Thank you for your review. Now considering solid edge as I work in mechanical engineering and don't always have an internet connection. Really scared of a program changing its features overnight without options,.
So what was the verdict after a year did you continue using Solid Edge? I'm on the hunt for a Fusion alternative myself now. Alibre is up there but I do like the synchronous mode in solid edge. Honestly I don't mind a one time fee for a program but refuse to pay an ongoing membership.
I designed a geodesic dome with deltoid faces in Fusion 360 before. One before also in solidworks. Now i try Solid Edge and I am really struggling. My issues are how to create an intersecting Point from three Planes, and how I use an Axis for a circular pattern. It took a lot of time, and I still did not find it! I only found how to create intersecting Lines from Surfaces and then I could use the intersecting point of two lines. And regarding the circular pattern, I found that I can draw a circle and then get the bodies along the circle. But this method takes intuitively to much time! So my impression is, that from the very natural logical way of thinking Solid Edge is really not good at all. It is even more expensive.
@@mchamster9480 Multi body part. I've been using Sold Edge for 25 years and cringe when I see some one using it in a comparison test who don't know how to "drive" the system.
@@mchamster9480 I would have used a multibody part, with a single sketch profile step including the joggle at the join. Holes added after. I normally use synchronous mode. I don't really understand peoples obsession with constraining sketches in "ordered" mode.
Question for you. Is Autodesk charging you for the cloud simulations, like static stress? There was a good treason for moving it to the cloud. They are now able to implement more robust tools without having to work around the limitations of the OS. That was the reason they moved the simulations to the cloud yet kept one of the simulation types free.
What kind of OS limitations are you referring to? Do simulations use any system dependencies or are self-contained? When I was playing around with fluid dynamics, my only limitation was RAM, which is a non-issue today.
No, it's always about power and control of the product and user, whatever half baked reason the marketing team comes up with to pretend it's not, and "OS limitations" is certainly a half baked excuse.
@@gunt-her This is what I love about the internet. The developers have had a meeting with me to explain what the limitations were and why they made the change. But someone on the internet gets to declare what the real reason is and doesn’t have any facts or data to back their claims.
Thank you for your review. Now considering solid edge as I work in mechanical engineering and don't always have an internet connection. Really scared of a program changing its features overnight without options,.
So what was the verdict after a year did you continue using Solid Edge? I'm on the hunt for a Fusion alternative myself now. Alibre is up there but I do like the synchronous mode in solid edge. Honestly I don't mind a one time fee for a program but refuse to pay an ongoing membership.
I designed a geodesic dome with deltoid faces in Fusion 360 before. One before also in solidworks. Now i try Solid Edge and I am really struggling. My issues are how to create an intersecting Point from three Planes, and how I use an Axis for a circular pattern. It took a lot of time, and I still did not find it! I only found how to create intersecting Lines from Surfaces and then I could use the intersecting point of two lines. And regarding the circular pattern, I found that I can draw a circle and then get the bodies along the circle. But this method takes intuitively to much time! So my impression is, that from the very natural logical way of thinking Solid Edge is really not good at all. It is even more expensive.
I think the best way to compare both was with Solid Edge on Synchrnous mode.
Well said
the 2 no ø6 holes are only in the bottom plate on your sketch.
In solid edge you have constructed both halves of the spool in a single part. How would you correctly seperate the two halves to print them seperatly?
you can add a reference plane to "cut" the model into 2 body's
@@mchamster9480 Multi body part. I've been using Sold Edge for 25 years and cringe when I see some one using it in a comparison test who don't know how to "drive" the system.
@@desmondrobinson169 was I wrong? I learned solid edge on my own
@@mchamster9480 I would have used a multibody part, with a single sketch profile step including the joggle at the join. Holes added after. I normally use synchronous mode. I don't really understand peoples obsession with constraining sketches in "ordered" mode.
Question for you. Is Autodesk charging you for the cloud simulations, like static stress? There was a good treason for moving it to the cloud. They are now able to implement more robust tools without having to work around the limitations of the OS. That was the reason they moved the simulations to the cloud yet kept one of the simulation types free.
What kind of OS limitations are you referring to? Do simulations use any system dependencies or are self-contained? When I was playing around with fluid dynamics, my only limitation was RAM, which is a non-issue today.
Their reason to move it to the cloud is make simulation user suscription dependent.
@@omegadeepblue1407 They charge 0$
No, it's always about power and control of the product and user, whatever half baked reason the marketing team comes up with to pretend it's not, and "OS limitations" is certainly a half baked excuse.
@@gunt-her This is what I love about the internet. The developers have had a meeting with me to explain what the limitations were and why they made the change. But someone on the internet gets to declare what the real reason is and doesn’t have any facts or data to back their claims.
thanks and the voice was good!
Esta comparação, no meu ponto de vista é inválida. É típica de alguém que sabe desenhar no Fusion e não sabe desenhar do Solid Edge