Instead of making "small game engine" from gdevelop. You can try to make a "Game" that feels like "Making Games". 😊 But sure, you have plan for this right ? I'll wait for the next update
@@ellephi-x9l thought of that but I don't have any idea of a game yet Also I do have plans for this little engine of mine though I'm facing the biggest challenge right now objects if I do find a work around then the rest is easy ig and I'm gonna then upload it to itch io when I'm done
Why? I mean, if you were going to make an engine for a specific type of game, like building a software that is perfectly optimized to build a certain genre of games, more so than GDevelop is, I could see it. But you're just recreating GDevelop. So, why?
@@kieranhasler9952 I'm going to keep adding features to the engine if I'm still going to be motivated I want to create a really different engines in terms of accessibility to gdevelop I'm planning on adding resources, 3d (three js and Babylon) and then optimize it for mobile my main target is mobile because of gdevelop mobile version requires subscription to make a good game
Instead of making "small game engine" from gdevelop.
You can try to make a "Game" that feels like "Making Games". 😊
But sure, you have plan for this right ?
I'll wait for the next update
@@ellephi-x9l thought of that but I don't have any idea of a game yet
Also I do have plans for this little engine of mine though I'm facing the biggest challenge right now objects if I do find a work around then the rest is easy ig and I'm gonna then upload it to itch io when I'm done
Why? I mean, if you were going to make an engine for a specific type of game, like building a software that is perfectly optimized to build a certain genre of games, more so than GDevelop is, I could see it. But you're just recreating GDevelop. So, why?
@@kieranhasler9952 I'm going to keep adding features to the engine if I'm still going to be motivated I want to create a really different engines in terms of accessibility to gdevelop
I'm planning on adding resources, 3d (three js and Babylon) and then optimize it for mobile my main target is mobile because of gdevelop mobile version requires subscription to make a good game
@@makeGamesWithGDEVELOP Oh. Cool.