@@THEINFINITECONSTRUCT Certainly will do. I've just introduced three people to the game. They are new to role playing. We started at six-thirty the first session and nearly eight hours later in the not so early hours I called an end to the session. They really would have carried on. Finished second session and they want to try and fit five hours in next Wednesday and start at noon next Saturday and 'just keep playing'. I've never seen newbies react to any other RPG like that. These guys are blown away. I watched your What is the Numenera last night. Going to be certainly sending them to that. It's perfect. Thanks.
Great review ! Especially of a module that would have been tricky to work out how to cover ! Your graphical menu of Modules / Supplements hinted we might get similar reviews in future. What I'd love is a kindof guide to the content.. with a short sense of to whom which Supplements / Modules might be best suited.. maybe a sense of whixh are stronger / easier / twistier
This review prompted me to pick up this supplement. I love the ideas at play, but I must admit that I’m having a little trouble squaring away the big secret of the Liminal Shore with… [spoiler ahead] …the fact that apparently people and creatures from the Liminal Shore can travel to and from the “real world”. Maybe I’m missing something here, but that suggests to me that the location isn’t just a simulation but something like an alternate dimension. Although, in Numenera, I suppose there’s no reason it can’t be both. And it raises interesting questions about whether or not a perfect simulation would be any different than an alternate reality. So… good stuff, then! Glad I picked this up.
Another excellent video. I'm really enjoying your channel. I'd just looked at the Liminal Shore expansion with the idea of sending my players there. I don't think it would suit them, but I do think that it's a very good addition to Numenera. I give credit when people take a risk and produce something new and different.
Thank you! Glad you're enjoying everything so far. There's a lot more to come! And I am right there with you on the *interesting* nature of the Liminal Shore and how it might not be a perfect fit for all groups; unlike, say, Voices of the Datasphere, which can sort of fill in the margins and exist in parallel to the Ninth World, Liminal Shore very much is about GOING there and probably staying there for some time. Its very odd nature can make that a tough sell. But it really is a thorough and wonderful expansion to Numenera.
i'm not sure how much i can write here without "spoiling the secret" that you've kept so well hidden. my group's game started in january of 2016 (i think?), which i guess is coming close to starting its eighth year in 3 more months. the first year was actually in a 5e D&D homebrew of Planescape, the landscapes of the gods. after a year-and-a-half we converted the characters to the cypher system, keeping their backgrounds and histories and the general plot going as we explored a homebrew version of The Strange (where nothing was fictional). now instead of jumping from plane to plane we were jumping from genre to genre. back in january of this year the players found themselves exploring The Edge of the Sun. three months later they were in the Datasphere. last week they made it into the Liminal Shore. they still have much to do back on the Engine, but the rabbit hole they've fallen down is giving them historical fuel, so to speak, to bring the fight back to the Denizen. i'll attempt to be vague here -- but my current theory (which, even as the GM, continues to evolve) is that ancient inhabitants of the Engine designed and evolved the Liminal Shore as a "test case" for what might happen if the Viridian catches up to our solar system. perhaps there were hundreds, or millions, of these experiments originally, and the one described by the book is the only survivor. (or maybe there are other versions of these worlds that still exist?) i haven't seen that idea spelled out anywhere in the books -- but i tend to skim them pretty quickly. my only "evidence" that they might have at one point been intended to be connected in this way lies in their approximate publication history. regardless, we're having quite a time pushing our story in this direction.
Excelent review for this supplement. I already fell in love with Numenera and will buy all the books (as far as possible) nevertheless. But your videos realy enhance the "appetite" for getting this book asap. Thanks for what you're doing here. Question : I realy like the background music. I would like to use it during one of my numenera (foundry vtt) sessions. Can you tell us what music you used here? Edit : I think i just answered my own question by further dig into your videos ... :)
I think Liminal Shore is very similar to AD&D 2nd Edition accessory Windriders of the Jagged Cliffs for Dark Sun. I just started reading this book and later this week I´m getting Edge of the Sun, missing the Voices of the Datasphere cause my local gamestore don´t have it, maybe I have to order it from somewhere. Numenera is hand down most interesting RPG world there is. Thank you for quality content.
I think VoD slots easier into more "traditional" Numenera games, so I find it to be quite helpful as it fleshes out an aspect of the Ninth World that always sits adjacent to the main setting. Liminal Shore is a journey to a wildly different space. Hoping to get an Edge of the Sun review out before the month's out!
I nearly spoiled myself because UA-cam has the bad habit of starting videos where I leave them, which in this case is right before the spoiler section.
When you think about it if io is in everything and there were ancient machines that molded earth in the steadfast the liminal shore and the twist thereof makes a bit better sense its just jarring having it so early in the book
I started reading Liminal Shore intending stop before the secret, but the secret is written right there in the begining. And I didn't like it. I would not to enjoy that plot twist as a player. I'd prefer, as a player, if I was aware of the Liminal Shore's nature right from the beginning.
I totally get that. I have some mixed feelings on how it's presented in the book; I will say that by learning about it right there in the beginning, it continued to tug at the back of my mind and make me think about what it meant in the grand scheme of things. But yeah, I do wonder if there would've been a way to introduce it a bit better.
Yes! There is too little Numenera content out there.
GREAT, great, absolutely great review. Keep up the awesome work... I wish all RPG reviews were like this.
Absolutely thrilled to see such high quality content for Numenera. Thank you.
Much more to come, so I hope you stick around! :)
@@THEINFINITECONSTRUCT Certainly will do. I've just introduced three people to the game. They are new to role playing. We started at six-thirty the first session and nearly eight hours later in the not so early hours I called an end to the session. They really would have carried on. Finished second session and they want to try and fit five hours in next Wednesday and start at noon next Saturday and 'just keep playing'.
I've never seen newbies react to any other RPG like that. These guys are blown away. I watched your What is the Numenera last night. Going to be certainly sending them to that. It's perfect. Thanks.
Great review ! Especially of a module that would have been tricky to work out how to cover !
Your graphical menu of Modules / Supplements hinted we might get similar reviews in future.
What I'd love is a kindof guide to the content.. with a short sense of to whom which Supplements / Modules might be best suited.. maybe a sense of whixh are stronger / easier / twistier
This review prompted me to pick up this supplement. I love the ideas at play, but I must admit that I’m having a little trouble squaring away the big secret of the Liminal Shore with…
[spoiler ahead]
…the fact that apparently people and creatures from the Liminal Shore can travel to and from the “real world”. Maybe I’m missing something here, but that suggests to me that the location isn’t just a simulation but something like an alternate dimension.
Although, in Numenera, I suppose there’s no reason it can’t be both. And it raises interesting questions about whether or not a perfect simulation would be any different than an alternate reality.
So… good stuff, then! Glad I picked this up.
.. or that it is a Russian Doll of simulations.. possibly an infinite one.. and then the duck-rabbit thing is complete perhaps?
Another fantastic video. Thank you for all the hard work you put in
Another excellent video. I'm really enjoying your channel.
I'd just looked at the Liminal Shore expansion with the idea of sending my players there. I don't think it would suit them, but I do think that it's a very good addition to Numenera. I give credit when people take a risk and produce something new and different.
Thank you! Glad you're enjoying everything so far. There's a lot more to come!
And I am right there with you on the *interesting* nature of the Liminal Shore and how it might not be a perfect fit for all groups; unlike, say, Voices of the Datasphere, which can sort of fill in the margins and exist in parallel to the Ninth World, Liminal Shore very much is about GOING there and probably staying there for some time. Its very odd nature can make that a tough sell. But it really is a thorough and wonderful expansion to Numenera.
@@THEINFINITECONSTRUCT Agreed. I'm currently reading Voices of the Datasphere and I think my players will be all over that.
i'm not sure how much i can write here without "spoiling the secret" that you've kept so well hidden.
my group's game started in january of 2016 (i think?), which i guess is coming close to starting its eighth year in 3 more months. the first year was actually in a 5e D&D homebrew of Planescape, the landscapes of the gods. after a year-and-a-half we converted the characters to the cypher system, keeping their backgrounds and histories and the general plot going as we explored a homebrew version of The Strange (where nothing was fictional). now instead of jumping from plane to plane we were jumping from genre to genre.
back in january of this year the players found themselves exploring The Edge of the Sun. three months later they were in the Datasphere. last week they made it into the Liminal Shore. they still have much to do back on the Engine, but the rabbit hole they've fallen down is giving them historical fuel, so to speak, to bring the fight back to the Denizen.
i'll attempt to be vague here -- but my current theory (which, even as the GM, continues to evolve) is that ancient inhabitants of the Engine designed and evolved the Liminal Shore as a "test case" for what might happen if the Viridian catches up to our solar system. perhaps there were hundreds, or millions, of these experiments originally, and the one described by the book is the only survivor. (or maybe there are other versions of these worlds that still exist?)
i haven't seen that idea spelled out anywhere in the books -- but i tend to skim them pretty quickly. my only "evidence" that they might have at one point been intended to be connected in this way lies in their approximate publication history. regardless, we're having quite a time pushing our story in this direction.
Nice review and good questions. :D
Thank you sir!
Excelent review for this supplement. I already fell in love with Numenera and will buy all the books (as far as possible) nevertheless. But your videos realy enhance the "appetite" for getting this book asap.
Thanks for what you're doing here.
Question : I realy like the background music. I would like to use it during one of my numenera (foundry vtt) sessions. Can you tell us what music you used here?
Edit : I think i just answered my own question by further dig into your videos ... :)
I think Liminal Shore is very similar to AD&D 2nd Edition accessory Windriders of the Jagged Cliffs for Dark Sun. I just started reading this book and later this week I´m getting Edge of the Sun, missing the Voices of the Datasphere cause my local gamestore don´t have it, maybe I have to order it from somewhere. Numenera is hand down most interesting RPG world there is. Thank you for quality content.
I think VoD slots easier into more "traditional" Numenera games, so I find it to be quite helpful as it fleshes out an aspect of the Ninth World that always sits adjacent to the main setting. Liminal Shore is a journey to a wildly different space. Hoping to get an Edge of the Sun review out before the month's out!
@@THEINFINITECONSTRUCT Just got Edge of the Sun today, very excited. I really have to get that VoD.
I nearly spoiled myself because UA-cam has the bad habit of starting videos where I leave them, which in this case is right before the spoiler section.
When you think about it if io is in everything and there were ancient machines that molded earth in the steadfast the liminal shore and the twist thereof makes a bit better sense its just jarring having it so early in the book
Just stumbled across your Video and like, how you talk about the Book. So here is your comment for the algorithm!
Perhaps the YT algorithm gains sentience and remains active a billion years into the future??
@@THEINFINITECONSTRUCT trapped in the datasphere!
I started reading Liminal Shore intending stop before the secret, but the secret is written right there in the begining. And I didn't like it. I would not to enjoy that plot twist as a player. I'd prefer, as a player, if I was aware of the Liminal Shore's nature right from the beginning.
I totally get that. I have some mixed feelings on how it's presented in the book; I will say that by learning about it right there in the beginning, it continued to tug at the back of my mind and make me think about what it meant in the grand scheme of things. But yeah, I do wonder if there would've been a way to introduce it a bit better.
Is the liminal shore supposed to be "crawly"? I was imagining something more "furry"?