlantico avg,even the drama queens in world chat has at least 60k. I have seen few 50-55k avg Atlantico players , almost all of them are 40-50 win rate player with 25-30k avg t8 BBs.
The Atlantico Blitz Pass was more expensive than regular Blitz Passes. I think I paid $24.99 for the Blitz Pass plus an extra $4.99 for the extra benefits, including the Atlantico's premium camo. That brought it up to $29.99 for everything as I recall. Also, I gave my Atlantico the 5% top speed increase modification in slot 3, which gave it a 26.4 knot top speed, which is fairly good.
I bought Atlantico and I almost never buy ships. I knew it was OP the moment it came out. I predicted immediately that the nerf hammer would come down. This nerf mostly affects the 381mm guns. I said before that this ship has 234mm mains with 381mm secondaries. For all intents and purposes, this nerf impacted the secondary guns, not the main guns. It got the nerf hammer but this was a pretty soft nerf hammer. It's still a powerful ship.
I am half way through the video and I am kinda enjoying Terry's struggle to explain digital content, the rights (or lack there of) that comes with it. So this comment is more for people watching then Terry himself. I would just take his example of a book, and say, when you buy a book, you own the paper, cover, and the physical item, however you do not own the story/poem/information inside itself. This means that you cannot take the story, stamp your name on it and resell it as yours. Same is with DLC, just remove the physical aspect of a book. You have bought a nice "Tier 8 story" called "Atlantico", and now War Gaming has decided to issue "second edition" with few "chapters" altered.
Even WG knows how broken this ship,to a point they decided to announce the nerfs(for a premium)🤣🤣 first time in 5 years. They know a hidden nerf won't do anything to balance this ship. The people who don't agree with this nerf are,those who like to spam "the easy button" ship,bet all of them have +40k avg in Atlantico than most of their t8 BBs.
I own the Atlantico and to be honest, I played her, if I needed a good win chance, high damage or kills for quests. Yeah it was very easy to be good with this ship. And if I played against her, I knew the chances are high, that we loose because we had none and no good ship against her. You know me as a Smolenskhater. For my opinion still the most powerful ship in the game, even it gets significantly harder to be good with her. And my favourite ship is the Friesland, that has a reputation. For my opinion the Friesland can be very very powerful, but even with the smokes it's much much harder to be successful than with the Atlantico for example, because you rely more on damage over time than even the Smolensk or Indomitable. So as a player who owns and plays ships like these I could stand by the side of the players who criticise these changes, but I found them completely fair and much needed. The Atlantico is too powerful, but it's completely about the secondaries. If they had changed that guns, like reducing the range to normal, that would have broke the ship, totally useless. But these changes are fair, the secondaries untouched, she can still spit out much damage, way more than other ships, just slightly less because of the main reload, but she will be more easily to fight against. As such she is not anymore able to brawl 2 or even 3 ships at a time, but only one or two. We will see, what it does, but I think it may be even a weak nerf. I don't know how the changed belt affects the game, but as far as I understand it, it sounds like a good thing, but maybe she will be still too strong. So it's more a weak than a strong nerf, for my opinion. And about this strange theory, people have in their mind. Look at the Smolensk, the Indomitable, the ZdP, all these ships are as powerful as they were released, so no, the Atlantico is the first super powerful I know about, that got hard changes. 🤣🤣 If they are done with that, there are still ships to nerf, feel free to do that. First start with my absolutely hated ship, please: SMOOOLENSK. Reduce the fire chance to 2 Percent and it's perfect, still powerful, but not op. So to be fair. Wargaming has a bad position here, if it's too strong, people are screaming, if it gets nerfed, they are, so it's always wrong, hopefully they don't take it too serious. I think it's a good thing that they listened to the community and they can still change her if she is still too strong or even too weak and I think its more likely that she is still too strong.
It's not the anounced nerf that worries me, it's the hidden ones. Smolensk got shadow nerfs, reducing main battery HE pen and fire chance, these made the ship slightly less OP but all in all still very good so almost no one complained. WG couldn't anounce a big nerf to Smolensk because it was expensive on release, had they balanced Smolensk by removing the second smoke screen, then players would have been up in arms demanding refunds. Atlantico now gets this treatment and I believe they dare do it because it was indeed a bargain compared to other items they sell. This is in my opinion a poor excuse, because the players view on monetary value is likely to differ from Wargamings view. The anounced nerf itself is a poor choice as well, it hurts the classic BB captains and caters to the BB captains who complained. The only weakness it provides is the deck armor reduction, a necessary change perhaps, but this could have been shadow nerfed. The better option here would have been the surface detection, seeing as you can build your Atlantico so that you stay undetected until ships enter your secondary range, and that is the element that is OP. If Atlantico had an 11km surface detection it would get shot at far more often, and because it is slow and it's main armament was decent but not great, you would get a ship that is vulnerable until it gets close and unleashes its armament, the opposite of a carrier if you will. When all is said and done, this is Wargamings mistake for selling an unbalanced ship to the playerbase. They now propose to 'fix it' by downgrading a sold good with absolutely no compensation offered. They could have either: A. Remove Atlantico from the game and offer a refund to all who own it. With the option to re-release once balanced. B. Nerf Atlantico and compensate players with either gold or another premium so no one feels robbed. They went with C. Fuck you, we can do whatever we want, but you can choose to opt for 'restitution', we will however provide no details on this procedure, you figure it out cheapskates. Have a nice day! Now why on earth would players be upset?
Well stated, especially your final paragraphs. I've discontinued my subscription and am moving on. I've only lost about $1000 on this game. So it's not the end of the world. I should've bailed when the whole "Little White Mouse" fiasco was erupting, but I stuck with the game, thinking that loyalty
Ahhh… I enjoy playing the Atlantico and I enjoy playing against it too. It wasn’t invulnerable at all… team play is the most important weapon. A good player would do well in this ship as they would in a Tirpitz, Roma, Odin or Richelieu… or a Smolensk. I loved creeping into position undetected and seeing everyone panicking like mad and having as you have often said a « Brown trouser » moment!!!! My top score was 170.000 and that was hilarious. In a funny way I think the ship taught some players to play better when confronted with it. Anyway! Thanks for your thoughtful video. I’m keeping my Atlantico along with my Ritchie, Tirpitz, Lenin, Odin, Smolensk etc. I’m an unrepentant whale and these things don’t bother me. I have a good laugh with my teammates and I’ll play at any tier especially with novice players. I regard Wows Blitz for what it is…. A game to be enjoyed… sometimes with a glass of wine. Cheers mate ;-)
Hi Terry, paid for it fine, but if Wargaming give her a nerf I would like to have my money back - I‘m also fine after receiving my money to give her back. Sorry this is not how it works … Thank you and as always greetings from Germany 🇩🇪
Excellent clarification Terry. I'd been asking myself: "So what's the point then?" Now I understand that high-priced "Additional Features"; which are advertised as powerful and advantageous, are really just pretty niceties which indicate a player's financial status; not game skill. Thank you! You've likely saved me from myself. Now I should have a few extra quid for games that do shamelessly cater to "whales". 😊
I still don’t think this nerf will really change much. The Atlantico’s real strength has always been it’s ridiculous secondaries. It’s weakness, even with its ridiculous armour, is that it’s slow and if you get caught out of position you are vulnerable to being focused down. Neither of these will change much, just that if you get caught out of position it will hurt more. But the complaints about paying for premiums and then getting nerfed don’t stand the light of day. War gaming is being very transparent about this nerf and are offering a refund. They’ve nerfed premiums by stealth before, with no refunds being offered. So I applaud the fact that they are doing this very transparently and publicly.
Terry I don't consider myself being very old (30) but even I know the difference between access versus ownership I go to a theme park I have access I buy a hammer I have ownership. This is why I buy physical copies of games whenever I can.
I still think Atlantico will be overpowered somewhat, though you’ll be a little better off staying at range. I ran into a few today in my Francesco Caracciolo and found the best policy (lacking HE) was to go play elsewhere. It is still two to one not counting auto secondaries.
The main armor belt is still thick. Since the main guns are an afterthought, the deck armor being reduced to 76mm is alright, but the fact that the Epic commander gives an additional +13% this means that the main deck is around 85mm, which you can round it since I know it's a decimal, will round up to 86mm. So the deck armor is still pretty good.
yeah. if it would be harder (or more exspensive to get), for example in a sonar sweep everything would be alright. P2Wers can farm and others suffer. you even needed to play the blitz pass and not just trow money at the screen. so wtf are you even complaining about? thats not how it works. you cant call something bad or annoying as soon as everyone and not just the super rich have a chance to get it. thats absurd
@@gleamingcolt T5 still has its truly OP ships, like the Giulio Cesare. I’d put it this way, if I want to have fun at t5 I’d use the Rio - if I want to go seal clubbing, I use the Giulio. 😂
😊 The Atlantico Blitz Pass was the _good_ BP that I finally didn't miss out on(which is what usually happens). I'll plunk down money on a premium Blitz Pass, and end up with sub par tier 6 premium ship like the London. Then, out of anger, I'll avoid buying the next Blitz Pass(which usually ends up coming with a very good premium ship that I never end up owning)! So I _FINALLY_ made up for it with the Atlantico(only to have IT get nerfed 3 months later)! I bet that if I hadn't have bought the Atlantico Blitz Pass, it wouldn't be getting nerfed right now! It was _cursed_ by me buying it!
Well deserved nerf. In fact, i don't even know why it is a thing in first place, the name by itself is the first sign of how wrong it is. The part of paying for having better vehicle than the others reminds me the story of the Type 59 in old WoT
The flip side of that is some premiums are UNDERpowered. Truth told I'm usually more afraid of them. If someone is steaming at you in say, Mikasa odds are they know what they're doing. Also: She really needed the nerf.
I'm a bb fan boy & yes racking up 190k is fun... for a bit. It's op BUT it's Fear Factor is ridiculous! It's appalling to me how many serious BBs just run or find 'other things' to do. Some folks just blame EVERYTHING on poor Atlantico!😇
Brown trouser moments galore and it is, for the moment, stil hilarious. I often saw three bbs just high tail it away form me hahaha. It’s a game ffs and I play it for laughs with my mates.
It's still a very strong ship. The armor values is still on par with Freddie (deck armor aside) and the secondaries still do 50-60K damage in a game. Do you feel like this nerf was sufficient enough or could they have made more adjustments to it?
I think we'll have to see it in action first. We know the deck armour reduction values, but not the impact that will have, i.e. how much pen tier-common battleship AP has remaining at range. The main gun changes tend to get discarded, but how impactful they'll be will depend on the range she'll be forced to play at. In the current state, you could sail right next to a Tirpitz and happily citadel her, while she couldn't do much in return to you. That "virtual immunity" is what I'm looking for to be gone - if Atlantico gets forced to play more positionally, suddenly her speed has to be taken into account etc. Personally, I never had a huge beef with those things, simply switch to HE, but it was a little irritating when playing BBs at T8. I wouldn't bet on another nerf coming in after this, unless it turns out to be really ineffective.
I can confirm that about PC. WG ignores the playerbase especially when it comes to carriers and my god, submarines. Submarines were really the last straw for many players and a lot of the veteran playerbase quit. Submarines are too OP. Carriers can also still launch full squads even in the end of the match. Hybrid battleships and destroyers (cruisers like Tone) also don't really excite the player base I feel. But anyway, the changes do look promising. I myself bought the Atlantico in the Blitz Pass, but if I may say, I do feel this ship needed a balance. The deck armor was really difficult to penetrate. Idk why but it did also feel like hitting those ships was difficult (then again they could have been dodging by the time my shells got there). When I played HE spammers, it did feel difficult to even burn them. It took a bit to burn them. I did do some math and I think if you just had a regular commander with the deck protection mod, you could bump that 76mm to ~84mm. Maybe that math is wrong. But with the epic commander, Duquesa de Isabel, if the value would be 20%, then you can bump that back up to around 92mm. Same with the AP penetration, APCS would override the nerf. I feel maybe this is why many players felt that this wasn't really a nerf, but a slap on the wrist. I just checked the values again, and Duquesa de Isabel gives +13% deck protection. The math said you can bump that up ~86% Could be wrong so do lmk what you guys got.
Yeah, on the one hand I applaud the fact that they are nerfing a ship transparently and offering refunds. At the same time, the nerf doesn’t really address the thing that made the ship so ridiculously OP it can outbrawl pretty much any t10 ship at t8 - the secondaries.
@@Musik2Huhn WG handles Blitz a bit better I feel. The armor is ridiculous for a Tier VIII BB. Not even the Germans at Tier VIII have insane armor like that. 20% citadel protection is crazy. That's Freddy values.
@@kardy12 Agreed. The transparency is much appreciated. It is a secondary battleship on one hand, the main guns are abysmal imo, and not your main source of damage. It really is a Tier X ship in Tier VIII. I did want to test the Atlantico against a Tier X BB, and the ship that tested it was the Conqueror. Conqueror AP did indeed seem to do the job, but then again, the Atlantico wasn't shredded easily it took a bit.
@@COMMANDER-wm9vr I’ve seen some people claim they’ve brawled it against t10 ships and only the Schlieffen and Vermont came close to beating it. And to be honest, after seeing how easily it dispatches FDGs, I find it entirely plausible. And since I do the vast majority of my damage with the ship in secondary range, I don’t expect much will change. It’s weakness has always been it’s speed, so being caught out of position will hurt more, but if you know what you’re doing I don’t think it will really change much. I could be wrong of course, we’ll see in a few weeks when the nerf kicks in. If they really wanted to balance it, they should have cut the secondary range or increased the dispersion. Or even moved the ship to t9 - it would still kick most BBs, but you’d face Minotaurs, Worcesters and Smolensks that would make life very uncomfortable for an Atlantico.
Overall I have loved and enjoyed this ship as a player of it. I never had the sense of dread so many have expressed about seeing so many of them even when not in one myself. On one hand I hear people saying defending the change saying it’s not going to make a big difference (minor balance from super duper powered to just super powered.) well if that’s the case, why bother with the nerf? I have tapered off my purchases of this game and with all these shenanigans by WG I just am losing the fun and interest I used to have. I have enjoyed Terry and Slai for a long time. WG has just about lost me with this move.
I appreciate the explainer video Terry and hope you can do more of these to help promote transparency. I'm just wondering in what way it is troublesome for WG to change the stats and execute the nerf? Sounds like a 15 minute task to change like 5 stats of the ship?
I'm fine with it. I'm trying to grind up some lvl 7, 8 and 9 battleships, and it sucks to fight it. I have the ship, and it was overpowered, but it didn't interest me. I'm grinding ships, and the lvl 8 and 7 jap battleship is not fun to fight this beast. I think the ship is far over done what a ww1 ship should be, I mean compare this beast to the Colorado.... even Bismarck, it isn't fun really. But im fine with tweaks, keep the game fun for all or it's going to die.
So. In den Kommentaren zu diesem Video über ein recht kritisches Thema, zu welchem jeder seine eigene Meinung hat, steht bisher nichts wirklich produktives und deshalb werde ich jetzt ein bisschen (vielleicht auch mehr) von meine eigenen Meinung ergänzen. Es ist ja noch nicht kompliziert genug, da kann ich dann ja mal mit meiner etwas kontroversen Meinung ankommen. Erstmal möchte ich sagen, dass dieser Kommentar völlig ungeplant entsteht, es könnte also ein gewisses durcheinander herrschen. Sorry dafür. Die Atlantico kam vor ein paar Monaten im Blitz Pass. Zu der selben Zeit, wo ich durch die NC und die Wichita gegrindet habe. Das sind absolut nicht meine Lieblingsschiffe gewesen und wenn man ehrlich ist, sind die auch nicht wirklich gut. Ich habe Videos über die PC-Version mit der Atlantico gesehen. War ein secondary Schiff, fand ich gut, wollte ich in Blitz. Daher habe ich mir den Blitzpass recht früh gekauft (wie viele andere vermutlich). Die Atlantico ist sicherlich eines der stärkeren Premiumschiffe zu einem verhältnismäßig günstigen Preis auf T8. Jedoch empfand ich das Ding nie als (zu) OP. Es hat sicherlich seine Stärken, ist aber gleichzeitig sehr langsam, anfällig für CVs Torpedos und HE-Spam und hat unzuverlässige Guns. Hat aus den Gründen vom Spaßfaktor her nicht wirklich überzeugt. Ich habe die Aufträge mit dem Schiff durchgespielt und es dann nie wieder angerührt. Auf T8 gibt es mobilere Brawler, die spiele ich an der Stelle lieber (z.B. Bismarck. Hat sogar den Vorteil, dass sie kostenlos ist). Dann habe ich weiter meine Amis gegrindet, weil man will ja zu was kommen. Das war dann in etwa zu der Zeit, wo alle anderen sich das Schiff zugelegt hatten. Ich selbst hatte das Schiff zu der Zeit nicht mehr gespielt und war mit meinen TTs in Atlanticoüberfluteten Matches gelandet. Hatte keine wirklichen Probleme damit. Ja die sind tanky und können Nahkampf, aber das wars dann. Wenn man das Team dazu bringt, diese Dinger zu Targeten und sich selbst vernünftig verhält (dazu später), konnte man die Dinger wie jedes andere Schiff auch besiegen. Wenig viel besonderes eigentlich. Die Atlanticos haben auch nicht viel besser Abgeschnitten als der Rest der Spiele. Klar etwas besser schon, aber die waren auch immer 3-4 Liegen höher. Probleme mit ganzen 3er Divisionen hatte ich nicht. Nur einmal. Und ich spiele regelmäßig. Sehr regelmäßig. Um diese Schiffe zu besiegen muss man außerhalb der secondarys bleiben und den Kahn mit verstand bearbeiten. Ist ein grpßes Ziel, lockt Torpedos an. Ist auch ein leichtes Ziel aus der Lust. HE-SpM geht auch. Man kann auch mit Großkalibrigen APs die Module raus schießen. Man muss es nur tun. Dazu müssen dann aber auch mal die DDs und CVs iherer Aufgabe nachkommen. Natürlich ist ein 1 vs 1 gegen eine Atlantico in einem BB oder CA da schon was anderes. Das verliert man. Das soll aber so. (arme, kleine Dickschiffkevins (nichts gegen den Namen Kevin, muss man heutzutage ja ergänzen) heulen jetzt). Das Schiff war zu keinem Zeitpunkt dazu gedacht. Im Gegenteil. Jetzt haben wir aber alle diese Leute, die sich aufregen, dass der Kahn OP ist. Das sind dann Hauptsächlich die, die nicht damit klarkommen, das andere besser sind und den Grund bei einem Vermeintlichen Pay2Win suchen. Oder die lieben Dickschiffkevins. Die sollten aber erstmal das Spiel lernen, bevor die anfangen zu diskutieren. Oder die die Aufmerksamkeit brauchen. Für UA-cam-Content, einfach nur Aufmerksamkeit oder sonst was. Übersteigt meine Vorstellungskraft. Das einzige was mir immer wieder aufgefallen ist: Wirklich sinnvolle Argumente konnte keiner liefern. Das ganze wirkst etwas an den Haaren herbeigezogen. Weshalb gerade aus der Atlantico jetzt so ein Herrman gemacht, kann ich mir nicht erklären. Das ist absurd und abseits jeglicher Realitäten. Da existieren andere Premiumschiffe, die seit Monaten, sogar Jahren OP und „ungefixt“ sind (CC, Smolly, Friesland, Roma, …). Da haben diese P2W Spieler eigentlich ihre eigene Medizin abbekommen weil ja jeder dieses Schiff zum akzeptablen Preis bekommen konnte und regen sich jetzt auf. köstlich amüsant. So ist das übrigens, gegen OP-Kähne ranzumüssen. Jetzt ist doch wieder Skill nötig. „Aber das Schiff war so günstig, jetzt hat jeder ein OP Schiff“ (fassungsloser Gesichtsausdruck)… Ernsthaft? Das als Argument? WG ist ja bekannt dafür, besonders durch die PC-Version, dass „Balance“ und anderes manchmal sehr Geldfokussiert unter die Leute gebracht wird. Und ich selbst nutze das gerne, um schlecht über WG zu reden oder um mich über deren Methoden listig zu machen. Jetzt hat WG den Spielern ein Geschenk gemacht (war meine ich sogar um Weihnachten), dass ein T8 Premium zu einem sehr guten Preis erspielbar gemacht wird (mit Premium-Pass sogar direkt kaufbar). Finde ich super. Hätte ja auch viel teurer sein können. Aber die Leute haben was dran auszusetzten. Die hätten sie eine Sonarsuche und überteuertes Glücksspiel bevorzugt? Wie soll WG es denen den Recht machen? Diese Argumentation ist absolut Realitätsfern. Da tut mir WG schon Leid bei. Es ist es aber so, das das Schiff zu stark ist. Das konnte ich auch selbst bestätigen, nachdem ich es letzte Woche erneut angefasst habe. Obwohl ich das Problem eher an den Leuten sehe, die gegen das Schiff spielen. Was es kann sollte nach diesem großangelegten Hermann ja bekannt sein. Nun muss das Schiff aber etwas rebalanced werden, damit es besser zu dem durchschnittsspieler (aus dem ja da Spiel zu einem großen Teil besteht) passt. Wir sind zu dem Schluss gekommen, dass WG da nochmal dranmuss und WG hat uns gehört und Änderungen angekündigt. Die auf PC haben das nicht. Wir sollten glücklich sein. Wir haben sogar die Möglichkeit auf Refunds (wobei ich nicht weiß, wie diese aussehen, denn meine Mail ist verschwunden als ich versucht habe zu scrollen. Vielleicht kann mir da wer helfen). WG will eigentlich Premiumschiffe nicht mehr ändern, tun es nach langem Zögern auf Wunsch der Spiele nun aber doch. Müsste eigentlich super sein. Nein. Anscheinend nicht. Leute finden wieder Gründe rumzuheulen. Ich weiß nicht, was ich anders tun soll als lachen. ehrlich. Aber zu den Änderungen und meine Meinung dazu. Nicht ausreichend. Main Guns sind bei mir ein drittel des dmg udn das nur auf point blank. wird nicht so viel ändern. Panzerung kann ich bisher wenig zu sagen. Wenn das die Änderungen sind, wird sich gar nichts verändern. Bis vielleicht auf neue Gründe, warum Leute verschiedenste Probleme haben. Ein besserer Ansatz wäre die Feuerchance (auch ein drittel meines dmg). 11 Feuerchen in 3 min ist beeindruckend. Oder man verschiebt einen Teil des secondary schadens auf die automatischen und verkürzt deren range. So behält man das Gimmick mit den starken long range secondarys, hat den dpm aber nur im wirklichen Nahkampf. Oder einfach einen secondary Reload nerf. Ich bin jetzt durch die NC und Wichita durch, und siehe da, ich lebe noch. Und es war wirklich nicht schlimm. T8 ist nach wie vor die beste Stufe zu einfachen spielen. (richtiger) CC nerf wann? Bitte WG.
No wonder I can't seem to ever citadel this shit. 😂 I've tried to kill this thing on Kansas, Lexington, Bismarck, Amalfi, Kagerou, Fenyang, and even Yugumo. There seems to be nothing I can do if I'm up against it in a 1v1 with a decent player. The only way is to ask your entire team to focus fire on this before it starts burning down everything. It feels like only a Schlieffen can rival this lol
I don’t know why a lot of players make fuss of Atlantico until I see the stats 😂 Good Lord, I think I’m lucky that the MM mostly give me enemy “newb” Atlantico so I did not realize how dangerous the ship is😅 How in the world ww1 ship that has better AA than most ww2 ships and 2ndary fire chance 8% :v wth
Around 9 years ago there was a big deal made over the Super Pershing being nerffed. Rumor was there was a lawsuit. I believe it was restored then quickly powercrept by other premiums and tree buffs. They have long ago fixed the wording in the user agreement though to allow changes
They DO seem to bring out premiums and then nerv them... I'm not sure if it is a business model or not... there are also premiums that suck balls, as your great reviews show... it would be great if they also balanced out the bad ships and make them more fun... I don't understand why there have to be ships that suck so bad and make the grind, well, more grindy... 😀
you just answered your own question: More grind means more money to WG, because you can buy boosters and consumables or free xp to make the gronding easier or faster, premiums are a way to avoid grinding all together. The harder and longer the grind, the more is sold to skip it
I felt very bad for my Atlantico When i heared about this much nerf Which is quite uncomfortable But however maybe secondaries thats what this ship all about
You can still recover some of your deck armor with commander skills. If you have Duquesa de Isabel, you will still have ~86mm of deck armor. APCS would also override the AP penetration nerf. I do have an Atlantico myself, but I did feel this thing needed some balancing.
My first reaction when Atlantico was released was that this would take us to pay to win. My second reaction was to buy it😂 And since when do people think they will get money back from a nerf lol
I wasn’t really sure about a nerf with Atlantico. Tiers 7 thru 9 are some what broken with the upper legend fleets teaming up with all Atlanticos but just one wasn’t to hard. So I agree it’s over powered, but on another note alot of tier 8 battleships are way under powered like North Carolina dispersion and Gascogne cruiser level armor. They should make up a team to go through tier 8 and rework alot of the ships. Also the dang turret traverse issue, they can fix everything else but constantly ignore it even with you telling them it’s messed up.
I feel the secondaries are what makes this ship op and it wasnt addressed. Im glade the nerfed it but seems too little to late. players seem to have left the game in large numbers.
This has been going on since the game began. Its how wargaming tricks everyone into spending money. Nearly every line is OP upon release and a few months later nerfed. Wargaming never tests anything before release. They use the gamer base as its testing ground. I got t6 fushun in a blitz pass and was doing well over 100k damage every game It's now been nerfed many times and into submission. Stop being noobs and wake up
I still remember the first month it was released, team comps in Asia server tier8 MM changed drastically, to the point you won't see AP cruisers in tier7 and tier8, more DDs, and more bots. It single-handedly changed the meta in mid-tiers.
Early game Atlanticos dying was not the point. It's the time it takes to kill one. Even if that Atlantico player dies early, it's still longer than killing other BBs, even tier9s, almost half of the 7min game time. Oh boy, it's a menace when ignored til late game. That's why an Atlantico div is 90% of the time auto-win. That 10% is mostly when they lose from cap points, or they're awfully sht.
The nerf was not that bad imo. Now you need a 12pt comm to make it SS-tier again (from now S-tier). Nerfs will be offset by APCS and armor skill in 12th. It's still the best brawler in tier7-9, with secondaries working like there's a cruiser beside it.
I still don't know why they're whining. I mean, why would they care more about their stats than avoiding a catastrophic playerbase reduction just because of a single ship?
Quite right!
As someone who has played Atlantico a lot, it deserved a nerf. I've done games with over 150k damage, which is absurd because that's not even in respawn mode.
Completely agree with your final thoughts on this Terry.
This is a great move from Wargaming and tier 8 will be better for this. DZP and Roma will go back to being top tier with Atlantico right there as well.
Well said!
I played a center control game last night vs. 2 Atlanticos last night & it was a horror show. Our team’s one DD couldn’t touch them, all of teams’ BBs could barely scratch them, our 2 cruisers didn’t have torps. My Bismarck landed full & repeated salvos on one but it still had more than half health at the end of the game. My ship was sunk with about 2 minutes left. The Atlantico seriously needs more nerfs on defense. It shouldn’t be that hard to sink.
I’m glad you called out that a player makes the ship, the ship doesn’t make the player. I can only speak to my experience on NA, but once the initial fever died down (January and early February) they stopped showing up in mass amounts. Like any ship you would get players who weren’t great in it and couldn’t break 50k or died right off the offset by charging in, and other players who found it too easy to play and lost interest.
The remaining players felt few and far between. I put almost 500 battles and 80k average damage on mine, but almost all of that was months ago. These days I really only pull it out to finish secondary based missions. So I guess I fall into the second camp.
But like you, I focused on how to beat it in game rather than constantly whine about how it was ruining the tier. Once the initial fever died down, the tier seemed fine. It felt like most of the whining came from players who were set in their ways and too lazy to change tactics which weren’t necessarily great tactics to begin with. For instance, the Atlantico really cut down on DD suicide runs as it could delete you relatively effectively if you decided to sail right at it. It’s introduction forced players to change their playstyles and some of us relished that opportunity, and others just complained.
As an aside, this “nerf” changed very little. The main guns weren’t great at range to begin with unless you were stupid enough to sail broadside (even then you could miss 70% of your shells). But also the deck armor reduction can be offset. The legendary commander gives 13% bonus to deck protection so for those of us who finished out commanders we have an average deck armor of 85.88%. Still worse than the 113% we had before, but not a huge nerf.
When you hear one is making an average of 80k in a tier8 BB like it's just a normal day, you know something's wrong.
And yes, the nerf is a bit off, but they can't easily nerf the secondaries since it's its marketed perk for playing: the best brawler. It's absurd that a tier8 prem performs waaay better than most tier9s, so the nerf is always welcome. It's a good thing that you now need a 12pt commander to make it SS-tier again, unlike the pre-nerf that you'll still do good even with 5pt commander.
@@IAmJadedJM my average used to be much higher before players started getting smart to it. I was probably one of the first players to realize how OP the ship was and I got it by accident. I get the battlepass monthly regardless of how good the ship is for all of the goodies in the elite track. The ship being awesome was just a bonus. I don’t do nearly as much damage as I used to now that I have to be cautious and more strategic. I know players who run 80k+ in their Romas, and no one is crying for that ship to get nerfed. Im still of the belief that the biggest issue players have with the Atlantico isn’t that it’s insanely OP, but that it was so easily accessible. The proliferation of the ship made the outcry louder and more abundant. If it was in an $80 package, or behind a sonar sweep/lottery box, there wouldn’t be 1/10th of the current Atlanticos in circulation.
The spenders would still have it, but not as many average joes. Even when you’d see it, you’d see it played by someone who excels at playing premium BB’s and it probably wouldn’t register as being all that big an issue.
The biggest problem with the Atlantico was anyone with roughly $30 to spend owns one (or is pissed they didn’t spend the money when they could have). But for every player like me, there are probably 5-6 players with 30-50k average damage and low WR’s.
Owning the Atlantico is like someone taking steroids to get better at sports. Steroids only go so far, you still have to put in the work to get any real benefit out of them. Lots of players took the “steroids” but the sat on the couch and assumed it would help them improve.
Disclaimer: not saying she isn’t OP. Just saying she’s really only godly in the right hands. Otherwise she’s just a ship. I’d be curious how many players crying about how OP she is and how unplayable T8 has become were dying because of the Atlantico or because they were unable/unwilling to change their playstyle to compensate.
@@danielbaldwin2390nah even an average potato can do 70k+ avg in that thing,that "only in good hands" arguments valids only in ships like Mino,tiger etc.
Atlantico is way forgiving,even if someone just rush into the enemy line he will still make at least 50k before going down.
I checked stats on so many avg level players.Their Atlantico is usually at least 30k,40k higher than Thier usual t8 BB avg.
Enough said.
@@danielbaldwin2390roma got nerfed, plus doing 80k+ in a Roma needs way more game knowledge than doing 80k+ in Atlantico.
Even the best BB player in the game have like 80-95k Roma range(pre nerf)
Their Atlantico avgs are 110-125k range.
And world record for Atlantico is 213k or something 🤣 only t8 ship to break 200k+ in a random game.
@@danielbaldwin2390 have almost 20k battles under my belt yet meet someone with 30k Atlantico avg,even the drama queens in world chat has at least 60k.
I have seen few 50-55k avg Atlantico players , almost all of them are 40-50 win rate player with 25-30k avg t8 BBs.
The Atlantico Blitz Pass was more expensive than regular Blitz Passes. I think I paid $24.99 for the Blitz Pass plus an extra $4.99 for the extra benefits, including the Atlantico's premium camo. That brought it up to $29.99 for everything as I recall.
Also, I gave my Atlantico the 5% top speed increase modification in slot 3, which gave it a 26.4 knot top speed, which is fairly good.
I don’t recall it being more? I’m pretty sure it was $14.99 and $24.99 for me.
About bloody time. Atlantico needed it and they do it with premium ships like any other. I remember what Nelson was like pre nerf
I bought Atlantico and I almost never buy ships. I knew it was OP the moment it came out. I predicted immediately that the nerf hammer would come down. This nerf mostly affects the 381mm guns. I said before that this ship has 234mm mains with 381mm secondaries. For all intents and purposes, this nerf impacted the secondary guns, not the main guns. It got the nerf hammer but this was a pretty soft nerf hammer. It's still a powerful ship.
I am half way through the video and I am kinda enjoying Terry's struggle to explain digital content, the rights (or lack there of) that comes with it. So this comment is more for people watching then Terry himself. I would just take his example of a book, and say, when you buy a book, you own the paper, cover, and the physical item, however you do not own the story/poem/information inside itself. This means that you cannot take the story, stamp your name on it and resell it as yours. Same is with DLC, just remove the physical aspect of a book. You have bought a nice "Tier 8 story" called "Atlantico", and now War Gaming has decided to issue "second edition" with few "chapters" altered.
Even WG knows how broken this ship,to a point they decided to announce the nerfs(for a premium)🤣🤣 first time in 5 years.
They know a hidden nerf won't do anything to balance this ship.
The people who don't agree with this nerf are,those who like to spam "the easy button" ship,bet all of them have +40k avg in Atlantico than most of their t8 BBs.
more nerf needed. and i dont think this much trouble was intended by WG
@@Musik2Huhn agree
I own the Atlantico and to be honest, I played her, if I needed a good win chance, high damage or kills for quests.
Yeah it was very easy to be good with this ship.
And if I played against her, I knew the chances are high, that we loose because we had none and no good ship against her.
You know me as a Smolenskhater. For my opinion still the most powerful ship in the game, even it gets significantly harder to be good with her.
And my favourite ship is the Friesland, that has a reputation.
For my opinion the Friesland can be very very powerful, but even with the smokes it's much much harder to be successful than with the Atlantico for example, because you rely more on damage over time than even the Smolensk or Indomitable.
So as a player who owns and plays ships like these I could stand by the side of the players who criticise these changes, but I found them completely fair and much needed.
The Atlantico is too powerful, but it's completely about the secondaries. If they had changed that guns, like reducing the range to normal, that would have broke the ship, totally useless.
But these changes are fair, the secondaries untouched, she can still spit out much damage, way more than other ships, just slightly less because of the main reload, but she will be more easily to fight against.
As such she is not anymore able to brawl 2 or even 3 ships at a time, but only one or two.
We will see, what it does, but I think it may be even a weak nerf. I don't know how the changed belt affects the game, but as far as I understand it, it sounds like a good thing, but maybe she will be still too strong.
So it's more a weak than a strong nerf, for my opinion. And about this strange theory, people have in their mind.
Look at the Smolensk, the Indomitable, the ZdP, all these ships are as powerful as they were released, so no, the Atlantico is the first super powerful I know about, that got hard changes. 🤣🤣
If they are done with that, there are still ships to nerf, feel free to do that.
First start with my absolutely hated ship, please:
SMOOOLENSK. Reduce the fire chance to 2 Percent and it's perfect, still powerful, but not op.
So to be fair. Wargaming has a bad position here, if it's too strong, people are screaming, if it gets nerfed, they are, so it's always wrong, hopefully they don't take it too serious.
I think it's a good thing that they listened to the community and they can still change her if she is still too strong or even too weak and I think its more likely that she is still too strong.
It's not the anounced nerf that worries me, it's the hidden ones. Smolensk got shadow nerfs, reducing main battery HE pen and fire chance, these made the ship slightly less OP but all in all still very good so almost no one complained. WG couldn't anounce a big nerf to Smolensk because it was expensive on release, had they balanced Smolensk by removing the second smoke screen, then players would have been up in arms demanding refunds.
Atlantico now gets this treatment and I believe they dare do it because it was indeed a bargain compared to other items they sell. This is in my opinion a poor excuse, because the players view on monetary value is likely to differ from Wargamings view. The anounced nerf itself is a poor choice as well, it hurts the classic BB captains and caters to the BB captains who complained. The only weakness it provides is the deck armor reduction, a necessary change perhaps, but this could have been shadow nerfed. The better option here would have been the surface detection, seeing as you can build your Atlantico so that you stay undetected until ships enter your secondary range, and that is the element that is OP. If Atlantico had an 11km surface detection it would get shot at far more often, and because it is slow and it's main armament was decent but not great, you would get a ship that is vulnerable until it gets close and unleashes its armament, the opposite of a carrier if you will.
When all is said and done, this is Wargamings mistake for selling an unbalanced ship to the playerbase. They now propose to 'fix it' by downgrading a sold good with absolutely no compensation offered.
They could have either:
A. Remove Atlantico from the game and offer a refund to all who own it. With the option to re-release once balanced.
B. Nerf Atlantico and compensate players with either gold or another premium so no one feels robbed.
They went with C. Fuck you, we can do whatever we want, but you can choose to opt for 'restitution', we will however provide no details on this procedure, you figure it out cheapskates. Have a nice day!
Now why on earth would players be upset?
Well stated, especially your final paragraphs.
I've discontinued my subscription and am moving on. I've only lost about $1000 on this game. So it's not the end of the world.
I should've bailed when the whole "Little White Mouse" fiasco was erupting, but I stuck with the game, thinking that loyalty
...was more nobile.
Anyway, better to cut losses now than to waste another nickle. Ciao!
Just as I.was getting a trippy pleasure in torpedoing and HE spamming atlanticos.....
you got it
You can still do that :)
I've been quite happy to play Aki, Cleveland, Chappy or any other HE spammer in tier 8.
Ahhh… I enjoy playing the Atlantico and I enjoy playing against it too. It wasn’t invulnerable at all… team play is the most important weapon. A good player would do well in this ship as they would in a Tirpitz, Roma, Odin or Richelieu… or a Smolensk. I loved creeping into position undetected and seeing everyone panicking like mad and having as you have often said a « Brown trouser » moment!!!! My top score was 170.000 and that was hilarious. In a funny way I think the ship taught some players to play better when confronted with it. Anyway! Thanks for your thoughtful video. I’m keeping my Atlantico along with my Ritchie, Tirpitz, Lenin, Odin, Smolensk etc. I’m an unrepentant whale and these things don’t bother me. I have a good laugh with my teammates and I’ll play at any tier especially with novice players. I regard Wows Blitz for what it is…. A game to be enjoyed… sometimes with a glass of wine. Cheers mate ;-)
Hi Terry, paid for it fine, but if Wargaming give her a nerf I would like to have my money back - I‘m also fine after receiving my money to give her back. Sorry this is not how it works …
Thank you and as always greetings from Germany 🇩🇪
I’m gotta call this event “The Plague of the Atlantico” its plague became in the Blitz Pass and slowly the Plague is dying down.
Excellent clarification Terry.
I'd been asking myself: "So what's the point then?"
Now I understand that high-priced "Additional Features"; which are advertised as powerful and advantageous, are really just
pretty niceties which indicate a player's financial status; not game skill.
Thank you!
You've likely saved me from myself.
Now I should have a few extra quid for games that do shamelessly cater to "whales". 😊
I still don’t think this nerf will really change much. The Atlantico’s real strength has always been it’s ridiculous secondaries. It’s weakness, even with its ridiculous armour, is that it’s slow and if you get caught out of position you are vulnerable to being focused down. Neither of these will change much, just that if you get caught out of position it will hurt more.
But the complaints about paying for premiums and then getting nerfed don’t stand the light of day. War gaming is being very transparent about this nerf and are offering a refund. They’ve nerfed premiums by stealth before, with no refunds being offered. So I applaud the fact that they are doing this very transparently and publicly.
yes. exactly
Finally tier 8 might be playable again I've only citadeled and Atlantico once which shows how broken the armor is
Terry I don't consider myself being very old (30) but even I know the difference between access versus ownership I go to a theme park I have access I buy a hammer I have ownership. This is why I buy physical copies of games whenever I can.
I still think Atlantico will be overpowered somewhat, though you’ll be a little better off staying at range. I ran into a few today in my Francesco Caracciolo and found the best policy (lacking HE) was to go play elsewhere. It is still two to one not counting auto secondaries.
The main armor belt is still thick. Since the main guns are an afterthought, the deck armor being reduced to 76mm is alright, but the fact that the Epic commander gives an additional +13% this means that the main deck is around 85mm, which you can round it since I know it's a decimal, will round up to 86mm. So the deck armor is still pretty good.
These were getting so annoying, and so many people have it because of how easy it was to get
The Rio is a pocket Atlantico
I have both - Rio is nowhere near as OP relative to its tier than the Atlantico.
@@kardy12 yeah true, but tier 5 seems to be more balanced in every way
yeah. if it would be harder (or more exspensive to get), for example in a sonar sweep everything would be alright. P2Wers can farm and others suffer.
you even needed to play the blitz pass and not just trow money at the screen. so wtf are you even complaining about? thats not how it works. you cant call something bad or annoying as soon as everyone and not just the super rich have a chance to get it. thats absurd
@@gleamingcolt
T5 still has its truly OP ships, like the Giulio Cesare. I’d put it this way, if I want to have fun at t5 I’d use the Rio - if I want to go seal clubbing, I use the Giulio. 😂
@@Musik2Huhn I know that
I missed out on getting Atlantico. I went from crying to evil laughing.
😊 The Atlantico Blitz Pass was the _good_ BP that I finally didn't miss out on(which is what usually happens). I'll plunk down money on a premium Blitz Pass, and end up with sub par tier 6 premium ship like the London. Then, out of anger, I'll avoid buying the next Blitz Pass(which usually ends up coming with a very good premium ship that I never end up owning)!
So I _FINALLY_ made up for it with the Atlantico(only to have IT get nerfed 3 months later)! I bet that if I hadn't have bought the Atlantico Blitz Pass, it wouldn't be getting nerfed right now! It was _cursed_ by me buying it!
Well deserved nerf.
In fact, i don't even know why it is a thing in first place, the name by itself is the first sign of how wrong it is.
The part of paying for having better vehicle than the others reminds me the story of the Type 59 in old WoT
The flip side of that is some premiums are UNDERpowered. Truth told I'm usually more afraid of them. If someone is steaming at you in say, Mikasa odds are they know what they're doing.
Also: She really needed the nerf.
I'm a bb fan boy & yes racking up 190k is fun... for a bit.
It's op BUT it's Fear Factor is ridiculous! It's appalling to me how many serious BBs just run or find 'other things' to do. Some folks just blame EVERYTHING on poor Atlantico!😇
Brown trouser moments galore and it is, for the moment, stil hilarious. I often saw three bbs just high tail it away form me hahaha. It’s a game ffs and I play it for laughs with my mates.
It's still a very strong ship. The armor values is still on par with Freddie (deck armor aside) and the secondaries still do 50-60K damage in a game. Do you feel like this nerf was sufficient enough or could they have made more adjustments to it?
more is neede. definitly.
(from gameplay and actual balancing perspective)
Exactly. If they truly wanted to balance the ship, they should have nerfed the secondaries, e.g by reducing their range or increasing dispersion.
I think we'll have to see it in action first. We know the deck armour reduction values, but not the impact that will have, i.e. how much pen tier-common battleship AP has remaining at range. The main gun changes tend to get discarded, but how impactful they'll be will depend on the range she'll be forced to play at. In the current state, you could sail right next to a Tirpitz and happily citadel her, while she couldn't do much in return to you. That "virtual immunity" is what I'm looking for to be gone - if Atlantico gets forced to play more positionally, suddenly her speed has to be taken into account etc.
Personally, I never had a huge beef with those things, simply switch to HE, but it was a little irritating when playing BBs at T8. I wouldn't bet on another nerf coming in after this, unless it turns out to be really ineffective.
Live server testing is great
I can confirm that about PC. WG ignores the playerbase especially when it comes to carriers and my god, submarines. Submarines were really the last straw for many players and a lot of the veteran playerbase quit. Submarines are too OP. Carriers can also still launch full squads even in the end of the match. Hybrid battleships and destroyers (cruisers like Tone) also don't really excite the player base I feel. But anyway, the changes do look promising. I myself bought the Atlantico in the Blitz Pass, but if I may say, I do feel this ship needed a balance. The deck armor was really difficult to penetrate. Idk why but it did also feel like hitting those ships was difficult (then again they could have been dodging by the time my shells got there). When I played HE spammers, it did feel difficult to even burn them. It took a bit to burn them. I did do some math and I think if you just had a regular commander with the deck protection mod, you could bump that 76mm to ~84mm. Maybe that math is wrong. But with the epic commander, Duquesa de Isabel, if the value would be 20%, then you can bump that back up to around 92mm. Same with the AP penetration, APCS would override the nerf. I feel maybe this is why many players felt that this wasn't really a nerf, but a slap on the wrist.
I just checked the values again, and Duquesa de Isabel gives +13% deck protection. The math said you can bump that up ~86% Could be wrong so do lmk what you guys got.
yes were lucky how WG handles Blitz. and yes there is more nerf needed to balance atlantico
Yeah, on the one hand I applaud the fact that they are nerfing a ship transparently and offering refunds. At the same time, the nerf doesn’t really address the thing that made the ship so ridiculously OP it can outbrawl pretty much any t10 ship at t8 - the secondaries.
@@Musik2Huhn WG handles Blitz a bit better I feel. The armor is ridiculous for a Tier VIII BB. Not even the Germans at Tier VIII have insane armor like that. 20% citadel protection is crazy. That's Freddy values.
@@kardy12 Agreed. The transparency is much appreciated. It is a secondary battleship on one hand, the main guns are abysmal imo, and not your main source of damage. It really is a Tier X ship in Tier VIII. I did want to test the Atlantico against a Tier X BB, and the ship that tested it was the Conqueror. Conqueror AP did indeed seem to do the job, but then again, the Atlantico wasn't shredded easily it took a bit.
@@COMMANDER-wm9vr
I’ve seen some people claim they’ve brawled it against t10 ships and only the Schlieffen and Vermont came close to beating it. And to be honest, after seeing how easily it dispatches FDGs, I find it entirely plausible.
And since I do the vast majority of my damage with the ship in secondary range, I don’t expect much will change. It’s weakness has always been it’s speed, so being caught out of position will hurt more, but if you know what you’re doing I don’t think it will really change much. I could be wrong of course, we’ll see in a few weeks when the nerf kicks in.
If they really wanted to balance it, they should have cut the secondary range or increased the dispersion. Or even moved the ship to t9 - it would still kick most BBs, but you’d face Minotaurs, Worcesters and Smolensks that would make life very uncomfortable for an Atlantico.
btw I did get a little cross having ground my way up the Italian BB line only to get the Cristoforo Colombo and the Lepanto nerfed….. hey ho! ;-)
Overall I have loved and enjoyed this ship as a player of it. I never had the sense of dread so many have expressed about seeing so many of them even when not in one myself. On one hand I hear people saying defending the change saying it’s not going to make a big difference (minor balance from super duper powered to just super powered.) well if that’s the case, why bother with the nerf? I have tapered off my purchases of this game and with all these shenanigans by WG I just am losing the fun and interest I used to have. I have enjoyed Terry and Slai for a long time. WG has just about lost me with this move.
I appreciate the explainer video Terry and hope you can do more of these to help promote transparency. I'm just wondering in what way it is troublesome for WG to change the stats and execute the nerf? Sounds like a 15 minute task to change like 5 stats of the ship?
I'm fine with it. I'm trying to grind up some lvl 7, 8 and 9 battleships, and it sucks to fight it. I have the ship, and it was overpowered, but it didn't interest me. I'm grinding ships, and the lvl 8 and 7 jap battleship is not fun to fight this beast. I think the ship is far over done what a ww1 ship should be, I mean compare this beast to the Colorado.... even Bismarck, it isn't fun really. But im fine with tweaks, keep the game fun for all or it's going to die.
So. In den Kommentaren zu diesem Video über ein recht kritisches Thema, zu welchem jeder seine eigene Meinung hat, steht bisher nichts wirklich produktives und deshalb werde ich jetzt ein bisschen (vielleicht auch mehr) von meine eigenen Meinung ergänzen. Es ist ja noch nicht kompliziert genug, da kann ich dann ja mal mit meiner etwas kontroversen Meinung ankommen.
Erstmal möchte ich sagen, dass dieser Kommentar völlig ungeplant entsteht, es könnte also ein gewisses durcheinander herrschen. Sorry dafür.
Die Atlantico kam vor ein paar Monaten im Blitz Pass. Zu der selben Zeit, wo ich durch die NC und die Wichita gegrindet habe. Das sind absolut nicht meine Lieblingsschiffe gewesen und wenn man ehrlich ist, sind die auch nicht wirklich gut. Ich habe Videos über die PC-Version mit der Atlantico gesehen. War ein secondary Schiff, fand ich gut, wollte ich in Blitz. Daher habe ich mir den Blitzpass recht früh gekauft (wie viele andere vermutlich).
Die Atlantico ist sicherlich eines der stärkeren Premiumschiffe zu einem verhältnismäßig günstigen Preis auf T8. Jedoch empfand ich das Ding nie als (zu) OP. Es hat sicherlich seine Stärken, ist aber gleichzeitig sehr langsam, anfällig für CVs Torpedos und HE-Spam und hat unzuverlässige Guns. Hat aus den Gründen vom Spaßfaktor her nicht wirklich überzeugt. Ich habe die Aufträge mit dem Schiff durchgespielt und es dann nie wieder angerührt. Auf T8 gibt es mobilere Brawler, die spiele ich an der Stelle lieber (z.B. Bismarck. Hat sogar den Vorteil, dass sie kostenlos ist). Dann habe ich weiter meine Amis gegrindet, weil man will ja zu was kommen. Das war dann in etwa zu der Zeit, wo alle anderen sich das Schiff zugelegt hatten.
Ich selbst hatte das Schiff zu der Zeit nicht mehr gespielt und war mit meinen TTs in Atlanticoüberfluteten Matches gelandet. Hatte keine wirklichen Probleme damit. Ja die sind tanky und können Nahkampf, aber das wars dann. Wenn man das Team dazu bringt, diese Dinger zu Targeten und sich selbst vernünftig verhält (dazu später), konnte man die Dinger wie jedes andere Schiff auch besiegen. Wenig viel besonderes eigentlich. Die Atlanticos haben auch nicht viel besser Abgeschnitten als der Rest der Spiele. Klar etwas besser schon, aber die waren auch immer 3-4 Liegen höher. Probleme mit ganzen 3er Divisionen hatte ich nicht. Nur einmal. Und ich spiele regelmäßig. Sehr regelmäßig.
Um diese Schiffe zu besiegen muss man außerhalb der secondarys bleiben und den Kahn mit verstand bearbeiten. Ist ein grpßes Ziel, lockt Torpedos an. Ist auch ein leichtes Ziel aus der Lust. HE-SpM geht auch. Man kann auch mit Großkalibrigen APs die Module raus schießen. Man muss es nur tun. Dazu müssen dann aber auch mal die DDs und CVs iherer Aufgabe nachkommen.
Natürlich ist ein 1 vs 1 gegen eine Atlantico in einem BB oder CA da schon was anderes. Das verliert man. Das soll aber so. (arme, kleine Dickschiffkevins (nichts gegen den Namen Kevin, muss man heutzutage ja ergänzen) heulen jetzt). Das Schiff war zu keinem Zeitpunkt dazu gedacht. Im Gegenteil.
Jetzt haben wir aber alle diese Leute, die sich aufregen, dass der Kahn OP ist. Das sind dann Hauptsächlich die, die nicht damit klarkommen, das andere besser sind und den Grund bei einem Vermeintlichen Pay2Win suchen. Oder die lieben Dickschiffkevins. Die sollten aber erstmal das Spiel lernen, bevor die anfangen zu diskutieren. Oder die die Aufmerksamkeit brauchen. Für UA-cam-Content, einfach nur Aufmerksamkeit oder sonst was. Übersteigt meine Vorstellungskraft. Das einzige was mir immer wieder aufgefallen ist: Wirklich sinnvolle Argumente konnte keiner liefern. Das ganze wirkst etwas an den Haaren herbeigezogen. Weshalb gerade aus der Atlantico jetzt so ein Herrman gemacht, kann ich mir nicht erklären. Das ist absurd und abseits jeglicher Realitäten. Da existieren andere Premiumschiffe, die seit Monaten, sogar Jahren OP und „ungefixt“ sind (CC, Smolly, Friesland, Roma, …).
Da haben diese P2W Spieler eigentlich ihre eigene Medizin abbekommen weil ja jeder dieses Schiff zum akzeptablen Preis bekommen konnte und regen sich jetzt auf. köstlich amüsant. So ist das übrigens, gegen OP-Kähne ranzumüssen. Jetzt ist doch wieder Skill nötig.
„Aber das Schiff war so günstig, jetzt hat jeder ein OP Schiff“ (fassungsloser Gesichtsausdruck)… Ernsthaft? Das als Argument? WG ist ja bekannt dafür, besonders durch die PC-Version, dass „Balance“ und anderes manchmal sehr Geldfokussiert unter die Leute gebracht wird. Und ich selbst nutze das gerne, um schlecht über WG zu reden oder um mich über deren Methoden listig zu machen. Jetzt hat WG den Spielern ein Geschenk gemacht (war meine ich sogar um Weihnachten), dass ein T8 Premium zu einem sehr guten Preis erspielbar gemacht wird (mit Premium-Pass sogar direkt kaufbar). Finde ich super. Hätte ja auch viel teurer sein können. Aber die Leute haben was dran auszusetzten. Die hätten sie eine Sonarsuche und überteuertes Glücksspiel bevorzugt? Wie soll WG es denen den Recht machen? Diese Argumentation ist absolut Realitätsfern. Da tut mir WG schon Leid bei.
Es ist es aber so, das das Schiff zu stark ist. Das konnte ich auch selbst bestätigen, nachdem ich es letzte Woche erneut angefasst habe. Obwohl ich das Problem eher an den Leuten sehe, die gegen das Schiff spielen. Was es kann sollte nach diesem großangelegten Hermann ja bekannt sein. Nun muss das Schiff aber etwas rebalanced werden, damit es besser zu dem durchschnittsspieler (aus dem ja da Spiel zu einem großen Teil besteht) passt. Wir sind zu dem Schluss gekommen, dass WG da nochmal dranmuss und WG hat uns gehört und Änderungen angekündigt. Die auf PC haben das nicht. Wir sollten glücklich sein. Wir haben sogar die Möglichkeit auf Refunds (wobei ich nicht weiß, wie diese aussehen, denn meine Mail ist verschwunden als ich versucht habe zu scrollen. Vielleicht kann mir da wer helfen). WG will eigentlich Premiumschiffe nicht mehr ändern, tun es nach langem Zögern auf Wunsch der Spiele nun aber doch. Müsste eigentlich super sein. Nein. Anscheinend nicht. Leute finden wieder Gründe rumzuheulen. Ich weiß nicht, was ich anders tun soll als lachen. ehrlich.
Aber zu den Änderungen und meine Meinung dazu. Nicht ausreichend. Main Guns sind bei mir ein drittel des dmg udn das nur auf point blank. wird nicht so viel ändern. Panzerung kann ich bisher wenig zu sagen. Wenn das die Änderungen sind, wird sich gar nichts verändern. Bis vielleicht auf neue Gründe, warum Leute verschiedenste Probleme haben. Ein besserer Ansatz wäre die Feuerchance (auch ein drittel meines dmg). 11 Feuerchen in 3 min ist beeindruckend. Oder man verschiebt einen Teil des secondary schadens auf die automatischen und verkürzt deren range. So behält man das Gimmick mit den starken long range secondarys, hat den dpm aber nur im wirklichen Nahkampf. Oder einfach einen secondary Reload nerf.
Ich bin jetzt durch die NC und Wichita durch, und siehe da, ich lebe noch. Und es war wirklich nicht schlimm. T8 ist nach wie vor die beste Stufe zu einfachen spielen.
(richtiger) CC nerf wann? Bitte WG.
No wonder I can't seem to ever citadel this shit. 😂
I've tried to kill this thing on Kansas, Lexington, Bismarck, Amalfi, Kagerou, Fenyang, and even Yugumo. There seems to be nothing I can do if I'm up against it in a 1v1 with a decent player. The only way is to ask your entire team to focus fire on this before it starts burning down everything. It feels like only a Schlieffen can rival this lol
I don’t know why a lot of players make fuss of Atlantico until I see the stats 😂
Good Lord, I think I’m lucky that the MM mostly give me enemy “newb” Atlantico
so I did not realize how dangerous the ship is😅
How in the world ww1 ship that has better AA than most ww2 ships and 2ndary fire chance 8% :v wth
Now I wonder why world of tanks pc and blitz does not nerf their premium tanks when world of warships does it.
Around 9 years ago there was a big deal made over the Super Pershing being nerffed. Rumor was there was a lawsuit. I believe it was restored then quickly powercrept by other premiums and tree buffs. They have long ago fixed the wording in the user agreement though to allow changes
Anyone upset with the nerf should just go back to playing their Smolensk 🙄
Hahaha!
El mayor error del wg
Except subs.
they did everything right. except that slight misbalance. but the avg-players complain about literally everything
They DO seem to bring out premiums and then nerv them... I'm not sure if it is a business model or not... there are also premiums that suck balls, as your great reviews show... it would be great if they also balanced out the bad ships and make them more fun... I don't understand why there have to be ships that suck so bad and make the grind, well, more grindy... 😀
you just answered your own question: More grind means more money to WG, because you can buy boosters and consumables or free xp to make the gronding easier or faster, premiums are a way to avoid grinding all together. The harder and longer the grind, the more is sold to skip it
I felt very bad for my Atlantico
When i heared about this much nerf
Which is quite uncomfortable
But however maybe secondaries thats what this ship all about
You can still recover some of your deck armor with commander skills. If you have Duquesa de Isabel, you will still have ~86mm of deck armor. APCS would also override the AP penetration nerf. I do have an Atlantico myself, but I did feel this thing needed some balancing.
I know that this is unrelated to the video, but is the background a port that you can get? It seems way better than the average ports that we get.
Yes. It a special offered from time to time called ‘Workshop’ I think.
finally ľaltantico was balanced, because it was not possible to play on the t8
I didnt buy this ship because it was pay to win I just love secondary weapons
Hey Terry I can send you a clip of how OP the Atlantico. Me and my friend tested it against a maxed out Yamato. If you want I can send you the clip.
This ship needs a nerf in AA so she can pay for the pain she causes and secondary range
Are you going to Make a new Intro?
I hope the next nerf will be tier8 samzang? i guess?
My first reaction when Atlantico was released was that this would take us to pay to win. My second reaction was to buy it😂
And since when do people think they will get money back from a nerf lol
I wasn’t really sure about a nerf with Atlantico. Tiers 7 thru 9 are some what broken with the upper legend fleets teaming up with all Atlanticos but just one wasn’t to hard. So I agree it’s over powered, but on another note alot of tier 8 battleships are way under powered like North Carolina dispersion and Gascogne cruiser level armor. They should make up a team to go through tier 8 and rework alot of the ships. Also the dang turret traverse issue, they can fix everything else but constantly ignore it even with you telling them it’s messed up.
I feel the secondaries are what makes this ship op and it wasnt addressed. Im glade the nerfed it but seems too little to late. players seem to have left the game in large numbers.
I love your videos and reviews.but please put more GamePlay videos too!
Will do. The deluge of new ships has slowed down a little, allowing me to catch up somewhat.
All of the reviews have gameplay? Very rarely is there a non-gameplay video.
This has been going on since the game began.
Its how wargaming tricks everyone into spending money.
Nearly every line is OP upon release and a few months later nerfed.
Wargaming never tests anything before release.
They use the gamer base as its testing ground.
I got t6 fushun in a blitz pass and was doing well over 100k damage every game
It's now been nerfed many times and into submission.
Stop being noobs and wake up
Terry hat aber recht. Wenn du das Spiel nicht lesen kannst nützt dir das beste Schiff nichts.
I will Atlantico harder now
Third btw
First
I hate you (joking)
24% weniger Deck Amor 👎