Storytelling with Verbs: Integrating Gameplay and Narrative
Вставка
- Опубліковано 19 чер 2024
- In this 2020 GDC Virtual Talk, Capybara Games' Kaitlin Tremblay discusses the inherent fiction behind our most common gameplay verbs, such as shooting, talking, deciphering (puzzle solving), hacking, etc., with specific examples from games in AAA, indie, mobile, ARGs, and escape rooms, and with a special eye toward how this becomes even more imperative in collaborative or competitive game spaces.
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Yay, looks like they fixed the video. Love Capybara so glad they got this back up.
Yeah😀
Great talk! I like the emphasis on making sure the player understands why they are doing an action instead of just blindly following what the game allows you to do.
Thanka for reuploading
Now We have better Sound quality🥰
Great talk! The more games that marry narrative with the gameplay mechanics at the preproduction phase, the better.
That Tetris bit made no sense. There was two lines being completed and only one got erased???
Great talk. Thanks for sharing your experience.
Hooray! Gifs AND audio at the same time! This is a great talk. Love to see it online so quickly. 💖
Thank you
that 11:59 reaction hahaha
no