I've been using MudBox since it was Skymatter, before being bought by Autodesk. It's a great software, easy to learn and with an incredible interoperability feature with Photoshop. Also having the same shortcuts as Maya it made my life as a Maya artist way easier.
Nice tutorial, I tried mudbox many years ago, but then switched to zbrush because of the free upgrades, and the mesh brushes, the one thing i wish mudbox had, but now Maxon have zbrush, the free upgrades are no longer a thing, and they’re switching over to a yearly subscription for ‘perpetual’ licenses, and upgrading to new versions of zbrush is likely to get expensive. Mudbox on the other hand, is only £12/month for the full commercial license, and there are indie versions of maya (which i have) and max, and yes 3dcoat has a rent-to-own license model (where you pay off a perpetual license over several months, then keep the software at whatever version it’s at when the payments end), plus the last version of that i have on steam doesn’t seem to play well with my 3d mouse, so I’m looking at Mudbox being an option once again to complement zbrush (it’s just a shame Goz doesn’t work with mudbox)
Why not to the Blender even for sculpt? I ask because i just discovered Mudbox but i do not see too many advantages before Blender yet (i admit there are some , and i just do not know)
looking at this software now, autodesk has let mudbox get 10 years outdated by zbrush, probably why it's now $10/mo, autodesk should have never bought out discreet being a architecture development company that cares nothing about innovation
@@tonyhall007 well, used to be until they had to strip down most of it's features after the previous owners took the copyrighted functions out of the software, autodesk basically just slapped something together, and never looked at it again, autodesk seem to be copying blending pouring all their resources into 3DS and maya, need a math degree to use those 2 softwares lol
I've been using MudBox since it was Skymatter, before being bought by Autodesk.
It's a great software, easy to learn and with an incredible interoperability feature with Photoshop.
Also having the same shortcuts as Maya it made my life as a Maya artist way easier.
It has always been Mudbox.
@@BananaDynastyX
Skymatter was the company that created Mudbox and owned it until Autodesk bought it.
Nice tutorial, I tried mudbox many years ago, but then switched to zbrush because of the free upgrades, and the mesh brushes, the one thing i wish mudbox had, but now Maxon have zbrush, the free upgrades are no longer a thing, and they’re switching over to a yearly subscription for ‘perpetual’ licenses, and upgrading to new versions of zbrush is likely to get expensive.
Mudbox on the other hand, is only £12/month for the full commercial license, and there are indie versions of maya (which i have) and max, and yes 3dcoat has a rent-to-own license model (where you pay off a perpetual license over several months, then keep the software at whatever version it’s at when the payments end), plus the last version of that i have on steam doesn’t seem to play well with my 3d mouse, so I’m looking at Mudbox being an option once again to complement zbrush (it’s just a shame Goz doesn’t work with mudbox)
Why not to the Blender even for sculpt? I ask because i just discovered Mudbox but i do not see too many advantages before Blender yet (i admit there are some , and i just do not know)
Good Tutorial for beginners.
good tutorial thanks
Why is there a shortage of Mudbox tutorials? Is it because everyone is using Zbrush and Blender to sculp?
Yup. Lack of development has caused Mudbox to fall way behind Blender & Zbrush.
was wondering that mysef
Where are videos 2 and 3??
hi first of all you are great :) and i have a problem with lightwave render 2020
too slow how can get speed new render engine can you help me please
Hi Hasan, I will see if I can find the time to do a tutorial about the render settings I use.
@@tonyhall007 thank you
looking at this software now, autodesk has let mudbox get 10 years outdated by zbrush, probably why it's now $10/mo, autodesk should have never bought out discreet being a architecture development company that cares nothing about innovation
It’s a shame really, I find Mudbox so easy to use.
@@tonyhall007 well, used to be until they had to strip down most of it's features after the previous owners took the copyrighted functions out of the software, autodesk basically just slapped something together, and never looked at it again, autodesk seem to be copying blending pouring all their resources into 3DS and maya, need a math degree to use those 2 softwares lol