Environmental Narrative: Telling Stories in Spaces Without Saying Anything Aloud
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- Опубліковано 19 чер 2024
- In this 2019 GDC session, game designer Laura E. Hall dives into the design of immersive experiences and how they overlap with video game levels.
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Talks like this, that connect video game design to other disciplines and forms of art, are super inspiring!
Wow! There are definitely lessons to be learned when bridging between different game formats which share similar goals. I recognize Laura Hall from the Find Satoshi puzzle, so it's really awesome to see someone with a career that relates to their passions like that!
Brilliant talk and Q&A! I learned so much from this presentation, thank you so much.
What a great talk. Never even thought about the work that must go into designing escape rooms. Sadists.
Underrated talk!
Great talk!
Great talk!! That gorilla experiment tho... haha, awesome!